Feedback talk:Regina Buenaobra/Archive Community and Website/Feb 2010

pvp ranks
long ago i tried pvp but stopped when i found out about 600/smiting. after the nerf i decided to try my hand at pvp again. however the exp players still have a go at the so called noobs and some try and get them to leave. as much as i can understand ppl wanting their titles, anyone new to pvp especially ra will get a lot of abuse until they know what they are doing. even in codex teams are asking for certain ranks now. so my question to anet. in arena's such as ra is there no way of making it so players of a simular rank are placed together? this would stop a rank 1 and a r8 say being on the same team and therefore the more experienced players have a better chance at getting their titles without having to stress at everyone for being a "noob". just a thought :)
 * But then its not random arena :( Tidas 21:08, 27 February 2010 (UTC)
 * If they did that, then they would have to pair up the opposing teams by rank too to prevent high ranks from steamrolling through it. This means no more easy prey for the higher-ranked players. OMGWTFBBQRAIZDEADICANTGETMAHTITLEZENYMOAR! They would have to change the way points are earned, it would become much harder to get streaks when you're always matched against teams of similar skill level. Not saying RA doesn't need help, but it's more complicated than that. [[Image:User Rose Of Kali SIG.jpg]]Rose Of Kali 13:08, 28 February 2010 (UTC)
 * The problem lies with the people not with the system in this case.If people wouldn't consider themselves awesome by default and would be willing to learn and to let other people learn then I'm pretty sure the game would be alot better off. Yeen 15:04, 28 February 2010 (UTC)
 * Just give it a ladder, fix'd. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  15:26, 28 February 2010 (UTC)
 * A ladder in RA ? That is a terrible idea imo. No offense to you Raine but the amount of wins doesn't reflect your skill at all.All you'd do is feed the epeenmadness that has been going on.I'm pretty sure most VoR mesmers/Mb eles/... are alot worse then I am but I lose more games because warriors with insidious,empathy,VoR on them that are constantly being Bsurged tend to not be very effective Yeen  15:39, 28 February 2010 (UTC)
 * A ladder doesn't necessarily reflect skill. It DOES reflect ability, and that's what you want to be paired against: teams of more or less equal ability.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  15:42, 28 February 2010 (UTC)
 * So because I'm shockaxe and therefor have less ability then a MB I shouldn't be paired with good monks because they have a higher ability then me aswell.So I should be punished for running good builds that just aren't viable enough because of the enormous amounts of lolmeleehate ? And I'm not even talking about running a fun build that is inferior but nonetheless viable. Yeen  15:53, 28 February 2010 (UTC)
 * If you're not competitive (regardless of the cause, be it player skill or build), why should you be playing with people who are? I'm not saying it's your fault that shockaxe isn't competitive in RA; it's largely due to skill imbalance ("Yo, I'm gonna roll VoR and go farm everyone for glad points").  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  16:03, 28 February 2010 (UTC)
 * You can't say shock axe isn't competitive.It is competitive afaik.Even if we follow your reasoning we get to the point where you would get punished for running warrior builds.That is basically cutting aspects out of the game imo and if you want RA to help people learn that isn't a good thing.Promoting MB and VoR to make people learn isn't a good thing either.And on top of that I'm afraid there are some flaws in the design atm.It is impossible to revert all power creep (especially if you consider the equipment has evolved aswell 40/40 -40 % reduction,armor (read:tank) sets for monks,....) and even if you would I doubt the game would be perfectly balanced the moment you get out of monk range.Then there is one more thing : the idea of a low level area like RA is to teach people how to get better right (once you got the basics you can move on to HA or GvG) so how do you learn the basics as a warrior by playing a assassin (SW,PS and co are problematic there) or even by playing midline ? However we might see 1 positive thing : People might start to actually run support now. Yeen 16:10, 28 February 2010 (UTC)
 * Shock axe is not competitive in RA. You will lose FAR more often playing shockaxe than someone with a better build, almost completely regardless of player skill.
 * No, promoting MB and VoR is not a good thing. Coincidentally, both bars are pretty imba.  If eles and mesmers didn't do as much damage as warriors, those two bars would not be as competitive as they currently are.  It's almost funny how that works.  On a related note, the current system promotes the exact same things.
 * People are punished for running warrior builds. The meta in RA is very, very, very, very physical-unfriendly, and you're not guaranteed the means to balance that (namely, monks).
 * Also, there'd have to be more to the ladder than "player name/rank", but I don't think that that needs to be discussed on Regina's page. Feel free to bring it up on my user page, though.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  16:24, 28 February 2010 (UTC)
 * ^ the only physicals that have any chance of wading through the anti-melee bullshit that's so prevalent and easily accessed these days are hammer warriors and rangers. Even then these physicals have to spend far more time focusing on shutdown than actually dealing damage because it's far easier/more effective tto roll a mesmer, necro, or fire ele and obtain both OP damage + OP shutdown in a single line--TahiriVeila 05:15, 1 March 2010 (UTC)


 * Rank discrimination by players is more of a social issue rather than a game issue. The developers are already aware of the idea that some players would like a rank matchmaking system, however as far as I know, such a thing would take a lot of coding time to implement, and we can't pull our programmer (and others who are needed) off of their current projects for this feature. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 21:41, 18 March 2010 (UTC)