Feedback:User/Lou Wolfskin/Pacifism/Amity

I don't think i have to say anything about these two skills. They're poorly designed and i'm pretty sure i've never seen anyone taking them into a build. So, let's suggest a rework for both of them. I'm doin this on one site cause, well, Amity is the Elite for Pacifism and i think it should stay that way.

Pacifism

Current Version

Hex Spell. For seconds, target foe cannot attack. This effect ends if the target takes damage.

Suggestion

Move to Divine Favor.

Enchantment Spell. For seconds target ally gains +1 Energy regeneration. Ends early if he attacks or deals damage.

Amity

Current Version

Elite Hex Spell. For seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.

Suggestion

Move to Divine Favor.

Elite Enchantment Spell. For seconds you and target ally gain + Energy regeneration. Ends early if one of you is attacking or dealing damage. Cannot self-target.

Surely not the best suggestion and i know, many people won't like that i'm going to the old version of Peace and Harmony with this but to be honest, i liked the skill.

Maybe you can fix the numbers.

Feel free to discuss.