ArenaNet talk:Guild Wars 2 suggestions/Armor Specific Skills

I think that armor should attribute to a person's speed and action time, whether they should affect (or even create) skills will depend on how skills will operate in the new game. (Terra Xin 10:36, 17 June 2008 (UTC))

No. Armor is for art, insignii are for effectiveness. Connecting them to skills is dumb. --Jette 08:34, 21 June 2008 (UTC)


 * This is a good time to consider that some people may get PO'ed if the "armor skill" they needed was on a "lame" piece of armor instead of the ascended armor they wanted. --Elven Chaos 01:45, 23 June 2008 (UTC)

Better than armour specific skills why not have "green armour" as posted by another have set effects whenyou are wearing a full set. i.e a warrior with a sskai's sword and a full set of sskai's armour has a set effect like an additional 10% chance to ignore10% armour stacks with 20/20 mods on weapons and warriors strength primary and skills such as penetrating axe making builds and armour sets go hand in hand.--Thessassin 08:58, 16 August 2008 (UTC)


 * I could accept PvE-only effect or PvE-only upgrade slots, but NEVER this. Appearance and functionality should be as separate as possible, excepting when it comes to primary profession. Mith[[Image:User MithranArkanere Star.png]]Talk 13:12, 13 January 2009 (UTC)