Feedback talk:Regina Buenaobra/Archive Product Information/Dec 2009

Voices of Tyria video
I saw the "Voices of Tyria" video on the Anet Youtube channel today, but could not find it (yet) on the official guildwars2.com site to download. Is the team planning on releasing a download version too, or do we have to get it off Youtube to satisfy our nerdy-ness. Gorani 19:30, 16 December 2009 (UTC)
 * Rytlock scared the hell out of Logan :D --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 19:32, 16 December 2009 (UTC)
 * I guess not-- Shew 21:26, 16 December 2009 (UTC)
 * Just watched it but didn't see Jocelyn Blue who does the voice acting for Eir Stegalkin.


 * I think Kari Wahlgren actually looks a little like Caithe and I knew I recognized Felicia Day from somewhere, House M.D., the fifth season has recently ended where I live.


 * Heard the voice acting of Troy Baker before in other games I play or have played in the past and also heard the voice of Pyre Fierceshot... sry my mistake... Steve Blum before :).


 * Anyway to answer your question, I think you'll have to download it from YT, but it would be nice if they also put it on the official Guild Wars 2 website. --[[Image:User_Qaletaqa_sig_icon.jpg|talk]] Qaletaqa Hania  22:04, 16 December 2009 (UTC)
 * Steve Blum is the most badass guy like... EVAR. I'm hetero but I wanna have sex with that voice. - Wuhy  [[Image:User_Wuhy_sig.jpg]] 10:26, 17 December 2009 (UTC)
 * I'm quite sure he wouldn't take you for a mustachio ride. -- -©- (moo) -- 10:32, 17 December 2009 (UTC)
 * ^lolo - Wuhy  [[Image:User_Wuhy_sig.jpg]] 10:35, 17 December 2009 (UTC)
 * I hope this time, if you make voices for Spanish voices, you give them a little reference book or something, so things like saying Danika is Petrov's sister or niece instead his daughter, or Kormir treated as a male instead female doesn't happen anymore. Mith[[Image:User MithranArkanere Star.png]]Talk 11:11, 17 December 2009 (UTC)
 * Kormir is kinda butch, though, so maybe it was appropriate :P ( Satanael |  talk ) 15:09, 17 December 2009 (UTC)
 * /agree. Kormir sucks. Just like Nightfall. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 15:48, 17 December 2009 (UTC)


 * As far as I am aware, the voice actor video is YouTube only. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 02:33, 18 December 2009 (UTC)

Thanks for the answer Regina. But one more question, before this gets archived. *eyes the "set to archive" stamp from Regina* Is there a reason why the voice actor for Eir, the Norn isn't featured in the video? Gorani 19:12, 18 December 2009 (UTC)


 * I am wondering: What is this excitedness? Arenanet stopped making good games when they released Nightfall. They didn't correct it with Eye of The North. All we got was powercreep, pve skills, titles, consets, Practically everything they needed to Blast away what little they did not destroy during nightfall. And THOSE people are making gw2. Those who made Searing Flames, Mind Blast, Scythes, Mad Hexes, unplayable PvP formats, Ursan and so on. Those who designed those horrible dungeons. Those people who made sure NOTHING remains from GW. Hell players must make their own restrictions if they want to play this game as it used to be. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 19:45, 18 December 2009 (UTC)
 * Noone is forcing you to play this 'terrible' game.. geez -__- as for the video, it is awesome to see some behind the scenes. Maybe it will be included on DVD in the collectors edition  Jonny10  [[Image:User Jonny10 Sig.png |19px]] 19:50, 18 December 2009 (UTC)
 * Boro, we all know you opinion, because you keep saying it. I think people get it around 1 (or 2 or 3 or 4 or maybe 5) times. Just stop posting here if you dont have faith in future. -- Cyan [[Image:User Cyan Light sig.jpg|19px]] 20:01, 18 December 2009 (UTC)
 * I really liked the video, too. I'm hoping for a full The Making of Guild Wars 2 video one day. Erasculio  20:19, 18 December 2009 (UTC)

Guild Wars 2 Information 2009
Hi Regina =) Just a quick question, and please other people refrain from spamming, will we be receiving more GW2 information this year? I do know that you guys have said previously before the second trailer for GW2, so I was just wondering if that was the last of the info, or will there be more this year. I just want to know what I'm looking forward to thats all =)

http://www.guildwars2.com/en/world/faq/#two It says here that more information will be released this year, but I don't know if that has been updated recently or not.

