User:Caecus/Rework/Monk

Ah, monks. Make them too powerful, and the game will suck. Make them too weak and the game will suck. Care is needed with the healer class, even thought these days it is being used less and less often as the main healer.

Outside of certain powerful skills, it's job is usually done better by another class - and even THAT is usually done by a different class.

Sure they have gimmicks, but overall they have some attributes that need a buff, are weak, or have just plain seen too much nerf bat.

So yeah, goals - make divine favor do more that just bring monk heals into line with rit heals (that annoys me so much), give monks some damage capabilities (outside of gimmicks), and actually allow protting to be effective (annoys me the most by far, I love prot, have heal).