ArenaNet:Skill feedback/Monk/Healing Burst

(last update: August 7th, 2008)

Astohan Issue, 6 September 2008

 * Issue
 * Second heal (party heal) is too small


 * Suggestion
 * Change to: "Target ally is healed for and all party members in the area are healed for ."

Pika Fan's Issue --Pika Fan 04:29, 23 September 2008 (UTC)

 * Issue:
 * Weak attempt at making an AoE effect heal.


 * Suggestion:
 * -Make it similar to Healing Ribbon.
 * - - Healing Prayers - Elite Spell. Heal target ally for  health. Up to  additional allies near target ally are healed for  health. For each additional ally healed, you lose  energy. --Pika Fan 03:25, 23 September 2008 (UTC)

Lancy's Buff

 * Issue
 * -good target heal, party heal stinks


 * Suggestion
 * - - (Healing Prayers) - Elite Enchantment Spell. "Target ally is healed for  Health. That ally is enchanted with Healing Burst for 2 seconds. When Healing Burst ends, party members within earshot are healed for  Health."
 * --Falconeye 06:25, 26 March 2009 (UTC)

Justice's Idea

 * Issue
 * Stupidly tiny aoe heal is silly


 * Suggestion
 * Elite Spell
 * Heals target ally . Foes in the area of target ally begin burning for seconds
 * Heals target ally . Foes in the area of target ally begin burning for seconds
 * Heals target ally . Foes in the area of target ally begin burning for seconds

"Burst" doesnt mean it has to be healing. Yeah its off beat having a dmg dealing healing prayer spell but it would make an attractive elite that would probably be used and not too unbalanced.--Justice 11:28, 12 January 2009 (UTC)

Leeloof Esp's Buff

 * Issue
 * -weak compared to Word of Healing in 4vs4 arenas


 * Suggestion
 * - - (Healing Prayers) - Elite Spell. "Target ally is healed for  Health and all party members are healed for.

FleshAndFaith's Issue

 * Issue
 * Lack of a secondary heal puts this behind several other healing elites with more utility.

Suggestion1: Place a condition on the AoE heal.
 * Elite Spell: Heal target ally for x...y...z health. If that ally was over 90% health, all allies within earshot are healed for 40 health.

Suggestion2: Make it an enchantment.
 * Elite Enchantment Spell: Target Ally is enchanted with Burst Of Healing. For x...y...z seconds, that ally gains +1 Health Regeneration for every 4 ranks of Divine Favor, and all allies in the area of your target are healed for x...y...z health every second. This enchantment ends if target ally attacks or casts a spell that targets a foe.

Ikimono's Issue

 * Issue
 * -Triggers Hexes like Soul Bind and Scourge Healing Multiple times.
 * This can cause a healer to effectively Spike himself, and makes it impossible for the healer to even hope to heal himself.


 * Suggestion
 * Make the additional healing "effected allies gains __ health" and not "Effected allies are healed for __"