Talk:Game credits

Daniel or Dqniel
At "Arenanet" - "Contractors"  there is a certain person named "Dqniel Kaufman" ... i cannot verify it so i didn't change anything yet, but it seems like a regular typo, thus i believe the name will be "Daniel Kaufman" Saelfaer 00:52, 8 February 2007 (PST)
 * Nope, that's really his name :) Jeff Strain 12:09, 8 February 2007 (PST)

Break Up the Columns
Is it possible to divide some of the longer columns into rows? Going to the page just kind of smacks you in the face with its length. ~ Pae 23:53, 8 February 2007 (PST)
 * Thats why we have a contents bar ;) ~ Kurd [[Image:Kurdsig.png]]14:30, 1 March 2007 (EST)
 * I have a draft revision using columns at Game_credits/v2. Opinions? --- Barek (talk • contribs) - 11:28, 15 March 2007 (EDT)
 * Looks messy, difficult to get a good view with so much going on on the screen. Kind of the opposite problem to the current setup.  I'm wondering if a floating TOCright might be useful in this circumstance.  Alternatively, perhaps the Game Credits could be split into separate sections (e.g. a page for ArenaNet credits, a page for NC Soft Interactive, etc...) --Indecision 11:32, 15 March 2007 (EDT)
 * There has been debate to not use TOCright on this wiki - I didn't want to use that until it's agreed. Also, if just the TOC is the issue, you can always click "Hide" on the TOC to collapse it.
 * I agree that it was too packed. I've updated the variant again to only three columns. --- Barek (talk • contribs) - 11:38, 15 March 2007 (EDT)
 * Looks nicer now :). Still not sure about the TOC, as hiding it then just leaves you with another large list to navigate through. Having re-read the discussion on the use of TOCright, I can understand why you'd want to leave it alone. --Indecision 13:39, 15 March 2007 (EDT)
 * You could just remove the TOC altogether from the page, the page is essentially just a chart and the TOC doesn't really do anything. --Rainith 13:52, 15 March 2007 (EDT)

Names on Anet website not under credit.
I just copied bunch of stuff from Anet's website to wiki. I left with these 4 guys that's not on the credit page.
 * Pavidcha Arayaphong, Level Designer, graduated from the Art Institute of Seattle in 2004 with a degree in Animation Art. He also has a Bachelor's Degree in Architecture, and has worked as a freelancer in architecture design, graphic design, as well as character and background designs. Pavidcha is part of the level and environment design team at ArenaNet.


 * Vicki Ebberts, Level Artist, received her degree in Graphic Design. After a few years in the design field she made her leap into the gaming industry with her position at ArenaNet.


 * Matt Alderman, Programmer, wrote his first line of code when he was four years old, on an Atari 800. His skills have decidedly improved since then, and are presently being applied to the servers at ArenaNet.

Lightblade 17:10, 15 March 2007 (EDT)
 * Christopher Lye, Director of Marketing, spearheads the global marketing for ArenaNet and its products. Previously he was a Senior Global Product Manager for RPGs and MMOs at Microsoft Game Studios and worked on such award-winning franchises as Asheron's Call, Dungeon Siege and Jade Empire, as well as the original Xbox proposal. Chris is an avid fan of all things online and spent his early years at Microsoft as the online promotions manager for Internet Explorer. Recently he enjoyed some notoriety in the popular press for having met his wife through Asheron's Call.