ArenaNet:Guild Wars 2 suggestions/Account protection

Account protection
Lot's of people spend a lot of time in playing the game. Lot's of hours spend on exploring, gathering equipment, getting wealth. Therefor you want to be sure that you and no one else can hack you're account. i don't know the actually figures of hacked accounts but i have an idea. With a radious authentication server at arenanet where you need a token, a device which generates a random number, which you have to enter when trying to login the game, only you have the token and no one can get to you're account. If the business case is right it could be a good authentication feature and even a commercial attractive product when more online game publishers would use it. Banks use it, companies use it to connect to the business from home and it gives another assurance... It also could save lives, looking at the press releases of people (succesful) suicide attemps when they lost there account.


 * Why this is a good idea
 * By using a challenge/response and response only authentication method within the Guild Wars login it almost impossible to hack or sell your account. You always need the token to generate a synchronised number to authenicate. More information can be found at ie. vasco


 * Why it may not work out
 * Policy change and investement in infrastructure does not meet the business case.

Please take notice of the way blizzard has created this alternative login feature: http://eu.blizzard.com/support/article.xml?articleId=28152