Talk:Z-axis

Should this really be a future feature if it isn't going to take place till GW2, after all that will be a completly different game. Is this Wiki for GW as in GW1 or is it for the whole concept of GuildWars.
 * This wiki is for GW1 only, even though there's some articles for GW2 floating around while we wait for the new GW2 wiki to get online. The article on the Z-axis here is appropriate, though, even if only to say that there isn't a Z-axis in GW. :) --Dirigible 14:13, 5 April 2007 (EDT)
 * People click on "future feature" expecting to see things which are up and coming to the game. I click on it and all I see is a bunch of stupidly categorised GW 2 information. Anon

WTF
You can get attcked if your on a bridge by a melee weapon thats is under the brigde??? Think about it, would this happen in RL??? Othan that it sounds great!81.76.114.89 00:56, 22 October 2007 (UTC)
 * No, it wouldn't happen IRL, that's why its a sloppy mechanic. Or lack thereof. - Auron 00:57, 22 October 2007 (UTC)

Flight...
in Guild Wars 2 would be awesome o_o If it has Z-axis recognition it'd be possible too...as long as the ceilings for the levels were high enough...--Srakin 15:47, 31 January 2008 (UTC)

Congratulations!
It takes all races of Tyria 250 years to learn how to jump. Congratulations. LoL Richi2k7 22:47, 15 February 2008

Good way to put it. :P --Dragon&#39;s Moon 05:38, 16 February 2008 (UTC)

Correction: 250 years to learn how to jump while moving, and to use that in combat. (Remember /jump?) XD 70.71.240.170 04:57, 30 December 2008 (UTC)
 * They learn how to jump way before Anet learns how to debug/test.

Still Relevant?
Does this still happen? I've honestly never noticed this. Earlier today I was running over a bridge with trolls underneath, and tried to attack...didn't work. I can't think of a time it ever has. I also casted some AOE on top and it didn't hurt those beneath. Briareus 06:43, 6 September 2008 (UTC)

Yes, this still works. While you can't 100% of the time attack "up" or "down" many times you can melee attack something that is directly above or below you. A great example is being able to hit the Watchtower Guards during the Riverside Province mission. At a precise "sweet spot" a melee character can attack (and kill) the Watchtower Guard.

Gate Monkeying
A good reason for this (you know, instead of running across a trap left under the bridge) is that you can pay your GM in Pre-Searing while they are still standing on top of the gate, thereby foregoing that whole mess.