Talk:Guide to playing as a dervish

The Earth Prayers section was totally blank, so I added a couple quick lines to fill it out. I like Earth Prayers, and checking the skill list this description looks about right.

130 derv
how do u play a 130 derv?64.8.190.50 20:45, 19 November 2007 (UTC)
 * try this link http://www.pvxwiki.com/wiki/Build:D/Mo_130hp_Dervish. -84.68.39.237 14:54, 6 December 2007 (UTC)

Adding organization to these guides
After comparing all of the great ideas in the sections in these Profession guides, I've tried to bring together a single format for all of them to use. The information has not been changed, but in some cases it has been reorganized so that readers will know what to expect across all guides.

Because of this, many guides will have incomplete sections. I believe this is worth it to have the great sections cover all of the guides and have more complete organization.

I’m adding this explanation to all of the guides’ Talk pages so everyone can see it regardless of which guide they see first.--Declan 20:40, 28 November 2007 (UTC)

Overview
How about adding the in-game description? ''Bolstered by the blessings of the gods, these holy warriors reap the benefits of multiple Enhancements. With a sharpened scythe, the Dervish can unleash a whirlwind of destruction.'' -84.68.39.237


 * I don't see any need for that. That description can already be found on the Dervish page, where, as lore, it is more appropriate, in my opinion. It would do nothing to enhance the intent of this article, which is to show a basic layout of how to play a Dervish. -- Xazziri 00:44, 18 February 2008 (UTC)

Secondary Professions
The section about secondary professions is, put bluntly, useless. it just says what professions you can have as a secondary which, surprise surprise, is all of them. It could at least mention the benefits/weaknesses of each profession. Araziel 21:24, 12 December 2007 (UTC)

But if someone is in the process of doing it then my sincerest apologies :) Araziel 21:25, 12 December 2007 (UTC)

We need a paragraph on "Best secondary professions" The == Secondary Professions == paragraph is not helpful --The preceding unsigned comment was added by User:98.226.110.141 (talk).


 * Which profession would that be? -- Gordon Ecker 02:48, 21 January 2008 (UTC)


 * For how this is supposed to look like, see Guide to playing as a monk. However, as with all things on a wiki, if noone does add it, it doesn't get added. --Xeeron 11:08, 21 January 2008 (UTC)


 * Oops, I thought it was singular. Anyway, I think that every secondary option should get a mention, if a given secondary is generally a bad idea, we should explain why it's generally a bad idea instead of ignoring it. -- Gordon Ecker 01:39, 18 February 2008 (UTC)
 * This guide is still a stub keep in mind. &mdash;  ク  Eloc  貢  03:58, 18 February 2008 (UTC)

On the contrary! I found the section about secondary professions to be rather helpful (though not too much) it gave me the general idea what to aim for. (I'm working on a D/Mo) Natso 20:40, 9 August 2008 (UTC)


 * The choice of secondary profession is very subjective, so listing a best is difficult because it's based on play style preferences of each user. I personally run very few non dervish skills (other than the occasional pve only, non profession specific skills) so my secondary is only chosen for specific situations that require it. I agree that listing the possible benefits/weaknesses of each secondary is what is needed so that each player can make up their own mind what will work best for them. --[[Image:User Wynthyst sig icon.png | Wyn's Talk page]] Wyn 20:59, 9 August 2008 (UTC)
 * I added a "recommended" next to professions that (imho) benefit dervs best. Seriously, running D/P is stupid unless you HAVE to cuz no one else has enough place on their skill bar for SoC in HA. Ele secondary is still ambiguous, since Conjure really is nice (except in Pve where you have AoHM anyways), but I'm still not sure I'd run a it for a few more DPS when I could be bull striking 3 people at once (btw I'd like to see a screen of that if anyone ever managed it). Please feel free to remove those notes if you think it is best left up to the player, but seriously, some professions have more to offer than others for dervs, and I think it's important to point that out to new players. Ky  User_Ky_signature.gif kekeke  02:27, 23 July 2009 (UTC)

