Feedback talk:Regina Buenaobra/Archive Game Related Topics/Apr 2010

Mini Me
er Mega Mini idk but its great TY!--SirBoss 07:42, 1 April 2010 (UTC)
 * compliments to the team(s). -- S ilverleaf   [[Image:User Silverleaf sig.png|Special:Contributions/Silverleaf]] Don't assume, Know! 07:51, 1 April 2010 (UTC)
 * Really fun! Thanks. --Nekki 14:41, 1 April 2010 (UTC)
 * Indeed, I was lol'in hard. Thanks :P--User Unendingfear Avatar.png  ɹɐǝɟ ƃuıpuǝu  \ n \ 14:42, 1 April 2010 (UTC)

Can i have a minipet of me?--TahiriVeila 15:24, 1 April 2010 (UTC)
 * I like it! ^^ --[[Image:User Large sig.png|talk]] Large 16:12, 1 April 2010 (UTC)
 * its amasing i love it :P -- Nick 123  User Nick123 sig.jpg 18:08, 1 April 2010 (UTC)

So does this mean we get a Mini Me on our 5th B-day? :] Rose Of Kali 18:57, 1 April 2010 (UTC)
 * 5 years of GW, special birthday so it must include something special! Infested Hydralisk  19:29, 1 April 2010 (UTC)

Oh lol, I just noticed the watchlist. Infested Hydralisk  19:47, 1 April 2010 (UTC)


 * Glad you enjoyed the updates yesterday. :-) I really liked the changes to the grass and being able to shout what skills my pets should use. I think it was the best update of all time. OF ALL TIME. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 22:45, 2 April 2010 (UTC)
 * Too bad Charm Animal didn't got replaced by a skill or item which you throw at a creature to capture it though. :( Infested Hydralisk  23:45, 2 April 2010 (UTC)
 * I'm using Google Chrome on Moa Bird! –Jette 01:10, 3 April 2010 (UTC)
 * It's not very effective... Infested Hydralisk  02:16, 3 April 2010 (UTC)
 * I am SO sad that I had to work all day and missed the fun updates! So very sad. :'( --Musha [[Image:User_Musha_Sigc.png|19x19px]] 02:26, 3 April 2010 (UTC)
 * You so missed the joke. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  02:38, 3 April 2010 (UTC)
 * Oh right the logo is like a pokeball. Infested Hydralisk  17:47, 3 April 2010 (UTC)

Mesmer fixes in PvE
Thanks for this. It's good to see that Anet is reading the forums and taking advice from players. Karate  Jesus  16:47, 10 April 2010  (UTC)
 * I just hope they won't change every skill to another Cry of Pain. I'm fine as is atm with my Mes in HM. Vanquished buttloads with just Empathy and Backfire. BlazeRick 17:03, 10 April 2010 (UTC)
 * What if they simply make fast casting also work like a scaling MoR or MoC ...seeing as how PvE mobs (and some PvP Bots) now interrupt 1/4-second Spells *leering glare*.   Or maybe they could just make a Fast-Cast attribute version of Stone-Striker and kill 2 birds with one stone (IE: deal with Energy management AND Survival issues in one blow).  Other than those things, I fail to see what everyone's complaining about with Mesmers in PvE...  IE: plz explain why they need MOAR offense capability??  That's all I hear around here "Oh they suck at AoE / offense" ...WUT?  Some of you still think Your Mesmer isn't dealing enough damage?? Son I am dissapoint...  -- ilr [[image:User_ilr_deprav.png]] 20:07, 10 April 2010 (UTC)
 * AoE Diversions all around! <font color="#0Infested <font color="#CD0000">Hydralisk ''' 20:14, 10 April 2010 (UTC)
 * With the power creep, AoE/Offense is all that's worthwhile in PvE outside of elite areas, so that's probably not a bad idea. As long as they're careful to keep the changes out of PvP (to avoid more VoR-like mistakes) then I'm sure it'll be fine. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">20:16, 10 April 2010  (UTC)
 * (edit conflict x2) Exactly. I in fact even used a build with MoR, back when it was still 50% HSR. Really, we're fine imo. Though with all them builds posted on PvX with PvE-Skills for Necromancers and Elementalists, I could see that some people feel "left out". Really though, don;t make us Ursans please, ktnx. BlazeRick 20:17, 10 April 2010 (UTC)
 * Rly... WTF guys? Wasn't there some discussion last year about there being TOO much focus on Offense?  ...To the degree that it makes everything else including Strategy a moot point?  There's already 100B's, Fire Eles, WotA Necs, Discord Heroes, SpiritSpammers, Scythe'aSins, JesusBeam, and stupid ass Sliver SF'ers who never really got nerfed.  You really wanna add to that just B/c Mesmers aren't quite that Imba?  I mean Rly, if you wanna talk about lacking power, try playing a Dervish or Offensive Paragon.  If PvX and PuG chat is to be believed, you can't even Get on a HM team as either of those.  Mesmer tho'?  NO PROB.  -- ilr [[image:User_ilr_deprav.png]] 21:46, 10 April 2010 (UTC)
 * Two things please: 1. Be really careful, to my understanding mesmers aren't meant to be a damage dealing class, and 2. Split changes if things get hairy, mesmers don't need to get more VoR like in pvp. -- <font color="Black">Tha Reckoning 21:49, 10 April 2010 (UTC)
 * Chill out Ilr. You seeing stuff. BlazeRick 22:37, 10 April 2010 (UTC)


