User:Borotvaltgandalf/my update

This (currently) fictional update is something that should happen in the near future (early summer).

Hexes and Hexway

 * Increased energy cost to 10; increased recharge to 12s; decreased duration to s


 * Increased recharge time to 12s; decreased AoE range to adjacent.


 * Increased casting time to 2s.


 * Increased recharge time to 10 seconds.


 * Functionality changed to: For 5..10 seconds, spells cast by target foe take 0..3 more seconds to recharge.


 * Functionality changed to: for 5..15 seconds, target foe has 5 health degeneration and deals 66% less damage with attacks if target was moving.


 * Increased recharge to 7 seconds; functionality changed to: For 3 seconds, spells cast by target foe take 0..3 more seconds to recharge. No effect unless target was casting a spell


 * Increased casting time to 1 second; functionality changed to: Remove 0..6 hexes and 0..1 condition from target ally.

PvE

 * (pve): decreased recharge to 40 seconds; Functionality changed to: Elite Enchantment Spell. For 5..20 seconds, All spells against you fail.


 * Functionality changed to: While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 4 Energy or Holy Wrath ends.


 * Reduced damage to 3..20


 * Functionality changed to: For 30..60 seconds, all non-spirit creatures are knocked down when they reach 0 energy.


 * Functionality changed to: Target foe and all adjacent foes are interrupted. If you interrupted a spell, all foes nearby to your target take 50..100 damage.


 * removed burning.


 * Damage reduced to 40.


 * Increased casting time to 1 second; Functionality changed to: For 30 seconds, whenever you take damage, all adjacent foes begin burning for 5 seconds.


 * Dungeon end-bosses now have a permament 40% damage reduction instead of double damage, and they have a group of bodyguards associated with them. These groups have one monk and one support ritualist with them. All of them have resurrection signets.


 * Ray of Judgment causes scatter and the burning is removed.