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=Tactics=

Shout ( seconds). Gain + health regeneration. Initial effect: removes a condition.

Shout ( second[s]). Party members in earshot move 50% faster and take 50% less damage.

Shout ( seconds). Gain + armor. Initial effect: inflicts Weakness condition ( seconds) to nearby foes.

Elite Shout ( seconds). Gain + health regeneration. Initial effect: removes conditions. Removal effect: gain health and  strikes of adrenaline for each condition removed.

Shout ( seconds). Party members in earshot gain + armor.


 * (PvP Version) Shout (5 seconds). Party members in earshot have  damage reduction next time they take damage.

Stance ( second[s]). You have 75% chance to block. Gain energy whenever you block an attack.

Melee attack. Deals + damage. Deals an aditional +10 damage for each condition target foe is suffering.

Stance ( second[s]). You have 75% chance to block.

Melee attack. Deals + damage. Inflicts one of the following random conditions: Bleeding (25 seconds), Cracked armor (15 seconds), Cripple (15 seconds), Deep Wound (20 seconds), Weakness (20 seconds).

Elite Stance ( seconds). You have 75% chance to block. Deals damage to the attacker whenever you block an attack.

Skill ( second[s]). Nearby allies cannot take damage.

Elite Stance ( seconds). You have 75% chance to block and cannot be knocked down.

Stance ( second[s]). Gain +24 armor. You block attack skills.

Summary
Since Tactics received a decent buff a while ago i only added those who are underbuffed or did not receive one at all. Nothing much to say about it for now. Damysticreaper 21:04, 30 November 2010 (UTC)