User:Auron/PvE Difficulty

Anything works in PvE. This is by design.

I am not insulting PvE, I am merely stating fact. Guild Wars is rated T for Teen; this means that it, by design, is beatable by your average 13-year-old. Now, the average 13-year-old cannot be expected to make really good builds (not saying they can't, but it is foolish to expect them to); and so, requiring really good builds to "beat the game" would be stupid on ArenaNet's part. Therefore, the cut-off for "effective" must be much higher than just "it works" for PvE.

Now, as always, exceptions exist. In this case, the exceptions are:
 * The Underworld
 * Urgoz's Warren
 * The Deep
 * Domain of Anguish

These places are tough, and they require coordination and good builds to succeed. Builds made for any of these are basically held to the standard "does it work?" because, if the build is poorly designed, it won't.

(dated 4 April 2007)