ArenaNet:Skill feedback/Monk/Defender's Zeal

Lancy1214 Proposal

 * Issue
 * -OK Elite, just needs a little OOMF to get into play
 * Suggestion
 * - - (Smiting Prayers) - Elite Hex Spell. "( seconds.) You gain  Energy whenever target foe hits with an attack. Initial effect: deals  holy damage if it hits an attacking foe."
 * --Lancy1214 21:51, 15 October 2008 (UTC)
 * --Falconeye 05:51, 26 March 2009 (UTC)

Justice's Idea

 * issue
 * only elite energy management a monk likes is Blood is Power.


 * Suggestion
 * Elite Spell
 * Target foe is struck for holy damage and is set on fire for  seconds. If this spell hits a foe whose attacking you gain  energy.
 * Target foe is struck for holy damage and is set on fire for  seconds. If this spell hits a foe whose attacking you gain  energy.
 * Target foe is struck for holy damage and is set on fire for  seconds. If this spell hits a foe whose attacking you gain  energy.

Decent damage and decent energy. No dinking around trying to keep a bunch of foes hexed and no worrying if foe is just about to die or not.--Justice 11:12, 12 January 2009 (UTC)

Bathory's Issue 07:31, 10 April 2009 (UTC)
Comments & Suggestions Here, Please
 * Issue
 * This skill is only useful as energy management, which usually isn't a problem in Smiting Prayers builds. Giving it some sort of damage would be a good idea - but making it like Empathy would break it completely. Instead, modeling the damage of this skill after a skill such as Images of Remorse would make it useful to cast on attacking foes, while not giving it a passive damage capability. It would also not force an enemy to stop attacking because they would not suffer damage, still giving it fair energy gain abilities.


 * Suggestion
 * Elite Hex Spell. ( seconds) You gain 2 energy whenever target foe hits with an attack. Initial Effect: Deals holy damage if that foe was attacking.
 * Elite Hex Spell. ( seconds) You gain 2 energy whenever target foe hits with an attack. Initial Effect: Deals holy damage if that foe was attacking.