User:Anti Oath/Assassin/Black Mantis Thrust

Reason: I switched the effects around and raised the damage because I thought that this skill could still be used without a hex to cripple the foe. I decreased the duration of the condition to match more of an assassins spike theme. Get in there, kill, get out. This will cripple the foe while you unleash your combo, and by the time you‘re done with your combo and out of there, there cripple will end. I think the only thing this has over Crippling Dagger, if you decide to go into Deadly Arts, is the fact that it counts as a lead attack.

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