Feedback talk:User/Frosty/Wounding Strike

Apoligies for the rushed ending but, I cba, you get the point. --Frosty  17:26, 10 November 2009 (UTC)
 * You have my sword! Rypofalem 23:21, 10 November 2009 (UTC)
 * Nice idea, I agree to it, but like you said, people forget how overpowered it is and I haven't run into too many problems with Wounding Strike builds. Plus, as annoying (to me) as it is, they'll probably take your idea or make it similar and make it a PvP only version for it. :/ Than 06:37, 11 November 2009 (UTC)
 * That is not an issue because condition removal is rare in PvE so there is no point in nerfing it there.  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  23:17, 14 November 2009 (UTC)
 * Cheap as chips made me chuckle, but it raises a good point. However, if a Dervish were to take extra skills to off-set an increase to 10 energy, then that's a few less slots for other potentially more powerful skills.  I definitely agree with the fact that this skill needs nerfing and would probably cast my lot for maybe a  version.  It's either that or maybe  (deep wound now covers the bleeding).  Regardless, good points were brought to light.  Tounaku 21:44, 15 November 2009 (UTC)
 * WS alone is garbage, especially against LS, FF, Draw Conditions, etc.. But a combined effort/spike can be devastating. In light of this, I'd only concur to extending the recharge a bit. The DW + Cover's nice, so no sense in obliterating WS because monks are lazy defending against it [especially if they're only rolling conditions-inferior builds all the time anyway [i.e.: WoH in 4v4]. --Ulterion 00:13, 5 January 2010 (UTC)
 * Don't forget.. dervishes have ZERO utility, so dw+cover is actually the only leg they're standing on right now [check pvx even!]. --Ulterion 00:14, 5 January 2010 (UTC)


 * Wounding Strike is good, Dervishes are bad. It's just not worth running, tbh.  This should be pretty far down the nerflist.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  23:06, 4 March 2010 (UTC)