Talk:Repeating Strike

I didn't mean to remove the second note, but Repeating Strike+WofEP is seriously garbage. Why use a weak off-hand when you can use dual attacks? --Ufelder 07:54, 25 July 2007 (UTC)
 * Agreed, if you're going for spam attack skills to increase damage, Moebius/Death Blossom spam is way more effective and has no energy problems. Repeating Strike is weak, and WotEP is meh at best. - Auron 07:56, 25 July 2007 (UTC)
 * Well, the note does not say it is better for damage, but that it can be used without any loss of energy. Yes if you have a lot of points into critical strikes then you wont have much energy problems regardless, but I'm sure someone has a build out there that doesn't use critical strikes, and these 2 skills would allow for some semi-rapid damage without losing much energy. Not everything is about dealing pure damage :S 71.223.66.98 17:41, 25 July 2007 (UTC)


 * Im also sure that there will be some nublet that will try and cap this elites and make that their "special combo". Just like sooo many people did with their "condition spam Avatar of Melandru dervishes", i almost never use that build. Blind spam is better ^^....EDA FTW!--Raph [[Image:User_ Raph_ Sig.png|19px]] 22:00, 24 November 2007 (UTC)

This is roughly the same concept of spamming flare... Talamare 00:09, 8 September 2009 (UTC)

Crazy Headstand Attack
I like this just for the animation, it almost looks like you are kicking the enemy in the face while you do a headstand. I guess you can use this if you are waiting for a dual attack to recharge. Too bad you aren't allowed to double attack while doing offhand skills. - Elder Angelus 14:13, 13 May 2008 (UTC)
 * Just saw a 'sin using this on my team in RA, and yes, the animation is awesome and hilarious. 86.177.153.50 19:35, 15 October 2010 (UTC)

Cleanup
Shouldn't the Note on the skill page be replaced as a "synergy" category?Jimbob1178 14:21, 5 June 2008 (UTC)
 * But, er, there is no such thing as a Synergy category in a skill page. Notes is just fine. J  ustin  6  [[Image:User Justing6 Justing6 siggypic.png|19px]] 22:50, 24 October 2008 (UTC)

Blocking
Does this skill have the extra wait when it is blocked, or just when it misses?--173.50.236.148 05:44, 16 July 2009 (UTC)
 * You mean there's someone who wants to use it?
 * I'll see if I can test it and find out ;) ~Shard  [[Image:User Shard Sig Icon.png]] 06:10, 16 July 2009 (UTC)
 * It has the extra recharge when blocked. ~Shard  [[Image:User Shard Sig Icon.png]] 06:21, 16 July 2009 (UTC)

Anomaly? I think we should remove that. Blocking counts as a missed hit. If this is an anomaly, then Marksman's Wager has an anomaly too, because you lose 10 energy points if your arrow is blocked. Sparky Sharkinu 06:36, 16 July 2009 (UTC)
 * Your attack also misses when it fails, but that doesn't set off the recharge. ~Shard  [[Image:User Shard Sig Icon.png]] 06:43, 16 July 2009 (UTC)
 * You mean in the case of an out of order use of the Repeating strike? It probably would set off the disable, but sin attack skills instantly recharge if they don't meet the pre-req.  I don't think there's any anomaly.  Maybe this should be said in the notes though.~>Sins  WDB [[Image: User The_Sins_We_Die_By_Sig.png]] 14:24, 16 July 2009 (UTC)
 * wait so it triggers the recharge if its blocked....isnt that still technically a hit

Heroes don't use effectively
I gave my Zenmai a build that included this skill, but i never see her using it. User:Redninjakoopa
 * Even Zenmai knows that though the animation is cool the attack itself sucks compared to things like ms+db 64.57.200.203 15:12, 1 June 2010 (UTC)
 * meh... i guess so.User:Redninjakoopa

Buff
Give it a 1/2 cast time in PvE, 1 in PvP. Then it might be worth using. --72.194.109.166 11:51, 27 February 2011 (UTC)