Talk:Jagged Strike

Poop skill.--Fallen 01:12, 11 December 2007 (UTC)

it isnt that bad good way to deal bleed and real quick recharge.
 * in combination with wild strike and death blossom, you can spam an attack chain repeatedly without the use of any elites, namely mobieus strike.
 * So can Golden Fox Strike...

I wish this could get buffed... my idea was "Deals +1...7...10 damage and causes Bleeding for 5...17...20 seconds." Recharge increased to 3 seconds

With it's low recharge, this skill can be used quickly on a good number of foes. Nicoli20 03:29, 2 November 2008 (UTC)

In its current form it's best used with other skills that require an attack skill to function, such as Ebon Dust Aura and Grenth's Grasp.--Underwood 05:52, 22 December 2008 (UTC)

will it cover the more valueable condition if used with above said skills? 84.109.173.72 19:45, 1 January 2009 (UTC)

that depends, does those skills apply before or after the attack skill, if after then blind and cripple get covered--67.70.68.195 21:14, 16 June 2009 (UTC)

What happens when used with Sharpen Daggers? - Xinlum
 * It would seem natural that whatever effect lasts longer is applied, since the other will merely refresh it. Paddymew 11:11, 27 June 2009 (UTC)

August Update Changed Functionality...
...but I tested it out and the new functionality isn't applying. --Ulterion 23:16, 6 August 2009 (UTC)

yea i checked out the skill and its still attacking like normal, not its quick 1/2 second, in either pve or pvp


 * New functionality seems to be working for me, I gotta say though, this skill is like superpowered now XD72.199.117.151 17:38, 8 August 2009 (UTC)

Strange but true
You know there's something here that assassins don't want when even a skill which inflicts bleeding the quicker and with a recharge shorter than any other in the game is still overlooked by many. --Ckal Ktak 21:41, 25 August 2009 (UTC)

OP
as hell 195.26.245.7 11:48, 28 August 2009 (UTC)
 * Whats OP about it? 86.1.180.54 12:52, 4 September 2009 (UTC)
 * It means "over powered" which the skill seems to be since the update. Half activation time = no afterattack delay = baaad. ~ [[Image:User Chao imgsig.jpg|WELL HELLO|19px]] Chao  19:41, 4 September 2009 (UTC)
 * eh, not really imo. your sacrificing +damage, and probably some utility for it. while bleeding does more in the long run, generally it will either get removed, or if your sin does his job they will be dead anyways and there won't really be time for the bleeding to sink in. I don't think it needs a buff or anything, but I think it's fine as is. Roflmaomgz 18:10, 4 May 2010 (UTC)
 * A half-second-cast dagger attack is what's considered OP about it. The quicker you get through your Lead and Off-Hand, the faster you can get Dual Attacks off, which is basically where the real power of assassins comes from. --Kyoshi (Talk) [[File:User Kyoshi sig.png]] 18:13, 4 May 2010 (UTC)
 * It's OP because it inflicts a condition that does 5 energy worth of damage or costs 5 energy to remove and has no activation time or recharge. Oh, and it counts as a lead attack.  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  0:59, 23 Aug 2010 (UTC)