Talk:Flurry

1337 for sins 24.141.45.72 23:28, 3 December 2007 (UTC)
 * yep, most people thing it reduces your total damage not just base weapon damage. Leet for just about anybody except hammer wars and dervishes. The 33% attack speed increese actually totals to somewhere around 150% dmg. -25% makes this skill an awesome adrenaline builder. --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|19px]] 00:26, 8 January 2008 (UTC)
 * i actually think this is wrong:/ gonna test it soon, because before, i used way more attacks with this IAS as withouth ias :s Close Impact 19:02, 20 May 2008 (UTC)
 * Just incase anyone was wondering 0.75 x 1.333.. = 1 So the change is well... negated.Sparhawk 21:45, 1 June 2008 (UTC)
 * actually, as stated above, a 33% attack speed increase actually increases the number of attacks by 50%, so it results in 112.5% damage. Twiggie 15:45, 3 July 2008 (UTC)
 * Ladies, ladies, let me handle this! 33% faster for a weapon that attacks once every 1.33 (your not using this with a hammer are you?) seconds. That means it now attacks once every 0.89 seconds. Which is just over 50% faster than before. So it's 1.5x0.75, which is = 1.125 of your normal damage. BUT THIS SKILL STILL SUCKS. Why? BECAUSE OF THE ENEMIES ARMOR!!! Bisurge 02:42, 17 July 2008 (UTC)
 * Right, because anyone who'd consider bringing this skill is simply swinging without +damage. What really needs to be noted is its short duration; maintaining this stance becomes very costly in the long term, and should be saved for builds with efficient energy management. Oh, and for those building for pve, asuran scan is a wonderful counterbalance to this skill. Again, for builds with great energy management.--72.78.235.192 02:40, 31 October 2009 (UTC)
 * Zealous weapons + IAS = win. 75.62.147.111 21:19, 31 January 2010 (UTC)

Curses Necromancer
If you're not locked on a secondary, this is hilarious when coupled with a spear and Mark of Pain or Barbs. -- euphoracle  |  talk  22:08, 20 November 2008 (UTC)
 * triple shot>dual shot is better IHMO(idk if pve skills were at 20november2008) --Bargaw 19:13, 6 May 2009 (UTC)
 * but barbs, parasite, and mop kinda kill you so try bringing an end stance ~Nelson (n122333)  [[Image:N122333sig image.jpg|19px]]

The math behind flurry
Correct me if I'm wrong here, but if you didn't use attack skills, I believe it would work out like this: 100%(your regular dps)+33%=133%(which is about 4x33%) | 133%-25% of 133%(which is about 33%)=100%. I'm not sure but thats what I would think. PLS tell me if im right or if im just completely stupid!!--Cowabunga 13:57, 23 May 2009 (GMT+1)
 * You are wrong, a 33% IAS increases your DPS by 50%. 33% IAS means that the activation time of an attack skill or the attack interval is reduced by 33%, which means your attack rate is actually increased by 1/0.66=1.5. Misery  15:26, 26 May 2009 (UTC)

You're right thx!
 * you realy took the time to figure this out? thanks! ~Nelson (n122333) [[Image:N122333sig image.jpg|19px]]

Para pwns this
This + Mighty Throw + Aggressive Refrain + "For Greater Justice!" = pve win.

Ascalon Razor anyone? Cactus 17:56, 13 June 2010 (UTC)

Tested
This was probably already tested, but I tested this with power shot. It indeed does not reduce the damage of attack skills. Spotina Talk 23:08, 24 June 2010 (UTC)
 * It's been noted. See the anomaly at the bottom? --Kyoshi [[File:User Kyoshi sig.png]] (Talk) 23:10, 24 June 2010 (UTC)
 * As I said, I felt compelled by boredom to test it. Glad it's been noted though! Spotina Talk 23:30, 24 June 2010 (UTC)