Feedback:User/Falconeye/Lightbringer rank PvE-only skills

Lightbringer rank title track

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! Tier !! Title !! Promotion points (Max rank)  || 50,000'''
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 * 1 || Adept Lightbringer (1) || 50
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 * 2 || Brave Lightbringer (2) || 100
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 * 3 || Mighty Lightbringer (3) || 175
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 * 4 || Conquering Lightbringer (4) || 300
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 * 5 || Vanquishing Lighbringer (5) || 500
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 * 6 || Whispered Lightbringer (6) || 1,000
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 * 7 || Revered Lightbringer (7) || 2,500
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 * 8 || Exalted Lightbringer (8) || 7,500
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 * 9 || Holy Lightbringer (9) || 15,000
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 * 10 || '''Legendary Lightbringer (10)
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 * Benefits
 * Hero skill points. 1 point for attaining rank (1) and 2 points for each of the rest, for a total of 15 points per character.
 * As you increase your Lightbringer rank, talk to the Seeker of Whispers in the Chantry of Secrets to gain the following PvE-only skills:
 * (title effect, rank 1 - Lightbringer)
 * (rank 2 - Adept Lightbringer)
 * (rank 3 - Brave Lightbringer)
 * Elite Lightbringer Profesion Skills (rank 4 - Mighty Lightbringer)
 * Warrior
 * Ranger -
 * Monk -
 * Necromancer -
 * Mesmer -
 * Elementalist -
 * Assassin -
 * Ritualist -
 * Paragon -
 * Dervish -

Warrior

 * "Tango Down!".jpg "Don't Believe Their Lies!"
 * Lightbringer rank
 * Elite Shout. (5 seconds for each dead foe within earshot; plus 1 second for every rank of Strength). Gain + Health regeneration, + Energy regeneration, +% attack speed. 
 * Elite Shout. (5 seconds for each dead foe within earshot; plus 1 second for every rank of Strength). Gain + Health regeneration, + Energy regeneration, +% attack speed. 


 * Riot Shield.jpg Embrace the Pain
 * Lightbringer rank
 * Elite Stance. ( seconds.) You gain 10% chance to block and damage reduction 2 for each rank of Strength. Enemy spells cannot target you. 
 * Elite Stance. ( seconds.) You gain 10% chance to block and damage reduction 2 for each rank of Strength. Enemy spells cannot target you. 

Ranger

 * Lightbringer rank
 * Elite Shout. (120 seconds.) You and your pet have damage reduction, +% chance to block and + Health regeneration.
 * Elite Shout. (120 seconds.) You and your pet have damage reduction, +% chance to block and + Health regeneration.
 * Elite Shout. (120 seconds.) You and your pet have damage reduction, +% chance to block and + Health regeneration.


 * Lightbringer rank
 * Elite Preperation. (10 seconds plus 5 second for every 3 ranks of Expertise). You attack % faster. Your arrows move % as fast and deal + damage.
 * Elite Preperation. (10 seconds plus 5 second for every 3 ranks of Expertise). You attack % faster. Your arrows move % as fast and deal + damage.
 * Elite Preperation. (10 seconds plus 5 second for every 3 ranks of Expertise). You attack % faster. Your arrows move % as fast and deal + damage.

Monk

 *  -A- 
 * Lightbringer rank
 * Elite Ward Spell. (5 seconds.) Non-spirit allies in the area have damage reduction and are healed for  each second. End effect: Heals for.
 * Elite Ward Spell. (5 seconds.) Non-spirit allies in the area have damage reduction and are healed for  each second. End effect: Heals for.


 *  -B- 
 * Lightbringer rank
 * -1,
 * Elite Enchantment Spell. Removes all hexes and conditions from earshot allies. Upkeep effect: Whenever you cast a Monk spell on an ally, that ally is healed for Health.


 *  -C- 
 * Lightbringer rank
 * Elite Enchantment Spell. (60 seconds.) You heal for % more health.
 * Elite Enchantment Spell. (60 seconds.) You heal for % more health.

Necromancer

 *  -A- 
 * Lightbringer rank
 * Elite Hex Spell. (10 seconds.) Deals shadow damage and causes  health degeneration to target foe. End effect: gain  Energy and all your skills recharge if target foe dies.
 * Elite Hex Spell. (10 seconds.) Deals shadow damage and causes  health degeneration to target foe. End effect: gain  Energy and all your skills recharge if target foe dies.

Mesmer

 * Lightbringer rank
 * Elite Spell. Interrupts a skill. Deals 100 chaos damage to target. Interruption effect: This skill strikes + additional foes in the area, and you steal Energy from all foes in the area.
 * Elite Spell. Interrupts a skill. Deals 100 chaos damage to target. Interruption effect: This skill strikes + additional foes in the area, and you steal Energy from all foes in the area.
 * Elite Spell. Interrupts a skill. Deals 100 chaos damage to target. Interruption effect: This skill strikes + additional foes in the area, and you steal Energy from all foes in the area.


 * Lightbringer rank
 * Elite Spell. Interrupts a skill. Interruption effect: steal energy from target foe. Deals 5 damage to target for each point of Energy lost.
 * Elite Spell. Interrupts a skill. Interruption effect: steal energy from target foe. Deals 5 damage to target for each point of Energy lost.
 * Elite Spell. Interrupts a skill. Interruption effect: steal energy from target foe. Deals 5 damage to target for each point of Energy lost.

