Talk:Diviner's Ascent

This is a joke. I spent 30 minutes hunting 3 hydras that were running around faster than my party. When they disappear, I had to search for them again. Talking about vanquishing that is.
 * If you wait in the smale passage in the middle of the area those 3 will show up after some time so don't need to hunt them.

a note should be added to the mass amounts of jade scarabs that spawn from the position of the Eater of Death if you do not have the quest active, multiple waves spawn. easily a death dealing group for unsuspecting HM teams-Siris Of Elona

Whirlwind
I saw a whirlwind/small sandstorm around this area. Thought it might be interesting. 202.152.84.2 09:02, 25 October 2009 (UTC)

vanqing
146 foes, 1hr 30min, vanq/map. Do NOT just stand and wait for the hydra patrol. Kill these bastards the second you see them if you can get in front of them (i saw them but was like, will probably cross paths again). I stood and waited on the cross over path 5min with my heros and was like eff this. Flagged two heros on the sepperating path where i saw the hydras run past. No they wouldnt kill the hydras alone but if they died i would know they were there. NOTHING. hunted hi and low sections while maintaining those heros there. Aggroed ~20-25 popups trying to find the hydras and red-dotted the entire map searching systematically. So where did I find them 30min later? By the quest boss scarab & boss ele drake area in the top section of the map on the eastern wall. What were they doing? STANDING THERE WALKING AROUND. They were NOT stuck. Just 2 plain old hydras without a boss. Rant done. Loads of casters here so bring a dedicated interupter. Avoid bringing melee professions as they will just cry about blind and ward against melee. Avoid enchantments that you will be pissed if they get stripped alot even with covers. Note that some of the jade scarabs come in pop-up packs of a solid 5-6 and have respectable self healing. Justice 11:40, 22 May 2011 (UTC)