Talk:Envoy Staff

HCT 10%
These staves seem to have HCT of all spells (10% chance) instead of the usual inherent mod for staves (HSR of all spells (20% chance)). --Combatter 09:47, 3 June 2011 (UTC)
 * I felt that kind of odd too... Yamiingenkon 09:50, 3 June 2011 (UTC)
 * Yeah seems odd ... surely HSR 20% is more useful than HCT 10%? --Combatter 09:51, 3 June 2011 (UTC)
 * HCT is useful while in PvE yuletide, because you can mod a staff to HCT 27,1% (does not work while in PvP yuletide). Maybe it's also useful to play Ether Nightmare. In all other cases, this staff sucks. I hope they change it to HSR 20% and add those staffs for all attributes. --numma_cway 00:24, 4 June 2011 (UTC)
 * Really useful for Assassin's Promise builds and Soul Twisting, where HSR doesn't give any effect. --User:InStars 14:02, 7 June 2011 (UTC)
 * Not so useful for Soul Twisting imo as the skill bar is likely to contain quite a few Binding Rituals which are not spells and therefore are unaffected by HCT of spells mod. But yeah I can see the potential for Assassin's Promise caster builds. --Combatter 10:33, 8 June 2011 (UTC)

Primary attribute linked
It would seem to me that, in general, a primary attribute linked staff is inferior to one that is linked to the attribute that you wish to specialise in. For example, "Aptitude not Attitude" is a common inscription to apply to staves but most of the time halving the casting time of primary attribute spells is not very useful. --Combatter 09:47, 3 June 2011 (UTC)