Talk:Game updates:May 2011

Ability to jump without an emote? how do you do that? ~ Fab ian  01:45, 6 May 2011 (UTC)

Looks like that note was removed. That was quick. A joke maybe? -Wrei110.175.241.56 02:07, 6 May 2011 (UTC)
 * Thats just not new. you could always use the /jump emote, although you can't use it to jump "somewhere". it's just an animation of you're character jumping in the air, you're character actually doesnt move during emotes --87.221.67.42 13:02, 6 May 2011 (UTC)
 * We know that. Its not the /jump emote but the now 'deleted' note. Was it meant to mean anything? As a joke it was not even funny (since they already mentioned the same thing in April fools.) -Wrei110.175.241.56 13:19, 6 May 2011 (UTC)

"Added support for remaining Guild Wars In-Game Store promotions. " Maybe I'm just retarded, but i cant find any "support" for future promotions. 124.191.57.178 12:27, 19 May 2011 (UTC)

Shouldn't there be something written about the new weapons the new emotes and the new imperial factions and even the zaihen guide i think its strange there isn't anything about that on this page Thearcherofchaos 09:09, 6 June 2011 (UTC)
 * Game updates:June 2011. --Silver Edge 19:22, 6 June 2011 (UTC)

Nerfed perma cripple but not perma blind
I do not understand anet's logic. According to the May 23 update, derv cripple was addressed because you can constantly keep it on a foe but the constant blind is still untouched. Huh? So what you are saying is it is ok to keep melee permanently blinded but it is not ok to permanently cripple a caster??! Even with a 40% blind reduction, ele blinding is permanent with no downtime for melee to hit back. The recharge is shorter than its duration = blind spam. Just like many uneducated peeps said, "If you don't want to be blinded, bring a skill to remove it." The same should be said for cripple then. The update today is the pure definition of hypocrisy. 75.191.163.137 22:52, 23 May 2011 (UTC)
 * I guess blind is seen as less crippling (ironically); after all, permanent blind has been in the game in many forms for a long time | 7  2   User_72_Truly_Random.jpg | 12:13, 24 May 2011 (UTC)
 * Because anything that hinders caster classes is grossly overpowered, amirite? Casters are SUPPOSED to be able to kill fighter classes without batting an eyelash. Duh. >.> /sarcasm (I have several casters, btw x3 )74.209.32.3 16:56, 27 May 2011 (UTC)