ArenaNet:Skill feedback/PvE/Choking Breath

The Gates Assassin -- 08:27, 23 February 2008 (UTC)
Discussion
 * Issue
 * I sigh very deeply when ever I get this skill. There is no reason for a team to need to spam 1 second interupts when they could get blinding breath and blow everything up or just kill everything with thier other attack skills.


 * Suggestion
 * Either make the KD unconditional or give it at least 100 damage.

Mith[[Image:User MithranArkanere Star.png]]Talk 17:46, 14 July 2008 (UTC)
Discussion
 * Issue
 * It can't be used to tactically interrupt enemies since it's too slow, even if the skill states that has a 1 second activation, the animation lasts almost 2 seconds, and using Junundu Tunnel or Junundu Smash is better to interrupt >2 second activation skills like resurrecting skills.


 * Suggestion
 * Reduce activation to 1/2 seconds (Like most other ranged interrupt attacks). Make it deal a bit of damage to make it more similar to Choking Gas(something in the lines of 25..50 damage). And a third change in the lines of:
 * Make it recharge automatically if it does not interrupt anything and 2 seconds recharge if it interrupts a skill.
 * Daze already knocked down enemies.