Feedback talk:User/Ohcul/Camera behavior

Yes! Agreed 100%. This may be my single biggest gripe with GW1. It's absurd that when I try to look in a direction and a wall is behind me the camera points into the ground. Perhaps even better just ghost everything the camera has to see though to reach the perspective of the player, so you can retain your third person perspective. Regardless, when I try to look in a direction, I should look in that direction, not at the ground.--ClavisRa 03:38, 17 September 2010 (UTC)