User talk:Cloud Xan

RAWR Cloud 21:23, 14 May 2008 (UTC)

Blimey you have been a busy boy! Get back to revision!--Space Dementia 08:28, 19 May 2008 (UTC)

Signature
Hi Cloud Xan, can you change your signature to use the full name since there is already a user named Cloud and it will stop any confusion people if both of you comment on the same talk page, thanks. -- Kakarot  21:29, 14 May 2008 (UTC)

Didn't realise, thanks for pointing it out ^_^ Cloud Xan 14:28, 15 May 2008 (UTC)
 * Sorry to bother you again but do you mind uploading the image of Zho's Journal ([[Image:Zho's Journal.png|19px]]) under the name [[Image:User Cloud Xan sig.png]] as our signature policy requires signature images to have a unique name including the username of the person using it and also to redirect to either your user page or your talk page. -- Kakarot [[Image:User_Kakarot_Sig.gif|Talk]] 18:04, 9 June 2008 (UTC)
 * It shall be done, don't worry, bother me as much as possible ;) I don't pretend to know a lot about wikis. Thanks for the advice :) &mdash; [[Image:User Cloud Xan sig.png|20px]]  Cloud Xan  18:53, 9 June 2008 (UTC)

Better&mdash;  Cloud Xan  18:53, 9 June 2008 (UTC)
 * Thanks, also you don't need to include the |20px after the image [[Image:User Cloud Xan sig.png]] will work just fine since it's not a larger image :) -- Kakarot [[Image:User_Kakarot_Sig.gif|Talk]] 18:56, 9 June 2008 (UTC)

Thanks for the help Kakarot ^^ &mdash;  Cloud Xan  19:00, 9 June 2008 (UTC)
 * No problem that's one of the reasons I'm here, to help :) -- Kakarot [[Image:User_Kakarot_Sig.gif|Talk]] 19:02, 9 June 2008 (UTC)

Some Thoughts
Having looked around I've seen a lot of ideas for changes to skills, attributes, general game mechanics, etc. So I thought I'd my two cents.

Scythes
These are incredibly powerful weapons, being able to deal the highest amount of damage out of all other weapons (although this is slightly balanced by a low minimum damage), too a potential of three targets, excluding any skills you add into the equation. Now scythes in real life make great weapons, because once it is spinning no one knows where it's going next, including the user (pardon the Terry Pratchet quote).

First off make the scythe hit every target in the adjecent area, including allies. This will reflect the real life situation better, and when it comes to using Scythes for PvP and stuff like that, it makes them a double edged sword, able to deal lots of damage, but also hit allies.

Secondly keep the damage to the main target constant, but for all the other targets, divide the damage between them. Now easiest way is probably equally, or use the Scythe damage/Number of targets (so a scythe with 9-41 hitting 4 targets would deal 9-41 on one target and deal 2-10 damage [rounded to nearest whole])

Shadow Steps
Again incredibly powerful, though an aftercast could be a good idea, I don't think it suits the image of a shadow step. I think a risk factor could be introduced, also a lot of professions use them at the moment. By linking it to the Assassins primary attribute this would solve that problem. So all shadow steps (except Ebon Escape, but that's a PvE only skill, and most problems with Shadow Steps are PvP related) have a chance to fail, and either deal damage or disable skills for a certain period of time.

I think this would work well, for ever rank of Critical Strikes (or whatever it be renamed to) you have a 5% greater chance for Shadow Steps to be sucessful.

Then change the Shadow Step function to:

90% chance to fail. A failed Shadow Step causes XXX damage to the user.

Or

90% chance to fail. A failed Shadow Step causes all the users skills to be disabled for X seconds

Might make it more interesting, and less popular on non primary sins.


 * It would kill it, not make it less popular and it doesnt deal with the issue completly as shadow step -> combos are still a problem Divine 22:10, 16 June 2008 (UTC)


 * Perhaps a 50% Chance to fail with 4 or less, as with many other spells? (Fail = just no step in this case) Or some other effect like a speed debuff after the step allowing for easier kiting. &mdash; [[Image:User Cloud Xan sig.png]] Cloud Xan  13:58, 17 June 2008 (UTC)
 * Then people just run 6 shadow. Just need a change overall, they cant really remove shadow step now but they could just do a recall on it, maybe for less time though/dependent on critical strikes Divine 12:20, 18 June 2008 (UTC)

Ritualists
I feel Ritualists get a short end of a stick. They can be immensly useful, great in support roles. But to be very honest, most of their elites aren't what I'd call brilliant. All professions have an odd awful elite, but Rits seem to have more than their fair share. Don't have any ideas for balancing at the moment, I'd love to see more choice of spirits, but that's just me.

