ArenaNet:Guild Wars 2 suggestions/Weapon/armour smith

(Discussion)
This would be good because if you only need to get materials and then you can craft armour and weapons for you and your friends if you wanted to and the further you get in the game the better armour rating you can have. the armour can look the way you want it to. once you have completed a campaign or whatever guildwars has instore for us you can then craft ur own elite armour. this profession can only use the weapons they find or craft themselves


 * Why this is a good idea
 * it could open up more money making opportunities than questing and farming
 * (Answer to first "won't work" complaint) It's better than going and paying for the guy to make it, as well! This idea will add a self-sufficient economy based on players, and new ways to earn money can sprout up.
 * Why it may not work out
 * people might get bored of contantly buying materials for themselves or crafting for there friends
 * If it's a profession, that character will be less useful in the actual game (unless its a profession "bonus" in which case its easily unbalanced).
 * Removes a goldsink since most players will just have a char for this (or switch secondary, craft armor, switch back)

maybe you should get jobs in GW2 like a 1st/2nd prof but a job in the game aswell which can only be: weaponsmith- learn to make weapons by doing the job and getting paid then you can make them for yourself after armorsmith- learn to make armor by doing the job and getting paid then you can make them for yourself after material finder- learn to use tools to get materials by learning from this job and get materials for ______ then you can do it for yourself after cheff- learn to make food and get paid for it then you can make for yourself after food can heal,restore mp, give speed up for X minutes ect and you can learn to make things with different atk ratings def ratings better materials and better food by your level for example: lvl 10 iron sword lvl 20 silver sword lvl 30 wize silver sword+1 ect