Talk:Elemental Attunement

Hero AI Problems
A couple friends are reporting that their heroes won't use this skill, anyone else with similar behavior? --Pork soldier 01:44, 31 July 2007 (UTC)
 * I've used it on a hero, and I've noticed him use it at least once, so it's hard to say. I'll keep a closer eye on it. Arcthemonkey


 * The heroes will use this all the time. However, they only use it if given the chance, ie if you stop for a bit and let them cast it. If you keep moving, they won't stop on their own accord. -- Hong 05:29, 14 January 2008 (UTC)
 * The question is do they cast it in battle? So far I will keep my heroes with SH. Justing6 13:20, 19 February 2008 (UTC)
 * Put the attunement on the far left side of their bar. This will make them cast it more often. StatMan 19:28, 29 July 2008 (UTC)

Prismatic Ooze
Is this capturable from the Prismatic Ooze final dungeon bosses in the Ooze Pit? They certainly cast it. Arcthemonkey 07:37, 6 September 2007 (UTC)
 * Dungeon bosses aren't really bosses, only boss-like, so I doubt it.--Valshia 20:42, 13 September 2007 (UTC)

From the Flame Guardian in Oola's Lab?
I'm in the process of adding skills listed at List of elite skills by Eye of the North capture location to their respective skill articles too, and the Flame Guardian is listed as having this one. However, on its own page, the boss seem to use all Mesmer skills? So unless the monster is dual-professioned, something seems wrong there. Either this is correct, or the monster's entry in the elite listing is a mistake and should be removed. As of now, I won't add anything here at least. -- Jonas N 20:14, 13 September 2007 (UTC)
 * The Flame Guardian in Arachni's Haunt is a mesmer, but the ones here are eles, so it seems there is more than one type. --Valshia 20:36, 13 September 2007 (UTC)
 * Ahh, the Oola's version is at Flame Guardian (golem) --Valshia 20:42, 13 September 2007 (UTC)

Added with other Attunements?
I see that if you use Elemental Attunement with others attunements(Air,Fire,Earth,Water) at the same time, your elemental spells will cost 1 energy using both attunement.Thus you won't have to rely on Glyph of Lesser Energy.

Example: X Attunement with Elemental Attunement

If spell cost is 5: 5(0.3)+ 1 + (5(0.5))= 4 mana gained

"  "     "   " 10: 10(0.3) + 1 + (10(0.5))= 9 "  "

"  "     "   " 15: 15(0.3) + 1 + (15(0.5))= 14 " "

"  "     "   " 25: 25(0.3) + 1 + (25(0.5))= 24 " "

Okay the above is pretty wrong...

25 its 30%+1 = 8 mana and 50% = 12 mana meaning 20 mana regain(5 difference)

15 its 30%+1 = 6 mana and 50% = 07 mana meaning 13 mana regain(2 difference)

10 its 30%+1 = 4 mana and 50% = 05 mana meaning 09 mana regain(1 difference)

05 its 30%+1 = 2 mana and 50% = 02 mana meaning 04 mana regain(1 difference)

Elemental Attunement Fire/Air/Water/Earth Attunement Elemental Attunement + F/A/W/E Attunement Ok, I know it's the same information, but I like tables :D. Hope you don't mind -  B y  a  k  k  o   10:13, 10 June 2008 (UTC)

I Really like the fact that you went trough all that time consuming mathwotk, to calculate it! Niccy 22:02, 5 February 2009 (UTC) (not ment sarcastic)

Combo with Arcane Mimicry
If another party member (Hero for instance) has it, you can use Arcane Mimicry to get yourself double-attuned while still having your own elite. Makes (for instance) Searing Flames a lot easier to spam ^^. Only downside is that mimicry takes 80 seconds to recharge (20+60) so that leaves a 20 second gap... but with glowing gaze and high energy storage that shouldnt be too much of a problem.--Tenshi 00:36, 26 December 2007 (UTC)
 * The other problem is that you have to refrain from using fire attunement for the 20 second delay, otherwise it won't be recharged in time to use it second. 20 seconds without an attunement can hurt anyone with Searing Flames very quickly. I guess you could avoid it by timing it so it runs out at the very end of the battle then recharges while you move to the next one, but this would still be a problem for longer battles. Justing6 13:26, 19 February 2008 (UTC)

Elemental Attunement at 12 ES with a 20% enchant mod lasts 60 secs. This means you cast arcane mimicry on the ally that has it, you get it, you cast it and you run out right as arcane mimicry recharges. :) GG to whoever is on the recieving end of a Dual-Attuned SF ele. :) Psychiatric Consultant 05:13, 4 May 2008 (UTC)

For added fun, consider taking Arcane Echo and echo-ing your Searing Flames. For 20 seconds, you can spam off 2 Searing Flames every 3 seconds, as long as no-one removes your enchantments. Nom 03:24, 27 April 2009 (UTC)

Icon's possible reference to Pokemon?
I mean, think about it…Tri-Attack from Pokemon? It was fire, lightning, and ice/water, linked in a triangular position…just a thought. It reminded me of that, the more I thought on it. Taka Ragranok 05:16, 11 July 2010 (UTC)
 * While your kinda right, No. They have fire connected to water connected to earth connected back to fire, all connected with lightning, all four elements.-- Neil  2250  User Neil2250 sig icon6.png 16:02, 12 October 2010 (UTC)