Talk:Renew Life

" Resurrect target touched dead target party member " -eh? Say what?--The Boz 12:31, 30 August 2007 (UTC)


 * What's the issue? It's a touch range resurrection spell that activates on the targeted party member. Granted it's a little wordy, but not unclear. - [[Image:User HeWhoIsPale sig.PNG]] HeWhoIsPale 12:40, 30 August 2007 (UTC)

Target written twice.--The Boz 16:48, 1 September 2007 (UTC)

should say resurrect target touched dead target party member. if that target is targeted then you heal multiple targets with this spell.


 * Touch res = fail. Raptaz 14:14, 6 December 2007 (UTC)
 * My monk heroine uses this very well, and I like the fact that she heals the party while she's ressing. That's a lot better than Ressurect (which should have 3 sec casting time IMHO).Nicky Silverstar 21:24, 17 January 2008 (UTC)
 * Oh wow, this is defiantly going on my mesmer bar for ra now. --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|How dare you put that damned dirty thing on me!|19px]] 21:38, 17 January 2008 (UTC)
 * I already liked this before it got to 4 seconds :) &mdash;  ク  Eloc  貢  03:10, 18 January 2008 (UTC)
 * This is a touch range spell =.=      I would make this 3 sec or even 2 sec cast.  It's THAT bad. Lightblade 19:26, 18 January 2008 (UTC)
 * Four seconds is more than enough, this spell is designed for ressing a dead party member when your entire group is engaged in a mob anyways. ...That sounds an awful lot like AB to me. Silavor [[Image:UserSilavorSigIcon.png]] 05:09, 19 January 2008 (UTC)

Healer's Boon bug?
Is it just me or the healing effect from the spell is not affected by Healer's Boon? :S Aljazya 18:25, 19 January 2008 (UTC)
 * Probably because it has a secondary effect of healing like patient spirit which isn't affected by it. Justing6 13:30, 19 February 2008 (UTC)
 * These comments are probably just outdated, but I thought I'd clarify that whatever the case was when these posts are made, Healer's Boon definitely works with Renew Life (I was healing 202 with 15 ranks in Healing). Masquatto 00:49, 6 June 2008 (UTC)

NOW try...
fighting the undead in the Desolation in Hard Mode without wurms >_< Every group of 14 or so undead has like 3 monks that rush and use this the moment anything in their group dies. It's pretty much impossible to kill the hoards of undead with just heroes and henchies now x_x But I love this skill when I play my mesmer in RA :D --Srakin 21:00, 20 January 2008 (UTC)
 * Ya, kinda helps people when you're using it, but not when someone else is using it. &mdash;  ク  Eloc  貢  22:14, 21 January 2008 (UTC)

I don't see why this was buffed tbh. Dark Morphon  (contribs)  13:20, 23 January 2008 (UTC)
 * Because no one was using it? - [[Image:User HeWhoIsPale sig.PNG]] HeWhoIsPale 13:27, 23 January 2008 (UTC)
 * Seconded Justing6 13:31, 19 February 2008 (UTC)
 * Anyone using it now? Drag nmn   talk cont  14:32, 22 February 2008 (UTC)
 * Now and then I see Mesmers in RA and such using this, but it could still use a little buff (Lower recharge, maybe? Or lower energy cost?) to get into more main-stream usage.  However, no matter what they do, I think this skill will permanently be a PvE-oriented skill.  Perfect for a healing monk (Makes up for the lack of healing for 4 seconds, usually.) --Srakin 23:27, 12 March 2008 (UTC)
 * If you're one of the cases that's running both Healer's Boon and Holy Haste, you'll get an earshot cure of about 200 health with a 1-second cast time for 15 energy; combined with a res that usually heals to almost full, it's actually somewhat viable in PvP. But yes, it's definitely better in PvE, where I find it to be the best res. Masquatto 00:58, 6 June 2008 (UTC)
 * It's great in PvE because any caster class with a /Mo (especially mesmers) can take this with very minimal healing prayers and use it as an in-combat rez, as long as they can spare 15e, it only takes 1 more second than res sig, and will not only revive the person with high health but also cast a heal party. Touch range is the downside, but I think it's fair for such a powerful res.

healing
pretty nice skill, 15 eng bit high tho but.. does it heal yourself for 55...115...130 health too? Close Impact 10:29, 19 April 2008 (UTC)


 * I believe it does, yes. Masquatto 00:58, 6 June 2008 (UTC)
 * Weird enough it does heal minions,t oo (according to the description it isn't weird but that they made it that way does) Noctarch 01:44, 26 September 2008 (UTC)
 * What about that ally you just resed? --  Halogod35  [[Image:User Halogod35 Sig.jpg|15px|TALK TO ME NAO plz. :D]] 21:31, 28 December 2008 (UTC)
 * Omg it says "that party member and ... are healed..."

needs
either a 3 sec cast time or a 10 energy cost, then i would use it. both would be overpowered but when it comes to PVP anyways, res sig is better.
 * Not saying this is the best res out there. There are pluses and minuses to every res available.  Most hard reses cost 10 energy and take anywhere from 4 to 6 seconds to cast.  The closest skill to Renew Life is Restore Life which does pretty much the same thing without the big global heal afterwards and 5 less energy.  Yes there are more factors involved, but it boils down to this:  ask yourself if a global heal for 125 life for the one you're ressing at about 50% life and you who is no doubt taking a beating being so close to battle is worth 5 energy or not.  If the answer is a big yes here imo.  Now, if you want to argue that a touch res stinks is another story completely.  I don't think I'd ever run this in pvp without Holy Haste and perhaps some sort of e-management like glyph of lesser energy.  --80.16.169.162 11:12, 13 May 2009 (UTC)

Will it work on a 1HP BiPer?
I think it would because it seems to do the extra healing before your health bar first fills up from the resurrection effect. Necromas 22:26, 23 March 2010 (UTC)