ArenaNet:Guild Wars 2 suggestions/Allow characters to change primary professions

Rewards for experience points after reaching max level (Discussion)
Allow players to trade in "extra" levels beyond the cap for unlocking primary proffesions, that one can thereafter change to.


 * Why this is a good idea
 * Removes repetition of low end training, gives more space for extra character slots for other races
 * Keeps the level of fair play that Guild Wars is famous for, players don't need to feel any pressure to work to a mega high level, and some players can just focus on developing one, two or three to maximize the Guild Wars experience.
 * Potentially removes the issue of adding new classes if they can be picked up by existing players


 * Why it may not work out
 * There might be some unjustified elitism among players who might discriminate in the high ended instances where in some player's minds skill might be based on level
 * Professions might get overly complex for some people, programming might get difficult
 * Character's will no longer have a niche look, the body of the warrior would look out of place when casting spells unless a solution to this is found
 * There are probably plenty more problems. Add away.
 * Most people want a higher level cap because you will get so much exp after your lvl 20 and it only gives you skill points
 * The playability would halt sooner or later with every player if this suggestion took place.
 * Primary profs r supposed 2 b permanent, changing them would b just stupid.

Change Class/SubClass (Discussion)
Actually, Guild Wars allow you in a city to change your actual subclass to another for build purpouses. Which i am suggesting is to be able to change Primary Class and Secondary Class. For example: I create a Human Warrior, when i am able to pick up a secondary class I choose a healing one for healing purpouses. Then some time later i think "Why not healing for my primary class?", then (maybe after completing a quest or something like that) i am able to change my class. In this way I start over lvl 1, keeping the lvls of Warrior saved for the time i want to use it again, being able to rise it where i stoped.

The same thing with Secondary class.


 * Why this is a good idea
 * More class improvement with the same character and Primary/Secondary combinations.
 * Being able check other classes withouth creating a new character.
 * Reduces the impact of suboptimal race / profession combinations.
 * Makes party formation faster and easier.


 * Why it may not work out