Talk:Game updates/20071230

Darn. Just when the fun was starting. WTS hundreds of unid golds, amulets of the mist... tee hee =). Yay for magic survivor teleporting. --BlueNovember 11:26, 31 December 2007 (UTC)
 * rofl revisited 24.141.45.72 14:31, 31 December 2007 (UTC)
 * Now that its fixed, document how it was done here? --71.253.54.142 14:47, 31 December 2007 (UTC)

It involved the group leader returning to the guild hall. Then forming a party and using the newly add Canthan Ambassador for checking out other guild halls. Then the party leader drags the whole group back to the previous outpost. And a side note, I'm all for some punishment being handed out for the serious offenders, those who were using to get end game greens in mass or created ferrying services. The curious people who used it once or twice might get a clue to stay away from exploits. Buddah668 16:57, 31 December 2007 (UTC)
 * Ah, so the previously called bug is an exploit now Arduinna  [[Image:User_Arduinna_Companionship.jpg|15px|talk]] 18:11, 1 January 2008 (UTC)
 * I guess that explains the lvl 1 I saw in Ember Light Camp today. Ooooze~ lowerletters 07:28, 2 January 2008 (UTC)

Favor
Anyone notice that when people max out titles and keep gaining favor and have accumulated several hours worth of it, that the GW team decides to do a minor update, usually on something they already "fixed", and then all that accumulated favor disappears? When I signed off last night, there was several hours worth of favor left, and I signed on this morning and here comes an update, and I didn't sleep very long, and there was no favor at all. Go figure. But I've noticed this happening much before. Right before and during all events, excessive players are online racking up their legendary achievements, then an update comes around and the favor disappears. Happened right before the Halloween and Wintersday events this year, and then again last night. Is this a bug or intentional? lol. Sorry for rambling on. - TheStuff07 16:46, 31 December 2007 (UTC)
 * As I remember the Anet had the problem of too much favor. The world would have something like thousands of hours of favor and the only way to restart the counter(and create a chance that we wouldn't have favor) was to kick everyone off and restart with a new build.  I could be wrong, but I think they wanted it this way. Obie Quiet 17:45, 31 December 2007 (UTC)

That's kind of lame, IMO.. Why don't they just make a Favor Cap?.. Same concept. Less work for Anet. And we don't have to download useless bullshit. 22:40, 1 January 2008 (UTC)~

Took me a while...
Haha...I had to re-read the update like 2 times to understand it. =P

I actually did this wihtout knowing it was a bug exploit. Sorry Arena Net. At least now I have visited basically everywhere I need to go to complete Prophecies on my second character. ^_^

Guildwiki notes
Many times over the past months exploits have been fixed. Yet none of these have had a GuildWiki Note as to explian the exploit such as this update. Why? Should we now start doing this for all exploits fixed? Or should we remove this note, as Guildwiki notes is usually used for documenting any undocumented change rather then explaining a change. 216.173.174.126 21:12, 2 January 2008 (UTC)

I agree with this. 71.52.7.51 19:35, 4 January 2008 (UTC) This is a good point anyone disagree before I do it? 199.44.26.143 17:42, 5 January 2008 (UTC)


 * Do what, exactly? - anja  [[Image:User Anja Astor sig icon.png|talk]] 17:58, 5 January 2008 (UTC)
 * Remove the Guildwiki Notes as they are not uniform with any other GWnote which is usually used for documenting undocumented changes. 199.44.26.143 18:17, 5 January 2008 (UTC)