Talk:Stack

I've now added to the section marked as a stub. Does it still count as a stub or should I remove its stub tags? &mdash;Ebany Salmonderiel 17:04, 19 June 2007 (UTC)
 * If you don't think it's missing anything significant, feel free to unstub it. -- Gordon Ecker 00:03, 20 June 2007 (UTC)

Armor Stacking
What of the following does armor stacking apply to and what doesn't? - HeWhoIsPale 18:10, 6 August 2007 (UTC)
 * Insignia bonus (i.e. Forsaken Insignia, Brawler's Insignia)
 * Shield bonus (i.e. +16 Armor (req. 9 Tactics))
 * Weapon/Shield/Focus Item upgrades (i.e. of Shelter, "Not the Face!")
 * According to the June 15th update notes, it only applies to skills. -- Gordon Ecker 00:32, 7 August 2007 (UTC)

Negative Attributes
Couldn't negative attributes be acheived with 0 in the rank of an attribute, then weakness on you? Unless I missed something that states "no negative attributes"' Calor  - talk'' 20:33, 17 October 2007 (UTC)

Proposed Split
This article references both a stack of items, and the effects of stacking variables. Clearly, these are two distinct topics, and each merit their own article. Stack (Items) and Stacking, perhaps, with a disambiguation for Stack? --SoraMitsukai 18:59, 15 April 2008 (UTC)
 * I agree this article should be split into item stacking (inventory) and effect stacking.--[[Image:User Wynthyst sig icon.png | Wyn's Talk page]] Wynthyst 02:21, 22 May 2008 (UTC)
 * I do to, working on it now. --71.234.234.87 00:07, 16 October 2008 (UTC)
 * Forgot to sign in. --Belker 00:12, 16 October 2008 (UTC)
 * Both articles need cleanup, but how does that look? --Belker 00:27, 16 October 2008 (UTC)

Skill Activation
Stacking cap is 150% of normal, not +150% of normal. I've changed it to +50% to be in line with other values in the table and actually be correct. Misery 12:32, 11 June 2008 (UTC)