Feedback:User/Macros/Divert Hexes

Divert Hexes needs a buff.

Current version:

10 1 5

Elite Spell. Removes hex[es]. For each hex removed, target ally loses one condition and gains Health.

Proposed change:

5 3/4 5

Elite Spell. Removes hex[es]. Removal effect: heals for for each hex removed.

If that's too overpowered:
 * Reduce the healing to or whatever
 * Increase the recharge to 7 or 8
 * Make it "target other ally" only

Basically an RC for hexes, since Anet is incapable of balancing them. Also fits in with Anet's philosophy on "balance" by adding more powercreep to the game.