Talk:Whirling Charge

why should one use this when--71.244.103.38 02:33, 19 February 2011 (UTC) there's Enchanted Haste? - Y0_ich_halt 14:20, 11 September 2007 (UTC)
 * Has a IAS Mitchel 14:24, 11 September 2007 (UTC)
 * overread that. - Y0_ich_halt [[Image:User Y0_ich_halt_sig.jpg|16px]] 14:28, 11 September 2007 (UTC)
 * its a none elite version of RaO that doesnt make you waste 2 skill slots on a pet, costs less then half the energy and only condition is that you need a enchantment on the most enchanted class out there... only down side is its 25ias and has few seconds down time... either way why doesnt this see more play? 00:27, 12 December 2007 (UTC)
 * because primary dervs have better stuff than this and secondary dervs need stuff with less recharge and cost. - Y0_ ich_halt  [[Image:User Y0_ich_halt_sig.jpg|16px|Have a look at my page]] 13:07, 12 December 2007 (UTC)
 * Cripple sin spiker using this is starting to get more popular in small arenas 20:39, 4 January 2008 (UTC)

If you want to make an arguement like this, you could also argue why you should use this when Avatar of Balthazar is up for grabs a little later into the game, beats the speed buff on your offered Enchanted Haste while also offering a good few more buffs. You could also argue that Whirling Charge is free when compared to Enchanted Haste. Kinslayer 20:55, 6 March 2008 (UTC)
 * a)because AoB is elite. b)because enchanted haste doesn't have IAS. since this combines non-elite, speed buff AND IAS, it's just perfect for spike assassins. - Y0_ ich_halt  [[Image:User Y0_ich_halt sig.jpg|18px|Have a look at my page]] 20:59, 6 March 2008 (UTC)
 * Like Critical Defenses Assassins, sins should equip that enchantment more.--Wealedout 16:29, 23 September 2008 (UTC)

Update note
Kind of goes without saying these days, but the using this flash with attack skills that strip an enchant will not proc this effect listed; the strip happens first, and with it the attack skill's secondary effect plays out, but not whirling's.--71.244.103.38 02:33, 19 February 2011 (UTC)
 * Actually I tested this, and whirling's dmg will trigger as well as the secondary effect of any atk skills that eat an enchantment. Try it.
 * Did try it, 71.244 is right. Whirling Charge needs to be covered if you want to combine it with a teardown attack. 24.197.253.243 14:26, 19 February 2011 (UTC)
 * I don't think I've been able to speed around in Aspenwood like this since Flame Djinn's Haste got battered with the nerf bat "some time ago..." Frequent triggering of an avatar teardown effect once in melee is most welcome. A great 2-in-1 skill! Cirian 10:35, 23 February 2011 (UTC)
 * If you trigger this skill while running to a target (pressing space to start running), you stop. If you just run without targeting, you keep on running. Bug? Helgan Iceglow 16:04, 24 February 2011 (UTC)
 * Update: While running to a target you can't attack this happens, running to a foe won't stop you in your tracks. Probably not worth to mention then.Helgan Iceglow 11:59, 26 February 2011 (UTC)
 * You could've sped around better with the old pious haste better. No turtle/gay necro stripping. Z  encow [[Image:User_Ox_rider_Sig.png]] 08:50, 2 March 2011 (UTC)

Related to charging strike?
Same principle, ends on next attack so skills can't realy gain from it and it's a speed boost and does+dmg. 76.164.126.8 22:09, 17 May 2011 (UTC)
 * Whirling charge doesn't end before you hit when queueing an attack skill though. Similar idea but different effects entirely. Z  encow [[Image:User_Ox_rider_Sig.png]] 22:25, 19 May 2011 (UTC)