User talk:Vili/Archive 3

THIS PAGE IS AN ARCHIVE AND SHOULD NOT BE EDITED

From December 23, 2008 to January 28, 2009.

D:
You broke the wtf-chain! Dark Morphon  (contribs)  11:31, 28 December 2008 (UTC)
 * wtf? Vili [[Image:User Vili sig.jpg|User talk:Vili]] 11:41, 28 December 2008 (UTC)
 * /facepalm --Cursed Angel [[Image:User Cursed Angel Signature.jpg|19px|y so srs?]] 12:20, 28 December 2008 (UTC)
 * /facepalm^2 Dark Morphon  (contribs)  12:50, 29 December 2008 (UTC)
 * There is no such thing as a /facepalm chain. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 13:06, 29 December 2008 (UTC)
 * As an experienced chainer I can tell you that it is possible to chain almost anything. Popular chains include the 'ups' chain, '/wave' chaining and '^mudkip?' chaining. Moo chaining is an artform and not recommended for amateurs. --The preceding unsigned comment was added by User:Misery (talk). 14:11, 29 December 2008 (UTC)
 * And what about this?
 * Chaining unsigned comments? Easily broken >.> Vili [[Image:User Vili sig.jpg|User talk:Vili]] 14:29, 29 December 2008 (UTC) --The preceding signed comment was added by  User:Vili (talk).

So...
What happened? -- Brains12 \ talk 00:47, 29 December 2008 (UTC)
 * I'll get around to writing that in a few hours. Need some more coffee first tbh. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 01:14, 29 December 2008 (UTC)
 * ...Tomorrow, by which I mean later today, as it's 5:00 AM. It's surprising how much time Guild Wars can take up when you're "actually doing stuff" and get caught up in the game. I mean, all I did was Thunderhead Keep and the rest of Prophecies, the Ebon Vanguard storyline, the Norn storyline, elite capping...and that's half a day gone. Huh. I guess it's good I'm not trying for a Mini Polar Bear or anything. >.> Vili [[Image:User Vili sig.jpg|User talk:Vili]] 13:05, 29 December 2008 (UTC)

Mend Condition
Eh ... well Mend Condition is listed as a related skill for Cure Hex so I thought I'd do the other way around as well. Should the related skill link from Cure Hex to Mend Condition be removed as well? --kaheiyeh 15:00, 29 December 2008 (UTC)
 * Oh I see. I guess I could have checked that first. I don't see how either of those skills are related to the other... both give a mid-range to strong heal, and they have the same cost and cast time, but they are quite different in terms of spammability, targeting, attribute, conditions vs hexes, etc. Also, no one takes Mend Condition, but Cure Hex is used sometimes. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 15:37, 29 December 2008 (UTC)
 * I run Cure Hex whenever I run dual hex removal (Veil & Cure Hex), and I also prefer Cure Hex with HB. As far as Mend Condition, though...  Draw sais bai2u.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  11:07, 2 January 2009 (UTC)
 * Foul Feast, rather. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 11:25, 2 January 2009 (UTC)

RoJ burning damage
What's wrong about the 112 total damage done by burning? If you have 8 seconds of burning. Burning gives -7 pips for 2 health loss per second.. 2*7*8=112 damage. -- Karasu (talk) 09:44, 31 December 2008 (UTC)
 * That information would belong on the Burning page, not the RoJ page. We don't say that Eruption can blind someone for 15 seconds because it's simple math.
 * The other problem is, almost nothing stands in RoJ for the entire duration, so the math is conditional and pointless. - Auron 09:49, 31 December 2008 (UTC)
 * Since RoJ doesn't account for AoE spread this skill is (and will) be wildely used for PvE farming. Especially with tanking all the enemies should stay in place and recieve the full damage. --[[Image:User_Karasu_sig.png|19px]] Karasu (talk) 09:51, 31 December 2008 (UTC)
 * There is no point to having such notes, because it's simple math. It would be like having a table for Conjure Phantasm to show how much damage it does at each attribute...or saying that Seeking Blade causes +150 damage through Bleeding if it is blocked. Such notes are unnecessary and not useful.
 * Also, people aren't that stupid, and they won't stand in the AoE unless you chain it with mass KD or spamming of Earthen Shackles for instance. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 09:55, 31 December 2008 (UTC)
 * Ok, I agree with you the simple math part, no need to put it in notes indeed. But for PvE (for which it should be used imho - go away smiteway!) enemies do not appear to spread from the ion beam anyway. --[[Image:User_Karasu_sig.png|19px]] Karasu (talk) 09:59, 31 December 2008 (UTC)
 * Yes, the particle cannon is bugged for now. Now, that is an example of something noteworthy. :) Vili [[Image:User Vili sig.jpg|User talk:Vili]] 10:01, 31 December 2008 (UTC)
 * For the record, I'm a PvPer, and a huge ion cannon animation is pretty easy to move away from. The mobs in PvE are going to die anyway, no matter if they kite out of a spell or not. Honestly, if they're living the full 5 seconds it takes for this skill to end, you're killing them really slowly. - Auron 10:11, 31 December 2008 (UTC)

