Guild hall

A guild hall is a gathering place for a guild. It is a private area that the guild leader can choose the setting of. It is also used to access Guild versus Guild battles, by clicking “Guild Battle” at the bottom of the Party Formation window.

Acquisition
To acquire a guild hall, the guild leader must have a Celestial Sigil and speak to the Canthan Ambassador found in major cities throughout Tyria, Cantha and Elona. A Celestial Sigil is a reward from winning The Hall of Heroes, the final map of Heroes' Ascent, but may also be purchased from a Sigil Trader or from other players.

Changing the hall
You can change your guild hall by buying a new one from the Canthan Ambassador. Any NPCs that you have purchased will carry over into the new guild hall. If you make the change while there are characters in your guild hall, the change will occur when the guild hall has been cleared.

Available guild hall types
The following guild halls can be obtained from a Canthan Ambassador at the price of one Celestial Sigil:

Prophecies

 * Burning Isle (Ring of Fire theme)
 * Druid's Isle (Maguuma Jungle theme)
 * Frozen Isle (Shiverpeak Mountains theme)
 * Hunter's Isle (Kryta theme)
 * Isle of the Dead (The Catacombs theme)
 * Nomad's Isle (Crystal Desert theme)
 * Warrior's Isle (The Battle Isles theme)
 * Wizard's Isle (pre-Searing theme)

Factions

 * Imperial Isle (Raisu Palace theme)
 * Isle of Jade (The Jade Sea theme)
 * Isle of Meditation (Shing Jea Island theme)
 * Isle of Weeping Stone (Echovald Forest theme)

Nightfall

 * Corrupted Isle (Realm of Torment theme)1
 * Isle of Solitude (Vabbi theme)
 * Isle of Wurms (Desolation theme)
 * Uncharted Isle (Istan theme)
 * 1 While Corrupted Isle’s “Home Side” is Realm of Torment themed, the “Enemy Side” is Kournan.

Although each of these guild halls shares a style with areas in specific a campaign, a guild leader can choose any guild hall regardless of which campaigns he or she has access to on his or her account. All guild halls can thus be classified as being core locations.