Feedback:User/Falconeye/Draw Spirit


 *  -A-  (-PvP-)
 * Spawning Power
 * Spell. Destroy target spirit you control. ( seconds.) Your next Binding Rituals casts instantly.
 * Spell. Destroy target spirit you control. ( seconds.) Your next Binding Rituals casts instantly.


 * -=OR=-
 *  -B-  (-PvP-)
 * Spawning Power
 * Shadowstep Spell. Shadowstep target allied spirit to your location. Shadowstep effect: Heals you and target spirit for.
 * Ritualists will always have one randomly selected, non-elite binding ritual.
 * Draw Spirit is always available in order to facilitate self-healing.
 * Monks have skill diversity span 3 attributes for garrantee self-heals even when randomnly generated;
 * Ritualists not so much diversity, with lesser reliable self-heal when randomnly generated.
 * If not this, then Generous Was Tsungrai which can double for meeting "if your holding item" requirement spells.
 * If not this, then Generous Was Tsungrai which can double for meeting "if your holding item" requirement spells.


 *  (-PvE-)
 * Spawning Power
 * Shadowstep Spell. Heals you and target ally for . Initial effect: Spirits you control within earshot shadowstep to target ally's location.
 * Allows you to draw a spirit to your location. (Same as current fuction.)
 * Summon Spirits is superior and obsoletes this skill.
 * Allows ritualists to create frontline damaging, healing and rez spirits with minimal risk in HM.
 * Allows ritualists to create frontline damaging, healing and rez spirits with minimal risk in HM.


 * -=OR=-
 * Teleport Enchantment Spell. ( seconds.) Your Binding Rituals are summoned at your target ally's location. Ends after  Binding Ritual[s].
 * Teleport Hex Spell. ( seconds.) Your Binding Rituals are summoned at your target foe's location. Ends after  Binding Ritual[s].
 * Teleport Hex Spell. ( seconds.) Your Binding Rituals are summoned at your target foe's location. Ends after  Binding Ritual[s].


 * See Ebon Escape