Feedback:User/Skye Marin/Underused Skills Update - Monk

Here is a short list of Monk skills that I feel are extremely underused, outclassed by other skills, or have no use in general. Updating these skills to make them useful will refresh the meta, and help better define class roles. These changes have been made with PvP in mind. All gradients are from 0..15.

 Elite Spell. "Target ally loses 0..3 hexes. If any other allies in earshot are also suffering from those same hexes, they are also removed, and you lose 1 energy for each hex removed. Target ally is healed for 50..150."

 - Lower casting time to 1/4

 Elite Spell. "Heal target ally for 10..140 Health and remove one Condition and one Hex. If a hex is removed in this way, you lose 5 Energy."

 Elite Hex Spell. "For 10 seconds, whenever target foe attacks, up to 3 of your allies nearby him are healed for 10..55 health. This hex ends after 1..9 attacks."

 Hex Spell. "For 5..20 seconds, attacks made by target foe deal -10..40 damage, and that foe cannot achive critical hits. This hex ends after 1..9 attacks."

 Enchantment Spell. "For 3..9 seconds target ally has a 50% chance to block attacks from foes under the influence of a shout, and a 50% chance to block attacks from foes in a stance."