List of Nightfall missions and primary quests

Istan

 * Either
 * Rally the Recruits (Tutorial) &rarr; Into Chahbek Village &rarr; Quiz the Recruits
 * Or
 * Take the Shortcut (Skip Tutorial) &rarr; Quiz the Recruits
 * 1. Chahbek Village
 * Primary Training &rarr; Honing your Skills &rarr; Secondary Training &rarr; Choose Your Secondary Profession &rarr; Leaving a Legacy &rarr; The Honorable General &rarr; Signs and Portents
 * 2. Jokanur Diggings
 * Isle of the Dead &rarr; Bad Tide Rising &rarr; Special Delivery &rarr; Big News, Small Package &rarr; Following the Trail
 * 3. Blacktide Den
 * The Iron Truth &rarr; Trial by Fire &rarr; War Preparations (Ghost Reconnaissance), War Preparations (Recruit Training) and War Preparations (Wind and Water) &rarr; The Time is Nigh


 * Characters from other campaigns will begin here and follow this quest chain:
 * Battle Preparations &rarr; Securing Champion's Dawn &rarr; A Land of Heroes &rarr; The Time is Nigh

Kourna

 * 4. Consulate Docks
 * Hunted! &rarr; The Great Escape &rarr; And a Hero Shall Lead Them
 * 5. Venta Cemetery
 * The Council is Called &rarr; To Vabbi! &rarr; Centaur Blackmail
 * '''6. Kodonur Crossroads
 * Mysterious Message &rarr;


 * The storyline divides in two paths here, depending on whether you choose Master of Whispers or Margrid the Sly. These quests are mutually exclusive, so you can only get one of the heroes at this time. If you wish to do the other mission (not quest) then simply join a party that already contains the other hero.


 * Either
 * (Master of Whispers) Secrets in the Shadow &rarr; To Kill a Demon
 * 7a. Rilohn Refuge
 * Or
 * (Margrid the Sly) For a Price &rarr; No Me, No Kormir
 * '''7b. Pogahn Passage


 * Storyline rejoins for...
 * '''8. Moddok Crevice

Vabbi

 * Rally The Princes
 * 9. Tihark Orchard
 * All's Well That Ends Well &rarr; Warning Kehanni


 * Once again, the storyline divides in two possible paths, depending on which hero you chose in the previous fork, Master of Whispers or Margrid the Sly.


 * Either
 * (Master of Whispers) Calling the Order
 * 10a. Dzagonur Bastion
 * Or
 * (Margrid the Sly) Greed and Regret
 * 10b. Dasha Vestibule


 * Storyline rejoins for...
 * Pledge of the Merchant Princes
 * 11. Grand Court of Sebelkeh
 * Attack at the Kodash


 * This is the third fork in the storyline, as the player is presented with two possible paths, depending on whether you choose to defend the village of Ronjok in Kourna or help the Vabbians with the Nightfallen Garden of Seborhin. Note that these are not mutually exclusive, both can be completed, but only one is needed to continue the storyline.


 * Either
 * Heart or Mind: Garden in Danger
 * 12a. Jennur's Horde
 * Or
 * Heart or Mind: Ronjok in Danger
 * 12b. Nundu Bay


 * Storyline rejoins for...
 * Crossing the Desolation

The Desolation

 * 13. Gate of Desolation
 * A Deal's a Deal &rarr; Horde of Darkness
 * 14. Ruins of Morah

Realm of Torment

 * Uncharted Territory
 * 15. Gate of Pain
 * Kormir's Crusade &rarr; All Alone in the Darkness
 * 16. Gate of Madness
 * 17. Abaddon's Gate

Kourna

 * Dajkah Inlet

The Desolation

 * Remains of Sahlahja

Realm of Torment

 * The Shadow Nexus

Elite mission

 * The Ebony Citadel of Mallyx