Feedback:User/Konig Des Todes/Four-Leaf Clover

Ever since November 2008's update to titles, the Four-Leaf Clover has been terribly pale in comparison to its effect on the lucky and unlucky titles - well, non-existent for the later.

I would suggest to improve the 4 points of luck gained from losing 15% death penalty, and while add it, add some unlucky points to getting only 5% removed - a lot lower, mind you. Also, I'd add the % removed to be relevant to your rank in the lucky title (like retaining lockpicks).

Comparing to the Lockpick situation: The lockpick has a varying degree of retaining, but a set point reward for retaining the lockpick. There is exactly a 1/11 (1:10) chance of getting 15% death penalty removed at the moment.

I'd alter the chances of what % you get to this:

! Lucky rank || % chance to remove 5-14% death penalty || % chance to remove 15% death penalty Basically, rank 0 in Lucky would be as it is now - 1/11 for every % - but it would increase by 2% each one. For simplicity sake, I rounded to the nearest one's place, and evened out everything but rank 0.
 * - align="center" valign="top"
 * - align="center" valign="top"
 * 0 || 9.1% each || 9.1%
 * - align="center" valign="top"
 * 1 || 8.9% each || 11%
 * - align="center" valign="top"
 * 2 || 8.7% each || 13%
 * - align="center" valign="top"
 * 3 || 8.5% each || 15%
 * - align="center" valign="top"
 * 4 || 8.3% each || 17%
 * - align="center" valign="top"
 * 5 || 8.1% each || 19%
 * - align="center" valign="top"
 * 6 || 7.9% each || 21%
 * }

Then, increase the amount of points gained. 15% should, imo, give 50 points. Why 50? It's a fifth of a lockpick and the item only comes around once a year. Unlucky I'd say should, like the lockpick, be altered based on the rank of lucky. For simplicity sake, I say start at 5 points (rank 0) and increase by 5 every rank. In the end, the table for how a four-leaf clover can effect death penalty and titles would turn out like such:



! Lucky rank || % chance to remove 5-14% death penalty|| % chance to remove 15% death penalty|| Lucky points gained for -15% death penalty || Unlucky points gained for -5% death penalty
 * - align="center" valign="top"
 * - align="center" valign="top"
 * 0 || 9.1% each || 9.1% || 50 || 5
 * - align="center" valign="top"
 * 1 || 8.9% each || 11% || 50 || 10
 * - align="center" valign="top"
 * 2 || 8.7% each || 13% || 50 || 15
 * - align="center" valign="top"
 * 3 || 8.5% each || 15% || 50 || 20
 * - align="center" valign="top"
 * 4 || 8.3% each || 17% || 50 || 25
 * - align="center" valign="top"
 * 5 || 8.1% each || 19% || 50 || 30
 * - align="center" valign="top"
 * 6 || 7.9% each || 21% || 50 || 35
 * }