 * Aw, come on! You should be focusing on their rehab! Getting them their fix will only extend their problem. The other day I saw a mesmer asking for '50 gold for the storage', again and again. Each time he hot some, went away and came back! He don't need more mesmer yunkies! They should get decent jobs killing stuff like everyone else! Ahem, now, seriously. They re a support class. But they don't support much. Yeah, they can make the enemy weaker, but that's just half of support. They have an attribute line called 'inspiration', and they theme is being showy actors. But they don't inspire much the team. Instead, inspiration deals with energy recover and self-defense. Energy recover should be moved to fast-casting, self-defense to illusion, and inspiration should be focused on some kind of party support less focused on cursing the enemy and more on buffing allies. With some allied effects unique to mesmers, like, for example... hm... making allies steal energy, or making ally attacks silence enemies for a couple of seconds or... I don't know right now. It's late here. I'll think of something tomorrow. Mith[[Image:User MithranArkanere Star.png]]Talk 02:00, 11 April 2010 (UTC)
 * Why does everyone keep calling Mesmers support? Monks are support. Ritualists are support. Paragons are support. Apart from Expel Hexes, Mesmers are offense. BlazeRick 03:03, 11 April 2010 (UTC)
 * I never said they were support, and I never mentioned anything about offense. I said they aren't damage dealers. They're meant for shutdown, hence the interrupts/energy stealing. Punishment hexes take that too far by dealing lolridiculous damage. -- <font color="Black">Tha Reckoning 03:06, 11 April 2010 (UTC)
 * imo, Mesmers have way too much red on those skills. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  03:36, 11 April 2010 (UTC)
 * Meant Mith really, though I'm not sure what part of his wall-o-text was serious or not. BlazeRick 03:55, 11 April 2010 (UTC)
 * I was talking pre powercreepan, as in what mesmers are supposed to be, not the terrors that Anet has turned them into. -- <font color="Black">Tha Reckoning 03:55, 11 April 2010 (UTC)

Twenty dollars says mesmers replace every other class in pve for at least two months prior to the impending post-update fix. ···  Danny  Pew   Pew 
 * Wanna make that bet in Euros? They worth about double. Anyway, let's hope for the best BlazeRick 05:21, 11 April 2010 (UTC)
 * Just like Hammer Warriors replaced Shadow Form, right? [[Image:User_Felix_Omni_Signature.png]]elix Omni 05:37, 11 April 2010 (UTC)
 * Except Mesmers can maintain Shadow Form with ease and without cons already. ···  Danny  Pew   Pew 


 * BlazeRick, just reath the Mesmer article, that description is not player-made. That's the role mesmer were supposed to have, the descrtiption in the offical site, manuals, etc. Even if it's not their current role, that's the role they were supposed to have. Just think about the role of a sniper. Is a sniper offensive? Well, they kill enemies. Still, the role of a sniper is support. They do so by taking out strategic targets and instilling fear between enemy lines. Yup. Snipers kill, but they do so to break the enemy, to demoralize them and destroy their formation. That's why they are a support role. Something similar happens with mesmers. Mesmers won't heal the party, but if the mesmer powerblocks the enemy healer, isn't that support? Mesmers have now quite a few armor ignoring AoE tricks under their sleeves, that's why I say that they should focus changes in them towards a more direct support role, rather than just 'weaken the enemy', to make them more diverse and versatile. I'm a bit tired myself of using always just the same four of five builds with them. Even with dervishes I change my builds more often. But don't mind me. I've seen so much Monty Python that it's almost impossible to tell if I'm joking or not. Well, life itself is like that. Mith[[Image:User MithranArkanere Star.png]]Talk 21:41, 11 April 2010 (UTC)
 * Then you and I just have a different understanding of the word "Support". BlazeRick 21:52, 11 April 2010 (UTC)

