Talk:Divine Intervention

Discription Changed?
I can almost swear this skill used to have a description like "The next time enchanted ally would die, that ally is healed for X instead" Which is more synonymous with it's effects than it's current description. (minus exceptions like vengeance) 71.126.56.114 07:23, 8 May 2010 (UTC)MedicDude

Comparison to Judge's Intervention
Well, the damage dealt is half that big as the Heal of this, but the recharge is a lot better. —Zerpha The Improver 19:06, 30 October 2007 (UTC)


 * Uh.. thanks for that, I guess.. &mdash; Skuld 19:06, 30 October 2007 (UTC)

how much is fatal?
 * Fatal means any amount of damage that will cause you to die. For example, if I have 10hp left, and someone deals me 30 damage, that 30 damage is fatal. However, if I have 40hp left, then the 30 damage is not fatal because I will not die because of it. [[Image:User-brains12-sigicon4.png|Talk]] br12  ~ 23:24, 5 November 2007 (UTC)
 * in other words: the next time target ally would die, that ally is healed for x health instead. ^^ - Y0_ ich_halt  [[Image:User Y0_ich_halt_sig.jpg|16px|Have a look at my page]] 12:47, 6 November 2007 (UTC)
 * Only if they die from damage. "They just die" effects (like Vengeance) will not trigger either Divine Intervention or Judge's Intervention. - [[Image:User HeWhoIsPale sig.PNG]] HeWhoIsPale 13:06, 6 November 2007 (UTC)
 * ya. - Y0_ ich_halt  [[Image:User Y0_ich_halt_sig.jpg|16px|Have a look at my page]] 13:07, 6 November 2007 (UTC)
 * Gotta remember life stealing and degen does NOT count as damage. --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|How dare you put that damned dirty thing on me!|19px]] 00:11, 18 January 2008 (UTC)
 * gotta remember to check sig dates before posting :P - Y0_ ich_halt  [[Image:User Y0_ich_halt sig.jpg|18px|Have a look at my page]] 15:29, 18 January 2008 (UTC)

WTB synergy with Vengeance & Unyielding Aura 85.168.232.38 11:50, 6 June 2008 (UTC)

Someone may want to add a bug note, since it's also triggered by degeneration, sacrifice, and life stealing, none of which are 'damage', in game mechanics terms. Unsure if it's intentional or not, but the description clearly states 'damage' triggers it. I'd do it myself but I'm not too familiar with wiki stuff. 68.75.53.214 22:25, 14 July 2008 (UTC)


 * I think it deserves a bug note. The desciption of the spell clearly states that only damage should activate the healing effect. Degeneration is not part of the definition of damage; in fact it clearly states that degeneration is NOT damage. "Damage in Guild Wars results from actions taken by attackers that subtract a portion of a defender's health. This definition includes many attacks or skills (including spells) but does not include health degeneration, life stealing, sacrifice, or health loss caused by skills such as Infuse Health, Flesh of My Flesh, or Illusion of Weakness."


 * I think the idea of this spell is to negate the next death that's why it triggers from degeneration also. So yes i think its intentional. Its just that the description doesn't match the actual spell effect imo. Eth 09:55, 8 September 2008 (UTC)

NO!
From testing, it looks like the damage is NOT negated and that your health is set to whatever you should be "healed" for (in my case, also +12 from Mysticism). Fail skill, IMO.

And for the record, the "negates that damage" is fully functional on Judge's Intervention. (Raine Valen 09:04, 18 August 2008 (UTC))
 * I can see how that makes the skill worse than it should be but with any significant amount of ranks in Divine Favor it still heals you for a substantial amount. Besides, it honestly doesn't matter a great deal unless it was a huge spike from an elementalist boss in hard mode that would've killed you.  Judge's intervention is different because negating the damage is the ONLY thing it does to protect you. Pjwned 05:45, 27 April 2011 (UTC)

Icon
Looks like Jesus. syn // talk  23:54, 30 May 2009 (UTC)
 * The high res icon looks more like some kind of Greek or Roman guy imo... but lolwtf, he does look crucified. O.O ~ [[Image:User Chao imgsig.jpg|WELL HELLO|19px]] Chao  12:30, 3 June 2009 (UTC)
 * Crucifiction was a punishment used in Rome, so... Paddymew 18:56, 17 September 2009 (UTC)

I like
This skill -- Briar  Flame Me  06:00, 26 February 2010 (UTC)

Minions?
Does it work on minions' self-degen? 68.58.195.181 23:51, 23 August 2010 (UTC)
 * degen =/= damage, so no.--85.1.134.215 00:20, 24 August 2010 (UTC)
 * Yes, it does... --209.107.102.227 22:02, 31 October 2010 (UTC)

Hero usage
So I like to have this on Dunkoro's bar a lot since it can be a real life saver, but sometimes he isn't incredibly smart with it. In particular, when I have Livia along with Blood is Power sometimes she'll use it and sacrifice enough health for Dunkoro to use DI on her, except she'll be way in the back and not really getting hit by anything, so it's usually wasted which is kind of a drag because of its 30 second recharge time. It'd be nice if heroes used this when there was actually incoming damage on the target instead of just a chunk of life lost due to a skill. Of course, it can still be helpful even in that case since Livia might get hit by some big elementalist spell and would die if she didn't have DI on her, but still, that doesn't really happen a whole lot. Pjwned 05:45, 27 April 2011 (UTC)