User:Johnnyrodrigues/skill ideas/ritualist

Ritualist Skill ideas:

 * (PvE) - - Item Spell. ( seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: inflicts Deep Wound ( seconds) to all nearby foes.
 * (PvP) - - Item Spell. ( seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: inflicts Deep Wound ( seconds) to all nearby foes.
 * - - Spell. Deals  lightning damage. Affects one foe for each allied spirit within earshot.
 * - - Binding Ritual. Creates a level  spirit ( second lifespan). Party members within range under the effects of a weapon spell deal + damage with attacks. Party members holding an item spell gain +10 maximum energy and + energy regeneration.
 * - - Spell. Spirits near you lose all their Energy. You gain % of that Energy.
 * - - Weapon Spell. (20 seconds). Target ally does + damage and has % chance to block while attacking.

Ritualist Elite Skill ideas:

 * (PvP) - - Elite Binding Ritual. Creates a level  spirit (60 second lifespan). Affects non-spirit allies within range. Every 10 seconds this spirit heals for.
 * (PvE) - - Elite Binding Ritual. Creates a level  spirit (60 second lifespan). Affects non-spirit allies within range. Every 5 seconds this spirit heals for.
 * (PvE) - - Elite Item Spell. (20 seconds). You cannot lose more than 5% max health from a single attack or spell and you have + health regeneration. Drop Effect: Steal  health from nearby foes.
 * - - Elite Spell. Deals  lightning damage to target foe. Affects nearby foes if you are within earshot of a spirit.
 * - - Elite Spell. Deals  lightning damage to target foe. Affects nearby foes if you are holding an item.
 * (PvE) - - Elite Item Spell. ( seconds). Drop effect: All nearby foes take  lightning damage, are knocked-down and move 50% slower ( seconds).
 * (PvE) - - Elite Item Spell. ( seconds). You and nearby allies have + health regeneration and + energy regeneration. Drop effect: Heals allies within earshot for.