ArenaNet:Guild Wars 2 suggestions/PvP options

PvP battles (Discussion)
Make all PvP battles like Guild Battles (i.e. invading bases, defending bases).


 * Why this is a good idea
 * It would make PvP a lot more fun, and players will want to play even more because they're not repeating the same thing over and over again.


 * Why it may not work out
 * Harder to balance.

PvP variety (Discussion)
Randomizing conditions on Random Arenas and Team Arenas maps (i.e. Priests, Kill count, etc.), and having more objectives.


 * Why this is a good idea
 * Likeness to other PvP games
 * Variety = fun


 * Why it may not work out

PvP Survival Mode (Discussion)
One player will battle other random or selected players in 1v1 till he gets killed.


 * Why this is a good idea
 * a more organized PvP mode for 1v1
 * similar to other combat games
 * new chart for winners


 * Why it may not work out