Talk:Trampling Ox

Leaping mantis -> Golden Fang abuse anyone? The bonus damage is pretty nice too. - Auron 02:05, 21 July 2007 (UTC)

This skill, along with a couple of others, is Anet's way of bringing back leads--Lorddarkflare 02:37, 21 July 2007 (UTC)
 * Pretty much guaranteed knockdown every 8 seconds? THANK YOU ANET! --MasterPatricko 09:48, 21 July 2007 (UTC)

This skill is pretty pointless IMO, Horns of the Ox was strong enough as is. Why not go straight to the source and buff the assassin skills that cause cripple, because apart from Black Mantis Thrust they all suck (well Leaping Mantis Sting is mediocre, but no better)? --Symbol 20:26, 21 July 2007 (UTC)
 * I believe that you are missing the point of this skill, its purpose is not to enhance the current combos, but to create the possibilities for new ones.--Lorddarkflare 03:00, 23 July 2007 (UTC)
 * Wuh? You're going to want to use this with skills that cause cripple.  Most of the assassin skills that cause cripple are lame.  So if this is to see use, it's either going to have to be buffed to imba proportions, or the skills that cause cripple are going to have to be buffed to be useful in of themselves.  Which do you think is a better idea?  --Symbol 20:40, 23 July 2007 (UTC)
 * Skills are only lame if you can't think of a good way to use them... and aside from Caltrops, the only bad thing about 'sin crippling skills is how 'sin attacks themselves work normally with conditional requirements (lead/off/dual/hex/enchant). I'm thinking of something like this:  Expose Defenses -> Shadow Walk -> Black Mantis Thrust (cripple hexed target) -> Wild Strike -> Trampling Ox -> Impale.  Cripple is extremely workable even with only 'sin skills.  For what it does, this skill is awesome as it is. - Insidious420 13:18, 30 July 2007 (UTC)

This skill would alone bring the old Golden Phoenix Strike-Horns of the Ox-Falling Spider-Twisting Fangs combo back if Golden Phoenix Strike caused cripple in exchange for its horrible energy cost. The build wouldn't be imbalanced compared to the current Shadow Prison assassin, because it deals less damage and it can't have Expose Defenses due to the combo's high Energy cost. Even Falling Lotus Strike has to be used so late in the combo that it won't help more than get the last energy for Twisting Fangs. Anyway, with Cripple added to GPS, we could actually have 2 working assassin builds instead of only one. --84.250.16.99 10:36, 22 July 2007 (UTC)

I'm not sure about whirling charge, it cost lot but last long enough even at low wind prayers. Jaimes Laig Romarto

Nice bar man, I wanna test that out, I would personaly use shadow step instead of whirling though.--72.84.72.113 17:25, 26 July 2007 (UTC)

Well its mainly for the IAS it gives. Jaimes Laig Romarto

This skill is great, if for the name alone, I think the name is great. The damage bonus is very nice, throwing in a conditional knockdown is cool too. The recharge time makes it all the more usable as well. GhostBear

Yea, Trampling's a great skill, one of my favorite Dual Attacks.I've been using the Black Mantis Thrust -> Jungle Strike -> Trampling Ox -> Impale combo with great success --J0ttem™ 08:58, 20 September 2007 (UTC)

Hidden Caltrops
Might work well with it, even allows you to avoid a lead attack. --71.184.113.36 16:08, 23 July 2007 (UTC)
 * SP/TS with guaranteed KD and more damage from Falling Spider gogogo 68.45.201.243 15:40, 25 July 2007 (UTC)

The Ox/Bull from Pre-Searing?
Kinda Looks Quite Similar to it (also looks like Bull's Charge and Bull's Strike) Teranda Whisperwind 19:56, 3 June 2009 (UTC)