User talk:Andrew Patrick/Temp

Talk Page Clean-up
Just FYI I archived my talk page to keep it tidy. Please feel free to start new topics. : --Andrew Patrick 20:26, 5 September 2007 (UTC)
 * I moved more stuff into my archive today. --Andrew Patrick 19:05, 26 November 2007 (UTC)
 * Once again, I archived a few things. --Andrew Patrick 17:34, 27 March 2008 (UTC)

Good Luck and Have Fun!
For those of you who have not heard yet, I will be moving to a new role at ArenaNet. When I first heard about Gaile’s decision to step away from CR, I started thinking about my career and my future. You could say I found myself at a sort of crossroads where I could either continue on my current path of serving on the community relations team moving towards GW2, or explore new possibilities. It has always been a dream of mine to be involved in game development. I have been a gamer since I was old enough to sit up, and ever since getting horribly addicted to the StarCraft map editor when I was a teenager, I have always been particularly interested in the development side of the industry. While community relations is a very enjoyable job (most of the time, heh) it does not really teach the skills and knowledge necessary to move into the development role I am interested in.

I spoke with Jeff Strain about my long-term goals and he told me what pretty much anyone in the industry will tell you—the best place to learn the skills and gain the knowledge needed to move into game development is the QA team. Their hands-on interaction with the pre-release game, the dev team, and the overall development process gives members of the QA team invaluable insight that directly correlates to a number of other jobs in the industry. Jeff also felt my knowledge of the game and the community would be valuable tools that would allow me to contribute a lot to the QA team. So, I’ve accepted a position on the team and will be moving there next week.

Deciding to make this change was not an easy thing to do, but taking all things into consideration, I feel it is the right decision. I am getting married this summer and, as many people do while staring down life as a family man, I have started thinking a lot about my future. Getting more directly involved with the development team now will open many doors for my career down the road. Not only that, but the irregular hours that go along with community relations have prevented me from spending as much time with my fiancé as she or I would like. With Gaile moving to a new position, I would likely have even less free time to spend with my soon-to-be wife.

I truly enjoyed serving on the Guild Wars Community Relations Team but for both my family life and my career, I feel now is a good time to move on to new things. I will still be playing practically every day like I do now, so if you ever need a guest for GvG or HA, give me a shout! Also, I will continue to handle ATS prize distribution through the conclusion of the Anniversary MAT in April.

Good Luck and Have Fun! --Andrew Patrick 17:29, 2 April 2008 (UTC)
 * Have fun in your new job, Andrew! You'll surely be missed.


 * Question: Any idea who will be the 2 new guys/gals for the jobs yet? Or will there only be one. -- Mini Me  [[Image:User Mini Me sig.png|19px|talk]] 17:41, 2 April 2008 (UTC)
 * I've heard the CRM position (the one Gaile left) has already been filled, but don't know about Andrew's position.
 * Good luck with your new job and the misses =) Feels strange to see 2 key players of the community team move on, but I'm sure it's all for the best.. Thx for your contributions towards the community, they were highly appreciated! Good luck & thanks! --[[Image:User_Tribina_base.png]] (Tribina  / talk) 19:16, 2 April 2008 (UTC)
 * crys* Good luck with your new job and your new family *crys again* --Fox007  [[Image:User Fox007 sig.png|User:Fox007]] 19:24, 2 April 2008 (UTC)
 * Still thinking it one big 1april and at the end they will say it was one big joke, thats what I hope.  Death Sligher [[Image:User_Death_Sligher_Dragon_Eye.png|talk: Death Sligher]] 19:48, 2 April 2008 (UTC)
 * Good luck with your new job, Andrew! --Draikin 19:56, 2 April 2008 (UTC)
 * I hope you have much success with your new job! -- Raikage 20:20, 2 April 2008 (UTC)
 * *Sniff* *Sniff* I everyboyd leaving Anet? oh well good luck and have fun, BTW don't be a stranger in-game :D-- The Forsaken One  20:24, 2 April 2008 (UTC)
 * Good luck, Andrew. (And they aren't leaving ArenaNet, just moving to new positions within). By the way, where's the Farewell Andrew event? :P --[[Image:User Brains12 Spiral.png|15px| ]] Brains12 \ Talk 21:45, 2 April 2008 (UTC)
 * Yup - we need a farewell Andrew event too. :) I hope you enjoy your new job, Andrew. It's going to be interesting to find out who's takes up CR for Guild Wars - I didn't think we were going to loose both of you! --Aspectacle 21:55, 2 April 2008 (UTC)

