Feedback:User/Damysticreaper/Smiting Prayers

=Smiting Prayers=

Enchantment spell (3 seconds). End effect: deals holy damage each second (3 seconds) to foes nearby target ally's initial location.

Elite spell. Deals holy damage and knocks down target foe.

Spell. Deals holy damage to target foe.

Elite Hex spell ( seconds). Gain 1 energy whenever target foe attacks or uses a skill.

Spell. Deals holy damage to target foe. Deals + holy damage if target foe is knocked down.

spell. Deals holy damage to target foe and foes near target.

Signet. Deals holy damage to target foe. Deals + holy damage if you are enchanted.

spell. Deals holy damage to target foe and foes adjacent to target.

Projectile spell. Deals holy damage to target foe. Deals + holy damage if target foe is attacking.

Spell. Deals holy damage to target foe. Hits foes adjacent to target if target foe is attacking.

Spell. Deals holy damage each second (5 seconds) to target foe and foes adjacent to target's initial location.

Elite Spell. Deals holy damage to target foe. Inflicts burning condition ( second[s]).

Summary
Giving the smiter some boon by increasing it's smiting capabilities wich the line is intended for. I decreased the recharges and adjusted the damage of some skills with slightly changed functionalities while some have received a complete change in function. I made Banish a benchmark smiting skill in base of damage cost and recharge. Except for Signet of Mystic Wrath i left all of the other signets unchanged. Same goes with the support skills with the exception of Balthazar's Pendulum who i changed into an elite damage spell that causes a knock down instead of being a supportive spell that prevents a knock down. The damage on a single hit does not exceed more that 75 and also keeping in mind with the costs and recharges together with the armor ignoring damage monks have no real effective energy managment skills without depending on a second player or an enemy unless they invest in a secondary profession for it. Due to a lack of efficient energy managment i adjusted Defender's Zeal into a more effective form of energy managment. These changes should allow the smiter to smite again.Damysticreaper 15:14, 13 December 2010 (UTC)