Archer

During each GvG match, both teams receive several Archers which defend their base. They are generally quite important to a GvG match, and can easily change the tide of the battle. With 480 health and 80 armor, as well as 7 pips of health regeneration from Troll Unguent, Archers can be quite difficult to take down.

Archers are mostly situated on walls and other raised areas, where they would have a height advantage against the attackers. They use Pin Down, which is reasonably effective in stopping the attacking team from reaching the Guild Lord.

Trivia

 * One of the Zaishen Tonic's forms.