User talk:LordBiro/Archive/Technical

Topics in this archive
A couple notes (regarding MediaWiki:Common.css) • Delete (regarding delayed update of images) • Lightning Surge (regarding delayed update of images) • Implementing quick refs

a couple notes
Quick question ... on Guild Wars Wiki:Requests for technical administration/User CSS and JS, does that mean that the site-wide MediaWiki:Common.css is also not available, or does that one work even with user css disabled?

Also, on Guild_Wars_Wiki_talk:Formatting/General, sorry about the off-topic drift that thread kept taking. It was not intended to encourage deletion. It was mainly there to ask for a standard prefix before they started being implemented more wide-spread. So far, it looks like you, Gem, and myself all support GWWT. Unfortuneately, it appears that User:Ray McCooney may have left in frustration thinking it was arguing for deletion. --- Barek (talk • contribs) - 14:51, 27 February 2007 (EST)


 * Hey Barek :) I believe that MediaWiki:Common.css is available. It is only Special:Mypage/monobook.css etc. that is unavailable.


 * It was not your fault that the thread drifted, I was just a little vexed that Gem was so opposed to the shortcuts. I've left a message on Ray's talk page saying that I hope he hasn't left because of this strange discussion. I certainly was not being serious when I suggested Gem should produce a policy article, I merely wanted to point out how trivial a problem this is.


 * But yes, GWWT gets my vote :P LordBiro 15:17, 27 February 2007 (EST)


 * If MediaWiki:Common.css is available, I'm guessing that [[MediaWiki:Monobook.js is available as well then? That is good news, for some reason I had thought that neither of those were available either.
 * So is the only other piece needed to complete some of the templates ParserFunctions? Am I correct that the rest of the formatting can be embedded in the site-wide css and js, without waiting for user css?  Sorry, I guess I misunderstood some of the earlier discussions on those. --- Barek (talk • contribs) - 15:27, 27 February 2007 (EST)


 * For the most part, yes. ParserFunctions is the only thing needed before we can have some proper templates. User CSS would mean that we could more easily share ideas when it comes to designs, i.e., the code I put here could be inserted into a user's monobook.css and previewed before it was put into Common.css. But all we really need is ParserFunctions and Common.css. LordBiro 16:04, 27 February 2007 (EST)

Delete
Could you delete this Image:Treasure Chest Domain of Pain map.jpg? It's buggered up and won't show the updated version, and now there are 20 million revisions of the same image. I'd like to be able to just upload with a fresh start. :P - B e X o R  06:15, 12 March 2007 (EDT)


 * Done :) LordBiro 06:19, 12 March 2007 (EDT)


 * Thank you kindly. :) - B e X o R  06:21, 12 March 2007 (EDT)


 * Argh it must have been stored in the server cache cause it's still borked! - B e X o R  06:26, 12 March 2007 (EDT)


 * I had the same problem with my logo yesterday, I had to re-upload it to another filename before it would work -- Scourge  [[Image:Scourge.gif]] 06:28, 12 March 2007 (EDT)


 * I tested it with another file name and it worked fine. Maybe if it gets deleted for a couple of days? I don't know. :S I don't really want to break the naming convention I have going for all of the Treasure maps. - B e X o R  06:29, 12 March 2007 (EDT)

(EDIT CONFLICT)


 * The image itself seems to be fine, rather MediaWiki thinks its dimensions are different than they actually are. The image is 448×219, but MediaWiki reports it as being 431×271.


 * Could you try scaling the image, just as an experiment, to see what MediaWiki does? LordBiro 06:31, 12 March 2007 (EDT)


 * Image:User BeXoR text.jpg that's what it's meant to be. MediaWiki is producing the thumbnail images fine, it just wont show the full size thing correctly. - B e X o R  06:37, 12 March 2007 (EDT)


 * Ah, I see, I had misunderstood the problem, sorry. Could you try uploading it one more time?


