Talk:Lightning Touch

Lol they nerfed this lol. `Raptaz 14:13, 6 December 2007 (UTC)
 * The person who suggested blind on this should be fired. And then this skill should be reverted. @_@ I've got no use for it with Blind... RitualDoll 08:43, 13 June 2008 (UTC)
 * One man's trash is another's treasure. This will be an interesting in PvP. - 124.169.186.105 09:17, 13 June 2008 (UTC)
 * I already used it in PvP. Now I can't. =\ I don't see why this needed their attention, anyway. RitualDoll 17:48, 14 June 2008 (UTC)
 * So you can't use the aged Ride the Lightning combo that well. It's still OK, but the target might get a chance to get healed. Bad sadly, they won't as the combo should be used in pairs anyway - except in RA SamoK 14:23, 16 June 2008 (UTC)
 * RTL spike was bad anyways, just rupt 1 RTL or watch there to which player they turned to and you can easily prot it 76.26.189.65 19:35, 17 June 2008 (UTC)
 * When did this skill become RtL? =\ Using it with or without RtL, this skill was a good packet of damage before that promoted Water and Air split elementalists. Now it's sub-par damage with some un-necessary blind since in the type of builds this attracts, you're not attacking people who require their sight, or they're all snared up anyway. The Rust and Soul Bind ideas were great. This one was baed, is still baed and will never stop being baed. RitualDoll 05:43, 18 June 2008 (UTC)
 * I simply don't see the point of this skill. Let's presume you are someone using as well as Water Hexes and Lightning Touch for its 'utility'. Who would you put a Water Hex on in the first place? Let's say Melees, shall we? I snared them with (blabbering a random skill now) Icy Shackles, or Blurred Vision. Both hexes already shut them down to some degree, usually that of 'debilitating'. Why would you want to put Blind on top of that when your monks can now simply 'tank' or kite these martials.
 * On the other side of the possible-target-spectrum, you have kiters. Usually these people aren't interested in fighting head-to-head, since they're retreating already. Of course you can snare these people, but what would be the point in blinding them, then? Saphatorael 08:38, 27 June 2008 (UTC)
 * If Glyph and Immolation and Steam didn't already butcher this combo, it might be worthwhile. But there won't be many E's or Me/E's going Lightning for a marginal amount of damage, a non-perma blind, and worst of all TOUCH range when they can deal more damage (less AP) with Steam, cause the most degenerative stat in the game (burning) and not have to spec much in fire at all to get the perma-blind at a range.  The only benefits this has is the potential single-target damage of air magic, combined with this actually being AoE effect.  The only skill you'd use that targets multiple foes in the water magic line is blurred though, so it won't make that much difference.  The skill was more generally useful before in most everyone's opinion. PowerGamer 22:09, 31 December 2008 (UTC)
 * Yeah. I used to run some sort of... strange AoE build with water and air.  I don't remember much of it, but I loved using the old Lightning Touch.  It was a cheap Lightning Orb that hit more than one target.  They should have just kept it the way it was.  I think it involved four elementalists, one for each element... I'm not sure.  Sure was fun though.  An SH ele, a BSurge ele, a Sandstorm ele (I think...) and... something... maybe icy shackles?  No, wasn't that... bah.  Can't remember.  Anyway, we took all the interactive skills.  It was awesome.  Wish Earthen Shackles was AoE, though.  --Jette 22:15, 31 December 2008 (UTC)
 * ANOTHER Blinding skill...174.144.9.162 13:28, 18 May 2009 (UTC)