Thank you! =) --Dwaynas Hot Friend 09:02, 15 December 2009 (UTC)
 * Well, it's 2-3 weeks until January, so personally, I doubt it. It's possible of course, but I wouldn't bet. -- -Chaos- (talk) -- 16:02, 15 December 2009 (UTC)
 * Lore and Races have been shown, so i doubt there will be more this year Infested Hydralisk  16:34, 15 December 2009 (UTC)
 * Not much, if any. They only have so much time to release it in, as Chaos said, and the steady flow indicates they'll probably not get to anything until next year. Of course this is open to corrections by people who actually work with ANet. --Kyoshi (Talk) [[File:User Kyoshi sig.png]] 18:23, 15 December 2009 (UTC)
 * You do know we have This Interview don't you?
 * Lore and race info, like was said in the link above. Just speculation on my end based on 1 month left, trailer just finished, most info they said would be covered is covered as best I can tell. Like I said, open to corrections. --Kyoshi (Talk) [[File:User Kyoshi sig.png]] 09:11, 16 December 2009 (UTC)
 * Funny thing, we just got something kind of new xD - Giving Tyria a Voice. &mdash; User_Poki_sig.png Poki#3  (talk ) 17:46, 16 December 2009 (UTC)
 * where is norn vocalist? :< Infested Hydralisk  17:54, 16 December 2009 (UTC)
 * Who made the thunderballs? Pika Fan 18:12, 16 December 2009 (UTC)
 * when do we get to see the flamethrowers? Infested Hydralisk  18:19, 16 December 2009 (UTC)
 * Well there's your proof that I'm inattentive. I'll just stop talking. --Kyoshi (Talk) [[File:User Kyoshi sig.png]] 20:02, 16 December 2009 (UTC)


 * No further GW2 information this year. :-) Keep an eye out for more next year, though! -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 02:27, 18 December 2009 (UTC)

Questioning the added security of new login feature
Just wondering what the new login security question is supposed to do to counter account theft since almost all account attacks i've heard of haven't been brute force entires into unknown accounts, they're cases where players have given out their account information others or use similar passwords on other sites and have their accounts stolen by other guild wars players who almost certainly will be able to recall a character name from the account they're hacking. Just seems like a pointless inconvenience that causes headaches for people who have had accounts given to them by friends who've quit the game.--TahiriVeila 03:25, 22 December 2009 (UTC)
 * I'd first like to point out that sharing accounts is against the EULA, and is grounds for account closure. That aside, the new method of account security seems impotent and ill-conceived.  Most security breaches I have heard of are a result of social engineering, not password breaking programs or "hacking."  Although it might be effective against attacks by hackers who have stolen information from third-party websites, these breaches are much, much less common than in-game scams and other, non-technical deceptions, which the new defense mechanism offers no security against.  I would advise making the question much more personal, something the average person would be nervous about giving out even in the name of a "good deal" – a PIN number or street address, for example.  –Jette 06:22, 22 December 2009 (UTC)
 * Character name will do fine.I got the memory of a tomato so I'm afraid I'd forget that pin number Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] 06:58, 22 December 2009 (UTC)
 * Character names are plastered all over everywhere, it's not like they're hard to find... and if you can't remember something like your street address then I think you have bigger problems than account security. –  Emmett  07:00, 22 December 2009 (UTC)
 * Its not street adress.Its a pin-code or other stuff for example. Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] 08:56, 22 December 2009 (UTC)
 * Actually Jette, the problem with the first part of you idea is that, if these attacks are orchestrated by using login information recovered from fansites, it would not be very difficult to recover an IGN from said fansite considering that that is generally one of the more commonly pieces of information shared. Guru's trade forums, for example, contain a plethora of IGNs. As does QQ. As do several other forums. Really, all this update does is inconvenience users who have multiple accounts and don't feel like loading up MGWML every time they need to mule. ···  Danny  Pew   Pew  09:04, 22 December 2009 (UTC)
 * Also true. Technically speaking, though, very few of those forums actually require people to include in-game names to register.  –Jette 09:45, 22 December 2009 (UTC)
 * Yes, but let's say you want to trade or join a guild. There is no way to contact each other in game to do that other than providing an IGN. Misery  09:50, 22 December 2009 (UTC)
 * If you use separate usernames and/or e-mail addresses for forum(s) and game account(s) then this update adds to security, it would then still be safe to display your IGNs on forums. Anet and/or NCsoft aren't the only ones that have to make your account secure, you can do stuff to.
 * Did you notice that the character name you entered will be the character that will be selected once you press the "log in" button? already came in handy.
 * Also this is probably not the last we will see about account security changes. --[[Image:User_Qaletaqa_sig_icon.jpg|talk]] Qaletaqa Hania  10:05, 22 December 2009 (UTC)
 * Can i also add the point that we have different boxes that we can tick for remembering out ID and answer as i always keep my ID saved but i wouild not want to keep the answer saved as well--Thedreadlordpie 11:49, 22 December 2009 (UTC)
 * The point is also to counter keyloggers so if you have to type both each time, you will give the keylogger all info needed to acces your account M3G [[Image:User_M3G_Pumpkin.png‎| 19px | ]] 12:26, 22 December 2009 (UTC)
 * To prevent brute forcing they could just change the login so that when you enter a password you have to wait 5 seconds before it is checked.During those 5 seconds announcements can be shown and expanded ? Areas can be featured and stuff like that 12:31, 22 December 2009 (UTC)
 * Thanks A-Net! Taking the security hole away from the NCMA was very important to me.  I appreciate your work and I'm gonna go buy the costumes now :)  So...  Any chance you might put a festival hat maker and costume maker in Pre-sear?  Gwen says wintersday existed before searing; it would make sense that some of the people there would have participated in festivities.  Please? 70.129.45.70 16:44, 22 December 2009 (UTC)

