User talk:Irgendwer/2010

We only document stackable salvage items, not the ones with armour rating. Feel free to browse through creature pages and see what I mean. --Manassas  14:58, 29 June 2010 (UTC)
 * Category:Grawl bosses Sorry to say. your wrong :3, Irgendwer is infact right. -- Neil  2250  User Neil2250 sig icon6.png 15:02, 29 June 2010 (UTC)
 * In addition to Neil's link, here is a counterexample for every letter of the alphabet: Anmat the Trickster, Burning Titan, Charr Ashen Claw, Docu Kindleshot, Ember Bearer, Fozzy Yeoryios, Grawl Ulodyte, Holt the Iron Boot Heel, Inscribed Ettin, Jolo Lighthaunch, Kemil the Inept, Lou, of the Knives, Mercia the Smug, Naga Archer, Ophil Amini, Palila Uggugg, Quetzal Stark, Riine Windrot, Sessk, Woe Spreader, Terob Roundback, Uussh Visshta, Verata the Necromancer, Warden of Winds, Xuekao, the Deceptive, Yingko the Skull Claw, and Zombie Brute are all documented as dropping an armor salvage item. Why would only stackable salvage items be listed? --Irgendwer 18:37, 29 June 2010 (UTC)

Thanks
for cleaning up my sloppy copy-pasting :) 09:34, 9 July 2010 (UTC)
 * No problem! Thanks for taking the time to fill those sections in. --Irgendwer 09:38, 9 July 2010 (UTC)
 * Unique_item is wonderful for being interactive. I can't find the link back for the collector. Is he/she a collector? Blehhhhhhhh at this. 09:39, 9 July 2010 (UTC)
 * Grahame (Commemorative Weapons) is a collector, although someone will probably have moved his page by the time I finish typing this sentence. --Irgendwer 09:44, 9 July 2010 (UTC)

This is starting to suck, I have to backtrack all the unique counterparts and add the item to THEIR list too. Fuuuuuuuuuuck. 09:48, 9 July 2010 (UTC)
 * There will probably be some debate over whether or not that's actually necessary, since these greens will likely be unobtainable in a week or two except through trading. --Irgendwer 09:51, 9 July 2010 (UTC)
 * Can you add the WiK greens to the Unique Items list, I am about to rage at this and don't want to do a half-ass job. If not, I'm sure some poor soul will do it (probably me later on >.>) 09:52, 9 July 2010 (UTC)
 * I would, but it's 6 in the morning and I've been up all night so I probably shouldn't be editing lists right now. --Irgendwer 09:54, 9 July 2010 (UTC)
 * <-un-necessary code makes it look cuter. Ok, guess I'm stuck being the poor soul. 09:56, 9 July 2010 (UTC)

Make
it happen before I cry. :( 10:04, 9 July 2010 (UTC)
 * I'll see what I can do, assuming no one beats me to it. --Irgendwer 10:09, 9 July 2010 (UTC)

I'm bad, I thought you added the perfect part. I need more sleeeeeep so I'm less aggressive. :< Sorry 10:27, 9 July 2010 (UTC)
 * Honest mistake. Don't worry about it. --Irgendwer 10:30, 9 July 2010 (UTC)

Cookie?
for your efforts. 10:44, 9 July 2010 (UTC)
 * Thanks. I love nine-month-old cookies. --Irgendwer 10:49, 9 July 2010 (UTC)
 * D: It's never too late to eat candy!! Why is being stupid? 10:50, 9 July 2010 (UTC)
 * On each weapon's page, try changing to  (for example). --Irgendwer 10:55, 9 July 2010 (UTC)
 * I'm late for work, sub-contract away ;) 10:59, 9 July 2010 (UTC)

Hmmm
Was this out of line? 11:02, 9 July 2010 (UTC)
 * It seems unlikely that people are going to find the name of a bow ironic. Also, please sign. --Irgendwer 11:04, 9 July 2010 (UTC)

You just ressurected me
Sorry for bothering, but I own you many thanks for you have just saved my day. ***EAGLEMUT***  T  A  L K 01:16, 8 August 2010 (UTC)
 * My pleasure. Your argument was convincing. --Irgendwer 01:19, 8 August 2010 (UTC)

There was lore on the Taiwanese site that said he was the one to give magic, disagreed with the other gods, and wanted to overthrow them due to the disagreement (and other plans). See this - translation of the lore found. -- Konig / talk 22:09, 26 August 2010 (UTC)
 * I understand that he gave magic to the races of Tyria, but that lore says nothing about the five gods wanting to imprison him until he attempted to overthrow them. The previous wording made it sound like the other gods banished him preemptively for disagreeing with their judgment, whereas the lore suggests otherwise. --Irgendwer 22:18, 26 August 2010 (UTC)
 * Read through the whole thing instead of the changes - I thought you removed all bits of Abaddon having gave out magic (which is indeed part of the reason why he was imprisoned, so the second bit shouldn't of changed as drastically as it did, but I digress). Apologies. -- Konig / talk 23:21, 26 August 2010 (UTC)
 * No problem. I started reading up on Abaddon after looking at the in-game description for Abaddon's Gate (outpost), which kind of makes the other gods look bad, and wanted to make sure that the proper justification was given for his punishment. --Irgendwer 02:57, 27 August 2010 (UTC)

Empathic Removal
im 90% sure i always see the +50 hit the spirit as well, ill test it tomorrow (10PM here and i really need to sleep). If it does, we compromise "*Unlike other healing skills, this spell can target spirits. The spirit will lose a condition, and be healed, however because hexes cannot target spirits, only you will lose a hex." deal? &mdash; Scythe  3:02, 29 Aug 2010 (UTC)
 * Sounds good to me, although that's not so much a compromise as simply stating the truth as completely and accurately as possible&mdash;which we should be doing anyway. --Irgendwer 03:07, 29 August 2010 (UTC)

Then reword it. Don't delete it.
The wording is poor, but the point is valid. Just reword what it's trying to say. There's no need to completely remove an important point. Karate Jesus   18:49, 25 September 2010  (UTC)
 * I didn't remove an important point. It was already there, in the sentence before the one I deleted. --Irgendwer 18:49, 25 September 2010 (UTC)

Protective Spirit
Greetings ! Protective Spirit reduces only dmg - therefore not life steal or loss. This is even an important note to 55 monks, because a single life steal can kill them instantly ( on protective spirit ). Same thing for health loss. Spoil Victor, for example, If cast by a 12 Blood Magic foe on a monk with protective spirit, assuming that the monk has (lets say) 400 health and the necro 300, and the monk casts Spear of Light on the necro, he WILL take the 85 dmg -full dmg - instead of 48 (if the monk has 480 maximum health). Respectfuly, Magnum 11:03, 22 December 2010 (UTC)
 * I understand what you're saying, but I think it's relatively well understood that damage reduction doesn't work against health loss from non-damage sources. What isn't quite as obvious from the skill description is that, if a spell hits multiple times, Protective Spirit caps the damage from each hit and not the spell itself. For example, a 55 Monk would take up to 50 damage from Fire Storm, even though the description suggests the damage would be limited to 5. I think that's what the note was referring to. The distinction between damage and life loss is certainly an important one as well but that's covered at damage. --Irgendwer 20:19, 22 December 2010 (UTC)