User:Borotvaltgandalf/NIDZ

Soo Let's think about the zerg. Because we love them, and lost temple is changed into a nice wide area ripe for masses of zerg units. What do you have as a primary unit? Drones! Not as hardy as the terran SCV, not as shielded as a protoss Probe, and can't just drop a building: It needs to become the building it builds. But look! A spawning pool! What does it yield? Two zerglings from one larva. That's awesome! Still, zerglings are one weak unit, can't get much done, and can't be built in enough numbers to drown the Terran guns. That's what other units are for, like mutalisks. Still let's think: Imagine a zergling with actual leathery wings, that could leap AND shoot. Then imagine one that could shoot a lot, then finally one upgraded narrow-mindedly into some bio-glass cannon. Got it? Call it a ripper swarm. Then look! Hydralisks! they can burrow, great. They can shoot, great. They can do as much melee damage as ranged, great. Imagine if they were sprouting legs and doing all the same things on hooves. BRAVO! Next step of evolution. Now if you could get some variations: One for dispatching masses, one for suppressing infantry, and one for Anti-Armor support. Any could shoot at air. Now we call them Warriors. (Hive warriors for a better name) Then we look at the corruptors: only AA, mutates for ground-only broodlord. What is this dogged single-mindedness? Aren't the zerg supposed to be flexible in their unit design? Drop them out. Let's get that Codex:Tyranids and look for suitable replacements. Let's See what we got here: Got it! Gargoyles. Leathery wings on frakkers that can shoot flesh-eating beetles at Anything, and use bio-plasma attacks that do nice AoE. Or we get flying warriors that are less fragile, kill with their weapons which are either flesh-devouring worms, twin-linked spinefists, or some heavier equipment like barbed strangler (has the effect of fungal growth, but is spammable and has no dot), or the sniper's biomorph of choice, the venom cannon. I just like having variations.

And we haven't got into replacing the boring, old, useless ultralisk. Slow creature, blocks ramps, does not have the instant kills marines factor it should have, marauders nadespam it to dust.

So there is lot of work to be done. First extend it's carapace so it takes a lot less damage from bullets. Then ditch the Kaiser blades. Then make it able to stand on two legs. Good we got to the carnifex. Give it your favorite biomorphs, and you got a two-legged walking sniper-beast, or something filled with so much dakka that it eats through entire armies, or a siege tank eating bunker-flattening goodness with the crushing crab claws and the thorned back upgrade. And don't forget bioplasma... --Boro 16:30, 2 April 2011 (UTC) Gotta love 40k.