User:SylvXIII/Builds/NOVA

Preface
This is a fairly original Team Arena setup that can counter the typical balanced setup of 1 War, 1 Ranger, 1 FF Nec and 1 Monk with relative ease. Since I only played Warrior or Fire ele whenever I ran this with a guild whose tag was [NOVA], I don't remember the full bars for the Monk and the Mesmer. The build is named NOVA-way after the guild of the ones who invented it (I was not in that guild).

Build Concept
The Warrior's job is to lineback the enemy Warrior or melee Physical until he rages in all chat and even after that. The more the enemy warrior rages at you, the better you're doing your job. Elementalist's job is to do damage to whatever has the lowest armor versus fire damage while keeping himself uninterrupted and melee-free with Mirage Cloak. The Mesmer has a pure utility role of destroying the enemy's monk energy and interrupting Woh when it's not disabled by Signet of Humility. The Mesmer who used to run this in NOVA was pretty damn good and had such a strong ping he could time an interrupt easily through the casting of Woh. Since both the Mesmer and Elementalist have a self-heal and the enemy warrior is constantly linebacked, it makes the healing monk's job to heal and clean the frontline fairly easy.

Attributes

 * 14 Hammer Master (12+1+1)
 * 13 Strength (12+1)

Variants
None

Equipment

 * Sentinel Insignias
 * Stonefist Insignia on Gloves
 * Ebon Hammer of Fortitude
 * Sundering Hammer of Fortitude
 * Furious Spear of Fortitude + Shield of Fortitude
 * Runes against Weakness and Blind
 * Longbow

Usage

 * Camp the enemy Primal Rage Warrior
 * Keep him down

Attributes

 * 14 Fire Magic (12+1+1)
 * 13 Energy Storage (12+1)
 * 3 Earth Prayers

Variants
None

Equipment

 * Full Blessed Insignias
 * Vitae Runes
 * 40/40 Fire
 * Adept Fire Staff of Enchanting
 * High set 20/20 Fire
 * Spear of Defense + Shield of Fortitude/Devotion (+10 vs popular damage type, keep many in inventory)

Usage

 * 1,2,3,4 for damage
 * Make wise use of your damage skills, especially Meteor
 * Mirage Cloak as an anti-melee and anti-Dshot
 * Keep Fire Attunement and Aura up at all times

Attributes

 * 14 Inspiration Magic (12+1+1)

Variants
unknown

Equipment

 * 40/40 Insp
 * Spear of Defense + Shield of Fortitude (+10 armor versus popular damage type, keep many in inventory)

Usage

 * Prevent the enemy monk from casting Word of Healing
 * E-denial that monk
 * Sig of Hum bad shovespikes

Attributes

 * 14 Healing Prayers (12+1+1)
 * 11 Divine Favor (10+1)
 * 8 Tactics

Variants
Incomplete skill bar

Equipment

 * Disciplined Insignias
 * 40/40 Heal
 * High set 20/20 Heal
 * Spear of Fortitude + Q7/8 Tactics Shields of Fortitude (+10 vs popular damage types, have many in inventory)

Usage
Nothing Special