Feedback talk:User/Dark Morphon/Barbed Signet

...Cripple? Bathory  talk  23:59, 23 September 2009 (UTC)
 * be brave man do - Signet. You and all adjacent foes Bleed for seconds. Talamare 05:57, 24 September 2009 (UTC)
 * Worthless functionality. Why would anyone ever use that? To Bathory, why not? It makes sense in a name point of view. Dark Morphon 12:14, 24 September 2009 (UTC)
 * because Poisoned Heart needs a friend Talamare 12:17, 24 September 2009 (UTC)
 * Poisoned Heart is bad. Still, I could give your function to Signet of Agony. Dark Morphon 12:20, 24 September 2009 (UTC)
 * hurray, on a more serious note... i can see sins using this for Trampling Ox -- Talamare 12:35, 24 September 2009 (UTC)
 * Or they could just use Black Mantis Thrust and a Hex, not wasting their secondary profession. That's like suggesting to take Pin Down or something. Dark Morphon 13:10, 24 September 2009 (UTC)
 * there are difference between this and pindown - 15 energy, need to swap weapons... and im not saying its bad that they can combine it, just saying that they could -Talamare-   feedback  13:15, 24 September 2009 (UTC)
 * It would be a bad Assassin if he would to be very honest. Doesn't seem like an issue to me. Dark Morphon 13:28, 24 September 2009 (UTC)
 * Cripple? Necromancers have never interacted with it before, why start now? [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  13:31, 24 September 2009 (UTC)
 * Because Blood Magic needs an interesting function and this is the best I could come up with. Dark Morphon 13:33, 24 September 2009 (UTC)
 * if its not in their theme... its doubtful they will do it... why not make it a clone of Poison Tip Signet but for bleeding -Talamare-   feedback  13:56, 24 September 2009 (UTC)
 * also this doesnt need such a massive sacrifice... -Talamare-  feedback  13:57, 24 September 2009 (UTC)
 * Poison Tip Signet is worthless. Concerning the sacrifice, it needs a cost. I figured this was the best to do. Dark Morphon 07:13, 25 September 2009 (UTC)
 * Faster recharge so a necro can spread bleeding quickly (like 1 second recharge, no health sac). Minus cripple though. :3 --98.238.169.189 07:17, 25 September 2009 (UTC)
 * yea but im saying it doesnt need to be so high - 17% is a good 100 hp... thats way too much, why not bump it down to 8% -Talamare-   feedback  07:21, 25 September 2009 (UTC)

I think 100 health is about fine comparing it to Pin Down. I think 8% isn't enough. Dark Morphon 07:50, 25 September 2009 (UTC)
 * If this were just bleeding and Health Steal, 8% would work. Adding Cripple to a Necromancer should be quite...expensive... [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  01:35, 26 September 2009 (UTC)
 * and probably not done, if its not in their theme they probably wont add it (like how only necros have disease and no physical class has cracked armor) -Talamare-   feedback  09:52, 26 September 2009 (UTC)

To give Blood Magic, a line that can basically do nothing other than stealing health and deal damage, a utilious skill. ^ this. Taking Blood Magic pretty much always means you've got a fail build (especially in PvP). It's not like bloodspike would benefit hugely from cripple anyway. Vili &#x70B9; 10:15, 26 September 2009 (UTC)
 * I made a 4v4 Soul Leech builds that devours monks. :D But yes, they're quite bad. xP I'm not really worried about Bloodspike from this suggestion. It just doesn't fit. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  04:13, 27 September 2009 (UTC)
 * Using it in Bloodspikes would be foolish since you are sacrificing a spiker for a crippler. Not to mention that Bspike either shadowsteps or casts at range anyway, taking away the need to snare. Dark Morphon 06:37, 27 September 2009 (UTC)
 * No...You put it on one or two people's bars and piss off their flagger. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  16:19, 27 September 2009 (UTC)