Feedback talk:User/Dark Morphon/R-Spike and Ranger damage

Congratulations on being the first person to suggest a nerf to r spike that I actually agree with. All others are like 'LOL SAVAGE SHOT IS USED MUST NERF IT' 74.215.145.113 22:22, 1 December 2009 (UTC)
 * I think I like the idea but I'm not sure.
 * Glass Arrows: I get the bleeding part, that's fairly reasonable. I assume the damage you've stated simply changes base damage; is this armor ignoring, and will it negate damage bonuses from attack skills? (Maybe they're stupid questions.) I don't know why you threw the adjacent foes in there. If it's armor-ignoring, then it's kinda like Splinter Shot combined with the old Glass Arrows.
 * Dual Shot: I ran an Rspike build a bit with guildies who did GvG and such a lot, but never once this skill; in fact, they discouraged me from using it when I set up a build with it. The damage reduction makes it fair already, I think. If your Glass Arrows change is implemented, combined with this one you're hitting your target and one adjacent for about 1.5 times your normal attack damage. If I've interpreted it correctly, anyhow.
 * Forked Arrow: Same as Dual Shot.
 * My two cents, but let me know if I've got it wrong somehow. (Edited Dual Shot comment) --[-Kyoshi-]::[-Talk-] 22:43, 1 December 2009 (UTC)
 * What type of damage will your Glass Arrows be dealing?
 * I also don't think it would get R-spike out of the meta, because Rangers could still run Keen Arrow + Power Shot with a "Go For the Eyes!" Paragon or something. Than 23:05, 1 December 2009 (UTC)
 * @Than: As far as I played it, that's what we did; all that + Glass Arrows + Favorable Winds. Actually though, I think it was one of the Rangers that had GftE. --[-Kyoshi-]::[-Talk-] 01:39, 2 December 2009 (UTC)
 * You're completely right, Keen Arrow and Power Shot are the standard spike skills for Rangers in GvG. In HA, Dual Shot and Forked Arrow are used in pure R-spike builds as they don't need to take utilious skills there. I consider that the most gimmicky form of R-spike. Since Glass Arrows is responsible for a lot of the damage I think that skill should be nerfed first. If that doesn't solve the problem in GvG, Power Shot and Keen Arrow should be nerfed.
 * Concerning Glass Arrows' damage, I think I'll make it Slashing damage. Makes sense lorewise. Dual Shot and Forked Arrow would be especially useful to spread Poison, much in the same way Incendiary Arrows does (did?). Dark Morphon 11:32, 2 December 2009 (UTC)
 * A'ight, I never played Rspike stuff in HA, so I'll have to assume your claim is valid, and I don't see why it wouldn't be. So your suggestion is for arrows to deal slashing damage...and I assume you mean constant damage per arrow? Will this damage still be affected by attack skills with +damage? Even so, as I mentioned, it's like adding a Splinter Weapon effect to every arrow. I guess it's not bad since it can't be combined with, say, Barrage. After rethinking it, I think it could be pretty nice. --[-Kyoshi-]::[-Talk-] 19:02, 2 December 2009 (UTC)
 * Remember that it will only deal the Slashing Damage against foes that block. To clarify, this skill inflicts Bleeding when your opponent doesn't block and deals AoE damage and inflicts AoE Bleeding when it does. Dark Morphon 15:44, 3 December 2009 (UTC)