ArenaNet:Skill feedback/Warrior/"Shields Up!"

Life Infusion's Issue -- 14:50, 8 March 2008 (UTC)

 * Issue
 * 10 energy means Paragons can still use this better than Warriors
 * it only works against Rangers and Paragons and people that wand (+60 armor to all all non melee/elemental damage (since it is a short window) which would include wanding/spears/bows)
 * non-interruptible with duration


 * Suggestion
 * reduce to 5 energy

Paragon/Warrior Issue

 * Issue
 * This skill is much better on Paragons than Warriors. As such it can't be buffed to be good on Warriors since it'd be too OP on Paragons.


 * Suggestion
 * Decrease cost, duration and recharge so that the fact that it can't be removed is not such a big deal (i.e. it's easier to wait out and if you kill/pressure the user you're more likely to prevent it's use or even divert it) but yet the overall cost and duration:recharge ratio stay roughly the same. Then re-work it slightly so that it's a bit more powerful for use on Warriors. E.g.:
 * 5 18
 * Shout. For seconds, you and all party members within earshot gain  armour and a further  armour against incoming projectile attacks.
 * The flat armour bonus would make it a bit more powerful but not too much since it's not a big bonus (and it won't stack with people who already have +25 or more). The fact that the armour bonuses now scale with Tactics as well as the duration means that more Tactics makes it sorta exponentially more powerful - thus, it's better on a warrior with a rune than a paragon without (especially since a paragon will need quite high Leadership for their energy as well as Spear Mastery, whereas a Warrior could probably get away with sacrificing a point of Strength or two). What's more, the shorter duration means that it's less passive and more vulnerable to, say, diversion.

Impaled's Issue -- 16:51, 28 December 2008 (UTC)

 * Issue
 * Huge, expensive armor bonus but only against ranged attacks.


 * Suggestion
 * Shout. ( seconds.) Party members in earshot have 100% chance to block while activating skills and + armor. Ends after blocking.
 * Now it would give either decent damage mitigation or 1 guaranteed block if you use a skill.
 * Now it would give either decent damage mitigation or 1 guaranteed block if you use a skill.