Talk:Warband of Brothers

Reference to Band of Brothers? Calor 21:50, 4 September 2007 (UTC)
 * I would say so...  josəph   13:49, 5 September 2007 (UTC)
 * Yup. Bobby Stein 20:57, 6 September 2007 (UTC)

Prison Key bug
I hope that its okay for me to add this as a bug rather than just a regular note seeing as it doesn't seem an item that takes up no space can't be picked up with a full pack. This may very well affect similar items in other missions or quests. Broodling67 00:29, 15 September 2007 (UTC)
 * When i did this the Prison Key seemed to spawn after i killed the guard on level 2, every 30-45 seconds another would appear until i started to pick them up. i used the first to unlock the door and freed cowl then picked up the 2nd and 3rd keys, though it still said i only had one.

Um, for me I had two keys, but i think that was from an extra guard.
 * I had the same thing too, prolly just a bug, no need for two keys (dialogue also says you have only one key) ~ Sanna  18:34, 5 August 2009 (UTC)

Inaccuracy?
The walkthrough states a strategy for pulling, fighting, and killing the effigies. But I've done thisa thing three times on three characters and I just charged the boss, make all my henches and heroes focus damage on him. (Killing the extra charr out front at first, of course.) But I've done this mission 3 times and never TOUCHED the effigies that barell through. Okay, maybe it's not an inaccuracy but there should be a note somewhere that the boss is the only one you need to kill.  Vanguard  21:13, 10 November 2007 (UTC)

Help
Can anyone give me some tips on completing this in hard mode? I've been having a downright hateful time, i keep running into groups of three charr dominators. -- Marin  Bloodbane  21:30, 17 November 2007 (UTC)
 * How are your teams set up? Are you hero/henching it?  Vanguard [[Image:User-VanguardAvatar.PNG]]16:34, 19 November 2007 (UTC)
 * Nvm I got it the reason i was phailing was I had three ranger heroes all set on passive :D -- Marin  Bloodbane  20:06, 20 November 2007 (UTC)
 * Wow yea, I can see how that would gimp your ability to complete the mission o_O  Vanguard [[Image:User-VanguardAvatar.PNG]]16:39, 21 November 2007 (UTC)

Kill Flamemaster Maultooth ASAP guide.
Kill him fast as soon as the dialogue appears and before the Charr Effigy wipes out the team ends this mission like quest. Added that in notes! I do it all the time in NM. I don't know if its possible in HM though >_<--Ridz16 02:28, 20 May 2008 (UTC) gee i killed the last guard to get the key into the big midle area on the 3rd floor and i DIDNT get a prison key! i went on wiki and it said that they dropped one every time. im i missing something or is this really screwed up?

Quest Bug
2 Prison guards spawned i nthe second level outside the first gate. They both dropped a key. Was there an update i missed that made an extra ky to some new area? I also think this quest is the most boring one and i HATE IT.

wow...i was going to say the same thing^ this is the most boring mission ever72.81.193.55 21:18, 6 July 2009 (UTC)

How to break cracked wall on lvl3?
There is a Cracked Wall on the third level's upper walkway, to the west and south of Maultooth's position (see mission map inset). There doesn't seem to be any source of explosives in this dungeon, unless there's a hidden Dwarven Ghost NPC who provides them. Ursan Force probably wouldn't do it because it's not a wooden barrier. Is there any way to find out what's behind this wall? -- Tekn0mancer talk 16:33, 30 March 2010 (UTC)
 * Dwarven Ghosts don't supply powder kegs, and this isn't a dungeon anyway. There's probably no way to get through it, there's quite a few walls in dungeons and quests that take place in the same areas that are there to cut off unused sections. Sometimes if you stand next to them and zoom in all the way you can see what's on the other side. It's most likely the same chamber that's there in CoF, but without enemies. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 18:57, 30 March 2010 (UTC)
 * The doors are just areas of the CoF dungeon that are off-limits. I fully explored the WoB explorable areas the other day and several doors are locked, and areas off-limit. ~Celestia 01:32, 31 March 2010 (UTC)
 * Plus arenanet reused various parts of dungeons throughout EotN, so that cracked wall may be accessed in a different dungeon. --User Ezekial Riddle silverbluesig.png R I D DLE 01:46, 31 March 2010 (UTC)

Location
Where does this quest take place? The NPC pages are mess: some call the location "Warband of Brothers" in Charr Homelands, some say it's in Depths of Tyria, some say it's in the Cathedral of Flames. This issue is pretty common among other EoTN primary quests, too. Manifold  19:26, 13 February 2011 (UTC)


 * Mechanically, it's a mission instance. Physically, it's located below ground (making it Depths of Tyria). The ground above the area is Charr Homelands. Finally, the map re-uses the COF map (or vice-versa). So, in one way or another, each idea has at least the kernel of truth. — Tennessee Ernie Ford ( TEF ) 19:57, 13 February 2011 (UTC)