ArenaNet:Skill feedback/Paragon/Inspirational Speech

Spura Issue -- 18:00, 27 March 2008 (UTC)
Discussion
 * Issue
 * All around pointless skill


 * Suggestion
 * Cost 4 adrenaline, 4 sec recharge
 * Skill. For 0..12..15 seconds, target ally attacks and moves 10..25% faster. Inpirational Speech ends if you successfully hit with an attack.
 * This suggested change includes many fail-safes:
 * Paragon who casted it can't attack, and since paragon has same auto-attack DPS as warrior, you are losing 100% of warrior DPS, to boost some other guy's DPS by 33%. So using this on a paragon with decent spear mastery is pure waste, since just auto-attacking you are contributing more than whoever you used this on.
 * It requires high spec to be effective.
 * It requires adrenaline to cast. It ends on attacking. Get my point?
 * A caster using this has short duration, needs to build adrenaline, and bonus is smaller at low spec to the point of being pointless. A caster building adrenaline is a caster not casting.
 * Warriors have easily available 33% IAS and 25% speed boost, that doesn't tie up paragon.
 * With target ally instead of target other ally, this also doubles as a 2nd rate speed boost for the paragon himself.

Arcdash's Issue/Suggestion

 * Issue
 * Yeah, like above, this is pretty useless., losing all adrenaline to give an ally some adrenaline.


 * Suggestion, and this is an idea for all the motivation line:
 * TARGETED HEALING ADRENALING SHOUTS/CHANTS.


 * While preventing stacking and making the paragon less broken/abused, this idea could be applied to all of the motivation line to make them viable healers. Sure, they still wouldn't have energy problems, but if adrenaline powered heals have a recharge, they must be used sparingly, since they take longer to build up then energy-based healing.  For this skill in particular:
 * 8Adrenaline 4Recharge

Shout - Target other ally gains 1..3..4 health regeneration and gains 2..6..8 health per second.