Gold sink

A gold sink is any game mechanic that removes currency from an in-game economy, thereby counteracting the inflationary effects of farming. Without gold sinks, in-game prices would spiral out of control, rendering it impossible for new and casual players to afford to trade with those that play frequently.

Some players also use gold sink incorrectly to refer to items that trade among players at prices far exceeding their functional values. However, player-to-player trades never remove money from a game. In fact, gold sinks are designed to prevent such unreasonable prices for all but the most highly coveted items.

Guild Wars gold sinks
The primary gold sinks in Guild Wars are the NPCs who require payment for goods or services: the crafters, rune traders, and others who take gold from players and permanently remove it from circulation. The most important sinks are:


 * Chaos Gloves &mdash; one pair costs, 75 and 250.
 * Destroyer weapons &mdash; each one removes, 10, 10, and 250.
 * Guild Halls &mdash; fully stocked, each one sinks.
 * Obsidian Armor &mdash; each four-piece set removes, 120, and 120.


 * Skill Hunter &mdash; this title can cost up to to buy 290 Signets of Capture.
 * Treasure Hunter &mdash; completing this title requires the purchase of upwards of worth of keys and/or lockpicks (after discounting the merchant value of most of the contents).
 * Vabbian Armor &mdash; a four-piece set costs, 14, 14, and various other materials.