ArenaNet talk:Skill feedback/Elementalist/Eruption

This skill is fine as it is, since condition removal is so common. It can't even blind continuously. Casters need these kind of skills to actually stand a chance against melee. So basically, I disagree. 145.94.74.23 09:28, 9 October 2008 (UTC)
 * Is this a PvP or PvE issue? If it's a PvP issue, which PvP formats does it affect? -- Gordon Ecker 23:56, 9 October 2008 (UTC)
 * Clearly its a PVP issue. no one cares about balance and pve if they did skills like Pain inverter, would make people rage. i should go though all of your stupid skill suggestions and ask for them to be deleted you just don't want this skill you change because you like gordon. 75.165.123.96 02:04, 10 October 2008 (UTC)
 * Why are you suggesting a general duration nerf for an issue exclusive to PvP? -- Gordon Ecker 04:49, 10 October 2008 (UTC)
 * why are any of these skills suggested changes? 75.165.123.96 05:55, 10 October 2008 (UTC)
 * You don't seem to understand my question. If the skill is only a problem in PvP, why isn't there a suggestion to split the skill and only nerf the PvP version? Why is there a suggestion to nerf the skill in both PvE and PvP for an issue exclusive to PvP? -- Gordon Ecker 06:09, 10 October 2008 (UTC)
 * no i got your question my question to u is since when did suggestions have to have the suggestion to split skills from pvp to pve??!?! oh wait all the skills that are on this suggestion page are exactly like this.75.165.123.96 06:20, 10 October 2008 (UTC)
 * They don't have to be, why do you think that nerfing the skill without splitting it would be preferable to splitting it? Also, the current version of the page states the issue as follows:
 * "Blind on this skill lasts to long. Skill Says 'are Blinded for 10 seconds.' when the blind duration is more like 15 seconds."
 * This again? Here's what the description says.
 * "Spell. Cause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for earth damage and are Blinded for 10 seconds."
 * In other words, at the end of every second for 5 seconds, this skill deals earth damage and inflicts the Blind condition with a 10 second duration. This means that if it hits at the end of the 1st second and at the end of the 5th second and no one removes Blindness, it will last for a total of 14 seconds, which is exactly what it's supposed to do. This is supported by the February 1st, 2007 update notes, which clearly state that Eruption is supposed to inflict blindness with every pulse. -- Gordon Ecker 06:27, 10 October 2008 (UTC)
 * "Blindness, it will last for a total of 14 seconds, which is exactly what it's supposed to do. This is supported by the February 1st, 2007 update notes, which clearly state that Eruption is supposed to inflict blindness with every pulse." this is the exact my point ill change my "problem" to be that75.165.123.96 06:39, 10 October 2008 (UTC)
 * No offense, but I don't understand most of what you have written. 145.94.74.23 08:53, 17 October 2008 (UTC)
 * TBH, this may have quite a long blindness duration, but costing 25 and having a 2  cast time, it's not exactly easy to use so you can't really stop spikes and things with it. Furthermore, you're only ever going to blind someone for at most 47% of the time, and that's only if they stand in it for the full duration. In terms of Blinding alone, Blinding Flash is vastly superior to this but does no damage and isn't AoE. However, this also does some nice damage too, and it's the combination of damage and blindness which makes it powerful, but I think its unwieldlyness more than makes up for this. 81.107.204.227 19:51, 11 December 2008 (UTC)
 * Don't forget the 30 seconds recharge. When it comes to costs vs. power, this skill is more like Meteor Shower than Blinding Surge. 145.94.74.23 22:07, 12 December 2008 (UTC)
 * I finally figured out why people were suddenly asking for nerfs. It's used in HA! 145.94.74.23 07:56, 19 December 2008 (UTC)
 * Yeah, and is similar to Deep Freeze - expensive and used more for its secondary effect than its primary. Either shut down the caster or bring condition removal. --Falseprophet 16:32, 11 May 2009 (UTC)