ArenaNet:Skill feedback/Mesmer/Extend Conditions/Archive 1

Gordon Ecker's issue -- 01:20, 7 March 2008 (UTC)
Discussion
 * Issue
 * Bad in both PvE and PvP
 * Poor synergy with mesmer skills


 * Suggestions
 * 1) Move to Illusion Magic for better synergy with mesmer condition infliction skills and give mesmers more sources of conditions.
 * 2) Rename to Extend Hexes, change functionality to "Elite Spell. All Hexes (or all Mesmer hexes) on target foe last X% longer (maximum Y seconds)." or "Elite Hex Spell. For X seconds, all Hexes (or all Mesmer hexes) cast on target foe last Y% longer (maximum Z seconds)."
 * 3) Swap it with an appropriate necromancer skill such as Soul Bind, Spiteful Spirit or Wail of Doom. &larr; half-serious

SiDima's issue

 * Suggestions
 * 1) Make it reapply conditions with % of their original duration.

Frvwfr2's Issue -- 13:44, 14 May 2008 (UTC)

 * Issue
 * Most conditions don't last their full length already


 * Suggestion
 * Make it... "All Conditions currently on target foe cannot be removed, but last 50...20...12% shorter." 5, 1/4, 8

Sneakys Suggestion

 * Issue
 * same as above


 * Suggestion

Attribute: Fast Casting
 * 10 [[Image:Tango-energy.png]] 1 [[image:Tango-activation-darker.png]] 30 [[image:Tango-recharge-darker.png]] Elite Spell. All Conditions on target for last 33/50% Longer. For each condition on target foe that foe loses 0..2..2 energy. You gain 2 for each point of energy lost.

Sneaky Take a Bow 00:40, 20 June 2008 (UTC)