I'm glad some people (Misery) see through this feature for what it is. --Emkyooess 17:48, 22 December 2009 (UTC)


 * TahiriVeila: Please read the text in red located on the right side of the login screen. That message says that hackers are trying to login to Guild Wars accounts using passwords stolen from other games and web sites. In other words, in this case, the hackers do not have character information. They have existing lists of passwords and emails that they are just trying in Guild Wars to see if they work. They aren't only using this in GW, but also other games. No account theft prevention measure is perfect, however this update will make accounts more secure in instances like this, where hackers have emails and passwords that they've harvested en masse, that they're trying to use in a lot of games, including Guild Wars. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 20:06, 22 December 2009 (UTC)

More costumes please - and put NPC costumes for sale ASAP
There are lots of beautiful NPC costumes. Just offer them for sale. Good example would be Gwen for instance. And some NPCs like those in guild hall and elsewhere.
 * I don't care much about hero costumes, but there are lots of humans armies with great armors that would look great as costumes:
 * Pre-Searing Ascalon army.
 * Post-Searing Ascalon army.
 * Ebon Vanguard.
 * Rurik's refugees
 * Lionguard
 * White Mantle. (There are 5 generic uniforms for males and one for female)
 * Shining Blade. (There are 2 generic uniforms for males and one for females)
 * Zaishen/Imperial Guard/Canthan Guard.
 * Order of Whispers.
 * We already have Luxon, Kurzick, Sunspear, vabbian and undead armors.
 * Corsairs and Kournans appear as one-time disguises.
 * Crimson Skull pirates, Am-Fah and Jade Brotherhood are basically just capes. But it could look neat to have an Am-Fah costume while you make their missions.
 * Imagine getting one Ascalon army costume in pre, and when you leave pre, if you kept the costume and/or helm, it gets replaced by the tattered version, when getting to Yak's Bend, you get the refugee attire, and when you join the white mantle, their uniform. Then when you join the Shining Blade you get their uniform instead. In Cantha you would get the Canthan guard uniforms, and the Imperial guard after Harvest Temple, and in Nightfall the whispers one when you join the order. And no matter what you got, when getting to the north, it would be replaced by the Ebon Vanguard one. And if you want any of them anytime with any character available in costume makers, instead getting the one related to the plot and only once, you pay in the GW shop. Mith[[Image:User MithranArkanere Star.png]]Talk 16:49, 20 December 2009 (UTC)
 * Tonic Infested Hydralisk  17:40, 20 December 2009 (UTC)
 * The problem with tonics is that, with the exception of the first few festival tonics, you can't fight in them. [[Image:User_Felix_Omni_Signature.png]]elix Omni 17:42, 20 December 2009 (UTC)
 * yeah but costumes are new skins, what hes asking now is more for tonics (except the fighting part) Infested Hydralisk  17:44, 20 December 2009 (UTC)
 * Well, sort of... to my thinking, a tonic is a consumable item that you use from inventory, but a costume would go in the brand new costume slot and wouldn't need to be used every 50 minutes. The only costumes that exist right now were never used in-game before, but that doesn't necessarily restrict future costumes. [[Image:User_Felix_Omni_Signature.png]]elix Omni 17:47, 20 December 2009 (UTC)
 * well they could make it look more like a costume then the exact same character Infested Hydralisk  17:56, 20 December 2009 (UTC)
 * Old discarded armor sets says hi, those npc skins doesn't work on player characters unless they're a form. -<font color="Black">Cursed Angel [[Image:User Cursed Angel Signature2.jpg|19px|Q.Q]] <font face="Arial" size="1">18:51, 20 December 2009 (UTC)
 * I think GW uses Granny to compose the models. Armors have the problem of having to make them work with all other pieces. But with full-body costumes, you only have to worry about the head and, which is much easier, thanks to the neck. So they are technically easier to make than 4 separate pieces of armor. Mith[[Image:User MithranArkanere Star.png]]Talk 14:53, 21 December 2009 (UTC)

