Feedback talk:User/Lorem Ipsum/Buff Cure Hex

lol wut?--92.4.76.185 12:26, 19 July 2010 (UTC)

Cure Hex is powerful enough as it is. Buffing counters to overpowered skills does not improve the game, it just limits everyone's options.  Koda   Kumi  20:51, 20 July 2010 (UTC)
 * Perhpas I should point you to Divert Hexes. The Emmisary 20:52, 20 July 2010 (UTC)
 * And what has that got to do with anything?  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  20:54, 20 July 2010 (UTC)
 * I wasn't talking to you koda, but the author if the page. I assumed he wanted a more powerful hex-removal so I named Divert Hexes. My mistake if its totally unrelated. The Emmisary 20:56, 20 July 2010 (UTC)
 * Divert Hexes requires you to devote an elite slot to it (which means you lose out on LS or RC) and costs 10 energy. It does counter hex-heavy builds, but sucks against everything else.  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  10:37, 21 July 2010 (UTC)

Do you realize how broken this would be? 98.248.90.248 10:44, 21 July 2010 (UTC)
 * Cure hex is already overpowered as it is. The only reason it hasn't been nerfed is because there are no other hex removals that compete with overpowered hex builds. ~Shard  [[Image:User Shard Sig Icon.png]] 08:42, 22 July 2010 (UTC)

Make it a 6 second recharge, and get rid of the extra healing part. Then it would be the hex build counter that is sorely needed. Reaper with no name 05:17, 13 August 2010 (UTC)
 * Would still be underpowered against Soul Bind. Wait, why does it last 30 seconds with a 5-second recharge and a 2-second recharge cover by the way? 78.231.189.10 17:52, 14 August 2010 (UTC)
 * I think a 10 second recharge would be plenty sufficient to buff this. The healing is bordering on overpowered as it is. A 2 second decrease is hardly worth a buff though, I doubt. Nay the One and Only User Nay_the_One_and_Only_SIG.jpg 18:42, 14 October 2010 (UTC)
 * This can't be a serious suggestion. This would be the most overpowered skill in the game if they did this. ~Shard  [[Image:User Shard Sig Icon.png]] 23:39, 24 October 2010 (UTC)
 * Actually it wouldn't since he forgot the part where trying to remove Soul Bind will heal the necromancer for 120 instead, so the suggestion is still weak. 92.90.21.8 11:59, 31 January 2011 (UTC)