Feedback:User/Konig Des Todes/Dragon Festival and Canthan New Year changes

There are 4 "big" events in Guild Wars. One of them, Canthan New Year, has been lacking ever since it was introduced (by this I mean it got nothing new on year 2). Dragon Festival has been lacking since the second year (by this I mean it got nothing new on year 3). I'm making a dual suggestion for these two festivals to improve them.

Dragon Festival
Yesterday I came up with the idea of how to implement a certain idea that was tossed around the Guru2 forums: the re-inactments getting crashed as the introduction to WoC.

Except, I won't be including the WoC idea.

Extended celebrations
Wintersday and Halloween lasts for weeks - usually 1 or 2 - but Dragon Festival (and Canthan New Year) lasts... a weekend. I'd like to see this altered and the events expanded. This is partially for the new content being given time to play.

Captain Rujiyo and his missions
The first thing I must state is that the missions available from Rujiyo needs to be available longer. Specifically speaking, I'm thinking that the missions should act like the Halloween and Wintersday NPCs - they appear at a certain time and are available until the end of the event come that time.

Let's say that the event lasts a week, rather than 4 days - you get three extra days. Day 1, we get Imperial Guard Hanso and his quest chain. Every 12 hours after the event's state, we get a mission available from Rujiyo. So if the event starts at noon, Haiju Lagoon becomes available at midnight and stays available until the end of the finale. Noon the next day, we get Jaya Bluffs, and so forth.

Even if the missions become available all at once, the main importance of it, imo, is to have them available at all times. This is important because people are not able to play and thus can miss some missions.

Crashing the party
The idea I had was to make minor alterations to the current quests - for instance, the actor at the end of the first and third quests are dead before arrival; to accompany this, the dialogues change - Musashi begins her dialogue but interrupts herself before she could even finish the first sentence, beginning to state that the actor's dead rather than knocked out (to show that in previous years, we've only knocked them out, not killed them, during the re-enactments), and when you return to Hanso, he begins to panic but gives the rest of the quests under the pretense of "the show must go on" and tells the PC to keep that murder silent so that people can enjoy the festivities (which of course is impossible not to do... maybe). Very minor changes to the quests, overall, mostly being dialogue. The small changes would also occur to Rujiyo's missions.

With completion of the first quest, you're given a second quest chain from Hanso - one to investigate the murder and find the culprit. And of course, the culprits wouldn't be stopped during the quests, as they influence the missions.

The finale would also have a minor change - when the actors invade, "the Fury" is killed by the culprits and they begin their new finale: killing everyone rather than just those with the celestial charges.

As for who the culprit is... well, there's 2 groups on the island who are constantly assaulted during the re-enactments, and there's another group (or two) who dislike humans.

Extended celebrations
Like above, Wintersday and Halloween lasts for weeks - usually 1 or 2 - but Canthan New Year (and Dragon Festival) lasts a weekend. I'd like to see this altered and the events expanded. This is partially for the new content being given time to play.

Nubah Lao
Quick, maybe not easy, and reasonable. Change this guy to be a regular crafter. He's a good source of fireworks but having to click 3 times for 1 party point is annoying as all hell.

Celestial charges
(pun intended) The theme I had for the new quests/content of Canthan New Year would be that they could be surrounding tasks given by all 12 celestials (or more, since Nahpui Quarter shows some celestials known to not be part of the 12). This would allow us to "see" all 12 celestial models outside of the summoning stone even if GW doesn't last the remaining 6 years. No clue what the tasks would be at this time, but a theme is better than nothing, and its unique to CNY.

Alternatively, since the new year is meant to be springtime, there could be quests revolving that idea. More instances of the Nian would be nice too.

Victory Token collectors
These collectors are seriously in need of changes. From the 5 Victory Token collector, you can get a 1-sweet point item or three 1-party point items. From the 10 Victory Token collector, you can get two 2-sweet point items, a 3-sweet point item, a 1-ale point item, a 3-ale point item, and various scrolls.

Considering the alternative methods of getting party items, the only reason anyone would have of getting something from Seiji would be a sugary blue drink for the faster speed boost. And from Sheng Yi no one would get red bean cakes or the scrolls, and the only reason to get rice wine would be to sell it to the merchant and make money.

What I suggest would be to add a collector of 3 victory tokens and give this new guy all of the 1 pointers, except rice wine which goes to Seiji, who will also get the Red Bean Cake and the scrolls, and Sheng Yi would keep the 3-pointers and the cupcakes (for the birthday celebration). Along with this, I would add crates of fireworks to Sheng Yi and Festival Prizes to Seiji.

Dragon Nest
My suggestion for this is short and simple: Increase the gamer point reward. One point per person outscored is not very helpful in any form. I would suggest 3 points per outscored individual minimum.