ArenaNet:Skill feedback/Monk/Spotless Mind

Armond's Issue 21:24, 19 February 2008 (UTC)

 * Issue: Hex removal in general is weak. Teams are easily overpowered simply by the sheer number of hexes thrown at them - hex removal is far outpaced by hex application.


 * Suggestion: Remove a hex every 3 seconds. Otherwise, remove a hex every seconds, perhaps decrease duration to  seconds. A third option would be to remove a hex every  seconds and increase duration to  seconds... but this option leaves the skill far more vulnerable to enchantment removal, which would make it, if anything, a runner's option.

Discussion

Once again this is another good hex removal that is run in todays meta, maybe a little less often the others, but it has a place. Izzy @  -' 01:11, 20 February 2008 (UTC)

If its used its often because its better then other options in that specific build HOWEVER that does not make it a good skill.Or am i missing something OO Lilondra  *poke*  10:43, 17 October 2008 (UTC)