ArenaNet:Skill feedback/Necromancer/Barbs

Life Infusion Issue -- 18:16, 2 March 2008 (UTC)
Discussion
 * Issue
 * highly potent with 5 recharge
 * packet damage that flies under most prot except shielding hands
 * minions and multi-hit attacks (Sun and Moon slash and to a lesser extent Hundred blades & twin moon sweep) make this ridiculous


 * Suggestion
 * up recharge to 10 seconds so hex removal is more viable

Chaos Messenger Issue

 * Issue
 * Just the kind of skill that should be found in curses, but casting a 2 sec skill on something that has focused melee fire on it is a fail. The target dies before you've managed to cast it (especially on MM) and in PvP it's a delicious interrupt because it still has this horrible 2 sec cast time.. And isn't enough to support the team.


 * Suggestion
 * Make it AoE

OR
 * give it a 1 sec cast time.

OR
 * Make it a cover hex with lower damage blablabla. (cover hex=5 nrg, 1 sec cast, 5- recharge)