Talk:Permanent pre-Searing character

Farming money off lvl 0-10 mobs? And the stuff about remarkable wealth? I'm not saying any of this is a lie but nobody would spend time collecting "3-5 dmg drops" and stacks of 3 gold. Ninjas In The Sky 07:40, 4 April 2008 (UTC)
 * You're wrong. --71.229.204.25 08:40, 4 April 2008 (UTC)
 * Please explain? Ninjas In The Sky 12:19, 4 April 2008 (UTC)
 * As noted in the article, there are very few things to spend gold on in pre-searing. My perma-pre monk has about four platinum, and this isn't counting the platinum I've sent to post with another character (I estimate that I've sent about ten to twenty platinum to post-searing). I also play my perma-pre character much less often than other characters -- but still, with nothing to spend money on, gold does add up rather quickly. And since many perma-pre characters are perfectly capable of romping around the Northlands, the drops are better quality than "3-5 dmg" and stacks of 3 gold. --Nkuvu [[Image:User_Nkuvu_sig_button.jpg]] 15:39, 4 April 2008 (UTC)
 * You said nobody would spend time collecting 3-5 dmg drops and stacks of three gold. You're wrong and I said so.  What's there to explain? --71.229.204.25 07:28, 16 April 2008 (UTC)
 * People don't get rich off those "3 gold" and "3-5" weapons. They get rich from farming Charr Bags (I won't wikify because all it takes is the back button, or click on main article), Dyes, Salvage Kits, and runes. People get wealthy from selling this stuff, and if they get rich enough they sink their cash into runes they use themselves. But if you are outfitted yourself, they don't need to buy the stuff for themselves. Therefore, more selling ensues, and they get rich.-  Vanguard [[Image:User-VanguardAvatar.PNG]] 22:11, 15 September 2008 (UTC)
 * Technically, people DO get rich off those "stacks of 3 gold and 3-5 damage drops" - money has to enter the economy from somewhere. Somewhere along the line, someone has to have earned the 7k to buy that black dye you're selling. There's nothing worth much to a merchant in pre - the most would be from items with improved sale values. All I'm saying is that all the money in presearing HAS, from somewhere along the line, come from "stacks of 3 gold and 3-5 damage drops". -- Gah [[Image:User Gah My Name Cant Fi Echomending.jpg|19px]] Eat my uber regen.  21:10, 13 March 2009 (UTC)
 * Remarkable wealth (for the area) is fairly easy to attain in pre, as stated above there's no major gold sinks. In addition, there's Charr Bags and Charr Salvage Kits, (which sell for about 500g for a Bag and 5 plat for a kit) There's an increased dye drop rate, that includes white and black dye, and finally there's Gift of the Huntsman, which can be a good way of building up wealth if you sell it or it's contents. I recently took a character out of pre that I had only had for about 2 months and he had 21k built up on him not counting dyes. 76.115.4.19 04:16, 14 December 2009 (UTC)
 * @ the poster of the first comment. My pre ranger is 5 days old. I have 10k worth of stuff. You may call that nolife, but i don't play 24/7, far from it. So the perma pre guys actually do have remarkable wealth, aside from the psychological wealth of not being bothered by the annoying money-hungry post-searing people. Pastafarian Hunter 14:50, 28 March 2010 (UTC)

Dye "farming''
What's the best way in Pre-Searing to get dyes?
 * Kill stuff =P. Just find a big group near an oupost and kill that group over and over. Hasaple 03:50, 20 July 2008 (UTC)


 * I disagree with your method there. Since the first few kills after leaving an outpost generally produce no drops, it's better to be out for a longer period of time and kill a lot of mobs, even all of them on the map. Mostly what I do is go down the Catacombs with a monk and kill all the undead down there with smiting spells. Admittedly the spiders can be annoying.


 * @The above poster, please sign your contribs.There's actually a few other methods than just killing things at random or "vanquishing" the catacombs. Two methods i've used in the past are combining the Protection Prayers quest (Monk primary or secondary req.) with the Bandit Raid quest, and aggroing all the skale outside Fort Ranik. Both have been effective for me as with the first method I've gotten a white and the second yielded 2 black dyes since I started doing these methods a few months ago. 76.115.4.19 04:16, 14 December 2009 (UTC)


 * Thread Necro here to say that the idea that dye drops more commonly in presearing is based on the monsters' restricted drop tables. Simply put theres less possible items available to choose from, making the chances for dye greater 67.249.222.97 04:08, 8 March 2011 (UTC)

Copyvio
Part of this page have the same exact wording of the same page on GuildWiki... 12:53, 1 March 2009 (UTC) --The preceding unsigned comment was added by User:70.81.167.56 (talk).
 * Good catch. I any case, the original author of the article in GuildWiki appears to release his contribs under GFDL too, and this appears to be a copy from the earlier versions, so not sure if it would be needed to stamp a copyvio tag on it.--Fighterdoken 01:16, 14 March 2009 (UTC)

Perma Pre
Going to put a redirect from that to here, if nobody has an objection. --''' Gah Eat my uber regen. ''' 00:55, 14 March 2009 (UTC)

Weapons Section
I think we have a section on this page that describes the best weapons for each class. That way people making a perma pre would know what quest rewards not to merch. For example, the best bow if probably the quest reward from hunter horn. forgot to sign WGreg 22:44, 8 March 2011 (UTC)