Feedback talk:Game updates/20091123

wow --Priceless 22:46, 23 November 2009 (UTC)
 * anticlimax much  Firoas. [[Image:User_firoas_decap_sig.png|19px|talk]] 22:47, 23 November 2009 (UTC)
 * Lol useless update --65.0.109.30 22:48, 23 November 2009 (UTC)
 * Damn, I was hoping for a 25% off char slots for winter season :( --SharkinuUser Sharkinu sig.png 22:53, 23 November 2009 (UTC)

In case anyone's wondering, the promotion is just "get eye of the north for free with the purchase of any of the three campaigns" Idmz 22:55, 23 November 2009 (UTC)

Dont know where to ask this, but multiloaders also blocked? after this update i could not run multi gw's (Mr-HaXx 22:55, 23 November 2009 (UTC))
 * Nope, GWx2 is still running 2 copies side by side for me (version 4.1 FWIW) -- BramStoker (talk, contribs) 23:04, 23 November 2009 (UTC)
 * Running Multi Launch still works too Tasha Darke 23:24, 23 November 2009 (UTC)
 * mebeh we should make a list what works and what doesnt? 128.176.178.20 23:25, 23 November 2009 (UTC)

Olook, our bi-monthly skill balance is here :D Karate  Jesus  23:07, 23 November 2009  (UTC)
 * D: Wisteria 01:04, 24 November 2009 (UTC)

Multi Client
What programs were affected? 72.52.228.40 23:40, 23 November 2009 (UTC)

I doubt any were affected. Whoever added this note, probably didn't know he needed to update both gw.exe files (for gwx2 anyways)


 * Not sure what changed, but it's much smoother running fx. 5 accounts. Was getting terrible random latency or fps drops before. Now it's back to normal. :D Panthor 00:00, 24 November 2009 (UTC)
 * Noctarch was the original editor. I disagree with him on a great many things, but he's not a fanny. If he says it doesn't work it's not cause he didnt know how to use the program in question. -- Salome   [[Image:User_salome_sig2.png|19px]] 00:09, 24 November 2009 (UTC)
 * He was correct, the change was big, memory addresses were messed around with in a big way it seems. I had to completely rewrite my multi-loader. GWx2 seems to be a hex-editor, which is technically against the EULA, and why it still worked, proper multi-loaders work in memory, without editing the game files or any more than is required. MattyAsia 02:05, 25 November 2009 (UTC)

Every update you gotta redo the 2nd gw dat right? With such a small update they might have just forgotten.Justice 06:51, 24 November 2009 (UTC)
 * Matty's Multi GW Loader also refuses to load moar GWs  Jonny10  [[Image:User Jonny10 Sig.png |19px]] 10:30, 24 November 2009 (UTC)
 * Guild Wars Multi Loader from guildwarsmagic is not working. I have done the usual both client update and copy stuff, but only 1 gw will run. Tried the earlier version but that one did not work as well. Mr-HaXx
 * Hex-editing the exe works fine here. --BlueNovember 18:56, 24 November 2009 (UTC)
 * MGWML.exe is working fine. Some updates affect them temporarily, but they are generally updated very quickly. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  00:26, 25 November 2009 (UTC)

Note from Matty: Ok, todays update was different to those of previous days. Hence the update note I guess, the old loader no longer worked with minor updates. However, the good news is that I've been working on a new better system, which is now available as version Guild Wars Multi-Loader Beta 3.00. Have fun playing! MattyAsia 01:55, 25 November 2009 (UTC)
 * Reply To Matty - I still cant get your loader to work. I've followed the instructions to a T. Both Dat files updated, but only one client opens. ive tried it with a hex edited gw.exe also, but that doesnt work either. It seems strange that it could bge working for some and not others... Radthor Dax 02:41, 25 November 2009 (UTC)

No more logitech :O
Oh dear... (no pun intended) --Ridz16 20:03, 24 November 2009 (UTC)
 * My G19 macros still work fine. Admittedly, I only use things like /ageENTER /deathsENTER and F12c - is there any support for these G-series macro knackering claims? -- snog  rat [[Image:User Snograt signature.png]] 21:51, 24 November 2009 (UTC)

I don't see the point in blocking it (in fact, my macros work perfectly fine). I can't imagine any illegal use of such macros. I have my call target defined as G15 macro, just not to have to press Ctrl + Shift + Attack at once - 4 years of updates, and you still can't define your own keys for this...ZeeWolf 22:46, 24 November 2009 (UTC)
 * Same here, I only use em for stuff with multiple keystroke like targeting ppl shift+ctrl+spacebar into one g button. w00t my G11 still works =D--Ridz16 22:49, 24 November 2009 (UTC)
 * Even if it dsnt, there are PROGRAMS out there for free that do the same thing :) ¤Dark  ';~;' Chaos¤  23:06, 24 November 2009 (UTC)
 * My old G15 still work... just tested /sit[enter] /stand[enter] and a few movement macros... whats up with that claim? meheezen 23:33, 24 November 2009 (UTC)
 * Bored -- Priceless User_Priceless_Mastercard.gif 23:37, 24 November 2009 (UTC)

(Reset indent) It's pretty bloody tedious that Anet refuses to support the G15 display and now – apparently – also macros. I gather they're concerned about unfair advantage, but I don't really see who it's hurting in PvE at least. It's just bloody tedious since you apparently can't rebind, , or to more convenient keys, and likewise can't rebind multi key actions. Ah well, at least my G15 macros still apparently work &mdash; as do my G500 mouse macros. (Or are those next for the nerf? ) --DryHumour 23:44, 24 November 2009 (UTC)
 * my g11 didnt work at all and my g15 needed a full profiel rework to work >:[ 127.0.0.1 23:47, 24 November 2009 (UTC)