tbh mesmers have 5 of the greatest skills ever made for PvE in the history of the game. Echo and its counterpart, VoR, and ether/cry. Those skills alone make a mesmer worth creating in PvE. Abusing OP PvE only skills is how you pwn PvE. -- Master   Briar   21:56, 11 April 2010 (UTC)
 * If you want to do damage, there's an app for that.   There's no reason that Mesmers need to do damage.  To go with your example, there's no reason why you'd give a sniper a heavy machine gun: blowing shit up is not their job and it defeats the purpose of having specialized units.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  21:59, 11 April 2010 (UTC)
 * wut?-- Master   Briar  User Briar Sig 2.jpg 22:03, 11 April 2010 (UTC)
 * Paras do pretty serious damage. And that's on top of having throwable boomerang swords to begin with.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  22:54, 11 April 2010 (UTC)
 * I can theory->craft an Uber unsustainable skill chain too... But it still ain't worth 2 farts on a windy day. -- PS: Machine guns are Standard Issue on Pro Snipers --  ilr [[image:User_ilr_deprav.png]] 19:04, 12 April 2010 (UTC)
 * pipes are fun, kids –Jette 23:13, 12 April 2010 (UTC)
 * Tbh, before Seeping Wound shitters were introduced, Paras dominated meta. Two of them. So nou. BlazeRick 23:36, 12 April 2010 (UTC)


 * You remember what happened last time you brought "kids" into this...  And I'm not even gonna ask why Rick's trying to bring PvP into it too.  -- ilr [[image:User_ilr_deprav.png]] 02:06, 13 April 2010 (UTC)
 * Am not trying to. Just talking about Paragons. BlazeRick 05:06, 13 April 2010 (UTC)
 * Tbh Raine, while paragons have the ability to pump out good theory-crafted damage, The damage you just mentioned while probably good in pvp, is absolutely terrible in PvE. No one would bring a damage paragon over a damage caster. No one that wasn't terrible that is. That paragon spot would be better spent with Focused anger, an IAS, and Save Yourselves. Everything else should be used to keep save yourselves up at at alllll times. And while yes, it is possible to bring an imbagon and a damage paragon, it will not happen. Ever. Why? Because pretty much anything that uses a wand, does it better. A LOT better. This is the reason most sins don't use daggers in PvE. Why? Because sins are godly tanks in PvE. They're piss poor damage dealers though because single target damage in PvE is how you show everyone in the world that your absolutely awful. =/ Oh, and while we're complaining about boomerang swords, i would like you to show me where any ranger in this game carries his quiver and how putting poison on a bow string helps the poison on an arrow? -- Master   Briar  User Briar Sig 2.jpg 05:18, 13 April 2010 (UTC)
 * ^Thank You -- ilr [[image:User_ilr_deprav.png]] 05:45, 13 April 2010 (UTC)
 * This is the reason why HM is a failed concept. BlazeRick 05:58, 13 April 2010 (UTC)
 * Do you know why the imbagon build is what it is? Because most players are too terrible to do anything other than no-holds-barred-spam a skill.  Did you know that you can maintain SY! with Spear of Fury, any maintainable IAS (even Aggressive works), and an adrenaline buff of your choice (I use "To the Limit!")?  And guess how many skill slots that leaves!
 * So no, you don't replace your caster damage with a para - you replace your shitty damage para with one that can throw spears respectably AND keep up SY! like nothing should be able to do.
 * I've BT,DT DoA shitterflames way, and we NEVER ran a Focused Anger paragon because it was sub-optimal.
 * So before you go off into your "theorycraft" speeches, take time to consider that you may not actually know what you're talking about. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  06:50, 13 April 2010 (UTC)

