Feedback talk:Regina Buenaobra/Archive Game Related Topics/Jan 2010

no hats
Some districts don't get the hats in the wintersday finale... --Boro 11:17, 1 January 2010 (UTC)
 * Gaile is on it. Erasculio  11:26, 1 January 2010 (UTC)
 * Some people have said they've tried like 6 times to get a hat and haven't gotten one yet. I hope this gets fixed very soon, because this year's hats are really good. :( Tender Wolf 17:37, 1 January 2010 (UTC)
 * I won't worry much about it. If they are half as responsible as they were before, they will either replay the event or give aways the non repeatable event rewardslike they did in other cases when the event got messed up. Mith[[Image:User MithranArkanere Star.png]]Talk 17:44, 1 January 2010 (UTC)
 * Anet ... Responsible ... what ? Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] 18:36, 1 January 2010 (UTC)
 * New build. I think it will be fixed now :).-- S ilverleaf   [[Image:User Silverleaf sig.png|Special:Contributions/Silverleaf]] Don't assume, Know! 18:57, 1 January 2010 (UTC)
 * Yay new build with code=50s. I wouldnt call that fixed.--SirBoss 19:01, 1 January 2010 (UTC)
 * I too have the code50 errors for my toon that was mapped to Kamadan. My other toons that are mapped to my Guild Hall can log in with no problem.AnClar 19:06, 1 January 2010 (UTC)

Yeah it does work to load a dif toon. Try to change though and still get the code. lol please fix this screw the hats!--SirBoss 19:12, 1 January 2010 (UTC)
 * Okies...found a workaround. If you can log another toon in, go to any other town besides LA and Kamadan, then change district to another region's servers, then map to Kamadan or LA. Logout from there and then you can login with the toon that was having problems. Worked for me.AnClar 19:59, 1 January 2010 (UTC)
 * Well, I found a bit useless having the bug fixed, when I can't even connect to enter the city and get it. What happened this year? They expected much less load or something? Mith[[Image:User MithranArkanere Star.png]]Talk 20:02, 1 January 2010 (UTC)


 * Thank you to everyone who messaged me all at once to let me know about it. :-) We became aware of it early on. Several of us were online right when people started to experience issues, so this was escalated relatively quickly, and fixed as soon as we possibly could get the changes tested and released. Having said that, the event will be re-run to for those who missed it. We're so sorry that this bug made your Wintersday experience less than ideal. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:16, 6 January 2010 (UTC)

Suggestion about hero selection
I don't know who to ask this to so i'll ask it here.

Can heroes in the party selection please come organised by proffesion.

It would be very helpful when selecting heroes.

But maybe that's just my opinionSjacie

P.S. Happy New Year
 * Due to the current wiki licensing terms, suggestions cannot be made here. You're better off making a suggest in the Feedback section. -- [[Image:User_Lacky_Blue_Paw_Sig.png|15px|My Talk]] Lacky 11:29, 4 January 2010 (UTC)
 * iirc, "Feedback_talk" is part of the Feedback section. ups. ···  Danny  Pew   Pew  16:00, 4 January 2010 (UTC)


 * Hi Sjacie: Thank you for the feedback. I don't think there are plans currently to change how Heroes are listed in the party list. This feels like a feature that would not get prioritized over other tweaks, and I will let the designers know about it (they usually keep an eye on the main feedback areas), but thank you for the suggestion all the same. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:11, 6 January 2010 (UTC)

Interrupt botting using packet logging
Guide was recently posted on teamquitter on how to use certain easily obtainable executables and .dll files to create a bot which scans packet logs to pick out skill activations and create a perfect interrupt bot that functions very similar to the way heroes do. Thought I should mention it here since ANet has been far too incompetent to notice the massive upsurge in the usage of interrupt bots in high-end gvg in the last few months. It's starting to get annoying when you lose ATs because some whoru can pblock patient spirit on recharge.--TahiriVeila 23:34, 5 January 2010 (UTC)


 * This issue and link has been forwarded to the appropriate internal folks. Thank you. :-) -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:08, 6 January 2010 (UTC)
 * Okies, do any of the coders have any idea on when they'll be able to put out at least a quick fix for this particular bot? There were at least a few suggestions on fairly simple ways to put this particular bot out of commission in the QQ thread--TahiriVeila 15:41, 6 January 2010 (UTC)
 * hash-check Graphics.dll on load? Would mess up Kmod users, but that's not ANet's problem. ···  Danny  Pew   Pew  16:01, 6 January 2010 (UTC)
 * In general, I doubt they'll say how they're going to fix it, since that would just provide a basis for someone to circumvent the fix. -- FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 16:19, 6 January 2010 (UTC)
 * Neglecting linux is never a good idea. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 16:20, 6 January 2010 (UTC)
 * neglecting linux? ···  Danny  Pew   Pew  16:29, 6 January 2010 (UTC)
 * I can't wait to try this bot when I get home. Thanks for letting me know about this cool program Regina! Loves to Sync 21:48, 7 January 2010 (UTC)
 * ^obvious troll -- ilr [[image:User_ilr_deprav.png]] 23:46, 7 January 2010 (UTC)
 * Yes, a quick glance at skill usage logs during that period might have shown (don't know what details they give) that PS was being consistently interrupted all the time. So go take a job at Anet, sit around 24/7 watching the logs come in just in case someone finds a new hackbot, then come back and tell us how incompetent everyone is.  I will call up a stress therapist and try to get an intake scheduled for you.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:Assassin-tango-icon-20.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 21:21, 8 January 2010 (UTC)
 * GWW:NPA please. --136.142.90.34 21:38, 8 January 2010 (UTC)
 * Why don't you read it first? :) Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:Assassin-tango-icon-20.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 22:04, 8 January 2010 (UTC)

