Feedback:User/Freedom Bound/Xunlai Roulette

A Guild Wars Roulette game, using festival tickets for chips. Instead of a fixed amount of tickets as is currently used for Nine-Rings, etc., it uses whatever you have in your inventory (or in a specific slot, bag, or belt pouch) on one spin. No tickets back in return, but you would get lucky or unlucky title points if you won or lost. Slightly adjusted from standard roulette odds, to account for a smaller number of available options if necessary, and attempt to weigh out the lucky/unlucky points evenly.

This would allow players to generate lucky/unlucky points without standing around for hours AFK.

Different games would be acceptable as well, the main point of the suggestion is something that takes tickets in bulk, applies them to chance to generate lucky/unlucky points, with some type of interaction.