ArenaNet:Skill feedback/Monk/Protective Bond

Chaos Messenger's Issue -- 21:43, 1 January 2009 (UTC)
Discussion
 * Issue
 * Nerfed to the bottom ages ago.


 * Suggestion
 * It ends when energy runs out which no energy management can cope with.. Just remove that part. 55hp monks could still not run it because they wouldn't have energy to cast other spells.. And if they would, they'd need a battery necro or a someone with spells to deal the damage.

Bathory's Issue 07:23, 10 April 2009 (UTC)
Comments & Suggestions Here, Please
 * Issue
 * More powerful than it's more active cousin prevention wise, without having to think about when to recast. In it's current form it can not be buffed. Changing the function would make it more active to use, and give it pieces of similar skills to work on stopping larger amounts of damage if used at the correct time.


 * Suggestion
 * / PvP
 * Enchantment Spell. For 8 seconds, target ally can not lose more than 5% health due to a single attack or spell. Ends after this ally takes damage from attacks or spells.