ArenaNet:Skill feedback/Ranger/Read the Wind

Issue

Was it necessary to punish all marksmanship rangers in order to stop team spikes? Read The Wind is the backbone of so many builds (interrupt for instance) that are not part of spike groups and the +10 damage is a small but very important part of those builds.

Additionally, Read The Wind (was) the only marksmanship prep that added damage. Considering that marks is the damage line for rangers it doesn't make sense that it now contains zero damage preps.

Finally it does not actually do much to discourage ranger spike, all it does is encourage the use of Favorable Winds.

Solution

Revert Read The Wind to it's previous functionality. The nerf does nothing to solve the intended problem but does hurt a fundamental part of the marksmanship line.

Did not need a nerf by any standard

 * Issue
 * This skill is trash.


 * Suggestion
 * Revert. Flail already got thrown in the trash bin, this does not have to be thrown away. Actually, flail didn't need to be thrown out, just add "Whenever you attack, lose all adrenaline" to Read the Wind. Nerfing read the wind just makes scythe rangers more popular.

Read the Wind is now useless, please PLEASE make this change

 * Issue
 * Read the Wind (PvP) is utterly useless.


 * Suggestion
 * Since this was nerfed because of RSpike, change the skill's functionality to: "Preparation. Your arrows move twice as fast and normal bow attacks deal +1...10 damage"

NORMAL bow attacks without attack skills would do more damage, while the RSpike remains nerfed with their stupid Savage Shot spam.