West Coast ATs
Are West Coast GvGers pretty much just being sacrificed here? The new schedule doesn't have a single AT later than 5pm, which is really too early for many West Coast GvGers. Is there any chance the schedule can be revised in any way, or did you intentionally ignore the West Coast and don't plan on allowing us to play? I'm hoping it was a case of just ignoring West Coast considerations and that the problem will be remedied. I mean, I've been fairly busy myself recently, but it was looking like I'd be able to get back into some gvg within the next month. If ATs remain at the listed time though, that just won't be physically possible. Pluto 11:53, 8 January 2010 (UTC)
 * you know anet is located on the west coast right? the times cycle. if it's catered to west coast players, then euros miss out. just wait for your requested time to cycle around. -- adrin [[Image:User_Adrin_mysig.jpg|20px]] 20:42, 8 January 2010 (UTC)
 * That's the thing. the old schedule was set up to never cycle to a good time for west coast. Anyway, revised schedule looks pretty good.  I'll shut up now =) Pluto 16:40, 9 January 2010 (UTC)


 * Revised AT times should be live on the official web site now. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:32, 9 January 2010 (UTC)

quatromonthly schedule
To the playerbase it is clear that the update schelude is now quatromonthly. The question is: Why did you say bimonthly in the first place? And why are you all pushing skill updates to the middle of the month, while TK or not, it will be full of unintended bugs. So why not release earlier, to let people spot the bugs. --Boro 07:02, 8 January 2010 (UTC)

You can't still believe that the skill update will be in the middle of the month can you? It will be near the end of January or not even January at all. --58.7.140.189 09:24, 8 January 2010 (UTC)
 * Anyway it doesn't matter since arenanet doesn't care about guild wars . --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 13:43, 8 January 2010 (UTC)
 * I think that they just expected us to eventually figure out that "new way of doing things" means the same way of doing things, and "new schedule" means it'll take longer now. GJ Anet! I heard the TK is making the skill update so much easier (lol)! Karate [[File:User Karate Jesus KJ for sig.png]] Jesus  20:05, 8 January 2010  (UTC)
 * The TK just got started and this will be their first skill update. You can't expect them to know exactly what to do and roll things out in a snap. Or do you think they were all working hard on skill balances over the holidays to make you happy? You two need to stop trolling, as most of the time I see you post on a dev page, it's something sarcastic and snotty. We've all had our share of snide comments, but some seem to noticeably tip the scales over others. If you have nothing constructive to say, don't say anything. [[Image:User Rose Of Kali SIG.jpg]]Rose Of Kali 20:30, 8 January 2010 (UTC)
 * agreed with rose, and the term is "Quarterly" by the way. -- adrin [[Image:User_Adrin_mysig.jpg|20px]] 20:40, 8 January 2010 (UTC)
 * Sounds like jealousy because they are not in the TK. I'm not saying it is jealousy, I'm just saying it sounds (A lot) like it. --[[Image:User Large sig.png|talk]] Large 20:43, 8 January 2010 (UTC)
 * No offense, Rose, but you don't get to chose how players react to late skill updates. Sorry, but you don't. And if the TK didn't see this coming with the history of late updates and bitching over those late updates, then they're just ignorant. Plain and simple. :/ Karate [[File:User Karate Jesus KJ for sig.png]] Jesus  20:45, 8 January 2010  (UTC)
 * "if the tk didn't see this coming" wait... see what? and since when is it the TK's fault. they don't work for/get paid by anet. there's no reason to call them ignorant. -- adrin [[Image:User_Adrin_mysig.jpg|20px]] 20:48, 8 January 2010 (UTC)
 * ^ You missed the point. The TK is being blamed (not here, but on GWGuru they are a lot) because that's what people do. When stuff is late (or very late), people look for others to blame. I was suggesting that if the TK didn't foresee themselves accumulating any kind of blame over failed or late updates, then that's just good, old-fashioned ignorance. Karate [[File:User Karate Jesus KJ for sig.png]] Jesus  20:51, 8 January 2010  (UTC)
 * ^ Old-fashioned ignorance. Well said... now please don't spread any on the wiki. --[[Image:User_Qaletaqa_sig_icon.jpg|talk]] Qaletaqa Hania  20:53, 8 January 2010 (UTC)
 * x4 How is that not insinuating that their attitudes are jealous? You make no sense. Also, it doesn't matter what they're saying at Guru, everyone with a brainstem knows the TK had no hand in any of Anet's failures. And Kali, you know just as well as I do that people are going to bitch when needs aren't met, just let it continue. Granted they could be working on something truly amazing, but looking at their track record, I think not, so players are just going to assume that Anet is rotating on their thumbs right now. If the update is game changing (in a good way) then let them get positive feedback after it comes out. If not, then let them get all the flack they deserve. Balance ftw, right? The fact of the matter is, prior to results, people will continue to predict negativity, since that is all Anet has shown, time and time again. Just let it continue. -- Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 20:55, 8 January 2010 (UTC)
 * Well, it doesn't help the TK out when members of the group are out publicly writing about how bad, sluggish, and frustrating it is. That's all I'm saying. Oh, it also doesn't help that the skill update ideas have been leaked like 20 times now. That NDA is pretty much being used as toilet paper at the moment. Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">20:57, 8 January 2010  (UTC)
 * YOU make no sense. I'm not saying it, I am insinuating it. Want me to say it? Ok, they are jealous because they didn't make it. --[[Image:User Large sig.png|talk]] Large 20:58, 8 January 2010 (UTC)
 * I can vouch that at least one member hasn't leaked anything. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 20:59, 8 January 2010 (UTC)
 * I can vouch that at least 4 have :/ <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">21:00, 8 January 2010  (UTC)

