ArenaNet:Skill feedback/Monk/Vital Blessing


 * Last update: September 29th, 2005

Gordon Ecker's Issue - 23:06, 14 April 2008 (UTC)
Discussion
 * Issue
 * While it's up, it constantly saps your Energy, and when it comes down, the Health gain is undone. Against spikes, you're better off with something that actually prevents damage or heals, and against pressure, you're better off with Energy-efficient healing.


 * Suggestion
 * 1) Keep it as a maintained enchantment and make it heal when it ends.
 * 2) Change it into a regular enchantment, add a heal effect when it ends or health regeneration while it's up.

Lightblade 03:49, 26 June 2009 (UTC)

 * Issue
 * Saps energy, and not much use.


 * Suggestion
 * 1) Reduce cast time to 1/4
 * 2) Increase health gain/lose to 50...350
 * 3) Powerful anti-spike skill