ArenaNet:Skill feedback/Necromancer/Soul Bind

Archive 1
 * Last update: 2008/06/12

Done25's Issue -- 1:20, 13 June 2008 (UTC)

 * Issue
 * A copy of Scourge Healing.


 * Suggestion
 * Elite Hex Spell. For 5 seconds, every time target foe is healed, the healer is knocked down. 15 energy, 2 cast, 15/20 second recharge.

Readem's Issue

 * Issue
 * Overpowered. Does more damage than backfire; costs less energy; can be reapplied almost instantaneously; duration of 30 seconds.


 * Suggestion
 * Reduce duration to about 15. Lower Damage. Increase recharge to 10.

-- Readem 02:10, 14 August 2008 (UTC)
 * You fail mathematics. Backfire is 147 damage, soul bind is less than 90.

Marcdarc's Issue -- 9:03, October 2008

 * Issue
 * Copy of a non-elite; boring, weak effect.


 * Suggestion
 * Soul Bind
 * 15 energy, 2 cast, 20 recharge.
 * Elite Hex Spell. For seconds, target foe cannot gain more than % health from any one source.

New functionality

 * Issue
 * We already have a skill for this.


 * Suggestion
 * Make it a counter to broken builds. 10e 1s 6r "For 1...8...11 seconds, target foe attacks 25% slower. If that foe was attacking, all of that foe's weapon attributes are reduced by 4."


 * Note that the attributes are reduced by 4, making this incredibly effective against builds that rely on their secondary profession. Secondary profession attributes have a maximum value of 12, this reduces them to 8, so they cannot meet their requirements with PvP equipment.

Rising_Dusk's Thoughts - 15:43, 6 June 2009 (UTC)
Discussion
 * Issue
 * I don't understand why this spell is currently an elite version of Scourge Healing. It doesn't make sense at all and doesn't fit the role of a Necromancer. Not to mention it's barely even better than Scourge Healing and takes up the elite slot.
 * I propose that this skill causes the enemy to sacrifice life whenever they cast a spell. This actually gives some meaning to that Smiting Prayers skill Scourge Sacrifice.
 * This would also be a cool mechanic to offer in a hex and would fit right into a Necromancer's curses build alongside Mark of Subversion or Mesmer skills like Backfire.
 * Suggestion
 * - - Elite Hex Spell. (20 seconds.) Whenever target foe casts a spell, that foe sacrifices % life.

Failed Obama's Thoughts - 15:43, 21 July 2009 (UTC)
Discussion
 * Issue
 * I prefer to make Soul Bind to be a COMBINED VERSION OF SCOURGE HEALING AND SCOURGE ENCHANTMENT since this elite skill doesn't work with OTHER monk hexes. I think this would be a GREAT suggestion for Soul Bind.

Suggestion


 * - /  - Elite Hex Spell. (20 seconds.) Every time target foe is HEALED or ENCHANTED, the healer/enchanter/caster takes 20...68...80 damage or 10...48...65 damage. Ends if target is suffering from a Smiting Prayers hex.