I don't really think it has any effect on the conversation anyway, the only TK member I am on speaking terms with is trustworthy. Let's get back to the topic. -- <font color="Black">Tha Reckoning  21:05, 8 January 2010 (UTC)
 * I think the topic is dead. Everyone knows that the skill update is 3 months late. Everyone is upset. What else is there? <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">21:07, 8 January 2010  (UTC)
 * We could talk about the guy's idea that we're all jealous of the TK, it would pass the time lol, and it had nothing to do with the topic, so it's not dead -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 21:09, 8 January 2010 (UTC)
 * I think that's considered spam and would result in sysop random/boring intervention. But, yea, it's hard to be jealous of something you didn't want (the TK). As soon as I heard about the NDA, I knew I'd better not try to get in. I would have broken that thing the first day. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">21:11, 8 January 2010  (UTC)
 * Then ya better give it rest right now or there might be an Arbitration put in place "just for funzies" that you'd no doubt "break" even faster... -- ilr [[image:User_ilr_deprav.png]] 21:33, 8 January 2010 (UTC)
 * Are you making a joke about recent arbcomms, or actually threatening one? -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 21:42, 8 January 2010 (UTC)
 * What do people think about having a Public Test Realm for this game (Like WoW except cooler because we're GWers :P ). WoW has shown that's it's possible to have that kind of server implemented and it's a bit more comforting than having an elite squad of hand picked update testers.  There are only about 100~ out of the entire community, and in my mind I think there is too much drama/favoritism between popular players and anet.  Also, I think we may be able to attribute "bad, sluggish and frustrating comments" to the fact that game testing is a totally different deal.  You're not guaranteed to be a good tester just because you're on the forums or wiki with your ideas and feedback, and I guess that game testing is a grueling process.
 * Two more things I promise then you can stop reading my terribad comment. Personally yes I would love to be on the test crew and if you say you're not jealous of people who get insider info way before the rest of the the community (with a chance at augmenting your own ideas into the udpate), I don't believe you.
 * Finally we need some links to the update leaks :3 Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:Assassin-tango-icon-20.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 21:46, 8 January 2010 (UTC)
 * I think there are 300 or so TK members (don't know the exact numbers, but I think it's more than 100)
 * As soon as I find another leaked update (that hasn't been deleted), I'll screenshot it and host it. I'm having a hard time finding another one at the moment. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">21:48, 8 January 2010  (UTC)
 * WoW can do a lot of things GW can't. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 21:49, 8 January 2010 (UTC)
 * I was merely stating it's within the realm of possibility. I understand the issues of WoW having more capability.  Also let's make sure we won't get perma-banned from GW for posting/reading leaked updates.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:Assassin-tango-icon-20.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 22:02, 8 January 2010 (UTC) woops
 * You won't, but the TK members who leak ( presumably eg White Wasabi in exchange for xx ecto) will be kicked out and possibly legally prosecuted. [[Image:User_Felix_Omni_Signature.png]]elix Omni 22:03, 8 January 2010 (UTC)
 * Wasabi's been charging for info? Lol, why? With so many people giving it away for free that seems pointless. Then again, there isn't much he wont charge for. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">22:11, 8 January 2010  (UTC)
 * I don't think there was a need to bring White Wasabi's name into this, but then again there wasn't really a need for a lot of this discussion to come into this. I would appreciate if you guys did something useful; though if you can't find something productive to do on this wiki, I'm sure some other website will be pleased to accommodate you. -- pling User Pling sig.png 22:20, 8 January 2010 (UTC)
 * The example of White Wasasbi is only to clarify to Aliceandsven what would happen to a TK member who is found violating the NDA. I am not accusing him of such. [[Image:User_Felix_Omni_Signature.png]]elix Omni 22:30, 8 January 2010 (UTC)
 * Oh, we're making use of a talk page, we are so much trash, aren't we Mr. Sysop? My contributions page isn't so heraldic, I'm no better than the bums I suppose.  This abundance of love inspires me to help.  Off I go to make miracles happen in a documentation of a five year old game.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:Assassin-tango-icon-20.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 00:45, 9 January 2010 (UTC)
 * Ok guys, enough. If you want to squabble in the dirt amongst yourselves, take it to KJ or Boro's talk page, not here. I think you've all said enough to let Regina know exactly how you feel about the situation. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  02:48, 9 January 2010 (UTC)


 * Our developers have good intentions when they let you know about timing. One of the reasons are can be tight-lipped about letting you know _when_ things will happen is because game development, like many creative fields, is subject to a lot of unforeseen issues. And when developers tell you when things will be released, it is in response to players asking for information on when things will be released, in an effort to be more open. However, the game development process, such that it is, can waylay the best of intentions. However, being open about intentions (such as plans for when things get released) also means that we ask players to be more understanding of the realities of game development and game design. This company is a very design-oriented company. A lot of cool and creative things emerge from the design phase, but there is also the other side of design and implementation: sometimes unforeseen issues emerge, and sometimes that may extend the time it takes to develop. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 23:01, 19 January 2010 (UTC)
 * ^copypasta excuse 127.0.0.1 23:28, 19 January 2010 (UTC)


