Feedback:User/Raine Valen/Skill suggestions/Assassin/Dagger Mastery

Current:

 * Dual Attack. Deals + damage (maximum 60) for each recharging dagger attack.

Proposed:

 * Dual Attack. Deals + damage (maximum 80) for each recharging dagger attack.

Current:

 * See Deadly Arts.

Proposed:

 * Preparation. (24 seconds.) Whenever you use an attack skill, all adjacent foes take  slashing damage.

Current:

 * Dual Attack. Deals + damage. Also affects foes adjacent to target foe.

Proposed:

 * Dual Attack. Deals + damage.  Inflicts Bleeding ( seconds).  Gain 1 adrenaline.

Current:

 * Off-Hand Attack. Deals + damage; you gain Energy.

Proposed:

 * Lead Attack. Deals + damage.  You gain 6 adrenaline and  Energy.

Current:

 * Off-Hand Attack. Deals + damage. Inflicts Poisoned condition ( seconds).

Proposed:

 * Lead Attack. Deals + damage.  Inflicts Poisoned condition ( seconds).  You gain 4 adrenaline.

Current:

 * Elite Stance. ( seconds.) You have 75% chance to block while attacking. Block effect: damage to your attacker.

Proposed:

 * Elite Skill. ( seconds.) Whenever you use an attack skill, all adjacent foes take  Slashing damage and are blinded (3 seconds).

Current:

 * Off-Hand Attack. Inflicts Deep Wound condition ( seconds) if you are enchanted.

Proposed:

 * Off-Hand Attack. You gain 3 Adrenaline.  Deals + damage and inflicts Deep Wound condition ( seconds) if it results in a critical hit.

Current:

 * Lead Attack. Deals + damage. Unblockable if you are Enchanted.

Proposed:

 * Lead Attack. Deals + damage and you gain 4 Adrenaline if this attack criticals.  Unblockable.

Current:

 * Lead Attack. Deals + damage. You gain Energy if you are enchanted.

Proposed:

 * Lead Attack. Deals + damage.  You gain 7 Adrenaline and  Energy if this attack criticals.

Current:

 * Off-Hand Attack. Deals + damage to target and deals damage to adjacent foes.

Proposed:

 * Off-Hand Attack. Deals + damage.  Gain 10 Adrenaline and this attack recharges instantly if it criticals.

Current:

 * Elite Off-Hand Attack. Inflicts Dazed condition ( seconds).

Proposed:

 * Elite Off-Hand Attack. Inflicts Dazed condition ( seconds) and you gain 3 Adrenaline.  Deals + damage and causes knockdown if it results in a critical hit.

Current:

 * Dual Attack. Deals + damage. Causes knock-down if the target foe is not adjacent to any of its allies.

Proposed:

 * Dual Attack. Deals + damage.  Causes knock-down if target foe is not moving.  Inflicts Deep Wound condition ( seconds) and you gain 5 Adrenaline if target foe is knocked down.

Current:

 * Off-Hand Attack. Deals + damage. Deals + damage to target and adjacent foes if target foe is Crippled.

Proposed:

 * Off-Hand Attack. Deals + damage.  Causes knock-down and inflicts Poison ( seconds) if target foe is moving.

Current:

 * Elite Dual Attack. Deals damage. Removes one enchantment. Unblockable.

Proposed:

 * Elite Dual Attack. Deals + damage and removes one enchantment.  Removal effect: deals + damage and you gain 2 adrenaline.  You gain 2 adrenaline.  Unblockable.

Current:

 * Dual Attack. Deals + damage; causes knock-down if target foe is Crippled.

Proposed:

 * Dual Attack. Causes knock-down and you gain 5 Adrenaline if target foe is moving.  Deals + damage and inflicts Deep Wound condition ( seconds) if target foe is knocked down.

Current:

 * Off-Hand Attack. Deals + damage. Removes target foe's stance. Unblockable.

Proposed:

 * Off-Hand Attack. Deals + damage. Removes target foe's stance.  Removal effect: deals an additional + damage; you gain 5 adrenaline.  Unblockable if target foe is in a stance.