Feedback:User/Raine Valen/Skill suggestions/Ritualist/Channeling Magic

Current:

 * Binding Ritual. Create a level spirit ( second lifespan). Causes  Health loss each second to foes in earshot.

Proposed:

 * Binding Ritual. Create a level  spirit ( second lifespan).  Foes in the area of this spirit are easily interrupted while suffering from Deep Wound condition.  Whenever a foe is interrupted by this effect, this spirit loses  Health.

Current:

 * Skill. (3 seconds.) Deals lightning damage to foes adjacent to target ally each second.

Proposed:

 * Spell. (1 second.) End effect: foes adjacent to target ally take  lightning damage for each spirit in range (maximum 3).

Current:

 * Binding Ritual. Creates a level spirit ( second lifespan). Its attacks steal  Health.

Proposed:

 * Binding Ritual. Create a level  spirit ( second lifespan).  Whenever a foe in the area is struck, the attacker steals  Health from that foe and all adjacent foes.

Current:

 * Elite Spell. Deals lightning damage. You gain 5 Energy and  Health if you are holding an item.

Proposed:

 * Elite Spell. Heal target spirit for % of your current Health.  If you are holding an item, gain  Energy and  Health.

Current:

 * Spell. Deals lightning damage. Deals  additional lightning damage if you are holding an item.

Proposed:

 * Spell. All foes near target ally take  lightning damage.  Deals an additional  lightning damage if you are holding an item.  If your target is a spirit, that spirit teleports to a nearby location directly away from you and this spell deals an additional  lightning damage.

Current:

 * Elite Spell. Deals lightning damage to target and nearby foes. You gain 10 Energy if you are within earshot of a spirit or holding a bundle item.

Proposed:

 * Skill. (8 seconds.) Affects target allied spirit and up to  allied spirits in earshot.  Deals  Lightning damage each second to nearby foes.  If any of these spirits are destroyed, nearby foes take  Lightning damage.

Current:

 * Binding Ritual. Creates a level spirit (30 second lifespan). On death, it deals  damage to all foes in the area for each second it was alive (maximum: 150).

Proposed:

 * Binding Ritual. Creates a level  spirit (30 second lifespan).  Whenever an ally in range dies, nearby foes take  damage for each second Destruction was alive (maximum 150).

Current:

 * Spell. Deals lightning damage. You gain  Energy if any spirits are within earshot.

Proposed:

 * Spell. Deals  damage.

Current:

 * Spell. Deals lightning damage. Inflicts Blindness condition for  seconds if you are within earshot of a spirit.

Proposed:

 * Spell. Deals  Lightning damage for each spirit within earshot of target foe.  Inflicts Blindness and Daze conditions for  seconds if target foe is within earshot of an allied spirit.

Current:

 * Binding Ritual. Destroys an allied spirit. Creates a level spirit ( second lifespan). Its attacks deal  damage.

Proposed:

 * Spell. Target ally gains  strikes of adrenaline for each allied spirit in earshot.  Foes adjacent to that ally take  Lightning damage for each spirit within earshot of target ally.

Current:

 * Elite Item Spell. ( seconds.) Drop effect: deal damage and knocks-down all nearby foes.

Proposed:

 * Elite Item Spell. ( seconds.) Each second, an allied spirit in earshot knocks down all nearby foes.