Talk:Lightning Orb

When this hits a 80 AL target will it deal the same damage as if it hit a 60 AL target now?--74.61.209.219 22:48, 6 March 2008 (UTC)
 * Just tested - Yes, hits both 60AL and 80AL for 108 damage at 12 Air Magic. - Oscidaes 22:52, 6 March 2008 (UTC)
 * Wait they nerfed it? it no longer has armor pen and just inflicts cracked armor? It used to do like 140 dmg against a 60 with 16 air. --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|How dare you put that damned dirty thing on me!|19px]] 21:27, 7 March 2008 (UTC)
 * im an idiot.... ignore me -.- --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|How dare you put that damned dirty thing on me!|19px]] 21:28, 7 March 2008 (UTC)

Rebalanced?
This skill is excellent now and glad to see that whoever is balancing the skills out is trying to bring air magic back into the game.William Wallace 01:05, 7 March 2008 (UTC)
 * This was a powerful spike skill already... but hey i'm not complaining ~ ZamaneeJinn 03:41, 7 March 2008 (UTC)
 * It already was a good spiker and great damage dealer, so, reduce you armor to 60, the next attack by it will count after 25% reduction, you will have 45 armor when taking this damage, and for Rangers will have 75 against this. Even better.--ShadowFog 12:52, 7 March 2008 (UTC)

It´s the hell of a skill now...

It strikes for 106 damage at air magic 16, reduces the armor by 25% !!!AND!!! inflicts cracked armor. It´s like anet want´s to kill warriors and paragon.
 * Actually shadow frog, this puts rangers down to 60 al after AP and CA. 100 - 20 = 80 - 25% = 60. --Lou-Saydus[[Image:User_Lou-Saydus_Sig_Image.png|How dare you put that damned dirty thing on me!|19px]] 21:30, 7 March 2008 (UTC)

The best daage you get from this skill is still 140, just gives some assistance to overpowering enemies when you follow it up. --Ckal Ktak 15:15, 2 April 2008 (UTC)

Back to using your typical Searing Flames build after this update.William Wallace 05:35, 18 April 2008 (UTC)
 * Maaaaaan, was having so much fun in AB doing Glyph of Elemenatal Attunement, Lightning Orb followed by Ride the Lighting. Those poor healing monks, don't know what hit em. But I really feel bad for the warriors out there. To think they die so easily now, compared to the dervishes who are supposed to be more vulnerable. I tell you, that extra 30 armor against elemental damage is just not working hard enough, ANet ;) It's not good to be a warrior in AB anymore. --Shaia 08:24, 18 April 2008 (UTC)

Cracked Armour Nerf
WTH were they thinking. This skill used to be great in PvP. The cracked armour bonus was a greatt bonus for the skill which levelled the playing field a bit for the elementalists. But again Anet takes out the Nerf Stick and goes crazy with it. Typical B L O O D G H O U L 09:41, 18 April 2008 (UTC)
 * I like how they always kill skills instead of rebalance them. All it needed was perhaps a tad decreased damage but that was already nerfed, which they probaly forgot to change back. This skill is lame as it is now, little use with its casting time and energy cost.  SniperFox [[Image:User_SniperFox_IconSmall.gif]] 09:57, 18 April 2008 (UTC)


 * its not a permanent nerf see the udate page. it says its due to be reverted on may, 1st Icewind 11:05, 18 April 2008 (UTC)


 * they thought "...Lightning Orb's Cracked Armor component made it too easy to compress skill bars, which made other options like Shell Shock obsolete..." I liked the skill with Cracked armor. Maybe we'll get it back... &mdash;Zerpha[[Image:UserZerpha The Improver sig.png|talk]] The Improver 13:57, 18 April 2008 (UTC)
 * they will/may change it all back after a while they said --Blood Anthem [[Image:User Blood Anthem Sig.jpg|19px]] 13:59, 18 April 2008 (UTC)
 * uhm well, i hope so. as now that i think about it: like Shell Shock? It was the only Elementalist skill along with Lightning Orb. And why was Shell Shock now exactly obsolete?

where's the problem here? &mdash;Zerpha The Improver 14:07, 18 April 2008 (UTC)
 * the other options were already obsolete, i mean.. theres only 6 skills out of which the well, the weapon spell and the mesmer hex are pretty unreliable, weaken armor doesn't cause damage and aggressive refrain puts it on urself. --Cursed Angel [[Image:User Cursed Angel Signature.jpg|19px|talk]] 14:17, 18 April 2008 (UTC)


 * The dev notes said it well enough, with lightning orb, you had cracked armour and damage in the same slot, good bar compression. If you're using shell shock for damage then you're doing it wrong. --Ckal Ktak 21:03, 20 April 2008 (UTC)

Skill ID
can someone please clarify what the skill ID for this is? It currently has 2, and as far as I'm aware it's the only one (and no, one of them isn't the PvP ID). The Skill ID pages also have both ID's link to here, so does it actually have 2, and if so why?  ~ PheNaxKian talk  20:56, 3 May 2011 (UTC)