Feedback:User/Riplox/Energy Signet (Potion Replacement)

Premise
This system suggestion acts as a means to address the shortcomings of potions while remaining relatively simple and unchanged from them in general. As we know, potions are binary in nature, as in they are either usable or unusable, and only grant their full amount of energy or are down and on recharge. This system solves this problem of unavailability and allows the player to use it when they need it and not when the game says they are able to.

(NOTE: Numbers are for example only and are not necessarily balanced.)

Energy Signet
* This system in no way requires the augmentation of the energy bar or its functioning, nor does it include the creation of new bars to be monitored. * Energy regeneration remains as it is currently set and is not a passive effect of the signet. * The icon for the signet will reside where the current potion icon is.

* The potion cool-down timer bar will be repositioned over the current energy bar and resized to its length. To show the current energy regenerated, a number will be displayed in the cool-down bar.

* Just as potions are not initially given to the character at the beginning of the game, so too must the signet be initially acquired.

* The signet will require you to buy its upgrade levels after acquiring it, just as the skills in the game are required to have their next levels purchased.

* It will act as a skill in all ways in that respect; for instance, if skills are leveled down when entering an area that is of a lower level than your character.

* Upon activation via either a click or hot-key press, the signet will give all its stored energy to the main energy bar, essentially acting the same as a potion.

* After activation, the signet will go on a soft cool-down, with a maximum recharge time of 60 seconds, and half that when out of combat. During the cool-down, the signet is recharging energy at a fixed rate governed by its level and whether or not the player is in combat. This soft cool-down allows the signet to be activated at any time and the recharge timer is reset after each use. However, the signet will not be able to be activated before 10 seconds have elapsed since the last activation. This is to prevent complete spamming of the signet.

* If the signet is activated during a soft cool-down, only the energy it has currently regenerated will be restored to the main energy bar.

Example: When at maximum charge, the signet restores 2500 energy; it recharges in 60 seconds at a rate of 41 energy per second. If used when only 12 seconds into the soft cool-down, the signet will only restore 492 energy. If used at 43 seconds into the soft cool-down, it will restore 1763 energy.