ArenaNet:Skill feedback/Ritualist/Earthbind

Lancy1214 -- -Active Rituals-

 * Issue
 * -useless if not used properly, overpowered if used properly
 * -making it active and giving it an alternate
 * Suggestion
 * - - (Communing) - Binding Ritual. "Create a level  Spirit. Every 3 seconds, one random foe within earshot is crippled for  seconds. Knocked down foes within Earthbind's earshot are crippled for  seconds. Earthbind lasts 15 seconds."  For every 3 ranks in Spawning Power, Earthbind lasts 3 seconds longer. --Lancy1214 23:06, 23 September 2008 (UTC)


 * Reason: Maintain a degree of synergy with Wanderlust and Trappers, and a general purpose snare for PvE.

Clunky skill

 * Issue
 * Same as above. Also, the 5 cast time makes it really hard to use. That combined with its quick dying due to health loss and loooong recharge make it pretty poor except in well-planned situations (where it can sometimes be OP).


 * Suggestion
 * Make it a bit easier to use. To balance this it might have to be made so that it dies more easily, but with a lower cast time and recharge it wouldn't matter so much since you could recast it.
 * . 15 3  30
 * Binding Ritual. Create a level Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds and take  Earth damage. Whenever this happens, this Spirit loses  Health. This Spirit dies after  seconds.
 * Here the skill has a much faster activation and recharge, but to compensate is a slightly lower level (so it dies quicker from health loss and is easier to kill) and dies after only 10-25 seconds instead of 15-45.
 * I liked the idea of Crippling, as suggested above, but felt that adding this would make the skill a bit too OP so put in a small amount of earth damage instead, in a Brambles-like manner (I reckon this and Brambles could have quite a good synergy, which ofc would be even better if a short Cripple was added, since the two effects would cover each other).


 * An alternate with Crippling (though this may be slightly OP in the right situations):
 * . 15 4  30
 * Binding Ritual. Create a level Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds and Crippled for  seconds. Whenever this happens, this Spirit loses  Health. This Spirit dies after  seconds.

[[Image:User_Yullive_Consume_Soul.png]] Yullive's Issue -- 22:56, 22 February 2009 (UTC)

 * Issue
 * Same as above.


 * Suggestion
 * - - (Communing) - Binding Ritual. Create a level  Spirit. All non-Spirit foes knocked down within its range are knocked down for 1 second longer. Whenever this happens, this Spirit loses  Health. This Spirit dies after  seconds.