ArenaNet talk:Skill feedback/Warrior/Forceful Blow

76.26.189.65's suggestion
isn't out of line.--Life Infusion &laquo;T&raquo; 14:36, 8 March 2008 (UTC)

Edi's suggestion
cracked armor doesn't belong on melee. --Life Infusion &laquo;T&raquo; 14:36, 8 March 2008 (UTC)


 * Why not? Forceful = strong hit and can cause Cracked Armor. It gives more options to choose from when constructing your bar.


 * Backbreaker = strong hit and can cause massive injury. Increase kd length to to 20+ secs or more please. P A R A S I T I C 09:14, 10 March 2008 (UTC)
 * lol backbreaker with real life mechanics! target back is broken, he has 33% chance of dying instantly, going into a coma, or becoming paraplegic. now lets do decapitate with real life mechanics! 76.26.189.65 16:37, 10 March 2008 (UTC)
 * I think that Cracked Armour could be suitable for this skill it is an elite anyway and it would be good if some hammer skills have the ability to cause cracked armour, since it would make hammer warriors a bit more appealing compared to sword and axes.(Marsc 00:22, 15 March 2008 (UTC))


 * You say cracked armor does not belong on a melee, but Air Spikers who already have armor penetration get it. Makes little sense. Moush 21:44, 27 March 2008 (UTC)
 * Life always says everywhere that physicals shouldn'T get cracked armor, which makes no sense. It isn't a really good condition and weak Hammer skills are perfect to be buffed through this one... A. von Rin 02:29, 29 March 2008 (UTC)
 * Just looking at the skills that cause cracked armor, they are all on caster classes, and skills that exploit cracked armor are on... melee classes. Obvious much? --Ufelder 03:19, 29 March 2008 (UTC)
 * It's only obvious why no one normally uses them... A. von Rin 03:23, 29 March 2008 (UTC)
 * It should also be obvious that none of those skills are seeing much work, y'know? NUKLEAR  [[Image:User NuclearVII signature 3.jpg|19x19px]] IIV  23:05, 22 April 2008 (UTC)