Isn't this a suggestion? It's pretty obvious they plan on adding more costumes (I wouldn't be surprised if we get some for events/holidays), so adding a list just makes it something that should be in the feedback space. <font color="Black" face="cambria">Karate  <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">15:32, 21 December 2009  (UTC)


 * I'm going to pass these ideas along to the LT and our artists for consideration. If you have any other suggestions or proposals, please put them in a section in the Feedback Portal so I can send them links. :-) -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 19:25, 24 December 2009 (UTC)

Copyright
I found this in the catalog of a 3D IMVU. http://www.imvu.com/shop/product.php?products_id=4702659 I won't bother much about it, but in that page, people actually earn money and/or other benefits by selling those products, so it can't be a fair use of the GW2 logo, even if there was a logo from a fansite kit. I asked the guy if he had the rights to use the logo like that, but there was no response. I also would like to point that copyright infringement is not dealt with in the F.A.Q.. Should we report such kind of things? How should we do that? What would qualify as copyright infringement? MithTalk 13:57, 27 December 2009 (UTC)
 * Rather than see it as infringment, going anti-fan and legal, one could try to see it as an unserved market that Anet could exploit. How well is this IMVU actually selling, also? If it's not making much, little harm can be shown to have been done. And if it is, then it's in Anet's interests to possibly provide a similar thing themselves which would be the "official" version of it. People will more readily flock to that, knowing it's official, than to an unofficial thing, especially if it's a little less expensive.


