File talk:Nicholas the Traveler 20100201.jpg

Please don't forget that maps should use the mission map. Manifold  20:37, 1 February 2010 (UTC)
 * It does. I did a composite to enter the labels of places. That's why its' not dark. Previously Unsigned 20:41, 1 February 2010 (UTC)
 * Ah, sorry, I missed that. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 20:59, 1 February 2010 (UTC)
 * How exactly do you do that? (might be good to know for my maps) – User Balistic Pve B d-dark.jpgalistic 23:33, 1 February 2010 (UTC)
 * I just use basic layers and layer masks. LOVE layer masks. I also use it for dye charts - no black and white were harmed/used in the making of this image! Just take 2 pictures. One of the mission map and one of the world map. Put the world map on top and align it to about correct (I used the portal near Ventari as a guide - do this while the layer is transparent, helps to line it up), then make an all black layer mask on it, and paint back the labels. I turn off the mission map then so I can get it as precise as possible. Then I merge the layers once aligned right, convert to LAB mode, then sharpen the lightness channel (I used unsharp mask: amount 50%, radius: 0.6pixels, threshold: 1), then convert back to RGB and use save for web or similar in gimp (smaller files, no metadata, fast comparison of compressed versus original). Sorry for so much text. Previously Unsigned 23:56, 1 February 2010 (UTC) On second thought, you could also just use quick mask mode. That would be fast. But I haven't done that since 10th grade so I totally forgot about that. But there should be tutorials on the internet about it. Basically you paint a selection while in quick mask mode and it makes a selection or layer mask automatically. Previously Unsigned 00:00, 2 February 2010 (UTC)
 * I got most of it, except "paint back the labels" – User Balistic Pve B d-dark.jpgalistic 00:21, 2 February 2010 (UTC)
 * Make a layer mask that is all black, so it shows nothing. Then you paint white over the labels for outposts and such. White areas show through. Previously Unsigned 00:23, 2 February 2010 (UTC)