Nahpui Quarter

The players complete this mission to become Weh no Su to be able to see and fight beings from the spirit realm in the mortal realm. This mission is equivalent to the Ascension in the Prophecies campaign, or completing Hunted! of the Nightfall campaign.

Objectives
Defeat the celestial creatures to become Closer to the Stars.
 * Defeat Kaijun Don, the Celestial Kirin.
 * Defeat Kuonghsang, the Celestial Turtle Dragon.
 * Defeat Hai Jii, the Celestial Phoenix.
 * Defeat Tahmu, the Celestial Dragon.

Walkthrough
The primary goal of the mission is to defeat the four celestial beings, bringing the player Closer to the Stars. The celestials spawn at predetermined points on the map, marked by the green stars (each boss' portal location is indicated in case you cannot clearly see the creature shown).

Once a celestial is killed, it spawns multiple essences throughout the mission area. These essences have similar skills as the celestials and should be treated in much the same way. They will also respawn 3 minutes after being killed, making it difficult to retreat or regroup safely. (As with any resurrecting foe, players only get experience or drops from the initial kill.)

The four bosses can be defeated in any order. However, the most reliable method of earning the master's reward is to target them left-to-right or right-to-left.
 * If you kill Hai Jii (right) first, for the rest of the mission, you will have to deal with multiple Essence of Phoenix who use Crippling Anguish.
 * If you start with Kaijun Don (left), you will be working your way through Essences of Kirin who use Signet of Judgment, making this route harder on minion masters. You also have to deal with a greater number of Essences of Turtle who use Well of Weariness (reducing the number of exploitable corpses).

There are three varieties of Level 20 Star Tengu during the mission: Star Blade, Star Sentinel and Star Light. They are nearly harmless in small numbers, but will take a group down if over-aggroed. The key to success in this mission is to move forward constantly, but cautiously.

Kaijun Don


Kaijun Don is a Smiting Monk, without much healing. She is almost harmless, but can overwhelm groups if she swarms in with the Star Tengu patrols surrounding her. Do not rush her, as her Elite skill Signet of Judgment will knock you down. As with any of the celestials, pull as many of the Tengu away from her before approaching; once in the battle, focus your fire on her and she will go down quickly.

Kuonghsang


Kuonghsang can be dangerous if allowed to remain too long, using Grenth's Balance (which can quickly take down your health) and Well of Weariness (which depletes the supply of exploitable corpses). In addition, you will have several Star Tengu and Essences of Kirin to deal with, so plan your aggro accordingly. When he goes down he will spawn several Essences of Turtle who are just as annoying as he is. From this point on forward it is generally a good idea to focus on the turtle essences as your first target.

Tahmu


Tahmu is an Air Elementalist using Lightning Surge, a hex spell which will probably knock you down unexpectedly at least once during the fight. Hex removal is useful, but it can be hard to notice if a party member is tagged with it. A better idea is to pay attention to the party's health meters and heal accordingly, as Tahmu is an effective spiker. As with any of the celestials, pull as many of the Tengu away from her before approaching; once in the battle, focus your fire on her and she will go down quickly. Otherwise, her use of Aura of Restoration could keep her alive long enough to do the party great harm.

After Tahmu, the recommended path suddenly heads north. This route is longer but has far fewer enemies making it 2–3 minutes faster than the more direct southern approach.

Hai Jii
Hai Jii is a potent Mesmer and can give the healers in your party a lot of headaches. Watch for the group that Hai Jii spawns with. Once you see the group, have the entire party focus their attacks on the phoenix.

Skill recommendations

 * Stance removal helps shorten the battles against the Star Sentinels by negating their Lightning Reflexes.
 * Hex removal helps against Tahmu, Hai Jii, and their essences.
 * Consider bringing skills that cause the Daze condition. Since all the celestials are spell casters, daze will efficiently shut down any of a celestial's skills.
 * Profession specific advice:
 * Warriors: Bring bonus damage skills that do not depend on conditions because the celestials are immune to things like bleeding (e.g. bring Power Attack, Dragon Slash, or Silverwing Slash). If available, Hundred Blades and/or Splinter Weapon are very effective; most of the battles involve huge swarms of enemies.
 * Necromancers: Minion masters are useful in this mission because of the large amount of exploitable corpses. However, MMs might want to approach Hai Jii first in order to deal with fewer Signets of Judgment (Kirins) and Wells of Weariness (Turtles).
 * Elementalists: Nuking is very effective here, since most enemies stay close together.
 * Mesmers: All four bosses are casters, so any caster-denial builds are great. Panic, Power Block, Energy Surge, and Backfire are all useful.

