Talk:Jade Cloak

These guys hang around Inquisitor Bauer. --The preceding unsigned comment was added by User:Pyron Sy (talk).
 * These guys have bow attack animation o_O Nilator 03:24, 28 May 2010 (UTC)
 * We are playing an Arenanet game remember. 000.00.00.00  03:41, 28 May 2010 (UTC)
 * These guys are interesting. Much different than the other Jades and they are casters... And it looks like they have armor on them as well... -- Konig / talk 03:57, 28 May 2010 (UTC)
 * Nice Luis royo 10:19, 28 May 2010 (UTC)
 * I was quite surprised when he materialized near Bauer. It was nice to be surprised. :) -- FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 10:42, 28 May 2010 (UTC)

They are very hard to take down in HM. Can't get to that bounty boss with discord heroes or the sab ones.
 * Had to go all the way from ToA through NKP (getting that bounty en route) to Scoundrel's Rise because of these :P --Santax (talk · contribs) 12:10, 28 May 2010 (UTC)
 * Really? I took them out with a sabway team from Gates with Alesia and Dunham.  It took me the better part of a dozen times but I finally got them.  98.114.9.209 14:21, 28 May 2010 (UTC)
 * They seem to have 6 eyes like Abaddon, or perhaps a mask. --[[Image:User Large sig.png|talk]] Large 17:09, 28 May 2010 (UTC)
 * All Jades do, as far as we know there's no confirmed connection. --Valentein 17:12, 28 May 2010 (UTC)
 * These things are way overpowered; I've got like 5 other guys beating on me plus these things casting Sandstorm and Churning Earth on my whole party. Plus I'm stuck with two level 10 henchmen. I'm already at 45 DP. They desperately need a nerf. Tender Wolf  [[Image:User Tender Wolf sig.png|16px]] 17:45, 28 May 2010 (UTC)
 * I'd say go on Hard Mode and bringing Hero's with armour ignoring damage, the 140 armour they have against everything paired with healers on par with player builds is absolutely overkil on this elemantlist.(marsc 18:16, 28 May 2010 (UTC))
 * There is a skill for these you know, its called Destroy Ele 82.95.65.117 14:24, 11 June 2010 (UTC)

Origin
I think I know where these guys came from.  It seems quite possible that the Cloaks emerged from these Jade "holders/containers" in the Temple of the Unseen (I bet there were more than just those somewhere else). Look at the similarity between the statues' and the Cloaks' colour. Another striking similarity is that the Cloaks' carved part near their "shoulders" resemble to the carvings on the sand-coloured containers. --Thalador Doomspeaker 19:18, 28 May 2010 (UTC)
 * In Iron Mines of Moladune, statues break open to become Jade Armor, so your theory makes sense. -- FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 19:23, 28 May 2010 (UTC)
 * with that, im waiting for a house to turn into a transformer.-- Nei l2250  ,    Portal Jumper User Neil2250 sig icon6.png 00:11, 29 May 2010 (UTC)
 * Weren't the containers in the Temple of Tolerance also green? I always thought it was just "inactive" or "copies" - but that theory does make sense. We'd see if we get a WiK version. -- Konig / talk 02:36, 30 May 2010 (UTC)
 * No relation to Perfected Cloak? Manifold  [[Image:User_Manifold_Neptune.jpg|19px]] 03:10, 30 May 2010 (UTC)

Origin Story
 * Anet Employee#1: Wait guys, we have these things called jade constructs
 * Anet Employee#2: Yeah, we added those in like in the first campaign. So what?
 * Anet Employee#1: Yeah, but I just noticed they're purple.
 * Anet Employee#2: And?
 * Anet Employee#1: Isn't jade like... orange or something?
 * Anet Employee#3: I'll go check.

It probably went something like that.--Shai Halud 16:41, 4 June 2010 (UTC)
 * Maybe one of them decided to try out paint and didn't save up a backup copy of the original file for these guys. 24.233.254.51 17:36, 4 June 2010 (UTC)
 * They're cheesy Mantle knock-offs, that's all. –Jette 19:01, 4 June 2010 (UTC)

Natural Resistance?
I was just doing Riverside Assassination, and shooting Incendiary Arrows at the Jade Cloaks which sit on top of the watchtowers. They definitely burned for the full three-second duration (12 Wilderness). Vili &#x70B9; 02:20, 1 July 2011 (UTC)