Talk:Fetid River

Anyone else think this map strongly favors spirit spamming team builds? --Rururrur 02:18, 5 August 2007 (UTC)
 * That's just HA in general. - Auron 06:37, 7 August 2007 (UTC)

Not really in many of the other maps, but in this one the spirit effects pretty much cover the entire map from any point they are placed allowing a team time to place spirits before the gates even open to gain a decent advantage at the start of the map. --Rururrur 20:31, 8 August 2007 (UTC)
 * It's annoying as shit to fight Searing Flames when they hide on the bridges. As Auron said, gimmicks work on every map because they're gimmicks. ~Shard  [[Image:User Shard Sig Icon.png]] 07:43, 22 January 2009 (UTC)