User talk:Bobby Stein/Archive text bugs 4

-- Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 22:52, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:25, 14 February 2008 (UTC)

Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 22:52, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed in dev. Will reflect on the live server pending integration. Bobby Stein 19:47, 14 February 2008 (UTC)

Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 22:52, 5 December 2007 (UTC)
 * I'm assuming the additional info on this is meant for Giant Stomp, as nibble does not have an impact site. However, I'm only seeing one Giant Stomp skill, which has a 4 second cast and 32 second recharge.  There's only one nibble that I see, which has a 2 second cast, and 0 recharge.  Could you give me more info on what you're meaning with this(what monsters are using the different skills)?Andrew McLeod 20:26, 10 December 2007 (UTC)
 * Actually it's for Wurm Siege. -- Gordon Ecker 11:47, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Description added. Will reflect on the live server pending integration. Bobby Stein 19:47, 14 February 2008 (UTC)

Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 22:52, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed per Sean F. Will reflect on the live server pending integration. Bobby Stein 19:47, 14 February 2008 (UTC)

Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 23:32, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 19:47, 14 February 2008 (UTC)

Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Sent note to Andrew/Albert regarding the description. Bobby Stein 23:01, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 19:47, 14 February 2008 (UTC)

Gordon Ecker 07:30, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 23:32, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:22, 14 February 2008 (UTC)

Gordon Ecker 07:42, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 23:32, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:22, 14 February 2008 (UTC)

Gordon Ecker 07:42, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 23:32, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:22, 14 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * Fixed by Sean Ferguson. Should reflect on live server. Bobby Stein 18:54, 7 February 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:22, 14 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * Leaving alone per design. Bobby Stein


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * Fixed. Will reflect on the live server pending integration. Bobby Stein 21:15, 19 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * There's similar issues with Anthem of Fury, "Never Surrender!", "The Power Is Yurs!" and "We Shall Return!", I've brought up at User talk:Mike Zadorojny/Guild Wars Miscellaneous Bugs, but I thought I should mention it here so that they're handled together. -- Gordon Ecker 10:06, 8 January 2008 (UTC)
 * Crippling Anthem fixed per Sean Ferguson. Should reflect on most recent live build. Bobby Stein 18:54, 7 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:25, 14 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * No longer applicable following a skill balance. Bobby Stein 20:50, 14 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:25, 14 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean Ferguson. Should reflect in most recent live build. Bobby Stein 18:54, 7 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

-- Gordon Ecker 09:33, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

-- Gordon Ecker 09:33, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

-- Gordon Ecker 09:33, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

-- Gordon Ecker 09:33, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

-- Gordon Ecker 09:33, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

-- Gordon Ecker 03:25, 9 January 2008 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 20:50, 14 February 2008 (UTC)

Everything else that I could check was correctly fixed, but this one wasn't touched upon. :) -- (gem / talk) 00:57, 2 February 2008 (UTC)
 * Ugh. I thought I did this one before. I just fixed it in the dev environment, but it won't make it online until the next live build. :) Bobby Stein 01:13, 2 February 2008 (UTC)

--Aspectacle 22:35, 10 February 2008 (UTC)
 * Wouldn't you know it that this very bug landed in my inbox as the live build was running, so it was too late to fix it before the event. I went ahead and corrected the text after the fact, so this will be good for next year's celebration. Bobby Stein 19:21, 14 February 2008 (UTC)

Gordon Ecker 07:42, 4 December 2007 (UTC)
 * Checking with Andrew on these skills. Not sure if the decision to leave the descriptions blank was a design decision or not. Bobby Stein 23:35, 5 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:42, 8 January 2008 (UTC)
 * Fixed by Sean F. Will reflect on the live server pending integration. Bobby Stein 18:38, 21 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * This is NOT only a text bug. In some (can't confirm all) areas, killing elementals while under Elemental Hunt does not give points. Tested in one zone so far... The Sulfurous Wastes I did not get credit for any elementals while under this blessing. Scratch that, was looking at Sunspear title, not Lightbringer =( &mdash; Rappy 06:26, 13 February 2008 (UTC)
 * Fixed by Sean F. Will reflect in a future live build pending integration. Bobby Stein 18:41, 21 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * Assigned to Sean F. Bobby Stein 18:43, 21 February 2008 (UTC)
 * Cannot reproduce. Bobby Stein 19:20, 21 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 00:46, 8 January 2008 (UTC)
 * Fixed by the programming team. Should be on live already. Bobby Stein 18:45, 21 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by the programming team. Should be on live already. Bobby Stein 19:00, 21 February 2008 (UTC)


 * I'm pretty sure the text is correct and the model is wrong. Kushau, Sehyal and Lohfihau all refer to Kushau as male. -- Gordon Ecker 11:29, 31 December 2007 (UTC)
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Kushau's model was switched to a male one. This should be fine on the live server now. Bobby Stein 19:25, 21 February 2008 (UTC)