Ragequitting
Ragequitting completely and totally with no warning is actually incredibly effective and liberating, providing you have the requisite willpower, especially when it is something that has grown to be a part of you. It's actually more effective if you leave no grandiose message in the sense of freedom and accomplishment it gives you with the added advantage of nobody else knowing if you go back on it. You will loathe yourself for lying to yourself though, life is funny like that. --The preceding unsigned comment was added by User:Misery (talk). 23:22, 1 January 2009 (UTC)


 * Misery, shut the fuck up. -- Armond Warblade[[Image:User Armond sig image.png]] 07:37, 2 January 2009 (UTC)
 * No u. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 09:12, 2 January 2009 (UTC)
 * I typically like you, Misery. But that...  How was that supposed to improve anything, in any way?  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  11:09, 2 January 2009 (UTC)
 * I do agree a bit with him, though. Not "I'm going to leave forever", but taking a break from the wiki, leaving a message along the lines of "I'll be gone for a few days" (even if you plan to be away longer than that) really helps. I kept trolling the policy pages before taking a wiki break more or less one year ago (although the break wasn't originally by choice, and some of that trolling was deserved, but anyway), and being some months away gave me a nice new perspective on wiki matters. Erasculio 12:14, 2 January 2009 (UTC)
 * In case the indents didn't imply it well enough (does anyone else care about indentation these days? :\), my comment was directed at Armond, thus indirectly showing my acceptance and agreement with Misery's post. That doesn't necessarily mean it works that way for me, though. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 12:22, 2 January 2009 (UTC)
 * I wasn't suggesting Vili ragequit the wiki at all, I apologize if I gave that impression. It was more a philosophical point after reading Vili's reasoning for her actions. Perhaps your disagreement was with my comments about self-loathing? I think Vili knows what I meant and where I was coming from, it must be a girl thing. Seeing as I was talking to her and she doesn't seem to be highly offended or intending to rage quit the wiki based on anything I've said, I don't really feel the need to clarify any further. --The preceding unsigned comment was added by User:Misery (talk). 13:01, 2 January 2009 (UTC)
 * Oh, I didn't think you meant it in that way. But that post wasn't what I'd grown accustomed to seeing from you.  You're usually extremely constructive, and I rarely see you do anything out of that character.  The above post read as more of an observation and non-pointed comment; when I'm used to seeing progressive posts from you, idle-seeming ones like the one above look out of character.  I also apologize if I gave the wrong impression.
 * On a related-ish note, I also expected more from you, Armond. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  22:14, 2 January 2009 (UTC)
 * Armond was just being sarcastic, thanks to how he has just done what Misery described. Erasculio 22:32, 2 January 2009 (UTC)
 * Sarcastic? I don't see how "shut the fuck up" can be sarcastic.  Hypocritical, maybe.  But not sarcastic. =/  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  22:43, 2 January 2009 (UTC)
 * He's pretending to be against what Misery just said, at the same time he stands (somewhat literally) as an example of how her point is true. There's also a bit of irony there, considering how he has left the wiki yet still made that comment here. Erasculio 22:55, 2 January 2009 (UTC)
 * That's not sarcasm. That'd be hypocrisy.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  03:47, 3 January 2009 (UTC)

I was being dead serious. There are some truths that are much, much kinder left unsaid. I had actually intended that to be my one post for the next few months (dead wiki sans Shard about dead game is boring), but I hadn't expected Erasculio's gross misunderstanding of the situation. -- Armond Warblade 03:16, 3 January 2009 (UTC)
 * Hi, I'm Armond and I've left wiki forever. --Cursed Angel [[Image:User Cursed Angel Signature.jpg|19px|y so srs?]] 03:27, 3 January 2009 (UTC)
 * You're my favorite troll on this wiki. Tru story.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  03:47, 3 January 2009 (UTC)
 * Well, Armond, don't you think that's something which I could decide for myself, whether I took umbrage with it or not? I don't need others handing out my stfu's, although I appreciate the sentiment. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 05:23, 3 January 2009 (UTC)
 * Bah, my interpretation was more fun : ( (not to mention far more convoluted) Erasculio 11:08, 3 January 2009 (UTC)

