Secondary attribute

Secondary attributes of a profession are available to all characters of that profession, regardless of whether it is as a primary or secondary profession.

Warrior

 * Axe Mastery - Axe Mastery increases the damage you do with axes and your chance to inflict a critical hit when using an axe. Many skills, especially axe attack skills, become more effective with higher Axe Mastery.
 * Hammer Mastery - Hammer Mastery increases the damage you do with hammers and your chance to inflict a critical hit when using a hammer. Many skills, especially hammer attack skills, become more effective with higher Hammer Mastery.
 * Swordsmanship - Swordsmanship increases the damage you do with swords and your chance to inflict a critical hit when using a sword. Many skills, especially sword attack skills, become more effective with higher Swordsmanship.
 * Tactics - No inherent effect. Many skills, especially defensive skills and skills that aid your allies, become more effective with higher Tactics.

Ranger

 * Beast Mastery - Beast Mastery increases the damage dealt by your animal companion and its chance to inflict a critical hit. Many ranger skills, especially those related to making your animal companion stronger, become more effective with higher Beast Mastery.
 * Marksmanship - Marksmanship increases the damage you do with bows and your chance to inflict a critical hit when using a bow. Many skills, especially bow attack skills, become more effective with higher Marksmanship.
 * Wilderness Survival - No inherent effect. Many ranger skills, especially rituals, preparations, and traps, become more effective with higher Wilderness Survival.

Monk

 * Healing Prayers - No inherent effect. Many Monk skills, especially spells related to healing, become more effective with higher Healing Prayers.
 * Protection Prayers - No inherent effect. Many Monk skills, especially enchantments that prevent damage or provide healing, become more effective with higher Protection Prayers.
 * Smiting Prayers - No inherent effect. Many Monk skills, especially those related to dealing holy damage, become more effective with higher Smiting Prayers. Holy damage is especially powerful against the undead.

Necromancer

 * Blood Magic - No inherent effect. Many Necromancer skills, especially spells that damage and steal Health from your foes, become more effective with higher Blood Magic.
 * Curses - No inherent effect. Many Necromancer skills, especially Hex spells that reduce your foes' effectiveness in battle, become more effective with higher Curses.
 * Death Magic - Without Death Magic, you can control no more than two undead servants. For every two ranks in Death Magic, you can control one additional undead servant. Many Necromancer skills, especially those that animate undead servants, manipulate corpses, and deal cold damage, become more than effective with higher Death Magic.

Mesmer

 * Domination Magic - No inherent effect. Many mesmer skills, especially spells that disrupt spell-casting and deal direct damage, become more effective with higher Domination Magic.
 * Illusion Magic - No inherent effect. Many mesmer skills, especially spells that deceive your foes and hinder their movements and attacks, become more effective with higher Illusion Magic.
 * Inspiration Magic - No inherent effect. Many mesmer skills, especially spells that generate energy and reduce damage, become more effective with higher Inspiration Magic.

Elementalist[[Image:Elementalist-icon-small.png]]

 * Air Magic - No inherent effect. Many Elementalist Spells, especially spells that deal lightning damage or debilitate a single enemy, become more effective with higher Air Magic.


 * Fire Magic - No inherent effect. Many Elementalist Spells, especially spells that burn your foes or deal fire damage in large areas, become more effective with higher Fire Magic.


 * Earth Magic - No inherent effect. Many Elementalist Spells, especially spells that protect you and your allies or deal earth damage, become more effective with higher Earth Magic.


 * Water Magic - No inherent effect. Many Elementalist Spells, especially spells that deal cold damage or slow and hinder your foes, become more effective with higher Water Magic.

Assassin

 * Dagger Mastery - Dagger Mastery increases the damage you do with daggers and your chance to inflict a critical hit when using a dagger. There is a 2% chance per rank of Dagger Mastery that attacks from your daggers will double strike, Many Skills, especially dagger attack skills, become more effective with higher Dagger Mastery.
 * Deadly Arts - No inherent effect. Many Assassin skills, especially those related to harming enemies, become more effective with higher Deadly Arts.
 * Shadow Arts - No inherent effect. Many Assassin skills, especially those related to defense and moving as a shadow, become more effective with higher Shadow Arts.

Ritualist

 * Channeling Magic - No inherent effect. Many Ritualist skills, especially those related to lightning damage and Energy, become more effective with higher Channeling Magic.


 * Communing - No inherent effect. Many Ritualist skills, especially those related to summoning Spirits, become more effective with higher Communing.


 * Restoration Magic - No inherent effect. Many Ritualist skills, especially those related to healing, life stealing, and defense become more effective with higher Restoration Magic.

Paragon

 * Command - No inherent effect. Many Paragon skills, especially those protect you allies or increase your tactical position on the battlefield, become more effective with higher Command.


 * Motivation - No inherent effect. Many Paragon skills, especially those related to Energy management or that inspire you allies, become more effective with higher Motivation.


 * Spear Mastery Spear Mastery increases the damage you do with spears and you chance to inflict a critical hit when using a spear. Many skills, especially spear attack skills, become more effective with higher Spear Mastery.

Dervish

 * Earth Prayers - No inherent effect. Many Dervish Spells, especially those dealing with defense or Earth damage, become more effective with higher Earth Prayers.
 * Scythe Mastery - Scythe Mastery increases the damage you do with scythes and your chance to inflict a critical hit when using a scythe. Many Skills, especially scythe attack skills, become more effective with higher Scythe Mastery.
 * Wind Prayers - No inherent effect. Many Dervish Spells, especially those dealing with movement or cold damage, become more effective with higher Wind Prayers.