Feedback:User/Laric McLeod/Necro Well Modifications

I would like to see a few changes to Necromancer wells. First, a variable level of effect based on proximity to the center of the well. Maybe the degeneration from Well of Suffering is -1 at the edges, -2 a bit farther in, up to -5 adjacent to the center. Second, spells that allows for the removal of an existing well. Perhaps a Monk could touch the corpse and cleanse the Necromancer taint, removing the well effect and leaving the corpse exploited. Or a Necromancer spell that removes the well effect and returns the corpse to exploitable condition. Or a Mesmer spell that "steals" the well. Third, I would like to see a greater variety in the effect of well spells, perhaps based on the terrain in which the well was created or the type of corpse the well was created from. Perhaps creating a well from a fire imp corpse makes the well cause burning or fire damage per second, while creating a well from a creature the died in a snow bank causes cold damage or slowed movement.