Feedback talk:User/Bold Baby Undies/Voice Chat

I would prefer to use my own voice chat system rather than in-game one. not only does it put unnecessary load on the servers, its usually buggy and lacking for customization. Nay the One and Only  00:56, 13 August 2010 (UTC)

I support this feature.
I think an in game voice feature would be a great idea, provided a net can afford it. It would put a lot of strain on the server resources.

Of course any player wishing to use an external program such as vent should also be allow to do so also.

And the only player that can really take advantage of voice over IP are those with high speed internet, 500 MB or higher.

--Lone_Guardian_802 13:58, 16 September 2010 (UTC)

Mic Spam
It would seem a bit counterintuitive to have 'sixty feature films of voice acting' in a game like this, but then have all the players communicating just by text. So I wouldn't mind seeing an in-game voice system or at least something like an in-game matching system to link you to a voice chat lobby, like hosted teamspeak or ventrilo channels or something like that.

I think that having anything resembling an 'all-talk' voice chat would be a disaster, though. Give someone a Mic and an internet connection and all they want to do is use it to be an annoying jackass to other people. If any kind of in-game voice chat were implemented, it should be OFF for all players who are NOT in your friends list.

You should also be able to set your communication status like in GW1, Online, Away, Do Not Disturb, etc etc, and have that setting affect who on your friends list will be heard by you at what times. Like only people on my friends list who are in the same section of an explorable area, or only friends in the same game world as me, or all friends. Also be able to make a channel where you can invite specific friends regardless of where they are, and even be able to invite players not on your friends list temporarily for just that one chat session. Like for a dungeon or whatever.

But above all. NO ALL TALK. That would be a must. I mean can you imagine if twenty people were all fighting the Brood Mother and they all had Mics? It would be bad enough just listening to all the people who want to talk over each other, but then when some mic troll comes in and starts spamming 'Never Gonna Give You Up', any voice chat system in GW2 would immediately become a laughing stock and a nuissance, driving player after player away from each other and the game. Kinda kills that whole 'we want to build player community' thing.

Basically. Do it cautiously or don't do it. Leave everything OFF by default, and let the players only turn it ON for people they want to hear, not the other way around. The ignore/mute list would be thirty times the size of your friends list. Metal Maniac 20:11, 28 June 2011 (UTC)