Talk:Game updates:May 2008

Discussions about updates: Please use the relevant update's talk page to discuss.

wooters!75.172.36.181 22:19, 1 May 2008 (UTC)

retarded reverting to please the pve crowd. pvp is now officially dead

I'm just pissed they reverted the shadow step bug... Never used it but was always fun to be able to get from the flag spawn to the stand and back to the spawn in 30 seconds on Isle of Jade. :'(((( Mvtaylor 137.222.211.141 14:54, 2 May 2008 (UTC)

LMAO whine and blame it on the pve'rs, of course. Wasn't it you saying that pvp is dead over 1 year ago? It seems like it's the pvp crowd anthem.
 * because it IS the pveers fault who whine and bitch about every single update "ono my skill is nerfed time to delete my useless character now y u hate on X profession so much" blah blah blah. this update probably one of the better ones and it barely affeted pve. the update created a fun pvp meta with faster more offensive matches. now pvp is back to defense bullshit.
 * Really? I know I was pissed about the skill changes before they were reverted, and I really do is PvP. =\ But they do pick on professions, if you haven't noticed the lack of utility on the majority of assassin, ritualist and paragons. Go ahead, flame me, but it's true. RitualDoll 00:41, 6 May 2008 (UTC)
 * Was pvp ever not stagnant? Honestly, you're complaining about PvP being dead now, to most people it's been dead a LONG time.  All sins, non-weapon of remedy rits, and most paras (except HA and recently cruel spear- we'll see how long that lasts) have been screwed for a while now.  Dervs aren't much better off than sins, but at least they have one good frontline skill, though they still see almost no use.  PvP is dead until they seriously rebalance all the professions, deal with it. --Kalas Silvern 05:28, 6 May 2008 (UTC)
 * I dont see why you are complaining bout a revert to a change that was meant to be temporary [[Image:User Tenri My image.jpg]] Tenri 01:35, 7 May 2008 (UTC)
 * Lol @ paragons. Do they even act as support now? They are just like crappy warriors with support elite or cruel spear. Crappy, because warrior 5 en attacks are +40 and paragon ones are +20, warriors also have great utility attacks like disarm, bull's strike etc.. Pvp has been dead a long long time. Because Anet's idea of balance is -> warriors are always kept as best damage frontliners, monks are always the only good defensive profession, eles are best support class, followed by mesmers and rangers. Every time something usurps this idea of balance, they nerf it to hell. Every time any of the expansion professions started getting used and be good, they nerfed it all to hell. Now they are second rate characters in pvp and pve as well(try getting a group in DoA as assassin or paragon). Nice going. --Spura 06:22, 22 May 2008 (UTC)

50 Z-Keys and not even a regular Phantasmal Tonic...

Don't suppose we could get a note on which exploit was fixed? Lintor 12:10, 14 May 2008 (UTC)


 * i am going to say probably not i think the update people forgot what they did [[Image:User Tenri My image.jpg]] Tenri 21:12, 14 May 2008 (UTC)


 * I'm pretty sure they removed the ability for Non-secondary characters to equip hero skill trainer skills. 76.92.223.7 22:00, 15 May 2008 (UTC)


 * i was fairly sure they did that a long time ago in NF at least you can not get Hero Skill trainer skills without a secondary. Don't know for GW:EN hero skill trainers as i find it annoying to get there without a secondary [[Image:User Tenri My image.jpg]] Tenri 01:51, 16 May 2008 (UTC)