User:Pika Fan/Balance(PvP)


 * Wounding Strike - 1 enchantment = bleeding, 2 enchantments = wounding strike, 3 enchantments = bleeding + deep wound + 20 damage. Increase recharge to 5, reduce activation to 1. Deep wound will cover bleeding.
 * Word of Healing - Heals for 200 health, for every 25% health on target ally, heal for 50 less health.
 * Healing Burst - Lose 25% health, heal target for 1.5 points of health for each point of health lost. Additional effect: Heals all nearby allies to your target for 0.3 points of health for each point of health lost. 10 energy, 1/4 cast, 4 recharge.
 * Holy Veil - Gain 3 health * divine favour rank and 1 energy per divine favor rank /5 for each hex cast on target ally while this enchantment is in effect. Hexes also cast twice as slowly. End effect: removes 1 hex.