ArenaNet talk:Skill feedback/Paragon/Bladeturn Refrain

Spura's Discussion
Why not change it to a damage redutcion skill of about "5%...20%...25% on physical damage", instead of the high armor against only 3 weapon classes?

Example: "Echo. For 20 seconds, target non-Spirit ally has a 5%...20%...25% damage reduction against physical damage. This Echo is reapplied every time a Chant or Shout ends on that ally."
 * Still easy to counter, but not as useless as it is now... ^^   A. von Rin 23:34, 20 February 2008 (UTC)

How about this: "Echo. For 20 seconds, target non-Spirit ally has +5..20 armor against melee damage. This Echo is reapplied every time a Chant or Shout ends on that ally."--76.64.101.25 02:28, 21 February 2008 (UTC)


 * Armor stacking.
 * I'm gonna lean towards "Echo. for 20 seconds, target non-spirit ally takes % less damage from physical damage. This echo is reapplied every time a chant or shout ends on that ally." -- Armond Warblade[[Image:User Armond sig image.png]] 04:06, 21 February 2008 (UTC)
 * Make it damage reduction. Make it end if target foe uses an attack skill, this is passive defense, we need to be careful about it.


 * You want to make paraway even better? &mdash;  Skadiddly [슴Mc슴] Diddles  17:34, 22 February 2008 (UTC)
 * Paraway's going to be imba until shouts and leadership are looked at, end of subject. May as well make a few crap-but-with-potential skills decent in the meantime. -- Armond Warblade[[Image:User Armond sig image.png]] 21:46, 22 February 2008 (UTC)

% reduction is good. The problem is how to keep it from being imbalanced. --Life Infusion &laquo;T&raquo; 04:20, 25 February 2008 (UTC)
 * It isn't imbalanced as soon as you use elemental-inscriptions in your weapons. If bad players don't switch their weapons, it is ok when they lose... ^^ A. von Rin 01:03, 26 February 2008 (UTC)
 * I'd very much like it have like 5-10 ish damage reduction.

I like the idea, but I dont like how it forces people to use elemental weapons (reducing viability of things like OoP), and I dont like how it essentially is a non-elite way around the armor stack nerf.. Every team would soon be including it, even at 5-10%. --Angelic Loki 02:48, 25 March 2008 (UTC)