ArenaNet:Skill feedback/Necromancer/Consuming Corpses

=Corpse Consumption=


 * The above skills could be a means to add a simple interesting dynamic to guild wars.
 * For X amount of seconds at the location adjacent to the target, targets can not be rezed. Simplest method would be to make rez skills fail on use. This idea among others are fully discussed here


 * Why this idea is good
 * Adds a new dynamic to guild wars.
 * Interesting dynamic for PvP use.
 * Promotes active play with the necromancer in PvP

~>Sins  WDB 00:27, 16 April 2009 (UTC)
 * Why this idea may not work
 * Perhaps not feasible, though I highly doubt it would take over 2 weeks of development attention.