Talk:Boon Signet

OK, everyone's thinkin it and i'm just saying it. This skill does not deserve elite status. It would if it healed for 20 more health but otherwise why even bother calling it an elite. A Disgruntled Monk
 * Its not a healing skill. 68.226.60.233 16:37, 8 October 2007 (UTC)

Rofl, look at the discussion in guildwiki about it.[]--Relyk 00:04, 12 October 2007 (UTC)

This is pretty good E-management tbh. Dark Morphon  (contribs)  15:39, 14 February 2008 (UTC)
 * it's the crap version of Blessed Signet --Zealous 16:15, 3 March 2008 (UTC)
 * i agree, this skill delivers no heal and very little energy. I have yet to find a use for this skill that can't be replaced with one or two better non elites. Bonding is the only situation I have found that provides this skill with a use. But then, there are better elites, like Peace and Harmony, or Zealous Benediction. FleshAndFaith 22:51, 10 April 2008 (UTC)


 * This is pretty good for energy if you have a paragon using Lyric of Zeal. If you are healing, I'd use Signet of Rejuvenation, but this signet would be a good alternative for a protection monk.  Give the paragon Signet of Aggression and the paragon will get the benefit, plus more adrenaline to use the lyric.  Would be nice if this signet healed more though. - Elder Angelus 13:46, 6 May 2008 (UTC)

at 14 divine if you gain maimum benefit and use it as soon as it recharges it is equivalent to 3 pips of energy regen

Suggestions
Since this skill is incredibly, unbelievably underpowered... maybe buff the recharge time and change skill to "All party members are healed for X health for every enchantment on target ally", or on nearby allies maybe... Redirect me to Izzy's page? Blah10
 * Here: Boon Signet skill feedback page  LunarEffect [[Image:User_LunarEffect_Moon.png]] 18:58, 22 September 2008 (UTC)

Update
It's a 140+ free heal now, and you can split it between allies. I still doubt that it will see play, especially next to Peace and Harmony.  Raine  - talk  02:31, 12 December 2008 (UTC)
 * its different... makes more of a "Boon" then the old version... but you cant ignore free 160HP heals... SabreWolf 06:04, 12 December 2008 (UTC)
 * As a side note, the Dredge monks in Echovald Forest are soooo friggin annoying now. - Zaxares 12:21, 12 December 2008 (UTC)
 * I can still see it being used in all-builds, as well as Divine Boon, you could hit normal healing prayers amounts with the addition of protection. Sadly, Peace and Harmony will still destroy the use of this... --Gah The  Epic  17:34, 12 December 2008 (UTC)

Terrible update. this skill had lots of other fun uses, it was just slightly underpowered. Id rather see a buff to the original effect then a lame rework that is still inferior to other elites.
 * It has an interesting use now, one that it certainly didn't before. It could be used to simply make a decently large heal, or in combination with something often used like Dismiss Condition to add a little healing boost on top of the skill's utility. Not great, but meh, worth toying around with. Briareus 23:17, 12 December 2008 (UTC)
 * I love the buff this received. My monk can effectively prot in AB now, without having to rely on supermeta ZB :D 72.209.8.76 20:41, 14 December 2008 (UTC)
 * I love the general utility of this skill. I often ran the other healing signets, Signet of Rejuvenation and Signet of Devotion, and this has the utility of those with another bonus to heal with a recharge similar to Sig of Rejuv.  Divine Favor allows it a nice burst of healing to protection builds. The Sins We Live By 03:05, 28 December 2008 (UTC)

May or may not be a stupid question...
...But how does this skill interact with skills like Healing Ribbon? 76.188.220.80 05:36, 15 December 2008 (UTC)
 * Ooh... good question. It obviously adds additional healing to the targeted ally, but does this "your next spell heals for an additional..." also apply to the adjacent allies that Ribbon affects?


 * Judging by wording alone, it should, but I wouldn't assume anything about the GW engine. Can anyone give it a quick bit of research?

ShadowfaxSTF 21:05, 15 December 2008 (UTC)
 * It doesn't. -- Mah sa  02:11, 16 December 2008 (UTC)

Heroes...
...refuse to use this. I know that heroes will never use this skill to it fullest (heroes rarely factor in bonuses from skills such as this one), but it would be nice since it really helps them with energy management. Make them use this skill to heal people! -- Mah sa  02:11, 16 December 2008 (UTC)
 * Agreed. Heroes are terrible at using this.  They should be using it on recharge tbh.  --67.49.147.14 18:55, 22 December 2008 (UTC)

