User:The Gates Assassin/Blessed

General Description
Blesseds (Bless Eds) are people who have found ways to embrace the very nature around it and use the ways it survives in it's own battles. With the blessings of many different objects, areas and animals, blesseds are a very strong class. They specialize in stances.

Primary Attribute:Blessings
This attribute is meant to buff the player with various stances as he mimics the animals, objects and things around it.

For every 4 points in Blessings, you gain 1 energy every time you use a stance and your stances last 2% longer.

Note: Bold means that a skill is elite.


 * Swift like the Viper: Stance. For 1...3 seconds you move 33% faster. Your next attack deals +3..15 damage.
 * 5 Energy
 * 15 Recharge
 * This skill was designed for a stronger spike with less attacks. Might need buffing.'


 * Strong like the Bear: Stance. For 1...15 seconds, you deal +10% more damage and attack 15% faster.
 * 10 Energy
 * 20 Recharge
 * Bear is strong. You are strong. You + Bear = This.


 * Calm like the Lake: Stance. For 1..5 seconds you gain 1..10 health regeneration, but move 33% slower.
 * 5 Energy
 * 8 Recharge
 * Gank Skill. Use wisely.


 * Deadly like the Snake: Stance. For 1..3 seconds move 33% faster. After 3 seconds, you attack and move 33% faster for 1..5 seconds.
 * 5 Energy
 * 10 Recharge
 * Still working this one out. Don't like it right now.


 * Brave like the Eagle: Stance. For 1..4 seconds you move 50% faster. If you take damage, this is reapplied and disabled for an additional 5 seconds.
 * 5 Energy
 * 10 Recharge.
 * Be brave.


 * Relentless like the Tiger: Stance. For 1..4 seconds, your next attack deals +1..15 damage. If you successfully hit while effected by this stance, this stance is reapplied.
 * 10 Energy
 * 20 Recharge
 * This works like all the conjures and such however it is easier to stop it from working by simple blocks, blinds and hexes. Thus, it's non elite.


 * Playful Like the Monkey: Stance. Shadow step to target foe. The next time you hit target foe, you shadow step back to your original location and after 2..1 seconds, this stance is reapplied. If you do not hit target foe before this stance ends, you shadow step back to your original location.
 * 5 Energy
 * 30 Recharge
 * Every class needs a lulz skill =D. This is it. Jump in and out constantly until they finally block you. 


 * Almighty like the God: Stance. You are immune to conditions and hexes for 1..3 seconds.
 * 10 Energy
 * Recharge 12
 * Does this remove the conditions and hexes you are immune to? Yes. Think of it like a purge sig for yourself and instant.

'''Secondary Attribute #1: Bo Staff Mastery
This is a quick and deadly weapon. Think of it like an axe without the deep wound but the ability to deal more damage and sometimes cause knockdowns. Also it's all energy skills.

Damage
15-25

Attack Speed
Every 1.33 seconds (normal)

Skills
Note: Bolded Skills are elite skills.


 * Figure Eights: Stance For 1..5 seconds you have a 75% chance to block attacks. If you are hit by an attack while effected by this stance, this stance ends and is disabled for an additional 5 seconds. Must be wielding a Bo Staff
 * 5 Energy
 * 8 Recharge


 * Sweep: Staff Attack. Knockdown target foe all adjacent foes and deal +5..25 damage.
 * 10 Energy
 * 15 Recharge.


 * Bear Attack: Staff Attack. Target foe takes +20..50 damage and is dazed for 1..3 seconds.
 * 10 Energy
 * 15 Recharge


 * Viper Strike: Staff Attack. Target foe takes +1..10 damage. If that foe was moving it takes an additional 1..5 damage.
 * 5 Energy
 * 1/2 activation
 * 7 Recharge



Secondary Attribute #2: Scourges
This attribute allows for the mimic to make enemies be blessed by objects, animals and areas that are not good things. No Strong like bearway here.

Note: Bolded Skills are elite skills.


 * Weak like the Butterfly: Hex Spell. For 1..12 seconds, target foe moves 33% slower and deals -1..50 damage with attack skills.
 * 10 Energy
 * 1 Activation
 * 20 Recharge


 * Lazy like the Cow: Hex Spell. Target foe moves 50% slower but gains 10..5 health every second for 1..6 seconds.
 * 5 Energy
 * 1 Activation
 * 15 Recharge


 * Dull like the Spoon: Hex Spell. For 1..6 seconds, target foe cannot achieve a critical hit and if that foe should have, that foe cannot attack for 1 second.
 * 5 Energy
 * 1 Activation
 * 15 Recharge

More to come