Armond has a history of totally overreacting to things I say. His rage on msn was epic when I changed my comment to "Pyschic Distraction Necromancer ownzzzzzzz". Massive delay to this comment because I was trying to remember what the last example was. --The preceding unsigned comment was added by User:Misery (talk). 12:33, 3 January 2009 (UTC)
 * That was overreacting?Pika Fan 07:03, 24 January 2009 (UTC)

Work in Progress  (Please ignore all of my other unfinished work, for the time being.)
Here plz. Wants to Buy feedback. I hate working on big things by myself; I'm pretty biased, and I don't like that to reflect in my finished work.  Raine  - talk  22:19, 2 January 2009 (UTC)
 * I'm horrible at balance. But I'll give it a look anyway. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 02:01, 3 January 2009 (UTC)
 * I want to see essays on the talk pages! :D [[Image:User_Raine_R.gif|19px]]  Raine   - talk  02:30, 3 January 2009 (UTC)
 * The correct way to achieve that is to say something incredibly inane so that someone feels the need to throw a wall of text at you to correct you. --The preceding unsigned comment was added by User:Misery (talk). 11:42, 3 January 2009 (UTC)
 * Primal Rage is overpowered. Too much utility all in one skill. Combine it with Mending to counter the extra damage, and you basically have Godmode. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 11:43, 3 January 2009 (UTC)
 * I see a few flaws with your logic there Vili. For a warrior to maintain Mending on themselves requires one energy pip. Warriors only have two so this means that only one is left for maintaining Primal Rage and using other skills. To get the invulnerability you speak of you would want to hit the breakpoint for at least 3 regen from mending, the maximum achievable for a warrior without using +1 20% procs, so an investment of 8 into Healing Prayers. This reduces your strength to 10+1 meaning Primal Rage only lasts 11 seconds. During this 11 second period a warrior with 1 pip of energy regeneration will only gain 3 2/3 energy and as such it will be impossible for a warrior to maintain Primal Rage and Mending, one of the two skills will have downtime which will either add a moment of weakness during which Mending is down (especially if it is rended as energy is already far too tight so having to recast early would result in a nightmarish situation) allowing the warrior to be easily dispatched or a reduction in offensive power every 11 seconds during which enemy monks can recover from the pressure exerted making it difficult to score kills. Arenanet seems to have taken this into careful consideration by making it impossible for a warrior to maintain Primal Rage and Mending at the same time. --The preceding unsigned comment was added by User:Misery (talk). 14:57, 3 January 2009 (UTC)
 * You're so bad at Guild Wars, misery. Ever heard of a superior rune? - Auron 15:04, 3 January 2009 (UTC)
 * And if you use a superior rune AND a zealous sword, you may even have enough energy to use Power Attack.  &not; Wizårdbõÿ777  ( talk ) 21:25, 3 January 2009 (UTC)
 * How can you use a zealous sword through perma-blind and block? --The preceding unsigned comment was added by User:Misery (talk). 21:29, 3 January 2009 (UTC)
 * Mending will soon be buffed so that it guarantees your attacks will hit, reapplies itself if stripped, and makes whatever weapon you're wielding work like a scythe. It will be the new meta.  &not; Wizårdbõÿ777  ( talk ) 21:36, 3 January 2009 (UTC)
 * If Mending reapplied itself when stripped, it would actually be useful, maybe. But it could also kill you with Soul Barbs :p Anyway, slap on Balthazar's Spirit... you will have no energy regeneration, but foes will think twice about damaging you because it gives you adrenaline and energy! Vili [[Image:User Vili sig.jpg|User talk:Vili]] 07:48, 4 January 2009 (UTC)

サンダー・ボルト
Say what? oO --  snog  rat  13:33, 3 January 2009 (UTC)
 * What about thunder bolt? Lord Belar 16:55, 3 January 2009 (UTC)
 * Play more Yu-Gi-Oh!, imo Vili [[Image:User Vili sig.jpg|User talk:Vili]] 07:48, 4 January 2009 (UTC)
 * Raigeki = Wounding Strike with 95 bonus damage and earshot range. That thing was a big helper in getting me to quit Yu-Gi-Oh, even after it got itself on the banned list. --[[image:User_Jioruji_Derako_logo.png]] Jïörüjï Ðērākō.> .cнаt^  23:33, 4 January 2009 (UTC)

