User:Caecus/Rework/Ranger

Rangers suffer from having precisely one effective bar in PVP and generally having a lack of DPS available outside a very few skills (most of which are elite). They also have very high skill energy costs in general, due to their primary attribute reducing the energy costs and the developers believing that this means that they can increase the energy costs to insane levels to balance them.

I seek to change this reliance and allow for them to be viable in all stuations. This includes allowing damage and allowing utility, but when you try to combine the two, the overall power of both is reduced substantially.

They also have an attribute that is sub-par outside of gimmicks, and one that is not so good outside of certain skills.