Uhm, yeah i do. Okay? And, No. Just no. On so many levels, no. Your so far off key with that post its making my head reel. People use imbagon because of the three E's of PvE. Effectivness, Ease, and Exclusivity. A party wide pair of shouts that decreases almost all physical damage down to 0, and decreases all damage period by almost half. on your entire party. Effective. You throw a spear and spam skills on charge/recharge. Ease. Paragons are rare in PvE because again, Single target sucks. And people know that imbagons are amazing, so they create one thinking it will get them into groups. Exclusivity. THAT is why the imbagon is what it is. Not because only terrible players play pve. Its because it makes something that is ridiculously hard, ridiculously easy. I would really appreciate if you didn't bash on PvE players like that. Its fucked up. Just because I would rather be the ass raper against pve than get my ass raped by lame ass pvp gimmicks doesn't make me less of a player than you. Go fuck yourself. Okay? -- Master   Briar   07:04, 13 April 2010 (UTC)
 * Mesmers have for the most part always been damage AND "mesmer" in PvE, but as power creep grew the mesmer part was neglected. You have condition builds but the better elite for it (Fevered Dreams) is horrid on a mesmer compared to on a necromancer. You're missing fast casting to get conditions up faster and blind, but weakness and...actually having energy to cast makes any advantages a mesmer has fairly worthless. The Necrosis nerfed destroyed LA and MoR builds, as it was the main "filler" or upkeep skill. As for paragons, they're good damage and SY spammers, but oh look...one is a damage based build and the other is support. There's people out there with double standards, as in some profession are allowed to do many things well, but mesmers are only allowed to fill one role or are only allowed to be good in PvP. I can understand that PvE based skills shouldn't spill or ruin PvP, but many players come off as a bit oppressive. Mesmers have recharge, energy, attribute spread, primary attribute, and skill usefulness issues. Cuilan 01:39, 17 April 2010 (UTC)
 * In pugging, people go for ease over effectiveness because they want to be assured that everyone can do their job well enough to succeed. In non-pugs, it's more likely for people to run harder, but more effective bars.  Maintaining SY withouth FA is harder, so pugs don't want that on a paragon!  It's the same reason people run Manlyspike over SRspike: Manly is easier to pull off - no timing required, just prep and EXPLOSIONS!
 * Actually, I can't be fucked to argue anything, let alone properly. You're totally right, kudos.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  02:26, 17 April 2010 (UTC)
 * Also, they have some PvE skill nerfing to do. Like how Mindbender gives you fast casting but there isn't a skill that gives you critical strikes or soul reaping. Oh and Save Yourselves which in a way makes much mesmer stuff worthless. Cuilan 22:40, 17 April 2010 (UTC)
 * Mindbender doesn't affect signets. Mith[[Image:User MithranArkanere Star.png]]Talk 15:52, 18 April 2010 (UTC)
 * But most signets are worthless in PvE b/c of their 20 or 30 second recharge and single target nature. ...Second the motion on "SY!", not only does it make anti-nuke mitigation from mesmers pointless, it makes all other Paragon builds moot too (and then they all get nerfed b/c everyone's runnin Imbas)  -- ilr [[image:User_ilr_deprav.png]] 20:14, 18 April 2010 (UTC)


 * Archiving discussion because skill preview is up, and can be discussed on that page and the forums. Cheers. :-) -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 23:22, 23 April 2010 (UTC)

Racism
To whom it may concern:

I recently discovered that one of the in-game characters has a name which is an anagram for a racist term. Thanks to the wonderful User:Underwood for pointing this out on the wiki; others have removed it deeming it not worthy of note. However, I find it worthy to note that this character, Goren also happens to be black and exhibits all the racist stereotypical aspects of a black person, and that is being big, brutish, unintelligent, and subordinate to whites. This is not the only time that your game has ignored concerns of the consumers. A prior incident involved the capture and torture of a corsair prisoner in the training grounds within the Nightfall campaign. I expect this situation to be rectified in a similar manner. Thank you for your time.--98.238.164.249 10:30, 15 April 2010 (UTC)
 * You're wasting your time. Those are not stereotypical of black people. Those are stereotypes of Security guards and "Hired muscle". They're not going to change the NPC's name because of some quasi offensive racial slur against black people. Btw, In case you hadn't heard, Africa is mostly populated by peoples of a darker colored skin. And seeing as nightfall is based off of Egyptian culture, yeah, he's black. So are 90% of the other heroes and NPCs from that campaign.
 * Btw 2/10. Terrible troll. The above message was posted solely to give ANet an out. -- Master   Briar  User Briar Sig 2.jpg 10:36, 15 April 2010 (UTC)
 * Gave me a lol, too. Now let's go start de-anagramming every word in GW! [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 11:46, 15 April 2010 (UTC)
 * An interesting proposition Kaiser Fool. <font color="#A55858">Misery  11:58, 15 April 2010 (UTC)
 * This is an obvious and may I say, pathetic attempt at trolling. Off-topic, the whole Corsair Prisoner thing was bullshit too. 'Tis war, people get prisoned, even in war. Just because some country with a "high status" (and very easily offended propulation) recently screwed up, doesn't debunk that fact. BlazeRick 12:15, 15 April 2010 (UTC)
 * Kaineng is an anagram of Keg Nian.. -- Nei l2250  ,    Render Lord User Neil2250 sig icon5.jpg 12:19, 15 April 2010 (UTC)
 * Anagrams for words and phrases under 6 or 7 letters are usually pure coincidence. "Oh, look, Tar is an anagram for rat..." Duh... Mith[[Image:User MithranArkanere Star.png]]Talk 17:22, 15 April 2010 (UTC)
 * Its true. <U> God and <U> Dog -- Nei l2250  ,    Render Lord User Neil2250 sig icon5.jpg 17:27, 15 April 2010 (UTC)
 * And let's not forget that anagrams of the original poster's name ("anonymous coward") include "Coon Rum Nowadays" (also offensive!), "Your Woad, Conman?" (indicating he's a troll) and "Cayman's Own Odour" (indicating that it stinks). Rho 17:34, 15 April 2010 (UTC)
 * Besides, as it was told in the Mission Goren, negro means black, the color, in Spanish and Portuguese, which has nothing to do with Africans. This was just a coincidence :P And Rho, calling the IP coward wasn't too nice. He didn't mean any harm with his/her post, we just don't see any problem in it as he/she does... - J.P.[[Image:User J.P. sigicon.png| ]] Talk </b> 17:47, 15 April 2010 (UTC)
 * Actually, the English word 'negro' comes from the Spanish and Portuguese. And it has to do a lot with Africans, because that was the name Spanish and Portuguese used to refer to people from there, as in 'black people'. I don't know about Portuguese, but at least in Spanish using 'negro' to refer to someone with dark skin is still considered offensive for some people, but way to less and way for less people than in English. I think it's more the way you use it and the context than just using the word. Mith[[Image:User MithranArkanere Star.png]]Talk 18:25, 15 April 2010 (UTC)
 * People should just lighten up tbh, and not get "offended" by every little thing. Specially not some name from an ugly NPC or NPC's on which you test spells in some game. BlazeRick 18:44, 15 April 2010 (UTC)
 * We had this conversation in my guild a while back. Fun fact: the only white antagonist in Guild Wars is the Lich, and he's actually nice while he's not a  large, black monster. :>  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  19:43, 15 April 2010 (UTC)
 * Rurik is nice... And mighty handsome too. BlazeRick 19:48, 15 April 2010 (UTC)
 * @ Raine: Here =p --<font color="#800000">/ u /  nending <font color="#990000">fear  User Unendingfear Avatar.png 20:01, 15 April 2010 (UTC)
 * Yes, Raine, the Lich was a nice guy before he got corrupted, so were Shiro, Varesh and Abaddon. - Reanimated X 20:08, 15 April 2010 (UTC)
 * White Mantle are kinda black though. Certainly not white anyway. BlazeRick 20:21, 15 April 2010 (UTC)
 * I see them as white. Tanned, maybe, but white. -- -Chaos?- (moo!) -- 20:40, 15 April 2010 (UTC)


