Talk:Calculated Risk (PvP)

Empathy for Illusion mesmers wooo 60.234.212.190 06:20, 25 May 2010 (UTC)

except it's a really crappy version of empathy since the damage only triggers half the time, when they do hit they do +damage, and the duration is shorter... if the pve version stayed the same then I could see it being used. 70.135.124.76 03:53, 20 June 2010 (UTC)

these types are used for damage mitigation, if you're using empathy for the damage thats only because monsters are brainless enough to attack through it, and lets see... getting KD chained/sin chained with empathy vs having a damaging Guardian to mess up their chain? obviously the latter is more effective for PvP, which is the version I posted on. Not to mentioned it's currently bugged to effect all forms of damage (spells, signets included) which is rather useful so please actually play the game and theory craft less. Ox rider 11:09, 25 June 2010 (UTC)
 * This doesn't stop attacks from hitting. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  18:07, 12 July 2010 (UTC)
 * Oops. my bad... was too busy spamming it on eles post-nerf instead of melees so I didn't really notice. Pretty crap now w/o the bug 60.234.212.190 09:23, 1 August 2010 (UTC)