I'm lost on how to become a Dervish Assassin when in the game choosing your secondary you can't yet I seen someone as one.
 * You need to have factions and you just need to talk to a profession changer. Thomasuwoo 01:22, 1 April 2009 (UTC)

Dervish healers?
I'm pretty sure they can't compete with monks, and if that is the case, I believe it should be clearly stated in the healers section. -- Gordon Ecker (talk) 20:43, 16 April 2009 (UTC)
 * Regarding speed, they only have "Imbue Health", and most of the time the average heal per skill is 120 which is at WoH level and below HB. They have less strong AoE healing spells but these are by far more energy-efficient. All in all, dervish healers might not be as strong as monks ("can't compete") but do have superior energy management ("beat monks") and better survivability ("do compete"). Ɲ oɕʈɋɽɕɧ  20:48, 16 April 2009 (UTC)
 * They also have a pretty good surprise factor... unlike other dervs healer dervs will avoid combat and kite... because they arnt monks they can go for a while undetected by the opposing team until people catch on where the enemy is getting their heals... MrPaladin talk 16:52, 17 June 2009 (UTC)
 * I can plug in 1-3 healing skills on my dervish with some efficiency, but it's very situational. I generally only do so in some forms of PvP, often times FA with the turtles and architects.-- [[Image:User_Vanguard_VanguardLogo.png|19px]] anguard  16:54, 17 June 2009 (UTC)
 * Mysticism 12+1+1, Prot Prayers 12. They make BA prot builds (made that up on the fly), better than a monk bar IMO.~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 20:49, 17 June 2009 (UTC)
 * wth is the point of ever having 14 mysticism? Run a major, tbh.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  19:22, 22 July 2009 (UTC)
 * Major hurts imbue and I refuse to run majors or higher in any part of the game except for farming builds. ~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 03:29, 23 July 2009 (UTC)
 * 15 hits the 5e return breakpoint. --67.240.83.137 03:34, 23 July 2009 (UTC)
 * Innate +25hp counters the drawback from running a major. Free LS/Guardian on yourself is pretty hot tbh. That build needs more Shield of Force imo Ky  User_Ky_signature.gif kekeke  15:29, 23 July 2009 (UTC)
 * Infinite 33% kite > a block + weakness. The extra 1 energy isn't necessary you already have infinite when enchanting yourself with 4 pips of regen.~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 02:35, 24 July 2009 (UTC)
 * Alternatively, you could be losing 0 energy when you cast a spell on yourself and keeping your full 4 pips of regen. That's like adding Aura of Restoration (the energy gain clause, anyway) to your mysticism, hardly a trivial matter. :/  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  18:25, 24 July 2009 (UTC)
 * You really need the Major Mysticism for a Derv Healer. Keeping 15 for the 5e kickback is VERY important and you can more that recover the health loss and max your Imbue out with Vital Boon.--IninefingersI 20:11, 3 September 2009 (UTC)
 * What bar do you run as a healer? I heard you were really good at it. =P  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:18, 3 September 2009 (UTC)
 * I'm not sure how to post a skill bar on here, but you can see it HERE or a VIDEO HERE. Its a lot different than most derv healers. It works for some, not so well for others. Its primarily a power healing tanker.--IninefingersI 21:36, 3 September 2009 (UTC)
 * I'm not sure how to post a skill bar on here, but you can see it HERE or a VIDEO HERE. Its a lot different than most derv healers. It works for some, not so well for others. Its primarily a power healing tanker.--IninefingersI 21:36, 3 September 2009 (UTC)

