Feedback:User/Viktor/Finale of Restoration


 * Issue

Paragon has taken several nerfs to its skills due to that their skills aren't removable by enemies skills, making them removable will make them easier to balance and will make them require more skill and be more fun to play (as oppose to being almost unplayable).


 * Suggestion

Giving this skill a faster cast rate lower recharge semi direct heal and make it an enchantment spell.
 * Enchantment Spell. Heal target ally for 15...63...75 Health. For 10 seconds, whenever one of the next 3 Chant or Shout ends on target non-spirit ally, that ally is healed for 15...63...75 Health.
 * Enchantment Spell. Heal target ally for 15...63...75 Health. For 10 seconds, whenever one of the next 3 Chant or Shout ends on target non-spirit ally, that ally is healed for 15...63...75 Health.
 * Enchantment Spell. Heal target ally for 15...63...75 Health. For 10 seconds, whenever one of the next 3 Chant or Shout ends on target non-spirit ally, that ally is healed for 15...63...75 Health.


 * Reasoning

To make the motivation paragon both a more active player while still making it easier to counter is good for the profession and the motivational skills in general. Not being able to counter them has made anet have the paragon on their to nerf list since it was created. This is one of my suggestions to the paragon profession.