Dragon Festival 2006

Missions
In total there were seven special missions that occurred during the event, each one had a schedule beginning and happened 3 or 4 times. Captain Rujiyo called heroes to arms for the missions on a daily basis at the scheduled times. The missions were active for 30 minutes after the call first went out.


 * Haiju Lagoon (mission)
 * Jaya Bluffs (mission)
 * Tsumei Village (mission)
 * Seitung Harbor (mission)
 * Tsumei Village (mission 2)
 * Seitung Harbor (mission 2)
 * Shing Jea Monastery (mission)

Items

 * Dragon Mask
 * Festival Prizes
 * Festival Tickets
 * Jade Wind Orbs
 * Red Bean Cake
 * Bottle of Rice Wine

Quests

 * Imperial Guard Hanso
 * The Rampaging Yetis
 * The Shrine of Maat
 * A Strange Request
 * Darkness at Kaitan

Minigames

 * Dragon Arena
 * Shing Jea Boardwalk
 * Dragon Nest
 * Nine Rings
 * Rings of Fortune

Finale
On the last day, the emperor visited Shing Jea Monastery every two hours.

After some dialogue and the distribution of Dragon Masks, there was a mini-game: a group of Grasps of Insanity attacked the monastery with The Fury leading them. Everybody in the monastery had to collect Celestial Charges and bring them to a nearby Imperial Sorcerer. These sorcerers stood around in various places around the monastery, and when a player picked up an orb, yellow flares on their map would indicate their location. For every charge delivered, Cantha scored a point.

Grasps hunted out those who were holding Celestial Charges. If one of them touched a player while they were holding a celestial charge, they would instantly die, and be resurrected shortly afterwards. Strategy to avoid the grasps included using Sugar Rush and dropping the charge when grasps came near. A grasp that touched a charge laying at its spawn point would destroy it, gaining a point, but a charge that had been picked up and dropped was safe. For every person caught by a grasp and for every charge destroyed at the spawn point, the grasps scored a point.

Whichever side had more points after 15 minutes won in that district. In winning districts, fireworks would go off, and Festival Prizes would spawn randomly for roughly 15 minutes. If the Canthans lost the mini-game, then the grasps would run around the outpost killing every player they could get their hands on.

After this period of present spawning, the emperor took his leave. Each of the Emperor's visit lasted about 40-45 minutes, leaving approximately an hour and 15 minutes between visits.