This guide is so bad.
And we direct newer players here? :/   Raine   - talk  19:30, 13 July 2009 (UTC)
 * Ups, I cringed when i read the PvP section. "Staying alive"?, "Avatar of Dwayna"? lol, I'll volunteer to fix it a bit (if you trust me that is) Ky  User_Ky_signature.gif kekeke  18:27, 22 July 2009 (UTC)
 * Just try to keep it in a neutral POV when editting. --JonTheMon 18:34, 22 July 2009 (UTC)
 * Dervishes don't pressure. I mean... they can't pressure.  Let me find a quote for you...
 * k.
 * "Since dervs came out, they have spiked and only spiked. From teleporting mels dervs to grenth dervs with five attack skills, dervs have always been used to 321remove a character from the game. The buff to wounding strike made that replace mels (since most shitters were too terrible to manage energy with a 25e elite, even though it made you simply invincible), but guess what people did with wounding? 321 wounding mystic, 321 wounding eremites."
 * Dervishes have never ever ever ever been used in pressure builds except for condi overload (Apply Poison Incendiary Arrows Fevered Dreams Wounding Strike Fragility lameshitway) and EoE (Apply Poison Wounding Strike) - in general play, dervishes are, and have always been, the lolmeleespike class. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  19:20, 22 July 2009 (UTC)


 * Raine, almost every guide is pretty bad. Mini Me  [[Image:User Mini Me sig.png|19px|talk]] 19:00, 22 July 2009 (UTC)
 * But dervs are my pet class, so this is the only one I've looked at. =P [[Image:User_Raine_R.gif|19px]]  Raine   - talk  19:21, 22 July 2009 (UTC)
 * Feel free to undo/add to what i wrote, I didn't check the history so I thought it was outdated. But tbh, covered AoE DW spamming is mucho pressure if you ask me, especially in HA. From a PvE perspective, spiking is irrelevant so it didn't make much sense to mention it until the pvp section.  Ky  User_Ky_signature.gif kekeke  19:26, 22 July 2009 (UTC)
 * tbh, these guides should be split up into PvE roles and PvP roles - many classes (everything extepr paras, tbh) have entirely different roles in each. I don't know if it would be better to split the entire thing into two pages, or to have it broken down (on one page) into "Common", "PvE", and "PvP".  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  19:36, 22 July 2009 (UTC)
 * Yeah, it would be infinitely better to have these guides split. I have a lot more PvE experience, so if it ever happens I'll leave to PvP guide to you haha. Ky  User_Ky_signature.gif kekeke  19:46, 22 July 2009 (UTC)
 * I already wrote it, tbh. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  19:53, 22 July 2009 (UTC)
 * Eh, why not link that in this guide then, and I write the rest with a pve point of view then? Or you could just add a link with "a more in-depth guide can be found here" at the end of the pvp section. Doubt anyone will mind the language. Ky  User_Ky_signature.gif kekeke  20:09, 22 July 2009 (UTC)
 * You can't link to userspace from mainspace. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:15, 22 July 2009 (UTC)
 * Also, I wrote that before Reaper's was updated. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:16, 22 July 2009 (UTC)
 * Why would these have to be on different pages? Isn't it enough to have it under Common(?), PvE and PvP titles on a same page? - J.P. [[Image:User Jope12 sigicon.png|18px|Contributions]] <font color="Black">Talk  20:29, 22 July 2009 (UTC)
 * Raine your guide is bad too. [[Image:User DrogoBoffin sig icon.png]] DrogoBoffin 20:31, 22 July 2009 (UTC)
 * Uh, no? Ky  User_Ky_signature.gif <font color="color:#990099;">kekeke  20:33, 22 July 2009 (UTC)
 * "(on one page)" [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:38, 22 July 2009 (UTC)
 * k. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:38, 22 July 2009 (UTC)
 * Same page, one page, whatever. - <font color="Black">J.P. [[Image:User Jope12 sigicon.png|18px|Contributions]] <font color="Black">Talk  20:44, 22 July 2009 (UTC)
 * The point was, I already said it'd be fine if they were split up on one page. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:47, 22 July 2009 (UTC)
 * /slap When do i learn to read? And memorize it XD - <font color="Black">J.P. [[Image:User Jope12 sigicon.png|18px|Contributions]] <font color="Black">Talk  20:50, 22 July 2009 (UTC)
 * Ok, cleaned up a bit, still a work in progress, but at least it's an improvement. I'm thinking 3 main sections: 1 sort of introduction/general info, maybe a recommended equipment section, then PvE section and PvP section with subsections covering each line. I'll finish up the PvE section in a bit. Any objections/suggestions? Ky  User_Ky_signature.gif <font color="color:#990099;">kekeke  21:34, 22 July 2009 (UTC)
 * Sounds good to me. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  21:41, 22 July 2009 (UTC)
 * Ok then I'm gonna delete the "playstyle" section since it's really not needed ( there's only 1 play style on a derv and that's hitting things with your scythe, rest is gimmick unless your name is Ninefingers, ) EDIT: forgot about running, I'll make a note of it in the PvE section Ky  User_Ky_signature.gif <font color="color:#990099;">kekeke  21:45, 22 July 2009 (UTC)