 * For more on the realities of copyright, trademark, IP, and all that and how companies can respond to issues and the changing marketplace in a customer-friendly and technologically aware way, you should check out http://www.techdirt.com. Lots of interesting stuff there, so take a look when you get the chance. And you can comment on the stories there without subscribing if you like, and without even giving a name. --Nathe 18:29, 27 December 2009 (UTC)
 * Actually, there are some firms and personalities that have people making products with their name, and they also sell music, but the thing is that it's not just a fan thing. The guy will earn money selling that, and I think only the owner of the rights of the picture should do that. Anyways, what I really want is to have this in the FAQ, just in case this ever happens again. Mith[[Image:User MithranArkanere Star.png]]Talk 21:47, 30 December 2009 (UTC)
 * Trying to control every aspect of what happens to one's creation is a futile effort, as is attempting to lock up content at all in the first place. In this digital age, there's nothing you can do about it. Better to find ways to use it to your advantage. The principle I outlined above still applies, and Techdirt even mentioned a similar case not long ago. It's called free market research. The last thing any company should ever do is sic lawyers on people. That only makes them look bad. Just because you can legally do a thing doesn't necessarily mean that you should. --Nathe 17:06, 1 January 2010 (UTC)
 * You don't need lawyers in this case. IMVU strictly FORBIDS use of any content without owning the copyright. All ANet has to do is call them, tell them about this, and the user gets banned, and his creations deleted. Mith[[Image:User MithranArkanere Star.png]]Talk 17:18, 1 January 2010 (UTC)
 * I would guess this has been dealt with as the link leads to a "product not found in the catalog" page. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  17:29, 1 January 2010 (UTC)
 * Yay. All that's left is the F.A.Q. part of this section. Since this is not the first time people ask about it. I remember cases of people asking about using GW icons for their programs, and more than once about some other site or application using the icons in ways that break copyright. Well, still, there are quite a lot of other cases. Mith[[Image:User MithranArkanere Star.png]]Talk 17:33, 1 January 2010 (UTC)
 * So, someone crafts something showing their enjoyment of the game and anticipation of its sequel, and Anet comes down on it. Decidedly anti-fan, if you ask me. So then, by your definition, Mith, any and all GW fansites should be shut down. After all, they're using copyrighted imagery (in the form of GW screens and renders), not to mention whatever else they might have. And don't forget about people using GW images as AIM buddy icons or Live Messenger icons, either. --Nathe 20:38, 4 January 2010 (UTC)
 * That IMVU user was trying to make commercial profit from GW logos, that's probably why. GW fansites don't make any money through GW logos, only through external advertising --<font color="Black" face="cambria">rawr  [[Image:User_rawr_Sig_Image.png|18px]]  <font face="Arial" color="black" size="1">20:41, 4 January 2010
 * I understand, but instead of being anti-fan and coming down on him, Anet could have looked into it to see if it's actually making anything or not, as I said above, and used that information to gauge whether or not to offer a competing official product of a similar nature. If the product in question wasn't profitable anyway, then it wasn't doing any harm to Anet in the first place. Copyright does not confer the right to control all aspects of your creation - that is not "promoting the progress of science and the useful arts" as is said in the Constitution. Not that such control is even truly possible to begin with. Nor should copyright last near as long as it does. --Nathe 01:33, 5 January 2010 (UTC)
 * Laws can't stop copyright infringement. They can only hold it a little bit. But one thing is copying something for your own enjoyment, like a song or a game, which is sharing, and other thing is copying it and selling it as ifit was yours. Maybe the guy didn't seek profit from it, but still, he was saying "Show your support to GW purchasing this". But how would it be supporting GW when the only one gaining something from the item would be the guy, and the product will not link to the game page? (Stickers only link to the page of to buy the stickers themselves). The reason fansites have original images is that they will link to the page. Mith[[Image:User MithranArkanere Star.png]]Talk 15:29, 5 January 2010 (UTC)
 * Answer me this, Mith. What would Anet have lost had they allowed it to go ahead? Anything? I thought not. --Nathe 16:36, 5 January 2010 (UTC)
 * Making money through someone else's work is wrong. BlazeRick 17:28, 5 January 2010 (UTC)
 * The free market, when allowed to function properly, naturally corrects such things. If you think you can control all uses of your content, by all means try. You'll fail. --Nathe 17:36, 5 January 2010 (UTC)
 * Making money through someone else's work is the base of capitalism. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 19:28, 5 January 2010 (UTC)


 * To my knowledge, Customer Support filters copyright infringement reports up to the team at NCsoft, and generally NCsoft will deal with those web sites. Sometimes the issues get escalated to us, because NCsoft will have questions or need clarification, but in general, support takes care of those reports from customers. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:33, 6 January 2010 (UTC)

Guildwars2 question
I want to buy a new monitor screen for my PC, because my old screen is 1280/768. At the moment their are some nice Led monitor screens on the market so I was thinking to buy one of those. But I also want that my monitor is fit for gw2. So my question is what are the resolutions of the ingame artwork/movies in which guildwars2 is made. I know that most of these information about gw2 isn't finished yet, but you guys are making gw2 already so the resolution in which gw2 is made is finished I guess? Is it HD 1900/1080 or 2560/1600 or higher? Since I want to play gw2 at the programmed resolutions and not the resolution my pc-monitor makes from it. I also ask this because most of the time this information isnt included in the game req. there is only information about the graphic card. If it isn't possible to give this information at the moment. Can you tell me when I could ask it again? Since I guess it won't be included when the gw2 req. are finished. 84.80.151.136 20:56, 29 December 2009 (UTC)
 * System requirement questions have already been asked, and the answer has been "we're not ready to release specifications yet". GW didn't require cutting edge hardware, though, so you should be fine. And don't worry about "programmed resolutions", you'll be able to find one that is usable by your video card, your monitor, and the game, this isn't 1982. <font color="Black">-- <font color="#0104C6">FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 22:12, 29 December 2009 (UTC)

