ArenaNet talk:Skill feedback/Ranger/Savage Shot

That | issue has already been brought up. --The preceding unsigned comment was added by User:72.71.215.11 (talk).
 * This would be a good idea if rangers' damage skills are buffed. --The preceding unsigned comment was added by User:96.233.11.131 (talk).
 * Ranger attacks do NOT need any more nerfs. We have few other usable non-elite bow attacks. --The preceding unsigned comment was added by User:72.71.220.142 (talk).
 * This is balanced. At most, borderline overpowered. Most rangers carry 9 or 12 expertise, so Savage Shot costs you 5 or 6 energy. The penalty for failing at interrupts is an empty energy bar. This can be blocked and it can miss. Shut down the interrupt ranger. Stop being bad at the game and asking for nerfs whenever your bad build can't win.
 * Lol, empty energy bar. --[[Image: User_Ezekial_Riddle_sig.jpg|19px|Talk]] Riddle 01:34, 11 January 2009 (UTC)
 * They've probably never played (or seen) a ranger spamming skills on recharge. ~Shard  [[Image:User Shard Sig Icon.png]] 01:19, 29 April 2009 (UTC)

About all ideas with long recharge and conditional shorter recharge
I don't think the game engine will support that. Recharge and all conditionals affecting it are calculated when the skill is used. By the time it recharges, the arrow is in mid-air and the conditional cannot be calculated.
 * Explain Needling Shot. ~Shard  [[Image:User Shard Sig Icon.png]] 01:17, 29 April 2009 (UTC)
 * It obviously checks the health upon activation~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 07:01, 29 April 2009 (UTC)
 * Then it could work like that. Recharge faster if you use it on someone using a skill.  What's the problem?  ~Shard  [[Image:User Shard Sig Icon.png]] 00:45, 1 May 2009 (UTC)
 * I'm just a devil's advocate at times >:P.~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 02:59, 1 May 2009 (UTC)
 * It's the next best thing to something the engine can't do. It would mess up people who can predict interrupts, but at least it would punish spammers.  ~Shard  [[Image:User Shard Sig Icon.png]] 03:02, 1 May 2009 (UTC)
 * It's the next best thing to something the engine can't do. It would mess up people who can predict interrupts, but at least it would punish spammers.  ~Shard  [[Image:User Shard Sig Icon.png]] 03:02, 1 May 2009 (UTC)