Feedback:User/Konig Des Todes/Shouts, Echos, and Chants

Shouts, Chants, and Echos
One issue with these skill types that require them to be underpowered is the inability to strip them. All that is needed is to add more skills that can strip these. First thing, anything that has a negative effect on shouts and chants, should also apply for echos - that is, , , , and should also effect echos. Secondly, skills that are candidates, in my opinion, to be shout strippers/have negative effects on shouts:



All three of these are demoralizing shouts and could allow the removal of other shouts which would be moral raising effects. A certain way to do this (although which could make it a bit annoying on programming) would be to have the conditions cancel out - that is, for example, if player A is influenced by Charge! and player B uses "Coward!" on player A, then the shout would be removed, but player A wouldn't be knocked down.

Of course, conditions will still be needed to be met (For instance, - you'd still need to be alone for the shout to strip a shout).

If there's more stripping for these kinds of skills, then their effectiveness can be improved to a more balanced so that the Paragon can become more than the imbagon - which from my observations has been either "it's overpowered" (aka imbagon) or "it's useless."