Feedback:User/Sageofprofession/Enemy Generator

The Master of Damage is a good judgement for DPS, however he is only one character. Most players might find it helpful to have an enemy "generator" to generate an enemy of your choice in the equivalent area of the Isle of the Nameless. Killing these enemies would not generate XP when killed.

This could be accomplished through an NPC which would open a menu as such

This would be followed by another menu like this:

For one of the "premade enemy" menus, such as "Humans," it could look like this

To unlock an enemy, a player must kill at least one in the storyline. For the Custom menu:

The enemies would return the same output that the Master of Damage would return, telling DPS, time of death and such.