 * I would have taken over the world if I had the powers, damn Kormir. <font color="#000000">Infested <font color="#CD0000">Hydralisk  20:32, 15 April 2010 (UTC)
 * Also note the word 'white' in white mantle. --Musha [[Image:User_Musha_Sigc.png|19x19px]] 01:29, 16 April 2010 (UTC)
 * This is pretty black imo. They just called White Mantle cus they wear white mantles. BlazeRick 01:40, 16 April 2010 (UTC)

Ever considered that the white mantle are multicultural? White and Black? I think this is the obvious solution. ;)--220.235.235.89 01:45, 16 April 2010 (UTC)
 * Actually, the White mantle wear  red  mantles. Even D'Alessio wore a red mantle. I think their name comes from the notion of a cloud or veil over someone's eyes. Like... like cataracts. They are there to veil the truth, after all. As for multi-culturalist. I've checked most of their models. Most of them have native american features (both south and north American natives) and some have Mediterranean features. That is, all they seem to have in common, excepting the savant, is a healthy tan. Nothing weird considering the sunny weather Kryta usually has. Mith[[Image:User MithranArkanere Star.png]]Talk 15:59, 16 April 2010 (UTC)
 * Not weird that no one else has the same tan? Hokay.
 * Also, the white mantle were white (appearance-wise) in the BMP, back when they were the good guys. :3 [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  17:36, 16 April 2010 (UTC)
 * This thread's ruining my appetite for the fried chicken I'm gonna have tonight ...just agree that successful troll was successful and let's be done with it. -- ilr [[image:User_ilr_deprav.png]] 17:54, 16 April 2010 (UTC)
 * Troll wasn't succesful. He was called out on his obliviousness in the first reply already. After that it just derailed. BlazeRick 19:16, 16 April 2010 (UTC)
 * First of all, the people in Africa are whites covering themselves in mud giving them the look of darker skin. Secondly, the stereotypes fit both and since the NPC also happens to be both, I see reason to bring this to Arenanet's attention. It is not just about the name being an anagram for a racial slur it also happens to be the name of a "darker skinned" NPC. Just because a part of the game is based off an existing country on the planet doesn't give anyone the right to slip in negative undertones about a group of idiot whites playing black face. Wiki is not a forum so I suggest you all go back to playing your racist game, and let Regina respond in due time.--98.238.164.249 22:37, 16 April 2010 (UTC)
 * Stop trying already. Scurry back home to /b/. BlazeRick 23:04, 16 April 2010 (UTC)

She doesn't have to respond, it's not racist. Your accusations are false. --220.235.235.89 03:54, 17 April 2010 (UTC)
 * You know you
 * God your terrible
 * 0/10
 * rofl. Just rofl. -- Master   Briar  User Briar Sig 2.jpg 03:57, 17 April 2010 (UTC)


 * Thanks for your feedback. :-) It's been read and your concerns have been understood. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 23:17, 23 April 2010 (UTC)

Guild Wars Beyond claification
I've been working on the GW Beyond page, along with Santax and I was just wondering if you could take a look at the list of updates and confirm which ones are part of Beyond and which ones are just stand alone content additions. --<font color="Olive">Sage  <font color="Olive">Talk  00:40, 16 April 2010 (UTC)


