ArenaNet:Guild Wars 2 suggestions/Bonuses for not picking a secondary profession

Bonuses for not picking a secondary profession (Discussion)
I'm not sure if Guild Wars 2 will have secondary professions, but if it does, this would be a good idea. Here's an example. Currently, you get 200 attribute points for your characters. With an idea like this, characters could get a small amount of additional attribute points for only using their primary profession(about 15-25 extra attribute points.)


 * Why this is a good idea
 * More build variety

i dont agree with the extra 15-25points but maybe 1.5x time and dmg for example if a spell for ele hits 100 but you have no second profession it hits 150 and a mesmer hex lasts 4 seconds and hits -6 health degen it lasts 6 seconds and gives -9 have degen because it wont make a character overpowered because with 2 professions you could have an amazing build but with an amazing single profession build it would be an even fight in my opinion
 * Why it may not work out
 * 1-profession player may become too overpowered.
 * I actually feel that it would cause less build variety, as there is always a chance that one profession itself could fathom an incredible build. That combined with a buff and bonus would make it unfair. The whole point of Guild Wars is to find a build and combination through strategy of skill choices. Just because you narrow your choices down to one profession should not mean you get pity points to add to your character's stats.
 * I think there should be some advantage to it but not so much of one, also to be able to change back if i made a mistake.I think about 13 points should be adequate, enough for 1 extra point into the attribute but no more.