Feedback:User/Kalizar/The Battlegrounds

I suggest an arena called "The Battlegrounds", a randomized free-for-all type arena with multiple respawns and objectives.


 * Mechanics

For each game, there would be 5 people, and 5 spawnpoints. One of them would have to fulfill the objectives to win.


 * Game Types:

King of the Hill: There's a shrine which you have to capture to win. There's a 200 point limit, the "Hill" gives you 5 points every 15 seconds, but when you die the person who selects the hill first repeats the process, but is the one who gains points this time.

Elimination: Whoever survives wins.

Kill Count: The person who has the most score in the end wins.

Scavenger: There are 10 bundle items. Whenever you bring one to your Priest of Balthazar, you gain a point. The first person to 50 points wins.

Junundu Kill Count: Each player is a Junundu, whoever gains the most points wins.

Overthrow: The 5 players spawn around a guild hall. Whoever survives to kill the Guild Lord wins. If everyone dies before the Guild Lord is killed, all players respawn. When the Guild Lord dies, respawning is disabled, so the last person alive wins.

Bloodletting: Whenever you die, you respawn. But you have 15% Death Penalty. When you get to 60% Death Penalty, you stop respawning and are sent back to the outpost.