ArenaNet talk:Skill feedback/Necromancer/Reckless Haste

Dark Morphon's Issue
Discuss. Dark Morphon  (contribs)  11:00, 1 August 2008 (UTC)
 * Yeah, I guess. Personally, I don't see this as a problem (and "if it ain't broke, why fix it?") but I guess this could be an improvement. Would also make hexways less spam hex->spam hex->spam hex et.c.
 * How would this promote less hex spam when it costs less and recharges faster under the proposed changes? As it is, the high energy cost prohibits constant spamming.  66.75.136.251 05:58, 8 December 2008 (UTC)