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Ice Prison

Ice prison seems to have little use especially since it has a duplicate skill. Other damaging water magic hexes can do a better job of slowing the target. I think its best use right now is mixing it with chilling winds for a long duration slow down. My suggestion is to build on water magic's synergy with air magic.

(Suggestion 1) Hex Spell ( seconds)Target foe moves 66% slower and one foe nearby takes lightning damage whenever this foe is the target of a lightning spell. Increases effectiveness and increases synergy with air magic.

(Suggestion 2) Hex Spell ( seconds) Target foe is struck for cold damage and moves 66% slower. This hex ends and target foe is blinded for if target foe takes fire damage. This adds synergy with fire magic and maintains a similar effect to the original skill.