Feedback talk:User/I approve this pwn/NPC and foes

Just my 2 cents.--Neithan Diniem 20:18, 2 October 2010 (UTC)
 * NPCs and foes are already going to be doing things, its going to be a living world environment, not a static bore-fest.
 * Not walking through one another would lead to player body-blocking important areas/places, being a serious pain. Also it would heavily effect battles. And jumping over players is an acceptable, realistic compromise?
 * Wall traversing... you mean like climbing/scaling walls?
 * Rope traversal, like tightrope walking, or like scaling/descending from walls via rope?
 * Probably already going to be exploding objects, you can count on it.
 * Fog would already be there probably due to the active weather system.
 * Clouds, see above^
 * Hunter land? there's no reason to have that. Animals will be in their respective environments where you can then charm them. If you meant a menagerie, your going to be able to have 3 pets at once, removing the need for one.
 * World interactivity is already there... its the key feature of the game.
 * Destructible environments would be cool, but unless its a scripted event, I doubt theyd have it. It would bog down the game to have to deal with having to manage every tree and plant in the game. Also don't forget the Sylvarii will live in trees, you wouldn't want their home city to be able to burn down would you?
 * Branches as weapons has already been added, their wooden beams as environmental weapons.
 * Beavers I doubt would be necessary.
 * Having more animals that are living in the world would definitely add immersion, and Id approve only if it doesn't effect gameplay or frame rates.
 * Hives/dens etc are probably there, they'd just function as caves or whatnot.
 * Torches are in the game, we just don't know if they have a lighting function. As for night-time visibility, they haven't released info yet about that.
 * Emotes would definitely be there, wouldn't be a MMO without em ^_^.
 * Dash/run would be interesting. Would a duration time be present?
 * Friendship level? Not sure how that would work. What about a system to add short notes to each friends list entry?
 * Categories to friends list would be interesting!
 * Community/PvP/Tournament/Game news tools? Describe them.
 * Social website integration, you mean like facebook-integrated achievements/events/completions? that kind of thing? Not entirely sure why that would be needed, honestly. Id rather keep failbook out of my MMO. I have wiki for a social integration.