Daggers

Daggers are two-handed melee weapons that can require investment in the Dagger Mastery attribute and have a maximum damage range of 7-17. They are the preferred weapon of Assassins.

Properties

 * Maximum damage range: 7 - 17.
 * Damage type: Slashing damage or piercing damage1.
 * Attack interval: 1.33 seconds2.
 * Time taken to perform an attack: 0.75 second.
 * Base: Unsalvageable inherent (from Factions) or salvageable inscription (Nightfall or Eye of the North).
 * Modifiers: Dagger Tang (name prefix) and Dagger Handle (suffix).
 * 1) Daggers of Purity deals blunt damage.
 * 2) Excluding double strikes.

As with any other two-handed weapon, you can't wield a dagger and a focus or shield at the same time. All daggers have an inherent 2% chance of double strike that stacks with any chance granted by the Dagger Mastery attribute, so at 16 Dagger Mastery a pair of daggers have an average attack interval of 0.99 seconds.

Dagger models
''Note: This is a list of all the different appearances a pair of daggers may have. It is completely independent of its stats and modifiers; for example Dirks will be as effective as Zodiac Daggers if they share the same inscription and modifiers.''

Trivia

 * Inventory icons of Daggers usually show two daggers, except for Eye of the North, Prophecies endgame, and Bonus Mission Pack daggers, which only show one dagger.