Feedback:User/Previously Unsigned/Simple Thievery

Problems: Stealing skills is nice but not always realistic:
 * You will probably have no attribute points associated with the skill you steal
 * Unpredictablity that anything will be useful enough to use after you steal it
 * Other stealing skills do not require an interrupt
 * Elite

Suggestion 1: Interrupt target foe's action. If that action was a skill, that skill is disabled for 5...13...15 seconds, and Simple Thievery is replaced by that skill. One random spell is also disabled for 13 seconds

On second though I don't think it's overpowered. It's elite after all.