User:Xenktray/Rants

RANTS

alright people, dont go hanging a man before he's tried, this is a work in progress.

Guilds

Recently my longstanding guild project went under. i have since been trying to find my way into a decent guild that would allow me to expand my horizons abit to include Guild versus Guild. I have noticed that many of the people in such guilds are rather prejudiced against those of us who would like to give it a shot. Nearly every guild ive tried to enter for GvG purposes, has turned me down because of my "lack of experience". Ive probably got more "Experience" playing as a ranger than they do in playing the game as a whole. Now im not just hating on the big gvG guilds who dont want a noob to disrupt a good schedule, i understand that logic, but its the small three man guilds who are holding out for a top 300 GvGer or HA man to come along and join their guild that really bakes my bottom. This ranting about Guilds and their respective PVP outlets brings me to another point of my rant. My Guild wars experience started when a friend got me a copy of Factions. i was instantly enamored with the whole game, and especially the continent of Cantha. that was before i got to knor the far mainland of this land. Not Cantha at first glance is a sprawling metropolis that takes up a continent, but further in you meet the Luxons and the Kurzicks. Now ir has become increasingly clear that i am one of the few Guild Wars players who actually realizes that the intites known as the Luxons and Kurzicks, ar indeed fractions OF A COMPUTER GAME! I can not tell you how many times if heard a conversation of "Man i like being a Luxon" "Luxon, more like Suxon" "Pah! you're one to talk Kurdick", and so on. there is not a place in Cantha, Elona, Tyria, or even the Battle Isles where the bickering will cease! Now i have no qualms with either side, i have been a friend of the kurzicks since i started my guild, and beforehand i was a loyal Luxon, the fact is, IT DOESNT MATTER WHAT NAME YOU STICK ON YOUR FACTION COUNT! its all a bunch of pixels inhabited by some rude people who have never learned to grow past the age of six! Another note on Guilds is the lack of respect a small guild gets. I noticed this very recently with the outbreak of a rash i call [YaRR]. This quasi-pirate based guild grew so large so quickly, its virtually the only one left alive! my guild lost atleast 3 members to it, and our alliance lost more, including a few of the guild leaders, effectively ending the alliance. Now im not hating on the folks in YaRR, i know some good people who have joined it, my point is no one is looking for a guild where they can be someone inside the guild. they want to be someone inside the game, and dont realize that the only reason guilds like YaRR have survived is because they were able to get recruits, and had officers WHO STUCK WITH THEIR GUILDS! when running my guild, i noted countless guild jumpers, and folks, beleive it or not, that DOES cost the guild owners quite a bit of money. The fact is, if you're in a smaller guild, you can quickly become someone of importance, and once the guild starts growing, you will find that you have become an integral part of that comunity. My last peeve on Guilds is the spam recruiting. I cannot tell you how much i hat seeing that [ArF] IS RECRUITING! junk in my chat box day in and day out. This plague is just as bad, if not worse in my mind as the luxon/kurzick ear biting. not only do they prevent you from folowing a conversation you may be having, but they also put you into a mood of anger, and make you, as a friend of mine would say "want to kick puppies". The guild as itself is not a bad feature, nearly all of the successful MMOs have some form of guild feature, but its the ingame developments by people with no brains that really become a knot in your shorts very quickly. -Xenktray

Nerf Whiners

This peeve came to me after the infamous shadow form nerf. i was passing through Rata Sum on my ranger, and i noted a flaming public chat. this chat consisted of one thing: the fact that the perma SF build had been nerfed. this one skill through the assassin farmers, tanks, and runners all into a tizzy because their beloved shadowform could no longer do what they wanted. the sad part is THEY NEW IT WAS COMING. word had been spreading of the upcoming nerf, i know this because for a short time i did some perma SF raptor farming. I use this one as an example, only because it is one that the whole GW world was exposed to. the UW/FoW goers lost their tanks, the droks run saw a horrid depletion in its runners, the farmed areas were suddenly without farmers!now these things happen, but its the fact that people become so enamored with a certain skill set that they refuse to move on, and choose instead to wast their time complaining in the large cities that they can now do nothing. if they would take a minute to gather their thoughts, they could do anything! Now, im rarely affected by nerfs, as i play as a ranger, but a nerf that caught my eye was the nerf of a classic skill, Power Shot. the team from Anet saw fit to cut the damage of a widely used skill to make it inferior. I accepted this, and moved on to find a better skill in Keen Arrow. how is this relevant? read the last sentence. I MOVED ON. I got over the fact that a favored skill of mine had been down graded, and found a skill that functioned much as the pre nerf power shot had. Now i recognize that the power shot nerf was hardly a big thing compared to the SF nerf, but the fact remains that something accomplished with one build, can be accomplished via another, theres no need to whine ingame to ANet staff who doesnt play, or more importantly, dont care that you dont like what they did!. Nerfs/Buffs occur to balance the game, e.g. make an over powered set up become obsolete. the perma SF was nerfed because it was fast becoming the only build ever used by sins in PvE. it was used to farm, tank, run and a miriad of other uses that could be equally accomplished by other builds. I hated seeing people leave my Ascalon to Cay runs because i was running on a ranger! they assumed that since i was not an assassin using SF that i could not make it through the spell heavy areas of the run. I guess this goes back to my peeve of people spamming up the chat channeles with their useless gibberish rather than getting on with life and continuing the game. the fact is, they come to rely on a build so much that when it is nerfed, they have no clue what else to do. this is best illustrated with the Ursan Curse. doing the blood washes blood mission on my warrior i realized why people were enamored with Ursan: it made the game easy. the game was not designed to be easy! it was designed to be a challenge! which is why the game easing builds GET NERFED. ANet does not like to see a build make the game monotonus, so they come in, nerf it, and make you think. this is the real crux of the matter, the nerfing of a build that makes the game mindless monotony causes its users to stop and think. its a proven fact that people do not like it when they are forced to think. ever ask someone a question right out of the blue, and they look up to the sky as if searching the ceiling for answers? its because you're asking them to use their brain, a muscle that they have long since forgotten how to use. so these people, lulled into thinking that the game has become easy, and faced with the prospect of using their brain to find a sollution to their delima, are now sitting at home, venting to some uncaring passerby that they are now useless because of their lack of an ability to think. -Xenktray