ArenaNet:Skill feedback/Dervish/Guiding Hands

In Need of a Buff
Discussion
 * Issue
 * This skill's fairly long recharge and need for a high investment in Wind Prayers makes it not worth taking for 2 or 3 unblockable attacks. Plus, it can easily be wasted on normal attacks so the 20 second duration is pretty worthless.


 * Suggestion
 * Make it work on attack skills only, and either decrease the recharge and/or make it apply to more attacks. So the finished version could be something more like this:
 * . 10 1⁄4  20.
 * Enchantment Spell. For 15 seconds, your next attack skills cannot be blocked.
 * This would make the skill a little more powerful but hopefully not too much. The increased cost would also mean that a certain amount of energy management to use too.