ArenaNet talk:Guild Wars 2 suggestions/Humans

I honestly like this idea. Do something new with us humans, don't make us the "well rounded class", that's just egocentric and cliche. I'd really like this "guile" thing implemented. We are after all sneaky and crafty by nature...

I completely agree--Catforsale344 23:56, 18 June 2008 (UTC)

I'd like it if humans were removed from the game completely, we're all kind of boring in the end. But I doubt that'll happen. --Jette 11:03, 3 July 2008 (UTC)


 * I'd on the other hand would like to have humans stay in the game because they just add that effect of realism. Dominator Matrix  11:07, 3 July 2008 (UTC)

Removed the tags as well as personal commentary. Articles are not blogposts. Please get to the point of your suggestion.:) (Terra Xin 00:18, 19 July 2008 (UTC))


 * Terra Xin, you're full of crap. Stop editing my articles. I put up with it on Smarter AIs because it was a long article, but you have no athourity to go around editing other people's suggestions whenever the hell you think it nessiccary. &mdash;The preceding unsigned comment was added by Shai Halud (talk &bull; contribs) at 19:07, 22 July 2008 (UTC).
 * LOL whats this business with Terra Xin changing everyone's article without permission? I think one of my posts was shortened just because it was like a 5 sentence paragraph. Honestly, 5 sentences is not that long. --PCGamer07 19:02, 23 July 2008 (UTC)
 * I'd hate if the humans couldn't decimate the charr. If they are too frail add something like space marines from warhammer 40000 and then problem solved. 89.133.215.241 13:10, 30 July 2008 (UTC)


 * Yes to having something other than 'well-balanced' as a racial advantage for humans. NO to having 'space marines' in a sword and magic fantasy game.--Will Greyhawk 14:48, 9 September 2008 (UTC)


 * Collaborative, Organized, Sly, Religious, and Authority Driven. These are the Characteristics that are described in the GW2 wiki. Which in my opinion says that Humans are going to manipulate the the other races to get what they want/need. We saw evidence of this in GWEN. Most notably was when the player character used what little knowledge he/she had about the Asura to use Oola's pride against her to get her to help them against the destroyers. I hope this helps you. It helped me.--Yozuk 03:56, 13 January 2009 (UTC)

to be honest i think its a good idea to give humans more advantages than just well rounded i mean who'd want to just be the jack of all trades, but really i think it would make gw2 a lot better if instead of making a whole profession better under one race you just make parts of the professions better under one race (for example norn deal more damage with the weapons and conditions don't affect them as much; asura have more energy; charr are buffed against fire and burning; humans can enter further in aggro without being detected; silvari(or whatever their name is) armor is a little better than all the rest) for one this wont limit players to choosing 1 race when they pick their professions, 2nd this will make everything just a little more fair