Spike assist

A spike assist is a skill carried on a midline character that is not primarily a damage dealer that can be used to deal damage and assist the main damage dealers in a team to push through a kill. These skills ideally deal a large amount of pure damage with a reasonably short activation time, the goal being to compress as much damage into as small a moment in time as possible. Some characters will carry more than one spike assist skill to provide more damage over a longer period of time to push kills, sometimes even through healing by providing so much damage in a short period of time that it cannot be healed. Examples include Shard Storm, Shatter Enchantment, Pain of Disenchantment, Ancestor's Rage, Castigation Signet and many others.

Spike assistance can also come in other forms that are not pure damage, such as enchantment removal to remove any prot and assist scoring a kill (i.e. Rend Enchantments and Mark of Insecurity) or by knocking down the target (i.e. Gale and Signet of Judgment).