Game updates/20080401

Guild vs. Guild

 * [[Image:"Victory or Death!".jpg|25px]] Victory or Death [sic]: at Victory or Death, each player now deals 5% additional damage for each rank achieved in the Kind of a Big Deal title track.

Assassin

 * : increased duration to.

Elementalist

 * No changes.

Mesmer

 * : increased duration to 120 seconds; increased disable time to.
 * : removed the touch range restriction; this skill no longer disables the caster's skills.

Monk

 * : increased Energy regeneration to.
 * : changed skill to: For seconds, target ally cannot lose more than 50% maximum Health due to damage from a single attack or spell.

Necromancer

 * : increased recharge to 30 seconds; increased casting time to 5 seconds.
 * : Fixed a bug that caused monsters not to flee while in the area of effect.

Norn

 * : reduced recharge to 5 seconds; this skill is no longer PvE-only.

Ritualist

 * : this skill now causes Exhaustion.
 * : this skill now causes Exhaustion.
 * : this skill now causes Exhaustion.

Warrior

 * : increased duration to seconds; this skill now deals + damage and causes knock down.

Miscellaneous

 * Increased the effectiveness of the Lucky Aura.
 * Loremaster Ermenred in Lion's Arch will now allow characters to travel back to Pre-Searing Ascalon after they've successfully performed a number of tasks.
 * Tanned Hide Squares are now Tanned Hide Polygons.
 * Increased Paragon base armor to 100.
 * Scythes now hit a single target.

Guild Wars Wiki notes

 * The update notes are an April Fools' joke and the changes have not actually been implemented in-game.