Feedback:User/Tounaku/Monk Skill Tweaks

Healing Prayers
Elite Spell. Target ally is healed for health. If target ally was below 50% health, you heal for an additional health.

Divine Favor
MOVED TO DIVINE FAVOR Elite Signet. Target ally is healed for health. Remove up to conditions from target ally. If target ally was enchanted, remove up to one hex as well.

Elite Spell. Heal target ally for health and remove up to one condition and one hex. If you removed a condition, you lose an additional 2 energy. If you removed a hex, you lose an additional 2 energy.

Signet. Heal target ally for health. You lose 3 energy if your Healing Prayers are above 5.

Skill. Your next Healing Prayers or Protection Prayers spell casts 50% faster and recharges instantly. 100% chance to fail if your Divine Favor is below 5.

Elite Signet. Target ally is healed for health. Your next Healing or Protection Prayers spell heals for an additional health.

Elite Enchantment Spell. While this enchantment is active, hexes cast on target enchanted ally activate twice as slowly. When this enchantment ends, target ally loses hexes and is healed for  health.

Protection Prayers
Elite Enchantment Spell. For 3 seconds, all attacks on target other ally miss and all spells fail. When this enchantment ends, you take damage.

Elite Enchantment Spell. For 15 seconds, target ally absorbs the next incoming damage. When this enchantment ends, target ally gains health.

MOVED TO PROTECTION PRAYERS Elite Enchantment Spell. For seconds, you gain + energy regeneration and all damage that would be dealt to target other ally is reduced by % and then transferred to you instead.

Smiting Prayers
Elite Signet. Interrupt target foe's action. If you interrupted a skill, then for seconds, the next time target foe uses a skill, that foe takes  holy damage.

Enchantment Spell. For seconds, the next time target ally attacks, that ally deals an additional  holy damage and inflicts burning for  seconds.

Elite Enchantment Spell. For seconds, the next time target ally attacks or casts a spell, he gains  health, and up to  conditions and their remaining durations that target ally has are transferred to the foe targeted by that ally.

MOVED TO SMITING PRAYERS Elite Hex Spell. For seconds, target foe cannot attack. This hex ends prematurely if hexed foe is struck for damage. If this hex ends prematurely, the hexed foe takes holy damage and begins burning for  seconds.

Elite Enchantment Spell. For the next seconds, the next time a foe attacks or casts a spell that targets enchanted ally, that action is interrupted or spell fails. That foe then takes holy damage, this enchantment ends, and this skill is disabled for 15 seconds. For every 2 ranks you have in Divine Favor, this skill is disabled for one less second (maximum 10 seconds less).