ArenaNet talk:Skill feedback/Ranger/Predatory Season

Done25's Issue
Notably this skill did not get involved in any skill update, its values are still exactly the same as years before. Yet i don't want to dispute that a buff wouldn't be nice. I also thought about scaling the health gain. In fact, changing this into life steal is a great idea, and suits perfectly to the flavour of this skill. It would be a seesaw, though i think your scale is too high. 1,5 health per rank is a lot imo, that's like Live Vicariously for everyone. Preceded melee are using an Axe, Sword or Daggers with IAS, they hit approximately once every second, which would correspond a theoretic health regeneration of 20 for them and an equal degeneration for their foes while attacking. I would recommend to either change the health gain into (fixed 5 health) lifesteal or a health gain with scale, with about. &mdash;Zerpha The Improver 17:21, 13 April 2008 (UTC)
 * yah, 22 life steal each attack is sick --Cursed Angel [[Image:User Cursed Angel Signature.jpg|19px|talk]] 17:23, 13 April 2008 (UTC)
 * I know it was just an example but remember, they get it too. Done25 18:12, 13 April 2008 (UTC)
 * Lowered the scale by half. Done25 18:54, 13 April 2008 (UTC)
 * Yeah, but the problem is that "they" do not have to be melee fighters, as caster cannot make great use of the skill's effect. &mdash;Zerpha[[Image:UserZerpha The Improver sig.png|talk]] The Improver 20:03, 13 April 2008 (UTC)
 * Isn't that the point? Fighters are like carnivores and casters are like herbivores. Obviously in a preditory season the preds are gonna get a bigger boost. I'm thinking about submitting Fertile Season as a counterpoint for this skill. (help casters more than fighters) Done25 19:24, 14 April 2008 (UTC)
 * Although, remember that casters can wand people, too. While not casting skills, they'll be able to boost their own health a bit as well, though they do suffer from not having IASs and suchlike. BTW, the wording on this should be changed, 'cos it's horrible right now. 86.0.106.136 14:16, 17 January 2009 (UTC)

Wands have an attack rate of 1.75 seconds. Compared to say... a sword's rate of 1.33 and it turns into a big difference. And what do you mean it has horrible wording?
 * It does. Like, it says "all your attacks"... anyway, it could also use a shorter cast time and maybe half duration, half or three quarters recharge. 86.26.63.60 16:08, 8 February 2009 (UTC)