 * I never considered using this skill because of the wrong description. Thanks for all. Yseron
 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed. Should be fine on the live server with today's build. Bobby Stein 23:12, 21 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Fixed by Sean F. Already live. Bobby Stein 23:12, 21 February 2008 (UTC)


 * We're working out a method for dealing with user-submitted localization bugs on the wiki. Stay tuned. Bobby Stein 05:55, 2 February 2008 (UTC)
 * Moved to German Localization Bugs. Bobby Stein 22:27, 21 February 2008 (UTC)

Tedium 06:08, 24 January 2008 (UTC)
 * Fixed on dev. Will reflect on the live server pending integration. Bobby Stein 19:54, 21 February 2008 (UTC)

-- Gordon Ecker 10:10, 25 January 2008 (UTC)
 * Fixed on dev. Will reflect on the live server pending integration. Bobby Stein 22:04, 21 February 2008 (UTC)

-- Gordon Ecker 10:10, 25 January 2008 (UTC)
 * Fixed on dev. Will reflect on the live server pending integration. Bobby Stein 23:26, 21 February 2008 (UTC)

-- Gordon Ecker 05:39, 9 February 2008 (UTC)
 * Fixed on the back end. Will reflect in next year's event. Bobby Stein 19:45, 21 February 2008 (UTC)

-- ???? [TALK] @ 15:57, 10 February 2008 (UTC)
 * Bork! Bork! Bork! This would take too much effort to fix. Considering the whole Chef-a-tron speak is a joke, I'm going to chalk this one up as "by design." Bobby Stein 22:35, 21 February 2008 (UTC)


 * This has been reported on Spanish Localization Bugs.


 * Moved to Spanish Localization Bugs.

Tedium 23:59, 18 February 2008 (UTC)
 * This text is actually constructed through code. I opened a bug and sent it to QA, who will then assign it to a programmer. Bobby Stein 20:06, 21 February 2008 (UTC)
 * Fixed in record time by Joe K. Will reflect on next live build. Bobby Stein 20:38, 21 February 2008 (UTC)

Tedium 23:59, 18 February 2008 (UTC)
 * This text is actually constructed through code. I opened a bug and sent it to QA, who will then assign it to a programmer. Bobby Stein 20:06, 21 February 2008 (UTC)
 * Fixed in record time by Joe K. Will reflect on next live build. Bobby Stein 20:38, 21 February 2008 (UTC)

Tedium 23:59, 18 February 2008 (UTC)
 * Fixed on dev. Will reflect on the live server pending integration. Bobby Stein 23:29, 21 February 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Checking with Izzy on this one. Bobby Stein 19:11, 21 February 2008 (UTC)
 * This issue has been resolved --Andrew Patrick 19:59, 9 April 2008 (UTC)


 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

-- Gordon Ecker 09:48, 4 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

--The preceding unsigned comment was added by User:Underwood (talk).
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Hope this helps. -- Tarun 03:55, 14 March 2008 (UTC)
 * I think the "a" is optional in that sentence actually. &mdash; Galil [[Image:User Galil sig.png|Talk page]] 03:58, 14 March 2008 (UTC)
 * No, it is not an optional part of the sentence. Try saying it aloud to yourself. Which sounds more natural and correct? The sentence with "You have a 75% chance..." -- Tarun 21:23, 14 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

 Silent Storm   00:10, 15 March 2008 (UTC)
 * This is normal for concise descriptions; they all omit the word health -- after all, you can't be healed for anything other than health. -- bcstingg (talk • contribs) 17:35, 19 March 2008 (UTC)
 * Correct, this is by design, and is in fact one of the main points of Concise descriptions in that it removes what is expected or redundant. Hope this helps!  --Chelsea Kibler 22:14, 25 March 2008 (UTC)


 * Shouldn't that be "You move and..." with only one move? ;) -- Tarun 17:27, 15 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Klumpeet  .talk .cont. 12:12, 15 March 2008 (UTC)
 * It merely implies that the next skill may be cast instantly. Not that it may or may not be. IE - "You may walk down the hall now." and not "You may be able to walk down the hall now." [[Image:UserDrago-sig.gif]]  Drago  19:26, 15 March 2008 (UTC)
 * Ye but it's confusing tho. Dark Morphon  (contribs)  13:20, 26 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Combatter 01:47, 16 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Albrect Karew 04:19, 16 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Albrect Karew 04:19, 16 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Albrect Karew 04:19, 16 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Albrect Karew 04:19, 16 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)


 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)


 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

- anja   13:44, 17 March 2008 (UTC)
 * Similar is also seen on other AoE hexes. Shared Burden, Deep Freeze, Rust, Frozen Burst and Ice Spikes also list the hex duration after/in the statement that it applies to foes in an area.  --Aspectacle 21:54, 17 March 2008 (UTC)
 * And Dulled Weapon. --Aspectacle 02:21, 21 March 2008 (UTC)
 * This is by design. I spoke to the writers about it, and they decided that it was too strange to  try to force the duration in first. --Chelsea Kibler 22:14, 25 March 2008 (UTC)


