Feedback:User/Arrowins

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My suggestions
In most MMORPG games, communication during combat is a crucial factor in order to successfully achieve your goals in a group. Type a message to your teammates during combat makes you very ineffective, so a vocal chat system is pretty much needed when playing with a group. This is often fixed by running another program that allows you to do this while your playing, but in Guildwars 2 its going to become a little more complicated cuz in GW2 you don't have to make a party in order to play with other people. You might very often be playing with a bunch of people that you don't know and that makes it very complicated start a chat session with them in this other "chat program". The way the event system works and how it scales in level according to how many players that is participating causes even more problems. Other players may join you in an event half way through. Those players will be impossible to add in your chat program. What I'm suggesting in order to solve this that an in-game chat system is implemented in the game that work like this:

When this chat system in enabled you will automatically hear other players that has enabled this system and that's within the compass radius. What you say will be heard the others that's enabled this. This way it will be easy to give call-outs to new players that just joined the event cuz they will automatically join your chat room when they're within the compass radius. Your voice is recorded then you hold down a button, you'll be given an option to mute players and ofcourse, if your doing stuff with your guild and prefer another program, then go ahead and use that program. This function can be enabled or disabled whenever you want and there are no need to use it, it will just make it easier to communicate with random people during combat.