I bet you'd make a good water ele.
So I herd u don't PvP, but you sure do seem like you know what you're talking about.  Raine  - talk  08:48, 13 January 2009 (UTC)
 * *Water Mesmer. I don't PvP other than occasional AB...oh wait that's PvE.
 * No, really, I don't know anything in PvP from experience. I just listen to ppl who know wtf they're on about. It rubs off. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 19:58, 13 January 2009 (UTC)
 * Water mes is so fail. How can they live without WoWarding?
 * You should come AB with me sometime. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:41, 13 January 2009 (UTC)
 * Mesmer using Mesmer snares is fail. (Shared Burden being a possible, Hexway-esque exception)
 * I'll AB with you as long as you don't mind me running whatever I feel like at the moment (which is usually a PvE-oriented build). Vili [[Image:User Vili sig.jpg|User talk:Vili]] 02:28, 14 January 2009 (UTC)
 * I meant ele using ele snares.
 * You can run whatever build you like, as long as you run one of mine at least once. ^^ [[Image:User_Raine_R.gif|19px]]  Raine   - talk  08:58, 14 January 2009 (UTC)
 * IGN plz, thx. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  19:45, 14 January 2009 (UTC)
 * User:Vili. Lord Belar 21:16, 14 January 2009 (UTC)
 * I swear that wasn't there before. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  00:05, 15 January 2009 (UTC)
 * It wasn't. :P Lord Belar 00:27, 15 January 2009 (UTC)
 * Oddly enough, I didn't get these messages till today. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 00:29, 15 January 2009 (UTC)
 * ...maybe because they were posted today? Or do you mean not until right now? <font color="#DD2200">Lord Belar 00:30, 15 January 2009 (UTC)
 * Looking at timestamps shows that I posted my IGN's about...16 hours before Raine asked for them. Anyway, there's this handy thing called a watchlist, it shows you anytime a page on it changes...
 * That reminds me that you gave me your IGN a while ago, and I've PM'ed you before, but never gotten a response. :\ Vili [[Image:User Vili sig.jpg|User talk:Vili]] 01:52, 15 January 2009 (UTC)
 * I forget to set my status to "away" a lot. =x [[Image:User_Raine_R.gif|19px]]  Raine   - talk  01:55, 15 January 2009 (UTC)
 * Pfft, I never use the status thing anyway, it reveals too much information about one's AFK status! Vili [[Image:User Vili sig.jpg|User talk:Vili]] 02:07, 15 January 2009 (UTC)

:P
We ended up completing the Burning Forest. All we needed was some faith and a lot of 'Save Yourselves' <font color="darkBlue">b.r // <font color="Black">talk  09:11, 13 January 2009 (UTC)
 * I knew that taking TntF on Warrior was strong, but this proves it is also brave. Nice job on full clear with non-ideal 7-man party and no cons. :) (although this only goes to show that easymode is easy) Vili [[Image:User Vili sig.jpg|User talk:Vili]] 19:58, 13 January 2009 (UTC)

Supermarkets
This is Europe, the supermarkets close at 8pm sharp. Misery 18:14, 15 January 2009 (UTC)
 * That's madness tbh. The convenience of the customer is more important than the morale of the employees anyway. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 00:10, 16 January 2009 (UTC)
 * They close early on Saturdays and most don't open on Sundays. Misery  00:13, 16 January 2009 (UTC)
 * Trust me, higher employee moral has a pretty direct link to customer satisfaction and store profits. Part of my work with Gallup allows me access to cool statistics like this. &mdash; Jon  [[Image:User_Jon_Lupen_Sig_Image.png|18px]]  Lupen  00:25, 16 January 2009 (UTC)
 * Customers want convenience, and that means 24/7 service. Service with a smile, regardless of morale, is also easy to achieve: Base pay on number of smiles/hour. Punish employees for not being happy. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 00:32, 16 January 2009 (UTC)
 * And then your store goes bankrupt when people smile too much, which makes customers and employees unhappy. <font color="#DD2200">Lord Belar 00:36, 16 January 2009 (UTC)
 * Studies show that smiling, even when you are not happy, makes you more happy. Alternative: Discreed laughing gas-dispensing misters. Mori no Kinoko ni go Youjin [[Image:User Vili sig.jpg|QQ]] 00:37, 16 January 2009 (UTC)
 * Now that latter option might just work. <font color="#DD2200">Lord Belar 00:38, 16 January 2009 (UTC)
 * Too many smiles and people's heads may just start exploding into candy. you have to balanace it out. &mdash; Jon  [[Image:User_Jon_Lupen_Sig_Image.png|18px]]  Lupen  00:39, 16 January 2009 (UTC)
 * Are you trying to make a point Vili dear? Misery  00:40, 16 January 2009 (UTC)
 * No, she's just trying to make you smile. <font color="#DD2200">Lord Belar 00:44, 16 January 2009 (UTC)
 * Oh, certainly not; after all, I received some wisdom from Backsword, and I know better now. Besides, it's not like there is a pending policy discussion or anything!
 * Now back to the more important topic... I am of the belief that you can never have too many smiles. Mostly because they let you take your turn immediately. But also because, who can condemn you for a smile? It's just unheard of. True, one can have forced smiles, and that's bad. But I think when paying the bills depends on being able to smile truthfully, employees will quickly learn. (Also, explosions attract publicity, and that's free advertising.) Mori no Kinoko ni go Youjin [[Image:User Vili sig.jpg|QQ]] 00:47, 16 January 2009 (UTC)
 * I never act in a disruptive manner to prove a point either. Misery  00:49, 16 January 2009 (UTC)