 * So when there's no information, people whine and bitch that there's no information and swear to god that they realize given information is subject to adjustment, and beg to give them something. But when information is adjusted, all hell breaks loose anyway? Hmmm... [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 12:12, 20 January 2010 (UTC)

Alliance battles


Serge Yseron 20:59, 3 January 2010 (UTC)
 * lol now THAT is awesome! - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 22:14, 3 January 2010 (UTC)
 * Make the map random per battle, maybe? It does't conflict with the supposed lore too much (hey, a battle could start anywhere, really, not just on the front lines), and would make it a bit more varied. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 01:39, 4 January 2010 (UTC)
 * could make it random per hour? or day? cause if its gonna be random with every battle, how is that gonna work out with the territory line? <font color="#000000">Infested <font color="#CD0000">Hydralisk  02:54, 4 January 2010 (UTC)
 * or kurzick should stop losing <font color="#000000">Infested <font color="#CD0000">Hydralisk  02:59, 4 January 2010 (UTC)
 * Territory line would keep moving just like it is now, otherwise owning towns would be randomized too, and that's baed. It's only the actual location of the battle that should change, but whatever decides the location of the battle and the territory line now would still govern the positioning of the territory line independent of the random battle location. Or Kurzicks should get their hairdressers back into battle instead of braiding lazy heads. :P But really, I think the main reason for the Luxon "boom" is MQSC title hunting, but that's just my opinion. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 03:04, 4 January 2010 (UTC)
 * 1. "or kurzick should stop losing" <QFT 2. "But really, I think the main reason for the Luxon "boom" is MQSC title hunting, but that's just my opinion." that does not make any sense, you know, Luxon only has better quality players because it developed that way somehow, I think because it was less popular among people(maybe they preferred kurzick looks??) and smarter ppl went to the luxon side after seeing that they can't win with their not-so-awesome teammates therefore luxon became known as the side that wins:O, but I don't ab that much(once a month) so I may not know this as well as our funniest guy on wiki, YSERON does, a regular aber or so I herd. - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 14:13, 4 January 2010 (UTC)
 * Got no precise idea why it came this way. The only thing i am sure about, is that for weeks, Kurzicks have been too shy to get past Grentz. Yseron - 90.28.210.144 22:12, 4 January 2010 (UTC)
 * hmm... I'm pretty sure only AB affects the faction line, not faction contributed, so only town ownership would be affected by MQSC. Kurzicks also have DTSC (aka Frenchway or Germanway).  The faction line seems to have moved from the middle to deep Kurzick about the same time as several guilds I used to ally with, though I'm sure that is coincidence.  There was a time when it was always in Deep Luxon - I think the good players maxed the title and switched sides. --Falseprophet 18:55, 4 January 2010 (UTC)
 * I would like to take this opportunity to plug my single feedback page, Alliance Battles map change. [[Image:User_Felix_Omni_Signature.png]]elix Omni 22:21, 4 January 2010 (UTC)
 * Kurzicks tab+invite too much. Silly goths. BlazeRick 22:43, 4 January 2010 (UTC)
 * Yes, because certainly that isn't the recruiting method for most of both sides. ···  Danny  Pew   Pew  19:53, 7 January 2010 (UTC)
 * Well apparently this is not considered to be a big deal. Let's get over it and start a new life. By the way guys, what's your favorite color ? Yseron - 90.9.123.104 20:44, 7 January 2010 (UTC)
 * mine is red! :O - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 15:44, 9 January 2010 (UTC)
 * Imo you people should stop thinking players on either side are good.We held off 8 luxons with 2 monks off with dualgale blackoutcripshot EMO RUNNER long enough for the kurzicks to outcap the remaining luxons and get all points.I played 2 matches yesterday and we won both.TBH My guild switches from time to time and its always the same thing.Eles casting meteor shower when being galelocked,Monks being relativly rare,Rangers having no ints but dshot.The only thing I'd say that changed is VoR spreading more and SS being less common but perhaps thats just me.I wouldn't say there is a skill difference since both groups are equally retarded. Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] 06:50, 11 January 2010 (UTC)
 * If it were up to me, I would lock AB to Saltspray at all times because it's the only "fair" map. Making maps biased to one side based on an arbitrary statistic unrelated to the current game was an idiotic concept.  It makes it less fun for both sides.  –Jette 19:20, 11 January 2010 (UTC)
 * AB ladder imo; use maps as handicaps. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  04:27, 12 January 2010 (UTC)
 * Just wanted to chime in on this one. I've done AB a few times at different times of the day and I've found it frustrating that I never play on any map aside from Ancestral Lands. I don't understand why they haven't just put maps on a 30 minute rotation back and forth. No-one cares if it's supported by lore any more. 122.105.104.94 21:28, 12 January 2010 (UTC)

Question
How long would it take you and your crew to get a skillupdate live if said skillupdate was a numberfix. Example : Mending is deemed to be Overpowered since if you maintain it on your whole party its like 48 health each second at 8 spec.You realise that this is essentially a orison of healing thrown out every second with the same spec.You decide to nerf its regen and give it a recharge.Regen reducing the immense healing and recharge making enchantment removal a viable counter. The result would be : : Enchantment Spell. While you maintain this Enchantment, target ally gains + Health regeneration. This is obviously a example but how long would it take you to implement this ? Just put it live ? And what part would take longest to implement ? Or would you be able to do this within minutes ? I'm just bike-curious :) Lilondra   08:58, 10 January 2010 (UTC)
 * This is actually a very good question. +1.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  10:53, 10 January 2010 (UTC)


