Ward spell

Skill Type. A Ward spell is a type of spell that creates a long lasting, magical, area of effect centered at the caster's original position. The ward is visible as a glowing ring. In PvE, the color of the ring is red; in PvP, it is the color of the team. Elementalist wards provide protection or support for allies while other wards cause other effects as well.

Characteristics

 * Self-targeting and rangeless; the effect always appears at the caster's initial location.
 * The Area of Effect is in the area.
 * Always have an effect while active; some also have an end effect.
 * Affects either allies or foes, never both.
 * Like all spells, they
 * Require energy.
 * Have both an activation and recharge time.
 * Suffer a 3⁄4 second aftercast delay.

Trivia

 * Despite Kadirah's assertion (above), only elementalist wards are always defensive in nature; other types of wards were introduced later, through Nightfall and Eye of the North.