question about D/R
is it usefull to have a pet with ya as a dervish?
 * Not really, no. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  15:44, 20 Aug 2010 (UTC)

Thursday, February 17, 2011
I don't know if someone is already started but the guide needs an almost complete re-write since the update on Thursday.

I'd also add a notice to the top of the page but I don't know the correct one.

--Abbess Katherine 20:18, 18 February 2011 (UTC)

First Combination


Activate Avatar of Balthazar and run into battle. Use Balthazar's Rage as you run in to get an initial wave of Burning. Once you have enough adrenaline for Twin Moon Sweep, use it to strip off the enchantment, hit your foes twice, and set them all on fire again. As a bonus, when you remove Balthazar's Rage, with Twin Moon Sweep you'll gain back over half the adrenaline needed for your next Twin Moon Sweep.

Second Combination


Use Aura Slicer to inflict Cracked Armor and Bleeding to your target and follow up the damage with an initial hit from Heart of Holy Flame. Get a few hits in on your foe with holy damage on their lowered armor, then strip it off with Pious Fury. When you strip off Heart of Holy Flame, your foes will be set on fire. For even more damage, wait until it almost runs out before using Reap Impurities.

Third Combination


Run into a group of foes and use Lyssa's Haste to interrupt them all. Activate Mystic Twister while enchanted with Lyssa's Haste to deal a large amount of damage to all nearby foes. Then use Irresistible Sweep for strong guaranteed damage and another interrupt!


 * --Falconeye 09:40, 20 February 2011 (UTC)

PvP
Since its empty, I'd just like to leave a few comments before heading to bed. Overwhelmingly, PvP Dervishes favor Avatar of Grenth with Grenth's Aura and Corrupting Aura, for the life stealing and Disease, and the Ebon Dust Aura sword Dervish, for its strong spike capacity and ability to lineback essentially without trying. With less frequency, I've seen Avatar of Lyssa builds using mass enchantments with rapid tearing down to quickly steal energy, Avatar of Balthazar builds for quick iterations of powerful teardown, scythe attacks, Pious Renewal builds taking advantage of the instant-recharge of PR to fuel teardown skill indefinitely, and Wounding Strike builds with Chilling Victory and Harrier's Grasp for a strong, fast-recharging spike capacity, albeit with a few energy qualms.

Across the board, the skills which I identify as vital to the good Dervish are Heart of Fury, Wearying Strike (unless replaced by Wounding), Aura of Thorns, Lyssa's Haste and/or Rending Aura, Crippling Sweep/Victory, and either Harrier's Haste or Fleeting Stability for sustainable/near-sustainable IMS which can be used simultaneously with Heart of Fury. All Dervish build, almost without exception, rely on rapid application and teardown of the new Flash Enchantments to spike targets, condition stack, and generally abuse the instant cast time of Flash Enchantments in tandem with the Avatars and teardown attacks. --<font size="3" face="Joan"> Oiseau | 06:04, 3 March 2011 (UTC)

Role of the Dervish
Hi all, new here. Noticed the Avatars/Party support section was completely empty, I was going to add some information on the basics of Avatars, and I was wondering if anyone had any suggestions or concerns before I did. Thank you. --Canisrufus 20:32, 29 April 2011 (UTC)
 * Go for it! This page needs alot of TLC and unfortunately I'm no dervish expert; for those who are, they seem to have other interests besides updating this page. ^_^ --Falconeye 19:25, 12 July 2011 (UTC)