User:Lilondra/shardvsizzy

Just a collection of stupid/illogical things izzy has said about his/anet's balance decisions. (I'm still making it)


 * About Keen Chop:
 * This whole goal of this skill was to open up some A/W stuff
 * Really? Assassins are the worst class to use this with because THEY ALREADY HAVE THAT SKILL'S EFFECT.  You capitalize on this skill by using ANYTHING BUT AN ASSASSIN!


 * About Warrior's Cunning
 * We haven't buffed this because counters to counter are really rough as they destroy ways to play the game
 * Really? Anti-Blocking is bad for the game, but a 1 energy anti-everything and a skill that counters every possible build archetype imaginable aren't?  If anti-blocking is bad for the game, why make anti-everything skills instead? Consistency


 * About Forked Arrow
 * This is mainly set up to avoid people from using it with Order of Pain
 * Really? Order of Pain shouldn't stack with arrows, but Kindle Arrows, Brutal Weapon, and Anthem of Envy, all stronger skills, should? Consistency


 * About Soul Reaping and Minions
 * This really removes some of the synergy that death magic is designed around, this is not something we would plan on doing because of that.
 * As it turns out, in pvp, people use minions to exploit soul reaping, not the other way around. Yeah those level 0 bone minions can really fuck up a level 2 Koss.


 * About Soul Barbs
 * Interesting idea, allthough most of the issue with SB/RI was a bug in a few hexes which created millions of damage within a few seconds.
 * Soul Barbs was one of those hexes. Nice try though.


 * About Gale
 * The KD issue wasn't just because of secondaries, it was because of how powerful it is to take a character out of the game for 3 seconds. Ranged 3s KD's are something we needed to nerf.
 * Oh, so 3 second ranged KDs are bad for the game, but 4 second ranged KD's are ok? Consistency


 * About Shattering Assault
 * it mainly removes enchants and creates unblockable damage.
 * He's right, I just wanted to post it because that day, izzy was Captain Obvious, and I thought it was pretty funny :).


 * About The (insert update here), which introduced double gold drops from Hard Mode chests
 * we have a full test team, they rock, you have no idea how much they rock lol
 * I guess they rock so much that when they tested the Hard Mode chest mechanic, they completely forgot about how all chests were deleted from the game.


 * About gimmicks
 * I don't think gimmicks are bad
 * This one's self explanatory.


 * About bad/useless skills
 * We've never made skills for the sake of making skills
 * Karei's Healing Circle, Vampiric Bite, Teinai's Wind, Teinai's Heat, Teinai's Prison, Jamei's Gaze, Shivers of Dread, Drunken Blow, Silverwing Slash, Leviathan's Sweep, Penetrating Chop, Jaizhenju Strike, Savage Pounce, Zojun's Haste, Bestial Fury, Sundering Attack, Heaven's Delight, Zojun's Shot, Stonesoul Strike, Kirin's Wrath, Lifebane Strike, Defile Enchantments, Wallow's Bite, Teinai's Crystals, Dragon's Stomp, Arcane Larceny, Kitah's Burden, Revealed Enchantment, Revealed Hex, Ancestor's Visage


 * What is your favorite gimmick?
 * BYOB
 * I don't think you understand what a gimmick is, izzy.


 * Asking about izzy's primary language
 * English is my first language I just don't like it, my brain thinks in numbers.
 * Which numbers? Does Xinrae's Weapon cost 25 in your head?  Does Wail of Doom last 0 seconds in your head?  Maybe you really are a genius and something gets lost when ideas come out of your mouth.


 * About Mark of Protection
 * ''when used it's really hard to know whats going on, without knowing what enchantments on are someone it's really had to know whats stopping them'
 * It's the only skill in the entire game that does anything near that effect. That comment really says a lot about how much izzy plays.


 * making it so people can't attack is just a very unfun mechanic
 * I guess that's why aoe blind comes in so many forms. Consistency.