Feedback:Game updates/20110322

Skill Changes
For more information on these changes, please see the Developer Updates page.

Dervish

 * : decreased Cripple duration to seconds.
 * : decreased life stealing to Health; decreased inflicted Disease duration to 3 seconds.
 * : decreased bonus damage to.
 * : increased duration to 30 seconds; decreased bonus damage to ; increased recharge to 20 seconds.
 * : decreased duration to 7 seconds.
 * : decreased duration to seconds.
 * : decreased duration to seconds.
 * : decreased duration to seconds.
 * : decreased unconditional Disease duration to seconds.

Elementalist

 * : decreased casting time to 1 second; decreased recharge to 30 seconds.
 * : decreased casting time to 1 second; decreased recharge to 30 seconds.
 * : decreased casting time to 1 second; decreased recharge to 30 seconds.
 * : decreased casting time to 1 second; decreased recharge to 30 seconds.
 * : decreased damage to ; decreased recharge to 6 seconds.
 * : decreased casting time to 1 second; decreased recharge to 30 seconds.

Mesmer

 * : split for PvP.
 * : decreased duration to seconds; increased recharge to 20 seconds.
 * : decreased Energy cost to 10.
 * : decreased Energy cost to 10.

Necromancer

 * : decreased Energy gain to.
 * : decreased Sacrifice to 8%; changed functionality to: "You inflict Bleeding for  seconds on target foe and all adjacent  foes."
 * : merged with PvE version; this skill now functions the same in PvE and PvP.
 * : decreased Energy gain to.
 * : decreased Poison and Weakness durations to seconds.
 * : changed attribute to Blood Magic; removed casting time; decreased recharge to 4 seconds; changed functionality to: "You  suffer from Bleeding for 6  seconds. The next Necromancer skill that  targets a foe causes Bleeding  for  seconds."

Ritualist

 * : changed functionality to: "Elite Spell. You steal  Health from target foe. All hostile summoned creatures in the area of  that foe take  damage."

Miscellaneous

 * Added support for the Guild Wars Guru 2011 GvG Championship Series.
 * Altered the locations of several creatures in the Tomb of the Primeval Kings.

Bug Fixes

 * Fixed a bug that caused Ebon Dust Aura to add bonus damage for ranged attacks.
 * Fixed a bug that caused damage from Rending Aura to ignore armor.
 * Creatures summoned with Celestial Summoning Stones and Shining Blade War Horns now appear in the party window.

Guild Wars Wiki notes

 * : increased recharge to 20 seconds.