ArenaNet talk:Guild Wars 2 suggestions/Indoor enviroments

there gunna put that in there already bro, least thats what the word is. --The preceding unsigned comment was added by User:74.37.243.88 (talk).


 * Having the ability to visit common buildings such as a school, a bar, a church, castle, stores, temples, sewers, and resteraunts of the sort, and maybe even organizational buildings (such as the crimson skulls or the Ahm Fah in the city) would make cities much more enjoyable and much more real. --The preceding unsigned comment was added by User:70.181.15.91 (talk).

/signed --Jette 13:55, 7 July 2008 (UTC)


 * I certainly hope so. One of the things that bothered me about GW1 is that you can't actually go inside the buildings.  This bothered me far more than just about any of the other short comings  of GW. --Will Greyhawk 17:07, 27 July 2008 (UTC)


 * lets do it we could do like a tower thing! --Gen winter 02:52, 11 September 2008 (UTC)
 * You mean like these?  az al ea chat 18:20, 11 September 2008 (UTC)

moved from /scratchpad
Internal Areas & Companion bar I beleive there should be a lot more internal areas featuring in GW2. It would be great to explore the open environment as much as rooms. I also think that there should be 2 new concepts in a 3-part bar. This bar would consist of; --The preceding unsigned comment was added by User:144.139.119.60 (talk).