Feedback talk:User/Ilr/Vow of Silence

Why don't you let him loose enchantments in general? If this skill really needs a split-version i think removing only enchantments of another class is a bit specific. Lou Wolfskin 16:29, 19 April 2010 (UTC)
 * B/c "maintained" /Monk enchs are the only non-elites that get abused for solo farming and "runs"...hence why holy wrath had to be changed. But thanks for making me realize all of them in potection & divine can be abused too -- ilr [[image:User_ilr_deprav.png]] 13:07, 20 April 2010 (UTC)
 * It is still 100% immunity to all spells, which is impossible to balance in a game where skill should determine the winner of a battle.  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  13:28, 20 April 2010 (UTC)
 * I left a huge list of vulnerabilities to decide "skill" which is a lot more vulnerabilities than Terras & Shadowformers have right now. But yes, the main point of this is 100% immunity from spell-based Interrupts the way it was originally designed before the latest round of AI updates started interrupting 1⁄4second spells like this one...  Anet fucked up by even allowing packets that tiny to be parsed for interrupts because it's lead to Interrupt bots in PvP too.  But I'm not even asking for a global change, just one for PvE.  -- ilr [[image:User_ilr_deprav.png]] 22:23, 20 April 2010 (UTC)
 * TBH vow of silence is already perfectly balanced, full spell immunity traded for the disabling of all your spells, not to mention all the spells your allies would cast on you IE healing. Yeah i'll grant it does work well for farming as you can easily tank casters but only in limited and no game breaking situations. The DPS is low given that you can't use your magic buffs which dervish rely on and VoS helps little against any Melee in the area.


 * Also as for the loose all maintained smiting enchants, VoS is a dervish skill i understand while don't agree why you put that but a dervish skill shouldn't have direct effects on another classes skill... at least not that specifically. If anything it should be you can no longer have spells maintained on you or something like that but as i said i am strongly against this change, tbh the only good aspect in this suggestion is the allowing of spells cast only by you on yourself but that said this is Vow of SILENCE you shouldn't be able to cast any spells.Dinsy 23:01, 20 April 2010 (GMT)
 * You can argue that it's "perfectly balanced" from a pragmatic standpoint, but you can not under any circumstances claim it's actually "Balanced" within the current PvE Meta where the Devs have recently decided that the still vastly overpowered version of Shadowform still meets their standards of "Extreme defense should come at the price of offense". ...Even my Mesmer running an Obsidian-Terra build can out-tank my Dervish while having more energy gain thanks to Stone Striker .  You want perfect balance?  Hey me too and I still got a suggestion to reel in SF abuse too.  But if they aren't going nerf SF further, then it's only Parity for them to buff up the currently underpowered VoS in PvE so it can be used for more than just being the second-banana runner to SF.  -- ilr '[[image:User_ilr_deprav.png]] 03:11, 22 April 2010 (UTC)
 * Wait... your claiming this skill needs nerfing because it's less effective than the current anti spell skills used for overpowered speed clears.... Dinsy 10:56, 22 April 2010 (UTC)
 * That's exactly what I'm doing. do I need to repeat "Parity" for a 3rd fucking time?  ...acting all astonished is cute but it doesn't address the fact that the Devs are still Pro-Minmax and tolerate Tank-Maging by certain classes. I'm just arguing for Equality.  -- ilr [[image:User_ilr_deprav.png]] 23:34, 22 April 2010 (UTC)

SF2?
So it kinda seems like your trying to turn VoS into another SF since the new one is, while amazing for tanking, bad for DPS due to the dmg cap... you wanna go right bk to overpowered invicible builds and call them balanced. SF was changed for a reason, which was to stop speed clears... and it failed you can still speed clear fine, so don't go trying to change quite frankly one of the most balanced skills in the game (my spells for yours) for another mindless invincibility skill..

VoS is perfect just how it is, if anything the only change that would bring it into the meta would be to allow friendly spells to be cast on you, IE healing but that would make it way OP. Could possibly add in a 50% heal from friendly spells or something to balance it out more but as i said it is perfectly fine as it is. It can be run with a indirect healer or even with a normal one given that you use it intelligently.Dinsy 20:12, 22 April 2010 (UTC) bullshit, SF has become easier to build around, not harder. Plz quit trolling my suggestion until you can reconcile the double standards Izzy started. If they aren't ended here by the current Dev team, he will be allowed to persist in creating even more of them in GW2 -- ilr  22:23, 3 May 2010 (UTC)
 * Like Hell it's bad for DPS.... Lrn how 2 PvX pl0x -- ilr [[image:User_ilr_deprav.png]] 23:31, 22 April 2010 (UTC)
 * bugs will be fixed, though tbh i care little for shadow form or farms using it Dinsy 09:18, 23 April 2010 (UTC)
 * ...but that's the problem, it's not just solo farms anymore. Other classes need a way to compete directly with it just to get regular HM teaming now.  That doesn't mean everyone needs spell immunity but if we've already got a totally Sub-Par form of spell immunity on a Class that was effing built around self-enchanting, then why are we letting it remain sub-par?  And don't hand me another excuse, prove it to me directly how it's good, for the Dervishes, to keep it gimped? -- ilr [[image:User_ilr_deprav.png]] 22:10, 23 April 2010 (UTC)
 * like i said if you want it in the meta all it requires is so allow friendly spells to be cast on you so a monk can still heal you. Dinsy 05:53, 26 April 2010 (UTC)
 * Nobody wants this to be in the meta...  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  18:13, 3 May 2010 (UTC)
 * ...says the S-way assassin who doesn't want any competition.... -- ilr [[image:User_ilr_deprav.png]] 19:31, 3 May 2010 (UTC)
 * I am not saying SF has a place in this game. Making characters immune to spells means being able to tank & spank almost everything in pve. You can already do that with SF, but at least you need to devote half your skillbar to it. Also, comparing me to an 'S-way assassin' is quite humorous.  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  22:11, 3 May 2010 (UTC)
 * "you need to devote half your skillbar to it"

To buff it slightly so that it isn't op...
Should we allow the exception that you can only cast Vow of silence while you are enchanted with it? Or make it a skill instead of enchantment spell, or even make it a maintained enchantment. Or even make it like Faithful intervention except it ends on casting spells and this spell can then be disable for a certain length of time if it is ended this way. That would kind of make it at par with SF (both has same protection from enemy spells and both are maintainable, VoS prevents you from being target healed and SF limits your dmg through attacks) Or you can simply nerf SF by not able to cast SF while enchanted with SF. K61824 00:04, 11 February 2011 (UTC)
 * Well yeah, my suggestion here does allow for all self-targeted enchants. ...but still no help allowed from allied spell casters so it fits some kind of "Vow".  Personally I think it's totally underpowered and about as useful in PvE as Wastrel's Collapse used to be.  ...besides running I mean.  I once tried to tag along with some SF sins doing the Orr Dungeon just in normal mode and we even had monks in the back line.  I was amazed at how much damage I still kept taking despite spell immunity.  6 pips of constant personal regen & +25 armor just wasn't enough, I had to constantly use PiousAssault to break myself out of VoS and be targetable by our monks again.  Most times I still died anyway.  ...just having access to Sanctity & Vigor woulda been a godsend without breaking anything nearly as bad as SF is still broken.   ...yeah yeah, I know, cool story bro.  Point is, this skill isn't worthy of Elite status yet, no matter of personal "skill" changes that, and that's not me saying that -- that's large numbers of other derv players who all run the better Forms or Zealous instead. -- ilr [[image:User_ilr_deprav.png]] 06:31, 11 February 2011 (UTC)