Talk:Winds of Change/Walkthrough

Gyala Hatchery isn't required for Cleansing Rhea's Crater and Cleansing the Silent Surf. I ran my ritualist from Harvest Temple to Seafarer's Rest for the quests without doing the mission. --Sinharath 01:25, 9 July 2011 (UTC)
 * No but you need to complete the Befriending the Luxons quest first as it is the only way the Gatekeeper for the Unwaking Waters (luxon) will allow you into the Luxon side. Also, in case your playing with another person, everyone in the party has to have completed it in order to gain access. 67.163.242.176 16:31, 9 July 2011 (UTC)

21 quests?
As far as I know Arenanet said that there were 21 quests (+21 HM quests).. After doing all quests and also looking at this page, there only seem to be 20 quests. Is one still missing or did Anet lie to us? 217.227.95.4 09:04, 9 July 2011 (UTC)
 * One quest was cut for a better to be continued spot. It wasn't a lie as then 42 were planned. Things change between making and releasing.  Konig / talk 09:12, 9 July 2011 (UTC)
 * Well thanks for your answer. May I ask where you get your information from? 217.227.95.4 11:58, 9 July 2011 (UTC)
 * Um, I don't think there are HM versions of the optional quests, or is there? If not, then there are only 37 total quests. -- Moto   Saxon  13:51, 9 July 2011 (UTC)
 * @IP: I'm part of the Test Krewe, Stumme told us before release. I figured sense no one of the live team stated such, it'd be fine if I explain why there's 2 quests short. @Moto: There's HM versions of every quest.  Konig / talk 20:32, 9 July 2011 (UTC)

Holy damage against Afflicted
This statement is incorrect. I run a Smiting monk and I have not seen any of my smiting skills do double damage against the Afflicted. The mistake may have arisen from the fact that some of the new Afflicted Rangers use Frenzy, and would therefore appear to be taking double damage from skills such as RoJ. - Zaxares 00:09, 11 July 2011 (UTC)
 * I was curious on this as well since old Afflicted weren't affected by such. Originally the statement with holy damage was that it was suggested to bring - why was never stated - I assume it meant holy as an armor-ignoring damage (or lack of additional armor against in some cases).  Konig / talk 02:55, 11 July 2011 (UTC)
 * For that matter, I have "found?" that NO secondary skill has much (if any) effect against the Afflicted. I ran a W/E, W/MO, W/ME (Smiting) in all of the Kaineng City quests and the Minister Cho's quest on the island, and found that my character treated ANY arms (wand, staff, rod, etc) as a "melee" weapon and acted accordingly. The ONLY effective skills that I found usable were my Warrior skills--- even the EoN skills were next to useless!! This same effect "seemed" to hold true for my H&H in all of these missions. AoE skills (secondary) either didn't work at all or were just ignored by the Afflicted. Please note that the An Fah and the Jade Brotherhood, in these same missions, WERE affected "normally"--- this issue "seemed" to only affect the Afflicted and the Managerie animals.Undouble 00:21, 12 July 2011 (UTC)
 * Have you tried actually putting attribute points in those skills' lines? 67.182.25.175 05:44, 12 July 2011 (UTC)
 * Ah, Doh--- yeah 12 in each to be exactUndouble 01:35, 13 July 2011 (UTC)
 * I guess it is safe to say that holy damage is useful against afflicted because their necromancers tend to steal your minions tro verata aura, and the ritualist used SoS. Dervish with banishing strike and avatar of balthazar might be useful. Skyblue trueaim 13:36, 16 July 2011 (UTC)