Talk:Gash

UP. Plz Buff. Raptaz 13:59, 6 December 2007 (UTC)
 * Why does this skill explain the condition it inflicts? o.O --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|19px]] 19:23, 7 January 2008 (UTC)
 * Lots of the prophecies skills do that, check out RC for a list of all conditions ^^ Lord of all tyria 19:27, 7 January 2008 (UTC)
 * So does it's usual companion skill Sever Artery. Since these skills are given to noob warriors by Warmaster Grast in Grawl Invasion I'd say it's to help introduce conditions to new players.  --Valshia 19:30, 7 January 2008 (UTC)
 * even if this is given to noob wars, this is still one of the better war skills --The preceding unsigned comment was added by User:76.26.189.65 (talk). 05:55, 8 January 2008 (UTC)
 * Well you don't want to give noobs bad skills, that never helps. - [[Image:User HeWhoIsPale sig.PNG]] HeWhoIsPale 14:28, 17 January 2008 (UTC)

Ooh wow... one less adrenaline to utilize. How does that help exactly? I suppose it brings more synergy to the cripslash/gash combo, but in theory the combo only works if the cripslash hits, thus giving you one more blip of adrenaline allowing you to gash. aNet never ceases to confuse me ^_^ Silavor 00:13, 7 March 2008 (UTC)
 * It means you can apply your deep wound faster and more often with a sword. You might have noticed they reduced the adrenaline requirements of other attack skills too, it wasn't just a random buff to Gash. --Lytel 00:21, 7 March 2008 (UTC)
 * oh, well that makes a bit more sense >.< Silavor [[Image:UserSilavorSigIcon.png]] 02:11, 7 March 2008 (UTC)
 * Wars are being pushed towards condition-pressure as well as "moar mending gash plz" --8765 05:54, 7 March 2008 (UTC)

Auron Bushi: cool cool dont know why it was changed from 5 adren to 7 in the first place but cool w/e now bring Gallrath and Silverwing back donw to 7 and we be well on are way mending old wounds. 99.202.68.190 23:19, 10 March 2008 (UTC) strike hard strike fast, every strike first and last 99.202.68.190 23:19, 10 March 2008 (UTC)