Feedback talk:User/Tha Reckoning/Wail of Doom

Blackout costs 10x the energy, not 2x. ~Shard  03:48, 20 September 2009 (UTC)

Giving it a smaller range is a pretty good idea, maybe half casting range is enough? At any rate, if you do so, the recharge can probably safely be lowered to roughly 10 seconds. Dark Morphon 15:26, 22 September 2009 (UTC)
 * I wouldn't tweak both at once. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 21:34, 22 September 2009 (UTC)
 * Revert back how it was before so it only disables melee professions
 * The above suggestion is fine, and here is another one: Increase casttime, sacrifice, recharge, or any of the combination. -- NUKLEAR  [[Image:User NuclearVII signature 3.jpg|19x19px]] IIV  18:58, 4 October 2009 (UTC)

I like the skill how it is... 4 Secs are enough to run or get help by another monk. Maybe raise the recharge up to 20 secs or sacrifice up to 15-20%... --Kali Shin Shivara 03:26, 17 November 2009 (UTC)
 * 4 seconds is the difference between winning and losing, it's all the time in the world. -- Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 03:37, 17 November 2009 (UTC)