Talk:Wastrel's Demise (PvP)

Yeah...
This isn't going to do anything. The mesmer gimmick is still going to be around. Spiritual Pain, Unnatural Signet... they were the meat and potatoes for the mezspike and nothing changed with them. I am somewhat glad to see that part of the gimmick is dead, but the two skills I stated previously still cast very quickly and deal way too much armor ignoring damage, and are very cheap as well. Thoughts? (If anyone doesn't know what I'm talking about, open OBs and view any "Charr Farming Society" game. Fucking gimmicks running up to the high 1-50 rank tiers is really killing this game I swear)
 * Well you could split Spiritual Pains damage so that even the main target is only getting full damage when summoned creatures are around, Unnatural Signet could be split like this too, only dealing full potential if target is enchanted and hexed at the same time. Just my two cent Lou Wolfskin 00:31, 24 July 2010 (UTC)

OH NO
NO MORE PVP VERSION QQ --Drug 01:45, 13 August 2010 (UTC)

Bring it back..
Bring it back.. It was fine as it was. Now all the PvP gets flooded with this crap skill together with its brother Wastrels Worry. Its not even fun to play this kind of mesmer.. Demonic Cobra    11:09, 30 December 2010 (UTC)