D:
You're mean! <font color="#A55858">Misery 13:19, 21 January 2009 (UTC)
 * tl;dr Vili [[Image:User Vili sig.jpg|User talk:Vili]] 16:42, 21 January 2009 (UTC)
 * D: <font color="#A55858">Misery 16:46, 21 January 2009 (UTC)

Farmer here
Doesn't take skill to farm places for money, or for running (Cathedral or DoA, for example), it's because of popular demand. People don't want to do it normally because they are terrible, so they pay people to do it. Example is 2 or 3 man farming areas of DoA for gems, 7k entry cost. The other guy gets 2 gems out of it plus whatever else drops. 7k to get two gems and extra drops still means they profit. Also, shadow form doesn't take skill, its ridiculously easy. Owut 18:14, 21 January 2009 (UTC)
 * CoF doesn't take much skill at all (heck, I learned it in a day, and I can't even 55); Kathandrax or Rragar's (or Ooze Pit), and now we're talking. Shadow Forming for all the FoW quests is not easy. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 18:37, 21 January 2009 (UTC)
 * I've done one Kathandrax run, and it was... surprisingly easy. As long as your group brings pain inverter and follows instructions so you can take out the siege wurms and the djinn boss, you shouldn't have any problems. Rragar's I haven't tried. Ooze isn't that hard. Shards of Orr is harder, but still not overly difficult.  &not; Wizårdbõÿ777  ( talk ) 21:27, 21 January 2009 (UTC)
 * PvE is hilariously easy all round, except hard mode DoA running something other than cryway. DoA heroway normal mode can be hard enough if you don't know the tactics, and takes a while to learn. Owut 22:47, 21 January 2009 (UTC)
 * I know that nothing is hard in PvE once you've had practice. But I still think it's only fair to respect those who have more skill than I do; those who can do Droks run blindfolded, I applaud that, because I can't. Automatically dismissing it all as "that running crap" is just... It reminds me of when Starcraft maxed the Hero title track. He got tons of shit for it from people with comments like "lol get a life" etc. And that made me sad. I mean, he is just as human as the rest of us, and even if we personally disagree over the merits of fame (especially in these days of Build Wars), it is an impressive accomplishment that took time, dedication, and some skill. So I respected that. It is the same with runners and Shadow Formers in that regard: I may not like what they do, but to me the accomplishments can be impressive, and so I respect that. (You're a far better Monk than I could ever hope to be, Wizardboy, although you're doing it with humans so that automatically makes it easier :p) Vili [[Image:User Vili sig.jpg|User talk:Vili]] 00:44, 22 January 2009 (UTC)
 * I agree with Vili, in that those who have the skills necessary to perform a task, however easy or difficult, tend to belittle those who do not, insisting that said skills a elementary. I do not believe that this is intentional, as one would hope that they would not call others terrible at X, simply because aforementioned others cannot perform a certain specialized set of actions to the same level of proficiency as one who has far more experience in that area.
 * Also, humans are overrated. :P <font color="#DD2200">Lord Belar 01:14, 22 January 2009 (UTC)
 * no, heroes r bad, they do some things to a broken level, and can't do half the stuff us humans can. When it comes down to 'people being terrible' or 'things being elementary', it depends on perspectives. When you see things in the eyes of top100 players and play alongside them, or if you are one even, your perceptions distort towards elitism. Owut 15:27, 22 January 2009 (UTC)
 * First, lrn2sarcasm. Secondly, I know full well about the tendency towards elitism. However, claming that something requires no skill is not showing showing such, but rather just an utter lack of thought on the matter. <font color="#DD2200">Lord Belar 21:50, 22 January 2009 (UTC)
 * "top100" players of today is more like "top500" of three years ago, but I get your point. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 07:06, 24 January 2009 (UTC)

