User:Tjdtjd1/E/any AoE Trapper

An AoE trapper makes use of the speed degeneration spells available to elementalists and combines them with their area of effect spells to deal large amounts of damage while farming.

Attributes and Skills
[build name="AoE Trapper" prof=e/any earthm=12+1+1 energy=12+1][Aura of Restoration][Stoneflesh Aura][Aftershock][Crystal Wave][Shockwave][Sliver Armor][Ward Against Foes][Grasping Earth][/build]

Equipment
A 7-13 damage wand or staff with a 20% or higher chance to halve earth spells' casting time.

40+ AR armour, with minor runes of energy storage and earth magic, as well as a +1 earth magic eye.

Usage
Before combat cast Aura of Restoration.

When you are about to start combat with foes cast Stoneflesh Aura.

When adjacent to foes, cast Ward Against Foes and Grasping Earth.

Cast (in any order) Aftershock, Crystal Wave, and Sliver Armour.

If foes start to run cast Shockwave.

Counters
Opponents with Deaths Charge can be annoying, as they can escape from the area.

Foes with speed increases.

Where to farm
This build mainly uses spells that deal damage to adjacent foes. Therefore it is probably best to farm in spots with melee opponents. The best spots are aginst foes who cannot knock you down.

Examples: Mountain Trolls, Griffons near Augury Rock, Elona Reach.

Variants
Earth attunement for Energy management.

Earthquake for large damage and knock-down.

Earthquake or Sandstorm for constant AoE damage.