ArenaNet:Guild Wars 2 suggestions/Faster quests

Make Quests Fun (Discussion)
If you make quests fast, your character gets stronger faster, and faster, the funner it is. And we play games to have fun.

All the quests should have two modes;

The normal one - this is the fastly made. Let's say, there is an area with 20 wolves. You'd have to kill 8 of those and get their skin for one merchant, who promised to make you a new vest from those wolf skins you gather. It gives you normal exprience point and money reward, enough for you to play the game as it's meant to be played.

The elite one - this is the quest which takes a little bit more time. It's the very same quest which can be done quickly in normal mode, but if you have time and will, you could also collect 15 wolf fangs. Killing more wolves means more experience, loot and money. But it takes more time. The quest reward would be the same, but the vest you get from it, would be enhanced with those wolf fangs, giving you a cooler looking vest with damage reflection (someone hits you in melee, those wolf fangs reflect some damage).

Names can be changed, those are just to tell that normal is fast with good reward, which is fun and elite is more time-taking and harder quest where you might need friends, but it also rewards you better, not too great, but better. Killing those wolves more already means exprience points, loot and money. And the quest rewarding item (just an example) would be a little bit better.

You need to make every quest balanced, whether to invest time for better reward or to make the quest fast-paced, moving to the next quest quickly aswell. Basically, you can't compare which one is more rewarding. Normal quests reward you faster, and in theory you get levels more faster, but elite quests give you better reward, making you stronger but moves your level a bit lower.


 * Why this is a good idea
 * With the new open world, there would be lesser wait times for mobs to spawn.
 * It helps players that might have little time, like having to leave to work soon, but they would like to make one quest fast.
 * It makes players in the same level or area little more unique; not everyone has the same good sword from that same quests, since there would be two different kinds of that sword.
 * It's something that I've never seen in other games. It sounds new, exciting and mostly - fun! ;)


 * Why it may not work out
 * It takes time to polish all the quests to be in balance.
 * Questing with friends would be "harder" since you might not want that better reward but your friend needs it.
 * Since it's new, it might be a bit confusing for new players at start.
 * Makes it a bit more like wow and grind quests with kill 25 frost spiders for 25 gold example.
 * Only benefits players who don't play much, And has a negative effect for players who do.