 * Moved it please continue your discussion and trolling somewhere else so I actually get to see a answer.Any future posts under this section will be moved to my talk page. Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] 17:49, 11 January 2010 (UTC)


 * Numbers changes are relatively simple to just change, but testing is required and takes much longer than just physically altering a number. It depends on a lot of different factors, so it's difficult give an actual amount of time. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 02:10, 26 January 2010 (UTC)

In-game Secrets
Regina, could you tell us if there is still anything that players still didn't discover or find in Guild Wars PvE? For example, some rare item drop. Anything that is out there but no one from the player base knows, but you devs know? You don't need to say what it is, just please say if there is any. :) Thanks. -- Sensei | talk 12:14, 11 January 2010 (UTC)
 * I doubt you'll be getting anything, XDDD. Secrets stop being secrets if you speak them out loud. Anyways, I doubt there is anything not listed already in this wiki, but if there is something new, you'll hear about pretty soon if you follow any of the fansite forums. Mith[[Image:User MithranArkanere Star.png]]Talk 14:39, 11 January 2010 (UTC)
 * Even grind of the north items were discovered fairly quickly after release. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 15:51, 11 January 2010 (UTC)
 * Linsey has said that there are zchest drops that have not been observed yet; if that is true, I would not say that it is impossible that there are similar situations in other places. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  16:02, 11 January 2010 (UTC)
 * There are more ultra elite items out there? NuVII  [[Image:User NuclearVII signature 3.jpg|19x19px]] 18:19, 11 January 2010 (UTC)
 * Given how probability works, I wouldn't be too surprised. An item with a drop rate under .001% may never be observed, especially in a pseudo-random system. ···  Danny  Pew   Pew  18:41, 11 January 2010 (UTC)
 * Oh ffs... <_< The MPB and Dhuum's stuff wasn't enough? When/where did she say this? [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 19:12, 11 January 2010 (UTC)
 * Oh, well, and even if the item drops, if no one reports it, the rest will never know. It depends on people communicating. Mith[[Image:User MithranArkanere Star.png]]Talk 15:57, 12 January 2010 (UTC)
 * On her talk page; god if I know when. Archive digging gogo.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  02:23, 14 January 2010 (UTC)
 * you guys heard about the minipet Infested Hydra? <font color="#000000">Infested <font color="#CD0000">Hydralisk  03:30, 14 January 2010 (UTC)
 * A hydra with aids ? Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] 07:03, 15 January 2010 (UTC)


 * I think players are really good at discovering new, hidden stuff. Things that are hidden become public knowledge very quickly. Even without our help, people found Nicholas Sandford in the secret garden very quickly after he was released. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 02:08, 26 January 2010 (UTC)
 * Not to mention all the things in the dat, like the possibility of an upcoming in game codex skill list with strings added to the dat with the last update. &mdash; <font color="black" size="2px">PmaN  02:50, 28 January 2010 (UTC)

Skill Balance Not Until February
"So I know some of you are waiting anxiously for the next skill balance. Let me just take a few moments to talk about the challenges we're facing with this particular skill balance. We are involving the Test Krewe in this balance. They've really been digging deep into skill discussions, and the involvement of the Test Krewe has added more cycles to the skill balance process. This is to be expected. When you invite a large group of people into the process and solicit and discuss their feedback, it will take more time. Secondly, skill balance (like many aspects of game design) is an iterative process, and one where both the Test Krewe and the Live Team are learning, streamlining, and improving on, in terms of how best to deliver and take in feedback. The winter holiday break hit, and there was some downtime for that. Finally, you all know that we do not change skills before the MAT. The Live Team and Test Krewe are working earnestly on this skill balance, and the Team knows that you've been waiting for it. - Regina @ Guru"


 * Really? It's going to be 5 months late and all we get are more excuses? Can we just go ahead and assume that the "new" schedule is never going to be on time (and for that matter, that the XTH is dead?). I'm tired of believing this company's announcements, and I'd love a dash of realism from the CR team for a change. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">17:22, 12 January 2010  (UTC)
 * Then I suggest some minor skill fixes BEFORE february. Also Login Screen announcements because having only wiki and guru communication channels (FB and Twitter doesn't matter) is the close equivalent of having no communication at all. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 17:53, 12 January 2010 (UTC)
 * Boro nobody cares,besides anet isn't exactly known for putting up "We fucked up again" at loginscreen (although the change your password today is quite similar I'll admit) Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] 18:10, 12 January 2010 (UTC)

