Talk:Predatory Season

By "your attacks" does it mean attacks made by the caster, the caster's party, the caster's allies, or anyone? - 69.180.19.49 15:28, 3 November 2007 (UTC)
 * All within the spirit's radius are affected by this. poke | talk 15:45, 3 November 2007 (UTC)
 * weird description, though...better would be "anyone that hits with an attack gains 5 health" or sth like that. additionally, its wrong if it triggers several times with Cyclone Axe or Barrage. They're actually only one attack. —Zerpha[[Image:UserZerpha The Improver sig.png|talk]] The Improver 02:52, 25 November 2007 (UTC)
 * Wrong, it does work several times. I've tried it. Maybe your not hitting enough mobs at once?

This only effects direct healing, correct, not +health regen?
 * Regen and life gain are not the same as healing, so yes, that is correct. It's the same reason why the 5 life gained isn't reduced to 4 - it's direct life gain, not healing. --SoraMitsukai 23:00, 4 May 2008 (UTC)
 * This seems kind of like a worthless skill. They need to devise some other skill that would synergize better than the ones listed. I vote fail. 67.167.64.47 18:14, 5 May 2009 (UTC)
 * Worthless?? Are you kidding?  How is reducing healing a worthless thing?  Let's say you're spiking or pressuring a target, instead of relying on hexes you can have someone slip back and use this and reduce their ability to stop the pressure by 20%.  There's no way they can avoid that unless they send someone to kill the spirit.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 21:27, 4 May 2010 (UTC)

Vigorous Spirit doesn't seem that related to me. This has the primary function (but who am I to say what a skill's primary function is?) of reducing healing, and the health GAIN you get from attacking requires you to make a hit. Vigorous Spirit is an enchantment, triggers whenever you use a skill as well, only requires you to attempt to make a hit when attacking, and is actual HEALING. 90.198.74.25 16:01, 31 May 2010 (UTC)

Deep Wound
hi, i'm new to using wikis, is it worth adding a note to say that this stacks with the effects of deep wound? i just tested it in isle of the nameless and reduced healing from 103 to 66 on a target with deep wound and predatory season up whereas it would only reduce to 82 separately. hope i put this on here right. Miss Merryweather 11:19, 9 March 2011 (UTC)
 * Nice observation but its already known that healing reduction stacks up to 40% so there's no need to add it to this page. See effect stacking. -- [[Image:User_Kirbman sig.png]] Kirbman 16:07, 3 April 2011 (UTC)