Feedback:User/MA Anathe/TGENP - Ranger/Wilderness Survival/

Final Notes
I once tried to survive in the wilderness, but the wild animals tore me up. The bugs... everywhere... The itching. So much itching. And that was only my backyard. (Content pending).

Wilderness Survival
(All values not provided remain identical to the current skill. All scaling values are provided in 0...15 attribute format.)


 * Equinox - No change. (Indirect buff via Arcane Languor).
 * Famine - No change.
 * Greater Conflagration - Improve functioning to match Winter, applying to all damage dealt by AND to creatures within its range, rather than just attackers.
 * Incendiary Arrows - No change.
 * Melandru's Arrows - No change.
 * Melandru's Resilience - No change.
 * Poison Arrow - No change.
 * Quicksand - No change.
 * Scavenger's Focus - No change.
 * Smoke Trap - When Smoke Trap is triggered, every second (for 3 seconds total), nearby foes are dazed and blinded for 2...8 seconds. Smoke Trap ends after 90 seconds.  While you are activating this skill, you are easily interrupted.
 * Spike Trap - No change.