Feedback:User/Daggerbird/PVP version for Guardian

This suggestion is for a PvP version of the Monk skill Guardian and it is based on battle insight.

I suggest that you make a PvP version of the skill Guardian with one of the following changes:

---Increase energy cost to 10.

---Only allow it to target other ally.

---Increase recharge time to 12 seconds and casting time to 2 seconds

Reason: Currently the Guardian is easily spamable ( the duration and recharge time are long enough and short enough for them to manually maintain it) in PvP, and with the game already heavily dependent on monks, a change to this skill should make monks softer targets and put the monk class on a more even playing field as the rest of the professions.

IN addition I would like to point out that the other monk skills that pertain to blocking all cost 10 energy or have a conditional penalty.

Thanks for reading.