User:Cursed Angel/update

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 * Catacombs (new elite area)

Catacombs after the searing as an elite area.

Quests
Maybe 4...?

Allies

 * 20 Gwynn (Collector)
 * 20 Karleen (Collector)

Foes
Arachnids

Devourers Gargoyles Nightmares Plants Skeletons Undead

Bosses
Skeleton Bone Dragon Gargoyle Devourer Undead

Weapons

 * Some of the skins are only available as PvP unlocks, the rest belongs to unique items with terribad stats. None of the weapons drop anywhere.
 * The uniques use the skins of 3 Coke Items and 3 prophecies pre-order items, also with terribad stats, duh.


 * }

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 * Skill Balance

Assassin

 * : Decreased Recharge to 20 seconds; Increased duration to seconds.
 * : Decreased damage to.
 * : Decreased recharge to 10 seconds; foe's under this hex can no longer cast self targeted enchantments.

Dervish

 * : Increased recharge to 6 seconds; Deep Wound now covers Bleeding.

Mesmer

 * : Decreased recharge to 10 seconds.
 * : Decreased cast time to 1 second; decreased recharge to 5 seconds; Functionality changed to "Elite Hex Spell. For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes damage. This hex ends if target is suffering from a Smiting Prayers hex."
 * : Reduced energy cost to 5, functionality changed to: "Remove one enchantment from target foe. All of that foe's party members also lose that same enchantment. For each enchantment removed, you lose 5 additional energy."
 * : Decreased energy cost to 15; Increased recharge to 20 seconds. Functionality changed to: "Elite Hex Spell. For seconds, target foe suffer -2 Energy degeneration and skills used by that foe is half-ranged."
 * : Visions of Regret no longer triggers on skills that target allies.
 * : Removed recharge; Changed functionality to: "If target foe is attacking, that foe takes damage."
 * : Decreased energy cost to 5.
 * : Moved to Inspiration Magic; scaled conditional disable time to seconds per enchantment removed.

Monk

 * : Functionality changed to: "Elite Spell. Remove all Hexes from target ally. For each hex removed this way, allies in the area lose 1 hex.
 * : Decreased recharge to 6 seconds.
 * : Increased health and energy to 33%.
 * : Increased health and energy to 33%.

Necromancer

 * : Decreased Duration to 10 seconds; Decreased health loss to . Spoil Victor no longer triggers on spells that target allies.
 * : Decreased energy cost to 10.
 * : Decreased recharge to 15; moved to death magic.
 * : Decreased energy cost to 10: decreased cast time to 2 seconds.
 * : No longer gives health.

Paragon

 * : can now target allies.
 * : Functionality changed to; "Shout. For seconds, other allies' Spells targeting you heals for 33% more health." Removed PvP version.
 * : Increased attack skills affected to.
 * : Decreased activation to 1 second; Increased health gained to ; increased conditional health gain per ally within earshot to.
 * : can now target yourself.

Ranger

 * : Decreased the IAS to 25%.
 * : Increased the recharge to 15 seconds.
 * : Escape now ends if you attack.
 * : Functionality changed to: "Elite Stance. For seconds, you attack % faster and your Preparations recharge 50% faster and last % longer.
 * : Increased the recharge to 10 seconds.
 * : Is now unblockable; Also inflicts poison on foes adjacent to target.
 * : Is now unblockable; Also inflicts poison on foes adjacent to target.

Ritualist

 * : Decreased energy cost to 10; Decreased recharge to 30 seconds; now only block physical attacks.
 * : Decreased energy cost to 15; Now only lose the same amount of health as the damage it reduce (maximum ).
 * : Changed functionality to: "Binding Ritual. Create a level Spirit. Whenever a non-spirit ally in its range takes damage, that damage is reduced by 10 and the Spirit is set on fire for 1 second. This Spirit dies after  seconds."
 * : Changed functionality to: "Item Spell. Hold Lingwah's ashes for up to seconds. Dropping her ashes summons a level  Spirit of Blood Song that steals  health with its attacks. This Spirit dies after  seconds."
 * : Functionality changed to: "Signet. The next Binding Ritual you create gains + maximum Health for 15 seconds."

Warrior

 * : Increased recharge to 20 seconds; Functionality changed to: "Shout. If target foe is below 50% Health, your next attack skill used against this foe causes a deep wound for seconds."
 * : Removed PvP version; moved to Strength; scaled duration.
 * }

Miscellaneous

 * The maximum damage range of scythes has been decreased to 9 - 31.
 * Expertise no longer reduce the energy cost of touch skills.
 * Spawning Power now increase the maximum health of spirits by 6% per rank.
 * Removed heroes from Heroes' Ascent.
 * Crafters now sell Inscriptions and weapon upgrades.
 * There is now a /walk command.
 * You can now decline a guest invite.
 * Added Lightning Storm, Confusion, Mimic and Mantra of Celerity back to the game.
 * Added a student of Cracked Armor to the isle of the nameless.
 * Removed Strip Enchantment from Master of Axes.
 * The Underworld Chest can now drop a miniature Smite Crawler and the Chest of Woe can now drop a miniature Shadow Beast.
 * Siege Turtles in Fort Aspenwood now only removes enchantments from NPCs.

Bug Fixes

 * Hypochondria no longer removes conditions from foes in the area.
 * Seeping Wound now deal Armor-ignoring damage.