Category talk:Essentially unlinked skills

"why include skills with a failure rate? they require an attribute investment for full effectiveness"
Well, as i said, i added all skills wihout green numbers to this category. several of those skills still aren't useful with no rank, e.g. melee attacks that require a specific weapon...but well, we don't look at this in that category, only at "essentially unlunked skills", right? ;P &mdash;Zerpha The Improver 14:30, 16 February 2008 (UTC)

Balthazar's Spirit
I'm removing this skill from this list. Although 99% percent of the time people don't benefit from the adrenaline gain, it still scales to smiting. Barkingllama 06:23, 9 March 2008 (UTC)
 * yeah, wasn't sure whether i should add it or not, but it's actually right not to include it. &mdash;Zerpha[[Image:UserZerpha The Improver sig.png|talk]] The Improver 00:51, 19 March 2008 (UTC)

Missing skills
Wild Blow, Wastrel's Collapse Nevermind didn't see that they had to belong to an attribute and didn't scale with it. Learning comprehension is ftw. --74.61.209.219 00:59, 19 March 2008 (UTC)

Gale unlinked
i think you were wrong to remove it from the list, i mean dark fury is there and you didn't touch that. so either add gale or remove more skills.
 * I think skills which fail unless an attribute requirement is met (gale, dark fury, etc) should be taken off the list. This category is "essentially unlinked" skills, not "almost unlinked" skills.  ~Shard  [[Image:User Shard Sig Icon.png]] 09:38, 12 July 2009 (UTC)
 * I agree; skills with a failure chance are still tied to an attribute. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  1:55, 5 Nov 2010 (UTC)
 * Apparently the criterium for this cat was 'Does not scale', however much sense that may or may not make. Backsword 02:09, 5 November 2010 (UTC)
 * If that is to remain the sole criterion, the category should be named to reflect that. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  2:53, 5 Nov 2010 (UTC)

Failure rate skills
I'm creating a new category for skills with a chance to fail because essentially unlinked is inaccurate; these skills perform differently depending on attribute rank. However, instead of scaling with rank, they use a step function: either there is a chance to fail or there is not.
 * Category:Essentially unlinked skills: A list of skills with effects that do not depend on their linked attribute.
 * Category:Skills with a failure rate linked to an attribute: the skills that use a step-function to determine whether there's a chance to fail or not.

Alternatively, the second category could also be called Category:Skills using a step-function, but (a) the only step-functions are failure-rate type skills and (b) not everyone is familiar with the term, step-function. — Tennessee Ernie Ford ( TEF ) 19:44, 10 February 2011 (UTC)

Why are these skills even linked to begin with?
I understand skills like Hammer Bash are easier to find since they are attacks, but why skills like Mirror of Disenchantment are linked are beyond me. What are the devs thinking when they link them? The ONLY spell I've recognized as benefitting from a category is Deny Hexes, which counts itself as a recharging DF spell. Anyone else have a thought? 98.230.31.125 05:13, 26 June 2011 (UTC)