Feedback talk:User/Shard/Paragons in 4v4

Wat. 4vs4 is the only place where their energy gain is balanced. NuVII  09:52, 18 October 2009 (UTC)
 * Leadership is retarded anywhere tbh Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] 16:01, 31 October 2009 (UTC)
 * So much fun to be had, quoting that line out of context. NuVII  [[Image:User NuclearVII signature 3.jpg|19x19px]] 16:04, 31 October 2009 (UTC)
 * I lol'd.Blame the belgian army! Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] 20:26, 31 October 2009 (UTC)

Paragons are gr8 in 8v8 but not in 4v4, with the exception of the Codex where the fact that they have less bad skills than other profs means they have a better chance of getting something decent, and where Stunning Strike et.c. are more powerful due to less condition removal. Simply doubling energy seems like something of a kludge (and might be OP), but some sort of buff would be nice. 188.74.101.228 19:38, 2 November 2009 (UTC)
 * No it wouldn't be nice, they are broken everywhere, including 4vs4.
 * Owait, the only 4vs4 left in the game is RA and codex. So... Who cares, again? NuVII  [[Image:User NuclearVII signature 3.jpg|19x19px]] 14:25, 5 November 2009 (UTC)
 * Briliant idea... also needs to be adapted to 4-Man PvE Areas too because none of the PvE-only Skills really help a Paragon manage energy (with the exception of Flame Djinn which just got nerfed... booo Anet!) -- ilr [[image:User_ilr_deprav.png]] 05:18, 8 November 2009 (UTC)
 * And 6 man PvE. "You get 1.5 times the amount of energy in a 6 man party" --User Ezekial Riddle silverbluesig.png R I D DLE 05:22, 8 November 2009 (UTC)
 * OOH! And we'll make Channeling give twice it's usual energy!!!  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  17:44, 3 March 2010 (UTC)