Becalmed Djinn

These creatures can be found towards the end of the dungeon, preventing the other monsters from moving around.

Location

 * Depths of Tyria

Skills

 * (elite)
 * (elite)
 * (elite)
 * (elite)
 * (elite)
 * (elite)

Trivia

 * Becalmed is a sailing term for when there is no wind for the ship's sails to catch, thus keeping it from moving.