Feedback talk:User/Hong/Revamp Prophecies explorables

I always found rather annoying the monotone troops in Prophecies. I started playing just before Factions release, so I played both campaigns at the same time... there are homogeneous parties in Factions, but they are few and well-placed, in Prophecies, they are all over the place. Necromancer-only skales, warrioronly elementals or one element only elementalist elementals, warrior troll bunches, ranger spiders, elementalists hydras,warrior minotaurs, warrior ettins,... It's always more fun when you fight against parties with 3 or more professions. Charr, Stone Summit, Centaur, White Mantle, Undead, Mursaat... now those are fun. MithTalk 23:43, 7 September 2009 (UTC)
 * /agree C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 17:43, 12 September 2009 (UTC)
 * i am going to have to agree with this along with adding in a few things to make the maps look a little better i mean some of them do look a little like ass compared to eye of the north and night fall... also the hordes of messmers that spam cry of frustration is well annoying, and boring.... im getting into my own suggestion but i must agree with the one at hand.--[[Image:User_Zesbeer_sig.png|link=User talk:Zesbeer‎]] Zesbeer 04:19, 14 September 2009 (UTC)
 * Oh yeah! I'm glad somebody thought to suggest this!  I have thought about this often, as well.  I especially think that the res shrines should be redistributed and their quantity should be increased.  Just like in NF, Factions, and EotN, there should be res shrines evenly distributed throughout the map, not just at the portals.  A reworking of the mobs would be nice, too.  --Musha [[Image:User_Musha_Sigc.png|19x19px]] Talk  03:26, 20 October 2009 (UTC)