Feedback:User/Damysticreaper/Revamp monster skill bars

Outdated Monsters
Monster skill bars really need a serious buff. Since a lot of skills have been nerfed and buffed and with the arival of heroes and buffed henches they have the skills of monsters have become very weak. I propose to give monsters in all campaigns and from mid lvl onward better skils bars that synergises with the mobs that they are in.

For a example the Forgotten in prophecies, the arcanists use a earth magic skill bar with:

Having only one source of weakness that is not even from the cursebearers they can't use stoning to it's fullest almost all of the time or upkeep kinetic armor unless it's in HM because they have no decent spammable spell. To make PvE more of a challenge again i advice such imbalanced mobs to be rebalanced to make a better challenge again so players won 't steamroll trough all those areas.

What they could be using instead for example

Enchanted Bow (Prophecies)
This is just a example of how the Forgotten skill bars could be updated.

Afterword
Having mobs with stronger skill bars that synergise better with eachother in mid to high end PvE would make the game much more fun to play instead of going trough everything with a H/H party like a hot knife trough butter.

I know it might take a lot of work to balance all the monsters to the lvl of skills players have. But it would definitly be worth it because with all the balancing anet has done and the creativity with skills the players have shown, the monsters skill bars have become outdated and need a revamp.

Adding a aditional difficulity level after completing all the missions in HM might be a good idea as well (and adding another title with new rewards).