Good Luck, man!Blackie ewilson92 22:52, 2 April 2008 (UTC)
 * Moving to development...So you would rather people complain ABOUT you instead of TO you? Nice choice. But yeah, you are responsible for my video game entertainment in the future, so no slackin, and goodluck to you. --Deathwing 23:47, 2 April 2008 (UTC)
 * Good luck with your new life! [[Image:User Zy Ren Icon.png|20px|User:Zy Ren]]Zy Ren 00:38, 3 April 2008 (UTC)
 * Can't help but be curious when I hear something that reminds me of myself. I've been programming for as long as I can remember and the entire reason I started was because I wanted to work in game development, and now I'm stuck trying to figure out where to take the first steps.  Any tips for a newbie aspiring to get in to the industry? Riotgear 02:21, 3 April 2008 (UTC)
 * We are actually hiring for Programmers right now. All the positions are listed | here I honestly don't know much about programming, so I'm not too sure how non-gaming programming would carry over into the industry, but you should check out those positions to see if you would fit well into any of them. As for breaking into the industry in a more general sense, there are a lot of agencies that provide contractors for QA and other departments. They are usually temporary positions, but often lead to permanent roles in companies if you are a hard worker and you know your stuff. But, with a background in programming, I really encourage you to check out those listings.
 * Most of the programming I've done has been game-related in some way shape or form. Just that most places seem to want industry experience and this is more of an obsessive hobby. Best of luck to you, by the way. :) Riotgear 03:14, 3 April 2008 (UTC)
 * Also, thanks to everyone for your kind words. :) I won't be going too far, so don't be a stranger! --Andrew Patrick 02:42, 3 April 2008 (UTC)
 * Hurrah for Starcraft Map Editor :P &mdash;  ク  Eloc  貢  03:54, 3 April 2008 (UTC)
 * Hey mang, glad to see you're not leaving completely. The QA will most definitely benefit from your input, I have no doubts about it. Vael Victus 04:16, 3 April 2008 (UTC)
 * Congrats on your new position! I hope you like it :) I think they should change the party this weekend by adding you to it too. :) [[Image:User_Foxysheri_sig.png]] Foxysheri  04:38, 3 April 2008 (UTC)
 * And congratulations on your wedding. As someone who's getting married in just over a month, I know that you always need more time to arrange everything. Good luck~and I hope it will be a nice day! 145.94.74.23 06:48, 3 April 2008 (UTC)
 * I am curious too about who will be the new GM for the community? none? GW2 will have multiple (and visible) GMs like other MMO games? -- NeHoMaR [[Image:User_NeHoMaR_sig.jpg]] 12:11, 3 April 2008 (UTC)
 * I'm glad to see you'll still be playing with us Frosty. Not only do I look forward to seeing you playing a new role in the developmental process of the game, but I also look forward to see who will take the old positions of Community Relations Managers. Could be interesting! Good luck and everything! (BTW, this is Nova. =P) -- Tr33zon ಠ_ಠ [[Image:User_Tr33zon_Signature0.gif]] (Talk - Contribs) 13:57, 3 April 2008 (UTC)
 * Stab Izzy while you're up there...[[Image:User Ereanor sig.jpg]]reanor 14:54, 3 April 2008 (UTC)

April 2008:
 * A Guild wars player : I don't know you specialy, but good luck to the future and good continuation ^^ ( I'm french, sorry for my english :s ^^ )
 * An other french Guild Wars player: I wish you a lot of fun and a good new job. Good Luck!''' ;)
 * Wx: Thanks for passing on all of Gw Gurus pvp balance ideas to izzy, without u, we would still be stuck with sineptitude :P
 * Congrats on moving to QA. You're like the only person at Anet who ever has a clue.  You being in QA will be an improvement IMO. Things might actually go right in GW from now on!) ~Shard (talk / Nerf List) 04:03, 4 April 2008 (UTC)

Good Luck, man! Sorry i don't know how add coment, but i want to say, what you help my site become fan site of Guild Wars in Russia. And i want to say thank you very mach for it. And it is very sad, that such good guy will not support more new beginners in creation the fan sites. Sorry for my bad english. Guvatara 13:57, 4 April 2008 (UTC) Jackass.
 * Good Luck and /congrats on the new position! Hope you will help to make GW2 that little extra bit better :D Have fun - [[Image:User FirstSunspear icon.png|15px| ]] FirstSunspear /// Talk 23:24, 4 April 2008 (UTC)
 * Thanks for your work on CR and good luck in your new position!! --Homie Star
 * Congratulations on your new position and Good Luck. Don't forget to actually play the game though :). --Silverleaf [[Image:User Silverleaf sig.png]] 09:30, 8 April 2008 (UTC)
 * I'm jealous! I would love to do QA for ANet!  I think you are going to LOVE it (I've been doing QA for 8 years and still love it).  It's going to bring some great and rewarding challenges.  Best of luck and lots of hugs! - ElinoraNeSangre 11:46, 8 April 2008 (UTC)
 * Awesome, Andrew. I'm glad to hear that things are going so swimmingly for you.  I'll relay this to the ULGG Alliance, and send them here with their well wishes.  May the Fates always smile on you. - Madrak Aetrus Arakeen 19:38, 10 April 2008 (UTC)

