Forgotten Relics

Objectives

 * Locate the cave where the captives are being held in the Dalada Uplands.
 * Bushwhack the Charr guarding the prisoners.
 * Check on the Flaming Scepter Mages.
 * See Sergeant Weststar for your reward.

Reward

 * 100 Vanguard reputation points

Walkthrough
The Flaming Scepter Mages are in the cave along the eastern edge of Dalada Uplands. You can use the northern or southern route, in the last case taking a Siege Devourer will make the journey faster and easier. Defeat the group of Charr near the entrance to the cave. Shortly after finding, the Mages will become aggressive, however they will become friendly again after at least one of them has taken enough damage. After they have finished the second set of dialogue, you'll have to find Sergeant Weststar to finish the quest; depending on your progress with other quests, he will appear at various locations.

Alternatively, after you find the Flaming Scepter Mages, they have a conversation about trouble with obelisks and eventually decide to stay in the cave a bit longer (see the alternative intermediate dialogue below). When this happens, they do not become aggressive and you may return to Sergeant Weststar and get the quest reward. This seems to happen if none of party members have completed the Nolani Academy mission.

Initial dialogue
Sergeant Weststar
 * ". Excellent. I have another task for your attention. With the defeat the Charr have suffered here, some have begun pulling their forces back. Because of this, one of my scouts saw the Charr moving another group of prisoners. They are currently being held in a cave in the Dalada Uplands. I'm certain this is only transitional and if we wait too long, the Charr will move the prisoners to a more defensible gulag. This may be our best chance to save them. Get to it before the prisoners are chow."

Intermediate dialogue
Before fighting
 * Flaming Scepter Mage: "At last! a familiar face amongst this madness."
 * Flaming Scepter Mage: "We are free again! Thank you! Wait...do I know you?"
 * Flaming Scepter Mage: "Isn't this the same person who abandoned us all those years ago on Horn Hill?"
 * Flaming Scepter Mage: "Now that you mention it..."
 * Flaming Scepter Mage: "It is them! We shall have our vengeance! Flaming Scepter mages, ATTACK!"

After fighting
 * Flaming Scepter Mage: "Ow! OW! That battle made my scepter elbow act up!"
 * Flaming Scepter Mage: "That was unnecessary. You already abandoned us to the Charr."
 * Flaming Scepter Mage: "Six years is a long time! A long, foul-smelling time."
 * Flaming Scepter Mage: "Well, maybe we won't have our vengeance, but we'll have no more of this war."
 * Flaming Scepter Mage: "We're going to live life doing something boring and peaceful from here on."
 * Flaming Scepter Mage: "We've already decided to change our name to the Flaming Lute mages."
 * Flaming Scepter Mage: "we're going to change the world with our songs, and take music in bold new directions. And get all the wenches."
 * Flaming Scepter Mage: "Just as soon as we learn how to play."
 * Flaming Scepter Mage: "So while we appreciate your help, we'll not be going with you."
 * Flaming Scepter Mage: "We'll go our own way just as soon as the prospect of being free stops being frightening."

Alternative Intermediate Dialogue
 * Flaming Scepter Mage: "Has it really been six years since we last tasted free air?"
 * Flaming Scepter Mage: "Perhaps we should join the war effort and exact horrible fiery revenge upon those who held us captive."
 * Flaming Scepter Mage: "How I miss my mighty obelisk. And how we used to beat down the Charr with it."
 * Flaming Scepter Mage: "That's nonsense! Do you remember what happened the last time we did that?"
 * Flaming Scepter Mage: "Oh...yes."
 * Flaming Scepter Mage: "Exactly. We got captured again."
 * Flaming Scepter Mage: "Well, we could always find a vocation that doesn't involve bloodshed. Or obelisks."
 * Flaming Scepter Mage: "It's true! The world is ours!"
 * Flaming Scepter Mage: "But...it's kind of scary outside. Let's stay here a while longer and think about it."
 * Flaming Scepter Mage: "Good plan!"

Reward dialogue
Sergeant Weststar
 * "One less life in the hands of the Charr is one more life lived. Even if the mages do not come to our aid, Charr fell when we freed them, and a dead Charr for their side is a victory for ours."

Foes
Charr
 * 20 (26) Charr Axemaster
 * 20 (26) Charr Blademaster
 * 20 (26) Charr Seeker
 * 20 (26) Charr Prophet
 * 20 (26) Charr Hexreaper
 * 20 (26) Charr Dominator
 * 20 (26) Charr Flameshielder

Allies

 * 7 (20) Flaming Scepter Mage