Feedback:User/Cursed Angel/Signet of Clumsiness

60 damage doesn't really accomplish anything. In lesser arenas the interrupt can save you a second against a devhammer/sin chain but that's all. 1⁄4 15
 * Issue
 * Suggestion

Signet. If target foe is using an attack skill, that foe is interrupted...


 * ...and lose all adrenaline. (SV)
 * ...and all of that foes attack skills are disabled for seconds. (Old WoD)
 * If target foe is using an attack skill, that attack skill backfires on that foe. (Confusion)

With any of these changes it could effectively halt spikes.