ArenaNet:Guild Wars 2 suggestions/Armor Specific Skills


 * Idea

The idea is to have skills that can only be equipped if certain armor is equipped. For example, in today's GW1 Warrior Elite Ascalon Armor, which has spikes coming off of the gloves. There could be a skill in which you use those spikes to bash someone, and cause bleading and/or dazed or something. Certain Assassin Armor could do the same, and other armor could have more defensive skills associated, such as an Ele elite armor could have a Ward spell or something, Monk armor a healing spell, etc.


 * Why this is a good idea
 * This is a good idea because it would be freakin cool, and make the armor choice a more dynamic one that will add customizability to the game, as well as a connection between the armor we wear and the abilities we have in a fight.


 * Why it may not work out
 * Some people might like the tying of a skill to a specific armor, some may prefer armor choice to be a purely aesthetic one rather than a strategic one.
 * Unfair advantage.
 * May lead to more nerfs.