Talk:Armored Saurus

Total Health?
Any ideas? It is sure over 1000... J ustin  6   04:48, 21 October 2008 (UTC)
 * ??? Why over 1000? It dies in like 4 seconds from the Charr Seekers, and when it charges into the fortress thingy it dies by the charr casters before their melee can reach it.Crimmastermind 05:59, 21 October 2008 (UTC)
 * You can make estimates based on how much of the red bar goes up when you heal it. The Charr Rangers also have a height advantage, adding to damage and accuracy, they have an added damage preparation, and attack skills.  However, if this beast dies that quickly for you, you aren't doing it right, you should be up there with it casting SoA and/or heals on it.  PowerGamer 04:28, 22 February 2009 (UTC)
 * It's not a question if he's playing correctly, the statement still stands. The dino doesn't last long.Justgetmein 04:46, 27 March 2009 (UTC)
 * Lol, for one, I'd like to see you stand up to that assault without protection. And for two, whenever I do that mission, my dino always takes out the gate the first time. Just have your protection monk bring Life Bond, SoA, and Shielding Hands and it's easy. Blood Red Giant 04:53, 27 March 2009 (UTC)
 * You're missing the point, it's not about inflating your ego. We are talking about dmg and health, that's it. I agree the dino has like 1000+ health Justgetmein 18:51, 7 April 2009 (UTC)
 * The Seekers can hit for over 100 on AL60, so I wouldn't be so hasty to dismiss the 1000+ claim. Also, this is the only place in the game where I can get away with using Mark of Protection, lul. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 05:58, 27 March 2009 (UTC)