Talk:Twin Moon Sweep

I wonder. If i have critical defense up (using A/D Critical Scythe Derv with a 97% critical rate) will it cancel and reapply it at the same time. Any1 care to test this out? i would if my Gaming comp wuznt full of s***. --The preceding unsigned comment was added by User:70.146.101.163 (talk). You are losing the enchantment before you strike/critical, so since Critical defenses is no longer up, it will not reapply. Axelfunx 04:43, 26 January 2008 (UTC)
 * No, critical defenses only re-applies if it is still on you. In the case you double crit with this, it will be removed and you must re-apply when it recharges. Justing6 05:08, 25 February 2008 (UTC)
 * Ya. It wont reapply if it's gone from you. I'll test this out sometime. &mdash;  ク  Eloc  貢  17:09, 25 February 2008 (UTC)
 * To clarify, you lose the enchantment first, before the attacks. Cover CritD with something you don't care about removing (or even want to lose). Then if you crit on either swing, CritD will refresh. --SoraMitsukai 17:04, 27 April 2008 (UTC)

Synergy With Vital Boon? 90.207.163.107 14:02, 27 April 2008 (UTC)
 * Synergy with any enchant that has an on-remove effect. --SoraMitsukai 17:01, 27 April 2008 (UTC)

since this says its classified as a melee attack, does this mean i can use it with weapons other than a scythe? 86.157.196.10 14:41, 3 May 2008 (UTC)
 * Yes, and I've been looking for a good excuse to do that for some time.  :p  --SoraMitsukai 08:12, 4 May 2008 (UTC)
 * LOL I just noticed its only melee so u can use other weps besides it. Zawmg Hammertime! Ninjas In The Sky 17:20, 21 May 2008 (UTC)
 * And I just noticed what I said was a pile of uselessness. Ninjas In The Sky 17:56, 21 May 2008 (UTC)
 * It might be funny to double attack with a hammer, you don't really even need points to use this. - 144.226.230.37 20:48, 30 May 2008 (UTC)
 * Patient Spirit ? C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 20:32, 11 July 2009 (UTC)

Swing the most powerful weapon in the game TWICE and gain health. hoorah --Celtus 23:46, 9 May 2009 (UTC)
 * Swing any melee range weapon in the game TWICE and gain health. hoorah, extensive synergy with Mark of Pain NineSidedDie 13:54, 20 October 2009 (UTC)

Health Gain
So, if you lose an Enchantment, do you gain the Health twice, too? Or just attack twice? -- Michael the Perfectionist  00:50, 29 September 2008 (UTC)
 * You dont even attack twice without loosing enchantment Gunm 20:42, 1 December 2008 (UTC)

Possible Skill Anomaly?
I used: Vow of Strength --> Sand Shards --> Twin Moon Sweep. I thought it would only remove Sand Shards, because that was the cover enchantment. However, Vow of Strength was removed, as well. I thought at first that this was a skill anomaly, but I realized that when the first enchantment is removed by this spell, it hits again - in that order - which activates the enchantment removal effect for the second time, while the health gain effect is only activated once. I think, as a fix and/or skill alteration for this, Twin Moon Sweep should only remove one enchantment, as the skill description suggests. The full skill description says "You lose one enchantment." However, the true skill effect will remove up to two enchantments, while only activating the specialized skill effect once. This isn't very fair, I don't think, but I'm not one to bitch and moan about it. Should this be added as an anomaly, a note, or a bug? Should it be added at all? Thanks in advance. ~ A R A ~ 02:04, 7 August 2009 (UTC)
 * Sand Shards removes itself upon attack skill use. Thus, Twin Moon Sweep removes Sand Shards and the next enchantment (in this example Vow of Strength). No anomaly tag needed. Ɲ oɕʈɋɽɕɧ  02:07, 7 August 2009 (UTC)
 * Understood. Thanks for the clarification. ~ A R A ~ 08:20, 2 September 2009 (UTC)