 * At the time of my reading of that page, I don't see any issues. I don't think I'm permitted to say more, because it might spoil things. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 23:15, 23 April 2010 (UTC)

Please confirm/deny this quote
I wanted to ask you, Regina, to validate the information in this article, and particularly the quote "Gwen and Lt. Thackeray are destined to marry and establish the human city of Ebonhawke." Here's a quote that's supposedly official, but does not cite any sources:

"This spring NCsoft and ArenaNet celebrate the fifth anniversary of Guild Wars with Guild Wars Beyond, an ongoing campaign that expands upon the Guild Wars storyline by focusing on key characters and events that are destined to make history leading up to Guild Wars 2. The first such event, the War in Kryta, sweeps players up in a savage struggle between the oppressive White Mantle zealots and the Shining Blade rebels for the fate of Kryta.

Guild Wars Beyond allows players to experience the War in Kryta from the very beginning to its fateful finale through an intriguing viral campaign, a website that enhances the storyline, and with gripping new in-game content. They’ll join the battle for Kryta by participating in exciting quests, taking part in decisive battles, and by purchasing the new White Mantle and Shining Blade costumes for their character. Guild Wars players will literally take part in history, as the War in Kryta has a profound effect on the world of Guild Wars 2.

Within the war, players help the Shining Blade rebels oppose the White Mantle, a militarized cult that rules Kryta, in the hopes of restoring the Krytan monarchy and installing Princess Salma as queen. The legacy of these deeds carries 250 years into the future, where Salma’s descendent Queen Jennah leads the embattled humans in Guild Wars 2.

In addition to Salma’s storyline, the War in Kryta also focuses on several key characters that are destined to make history – Gwen, a brooding, beautiful elementalist, and Lieutenant Keiran Thackeray, a charr-hunting ranger. Gwen and Lt. Thackeray are destined to marry and establish the human city of Ebonhawke, a key location in Guild Wars 2, and their descendent, Logan Thackeray, is one of the iconic characters in Guild Wars 2.

In the coming months, Guild Wars Beyond will continue to unveil important Guild Wars 2 information and content via the current Guild Wars live game. For more information on Guild Wars and the War in Kryta, please visit www.guildwars.com."

Many wiki articles are now being updated based on this quote, which also appears on many other sites. But several users here on the wiki have their doubts about the source of this, nobody seems to know exactly where/whom it came from and it does not fully match Linsey's interview that's linked from guildwars.com, which states only that "Logan Thackeray is a major character in Guild Wars 2, but his exact connection to Keiran Thackeray is something that will be revealed in time." Can you please confirm or deny the accuracy/source of that first article's info? Thanks. <font color="#000099">Rose Of Kali 22:35, 18 April 2010 (UTC)
 * Gwen is an elementalist? [[Image:User_Felix_Omni_Signature.png]]elix Omni 22:38, 18 April 2010 (UTC)
 * Well, that was the first thing that tipped me off, though other places are quoting this with "mesmer" instead. I don't think this is legit, and at least a few other users agree with me, but the information spread like a virus, and the wiki is being hastily updated with this all over the place, so rather than starting revert wars on each and every article with this info, I'd rather have a solid answer to fall back on, as many people were quite eager to believe this. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 22:42, 18 April 2010 (UTC)
 * Quoting myself on Talk:Ebonhawke, "See here. NCSoft placed the press release on their website, unfortunately it can no longer be viewed (if it ever could be), but the opening paragraph is still on their front page, for now. See for yourself." --Santax (talk · contribs) 22:45, 18 April 2010 (UTC)
 * Ok, but that discussion still debates the last paragraph, the one that talks about my "particularly curious" quote about Gwen and Keiran. And then there's the part where someone at ANet is supposedly noob enough to call Gwen an elementalist. So, the main question still stands: validate/confirm the quote about Gwen and Keiran marrying and establishing Ebonhawke. Last I checked, Gwen blew him off pretty hard, and Keiran seemed quite disillusioned. I think I'll be disappointed if they get back together, or at least sorry for Keiran, Gwen is destroying his romantic heart. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 23:36, 18 April 2010 (UTC)
 * I believe that's an NCSoft press release, and thus more of an NCSoft faux pas than ArenaNet's. -- <font color="#ef8f50">R <font color="#916142">i <font color="#333333">ddle 23:49, 18 April 2010 (UTC)
 * Thackery isn't right for Gwen. Gwen deserves better. BlazeRick 02:32, 19 April 2010 (UTC)
 * "Gwen deserves better."

