ArenaNet:Guild Wars 2 suggestions/Subgroups

(Discussion)
Clans, Houses, Clubs, whatever you'd call them. A smaller group, maybe 10-20 people, within a Guild, for whatever purposes they wish. A clan would need permission from the Guild Leader to form, and the Guild Leader would have just as much control over the clan as whoever ends up running the clan. As a Guild can get up to 100 people, maybe more in GW2, close friends in real life or old friends within the game could form a clan within their guild. A Guild leader could also create a clan with a specific purpose in mind, and ask players experienced in said field to join.

Some type of visual identification could be made to appear after the Guild Tag, maybe some kind of badge designed by the founder of the clan.


 * Why this is a good idea
 * Identify who knows each other in real life.
 * Identify groups of specialists within a Guild. (farming, Guild/Alliance battles, mission help)


 * Why it may not work out
 * It may be seen as useless.