User:Tzu Qui Jinn

My idea for henchmen… OK it might be someone else s idea but I've no idea who's as I'm not omniscient and I've not found this kind of description yet.

Custom personalized henchmen.

As you know Guild Wars 2 will have a henchmen system where player are allowed to take one henchman with them when adventuring. I would like to suggest a radical idea that would personalize this feature and make it unique for every player. If and when a player has a henchman follower become available, that player should be able to customize the appearance sex, race, and class of that henchman. In this way when you meet another player out in the field, he or she (Player Characters) will not continuously run into another Alesa, Mhenlo, or other generic body model they would otherwise run into furthermore they could play how the would want to play.

If and when a Henchman slot becomes available you are free to approach a henchman custodian or henchman guild leader of some kind, then select your next henchman’s race, class, and physical attributes, the henchman’s name, and then color of your henchman’s unique henchman’s armor.

Unique Henchman Names could be 8 character names with an identifier ending in the name and of the primary class plus the word Henchman.

For example if my characters name was Tzu Qui Jinn, then my Henchman might be “Janna, Monk Henchman”. You don’t’ have to worry about unique identifiers because the henchman’s name is based upon Tzu Qui Jinn already just not physically shown, this would auto type something unique as far as names go. Therefore the shown in game name would be Janna Monk Henchman, but the real unique identifier would be Tzu Qui Jinn Janna Monk Henchman.

Here would be a good in game dialogue example when getting your first henchman… Master Trainer: Tzu Qui Jinn you have done well and may exit the monastery but before you go it would be wise to take another student with you. Do you have someone in mind? (Screen pans out to a character generator screen where you enter the name race class and appearance of your henchman. Once your henchman is selected named and equipped it pans out to the real world again) Master Trainer: Ah good choice, %instertnameofhenchman% is a wise choice. I’m sure %instertnameofhenchman% will learn much with your leadership. Best of luck to you, and %instertnameofhenchman% upon your journey in life.

Although I’m sure you will end up with more henchman slots as your reputation proceeds before you, and I can easily see this as something personal to the player that would help promote Guild Wars 2. This would also allow you to have multiple personalized character henchman of your choice. Hero’s were a success in nightfall this would take that aspect one step beyond.

As facial feature are added to the game you can always add a Henchman tailor to change the appearance of your henchman as well as adding a money sink into the game.

Furthermore this idea is my idea, that I freely give up, and also posted on Guild Wars 2 Guru http://www.guildwars2guru.com/forum/my-free-and-open-idea-t1608.html?p=59812&posted=1#post59812