ArenaNet:Skill feedback/Mesmer/Shatter Enchantment

Recharge too long

 * Issue
 * Recharge time fails in comparison to other enchantment removing skills


 * Suggestion
 * Reduce recharge to 15. Keep energy at 15.

Tweaking

 * Issue
 * Recharge is too long for a stripping skill. (compare with Rip Enchantment)
 * Only removes one enchantment. (compare with Rend Enchantments, Gaze of Contempt)
 * Cost is too expensive for a targeted, single-enchantment, strip. (compare with the fore-mentionned)
 * Damage is conditional and too low for a 15energy skill. (compare with Lightning Orb)


 * Suggestion
 * Any of the following:
 * - Reduce energy cost to 10.
 * - Reduce recharge to 15 or 20.
 * - Scale the amount of enchantments stripped to 1..3 & have the damage trigger only once regardless of the amount of
 * enchantments (successfully) removed.
 * - Align damage to that of other 15energy skills.

<33 Miss Velvetine