Talk:Hourglass Staff

would be cool if it looked like this -- Lemming64 17:35, 17 July 2007 (UTC)

Winners Skin
I REALLY hope this will be the frog with the lilly skin. Although that one looks more like a sceptre/rod/wand than a staff, however none of the other ideas in the WINNERS section looks like it fits the bill. I'm probably wrong and the Hourglass Staff will use a non-winners skin, but that just confuses me because they said winners. I'm just glad I FINNALY get a bonus item with useable mods and can use on my heros. Any ideas on how the req will work? does it vary to whichever profession creates it, or maybe whichver uses it. If a warrior creates it, then it wouldnt make sense, maybe you get 5?:P. --The preceding unsigned comment was added by User:58.110.138.50.

The req might act somthing like the Chimeric Prism.


 * Indeed that is correct. I recently purchased the prerelease pack today and upon creation of the items, can confirm that it is like the Chimeric Prism - All five caster classes can use it. Have a very cool animation too (the images don't do it justice!) - Dorsk 15:32, 21 July 2007 (UTC)

Stats question
I've seen the stats for this staff listed different ways and wanted some clarification.

Will there be 4 or 5 varieties of Hourglass Staff (much like Forgotten staves and wayward wands), or will this single staff have damage ratings for 4 or 5 different primary attributes?

If it actually has those 4 or 5 primaries on it, why didn't they add some variety and have it do a different type of damage depending on which req was met? Having a staff that did dark damage for me (as a monk), shocking damage for my necro hero, and chaos damage for my ritualist hero would have been all that much cooler!

Any idea which is the case?Jkyarr 22:53, 19 July 2007 (UTC)


 * Again this is speculation but it seems logical. Perhaps the Chimeric Prism listing is accurate. On the actual Item it lists ALL the requirements the staff will have. Whichever you have is the one it will use. This is why it can't be upgraded - because a "Halves spell recharge/casting time of the weapons attibute" incription would halve the skill recharge of 5 different schools at the same time making this a VERY unique and possibly advantageous item to have. As it is currently listed, it can be used by ANY caster class that has points in their primary, and it will affect any spell within their schools because of the global 10% instead of 20% school specific. If this is the case I beleive the developers designed this weapon VERY cleverly and it clears up why this is the only one of the three which can't be modded. To answer the question of the damage types, if my speculation to the way the staff is set out is correct, you can imagine the size of the interface this item would have if it said "req 9 soul reaping - dark dmg, req 9 divine favour - light dmg, req 9 energy storage - fire dmg etc etc. Hence fire damage! Mark of Rodgort FTW! Dancing Gnome

Animation info in the notes?
I've added that this item has a animation in the notes. If anyone wants to word it better or remove it, go ahead. I just thought it would be nice to let the people who don't have it or have never seen it in-game know.

Calvin 17:31, 23 July 2007 (UTC)


 * The rotating hourglass is a really nice touch, I agree, but what's not so nice is that apparently there's a small animation bug when the weapon is used; I keep hearing from several people (and seeing for myself, although at first I didn't make the connection until someone pointed it out to me) that using the Hourglass Staff leads to ghostly "swipes" onscreen - has anyone else noticed these ? Clan Yumemiru 21:43, 23 July 2007 (UTC)
 * Yeah, I have the same visual artifacts too when using the hourglass staff. Quite annoying. - Zarfol
 * Oh is that a bug? I thought it mended to be there :/ and to think its the effect I like most about this staff :/
 * I would certainly call it a bug - when you have 2 or more characters/heroes in your group using the item it becomes very distracting, even irritating to have those disembodied swipes over the screen. Clan Yumemiru 07:24, 28 July 2007 (UTC)
 * I can confirm this 'bug'. It happens in my games too.Nicky Silverstar 06:40, 29 July 2007 (UTC)
 * It also happens when I play with it. I used it yesterday on my ele and I saw those wipes too. I first thought it was something like wind and that it was an effect that happened when you swing with it. It also happens to other weapons when my pc is slow. Mostly at Nightfall and the first group of mobs I encounter in an explorable area. Then the screen stands still and i also see something like this in the movement I make with my weapon (melee). But after all it's pretty cool, sometimes annoying :) Today I gave the staff to all my three heroes and then it really was annoying.
 * Hey guys - this staff was updated about 10 days ago, so it should have migrated to live - just wondering if you are still seeing this glitch or if it's improved. Oh, and the hourglass not making a full revolution is a known bug and will be fixed in a future build. --Matthew Medina 23:08, 16 August 2007 (UTC)
 * Still see the swipes. --Valshia 07:27, 17 August 2007 (UTC)
 * OK, let me dig further to see if the change actually did get integrated or not. Just out of curiosity, if you're still seeing the swipes, it might be helpful if you could report what video card you have, the driver version, and your graphics settings. Just in case it's not an integration issue, it would give me a head start troubleshooting this problem. Thanks --Matthew Medina 12:09, 17 August 2007 (UTC)

(indent reset) OK, I just ran a test (Fri August 17) on my machine - I still managed to tickle the bug (equip staff and just attack something with it) I'm making this table for everyone to leave their info in - I'm putting mine in to start with - (I'm not wiki-experienced enough to know how to create a new page for this - admins ?) - I hope this helps:

This issue should now be fixed. The hourglass animation still hitches when it plays an "idle" animation, but I believe this is just the implementation of the code, which restarts the hourglass animation when it plays that sequence. --Matthew Medina 17:23, 31 August 2007 (UTC)

Replicating
Anyways to replicate this staff with mods?-- §  Eloc   §  03:57, 25 July 2007 (UTC)
 * Yea, except for the req's of course, since it's straightforward mods. Insightful head, of Devotion wrapping and "Don't Think Twice" inscription. - anja  [[Image:User Anja Astor sig icon.png|talk]] 15:18, 27 July 2007 (UTC)


 * But as we all know, just like every other pre-order item the skin is indeed unique. But the req's can't be replicated either, you have to settle for one. I guess they did it this way so that EVERY caster class can use it. Dancing Gnome 16:36, 5 August 2007 (UTC)