Feedback talk:User/Ezekial Riddle/Mending Mending

very interesting, I prefer the hex remover. 207.233.110.65 00:28, 30 September 2009 (UTC)

With this kind of passive condition/hex removal, you'll need a downside every time one is removed, not an upside. Probably something like "you lose 5...2..1 energy everytime a hex/conidtion is removed this way." Rypofalem 12:32, 30 September 2009 (UTC)
 * Yes, thanks for pointing that out. I realize now 1 isn't enough of a downside.
 * In that same vein, I want to keep this more useful for the monk profession without making it too complex. Something like "Lose (5 or 10) energy when this ends. For every 4 ranks in Divine Favor, you lose (1 or 2) less energy when this ends." Comments? --User Ezekial Riddle bigsig.png Rid dle 23:06, 3 October 2009 (UTC)
 * It's still...quite complicated. :( The similarity to Spotless Mind and Spotless Soul is interesting, but with those skills already existing I'm questioning whether we need another. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  04:34, 23 December 2009 (UTC)