Feedback talk:User/Mora/Signets and Glyphs

Im flattered for inspiring someone! Your layout is alot nicer then mine and simpler then what ive been getting from other guildies/users. After a week of tinkering, I may just "drop" the whole passive are non-scalable/non-attribute effects as its gotten very word-complex. Some of your versions are awesome (such as Signet of Stamina) and has me wacking myself for overthinking/notthinking of it sooner. ^_^ --Falconeye 08:38, 13 January 2011 (UTC)

Signet of Strength
Does more damage while not recharging than its effect causes; there's no reason to use it ever. &mdash; Raine Valen    3:42, 17 Jan 2011 (UTC)

My qualm with these would be that they are too passive. Every effect in GW has a remover (except weapons, but you can only have one). I think a permanent effect like dealing +10 dmg with every regular attack is a bad idea. Now, if they were something like, "Signet of Strength. Your attacks deal +10 damage. This Signet is disabled for 120 seconds." I would be ok. This way the effect is removed upon death and can't always be recast immediately.

That, and like glyphs, they would need to be 1 effect active at a time. Otherwise signets would be vastly overpowered. FleshAndFaith 01:30, 19 January 2011 (UTC)


 * Suggestion:
 * Intensity.jpg Glyph of Intensity - - (Sunspear rank) - Glyph. (10 seconds.) The next time you deal elemental damage with a spell to a target, you deal % of that damage to all other nearby foes.
 * --Falconeye 07:58, 1 March 2011 (UTC)