Feedback talk:User/Previously Unsigned/Blood and gore options, realistic damage effects

ESRB rates GW2 as T
Says no to blood and gore options and realistic damage effects. Although, I personally would be more likely to buy GW2 if it was R-rated. ^^" Vili &#x70B9; 00:48, 9 December 2009 (UTC)
 * Oh that is retarded. What is this? Pokemon? Technically if you could turn them off the rating would change as well. Previously Unsigned 12:27, 9 December 2009 (UTC)
 * The "No Russian" mission in MW2 is also optional, but I don't doubt it helped influence the rating..... Vili &#x70B9; [[Image:User Vili sig.jpg|User talk:Vili]] 18:13, 9 December 2009 (UTC)

I like this idea, but it just won't happen. It's meant to be T-rated, if you want a really gory, fun game, get Fallout 3, it's pretty good with mods and the such. Kalizar

I'd like it too. An M rated Guild Wars would probably keep many immature tweens from ruining the experience.-Phlemhacker
 * A little blood would add a nice effect to the game, doesn't have to be overly gorey (God Of War, FEAR, Gears etc...) Would be kinda cool if the blood sayed on the armour / weapons it came in contact with until washed off by rain / water. Scratches and ice or burns as suggested would also look really good if done right - but might be a hinderance performance-wise, a on/off checkbox would be a must. Jarak 04:20, 31 July 2010 (UTC)
 * It seems as if there may be blood of some sort - see ESRB Rating on ArenaNet Blog Jarak 10:43, 1 September 2010 (UTC)
 * Other than what Vili said about the T rating, there's the issue of art assets and the fact that Anet wants Teen. Personally? I'd love an M rated version of GW. And I mean my M rating (e.g., full of what tvtropes calls "high octane nightmare fuel"). -- Konig / talk 03:23, 1 April 2011 (UTC)