Talk:Merciless Spear

Made of win. Raptaz 14:04, 6 December 2007 (UTC)

Ara ya crazy like Izzy? The idea of Deep Wound is to start with it so the healer will have a hard time healing his/her teammates, the idea here is to gain 6 adrenaline and lower his life to 50% to make a Deep Wound?--ShadowFog 19:39, 2 September 2008 (UTC)
 * Uh, no. That's not the point of Deep Wound in most areas. Deep Wound lowers their health. Below 50% health and applying Deep Wound makes it a potent spike skill. Especially if you're not the only person attacking them. Applying Deep Wound when they have a lot of health is a waste since they'll just remove it.[[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  04:37, 7 August 2009 (UTC)

This only triggers if they are considerably below 50% FYI. I use this all the time and they have to be around 40%. ---Donuts of Doom

Why would anyone run Cruel Spear when there is a skill like this? A lower adrenaline cost and you can spike targets, moving or not.65.183.144.95 23:46, 9 January 2010 (UTC)
 * because cruel is +30dmg and affects targets not under 50%hp--79.158.229.45 09:36, 23 April 2010 (UTC)