More to come!

&mdash;  Cloud Xan  17:17, 9 June 2008 (UTC)


 * They have weapon spells still dont they? unstripable WoW is still stupidly powerful :P Divine 22:11, 16 June 2008 (UTC)
 * WoW and a few others are good, but how many good elites are there actually for Ritualists, especially in the PvP realms? WoR is marginally good, only thanks to it's synergy with VW. SLW relies almost to heavily on spirits, and let's face it MBaS has got to be one of the best Rit skills, that and Spirit Light allow for great heals, the only use I have for elites in my Rit builds (all right PvE ones but still) is for long lasting spirits to fuel MBaS and SL. Just a personal opinion, I'd like to see Dervs, Paras, Rits and Sins with at least a few more skills to play with, thinking of the ammount the core profs get. &mdash; [[Image:User Cloud Xan sig.png]] Cloud Xan  14:04, 17 June 2008 (UTC)
 * Yes but they are also the problem proffessions that are creating problems (or imbalance if you prefer), Rit elites are their for utility and to further what they can do overall, WoR nice removal and health *steal*, OoS free energy (spirit req isnt much), CC little damage, little self heal, spammed, DwG nice aoe, WoQ niche use but great, face it most elite for all profs are useless because they are inferior. Divine 12:19, 18 June 2008 (UTC)

Purple FTW!
Am I right? :P &mdash;  Cloud Xan  13:34, 13 July 2008 (UTC)

Though I do like Paragon colours :P &mdash;  Cloud Xan  19:27, 14 July 2008 (UTC)

Altered Alliance Nav template
Changing the alliance nav template colors is not really allowed. The colors are chosen to identify it as a guild template. It is fine to use alternate colors on your user pages, but not on guild pages. -- Wyn 16:46, 16 July 2008 (UTC)

Ahh okay, didn't realize, well it was a good experiment which I might just continue with &mdash;  Cloud Xan  16:54, 16 July 2008 (UTC)

Guild page policy change
Hi Cloud! I just wanted to bring your attention to some changes that have recently been implemented in the Guild page policy. Guild userboxes now need to be contained in the Guild namespace, so the userboxes you have created for your guild should be moved, and those using them need to fix their links. If you have any questions, please feel free to ask me. Thanks! -- Wyn 13:15, 11 August 2008 (UTC)
 * Ah cool, I wasn't sure where they should go so I put them in my space to be safe, typically I chose the wrong option, I'll move them now. Thanks for the heads up :) &mdash; [[Image:User Cloud Xan sig.png]] Cloud Xan  13:27, 11 August 2008 (UTC)

Just a quick thanks
The user templates are very nice, thank you for doing the loads of work involved. I'm using them as-is for now, one day when I have *a lot of free time*, I'll build my own. (I can never resist the urge to tinker with layout for long.) I did figure out how to use/modify a page header template, at least. :P Very much appreciated! Mllepandora 20:22, 16 September 2008 (UTC)
 * No problem, I started the templates just by tinkering, and although they're not all my own I've enjoyed putting a personal spin on them. If you need help feel free to contact me, or else there are plenty of others with techy knowledge too ^_^.


 * In a way I'm also glad someone was able to figure out how to use it too, that's a good sign :) &mdash; [[Image:User Cloud Xan sig.png]] Cloud Xan  21:01, 16 September 2008 (UTC)

Figuring it out was pretty easy, it's quite self-explanatory, and with so many working examples, how could I go wrong? :D And poking around your user page was even cooler when I discovered you're a fellow Final Fantasy fan. :D (7 was my first FF game, I've now played them all since...have my friends copy of Crisis Core for the PsP but haven't quite started it yet. Gonna be hard to keep up with the glut of Final Fantasy titles they are releasing...) Mllepandora 00:59, 17 September 2008 (UTC)


 * Haven't had the money to buy a PsP ever, and seems as I'd only be getting it for Crisis Core I can't really justify it, maybe one day :), same with the PS3. &mdash; [[Image:User Cloud Xan sig.png]] Cloud Xan  10:03, 17 September 2008 (UTC)


 * Exactly why I had to borrow both the PsP and the game. (The Ps3 will be a bit more difficult, so I am pretty much saying "one day" about it too...:D) Mllepandora 11:07, 17 September 2008 (UTC)

Happy b-day!
Happy B-DAY!!! &mdash;Blood   04:46, 22 September 2008 (UTC)
 * May dragons fly today. Happy Birthday! -- S ilverleaf   [[Image:User Silverleaf sig.png]]Don't assume, ask! 07:08, 22 September 2008 (UTC)


