User:Miss Velvetine

= My Skill Feedback =

Shatter Enchantment

 * Issue
 * Recharge is too long for a stripping skill. (compare with Rip Enchantment)
 * Only removes one enchantment. (compare with Rend Enchantments, Gaze of Contempt)
 * Cost is too expensive for a targeted, single-enchantment, strip. (compare with the fore-mentionned)
 * Damage is conditional and too low for a 15energy skill. (compare with Lightning Orb)


 * Suggestion
 * Any of the following:
 * - Reduce energy cost to 10.
 * - Reduce recharge to 15 or 20.
 * - Scale the amount of enchantments stripped to 1..3 & havhttp://wiki.guildwars.com/index.php?title=User:Miss_Velvetine&action=edite the damage trigger only once regardless of the amount of
 * enchantments (successfully) removed.
 * - Align damage to that of other 15energy skills.

Spirit Shackles

 * Issue:
 * Despite it's short recharge, this skill is too long to cast and too easy to remove in any of the current organised PvP areas (aka not RA).
 * Once it's been spotted by the opposing team it will never get through again, & even if it does, it wont stay making it's short recharge trivial.
 * It's sad because this could be a great alternative to Empathy(which is pretty much the only anti-physical option)
 * for domination mesmers.
 * The skill doesn't need a full rework as some are suggesting: it's effect is pretty interesting as is.
 * The skill only needs a little tweaking for more viability.


 * Suggestion:
 * Align cast & duration on those of Empathy.

Feast of Corruption

 * Issue
 * Cost & Activation time are too long preventing use with synergetic skills such as Suffering & Arcane Echo.


 * Suggestion
 * Reduce Cost to 10, and activation to 1.