Zehlon Reach

Zehlon Reach is a large swampy area that dominates much of the central northern shore of the island of Istan. There is a large fishing village towards the northwestern corner of this area and a small docking platform towards the northern center. The docking platform appears to be used by corsairs and seems to be maintained by a shady trader. In the southeastern portion of Zehlon Reach, there are some old ruins of what appears to be several ancient buildings.

Getting there
Zehlon Reach is situated to the northeast of Jokanur Diggings. The primary quest that will first bring a character here is the Honorable General.

Many other secondary quests will lead to and take place here, such as Student Jin and Student Sousuke, To Dye For, and the Cult of the Stone Face.

Exits

 * Cliffs of Dohjok (south)
 * Jokanur Diggings (southwest)
 * The Astralarium (east)

Shrines

 * Resurrection shrines with bounties:
 * Sunspear Scout &rarr; Insect Hunt1
 * East, at the exit into the Astralarium.
 * Southwest, at the exit into Jokanur Diggings.
 * Halfway between Jokanur Diggings and the northwestern village.
 * Sunspear Scout &rarr; Plant Hunt1
 * Southeast, at the exit into Cliffs of Dohjok.
 * In the middle of the northwestern village.
 * By the southwestern shoreline from the center.
 * Sunspear Scout &rarr; Skale Hunt2
 * Midway along the easternmost swampy banks.
 * On a small island, west from the Astralarium.
 * By the northern docking platform.

1 In normal mode, only for characters below level 15 and Sunspear rank below 6. 2 In normal mode, only for characters below level 16 or Sunspear rank below 6.


 * Resurrection shrines with a statue:
 * Avatar of Dwayna
 * Southeast, at the exit into Cliffs of Dohjok.
 * By the northern docking platform.
 * Champion of Balthazar
 * Midway along the easternmost swampy banks.
 * Southwest, at the exit into Jokanur Diggings.
 * Lyssa's Muse
 * Halfway between Jokanur Diggings and the northwestern village.
 * On a small island, west from the Astralarium.
 * Melandru's Watcher
 * In the middle of the northwestern village.
 * East, at the exit into the Astralarium.
 * Voice of Grenth
 * By the southwestern shoreline from the center.

Quests available

 * (these quests are only available to Nightfall characters)


 * A Father's Fate &larr; Sinni
 * A Loose Cannon &larr; Shaudok
 * A Peaceful Solution &larr; Kohanu
 * Catch of the Day (Difficulty: Master) &larr; Lendu the Fisherman
 * Double Dog Dare &larr; Ashigun
 * Moa'vu'Kaal, Awakened &larr; Dungrud
 * Secret Passage &larr; Hatuk
 * Skale and Magic Compass &larr; Lieutenant Murunda
 * Stone-Faced Orders &larr; Tahon
 * Voices in the Night (Difficulty: Master) &larr; Elder Belin

Quest influences

 * A Father's Fate &rarr; a hostile Djinn
 * Anger of the Stone Face &rarr; a few Human foes
 * Catch of the Day (Difficulty: Master) &rarr; one Skale
 * Rising Suns &rarr; a few friendly NPCs; a few Drakes
 * Secret Passage &rarr; a friendly NPC; a hostile Plant
 * Signs and Portents &rarr; a few Allies
 * Skale and Magic Compass &rarr; a few Skales
 * Student Jin &rarr; a Ranger ally; a few Ghosts; less corsairs
 * Student Sousuke &rarr; an Elementalist ally; a few Ghosts; less corsairs
 * The Cult of the Stone Face &rarr; some Corsairs and some Skales
 * The Honorable General &rarr; a few friendly NPCs; several hostile Humans
 * To See the Sights &rarr; less insects
 * Voices in the Night (Difficulty: Master) &rarr; a hostile Mesmer

Festival quest influences

 * A Burning Desire &rarr; a friendly NPC; a few corsairs
 * Spreading the Wintersday Spirit &rarr; two friendly NPCs

Landmarks

 * Inscribed Wall (only available during quest Signs and Portents)

Services

 * 10 (20) Zukesha (collector for 1 Mandragor Swamproot)
 * 10 (20) Lobutu (merchant)
 * 10 (20) Fahri (weaponsmith)

Other allies

 * 7 (20) Dashon
 * ?? (20) Lieutenant Murunda
 * 8 (20) Merkod
 * 8 (20) Nadara
 * 15 (20) Shaudok
 * 2 (20) Ashigun
 * 1 (22) Bahltek (spawns randomly)
 * 10 (20) Dungrud
 * 10 (20) Elder Belin
 * 10 (20) Hatuk (only appears before completing Secret Passage)
 * 15 (20) Kohanu
 * 10 (20) Lendu the Fisherman
 * 10 (20) Master Engineer Jakumba
 * 10 (20) Nertu
 * 10 (20) Rahb
 * 10 (20) Shakashi
 * 10 (20) Sholmara
 * 10 (20) Sinni
 * 10 (20) Istani Commoners
 * 10 (20) Istani Noble (one near the northern docking platform)
 * 15 (20) Shorewatchers
 * or 20 Sunspear Scouts (eight of them offering bounties)
 * 2 (20) Young Children

Charmable animals
Animals
 * 3 Flamingo

Foes
Beasts
 * 13 (24) Rinkhal Monitor

Dragons
 * 10 (24) Irontooth Drake

Insects
 * 7 (23) Bladed Termite
 * 8 (23) Grub Lance
 * 8 (23) Preying Lance

Humans
 * 10 (20) Istani Cultist
 * 10 (20) Suspicious Hermit (turns hostile only if you linger near him)

Humans (Corsairs)
 * 7 (23) Corsair Cutthroat
 * 10 (24) Corsair Thug
 * 8 (23) Corsair Raider
 * 7 (23) Corsair Bosun
 * 9 (23) Corsair Medic
 * 4 (22) Corsair Blackhand
 * 10 (24) Corsair Flogger
 * 3 (22) Corsair Wizard
 * 10 (24) Corsair Seer
 * 11 (24) Corsair Reef Finder
 * 9 (23) Corsair Marauder
 * 10 (24) Corsair Captain

Mandragors
 * (Mandragors are hidden, see note on vanquishing)


 * 11 (24) Mandragor Slither
 * 12 (24) Mandragor Imp
 * 13 (24) Stoneflesh Mandragor

Plants
 * 10 (23, 24) Fanged Iboga
 * 6 (23), 10 (24) Stormseed Jacaranda

Skale
 * 4, 11 (22) Ridgeback Skale
 * 4 (22), 11 (24) Skale Blighter
 * 6 (23) Frigid Skale
 * 6 (23) Hungry Skale (only appears before completing Skale and Magic Compass)
 * 6 (23) Skale Lasher

Bosses
Human (Corsair) Insect Plant Skale
 * 19 (29) Ensign Lumi (spawns randomly)
 * 12 (27) Brood Mother Kalwameh &rarr; (Kalwameh's Focus)
 * 10 (27) Rahti, Flower of Dread &rarr; (Rahti's Staff)
 * 10 (27) Behba the Hardheaded &rarr; (Behba's Talon)

Objects
Chests
 * Swamp Flower
 * Ancient Remains
 * Trapped Voice
 * Istani Chest

Dialogue

 * Hatuk: Psst!
 * Hatuk: Psst! Hey you.
 * Hatuk: Hey you! Yeah.  You!  Come here.  I need some help.