ArenaNet:Skill feedback/Paragon/Wild Throw

ShadowFog's Issue -- 23:30, 11 October 2008 (UTC)
| Discussion
 * Issue
 * Stances, enchantments, conditions, hexes, shout, chants, skills and any other of physical hate are activated faster then reaching 7 adrenaline.
 * Too much of a work to remove one stance just so the opponent can activate another at the same time.


 * Suggestion A
 * 5[[Image:Tango-energy.png]]10[[Image:Tango-recharge-darker.png]]


 * "If you are not under the effect of a shout or chant this skill fails. Spear Attack. Deals + damage. Unblockable. Ends target's stance. 50% failure chance unless Spear Mastery 5 or more. "
 * The requirements are aggressive as to prevent other professions easy stance removal from afar.
 * Suggestion B
 * 5[[Image:Tango-energy.png]]8[[Image:Tango-recharge-darker.png]]


 * "Spear Attack. Deals +. Removes a stance. Unblockable. Lose all adrenaline. "
 * "Spear version of Wild Blow"
 * Suggestion C
 * 5[[Image:Tango-energy.png]]1[[Image:Tango-activation-darker.png]]10[[Image:Tango-recharge-darker.png]]


 * "Spear Attack. Deals +. Unblockable. Ends target's stance. Easily Interrupted. "
 * "Spear version of Precision Shot but removes a stance."