Halloween - Nights Of The Mini Pets
- Tesla   00:51, 18 October 2008 (UTC)

Happy Holidays!
Happy Holidays, Andrew! I hope you have a great one! - Tesla   01:18, 24 December 2008 (UTC)

Happy Valentine's Day!
Happy V-Day!!! - Tesla  00:50, 15 February 2009 (UTC)

Joining ArenaNet
Hi Andrew!

I want to work with ArenaNet, in any role I can, and as soon as possible. I live in Australia, but I am seriously prepared to fly across and work for the best company in the world. It's something I have set my heart on doing, whatever it takes.

Are there any junior/assistant positions available? Is there room for a bright, passionate Aussie in the ArenaNet team? I'll do anything you'll let me - I have some experience in Community websites, Web development, Print graphics, Customer Service, Sales, Marketing, and Administration.

I'd love to talk with someone - e-mail, IM, phone or video - about what I can do for ArenaNet.

Thanks for listening :)

Sincerely,

Shaun Norton Email: guildwars@shaunnorton.com

(I have posted this to a Gaile's User page in the hope of hearing back from someone :) Shaun Norton 11:24, 9 March 2009 (UTC)
 * ArenaNet does have a recruitment webpage, I suggest you send your CV there. I don't think the wiki is the best place for this... -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 14:01, 9 March 2009 (UTC)

Avatar of Dwayna
This is my own post copied, essentially verbatim, from a post I made to Joe. I told him about, proposing that maybe it was a code bug, and he said that it looked like an art bug and to pass it along to QA... and here I am xD and here it is:

So, I was sitting in ToA with nothing better to do with my time (essentially, I was waiting for favor to end so I could see the Dwayna statue crumble, or see if it even does that in the first place... Hey! Don't look at me like that! I was bored!) when I picked up on something kinda out of place. When - back in the day when favor was HoH-based and Region-based - I saw my first Avatar of Dwayna, I thought that it was kinda cool the way she had a cascade of sparkles that seemed to reach out in front of her at an angle: I thought it was sorta like her clearing a path to her "holiness". Again, don't look at me like that! xD I was a noob then! Anyway, so I was driven today by boredom to see if the extended arm of sparkles rotated with her, creating a firework-like mushroom effect in the sky above. Much to my surprise, when I rotated the Avatar, the sparkles did not actually swing around with her but instead swept up into the sky where they came to rest parallel to the ground. Intruiged, I tried various angles of talking to the avatar and found that - if one stands directly behind her relative to the position she spawns in - it is even possible to have the curoius motes of light go straight up into the sky. Now, here's my theory on what's going on - and I'm not even sure if it's anywhere close right, for the record, since I'm hardly a programmer. Imagine that, when the avatar spawns, an X,Y,Z-axis graph is set up with her shoulders aligned to the x-axis, her feet and head aligned with the y-axis, and her face and back aligned with the z-axis. As we, the characters, talk to her, she rotates her body about the y-axis through the z-plane in response to each query she gets; however, instead of following her actions, the sparkly-wonderful-goodness above her rotates about the x-axis through the z-plane. Something to that effect. I'm not sure if this belongs here, as I'm not 100% sure what kind of bug this is (if it's even a bug in the first place...), but this seemed like the most logical place...

Here's some screens I captured of this little "anomaly" in progress, the first being the way the avatar normally appears, the second being my talking to her at roughly a 45-degree angle, the third a 90-degree angle, and the fourth with her turned 180 degrees.

Thoughts? A valid bug? An oversight? Purposeful? Just me being anal-rententive? xD --  Timeoffire45  02:21, 24 March 2009 (UTC)


 * my thought: don't write walls of text s, i stopped reading when i started78.20.153.111 19:21, 31 March 2009 (UTC)
 * I see what you mean, Timeoffire. It just seems like a minor programming error in the implementation of the graphics, but it would be cool if they could fix it. Blood Red Giant 19:33, 31 March 2009 (UTC)

error on your main page
Hey - from one QA guy to another, you use sick instead of sic - you sic an animal on another (it's a shortening of seek 'im according to wiki). Ironically, I mean the OTHER version of sic below: Kyra -- If I didn't have at least one Ranger, Gaile would sick [sic] her evil hamster on me. --Falseprophet 13:41, 20 May 2009 (UTC)
 * Haha thanks. --Andrew Patrick 18:32, 20 May 2009 (UTC)