DB Boon sig?
I think taht this skill would go pretty well with a DB monk. Check?-->http://www.pvxwiki.com/wiki/Build:Mo/Me_Boon_signet_monk

does anet...
really hate smiting prayers that much? D: →Darklɘs  McChaosmongɘr  05:02, 17 February 2009 (UTC)
 * Honestly, why does this skill not affect Smiting Prayers? I don't understand.  Player-targeted Smiting Prayers are far from overpowered as they are. I'm wracking my brain to come up with a non-cookie-cutter Smite build that's useful in PvP, and this might be useful, but it's just not there.  Why?  This should apply to Monk Spells.  Nobu 15:03, 20 March 2009 (UTC)
 * If i were to GUESS, then maybe they just don't want smiters to heal at all... *looks at smiters boon* if that was the reason, then they could always pve/pvp split it. Roflmaomgz 04:08, 10 December 2009 (UTC)

"that targets an ally" - it is scheduled to affect the target and target alone, and healing ribbon therefor properly only applies this skill's benefit to the one (main0 target.

4 Second recharge buff + serpents quickness = wtfspam
While I do think this skill needs SOME buffing, like just the casting time, giving it a 4 second recharge would be a bad idea. Think about it, a Mo/R with Boon Signet (with 4 second recharge) and Serpent's Quickness. It would be a no energy, 120+ hp spammable heal, since it would only have a 2-3 second recharge. I say keep the recharge for this skill the same, and just reduce the casting time. I'm saying this because a LOT of people think it needs 4 second recharge. Swift Aura 15:32, 15 July 2009 (UTC)
 * "implying monks should use serpent's quickness"


 * Stop. You're going to make an ass of yourself if you keep going and we're all going to laugh, like kids on a playground.  --Jette  [[Image:User_Jette_awesome.png|19px]] 17:25, 15 July 2009 (UTC)
 * While i disagree with his reasoning, i feel that reducing casting time would be a better way to buff it. and since the patient nerf, i find it fairly likely, as anti-pressure is going to be in demand
 * ">implying that monks should drop WoH or RC to keep up with pressure"


 * Yeah okay. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  19:54, 12 July 2010 (UTC)

How does it work with party spells?
Cast Boon Signet then Aegis or Heal Party. Party-wide heal bonus or does the health bonus only go to the caster? --The preceding unsigned comment was added by 76.1.122.170 (talk).


 * Haven't done this in game so i'm not sure. But Heal party/Aegis doesn't target anyone, so it'll either heal the caster, or doesn't heal anyone. More than likely it'll just heal caster personn5[[Image:High Winds.jpg|19px]] 22:19, 4 August 2009 (UTC)
 * Oh, for aegis, I'm going for the PvE version.Again, I personally haven't tested this, I can't, so I wouldn't take my word for it 100%. Might need to get someone to test it. personn5[[Image:High Winds.jpg|19px]] 22:26, 4 August 2009 (UTC)

it does not affect Heal Party, Heal Area, or Aegis. Caster and/or other party members do not receive the bonus.--Underwood 22:47, 4 August 2009 (UTC)
 * Does it end after you use the party-wide spells? --Curin Derwin 04:18, 11 December 2009 (UTC)


 * Well I suppose the signet effect triggers when you next time use Healing Prayers or Protection Prayers spell that targets an ally. Nothing should happen if you cast something that isn't supposed to trigger Boon Signet, like offensive spells for example. --Teisei 「ページ」 「会話」 14:54, 24 September 2010 (UTC)

Heroes
Contrary to an earlier comment on this talk page, heroes use it effectively, and it seems my Dunkoro spammed it on the person with the lowest % of health upon recharge. (Had a vamp. weapon equipped and wasn't self-healing, so he spammed it on me on recharge.) When I didn't have a vampiric weapon on, he would cast it immediately upon zoning to place the buff effect, it seems, and not cast it again until combat. Noteworthy to say how heroes use it, or no? --70.158.147.99 19:20, 27 September 2009 (UTC)
 * Look at the time stamp on the earlier comment and you'll see its from almost a year ago. They just recently (1-2 months ago?) updated the skill so that heroes will more regularly use this skill. Before, you had to force them to use it. --74.132.205.95 02:28, 18 October 2009 (UTC)

signets
If this skill affect signets (so it could be used with SoR) and perhaps buffed with +10 or 20 heal, then I think it would be alright :) - Mikkelet 12:50, 23 March 2010 (UTC)

Rebirth
Does Rebirth benefit from this skill? --Teisei 「ページ」 「会話」 11:41, 22 September 2010 (UTC)

Behaviour
I tested Boon Signet, and it seems that the signet effect doesn't wear off if you cast non-targeted Healing Prayers (Heal Party) or Protection Prayers (Aegis) spell (in short: "Boon Signet's effect will last indefinitely until one uses a Healing or Protection Prayers spell that targets an ally.". I think the note in the main article should be updated. --Teisei 「ページ」 「会話」 15:08, 24 September 2010 (UTC)
 * Update it. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  15:10, 24 Sep 2010 (UTC)