Haha, I was right with my prediction not being in Jan! Haha, well this doesn't suck, ANet does. And yes, I'm a troll, who cares these days. PS. you fail because you dont have kickass engineers to cover your ass. --220.235.176.107 18:19, 12 January 2010 (UTC)
 * Well that was disappointingly (though unsurprisingly) vague. I guess actually giving clear, detailed answers isn't something they're good at. I've only know them to do so once, and that was only after a fair bit of pestering in the first place. --Nathe 18:31, 12 January 2010 (UTC)
 * The thing that bugs me the most is that she didn't even do real PR for it. She just threw it on Guru and expected us to tell everyone :/ <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">19:03, 12 January 2010  (UTC)
 * I LOL'D SO HARD WHEN I SAW THIS ITS UNBELIEVABLE - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 19:56, 12 January 2010 (UTC)
 * i saw this one coming, another month of the same meta! <font color="#000000">Infested <font color="#CD0000">Hydralisk  20:35, 12 January 2010 (UTC)
 * I think what we're TRYING to say is that we hope it will be some kind of miracle, after all this waiting. I wouldn't take everything I said back, but I'd rethink in future. If any of us spent 5 months working on a project at our jobs, it better be something great, for using up all that company time and resources, so let's hope it's the same with this. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 21:10, 12 January 2010 (UTC)
 * They keep coming up with "new" and "better" ways of doing things when all they seem to do is delay anything from actually being done. It's like work for the sake of work. Look at the Test Krewe which extends the skill balance process, took months to implement, likely takes up programmer time and will also likely not make a big difference to the majority of the player base. Lets forget about the time spent to implement the incredibly dead Codex Arena, deader than HB and TA combined. They also spend programmer time on "automating all the events" which didn't even work because Wintersday hats were screwed up and time needed to be spent to fix that. It seems like by adding all these things that are supposed to help improve things, all they've done is tied a bunch of weight's to a sinking ship to make it sink faster. At this rate they will just keep adding more things that prevent them from doing anything truly helpful - like the first skill balance in 6 months. At this rate we will hit the release of GW2 and the test krewe will still be delaying bad updates and they will still be automating festivals instead of fixing actual problems.


 * At my old university we got a late penalty when handing in assignments past their due date. How many candy canes do you think you would need to get rid of the late penalty this skill balance is accumulating? 122.105.104.94 21:14, 12 January 2010 (UTC)
 * OVER 9000! -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 21:16, 12 January 2010 (UTC)
 * That's a lot of presents... O_O Can I haz mine nao plz? [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 21:32, 12 January 2010 (UTC)
 * I hope you guys don't plan on hearing back about this. Considering that she didn't even tell us in the first place, I sincerely doubt she'll expound upon what she said now. I wish they would communicate these things better though. I have several friends in-game who are always bugging me about the skill update (because they know that I watch the wiki and GWGuru), and they were extremely pissed off to not be told anything about the [lack of an] update for so long. More of my friends have quit GW in the last 4 months than I've ever seen. I hope that's just coincidence. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">22:51, 12 January 2010  (UTC)
 * It's not. All of my friends left years ago. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 23:14, 12 January 2010 (UTC)
 * I'm surprised that you guys STILL have friends that play. In regards to the delay, I'm sure that most of us were expecting it after hearing nothing in the first week or so in January. It's just that Regina's comment pretty much put the nail in the coffin, so to speak. Oh and you should have put a "MAYBE" in your title, since she never did specify when the update will be. 209.89.252.164 02:14, 13 January 2010 (UTC)
 * She also never "technically" said the skill balance would be in January. She just said it wouldn't be in December. So...I think we can safely assume it'll be June before we get it. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">02:39, 13 January 2010  (UTC)
 * This is the year where hope fails you. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  03:07, 13 January 2010 (UTC)
 * Now is the winter of our discontent? -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 03:56, 13 January 2010 (UTC)