(diff) (hist) . . m User talk:JonTheMon‎; 20:44 . . (+1,336) . . Vili (Talk | contribs) (→Moving comments: )
You lose the game. -- Riddle 04:51, 25 January 2009 (UTC)

(diff) (hist). . m User talk:JonTheMon‎; 00:54. . (+1) . . Vili (Talk | contribs) (→Moving comments: D:) . . . (diff) (hist). . m User talk:JonTheMon‎; 00:44. . (+1,336) . . Vili (Talk | contribs) (→Moving comments: )

D: Vili 04:55, 25 January 2009 (UTC)

:(
=( --  anguard  06:05, 26 January 2009 (UTC)
 * Sorry, it's not a talkpage, and so I am free to edit it as I please. You are of course free to remove your wtf at any time if this bothers you. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 06:07, 26 January 2009 (UTC)
 * Naw, lolz.-- [[Image:User_Vanguard_VanguardLogo.png|19px]] anguard  06:09, 26 January 2009 (UTC)

stop being afk - Auron 07:57, 26 January 2009 (UTC)
 * I tend to leave Build Wars open and forget about it while I do wiki or other things. But I'm going to bed soon anyway. Sorry.
 * In the future would you like me to use the "Status" thing to mark myself as away etc? Since this seems to happen a lot. :\ Vili [[Image:User Vili sig.jpg|User talk:Vili]] 08:06, 26 January 2009 (UTC)
 * no, i'd like you to stop being a wimp and talk to me. you were never a good liar. - Auron 08:18, 26 January 2009 (UTC)
 * I'm not lying. You can ask other people, this is a chronic trait of mine. I do it with IRC, too. Mostly this stems from my dislike of having multiple programs windowed on the screen. I'm perfectly willing to talk to you >.> (Yesterday you PM'd me but I was being repeatedly lagspiked such that I jumped like 50 lines of chat often, so I didn't see it till you logged off.) Vili [[Image:User Vili sig.jpg|User talk:Vili]] 08:33, 26 January 2009 (UTC)

I would like to recommend a new signature for you:
<font color="#ffffff">V <font color="#66ffff">i <font color="#66ccff">l <font color="#6699ff">i <font color="#ffffff">R <font color="#66ffff">o <font color="#66ccff">c <font color="#6699ff">k <font color="#ffffff">s <font color="#66ffff">! Do you approve? It might be a tad long in the edit window. Misery  21:13, 26 January 2009 (UTC)
 * afaik that break some policy. --<font color="Black">Cursed Angel [[Image:User Cursed Angel Signature2.jpg|19px|Q.Q]] 21:38, 26 January 2009 (UTC)
 * Hurts my eyes. --SetandSpike 22:01, 26 January 2009 (UTC)
 * The markup takes up 3 lines in the edit window, which is quite excessive. Also, I find the colors to be ugly because they are pastel-like. :( The only change I might consider making to my signature in the future is to make the letters <font color = #FFB6C1>pink, however, that produces illegibility on a white background which is the standard. Thanks for trying, though. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 23:38, 26 January 2009 (UTC)
 * Add a black background, like the red background in the above? &mdash; Jon  [[Image:User_Jon_Lupen_Sig_Image.png|18px]]  Lupen  23:40, 26 January 2009 (UTC)
 * Excessive wiki markup in signatures is something I try to avoid. I also find this visually disruptive to the rest of the talkpage. Therefore, in consideration of other editors' eyes over my own personal desires for a creative, innovative, and artistically expressive signature, I'll leave it be. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 23:46, 26 January 2009 (UTC)
 * I certainly wasn't suggesting anyone be disruptive on purpose. Misery   00:06, 27 January 2009 (UTC)
 * Oh, certainly not. Mori no Kinoko ni go Youjin [[Image:User Vili sig.jpg|QQ]] Vili [[Image:User Vili sig.jpg|User talk:Vili]] 00:36, 27 January 2009 (UTC)

Vandalised
LOL he even signed it, Ugh I fail at wiki someone fix this border for me please. --Final Abomination
 * Silly vandals, signing is for kids. I appreciate the attention! Vili [[Image:User Vili sig.jpg|User talk:Vili]] 23:38, 26 January 2009 (UTC)

wanna
ab? - Auron 05:55, 27 January 2009 (UTC)
 * It's 1AM and I ought to have been in bed at least an hour ago (early classes+tests tomorrow). Before I logged, AB was in Grenz anyway, which sucks big ones (as I play Luxon). Sometimes I wish I'd stayed in California for college, because this time difference between New York and Hawaii makes you hard for me to reach while retaining semi-normal circadian rhythems. >.>
 * I'm not avoiding you; I will have time eventually, but this week is terrible tbh. (I'm trying to stay away from IRC more because it only contributes to me staying up ungodly late and/or wasting time.) Vili [[Image:User Vili sig.jpg|User talk:Vili]] 06:00, 27 January 2009 (UTC)


