Guild:We Are The Gods (historical)

 We Are The Gods [GoD] Hey and welcome to [GoD] wiki page! We are mainly PvP, but we do like to PvE aswell sometimes.

 Recruitment

We are recruiting experienced PvPers= AB, GvG, anything PvP really. We will start GvG when we get more members. We are also recruiting helpful members and title hunters. But be patient and we'll turn out to be an AWESOME guild ;)

 Contact Information

Leader
 * Volken Blade

Officers
 * Kahmahl Moonshiner
 * Twilights Hunter
 * R A P E

Members
 * We have around 25 members but they cannot be listed as we do not know which ones are stable.

 [GoD] GvG

We have a member in our guild called Shadow Of Syn who has made our guild some GvG builds. Shadow of Syn is awesome with builds so these are pure ownage.

We Are Setting up a GvG team:


 * H A R D K O R E: Ranger


 * Pawnage Calls: Crip War


 * Watch My Noodle: Hammer War


 * Yaruka Earth: Flag Runner


 * Sum Say Im Dps: Elementalist


 * Hero: Mesmer


 * Godz Healing Hands: RC monk


 * ???: WoH monk

 User Boxes

Here are some user boxes that have been made:


 * To use them add one of the following to your userpage:


 * Member:
 * Officer:
 * Leader:

 Guild/Alliance rules


 * No cussing or inappropriate language or discussions in guild or alliance chat. Please if you must have these conversations keep it to team chat or whisper. We have young players and others just don't care to hear it.


 * No begging for money, items or anything from other players in our guild or the alliance. We all work for what we have earned and it isn't fair to ask us to give it away. We are however always open for asking of quest or mission help.


 * Being active in the guild is asked of every member. If you are going to be away for a significant period of time, please let a officer know about it. Members not active for 3 consecutive weeks will be kicked, while officers have only 1 week that they are allowed to be away.


 * Guild hopping is prohibited and if you are discovered you will be kicked from the alliance.


 * Have fun. Remember its only a game.

 Guild Hall

Layout
 * This Guild Hall has two bases opposite each other in a straight line. From both bases, there are three paths onto the rest of the map:
 * A western path that leads straight to the opponents' base through two gates, that are independently operated by Gate Levers on a dais located in the center of the map (slightly off-center to the west).
 * A middle path that leads to this dais, also through a gate, which is shut when the battle commences. From the start, it is not possible to use this path to get anywhere.
 * An eastern path leading onto the ice, from where a team can go to the flagstand, towards the dias with Gate Levers or even straight to the opponents base.
 * This Guild Hall is inspired by the Southern Shiverpeaks.