Feedback talk:User/Talamare/Hero Battle maps into Random Arenas

Don't like. Would require you to take more specific builds. Dark Morphon 09:04, 28 September 2009 (UTC)
 * There are only 4 hero battle maps, about 6 RA maps... you have a chance to land on any map... if you bring skills specifically for the HB maps, you might get screwed when you reach a normal map -Talamare-   feedback  10:32, 28 September 2009 (UTC)
 * Yes and vice versa. That would limit your choices. Dark Morphon 14:40, 28 September 2009 (UTC)
 * It would promote diversity of builds, increase the effects of tactical skills like snares, and it would help filter out overpowered team combinations by allowing mobility and split strategy to pull off a win. This could be incredibly important when TA stops providing an endpoint for these teams. It would also allow RA to provide more of a stepping stone to higher level formats by encouraging splits and the tactics involved with them. Just as an aside, there are 9 RA maps and a 10th for TA alone.--118.90.125.120 12:55, 30 September 2009 (UTC)

IIrc this was tested a long time ago but discarded because constantly running around to shrines was stupid and not fun. If the shrines was removed it could work... --Cursed Angel  13:12, 30 September 2009 (UTC)
 * Yea I was around when they tested it, and I personally thought it was fun...... -Talamare-   feedback  13:41, 30 September 2009 (UTC)
 * i think it could work if they 1 either removed the shrines like already suggested or 2 make the maps so they have very few 3 or less shrines to make it so the shrines play a very minor roll in the game like how obelisks are now though i would like to see that change... but that's another suggestion.- [[Image:User_Zesbeer_sig.png|link=User talk:Zesbeer‎]] Zesbeer 13:47, 25 November 2009 (UTC)