 * BY THE WAY, I read a certain chat log, and I'd just like to inform you of two facts... 1) I don't give a damn about my reputation, as I was never in it for that; and 2) you as a parental figure is so ridiculous an idea that I had to go read dev updates until I was depressed enough to stop laughing. That is all. (We really do need to talk more.) Vili [[Image:User Vili sig.jpg|User talk:Vili]] 06:03, 27 January 2009 (UTC)


 * lol suxon - Auron 06:55, 27 January 2009 (UTC)
 * The only thing I will ever grant that the Kurdicks have over the Luxons is that their skill icons don't suck ass. I just can't help but think "Bunch of tree-hugging hippie crap!" whenever I'm among them. Also, thank you for indirectly reminding me to write "FactionsSucksSoMuch" article. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 07:01, 27 January 2009 (UTC)


 * wtf are you talking about, Grenz is basically the best AB map. It's exactly the same as Etnaran, except we get more faction and there's less sunshine. And the kurzicks have no idea how to cap on it.  &not; Wizårdbõÿ777  ( talk ) 07:04, 27 January 2009 (UTC)
 * Grenz is horrible because there's less sunshine so I CAN'T SEE WHERE THE FUCK I'M GOING. Oh wait, the whole Echovald Forest is like that. Screw that.
 * Grenz is horrible because it's nothing but slow, hard losses. I've only ever won there playing as a Kurdick. The only maps which I *enjoy* playing on are Kaanai Canyon and Etnaran Keys.
 * Grenz is horrible because even if Luxons win, it is usually a challenge, and not worth the time/effort. At least for Ancestral you get easy fast losses; and if you somehow manage to win, huge payoff. That makes it worth playing, usually.
 * Perhaps the only map I dislike more than Grenz is Saltspray Beach, because everything there is so mediocre/"balanced". And the Saltspray Dragons are highly annoying when the Kurdicks get them first. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 07:25, 27 January 2009 (UTC)
 * You've won several times on Grenz playing with me.
 * Also, Saltspray is hands-down the best map. On Saltspray, you can win just by lolrolling people; in the other ones.  In fact, you lose there unless you can lolroll people.  Back when my guild was Kurz and [ALOH] still existed, we ha some really good games on that map.  In fact, most of my favorite matches have been on that map.  And, most importantly, Saltspray gives the best balth faction since there's no "omg u nubs avoyd the mob cap around them" nonsense.  Though, in all fairness, I use to hate that map when I started ABing.
 * Keys is fine, I'd rank that one second; it's pretty to look at and mostly-even to play on. Then I'd say Ancestral, because I can win there and lol at the Kurz.  Strong rewards, too.  Winning Grenz is also pretty rewarding, and it's not much harder than Keys.  If the map is Kaanai, though, I'll either not AB or guest for some Kurz.  Winning there is just mind-numbingly easy.
 * Also, wanna AB later? [[Image:User_Raine_R.gif|19px]]  Raine   - talk  07:49, 27 January 2009 (UTC)  P.S.: I just had to.
 * I don't recall a single match I've ever won in Kurdick lands unless I was playing with Auron (or the match was like 500-495 = not worth my time). Also, what makes you think I would give you a different answer than Auron? Vili [[Image:User Vili sig.jpg|User talk:Vili]] 07:56, 27 January 2009 (UTC)
 * I didn't expect a different answer (except perhaps "No"), but I wanted to know whether or not I could have the same one. [[Image:User_Raine_R.gif|19px]]  Raine   - talk  08:40, 27 January 2009 (UTC)
 * Since I've spent an additional three hours on the wikis, at this point I may as well have said "yes", or I ought to say "yes" now and say "fuck it" to sleeping; but that's just giving in to addiction's pull. Therefore I must respectfully decline.
 * I have had vastly different AB experiences than any of you, and while I may be factually incorrect about some of the advantages/disadvantages (I've never actually bothered to research them), my actual experiences inform my opinions, and thus to me they are what is most correct. I freely admit, though, that I am still a noob at AB, because I haven't played as much as any of you. So I could have been observing simple anomalies. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 09:07, 27 January 2009 (UTC)
 * I got ~4 hours sleep last night, I don't recommend it. Go to bed ;o <font color="#A55858">Misery  09:09, 27 January 2009 (UTC)
 * I am fairly experienced in the art of going 24...48...72 hours without sleep (especially during final exams week, hoho), and so I know just how bad it is. I'm going to bed. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 09:21, 27 January 2009 (UTC)

