Feedback talk:User/Nechrond/Added Mysticism functionality: re-application of enchantments

In a word...NO!

You want to be able to remove Aura of Restoration, Aura of the Lich, Verata's Aura, Awaken the Blood...50% of Monk spells...etc with every second hit, and NOT have to reapply your own enchantments while wreaking havok on everyone else's healing abilities, spamming conditions, AOEing with the highest damage martial weapon in the game, moving 33% faster and be under a non-penalizing frenzy effect, all the while with inherent healing and energy reduction? Did WoW nerf Paladins recently? Gwynna Vive 08:46, 11 September 2010 (UTC)
 * Wut? In response to the first line of your post, in PvP, even with 16 Mysticism, it'd be 32% chance of re-application.

The second line is hard to understand. You seem to think that re-applying my own enchantments somehow magically gives my attacks the effect of killing other people's enchantments, and that 18% chance (9 Mysticism is a lot more likely than 16) is as close to 100% as makes no difference. Needz m0ar logic. As for the third line, I have no idea, I don't play WoW. Nechrond 11:43, 14 September 2010 (UTC)