Feedback:User/Bold Baby Undies/Blocking and More

I propose several changes to the world of blocking. Feel free to only take some of these ideas, but I thought I should throw them out there. I have just always been annoyed at how two sword users could hack away at each other's health without blocking each other.
 * 1) Blocking is divided into blocking and deflecting, deflecting is for projectiles, blocking is for melee combat.
 * 2) You character may Block, not deflect, attacks w/ melee weapons, primarily with the sword, depending on their mastery/skill level.
 * 3) Your shield provides you with a block/ deflect boost, primarily a block boost, not an armor boost
 * 4) The attack strangth would be raised based on how high you would make the preceding things, so that, like in real life, it doesn't take so many hits to kill someone.
 * 5) Your focus item will give you a slight block boost aswell as a fairly high deflect boost because, in theory, the elementalists and such could use their mind to deflect the attacks
 * 6) All weapon or offhand mods that provide an armor boost would change to a block/ deflect boost.