Game updates/20080821

Elementalist

 * : increased damage to.
 * : Energy gain reduced to.
 * : snare duration reduced to seconds.

Ranger

 * : recharge time increased to 20 seconds.

Monk

 * : recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds.

AI Updates

 * Updated the AI for Heroes and henchmen to fix an issue that caused them to sometimes attack enemy targets from too far away.
 * Updated the AI for Heroes and henchmen to improve their ability to recognize when their leader is fleeing from combat.
 * Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles.

Guild Wars Wiki notes

 * This update introduced a bug which causes Heroes and henchmen to no longer automatically resurrect and to not use Blood of the Master or Verata's Sacrifice properly to heal minions or actively raise minions. Monks no longer heal minions and there is an overall reduction in their response time.