ArenaNet talk:Skill feedback/Assassin/Return

This needs to penalize the monk. Do what you did with recall. Or make it cripple the monk. Or KD the monk.  nuke7    22:33, 12 April 2008 (UTC)
 * This is fine imo. Dark Morphon  (contribs)  12:31, 13 April 2008 (UTC)
 * Don't even touch this skill. Its fine. No touchy! Invincible Rogue 12:14, 20 April 2008 (UTC)

where's the problem on this skill?It's one of the few assassin shadowstep skills that are balanced 189.70.147.23 21:12, 22 April 2008 (UTC)
 * I'm personally against this skill, but I can see why it may be considered balanced. Okay, whateva. -- NUKLEAR  [[Image:User NuclearVII signature 3.jpg|19x19px]] IIV  19:51, 23 April 2008 (UTC)
 * I actually kind of like the idea- seems to be a more active defense than maintainable block abilities, since you need to be paying attention and actually hit the button at the right time. --Kalas Silvern 08:23, 1 May 2008 (UTC)

Why 4 Crit strikes anyway? Shadowstepping has nothing to do with crit strikes does it? 217.43.224.72
 * Not everything is governed by sense in this game, tbh. -- NUKLEAR  [[Image:User NuclearVII signature 3.jpg|19x19px]] IIV  09:48, 3 May 2008 (UTC)


 * 'cause it'll stop Monks from abusing it >.> --J0ttem™ 11:45, 6 May 2008 (UTC)
 * Lets remove secondary prof. mechanic from the game! It'll stop secondary prof. skills abusing! This skils is for active defense, and that will never be bad. --[[Image:User_rayd_sig.png]]‎ Rayd 12:18, 6 May 2008 (UTC)
 * A little off topic, but when active defense is broken, it is bad. -- NUKLEAR  [[Image:User NuclearVII signature 3.jpg|19x19px]] IIV  14:37, 8 May 2008 (UTC)

You'd be a moron to nerf/buff this. This skill is fine. 76.64.59.250 03:47, 9 May 2008 (UTC)
 * /agree. 76.89.81.150 23:24, 2 June 2008 (UTC)
 * This skill can be very annoying for meleers, but it is at least a more active, skilled form of defense and I'm in favour of that. However, perhaps adding the 0.75s aftercast that other Shadowsteps got might balance it up a bit (ofc Nuklear probably wants 17% on it or something but nvm).
 * This skills is only potent if the map has a "Y" axis advantage. with no Axis change then it's rather meh.--66.192.104.13 14:16, 8 May 2009 (UTC)