Game updates/20080124

Skills
Victory or Death
 * Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.

Elementalist
 * Fixed a bug that caused the Elementalist skill ‘Unsteady Ground’ to fail if its target died before the casting time completed.

Mesmer
 * Fixed an incorrect error message for the Mesmer skill ‘Simple Thievery.’
 * Fixed a bug that prevented the Mesmer skill ‘Signet of Illusions’ from applying the user’s Illusion attribute to certain spell effects.

Monk
 * Fixed a bug that prevented the Monk skill ‘Patient Spirit’ from displaying its healed amount to the caster.

Armor

 * Fixed a bug that caused a visible gap at the elbow when Obsidian Armor (Necromancer male) was worn with certain combinations of other armor.

Quest

 * Fixed a bug in the quest named "A New Guide" that caused the quest log to show an incorrect location for Curator Ruras.

UI

 * Fixed a bug that sometimes caused the character-select screen to display the selected character's home campaign incorrectly, and to falsely state that the character could not be used.
 * Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn's Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.

Miscellaneous

 * Made preparations for the Bonus Mission Pack to be sold via the in-game store.

Guild Wars Wiki notes

 * An art glitch in Chaos Gloves for the necromancer was fixed.