User talk:Lilondra/Gamebalance/Dervish/Archive

Head
scythe's base dmg or attack speed needs some tweaking.. imho either 2 sec attack speed or 10-35 max dmg, but we already got 1 like that so imho first is better... or think out stg about the crits... - Wuhy 21:13, 4 June 2009 (UTC)
 * Scythe base damage is OP But I don't know if we can even change that.I'd just lower damage on the attack skills in general and fix buff stacking or sumthin Lilondra  [[Image:User_Lilondra_Sig.png|21x21px]] *panda*  05:17, 5 June 2009 (UTC)
 * Wounding Strike is worse than Dismember. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  21:38, 23 June 2009 (UTC)
 * Didn't you hear? Dervs are the most balanced profession in the game. That's why they haven't had a single skill update since December..../sarcasm. Karate   Jesus  21:40, 23 June 2009  (UTC)
 * Let's balance them by giving them elite skills which are worse than nonelite skills!  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  21:47, 23 June 2009 (UTC)
 * I'd disagree.Because its in scythe mastery it therefor will serve a diffrent niche (that is if you mod the other scythe mastery skills enough) . I get your point though it is a bit UP will change later Lilondra  [[Image:User_Lilondra_Sig.png|21x21px]] *panda*  04:37, 24 June 2009 (UTC)
 * scythes need a nerf anyways.... they are just not balanced compared to other weapons.... dervish sux outside its main weapon - Wuhy  [[Image:User_Wuhy_sig.jpg|18px]] 18:21, 8 July 2009 (UTC)

You make the same mistake other people do when trying to balance dervishes: you make them useless. What is it your newly balanced dervishes do? Apply Deep Wound? Warriors are better at that. Dervishes are already borderline useless outside a few gimmicks and overpowered skills, just removing those won't balance the profession. Erasculio 17:25, 17 August 2009 (UTC)
 * This balance isn't near finished tbh.I'm going to try to create a midline niche for them first. Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  17:32, 17 August 2009 (UTC)
 * How? Not that I'm asking you to list all skill changes, but what's your overall plan to create a viable role for the dervishes? Or, in other words, what do you believe people would bring one dervish for in GvG? Erasculio 17:34, 17 August 2009 (UTC)
 * I want them to have a viable role in HA both as midline as frontline and a strong role as Frontliner on stand. Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  17:37, 17 August 2009 (UTC)
 * The whole point of this balance is not to leave massacres but to revamp professions if possible in any way.This means that I first want dervishes to become less dependent on WS or RS to see play at all. In other words they shouldn't need OP skills to see play. Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  18:00, 17 August 2009 (UTC)

The functionalities you suggested for Arcane Zeal and Pious Renewal can only be used for gimmicks. About half of the enchantment spells don't target (like all dervish enchantments today) won't trigger them, while the ones that will trigger them will become super Zealot's Fire+Ancestors' Rage (pre-nerf)+Smiter's Boon+power support. Also, Avatar of Dwayna and Balthazar are basically invincibility. Armor of Sanctity might as well be even more of a monk skill, as well. Not to mention it's in the same attribute line as Dust Cloak. Those are some of the main things I saw. Definitely needs some number tweaking and functionality changes. I like some of your ideas, but everything except Scythe Mastery looks too powerful. (Not that Scythe Mastery isn't already.) -~=Sparky    (talk)  08:02, 20 August 2009 (UTC)
 * Thx for your comment,Right now I'm still working on the niche the dervishes are supposed to fill and the functionalities so yh some will obv be OP.I only buffed the duration of Dwayna and Wuhy already brought AoB to my attention.The avatars will be pretty tough to balance tbh.Also I don't believe AoS will become a monk skill.Perhaps in low lvl pvp but still.It got 3/4th cast now so you can actually int it.Also I didn't even think about Arcane Zeal/Pious Renewal + Balth :o Good call Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  08:22, 20 August 2009 (UTC)

Avatar of Balthazar
Why did you nerf it? D: It's already weak enough. --Super  Igor   flame my shove sin bar!  10:14, 20 August 2009 (UTC)
 * Its not a nerf :/ Seriously dude a) because of the armorcap and b) because against just pressure you'll take 0 damage alot. Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  10:25, 20 August 2009 (UTC)
 * It's only considered a buff if you micro protective spirit on you permanently, and the damage reduction always gets applied last. Pika Fan 10:33, 20 August 2009 (UTC)
 * Or if You use any armor buffing skills/take small packets of damage ? Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  10:44, 20 August 2009 (UTC)
 * some dudes srsly need to grab an axe and autoattack some defy pain war here, all u do is 0 0 0 0 000000 000 pewpew - Wuhy  [[Image:User_Wuhy_sig.jpg|18px]] 11:54, 20 August 2009 (UTC)
 * Didnt see the damage reduction bit, ups. :P nvm then. --Super  Igor  [[image:User Super Igor siggy.jpg|19px]] flame my shove sin bar!  15:05, 20 August 2009 (UTC)