User:Kyoshi/Builds

=PvE=

Ranger holy spike

 * Primarily used for playing Hard Mode in areas with abundant undead
 * Attributes: I always go to 15 expertise (11+1+3) and balance from there, but that's probably terrible so whatever
 * Weapons: Zealous bow (hornbow probably) of enchanting, or another enchanting weapon with whatever suffix you want
 * Armor: Scout's or whatever, runes to taste
 * Alternatives:
 * Switch Heart for Conjures to suit different weaknesses, etc
 * Barrage? Never tried
 * Optionals:
 * Heals if needed, probably something from wind prayers
 * Interrupts
 * Battle Standards
 * Anything else useful

=PvP=

FA Temple Strike

 * Attributes: Deadly Arts 5, Shadow Arts 7, Critical Strikes 11+1+1, Dagger Mastery 11+1
 * Weapons: Zealous 15^50 Fortitude daggers, non-zealous set, high and low and such if you want
 * Armor: Nightstalker or Radiant insignias (or whatever you want), Superior Vigor, Critical Strikes and Dagger Mastery to taste, Vitae on the rest
 * Use:
 * Primarily harass squishies but blind troublesome physicals (like Defy Pain wars) if you want
 * Wild Strike for stances or for saving energy (alternative for Temple Strike)
 * Critical strike for energy
 * Heart of Shadow mainly for mobility

JQ Psychic Instability

 * Attributes: Domination Magic 12+1+3, Fast Casting 10+1, Wind Prayers 8, Inspiration Magic 2
 * Weapons: 40/40 Domination set, high and low energy and stuff if you're so inclined
 * Armor: Domination headpiece, Prodigy insignias, Superior Vigor, Superior Domination, Minor Fast Casting, Vitaes to fill out
 * Use:
 * Hex Breaker on end/removal
 * Capping full jade shrines:
 * Wastrel's Worry on mid mesmer
 * Psychic Instability (will guaranteed get the interrupt at this Fast Casting spec)
 * Wastrel's Demise, then Chaos Storm (or reapply Worry if you might be interrupted/Storm is recharging)
 * Cry next skill
 * Important: Stay in range of the shrine (run forward if you have to move) so they don't run from Chaos Storm's AoE or chase you
 * Capping guard shrines:
 * Chaos Storm (should trigger Bestial Fury)
 * Wastrel's Worry or Wastrel's Demise
 * Interrupt Power Shot or Pin Down while Wastrel's is on, soon as possible; doesn't matter which interrupt
 * As before, move toward the shrine if you have to move
 * Spam both Wastrel's on end/removal to kill turtles/juggernauts, interrupt healer escorts if possible, etc etc.
 * Be sure to interrupt RoJ's, nukers, and anyone else trying to take a shrine. Bonus points if your PI knocks down more than one nuker; Wastrel the fuck out of them.
 * Focus on killing/rupting any healers while you're trying to take a shrine, especially if there are more people on your team trying to take it.
 * For bombers, Drain Enchantment, use Cry on Putrid Bile if possible, then PI the first skill used at the shrine so the shrine mesmers can shatter them.