Feedback:User/Kyoshi/GW2 Knockdown kills

This idea came to me as I was watching the Elementalist video where Meteor Shower was cast on some kind of giants. After the second one was hit with a second Shower, it died without being knocked down.

It's merely a cosmetic change, but I think it would be nice to see different animations for deaths while knocked down, or from skills that would knock down. For example, the enemy could fall, reach up into the air, struggling, and then die, as opposed to swaying a bit while standing up (like the giant) and having a regular death animation when normally they would be knocked down. And if damage were dealt while an enemy was knocked down and it killed it, maybe something similar. I know it's a minor request, but it just seems silly to me, the way it works in GW1 and the video.