Resurrection Shrine

A Resurrection Shrine is a small glowing altar at which dead player parties resurrect, under the correct conditions. Shrines may also host NPCs that serve various functions, depending on the context.

Like signposts, shrines have a different appearance in each region, but in general they are some form of raised dais enclosed on three sides, large enough for a full party to stand on

Shrines are not active by default, but most explorable areas include a shrine close enough to each entrance portal that it is activated as soon as the party enters the area. Further shrines can be activated by approaching them, a white ball of light will appear as they activate. Most will activate near aggro range.

It can be useful to continually activate shrines near the front line of adventure, as the nearest activated shrine will receive the wiped party for resurrection.

The amenities of the shrines vary depending on which campaign they are in.

Functions and services

 * Prophecies: Plain shrine with no additional features beyond resurrection. Most of these activate when within party range.


 * Factions: Most also contain a statue to a god, allowing players to receive blessings when the world has favor. In faction-controlled explorable areas, Kurzick and Luxon priests will dispense bounty-like blessings. Most of these activate when within spirit range.


 * Nightfall: Also contain statues, as well as a Sunspear Scout or Whispers Informant who will give a bounty. Most of these activate when within earshot.


 * Eye of the North: Plain shrine as in Prophecies, with a Norn, Ebon Vanguard, or Asuran NPC, depending on the region, who will give a bounty-like blessing. Most of these activate when within earshot.


 * Guild versus Guild: Resurrects all team members that aren't at maximum Death Penalty every 2 minutes by the match clock.


 * Heroes' Ascent: Resurrects players on Relic Run maps and in the Hall of Heroes at specific intervals.


 * Arenas: Shrines are available on some maps, some require surviving priests to function.


 * Alliance battles: Resurrects players twenty seconds after death. Shrines not guarded by a Base Defender must be captured.


 * When resurrected, all shrines provide you with Untouchable.

Related articles

 * Beacon of Droknar
 * Resurrection
 * Wipe
 * Untouchable