 * This is your birthday song! It's not very long! Happy Birthday! =) Mllepandora 07:45, 22 September 2008 (UTC)


 * Thanks :) &mdash; [[Image:User Cloud Xan sig.png]] Cloud Xan  08:41, 22 September 2008 (UTC)
 * Happy Birthday!!!! Have a great day ^^ | <font color="Gold">Cyan  <font color="LawnGreen">Light [[Image:User Cyan Light SB.jpg|19px]]<font color="Aquamarine"> Refreshment! | 10:12, 22 September 2008 (UTC)
 * Happy birthday!!!!!--<font color="Black" >A <font color="Red" >zreal <font color="Black">o <font color="Red">f <font color="Black" >S <font color="Red">kyrim [[Image:User Azreal of skyrim signature.jpg]] 18:33, 22 September 2008 (UTC)
 * Happy belated Birthday Cloud :) -- Kakarot [[Image:User_Kakarot_Sig.gif|Talk]] 17:39, 23 September 2008 (UTC)

template category
Hey there! I saw how many user templates you have in the category, and I'd like to ask you if you could maybe create an overview page (or maybe one overview page for each template type, like one for title bars, one for character etc.), put those into the category and remove it from the other templates. Or you can sort them into the subcategories of Category:User templates. This helps making the category clearer :) - <tt>Y0_ ich_halt </tt> 17:22, 18 October 2008 (UTC)
 * Sure no worries Y0, I'll put them in a summary just to make it easier and quicker, and if I get the time start sorting. Oh and thanks for indirectly helping me :) (through you're great templates) &mdash; [[Image:User Cloud Xan sig.png]] <font face="Juice ITC">Cloud Xan  22:21, 18 October 2008 (UTC)
 * thanks :D - <tt>Y0_ ich_halt </tt> [[Image:User Y0_ich_halt sig.png|18px]] 18:11, 19 October 2008 (UTC)
 * You're welcome :), I'll see about sorting later, quite busy at the moment :P &mdash; [[Image:User Cloud Xan sig.png]] <font face="Juice ITC">Cloud Xan  20:48, 19 October 2008 (UTC)

How do you get the different subjects on your main page? Like "Characters", "Contributions" and "Templates". --XxGw2xX 17:32, 4 November 2008 (UTC)XxGw2xX

Kind of a Big Deal title bar template
Hey there Cloud, earlier today Wyn remade my user and character pages, with the character pages using your format. I noticed that for the Kind of a Big Deal bar that it doesn't reset the length upon ranks therefore causing it to go out of the box and extend the page. Just thought thought I'd let you know. -- KonigDesTodes 07:50, 13 December 2008 (UTC)

Character
Hello cloud, im new to this, and i dont really know how is it that i do a character template, got ahold of te userbox mystery (I LOVE USEBOXES (got some from ya)) and well, if oyu could explain to me how to do the template...

The user template =Home-Characters-Talk etc... and when i click characters the character template

If you coujld please explain, ill give ya credit (be sure of that) when i finish ^^

Thank you VERY much ^^


 * Hi, whoever you are. I'm afraid I'm not active at all on the wiki as of late; RL and boredom of the game made me stray away. If you want help, I can recommend someone like Wyn (who's chatted around here a little) or another of the wiki helpers. Sorry I can't be more help &mdash; [[Image:User Cloud Xan sig.png]] <font face="Juice ITC">Cloud Xan  21:02, 22 February 2009 (UTC)

Template:Armor art comparison cell
I have merged back the color span that you have in User:Cloud Xan/Templates/Armor comparison cell into the original template, so you probably don't need your own armor cell and User:Cloud Xan/Templates/Armour anymore. Just FYI. -- ab.er. rant  03:42, 5 February 2009 (UTC)

Happy Birthday!
-- <font color="Black">| <font color="Cyan">Cyan <font color="Black">Light <font color="Cyan"> Live! | 16:06, 22 September 2009 (UTC) -- <font color="Black">J.P.  <font color="Black">Talk  16:08, 22 September 2009 (UTC)

Updating the miniature template
Going through and adding the year 4 and 5 birthday ones as well as the miscellaneous others. Is it bad etiquette to edit your template with this? IE, should I create my own even though I didn't create the code at all, just added the other minis?
 * Whoops, forgot to sign. -Ruse 00:40, 19 September 2010 (UTC)

Finished up and tested the changes...in the interest of just getting my own character page to work (lol) I AM going to edit your template. All minis to date should be in there. I do have the code saved so if you're not okay with that (looks like you're not around frequently anymore) revert and drop me a note please so I can figure out how to make/list my own template. --Ruse 03:24, 19 September 2010 (UTC)