Feedback:User/Sjeng/Unlocking cross-profession dance emotes

This suggestion came to me when I had this weird dream about Anet suddenly having changed all /dance emotes in guildwars 1 (yes I know, I play way too much GW)... So I woke up, thinking how strange this dream was, but it got me thinking about all the different dance emotes there currently are in guildwars 1. There's a different dance for every profession, and for every gender, totaling in 10 times 2 = 20 different dance emotes. So, I thought, what will Anet do in GW2? There's an unknown amount of professions, 5 races and 2 genders. If I assume there will be a maximum amount of professions, no more than we have now, being 10, then there might be the same amount of /dance emotes in guildwars 2. So, 20 different dance emotes. Now, I really can't imagine an Asura dancing the same way a Norn does, or a Charr dancing like a Human. Not only would that look funny, it might also be physically impossible. Taking that into account, Anet might have to make different dance emotes for each race as well, which might result in up to 10 professions (presumably) times 2 genders, times 5 races = 100 different dance emotes!

So that got me thinking: Anet is never going to make 100 different dance emotes. It must have been hard to come up with 20 unique dances for GW1, an now thay would have to come up with 100 new ones... Not likely. So perhaps they will only make 1 dance emote for each race, and for each gender, totaling 5 races times 2 genders = 10 different dances. That, to me, would be kind of an anticlimax when GW1 has twice as many dance emotes. Now perhaps the professions aren't as diverse as in GW1, and GW2 might have only 6 professions, just like the first core professions in Prophecies. You'd end up somewhere inbetween (6x5x2=60 new dance emotes). That still seems a lot, but you never know.

So then I got to thinking: if there's going to be this many dances, how am I ever going to be able to dance them all? I mean, in GW1, I play 1 character of each profession, making it possible for me to dance 10 out of 20 dance emotes. So on my mule account I created characters with different genders than I already had. Doing so, I can actually dance all 20 dances. But if GW2 will have more, this is going to be much harder to achieve!

Which brings me to my suggestion: What if you could gain multiple dance emotes on a character? Let me explain. Imagine you're a Charr, and there are 6 professions (for arguments sake) and 2 genders, totaling in 12 dances for all Charr. Your Charr is male, so depending on your profession, you can dance one of the 6 available dance emotes. If you plan on making 1 character of each race and each gender (equaling 10 characters), you would only be able to dance 10 emotes out of the total of (in this example) 60 (or more depending on the amount of professions).

So what if the other 5 dances for your male Charr can be obtained somehow? There could be hidden quests that you can unlock by doing certain bonus goals in missions or dungeons. You'd have to find these bonus goals first, but when you do, and complete them, a textbox appears saying something like "There is a new quest waiting for you. Go see NPC X in the Charr capital city". Then this NPC gives you a quest that rewards you with a new dance emote. In all there would be a quest for each profession, much like the "path" quests in Prophecies, only this time for unlocking additional dance emotes, and not secondary professions. There would also have to be a dance-quest NPC in each capital city, because as mentioned, each race might have a different dance for each profession. This NPC could be the same NPC in each city, being a traveling bard perhaps, but he/she could just as well be 5 different people. If you're male, you can learn all male dances from your race, not the female dance emotes, and vice versa. This way, you could still do all available dance emotes, plus it would add extra content to the game.

@Anet: if you like the suggestion, I'd love one of those NPC's to be called "Sjeng" :D