How do you figure that, exactly? Reducing and streamlining skills doesn't really make sense when applied to "Mesmer skills are now bundled into Elementalist skills". Gwen isn't around for GW2 anyway, and GWB still has the GW1 profession system (and every other GW1 system, for that matter). --Kyoshi (Talk) 19:53, 22 April 2010 (UTC)
 * Yes, she does, namely me! I'll teach the little brat to #obey 66.170.212.17 05:51, 20 April 2010 (UTC)
 * GwenxLangmar iirc [[Image:User_Felix_Omni_Signature.png]]elix Omni 15:04, 20 April 2010 (UTC)
 * There is still backstory to fill in - at some point humans are driven back to the Blazeridge Mountains at the edge of Ascalon and the Crystal Desert. I imagine losing EotN and her beloved Ascalon will be the failure Gwen needs to let go and let Kieran in - just a theory, though.  As for the elementalist thing, it looks like an error, though it could be an accidental hint about class merges for GW2.  I know people love their mesmer as much as some people love Apple products, but they're niche ANet did promise to reduce and streamline skills. --Falseprophet 19:34, 20 April 2010 (UTC)
 * "...though it could be an accidental hint about class merges for GW2."


 * We've got a lot of cool things coming up that have to do with the Guild Wars Beyond content, of which the War in Kryta is a part. As for the interactions between Gwen and Kerian, the only thing I can really say is: stay tuned, and you'll see. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 23:11, 23 April 2010 (UTC)
 * One thing I'd like to know, though, Regina, is why you guys felt the need to close this particular thread (referring to G/T) out of all the story threads in GW. Why it couldn't have been left open. She can have a descendant in GW2 without us having to be told the full history of how that descendant got there, after all, or who aside from her he came from. Did you think of that? Did you consider leaving us any room at all for our own interpretations? --Nathe 04:30, 24 April 2010 (UTC)
 * Plenty of room on GWGuru I reckon. BlazeRick 16:22, 25 April 2010 (UTC)

Costumes NPC in GH
From a topic above, it sounds solid that there won't be one in Pre, and that's fine. But having one in the GH would be nice. Why, you ask? Because it would be 1. convenient for everyone to get hats and costumes in the GH without having to travel to a busy holiday lag-fest port city and then backtrack to whatever town you came from, 2. convenient for all Prophecies characters who can access the GH as soon as they leave Pre, instead of having to get all the way to LA (in contrast to Factions and Nightfall chars, who can get costumes in under 10 minutes of creation), 3. why not? It's another gold sink. And if you don't want to make it a gold sink for whatever reason, make it one purchase in combo with the hats guy. Thanks. <font color="#000099">Rose Of Kali 00:40, 24 April 2010 (UTC)
 * I don't even use costumes and I think this would be a good idea. --220.235.235.89 00:42, 25 April 2010 (UTC)
 * When I heard they added the costume makers, the first thing I did was checking the Guild Lord for the new NPC, I was disappointed when I found none... Mith[[Image:User MithranArkanere Star.png]]Talk 16:04, 25 April 2010 (UTC)


 * It's something we'd like to do, but it's not currently on the schedule. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:22, 21 May 2010 (UTC)

No Mantle
It is said that the War in Kryta update will come soon. There are lots of information, but one in particular bongles me and simple logic: We can't side with the White Mantle.

The problem with it is that the Mantle isn't an oppressive tyrant, it's simply an effective warlord. They DID sacrifice people annually but only to prevent the Titans from breaking loose, which means all the time we fought them, they simply wanted to defend Tyria and humanity, and a few people dead is still better than having the whole world destroyed.

Another fact about the mantle is that they are the only force in tyria capable of fielding an army which can not only protect their nation with undead rising from every damn cemetery (imagine how fast the Lionguard would have been cut down), but after the all-out war (in which we were supposedly needed to tip the balance towards victory) they were capable of invading the Maguuma Jungle, capturing Henge of Denravi, and then after many grievous losses we inflicted to them (killing Demagogue and many many officers plus their guards) they were still capable of invading the Southern Shiverpeaks.

Speaking of our side are supposed to dismantle humanity's best weapon, our best hope of survival, AND to aid the puny lionguard who break as soon as they see their foes, to aid the queen who was hiding when Ascalon was burned to the ground, and undead roamed Kryta.

Just: Why are we supposed to do that?

