Feedback talk:User/Strago Lore/Stronger Storyline Bosses

I agree here =D-- Unending fear   16:06, 15 September 2009 (UTC)


 * The reason of the set ups? it's for noob people not level 20s. It's for levels that haven't reached Level 20. Maybe try in hard mode? ♥ Ariyen ♀ 04:50, 16 September 2009 (UTC)
 * you should add in that shiro needs an unblockable attack... btw minister cho has to be weak... hes a tutorial boss Talamare 05:36, 16 September 2009 (UTC)
 * i'm not saying i disagree, but comparing kuunavang and verash to 2 ordinary generals? one is a full sized dragon who's probably had quite some time to hone her powers, and the other has been blessed directly by abbadon himself. kahyet was probably old and failing. As for bayel.... well as a general i suppose his duties lied more in commanding than fighting, but then again most leaders in these fantasy environments are supposed to be a deft hand at combat. still he lakes the whole dragon-ness and the blessing of abbadon. as to hablion, yeah... he needs help... even in a group of lvl 11s i can clean his clock, why i remember a time a little after factions came out when it was just me on a air ele and 2 wammos with prot prayers and the rest of the grp had left, i was lvl 14 they were lvl16 and we still beat him w/o breaking a sweat. undead rurik is also lacking, the only reason i have trouble with him is because one of my friends who i usually am with for hells get's... over confidant and knows very little about pulling and linked groups so while i was getting my bow out he alrdy had his out and aggroed rurik and everything else while i was trying to pull just one grp of the titans.


 * again i'm not disagreeing with you just the way you worded it made it sound like all bosses should be equal. i'm pretty sure it's not what you ment tho.


 * and one more thing about the 150 armor to story bosses, i play an ele most of the times and so i know how armor works (see my eles in farming pve suggestion) and most casters are not bothered by armor so it would only matter if you had a lot of eles in ur group, phys classes have bonus dmg from skills so they would at least be doing some dmg, but if my calculations are correct a 16 fire magic rodgorts invocation would only do 26 dmg (+42 from burning, but that's beside the point), while roj monks, mesmers, most non-mm necroes, and most rits would do full dmg against him. dervs rangers warriors and paras would do less dmg than usual (probably around the 26 from rodgorts or more) but would be attacking a lot faster so even a warrior would out dmg an ele. sins with daggers do too little base dmg and to much bonus dmg with skills so they'd be at nearly full dmg.


 * so maybe a %dmg reduction, but not an armor boost.


 * srry for the wall of textAkbaroth 09:58, 16 September 2009 (UTC)