Feedback:User/Tounaku/Elementalist Skill Suggestions

Fire Magic PvP
Elite Spell. Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for fire damage. Foes not already on fire begin Burning for seconds. If you struck two or more foes at once, this skill recharges 75% faster.

Air Magic PvP
Elite Spell. Target foe is struck for lightning damage. That foe and all adjacent foes are blinded for  seconds. This spell has 25% armor penetration. If you struck a foe that was under the effects of an enchantment, this skill recharges 33% faster.

Spell. Target foe is struck for lightning damage. If your target is suffering from a Water Magic hex, all foes near you and your target are struck for lightning damage. Damage from Arc Lightning has 25% armor penetration.

Earth Magic PvP
Elite Hex Spell. For 10 seconds, attacks made by target foe and all adjacent foes deal earth damage. Whenever a foe under this hex attacks, that foe is weakened for seconds. Weakened foes under the effects of this hex take earth damage each second.

Hex Spell. For seconds, target foe moves 33% slower and gains +20 armor. Whenever that foe takes lightning damage, that foe and all adjacent foes receive lightning damage. This hex ends prematurely after target foe receives lightning damage times.