User:Gem/Jessica

Information
Name: Jessica Keldark

Gender: Female

Age: 30-40 years

Origin: Arabic style culture far in the deserts

Profession: Shaman and martial artist  (Ranger / Necromancer) 

Looks
Skin color: Dark

Hair: Brown-orange, long

Face: Serious and wise looking, not evil

Height: Medium

Miscellaneous
Armor: Usually light armor which allows for more freedom in movement and is usable in the heat of the desert. Often uses a mask to hide her face.

Weapons: Sometimes carries a custom made decorated bow with her, but usually travels lightly and only has her ritual knife and a katana with her.

Other items: Lot's of small bags on her belt full of materials for spells and rituals.

Favourite locations: The snowy Shiverpeak Mountains are a nice change to the desertous landscape of her birthplace, but she also loves Kourna and Vabbi as they remind her of her birthplace, but are still more fertile.

Combat: She is specialized in draining life force from others. This is done by making a blood sacrifice to the gods and then delivering the gathered power through a firm grip on the victim, resulting in the victims life force being drained to Jessica.

History
Note, this history does not strictly follow events in the game and real life, the events have been altered to better fit this fiction.

Jessica was born in a small tribe in a far away desert kingdom. The tribe elders soon realised that she had special abilities and decided that the tribes shaman should teach her with the goal of making her the next tribe shaman. She would also take part in martial arts training with the other children of the tribe. Jessica spent many years honing her skills with the sword, the bow and her ability to draw life force and use it to attack her enemies and protect her allies. Although she was not the best of the tribes warrior women when fighting with weapons, her special abilities made up for it. When she reached the age of 16, the tribe shaman told her to leave the tribe and travel the world learning from new people and further training her skills.

After years of travelling and helping others she reached the city of Ascalon, tha capitol of the Ascalon kingdom. There she met a young girl called Agrema Queriwyth who made such and impression on Jessica that she decided to let the young woman join her company to learn what she had learned with her tribe and to experience the world around them. She also soon found out about a threat coming from the north, a huge Charr army readying to destroy Ascalon. She was eager to help the ascalonians who had so warmly welcomed her to their midst even though she was different from them due to her weird style of talking and her different skin color. Jessica, Agrema and the ascalonians fought well, but they they were forced to leave Ascalon and escape the Charr army to Kryta. Jessica and Agrema settled to Kryta for a while and decided to offer their help to others for a fee to gather some wealth. They fought hard for anyone searching for a mercanery and escorted numerous travellers to far away places. This however came to a stop when Jessica and Agrema found themselves in the middle of events that led them across the Tyrian continent and finally forcing them against a mighty Lich and his plan of world dominance.

After thwarting the Lich's plans Jessica decided that she had seen enough of Tyria and sailed to Cantha with Agrema who was eager to learn from her. There they lent their helping hand to the emperor himself, protecting Cantha and the emperor from an ancient threat, Shiro, a traitor and a murderer. After defeating Shiro Jessica and Agrema were offered wealths that no one could imagine, but they refused and continued their journey to the continent of Elona.

There Jessica once again noticed that her destiny was finding trouble in any corner of the world that she journied to. She found herself in the middle of an all out war. She joined one of the warring armies and soon realised that they were fighting against a threat directly caused by Abaddon, a fallen god. Jessica and Agrema fought their way through Kourna and Vabbi even though the armies of Istan were beaten during the first attack to Kourna. They battled against the armies of Abaddon, finally finding their way to the Realm of Torment to fight a final battle against Abaddon himself. They defeated him and witnessed the creation of a new god, Kormir, the goddess of truth.

After defeating a great threat on three continents Jessica and Agrema decided not to travel to a new corner of the world, but instead gathered their best friends made on their journies and put up a group of fighters ready to serve anyone for a fee. This group soon gathered fame for their names and became a group of the most feared mercaneries in the world of Tyria.

Goals: She offers her talents to aid others, sometimes for free, but usually for a payment to afford her life style of constant traveling. Her ultimate goal is to learn enough to return to her tribe to become the new warrior shaman.