ArenaNet:Skill feedback/Necromancer/Strip Enchantment/Archive 1

TimeToGetIntense's Issue -- 11:26, 26 February 2008 (UTC)
Discussion
 * Issue
 * Longer cooldown than many other removal options and a weaker effect than removals with similar recharge times. Also in a weak attribute.


 * Suggestion
 * Make this spell steal life when an enchantment is removed to make it more potent. This would match the attribute's theme while making it have a more useful secondary effect. Also lower the life steal and increase the recharge a bit.