Attack

An attack is performed whenever your weapon is swung or launched at a foe. Selecting a foe and pressing "Spacebar" (default key) will cause you to attack. Melee weapons attacking are represented by them being swung, and ranged weapons are represented by projectiles being thrown or shot towards the enemy.

These are auto attacks, with no special augmentation. Warrior, Ranger, Assassin, Dervish, and Paragon professions all have attack skills: skills which (generally) use the same timing as a auto attack but which do something extra: more damage, knock down, application of conditions, etc.

Hitting with attacks is the most common way to build adrenaline. Attacks, and the added effects from attack skills, form the primary damage source for most teams.

Skills dealing multiple attacks

 * From self
 * Attack skills that can hit multiple foes
 * (hammer attack)
 * (axe attack)
 * (axe attack)
 * (melee attack)
 * (hammer attack)
 * Attack skills that can hit a target multiple times
 * (sword attack)
 * (melee attack)
 * Attack skills that can hit a target multiple times
 * (sword attack)
 * (melee attack)
 * (melee attack)
 * (melee attack)
 * (melee attack)
 * (melee attack)

Skills triggering on attacks

 * From foes
 * (successful hits only)
 * (failed hits only)
 * (failed hits only)
 * (successful hits only)
 * (failed hits only)
 * (failed hits only)
 * (successful hits only)
 * (failed hits only)
 * (failed hits only)
 * (successful hits only)
 * (failed hits only)
 * (failed hits only)
 * (successful hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)
 * (failed hits only)


 * From self
 * (sword attacks only)
 * (melee attacks only)
 * (bow attacks only)
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit
 * Any Skills triggering on a critical hit


 * From ally
 * Many offensive weapon spells
 * Many offensive weapon spells
 * Many offensive weapon spells

Skills ending on attacks

 * From self
 * (ends on successful hit or if you use a skill)
 * (ends on successful hit)
 * (ends on successful hit)
 * (ends on successful hit)
 * (ends on successful hit)
 * (ends on successful hit)
 * (ends on successful hit or if you use a skill)
 * (ends on successful hit)
 * (ends on successful hit or if you use a skill)
 * (ends on successful hit)

Skills buffing attacks

 * From self
 * Preparations
 * (melee attacks only)
 * Conjure spells
 * Offensive weapon spells
 * Skills bypassing blocking
 * IAS skills
 * From both
 * (physical attacks only)
 * From foe
 * IAS skills
 * From both
 * (physical attacks only)
 * From foe

Skills unbuffing attacks

 * From foes
 * DAS skills
 * Skills that cause weakness
 * Skills that cause blindness
 * Blocking skills
 * From self

Skills preventing attacks

 * From foes
 * (ends on damage)
 * (ends on damage)
 * Action, attack and attack skill interrupts
 * From self
 * All item spells

Articles pertaining to attacks

 * Attack skill
 * Attack speed
 * Axe attack
 * Bow attack
 * Dagger attack
 * Dual attack
 * Hammer attack
 * Melee attack
 * Lead attack
 * Off-hand attack
 * Pet attack
 * Physical attack
 * Ranged attack
 * Scythe attack
 * Spear attack
 * Sword attack