Hard mode
The main difficulty is over aggroing; pulling enemies is essential, otherwise you will be overwhelmed. As long as you keep the fights to a manageable size, any party capable of doing hard mode should be able to complete this mission with ample remaining time to obtain the Master's reward. If the party is not good at pulling, minions are not recommended, as they make the task of pulling and controlling aggro more difficult.

Allies
Humans
 * 10 (20) Adept Nai

Foes
Celestials Tengu
 * 20 (26) Essence of Kirin
 * 20 (26) Essence of Turtle
 * 20 (26) Essence of Phoenix
 * 20 (26) Essence of Dragon
 * 20 (26) Star Blade
 * 20 (26) Star Sentinel
 * 20 (26) Star Light

Bosses
Celestials
 * 22 (29) Kaijun Don &rarr; Signet of Judgment
 * 22 (29) Kuonghsang &rarr; Grenth's Balance
 * 22 (29) Hai Jii &rarr; Lyssa's Aura
 * 22 (29) Tahmu &rarr; Lightning Surge

Opening cinematic

 * Suun: "Ah... I wondered when I would be seeing you."
 * Suun: "My name is Suun."
 * Suun: "I am the Oracle of the Mists."
 *  : "I was sent here to-"
 * Suun: "I know why you have come here."
 * Suun: "You are not the first to seek my help. You will not be the last."
 *  : "What-what do I-?"
 * Suun: "The stars in the night sky cast their light down upon the world, making physical replicas of themselves."
 * Suun: "Kai Jun Don, the Kirin. The embodiment of corruption."
 * Suun: "The being of pure good, turned to pure evil."
 * Suun: "Quon Sang, the Turtle Dragon. The eternal paradox, not one thing or another."
 * Suun: "A reminder that we will never fully understand the Mists."
 * Suun: "Hai Ji, the Phoenix, the representation of fiery eternity awaiting those in the Underworld."
 * Suun: "And finally, the mightiest of them all, Tah Mu, the Dragon."
 * Suun: "A constant reminder of atrocity, pain, and anguish."
 * Suun: "You must defeat the avatars of these four celestial bodies if you wish to become Closer to the Stars."
 * Suun: "Only then will you be able to see into the spirit realm and truly fight Shiro Tagachi."
 *  : "But how do I-?"
 * Suun: "Get to the avatars?"
 * Suun: "Step through one of these portals, and you shall be transported to the location you desire."
 * Suun: "Choose wisely. If you should perish while among the celestials, I will not come help you."
 *  : "I understand."
 * Suun: "I doubt that."
 *  : "One more question-"
 * Suun: "Bother me no more with this."
 * Suun: "Tangle with the stars if you must, but you will waste no more of my time."

Initial dialogue

 * Adept Nai: "The celestials and their guardians have been summoned. You must defeat them if you wish to become Weh no Su."
 * Adept Nai: "Upon the destruction of a celestial, its essence will spread, creating countless smaller celestials that will endlessly return, much like the stars in the night sky."
 * Adept Nai: "The difficulty of this task increases with each celestial you encounter, since you will face not only that celestial, but the essence of those you have already defeated, as well as the celestials' guardians."
 * Adept Nai: "Pass through an orb to begin your trial. You will find yourself transported to a location near a celestial you must defeat."

End cinematic

 * Suun: "I see that I have underestimated you."
 *  : "I'll say."
 * Suun: "Forgive my harshness. There are those who take the power of the stars for granted."
 *  : "The Celestial Ministry perhaps?"
 * Suun: "I see you have encountered them already."
 *  : "Unfortunately."
 * Suun: "The Ministry are nothing more than an overfed bunch of paper pushers."
 * Suun: "Good for little other than playing parlor tricks at a Naga cub's birthday party."
 * Suun: "Well, you'll understand then when I don't welcome all of those who come looking to become Closer to the Stars."
 * Suun: "Now you will excuse me. I have much work to do."
 *  : "But I-"
 * Suun: "Go talk to an Adept!"


 * Dead Man: "Are you an Envoy?"
 * Spirit Shiro: "Yes."
 * Dead Woman: "Are you here to take us to Eternal Paradise?"
 * Spirit Shiro: "You're not going to Paradise."
 * Dead Woman: "What are you going to do with us?"
 * Spirit Shiro: "I'm going to make you into my soldiers."
 * Spirit Shiro: "You're going to fight for me."
 * Dead Man: "We won't do it. You can't make us."
 * Spirit Shiro: "You will do whatever I tell you."
 * Spirit Shiro: "Kneel!"
 * Spirit Shiro: "Bow before your new master."