What's really disappointing about the extended skill update hiatus is the lingering problems from skill buffs last year that went unaddressed when there were multiple opportunities to fix them. Two, three, four months feels like an eternity when the solution seems so simple, even a if it's a temporary emergency fix, which isn't unprecedented. It's good to know that a long overdue review of skill balance is finally being undertaken, but will there be any players left by the time it's finished? Another month is a tough pill to swallow even if there's a faint hope for PvP around the corner. Zen` 04:57, 13 January 2010 (UTC)
 * Hmm yeah there won't be anymore holidays or anniversaries in June, right? So they've gotta get it out by then. 209.89.252.164 05:06, 13 January 2010 (UTC)
 * Personally, I'm glad to see it's taking this long to accomplish skill balancing. Finally sounds like they're taking the time to account for PvE and PvP difficulty changes that will occur. As for 'minor' changes, in a game this complex (huge number of skills) there is no such thing as a minor change. Just changing one skill can change the value of nearly all other skills in the game seeing as how they're all alternatives. Besides, in the game development process, the only time when something can be stated with absolute certainty is after it's been released (which irritates investors powerfully). While it may suck for players that we aren't given deadline style promises, I'd rather see good design practices followed rather than rushes to meet arbitrary dates, especially as how long something will take to do right is rarely predictable. Seryu 06:59, 13 January 2010 (UTC)
 * Allow me to crush all hope for you: the long wait is due to the atrocious forum software and complete lack of organization. Nothing useful is being done.  –Jette 07:31, 13 January 2010 (UTC)
 * @ Seryu, there are not that many skills being played, and some of the problems, as stated, are fairly obvious. Anyway, Jette is probably right. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 08:06, 13 January 2010 (UTC)
 * ...Jette is on the TK. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  08:47, 13 January 2010 (UTC)
 * The people in the testkrewe have a NDA, so why does he say it when he would be in the TK :(, btw I think there are no deadlines since guildwars has a testkrewe who doesnt get payed. And because of that there are no deadlines either. Its also hard to find good skill fixes. I mean look at how much SF is changed without a good end skill. So finding a good sollution takes some time. 62.133.217.40 10:00, 13 January 2010 (UTC)
 * @Jette, I've heard similar complaints. A lot of my friends that are on the TK have told me it's an unorganized mess with a terrible forum and no real work is being done. I guess we shouldn't be surprised with that, considering that the TK seemed to be unprepared (with the sign-up site going down, lack of available information about the TK at the time, etc.) and pulled out of someone's butt. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">15:31, 13 January 2010  (UTC)
 * Three months without balance, Why the hell you need testing while nerfing the annoying boring meta? Just do something. Also save those poor useless elite skills ! Some of them are even worse than regular skills omg.Renew this game please .-- TeaCat._. [[Image:User RedTeaCat TeaCat.jpg|20px]] 15:36, 13 January 2010 (UTC)
 * Actually, Extend Conditions has become part of the GvG meta (kind of). People are using it with the old Me/E FC Water snare build to do AoE blind on the midline paras or frontline (or really, anyone that balls up). <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">15:44, 13 January 2010  (UTC)
 * TBH energy drain is way more common, and the only reason we're seeing any FC mesmers at all is because of the rumors that MoI is going to get sbooned in the upcoming update (which a lot of people expected to be this week). I'd bet on seeing a lot more MoI eles coming back now, especially in split builds that need the extra damage at stand.--TahiriVeila 16:28, 13 January 2010 (UTC)
 * My guess for the skill update is still mid-February, so break out the MoI. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">16:32, 13 January 2010  (UTC)
 * You know, Arenanet have stumbled around in the dark for so long it's almost comic-like how they're working, and I've come to expect nothing different from them. I've been in modding groups who've worked with more established structure, work flow, information release and product release than this... <font color="Black">000.00.00.00  21:06, 13 January 2010 (UTC)
 * You're right about that... and people have been saying for years now how it should have been opened to public modding by now(but I suspect it never will b/c Anet no doubt thinks open sourcing their network code would be the end of the world or something stupid...). But if their coding was really that awesome, they would already have a way to allow modding/scripting communities within their servers like StarCraft and SecondLife did.  -- ilr [[image:User_ilr_deprav.png]] 23:09, 13 January 2010 (UTC)
 * Anet blows, is the gist of the conclusion here. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 23:33, 13 January 2010 (UTC)
 * I'd have to say this period of no updates has been great for the meta. It's done a swing from BYOB, to Dual Para Spike, to Double Ele Spike, Hexway teams are reforming, and multiple choices for splits again.  The lack of updates has FORCED the community to try and develop their own ways to defeat the currently strongest build in the meta, and it is constantly changing. This is a damn good thing, as it's the first time I've seen it done continually in a long time.  Players are becoming LESS DEPENDENT on the updates.  I say, just for their sake, that Arenanet should not make promises they do not intend to keep, as all it does, is make the player-base question their integrity as a company.--Malchior Devenholm 01:28, 14 January 2010 (UTC)
 * Which of those was a fun meta, again? [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  02:20, 14 January 2010 (UTC)
 * Technically, he's quasi-right. The problem is that the meta has only been like that for GvG. HA is getting shitted on daily and RA is just plain god-awful at this point. And, with the only other choices for PvP now being Codex, AB, or one of the CM's, those have turned to a complete bore-fest (read the section above about why AB is so bad).
 * It may have done interesting things for GvG, but it's rotted away at the insides of the rest of PvP. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">03:32, 14 January 2010  (UTC)
 * Honestly, I think it's a problem with the players more than ANet. Players will do/play anything that wins/gets them money, regardless of whether or not they enjoy doing it.  If players made having fun and/or playing skillfully a priority instead of just winning, it would solve itself.  This is what you get when your playerbase is basically /b/ with a negative attitude, though.  I liked the original 2005 playerbase more, they were friendlier.  They weren't friendly or likeable, mind you, but there are different degrees of being a drooling idiot.  I guess it's a moot point, though; acting people to be reasonable or intelligent is like... well, like asking ANet to fix the game.  –Jette 03:46, 14 January 2010 (UTC)
 * From what I'm noticing is that PvE players enjoy stuff like Shadowform since its easy and gets them money and stuff that just farms everything with ease, while on the other hand, the actual PvP players, want the game to be balanced without mechanics that makes you immortal, where you just 1-2-3 or cast and forget. I'm not enjoying what's currently going on and this needs to get fixed, even Anet could tweak a few numbers without testing. I mean really, skills that are still deadly even when there's certain types of protection around? How could you even put this in the game to start out with. <font color="#000000">Infested <font color="#CD0000">Hydralisk  04:30, 14 January 2010 (UTC)
 * ^ that, ffs. anyone who has ever posted on this wiki and thinks they remotely understand game balance and is not a game developer for a top 10 company is terrible. also, if you want to blame anyone - blame the addition of the test krewe. selecting a bunch of idiots to work with a bunch of programmers is probably one of the worst ideas i've ever heard of. ···  Danny  Pew   Pew  04:48, 14 January 2010 (UTC)
 * How dare you call Shard, Auron, and Adrin idiots :O--Underwood 09:03, 14 January 2010 (UTC)
 * I love how u left out jette -- adrin [[Image:User_Adrin_mysig.jpg|20px]] 09:06, 14 January 2010 (UTC)
 * I love that you love anymore the shock that he didn't know anymore that what? Btw who's Jette?--Underwood 09:08, 14 January 2010 (UTC)
 * Jette, the best most awesome guy on the wiki EVAR. - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 13:41, 14 January 2010 (UTC)
 * What.A.Fucking.Suprise.Late update, no real information aanyware. Wow. I.Did.Not.See.This.Coming. I will now proceed to QQ, whine that GW is dead, then I will say no no no it's ok be glad for having a free game! ANET does so much for us!!!!...after several further pragraphs of ass kissing the trolls will come, followed by troll bashing, some more ass kissing and still, WE HAVE NOTHING WTF ANET STOP MAKING EXCUSES (OR LACK THEROFF) AND FIX THIS SHIT
 * To anyone in the SF nerf crowd, try maintaining SF while surrounded by 8-12 or more Grasps of Insanity and their energy draining attacks (4 energy per it x 8-12 = 32-48 energy lost at once or more). No energy = No SF recast. Very difficult to do. Especially since said Grasps tend to often be popups that spawn when you think you've cleared the immediate area, and Silver Armor's duration is too short and its recharge too long to kill many of them before they suck out your energy. Or try using SF against any enemies with skills like Vile Touch, which easily penetrates SF. SF is not complete invulnerability, nor is it mindless. One distraction to mess up your recast timing and you're dead. SF does allow people who are unable to spend 18 hours a day in the game a decent opportunity to get some high end stuff, threatening as that might be to the hardcore elites.