Pretty much any resolution will be ok, they want it to be good to run for all players. --220.235.26.40 10:52, 30 December 2009 (UTC)
 * I am pretty confident that they are testing GW2 on current available hardware. So if it is around today it will be good for gw2 :). -- S ilverleaf   [[Image:User Silverleaf sig.png|Special:Contributions/Silverleaf]] Don't assume, Ask! 11:04, 30 December 2009 (UTC)

And don't worry about "programmed resolutions", you'll be able to find one that is usable by your video card, your monitor, and the game, this isn't 1982. Well the game will stretch the screen to the resolutions of your video card and thats ugly. Thats why I ask it. I want to run it on the game made resolutions if it isnt 6000/4000 ^^. 84.80.151.136 12:02, 30 December 2009 (UTC)
 * I'm pretty sure they are making all staple 4:3 resolutions available. Probably 800x600 and above. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 14:20, 30 December 2009 (UTC)
 * Then I am gone buy that new led monitor, it looks so nice:). 84.80.151.136 17:43, 1 January 2010 (UTC)
 * Once you get to 1152x864 desktop resolutions and higher on Flat Panels, you don't even notice Scaled Antialiasing issues, especially if you fine tune your Card to override bad video settings. ...Infact the only one you can't reliably override is that goddawful Adobe Flash player that every new PHP website forces you to install to see anything fancy.  (Seriously, I would PAY someone to hack that HORRIBLE SPYWARE ./slash/. AD-WARE application and add real control options to it). -- ilr [[image:User_ilr_deprav.png]] 02:05, 3 January 2010 (UTC)
 * Guild Wars doesn;t stretch out and make things ugly atm. So I reckon GW2 won;t do that either. I remember seeing a video talking just about that resizing feature that ArenaNet has implemented. In the worst case, there is still windowed mode. BlazeRick 22:48, 4 January 2010 (UTC)


 * I can't speak to the details of the system requirements. We haven't made any announcements or revelations about these features yet. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:23, 6 January 2010 (UTC)

Guild Wars Festival Music
I'm not sure if you're the right person to ask, but I really enjoy much of the Guild Wars music, I own every soundtrack, but the festival music is not included in any of the soundtracks, ie: the Halloween music or the Wintersday music when you're in a decorated town. Is there a way to obtain this music as well? --Musha Talk  06:07, 19 December 2009 (UTC)
 * I asked that myself last year. But as DirectSong is right now, it doesn't seems like they are adding anything new. And I hope they don't use DirectSong again for GW2. Mith[[Image:User MithranArkanere Star.png]]Talk 19:51, 19 December 2009 (UTC)
 * What is DirectSong? --Musha [[Image:User_Musha_Sigc.png|19x19px]] Talk  22:45, 19 December 2009 (UTC)
 * DirectSong. Vili &#x70B9; [[Image:User Vili sig.jpg|User talk:Vili]] 23:34, 19 December 2009 (UTC)
 * The Halloween music comes from the Sorrow's Furnace music pack. The Christmas one can be extracted from the gw.dat file if you have the right tools to do so. I have it but I'm pretty sure it'd be a copyright violation to send it to you: you'll have to extract it yourself. It's 1,148,256 bytes. --[[Image:User mrsmiles tinysmile.png| ]] MrSmiles 19:32, 22 December 2009 (UTC)
 * Well, you can't compare the sound of the 320Kb/s files and the in-game ones. When I asked was not just to be able to listen to the music outside the game, but to listen to a better version inside of it. It may not make much of a difference when using headphones. But with louder volume and speakers, the difference noticeable. Mith[[Image:User MithranArkanere Star.png]]Talk 23:06, 23 December 2009 (UTC)


 * There are currently no plans to make this music available in formats for download or beyond what is already available. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 21:54, 18 March 2010 (UTC)