Feedback talk:User/Bathory/Second Wind

i like it, can't think of any builds i'd use it for, but i'm sure i'll find something.Akbaroth 07:03, 21 September 2009 (UTC)
 * Like most Energy management elites, it's probably really niche. Elementalists have a bunch of options. This would at least make it a better option if you have a lot of short recharge spells. While it's not a good idea, things like Ice Spear and Flare have no drawback when used with the suggestion. So the shorter the recharge, the better they work together. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  17:58, 21 September 2009 (UTC)
 * FLARE! Cast Mark of Rod, Lava Arrows, and fill the empty spaces with flares since they have a recharge of 0. Use This second wind whenever you run dry. Lava arrows forces you to flare one extra time in between Arrows. 207.233.110.65 21:07, 21 September 2009 (UTC)
 * xD It was more of an example, but yes, this change could be responsible for an upsurge of Flare usage. xP Totally. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  22:45, 21 September 2009 (UTC)
 * Interesting change I'd like to see how this skill's use plays out. The biggest problem I see is abuse from E/Rt's so I'd make this increase the recharge of skills so that binding rituals can't be used during the 10 second downtime.~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 00:38, 23 September 2009 (UTC)
 * I honestly have nothing to say to your obvious elitism paranoia. Thanks for the suggestion, anyway. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  01:32, 23 September 2009 (UTC)
 * E/Rt is for heals not spirits (thats R/Rt), and a healer wont risk having heals recharging really slowTalamare 01:45, 23 September 2009 (UTC)
 * E/Rt's have skills that recharge in 4, 3, and 5 seconds. E/Rt's also have an infinite upkeep 25% ims which they flag with, and since they're flagger's they drop spirits while they run. It the 1.5-2.5 seconds of recharge hardly matter's when you have two or three strong heals, that's why in addition to energy for spirits it's my cause for concern.


 * Also I'm not an elitist, I'm just putting people's ideas under scrutiny. This is the feedback namespace for skill feedback, it's about adding new skill concepts and balance to the game.  Don't expect it to be all bubbly with rainbows.  People are going to tell you what they think straight up as they should, but they should also offer support for their opinions.  I do that.  You're lucky, many people don't, simply because they think an idea is stupid or that their opinion is better or matters more for some reason.  Those are elitists.  Counter my points where they are wrong or enlighten me on something I miss, because regardless of how many connections people make they won't make them all.  And PLEASE counter-argue with relevant facts tied to your opinion or reasoning.~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 04:59, 23 September 2009 (UTC)
 * I do. You just ignore them because you decide they're not "good enough". You're being paranoid about builds that are strong because of what? Ether Prism. This skill doesn't offer a bonus like that skill does, wouldn't be as useful on E/Rt's that heal, drop spirits or run and since you're constantly complaining on my pages that "this skill is horribly broken because of this one single, possible, very niche bar that could show up if this happens even though there are better options". I'm not convinced, kind of sick of the non-constructive "criticism" you're spitting out and kind of annoyed that you think you're trying to be helpful. 'Cause you're not. Take Talamare for instance. He doesn't like a lot of my suggestions but he says why and suggests how that could be remedied. You don't. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  21:30, 23 September 2009 (UTC)