Elementalist

 *  -A- 
 * Lightbringer rank
 * Elite Storm Spell. (5 seconds.) Deals lightning damage each strike. Initial effect: causes knock down ( seconds). Inflicts blindness and dazed ( seconds). Hits one foe in the area of target's location each second. (The same foe cannot be struck more than once.) 25% armor penetration. 
 * Elite Storm Spell. (5 seconds.) Deals lightning damage each strike. Initial effect: causes knock down ( seconds). Inflicts blindness and dazed ( seconds). Hits one foe in the area of target's location each second. (The same foe cannot be struck more than once.) 25% armor penetration. 


 *  -B- 
 * Lightbringer rank
 * Elite Storm Spell. (5 seconds.) Deals lightning damage each second. Initial effect: causes knock down ( seconds). End effect: Inflicts blindness and dazed ( seconds). Hits foes nearby target's inital location. 25% armor penetration. 
 * Elite Storm Spell. (5 seconds.) Deals lightning damage each second. Initial effect: causes knock down ( seconds). End effect: Inflicts blindness and dazed ( seconds). Hits foes nearby target's inital location. 25% armor penetration. 

Assassin

 * Lightbringer rank
 * Elite Enchantment Spell. (5 seconds plus 1 second for every rank of Critical Strikes). You attack 33% faster and have +% change to critical hit. Your attack skills inflict crippled condition ( seconds).
 * Elite Enchantment Spell. (5 seconds plus 1 second for every rank of Critical Strikes). You attack 33% faster and have +% change to critical hit. Your attack skills inflict crippled condition ( seconds).
 * Elite Enchantment Spell. (5 seconds plus 1 second for every rank of Critical Strikes). You attack 33% faster and have +% change to critical hit. Your attack skills inflict crippled condition ( seconds).



Ritualist

 * Lightbringer rank
 * Elite Weapon Spell. (8 seconds.) Target ally's next skill has + to all attribute. If that skill is a spell or a binding ritual, it activates and recharges 4% faster for every rank in Spawning Power.
 * Elite Weapon Spell. (8 seconds.) Target ally's next skill has + to all attribute. If that skill is a spell or a binding ritual, it activates and recharges 4% faster for every rank in Spawning Power.
 * Elite Weapon Spell. (8 seconds.) Target ally's next skill has + to all attribute. If that skill is a spell or a binding ritual, it activates and recharges 4% faster for every rank in Spawning Power.


 * Lightbringer rank
 * Elite Weapon Spell. (8 seconds.) Target ally's next skill has + to all attribute. If that skill is a spell or a binding ritual, it activates and recharges % faster.
 * Elite Weapon Spell. (8 seconds.) Target ally's next skill has + to all attribute. If that skill is a spell or a binding ritual, it activates and recharges % faster.
 * Elite Weapon Spell. (8 seconds.) Target ally's next skill has + to all attribute. If that skill is a spell or a binding ritual, it activates and recharges % faster.


 * Accelerated Growth.jpg Sanctification
 * Lightbringer rank
 * Elite Binding Ritual. Creates a level Spirit of Sanctification (90 second lifespan). Heals earshot party members for  and removes 1 hex each second.  End effect: resurrects earshot party members with % Health and % Energy.
 * Elite Binding Ritual. Creates a level Spirit of Sanctification (90 second lifespan). Heals earshot party members for  and removes 1 hex each second.  End effect: resurrects earshot party members with % Health and % Energy.


 * Accelerated Growth.jpg Unyielding
 * Lightbringer rank
 * Elite Binding Ritual. Creates a level Spirit of Unyielding (90 second lifespan). For every  points of Death Penalty allies have, they deal 1% more damage.
 * Elite Binding Ritual. Creates a level Spirit of Unyielding (90 second lifespan). For every  points of Death Penalty allies have, they deal 1% more damage.

Paragon

 *  -A- REMOVE (Leadership skill).jpg "Forge the Way!"
 * Lightbringer rank
 * Elite Echo. (5 seconds plus 2 for each rank of Leadership.) You attack +% faster, move +% faster, and gain + armor.
 * Elite Echo. (5 seconds plus 2 for each rank of Leadership.) You attack +% faster, move +% faster, and gain + armor.


 *  -B- REMOVE (Leadership skill).jpg "Forge the Way!"
 * Lightbringer rank
 * Elite Shout. ( seconds). Allies within earshot next attacks are unblockable and deals + damage.
 * Elite Shout. ( seconds). Allies within earshot next attacks are unblockable and deals + damage.


 * See & ; credit goes to Damysticreaper.

Dervish

 * User That Sounds Risky Avatar of Abaddon.jpg Avatar of Komir
 * Lightbringer rank
 * Elite Form. (15 seconds plus 5 for each rank of Mysticism.) Form effect: Your attacks deal holy damage and deal + damage to foes activating skills. Nearby foes take holy damage whenever you cast a dervish enchantment.  Teardow effect: You are healed for  and gain  energy whenever you lose a dervish enchantment. 
 * Elite Form. (15 seconds plus 5 for each rank of Mysticism.) Form effect: Your attacks deal holy damage and deal + damage to foes activating skills. Nearby foes take holy damage whenever you cast a dervish enchantment.  Teardow effect: You are healed for  and gain  energy whenever you lose a dervish enchantment. 



Common

 * Lightbringer rank
 * Skill. Target demonic servant of Abaddon takes 100 holy damage and is interrupted. This skill strikes + additional foes in the area.
 * Lightbringer rank
 * Signet. If you are within the area of a demonic servant of Abaddon, you gain strikes of adrenaline and  Energy.
 * Lightbringer rank
 * Signet. If you are within the area of a demonic servant of Abaddon, you gain strikes of adrenaline and  Energy.
 * Lightbringer rank
 * Signet. If you are within the area of a demonic servant of Abaddon, you gain strikes of adrenaline and  Energy.
 * Signet. If you are within the area of a demonic servant of Abaddon, you gain strikes of adrenaline and  Energy.