Vampiric

Vampiric is a weapon modifier that grants the wielder 1 to 5 Life Draining on every hit. The drawback is that the wielder suffers 1 pip of health degeneration.

Axes, daggers, spears, and swords:

Bows, hammers, and scythes:

Damage dealing
The health drained by a Vampiric weapon is added to your other damage, which makes it an ideal modifier when dealing damage is the primary concern. However, for the purposes of triggering other skills, life drain is not considered the same as damage.

Upgrade components which provide this bonus
Life Draining Life Draining
 * Axe Haft
 * Sword Hilt
 * Dagger Tang
 * Spearhead
 * Hammer Haft
 * Bow String
 * Scythe Snathe

Efficiency
Vampiric mods cause the wielder to lose 2 health every second &mdash; the break-even point for +3/-1 Vampiric weapon requires hitting successfully on average every 1.5 seconds; for +5/-1 weapons, the rate is once every 2.5 seconds.


 * 1) Assuming standard rate of attack for the weapon, the fraction of attacks that must hit successfully.
 * 2) Excluding double strikes.
 * 3) Excluding secondary targets.

Tips

 * Since you continue to lose health unless you are successfully hitting a foe, switch to an alternative weapon when you are not attacking.
 * There are three primary ways you can turn vampiric mods from marginally helpful to devastating weapons, boosting damage output and maintaining your health:
 * Combine with skills that improve attack speeds (e.g. Flurry, Frenzy, or Critical Agility).
 * Use skills that allow multiple hits (such as Barrage and Triple Chop).
 * Use vampiric daggers: double strikes (including those from dual attacks) allow you to steal 6 health from your foe in a single attack.