Talk:Weapon of Fury

Lightsaber! The Paintballer (T/C) 15:25, 22 September 2007 (UTC) I agree :)195.137.63.16 20:09, 4 January 2008 (UTC)


 * An IAS would be nice here, I think it'd see alot more use Once Great King 01:19, 9 April 2008 (UTC)
 * Goin as an Rt/W or W/Rt is useless just for more adren, energy gain isn't a prob for warrs (or Paragons). I agree, it needs an IAS. Ninjas In The Sky 12:20, 30 May 2008 (UTC)
 * Make it impossible to target others with it, raise the extra adrenalin to 100% at 15 channeling magic and the casting time down to 1/4. Then the IAS could be skipped. Noctarch 00:08, 4 June 2008 (UTC)

alright when used on RaO thumpers
 * Only if you arcane-mimicry it for both RaO and WoF are elites. Noctarch 06:59, 27 August 2008 (UTC)
 * Yeah, exactly, except that this skill is target ally you blithering buffoon! I say good day to you, sir. 74.184.5.4 04:37, 4 September 2008 (UTC)

What? More Useless elites for the Ritualist? I dont see this in my bar any day. First its an elite of the Ritualist, second ritualistw doesnt require adrenaline, third, why attack up close with another class if the only one good enough for the ritualist is the assassin?--ShadowFog 21:27, 3 September 2008 (UTC)

A paragon with anthem of fury would be much better off than a ritualist with this if you were doing an adrenaline based group because it can affect all party members, especially since this makes other weapon spells useless on the two party members you maintain it on. The energy gain is the real benefit, you can basically hand out two zealous weapons that don't cost a pip. 66.41.46.226 05:40, 12 July 2009 (UTC)


 * "second ritualistw doesnt require adrenaline" If I remember correctly I THINK this skill can TARGET OTHER ALLIES, it might be possible to CAST THIS ON AN ALLY IN NEED OF FASTER ADRENALINE, but I'm not really sure. Why don't you go read it again and use more than 1/4 of a brain to figure out what this skill could be used for, I would recommend doing that for all the other skill pages you littered with "what useless?" as well.  65.40.196.108 15:16, 25 September 2008 (UTC)
 * The only thing there you have stated is, "I THINK this skill can TARGET OTHER ALLIES..." The other sentences are wasted bytes of memories on personal attacks(GWW:NPA). Every profession has their own way to get energy and adrenaline. Your point being?--ShadowFog 18:38, 25 September 2008 (UTC)
 * It is a spell to support other characters, not for yourself. It is meant to be used on maybe the ranger, the war, and the imbagon. The imbagon and the Warrior gets more adren and the ranger gets more energy. The ranger does not need to bring e management and the war and para don't have to bring adren management. J  ustin  6  [[Image:User Justing6 Justing6 siggypic.png|19px]] 14:09, 28 October 2008 (UTC)
 * The problem is this 50%. They still need adrenaline management. It's nothing overwhelming for either type. Even being a support skill doesn't give an excuse for that. A supporter needs to make the group better than if everyone'd bring equivalent skills on his or her own. Ɲ oɕʈɋɽɕɧ  14:35, 1 November 2008 (UTC)
 * This frees up slots for warriors and paragons, because it can be maintained on two allies. if they don't need to bring their own adrenaline-builders, they can pack more damage or defense. you're spending one skill slots to free up two.68.50.167.100 17:22, 23 January 2009 (UTC)
 * actually, 1/4 of your brain is enuff for everything, even a bit too much - Wuhy  [[Image:User_Wuhy_sig.jpg|18px]] 02:04, 8 August 2009 (UTC)

Possible Use for WoF...
I've found it fairly effective as an energy/adrenaline management skill when micro'd on a support Rit hero while I'm running a Spirit's Strength melee Rit...the spell lasts a long time with decent Spawning Power, and negates the need for a Zealous weapon upgrade, freeing you up to take a Vampiric for more damage; it also has the added benefit of saving you from having to bring a weapon spell on your own bar and wasting time casting it on yourself before charging into the midst of the red dots. It still isn't the greatest elite, but it's far from completely useless.Erring Ryft 07:24, 14 October 2009 (UTC)
 * Once I saw people uses it on backbreaker sins in HA...but it's not a pretty decent elite at all.-- TeaCat._. [[Image:User RedTeaCat TeaCat.jpg|27px]] 09:00, 14 October 2009 (UTC)
 * Yeah, I don't think I'd ever encourage its use in PvP.Erring Ryft 19:14, 15 October 2009 (UTC)
 * IMO it'd need an IAS or a damage buff to be useful in PvP --98.232.76.90 23:20, 9 November 2009 (UTC)
 * Or to allow the use of power attack/prot strike on a PR warrior. But up to you 94.7.187.43 18:08, 14 November 2009 (UTC)
 * This skill may not be top notch, but it's FAR from useless. It's like giving an ally a Zealous AND a Furious mod at the same time, can be maintained on 2 allies at once... if you want an IAS instead, use Weapon of Aggression, or better yet, get the person you are using it on to have an IAS stance or shout or something. I use it every now and again to support Shadow Form assassins, and Dragon Slash warriors.99.241.34.49 14:33, 26 December 2009 (UTC)

Sooooo....
Someone once said that this skill was actually usefull somewhere in PvP. Im curious as to what..? 71.193.48.146 18:31, 22 January 2010 (UTC)

It had some play when hb wit a rit hero was used mostly on wars or a backbreaker sin prior to its original nerf wheter it was used in other forms of pvp im not 100% sure 69.118.254.55 06:36, 25 January 2010 (UTC)

It would be incredibly limited for structured PvP, but it does have some uses. It is a zealous mod without the drawback of -1 energy regen, and a Furious mod that guarantees extra adrenaline. Throw it on any martial class, they will appreciate it. And hell, even Heroes use this correctly, since it is for martial weapons and not just allies in need. FleshAndFaith 13:09, 9 February 2010 (UTC)