Guild Wars Wiki:Formatting/Dungeons

This article provides information on starting, expanding on and completing articles about Dungeons in Guild Wars.

Syntax and example
{| 

A quotation about the dungeon from the Master Dungeon guide will go here.

Trivia

 * }

Article header
The following should always be placed at the beginning of the article.

Use the Location disambiguation template to redirect users if they weren't looking for this dungeon article.

Location infobox template
Use the Location infobox to create the info box. See the template page for detailed instructions. Example usage:


 * campaign : the campaign in which the dungeon is located.


 * map : An image for the dungeon from the Master Dungeon Guide.


 * region : The region in which the dungeon is located.


 * type : The 'type' of the area. This should always be 'Dungeon'.


 * levels : The number of levels in the dungeon.


 * exits : The entry and exit area(s) of the dungeon.


 * chest : The end dungeon chest that appears upon dungeon completion.


 * pic 1: The map of the first level of the dungeon.


 * pic1-text: A label for the Level 1 map - ideally 'Level 1'


 * pic 2: The map of the second level of the dungeon.


 * pic2-text: A label for the Level 2 map - ideally 'Level 2'


 * pic 3: The map of the third level of the dungeon.


 * pic3-text: A label for the Level 3 map - ideally 'Level 3'


 * pic4: The picture from the load screen of Level 2 of the dungeon


 * pic4-text: Description of the level 2 picture


 * pic5: The picture from the load screen of Level 3 of the dungeon


 * pic5-text: Description of the level 3 picture


 * pic6: Dungeon picture from Boss Area


 * pic6-text: Description of Boss Area picture.

Preferably, stick to the order shown above for consistency.

Dungeon Quotation
Provide the relevant quotation from the Master Dungeon Guide for the dungeon.

NPCs
List all NPCs encountered in the dungeon. Group them by species, then order them by profession (according to the in-game ordering, see: Guild Wars Wiki:Formatting/Professions). Additional ordering should be done by level and alphabet.

Allies
List any NPCs included in the dungeon whom you must protect, who help you, or who simply follow you around. If there are no allies then this section should be omitted.

Hidden objects
List all hidden objects that can be revealed in the dungeon through the use of the skill 'Light of Deldrimor'. Ordering should be done by level and alphabet.

Foes
List all hostile NPCs which you might encounter throughout the dungeon. Group them by species, then order them by profession (according to the in-game ordering, see: Guild Wars Wiki:Formatting/Professions). Additional ordering should be done by level and alphabet.

Bosses
List the bosses in this dungeon including any (Elite) skills which might be captured from them and any unique items they drop. If possible, these should be marked on the relevant dungeon level map also.

Boss-like foes
List boss-like foes in this dungeon (i.e. end dungeon bosses). If possible, these should be marked on the relevant dungeon level map.

Objects
List key objects that are to be found in this dungeon (i.e. Dungeon Lock, Boss Lock, Area Map). If possible, these should be marked on the relevant dungeon level map. Ordering should be done by level and alphabet.

Trivia
Capture any trivia or easter eggs in this section. If there is nothing in this section it should be omitted.

Article footer
The following should always be placed at the end of the article.

Navigation
Include the navigation aid templates for the dungeons's region and the dungeon's campaign.