If you H&H
you know it's not so simple to kill the fragment of antiquities.Pika Fan 13:13, 27 January 2009 (UTC)
 * Yes it is <font color="darkBlue">b.r // <font color="Black">talk  13:19, 27 January 2009 (UTC)
 * No, it's not. Especially when I cba to give gwen her interrupt build. Either way, I know how to kill fragments, just that it's gonna be repetitive(ress and go back and nuke and die and ress and go back and nuke and die....).Pika Fan 13:22, 27 January 2009 (UTC)
 * Uh.... what? That weak ele boss in a mostly ignorable dungeon that you have to kill for that quest chain in sifhalla? I did that like five times in a day H&H to get i am unstoppable, it's very very easy. - Auron 13:24, 27 January 2009 (UTC)
 * Pika Fan:"If I can't be assed playing properly and equipping my heroes with the correct skills it is hard to not suck". Interesting. <font color="#A55858">Misery 13:25, 27 January 2009 (UTC)
 * It's a hassle and a timesink to equip heroes I dislike. And yes, interesting.Pika Fan 13:26, 27 January 2009 (UTC)
 * tbh, lol. I use the same build I always use and it worked flawlessly. main character running anything (i usually don't do much, so the main character's role can be described as cspacing), 2-3 ele heroes, 2 ele hench, 2 monk hench, win. not terribly hard. - Auron 13:30, 27 January 2009 (UTC)
 * Hell I did the dungeon the very first time with a freaking cripslash warrior and I rolled through everything. @ Auron, ewwwwww ele heroes <font color="darkBlue">b.r // <font color="Black">talk  13:32, 27 January 2009 (UTC)
 * I did the dungeon the first time with my monk. At that time, I didn't have full unlocks(factions+eotn only, and even then I didn't buy the skill packs to unlock every skill), so vekk had mind burn, ogden had woh and jora didn't have an elite. Fire storm/teinai's heat were my best aoe spells next to meteor shower. Took me a full 15 minutes at fragments. One day later, I realised that there was a skill quest for fragments. Owait. /facepalm my bad guys, I was referring to the end-dungeon boss. Silly me. I keep mixing up the quest boss and the final boss. zzzzzzzzzzzzzzzzPika Fan 13:38, 27 January 2009 (UTC)
 * And whos fault is it if you don't have any good skills to use? <font color="darkBlue">b.r // <font color="Black">talk  13:40, 27 January 2009 (UTC)
 * The quest boss wasn't difficult, the final one was(at that time). Now it's just repetitive. And it's your fault.Pika Fan 13:41, 27 January 2009 (UTC)
 * Bear my children <font color="darkBlue">b.r // <font color="Black">talk  13:43, 27 January 2009 (UTC)
 * nou.Pika Fan 13:43, 27 January 2009 (UTC)


 * I wonder if the OP in that thread was confused and thought he had to kill the Remnant of Antiquities instead. Because yes, that might give you some trouble if you're not prepared. If you fail at killing Fragment of Antiquities, then...you suck. :P He is no harder than Elsnil Frigidheart whom you encounter in Ice Cliff Chasms anyway. All of the hench are level 20, have decent enough elites, and are fully sufficient for the entire EotN campaign (let alone easymode). One thing which I think a lot of PvE players fail to realize is that Heroes only make the game easier if they have better equipment/skills than Hench. :\ I.e. if all you have unlocked is Monk hero's default skills, no way is he going to be better than Baldy. >.>
 * Finally, who buys Skill Packs? Waste of money imo. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 03:18, 28 January 2009 (UTC)
 * Also, "Now it's just repetitive." Welcome to PvE D: Vili [[Image:User Vili sig.jpg|User talk:Vili]] 03:19, 28 January 2009 (UTC)
 * Uh...did you NOT read what I said later? Guess not.Pika Fan 12:29, 28 January 2009 (UTC)
 * I wonder if the OP in that thread Did you not read my first 8 words? Guess not. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 12:38, 28 January 2009 (UTC)

http://wiki.guildwars.com/index.php?title=User:Fox007/ASCII_Portal_Art&curid=132754&diff=1322478&oldid=913883
i don't get it O.o <font color="Red">Fox007  17:33, 27 January 2009 (UTC)
 * I added one space to that line, which made it into  markup, and thus made it look prettier. Maybe you don't notice it on FireFox or whatever browser you are using. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 03:18, 28 January 2009 (UTC)