ArenaNet talk:Skill feedback/Necromancer/Ravenous Gaze

WeHeartKatamari's issue
It like that you tried to explain how the functionality change would also suit to the skill in flavor. :)

Suggestion 1
Appears still a bit weak to me compared to Shadow Strike/Lifebane Strike. &mdash;Zerpha The Improver 16:40, 19 July 2008 (UTC)
 * That would be a nice suggestion if you reduce the recharge to 5 or 6 seconds. Sort of like Unsuspecting Strike for necros.

Suggestion 2
That would change it into an interesting gimmick skill. (an elite version of old Foul Feast) Yet a lifesteal up to ~175hp with 5, 1, 8 is likely OP. But the functionality idea in general is nice. &mdash;Zerpha The Improver 16:40, 19 July 2008 (UTC)

Suggestion 3
Also a nice proposal, rather adapted to Spoil Victor. The requirement of having less health than the foe is definitely better than requiring less than 50% hp in order to work. &mdash;Zerpha The Improver 16:40, 19 July 2008 (UTC)

I like the 3rd one.

Dark Morphon's Issue
Agreed, this is almost as bad as Double Dragon.

God, 10e,4recharge,3/4 cast. Steal (20hp) from target foe, for each condition that foe is suffering you steal an additional 20hp and this skill takes an additional 2 seconds to recharge. (Stop the spamness in GvG).

Useful.