Nightfall collector weapons

This is quick reference guide to max damage collector weapons and shields.
 * All weapons can accept prefix and suffix weapon modifiers.

Legend

 * HSR20 = Halves Skill recharge of item's attribute 20%
 * HCT20 = Halves cast time 20%
 * HSR10 = Halves skill recharge of all spells 10%
 * +45/-2(Enchant) = Received physical damage -2 (while Enchanted),Health +45 (while Enchanted)
 * +45/-2(Stance) = Received physical damage -2 (while in a Stance),Health +45 (while in a Stance)
 * +30/-5(20%) = Received physical damage -5 (Chance: 20%), Health +30
 * 15^50 = +15% Damage while over 50% Health
 * 15^Stanced = +15% Damage while in a stance
 * 15^Enchanted = +15% Damage while enchanted
 * None = Uninscribed