User:Lilondra/Gamebalance/Pveskills

I'm going to start with rebalancing the 3 pve skills that will remain in the game for pve.Then I will buff up normal skills that were buffed to REPLACE the functionality of a certain pve-skill.Finishing with buffing all other skills that desperatly need a buff.

Blessings






Obviously these blessings were made for front-line characters.Pve skills should never be able to transform a monk into a viable warrior.Therefor these will only see use on frontline characters.They are very powerfull,unremovable buffs that mainly offer utility instead of zomg zomg damage.

Dervish
: This skill is no longer disabled for 120 seconds.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. : This skill is no longer disabled for 120 seconds.You now steal 1..2..2 energy whenever you hit with an attack.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. : This skill is no longer disabled for 120 seconds.You now lose a hex whenever you fail to hit.And gain 35...50...60 health whenever you hit.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. : This skill is no longer disabled for 120 seconds.Whenever you fail to hit your target now loses 1 enchantment and 1 effect.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted.



For seconds whenever you cast a Dervish Enchantment your target is healed for  health and you gain  energy.

Warrior
:   :    : Elite Skill. For seconds, you gain 3 Energy each time you hit with a melee attack and move 25 % faster. :   : Elite Sword Attack. If this attack hits, You strike for + damage and target foe is Crippled for seconds and begins Bleeding for  seconds. :   : Reduced duration to  seconds. :   :    : Elite Shout. If target foe isn't Adjectant to an ally, that foe suffers from Cripple and Weakness for 12 seconds.

Elementalist








For seconds, each time you cast a Spell, you gain  Energy and  Health for each Enchantment on you(maximum 4).

Mesmer
:   :    : Elite Stance. For seconds, spells you cast recharge 50% faster. : Elite Enchantment Spell. For 15 seconds, you gain no benefit from it. You gain Energy when Mantra of Recall ends.

Ranger
Shoot an arrow at target foe and up to 6 nearby foes. : Elite Bow Attack.If this hits target foe is crippled for 8 seconds. :   :    :    : Elite Nature Ritual. Create a level Spirit. Non-Spirit creature in its range have -2 pips of energy degeneration and -5 pips of health degeneration.This Spirit dies after seconds.

Monk










: Elite Enchantment spell.While you maintain this enchantment you move 33 % faster and whenever you cast a spell that targets a ally that ally is healed for health.

I think I found a good revamp for both Holy Wrath and retribution.I know many people would be like *you took my leet but brainless way of making money away* but frankly 600/smite is just to strong and this way the skills will still be usefull.Same for UA,not as strong/brainless but still a strong elite.

Assassin
Shadow Step to target foe. For seconds, that foe moves 66% slower. : Elite Enchantment Spell. When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location. : Elite Spell. Shadow Step to target foe. That foe becomes Dazed for seconds. : Elite Skill. Shadow Step to target foe. That foe is knocked down. All your non-dagger attack skills are disabled for 4 seconds. : Stance. Shadow Step to target foe. For 30 seconds, you cannot cast Enchantments. When this Stance ends, you return to your original location. : Elite Stance.For 5 seconds you move 50 % faster and only take half the damage.

Necromancer
For 8 seconds, whenever a party member hits a foe with physical damage, that party member steals up to Health. :    :    :    :    :    :    :    : Spell. Foes in the area of your target are struck for cold damage and lose  enchantments.Foes that lost an enchantment this way are poisoned for 10 seconds.

I'm guessing Tweaks to cast time,energy cost and recharge are really easy to do so I'm buffing these skills in PvE.Although by design one will always be better then the other,having them all VIABLE is a good start Lilondra   *poke*  16:57, 12 August 2009 (UTC)