Feedback:User/Sparky, the Tainted/Second Wind

Current
Elite Spell. You gain 1 Energy for each point of Energy lost due to Exhaustion.

Suggested

 * 1)  Elite Spell. You gain 5 Health and 1 Energy for each point of Energy lost due to Exhaustion.
 * 2)  Elite Spell. If you have less than % maximum Health or Energy, you gain  Health,  Energy, and Second Wind is disabled for 30 seconds.
 * 3)  Elite Skill. The next time your Health or Energy drops below 25%, you gain  Health,  Energy, you are Exhausted, and Second Wind is disabled for 15 seconds.
 * 4)  Elite Enchantment Spell. Lasts 2 seconds and increases your maximum Energy by 1 for each point of Energy lost due to Exhaustion. End effect: Second Wind is disabled for 30 seconds.