 * I think that is intentional, as it is the limitation or negative side effect of the skills use and these have been shown as grey across all skills. Unfortunately it makes the negative part of the skill very easy to skip over! --Aspectacle 20:25, 17 March 2008 (UTC)
 * This is by design, but it is unfortunate that it makes it easier to ignore. Chelsea Kibler 19:45, 25 March 2008 (UTC)


 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Tedium 01:50, 18 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

--Aspectacle 09:17, 18 March 2008 (UTC)
 * This bug was not reproducible. --Andrew Patrick 19:59, 9 April 2008 (UTC)

--Aspectacle 09:17, 18 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

--Aspectacle 09:17, 18 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

-- Silent Storm   10:34, 18 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)


 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

-- Elemonk  Nibo  14:56, 21 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)

Ironboot 00:47, 24 March 2008 (UTC)
 * This issue has been resolved. --Andrew Patrick 19:59, 9 April 2008 (UTC)


 * Bug opened by QA. Will be assigned to a writer/editor for further analysis. Bobby Stein 20:03, 9 January 2008 (UTC)
 * Improper grammer, should be (...anyone struck by its attacks are...) or (...its attack is...) Rappy 00:46, 19 January 2008 (UTC)
 * Izzy taking a look at this. Bobby Stein 23:12, 21 February 2008 (UTC)
 * No, the grammar was correct. The noun for "is" is "anyone," which is a singular pronoun. The word "attacks" is part of a prepositional phrase modifying the participle "struck" and therefore its plurality is irrelevant. Zerin 22:54, 16 March 2008 (UTC)
 * There is still a bug case open on this. --Andrew Patrick 19:59, 9 April 2008 (UTC)
 * This is by design. The damage is displayed when you click on the spirit and mouseover the Shadowsong skill icon at the top of the screen. Bobby Stein 01:06, 5 November 2008 (UTC)


 * Would have to rename the skill to conform to other disguises, that do not include disguise in their names. Backsword 06:47, 19 March 2008 (UTC)
 * There is an open bug case on this issue. --Andrew Patrick
 * I made a change on the dev server that should fix this. We'll be testing it in the coming days.Bobby Stein 23:40, 12 May 2008 (UTC)

MiraLantis 00:20, 18 March 2008 (UTC)
 * I spoke with the writers about this, and apparently this was a design decision based on the fact that it takes a while for the delayed effect to get to the target before it takes effect. Thus it was decided that these skills would be called "slow projectiles", which differ from projectiles in that they cannot miss. --Chelsea Kibler 19:41, 26 March 2008 (UTC)
 * Then the Deathly Swarm concise description needs to be updated to use "slow projectile" - currently it uses the traditional method of describing the skill behaviour. --Aspectacle 00:26, 31 March 2008 (UTC)

- Tanetris 01:07, 5 April 2008 (UTC)
 * There is an open bug case on this issue. --Andrew Patrick 21:19, 9 April 2008 (UTC)
 * This report is a dupe. The wording is by design. Bobby Stein 18:29, 6 November 2008 (UTC)


 * Tweaked this text on the dev server and trimmed out a few unnecessary ellipses. Will show on the live server in the coming weeks. Bobby Stein 23:49, 12 May 2008 (UTC)

Capcom 05:16, 15 April 2008 (UTC)
 * Opened a bug on this. Should be an easy fix. Bobby Stein 23:07, 15 May 2008 (UTC)
 * This should be fixed on live. Bobby Stein 18:29, 6 November 2008 (UTC)


 * Thanks for posting. A bug has been submitted to Bobby Stein describing this issue. I found one other occurrence of the same text outside of Highlands. Both sets of text should be addressed at the same time. Ben Kirsch 22:44, 7 July 2008 (UTC)
 * Looks like this description was changed a few months ago. Bobby Stein 17:13, 10 October 2008 (UTC)

&mdash;  ?  Eloc  ?  01:35, 6 September 2008 (UTC)
 * I see no punctuation errors. -- Gordon Ecker 01:55, 6 September 2008 (UTC)
 * There's no space in between "in." and "Seek". There should be because a new sentence requires a space between the period and the next letter. &mdash;  ?  Eloc  ?  03:41, 6 September 2008 (UTC)
 * Oh, I see it now, I didn't notice the red box. -- Gordon Ecker 04:04, 6 September 2008 (UTC)
 * Fixed in dev. Should reflect on the live server in the coming weeks. Bobby Stein 17:23, 10 October 2008 (UTC)

&mdash;  ?  Eloc  ?  04:40, 6 September 2008 (UTC)
 * Fixed in dev. Should reflect on the live server in the coming weeks. Bobby Stein 17:23, 10 October 2008 (UTC)

&mdash;  ?  Eloc  ?  05:14, 6 September 2008 (UTC)
 * Fixed in dev. Should reflect on the live server in the coming weeks. Bobby Stein 17:23, 10 October 2008 (UTC)

--NIN37 10:22, 13 October 2008 (UTC)
 * Ops, never mind. "Tell me more about the situation in Tyria." will show the option to go there. My bad. :P --NIN37 10:28, 13 October 2008 (UTC)