Feedback:User/Talamare/Illusion of Pain

This skill is currently far too powerful in small pvp

Suggestion - Hex Spell. For 10 seconds, target foe has - Health degeneration and takes damage each second. When Illusion of Pain ends, that foe is healed for.

This skill is intended to be a finisher not a "cast twice things die" ...... at the very least this will force mesmers to take Mantra of Persistence or a recharge reducer (or get lucky on a 40/40 set) if they just want to kill things by spamming IoP