User:Xeeron/suggestions/Changes to Unique (green) Weapons

Changes to Unique (green) Weapons (Discussion)
As was introduced with Factions, specifically Shiro's Sword and Shiro's Blades (before they dropped it down to 13), I think the requirement of all Unique Items should be increased to 15 from 9, but as a buff to what people would see as a nerf, the base damage should be increased above the standard maximum.

For example Shiro's Sword would become

Slashing damage: 18-25 (requires 15 Swordsmanship) Damage +15% (while Health is above 50%) Life stealing: 3 Health regeneration - 1 Health +30


 * Why this is a good idea
 * It would make the Unique Items exactly that.
 * It would increase the appeal of these items to people who choose to specialize in a certain attribute.


 * Why it may not work out
 * Totally imbalanced suggestion.
 * While making them "unique" they would also become even more worthless than they currently are since no one wants a req 15 item.
 * Would make Unique items only usable by Primary professions