User talk:Lancy1214/Monkarchives

Rofl.
RAWFULL at Reverse hex.
 * Sign your comments please! :) --Lancy1214 02:26, 16 October 2008 (UTC)
 * love 50% of the suggestions. but even as a monk I think that several are way too overpowered. idas that i love are, Spell Breaker, Glimmer of Light, Healer's Covenant, Healing Burst, Supportive Spirit, Resurrect, Mend Condition, Defender's Zeal, Shield of Judgment, Signet of Judgment, Strength of Honor, Balthazar's Aura (reduce to attacker or reduce damage by a lot), Scourge Sacrifice (reduce sacrifice to like 10% max it's still VERY potent). My main annoyance with monks is their lack of energy management and they either need elites that return energy or reduce recharge times on skills that reduce cost of spells.--72.189.85.14 07:43, 8 January 2009 (UTC)

Smiting As Support

 * Spear of light; Change additional damage to Blind.
 * Retribution; PvP variant; deals a small amount of damage, causes a short amount of weakness.
 * Banish; Add in AoE burning if it hits a spirit or undead creature/minion.
 * Smite; change additional damage for cracked armor
 * Shield of Judgment; Add in a short weakness duration
 * Smite Condition; move a condition from an ally to foes nearby.
 * Holy Strike/Stonesoul Strike; remove KD effect, add in weakness or cripple.
 * Zealot's Fire; Causes burning.
 * Balthazar's Aura; Add in AoE burning effect if it hits a Spirit or undead creature/minion.
 * Signet of Rage; Causes Weakness and Cracked Armor if target isn't attacking, causes Crippled and Blind if target foe is attacking.

Just gathering new ideas. Your thoughts? --Falconeye 06:04, 2 February 2009 (UTC)