Talk:Guide to traveling via corpse exploitation

We do have guides. However, this is nothing that wouldn't go as well as a note on NT, so I support delete. Backsword 20:11, 18 February 2008 (UTC)
 * The only guides we really have are the profession guides and/or common builds - I doubt it is worth keeping a guide for one skill when, as you say, it could be kept on Necrotic Traversal (in a simpler format) --[[Image:User Brains12 Spiral.png|15px| ]] Brains12 \ Talk 20:19, 18 February 2008 (UTC)
 * It would be required to duplicate the info on both, Consume Corpse and Necrotic Traversal. Also, since this is mentioned in the Dunes of Despair Mission article (and i would guess a few others), maybe a small common-term article could be used to describe how the whole process works (instead of a guide), since it's not just using a corpse for teleporting, but also the whole "moving your team with you". Now the problem would be picking a general name used for that process.--Fighterdoken 20:25, 18 February 2008 (UTC)

I agree with Fighterdoken in that this aricle should become a common term article as it is something both involved and referenced as a technique in several places. I wrote it because because I needed to work this through all this myself for Dunes of Despair and because existing descriptions of it were sketchy. Also prior attempts at trying this with a PUG taught me that a simple, but thorough, walk-through is sensible otherwise you risk banging your head against a brick wall.

The comments on NT are *not* enough. There are more practical considerations that have to be worked on to avoid a single player fouling things up for the whole party. NT is about a skill. this is about a specific way of using skills of that type.

As for a common term I would recommend a new article name of "Travelling via Necromantic Teleportation" and that it is referenced where we suggest using this method.--Pious 14:43, 19 February 2008 (UTC)
 * Unless you can make it more generic and greater in scope, like finding out if other quests or missions would be easy with Necrotic Traversal, or examine the situations in which corpse traveling would be beneficial, or provide an analysis of how the traveling works (time, distance, aftercast delay, corpse selection, etc.), this "guide" would be better if added directly to the Dunes of Despair walkthrough, since this is basically nothing more than that at the moment, and such tips would be far more useful and visible when in context. If you want to try to expand the scope of this guide to keep it separate from the mission page, and are looking for a new name, try "Guide to Necrotic Traversal" or "Guide to corpse travel". Even better if you could rewrite this as a "Guide to corpse exploitation". Take a look at GWW:NAMING and GWW:GF for our formatting guidelines and recommendations. -- ab.er. rant [[Image:User Ab.er.rant Sig.png| ]] 15:44, 19 February 2008 (UTC)
 * "Guide to corpse exploitation" seems the best choice imo - you could probably include minion mastery and the like within it, as well as corpse teleportation. --[[Image:User Brains12 Spiral.png|15px| ]] Brains12 \ Talk 15:50, 19 February 2008 (UTC)
 * "Guide to corpse exploitation" does make sense as I've seen a lot of people with Necromancer heroes that are clueless when it comes to the mechanics of it. I can write a portion of it and some stub sections but not the whole thing. However collaboration is what Wikis are about, after all.
 * As for other uses of "corpse teleportation" there are uses other than Dunes of Despair as it can you get to places that conventional travel can't. This wiki already has notes on it scattered throughout itself.
 * I'll check your references. I realise that I was guilty of using English with the correct spelling instead of the varient that lacks both colour and humour ... --Pious 16:39, 19 February 2008 (UTC)
 * Call me Whimsical, but what about calling travel by corpse exploitation "Thanatoportation" ... ? ... ...I think its kinda catchy... Hrafn 05:43, 24 October 2010 (UTC)

start dying?
I really like that phrase. Not die, not lose health, ... but start dying. I think we need to use that more often around here. Instead of "10% health sacrifice" make it "10% of death started" or "10% of dying." Or Protective Spirit: Target ally cannot start dying by more than 10% from any single damage source. Petition your local writer today! - T HARKUN  22:46, 21 February 2008 (UTC)