Guild Wars Wiki:Projects/Creature traits

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This project primarily aims at developing a system that can completely and accurately predict which effects apply to particular creatures. Everybody is welcome to point out cases where it makes an incorrect prediction.

We don't necessarily care to completely match the internal code organization and terms, but we do want to match their results for anything that can be reproduced in-game.
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Lists

 * Guild Wars Wiki:Projects/Creature traits/List of humans (All have type:Human)
 * Guild Wars Wiki:Projects/Creature traits/List of demons (All have type:Demon)
 * Guild Wars Wiki:Projects/Creature traits/List of undead (All have affiliation:Undead)


 * Guild Wars Wiki:Projects/Creature traits/List of nonhuman creatures part 1
 * Guild Wars Wiki:Projects/Creature traits/List of nonhuman creatures part 2

Andrew McLeod's Data

 * Ice Golem Affiliaton:Stone Summit Type: Elemental
 * Siege Ice Golem Affiliaton:Stone Summit
 * Smoke Phantom Type: Phantom
 * Grentch Type: demon
 * Abaddon Affiliaton:Torment creature Type: Abaddon
 * Shiro (transparent) Type: Demon
 * Shiro (solid) Type: Human
 * Lich Affiliaton: undead Type: [nil]
 * Mad King Thorn Type: Ghost
 * Banished Dream Rider Type: Ghost
 * Junundu (creature) Profession: Ranger