--Boro 08:01, 27 April 2010 (UTC)


 * Don't do it when it's released? :P But seriously if the Mantle wins then they'd have to change the humans storyline for GW2. --<font color="#CC0000">M <font color="#330000">age [[image:user MageMontu sig.png| ]]<font color="#CC0000">M <font color="#330000">ontu 08:21, 27 April 2010 (UTC)
 * Boro actually makes a good case ...better the tyrant you know than the one you don't. (even if their "peacekeepers" started messing up all my material farming by killing my farm mobs first and generally giving me extra -DP everytime I get near them ...god I hate that crap!, would have to reroll just to get "clean" explorables agian). -- ilr [[image:User_ilr_deprav.png]] 10:14, 27 April 2010 (UTC)
 * oh no not your farmable areas what are you ever going to do... ON-TOPIC: i agree i support my unseen overlords.- [[Image:User_Zesbeer_sig.png|link=User talk:Zesbeer‎]] Zesbeer 10:25, 27 April 2010 (UTC)
 * The appearance of the peacekeepers can be explained with the mantle "splitting up" to the bureaucratic faction (that needs to be dismantled), and the traditional church-millitant faction which we can support. This way the mantle will loose some power, the blade will win, and everyone can kill the peacekeepers knowing that they are not more than bandits. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 13:48, 27 April 2010 (UTC)


 * You can't side with the mantle because they are evil. Period. Remember Black & White, Bioshock, Baldur's Gate, Fable or many others? They let you take bad choices. That's a good idea, it adds freedom and 'realism'. But they let you get away with it. And that's a bad idea, VERY bad idea. Choosing the evil path should ALWAYS be a dead end. A trap, a path to the worst possible ending, if any ending at all. Like being a maniac with a chainsaw and a shotgun in a mall. You do bad stuff until you are shot down by the 'good guys'. Why? Because being bad is bad! That's why! It's pretty obvious! You don't praise your kids for bullying the neighbor's kid or eating their dog! They are not humanity's best weapon. They are just a bunch of bullies, and this is their dead end. Mith[[Image:User MithranArkanere Star.png]]Talk 14:28, 27 April 2010 (UTC)
 * What I don't understand is why they pretended we would be able to join the WM in the first place. --Macros 16:41, 27 April 2010 (UTC)
 * The world isn't morally consistent, beyond what we've legislated to be so. Therefore, I fail to understand why games should reinforce this illusion. 141.165.170.90 17:11, 27 April 2010 (UTC)
 * Because it's easier that way. Windtalker 17:18, 27 April 2010 (UTC)
 * Because people like good endings, and you don't get a good ending when the bad guys win. Mith[[Image:User MithranArkanere Star.png]]Talk 19:43, 27 April 2010 (UTC)
 * Are you kidding? I cried when Hannibal lost his hand.  Good guys suck.  –Jette 19:45, 27 April 2010 (UTC)
 * Bad endings can be very rewarding. Reaper of Scythes ** User Reaper of ScythesJuggernaut1.png 19:46, 27 April 2010 (UTC)
 * Example of a nice "bad ending" is KOTOR1 (if you play Dark Side). Reaper of Scythes ** User Reaper of ScythesJuggernaut1.png 19:48, 27 April 2010 (UTC)
 * Mith, I think his point was that the White Mantle aren't actually "bad guys". [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  19:50, 27 April 2010 (UTC)
 * Most of the Mantle were almost certainly ignorant of the real nature of the Mursaat and the fate of the Chosen. As Saul's Story told us, only the top Mantle ever even saw the Mursaat (and the ensuing massacre) before the events of Prophecies. Most Mantle soldiers are probably still just dupes, who we'd probably quite like if we met them socially. Decent fellows. It seems a shame to kill them. --[[Image:User mrsmiles tinysmile.png| ]] MrSmiles 21:02, 27 April 2010 (UTC)
 * Boro, I doubt it's a factor of whether or not the Mantle are evil. More that you say...killed their leader, crippled their army, stole a holy artefact, prevented their sacrifice, allowed the Door of Komalie to open, killed scores of Mursaat. Why would the Mantle allow you to join again? --Orry 00:17, 28 April 2010 (UTC)
 * B/c their top enforcers right now are a bunch of crooked gypsie hags very clearly suffering from GIN-GI-VIT-US ? ...next to them, the guys who put undead Rurik out of his misery and sent the Lich back to Abbadon are frikkin model citizens. -- ilr [[image:User_ilr_deprav.png]] 01:23, 28 April 2010 (UTC)
 * Probably we would have a chance to redeem us as we have killed abaddon, the reason why the sacrifices were made. Also we have sealed the door of komalie forever with the lich lord's soul (if the ending cinematic makes sense) --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 05:43, 28 April 2010 (UTC)
 * If you just do what you are told and never asks questions, you are as good or bad as the ones giving the orders. A puppet. Once the puppeteer is gone, the puppets go berserk. Kill the leaders, and you get peacekeepers. The mursaat are like the V. They just took advantage of the situation, and turned a bunch of grunts into an army of 'saviors'. Mith[[Image:User MithranArkanere Star.png]]Talk 13:35, 28 April 2010 (UTC)


 * Given that the Guild Wars games do not have multiple endings, it seems not in keeping with that aspect for you to be able to side with the White Mantle. Remember, in Prophecies you all found out that the White Mantle were the baddies. You already sided with the Shining Blade. It wouldn't make sense within the continuity for you to join the White Mantle, given the fact that you're already affiliated with the Shining Blade. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:20, 21 May 2010 (UTC)