Mercenary Hero

A Mercenary Hero is a special type of hero that players can create after purchasing a Mercenary Hero Slot at the NCsoft store. They behave exactly like any other hero, but are copies of your own characters.

Creating a mercenary

 * 1) Purchase one or more mercenary hero slots at the NCSoft store (maximum 8).
 * 2) Speak to any Mercenary Registrar while controlling a level 20 character.
 * 3) Register your current level 20 character (PvE or PvP), which will make it available as a mercenary to your other characters.
 * 4) * You only need to register a character as a mercenary once; it will then be available to every character except the one that registered it. (i.e. a character cannot use their own clone).
 * 5) * The appearance copied will be the one the original character has in "Combat Areas", not the one in "Towns and Outposts". To make sure they are copied, set them to "Always Show" or "Hide in Towns and Outposts".
 * 6) * Some visual effects, like the fire in the Lunatic Court Helm and the Divine Halo, will not appear in the Mercenary Hero Registration panel and other GUI elements, but will properly appear in equipped by the mercenary hero's model.

Unlocking and registering mercenaries
Each character can unlock any available Mercenary heroes by speaking to the Mercenary Registrar, located in the major ports:
 * Unlocking
 * Great Temple of Balthazar (Sebastian)
 * Lion's Arch (Valkenhien)
 * Kaineng Center (Hayate)
 * Kamadan (Alfred)
 * Eye of the North (Norman)

To include mercenaries in your party after unlocking, you must define their profession and name by registering one of your characters as a mercenary for the rest of your account. (Until then, the empty slots will be named Mercenary 1..8.) However, a character cannot be used as a mercenary for him/herself.
 * Registration

Newly acquired mercenaries
After registration, the mercenary will be exactly like any other hero, with the following exceptions:


 * Mercenaries will use the same armor art, costumes, and festival hats that your character was wearing during registration.
 * Hiding a costume, costume headgear or armor headgear with the "Always hide" button will have no effect. You have to remove them completely so they don't get used in the process.
 * The armor will be labeled as [profession]'s Mercenary Armor.
 * Absent armor components will be treated as invisible armor.
 * Mercs do not start out equipped with default skills or weapons.

All L20 heroes, including mercenaries:


 * Start with no insignias or runes attached to their armor. Players will have to upgrade their armors themselves.
 * Have access to all the unlocked skills on your account; heroes (including mercs) cannot use PvE-only skills.
 * Start out with 200 attribute points.

Deleting a mercenary

 * Deleting a mercenary from a slot


 * Deleting a mercenary from a slot will remove it entirely from your account; it will no longer be available to any character. You will lose any items (including weapons, runes, and insignias) that any of the associated mercenaries are using across all of your characters.
 * To reduce the risk of accidentally losing items, you will be forced to manually type in the mercenary's name.
 * You can re-register the same character once it has been deleted.
 * You must delete a mercenary in order to change its appearance or name.

Deleting a character from which a mercenary has been made will not remove the mercenary from your account.
 * Deleting a character that was the parent of the mercenary

A quick way of creating mercenaries of any profession would be to create a PvP character (already at level 20), give them appropriate armor, costumes and/or hats, and register them. Delete that PvP character and create a new one in the profession of choice using the same character slot. With enough mercenary slots, you can create several heroes with the same profession and similar names using this method, without the need of making extra permanent PvE or PvP characters.

Modifying a mercenary
Mercenaries cannot be edited, the only way to change the appearance of a mercenary is to delete them and create another with the same name in the same slot. However, to avoid losing any equipment, do one of the following:
 * Remove any armor weapons, runes, or insignias or
 * Immediately create the new mercenary (with the same profession) before logging out or zoning.

You will lose the profession-specific armor upgrades if the new mercenary has a different primary profession; you will lose the weapons and common armor upgrades if you change districts, characters, or outposts.

Dialogue

 * See Mercenary Hero/Dialogue