 * If this doesn't work then I believe that someone from ANet will have to get involved. LordBiro 06:46, 12 March 2007 (EDT)

(ri) Ok, I resaved the file cropped a few pixels from the bottom and still the same problem. And btw, remember to use the sidebar version of "what links here". All these maps are linked to from the Treasure page. - B e X o R  06:50, 12 March 2007 (EDT)


 * Ah, a rookie error from me! :) Well, it looks like there's no way I can solve this problem. I'm not sure what the best way to report this error is. Going through GWW:TECH seems long-winded, and Gaile and Emily are not tech people. None of the ArenaNet IT people have contributed so far... Anyway, whoever we contact, it's unlikely they will be awake for another 6 hours or something.


 * I could try emailing ANet, but I doubt this would be any quicker than posting on a talk page. LordBiro 06:59, 12 March 2007 (EDT)


 * Well I'm off to sleep now, can't keep my eyes open any longer. If you contact them leave me a note, otherwise I'll get to it when I wake up. :) - B e X o R  07:48, 12 March 2007 (EDT)


 * I just discussed this with Gaile and she agreed to have a look into the problem, but then when I was providing her information I noticed that the image in question seems to be correct now. I'd like it if you could confirm this, BeXoR, does this like correct to you now? Quite embarrassing to discuss a problem for 10 minutes before seeing that it's sorted itself out >_< LordBiro 14:47, 12 March 2007 (EDT)


 * *shifty eyes* It's fixed. What happened! D:!!! - Wait no that's a good thing. Yay! - B e X o R  01:10, 13 March 2007 (EDT)


 * Hehe, well that's good, but I have no idea how it happened! LordBiro 05:03, 13 March 2007 (EDT)

Lightning Surge
There is a problem with the icon for this skill; can you see where we are going wrong perhaps? Thanks Fox 14:51, 1 April 2007 (EDT)


 * Hehe, by chance I just posted my opinion there! I don't think that you are doing anything wrong. I believe their may be a problem with the cache. BeXoR had a similar problem a while ago, and it corrected itself after about 24 hours, so it's the only explanation I can think of. LordBiro 14:52, 1 April 2007 (EDT)


 * Many thanks :) Fox 14:55, 1 April 2007 (EDT)

Quick references
Freaky...  I was about to start the same header name but for something else...

Anyway, any idea if there are plans to use the quick reference lists like: Pet attack skills quick reference that are common on GWiki? I am about to start updating Ranger skills with notes and such but I don't want to do unneccessary work if we aren't implementing these (though I hope we would). Thanks. --  Vallen Frostweaver  15:27, 13 April 2007 (EDT)


 * Hey Vallen :) I think at some point we will use something to produce quick references. I realise that's quite vague! The method used at GWiki is quite... complex. I would really like to see another system implemented that wasn't quite so difficult for new users to get their heads around. Some people suggested using and having a system similar to the GWiki one, but without templates. Rezyk proposed using a dynamic list extension, but I don't know a lot about that (I should really comment on it!).


 * So, yes, in some way we probably will implement such a system, but when or how is not decided yet. If you're planning on adding extra parameters then I would say go for it; both of the proposed system would use these parameters in some way, so it will almost certainly be helpful. LordBiro 16:51, 13 April 2007 (EDT)


 * There was one proposal of mine that produces those same quick references, but without needing those note parameters within skill pages: see the last example on this page. The deep-wound-specific info is directly written within that page rather than the Eviscerate page. If we don't use this method (which btw, I think is not compatible with DynamicPageList) and want the same quick reference pages auto-generated, we'd probably need those notes. --Rezyk 19:44, 13 April 2007 (EDT)


 * I think it makes more sense to have notes in the skill article. If someone wanted to produce Skills that inflict deep wound, Warrior skills that inflict deep wound and Dervish skills that inflict deep wound then it would mean no redundant data. I know redundancy is not necessary, but I don't see the advantage of the method you mentioned over DPL. LordBiro 07:35, 14 April 2007 (EDT)
 * Truth be told, I think I'll skipp the quick reference link for now and it can always be added later. I'll focus on regular notes and links until something is decided or worked out. Thanks. --[[Image:VallenIconwhitesmall.JPG]]  Vallen Frostweaver  15:57, 14 April 2007 (EDT)