Feedback talk:User/Knighthonor/Mutiple Voices to choose from at Character Customization

I'm sorry, but really? Do you really think that it's just a matter of snapping their fingers one day, "Oh! We should add more than one voice!" and suddenly it comes into being? If they did, they'd have to scout out voice actors for the additional voices. Then they'd have to add another good film length or eight to the already huge line-up of voices. Think about it: there are millions of story combinations. That means that there are hundreds of lines of dialogue for one character alone. Imagine having to record those hundreds of lines of dialogue again not just for one character, but for two characters of every one of the five races, and not just once but what? Three times for three different voices? After that I'm sure it would easily turn 60 feature length films worth of dialogue into at least 70-75 feature length films worth of dialogue. Not to mention the time it would take, how it would delay release, and how much it would cost them even more to pay for the contracts of the voice actors used.

If anything similar to this is implimented, and I'm not saying that they may not have it already implemented and just didn't show it at the demo, I'm sure it would more likely be the ability to adjust the pitch of the voice rather than the voice itself. While yes, I've been spoiled a few games now by being able to choose the voice, it isn't gamebreaking nor do I think that "there's still time." Unless you'd rather them go back to the usual grunts and groans and roars used in other games rather than the dialogue that they've already recorded.

And just for the record, I'm not saying that this is a bad idea in itself. I'm just saying that given the nature of GW2's dialogue and design, it'd be unreasonable for them to suddenly decide to record more voices if they haven't already put multiple ones together. Crane Song 14:26, 24 August 2010 (UTC)


 * Well new voices could always be added after release, really. Should the developers see the desire of the community and choose to act on it, they could do it. All the dialoug lines are already written up, they just need about 2-3 weeks of semi-daily work with a voice actor to get them to finish the lines. I personally would love it, but I doubt it would be a thing they could easily get in by their release date. Id support this.--Neithan Diniem User Neithan Diniem Sig.png]] 21:53, 30 September 2010 (UTC)

How abou just 4 voices?
How about instead of just 2 voices, male and female, we have 4. Young Male, Young Female, Old Male, Old Female. That should accommodate most players.

This is a good idea, the only question is, is it feasible. --Lone_Guardian_802 12:37, 16 September 2010 (UTC)

Well, considering how much dialogue there is in this game, even if the main character doesnt speak in every cut scene... there is just way too much dialogue to rerecord.


 * I do like this idea. It has been stated that they have recorded dialogue equal to approx. 60 feature films. It would really be a great part of the character customization.Eris Of Evenfeather 03:15, 28 October 2010 (UTC)
 * I like the idea, but there's also multiple languages! --Life Infusion &laquo;T&raquo; 02:08, 29 December 2010 (UTC)