User:Aliceandsven/Custom Skills

I am aware that most of this crap is overpowered.

1 Off-Hand thrown attacks disable your Dual Attacks. Dual Thrown attacks disable your ability to attack at all. If a thrown attack fails, a dagger will be left on the ground and your attacks will still be disabled until you "retrieve" it. In the case of Dual attacks, it will drop at the location where the second projectile failed to strike.

2 This is a fan-created attribute and not necessarily what Arena Net had planned.

3 Some Temporal spells will cause Chronosickness, increasing that Chronomancer's activation of Temporal Magic by 75% for its duration. Further duration of Chronosickness will be added to any current duration affecting you.

4 For every rank of Horology, Chronosickness will expire 2% faster. At 12 Horology or higher, you will revert the effects of one interrupt per spell you cast.