User:Bargaw/Ritualist Skill buffzors

Here's list of buffs for Ritualist.

Communing

 * - - Binding Ritual. Create a level  Spirit. This Spirit's attacks deal  damage and deal double damage to Hexed foes. This Spirit dies after  attacks.
 * - - Enchantment Spell. For  seconds, you cannot be interrupted while casting Binding Rituals and have 5 base damage reduction.
 * - - Hex Spell. For  seconds, target foe cannot attack while adjacent to spirit and moves 66% slower.
 * - - Binding Ritual. Create a level  Spirit. Every time non-Enchanted non-Spirit ally hits with an attack that ally removes one Enchantment from target foe and this Spirit loses 50 health. This Spirit dies after  seconds.
 * - - Hex Spell. Removes weapon spell effect from target foe, for  seconds foe cannot cast weapon spells.
 * - - Weapon Spell. For  seconds, target other ally's next attack skill hits one additional foe in range.
 * - - Item Spell. Hold Vorizun's ashes for up to  seconds. While you hold his ashes, you gain +24 armor and +30 maximum Energy. When you drop his ashes you gain 10 Energy.
 * - - Binding Ritual. Create a level  Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. This Spirit lasts  seconds.
 * - - Binding Ritual. Create a level  Spirit. All foes within earshot take twice as long to build adrenaline. This Spirit dies after  seconds.
 * - - Binding Ritual. Create a level  Spirit. Whenever a non-Spirit ally in its range takes damage, that ally is healed for 15 and the Spirit takes 15 damage. This Spirit dies after  seconds.
 * - - Weapon Spell. "For 3 seconds, target ally has a Vital Weapon that redirects 75% of the damage to you. The damage you receive this way is reduced by.
 * - - Elite Binding Ritual. Create a level  Spirit. Whenever non-Spirit foe, whose moving slower than normal or standing, takes damage, that foe is knocked down. This Spirit dies after  seconds or  successful knock downs.
 * - - Elite Weapon Spell. For  seconds, target ally  move and cast Spells 25% faster.

Spawning Power

 * - - Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -% of the base Energy to cast and heal for % more.
 * - - Spell. Strike target foe for  lightning (maximum 135) damage for every Binding Ritual you have.
 * - - Item Spell. Hold Lee Sa's ashes for  seconds. While you hold her ashes, you gain +4 Energy regeneration. When you drop her ashes, you gain + Energy.
 * - - Enchantment Spell. You move 25% faster for  seconds for every Spirit you control.
 * - - Elite Skill. For 30 seconds, your Rituals and spells that target corpses cost  energy less( minimum 10 energy) and cast % faster.
 * - - Elite Enchantment Spell. For 10 seconds, you gain + Energy regeneration but all spirit within earshot suffer -5 Health degeneration. If you are near spirit when Spirit Channeling would end, Sprit Channeling is renewed.
 * - - Enchantment Spell. For  target ally loses 1 condition and 1 hex every 5 seconds if under effects of weapon spell.

Restoration

 * - - Item Spell. For 60 seconds, all Shouts and Chants you use last % longer and you gain  strikes of adrenaline everytime you cast a spell.
 * - - Elite Item Spell. Hold Xinrae's ashes for up to  seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. Whenever damage is reduced you steal  Health from all nearby foes.
 * - - Spell. Target ally is healed for  Health. If that ally is under the effects of a weapon Spell, that ally loses one Condition and one Hex.
 * - - Elite Item Spell. Hold Tanasen's ashes for up to  seconds. While you hold his ashes, you have + armor, cannot be interrupted and gain +2 Energy regeneration.

Channeling + more coming soon.--Bargaw 19:54, 29 December 2008 (UTC)