ArenaNet:Skill feedback/Mesmer/resolved Illusion Magic

=Illusion of Haste=

Skye Marin's Issue -- 04:45, 29 February 2008 (UTC)
Discussion
 * Issue
 * Not really valuable as a running skill as a function of duration, casting time, and attribute investment.


 * Suggestion
 * Lower casting time to 1/4, increase duration to 5..15.
 * Perfection suggestion. Couldn't agree with you more. If anything, at least extend the time to about 16 seconds. If not, extend to 10 seconds and make it 1/4 cast time. /signed --Ulterion 01:46, 5 February 2009 (UTC)

=Recurring Insecurity=

Skye Marin's Issue -- 03:28, 21 February 2008 (UTC)
Discussion
 * Issue
 * Exploitation found in SB/RI builds is an issue, while both skills are limited by themselves.


 * Suggestion
 * Lower recharge to 5, increase degen to -1..5, coupled with proposed Soul Barbs changes.
 * []


 * Another suggestion:
 * Change how RI is reapplied when a multiple hex removal is used to: Remove RI, check if other hexes are still in place, remove the appropriate number of hexes and reapply RI. 84.56.208.38 09:52, 14 December 2008 (UTC)

Shard's Issue -- 12:38, 14 December 2008 (UTC)

 * Issue
 * This skill's primary effect doesn't scale, making it as deadly with 0 illusion as it is with 16 illusion.


 * Solution
 * "For seconds..."

=Shared Burden=

Don Knowall's Issue -- --Don Knowall 17:16, 28 June 2008 (UTC)
Discussion
 * Issue
 * Outclassed by nonelite snares (hex or condition based snares).

or
 * Suggestion
 * Make affected foes move 75% slower and lose 1 energy per second while moving.
 * Make affected foes move & attack 50% slower.

Frvwfr2

 * Issue
 * Weak


 * Suggestion
 * Scale snare, like %, but for each affected increase the snare strength by 15%, to a maximum of 90%
 * Elite Hex Spell. For seconds, target foe and all nearby foes move % slower. (15% more for each affected foe, maximum 90%)
 * This encourages skill in use, as the more foes you hit, the better it does. It is a 55% snare on one foe, and gets stronger for each hit.

Desocupado's Issue -- (10:39, 27 November 2008 (GMT-3))

 * Issue
 * Outclassed by nonelite snares (hex or condition based snares).
 * Either energy or casting time is too high


 * Suggestion
 * 10 1  25
 * OR
 * 5 2  25