ArenaNet talk:Skill feedback/Ranger/Viper's Nest

Deus Dawner's Issue
Do you think the skill has any actual balance problems, or do you think that a skill with a name like Viper's Nest should be nerfed and moved out of Beast Mastery for purely thematic reasons? -- Gordon Ecker (talk) 06:40, 11 April 2009 (UTC)

This trap involves handling vipers, which is a beast mastery ability or whatever. Traps are purely for the fun factor and moving one trap won't make it viable. If after a series of skill changes traps become viable, they're still viewed as gimmicky. --8765 06:47, 11 April 2009 (UTC)
 * Unless you force people to manually trigger them. ~Shard  [[Image:User Shard Sig Icon.png]] 07:07, 11 April 2009 (UTC)
 * Wouldn't that make traps even more powerful? Vili &gt;8&lt; [[Image:User Vili sig.jpg|User talk:Vili]] 07:11, 11 April 2009 (UTC)
 * I will agree that this trap seems out of place. No person specing into a beast build takes this because Apply/poison bite; no one in a trapper build takes this because it's not in wilderness and would be out of place...perhaps moving it into wilderness would be good.--66.192.104.13 16:07, 8 May 2009 (UTC)