 * SF, in some ways, is an equalizer of sorts because of that very thing - it allows less hardcore players to get high end stuff. Which elitist hardcore players don't like as they'd rather hoard it all to themselves than *gasp* let the general populace enjoy it as well. Not saying it shouldn't take work to get them, as it should, but it shouldn't require doing nothing but being the game all the time. Those who actually try to balance their game lives and real lives shouldn't be punished for doing so by not being able to get some of the high end stuff that hardcore elitists want all to themselves. Just isn't right. And I'm also sick of this PvP obsession a lot of wiki posters seem to have. There's more to the game than that. Nothing wrong with PvP, but it's only part of the game, not the whole game. So in essence, I'm hoping the "nerf" in the upcoming skill update (if it ever comes) isn't as bad as some would think or want. --Nathe 20:46, 14 January 2010 (UTC)
 * Who cares about the goddamned SF bitch war. Just fix VoR, MoI, IoP, Expertise, Glass Arrows, and curses. Really there aren't even functionality problems, just numbers. Tone down the damage on VoR, IoP, MoI, and Glass Arrows, nerf the duration and buff the recharge of curse line spells, and make it so that expertise will only affect bow attacks, not ALL attacks. These are 5 minute changes that do NOT NEED 5 MONTHS OF EXTENSIVE TESTING and would improve arenas, HA, and GvG DRAMATICALLY.--TahiriVeila 21:18, 14 January 2010 (UTC)
 * ^ tbh. Fix the super broken stuff now and give us a skill update with cool buffs and other stuff later. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">21:24, 14 January 2010  (UTC)
 * ^ I second that. - [[Image:User MrDark88 sig.png|19px]] MrDark88  00:36, 15 January 2010 (UTC)
 * Yeah dude, no one cares about SF. It's the goddamn OP shit running around unchecked, out of control, and still nothing done to control them in PvP that's pissing people off. 209.89.252.164 00:43, 15 January 2010 (UTC)
 * Call of Duty is a PvP game... Counterstrike is a PvP game... Global Agenda is a PvP game... Even WoW *has* a PvP game contributing income . GuildWars failed as a PvP game years ago and the last 2 "content" updates is all the proof you need.  ...Just be happy that they're trying again in GW2. (PROTIP:  REAL PvP'ers prefer bunnyhopping and skill-based aiming to 1-2-3 spell spamming). -- ilr [[image:User_ilr_deprav.png]] 01:38, 15 January 2010 (UTC)

Alright, I think we're all smashed our faces against our desks enough when it comes to the frustations expressed in this topic. How about we just go back to continuing to wait. Don't worry, if history serves we'll be back to this all soon enough, but for the moment, how about we just let this topic die a clear death. <font color="Black">000.00.00.00 00:47, 15 January 2010 (UTC)
 * Yeah I don't think anyone cares about SF anymore, to much part of the game and to many will QQ if it's removed, just fix the skills that need fixing, give is real low end PVP unlike the shitscape that is codex and RA..I wont even mention AB and the others...But yeah honestly normal people who QQ piss me off but sorry, 6 month delay on a fucking update is pathetic, don't make the excuse about the "test crew" this stuff has been broken for way to long, many would argua SF broke PVE..if it's true they could have fixed it months ago..instead, now it's so much part of the game removing it will cause a bigger problem...if they realy want to fix the economy have some sort of trader where you can trade cash for tokens worth 5k..10k..100k ect, this removes ectos as a currency and the economy smiles. Zanarov 00:56, 15 January 2010 (UTC)
 * I agree with 000. I think it's time to bitch about this elsewhere. I recommend the Guru thread. It's already 53 pages long and full of users who seem pretty pissed off about this :/ <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">01:11, 15 January 2010  (UTC)
 * Nah, half that thread is filled with morons STILL arguing about SF - seriously, who f**king cares about SF at this point? Tone down the gimmicky shit in PvP already. Jesus. 209.89.252.164 02:17, 15 January 2010 (UTC)
 * Keep in mind that the broken skills were placed into the game to what I would have to assume was lack of testing, perhaps it is for the best that they are making sure that they don't create new gimmicks. Granted they probably could 25/90 everything that is broken then fix it when they are done testing, but that would probably anger a bunch of people. --Orry 02:28, 15 January 2010 (UTC)
 * Reread the section please. They aren't taking time to be careful, they're taking time because they're disorganized and unprofessional. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 02:31, 15 January 2010 (UTC)
 * Presumably they were just as disorganized for everything else, so 6 months testing=6 months testing. It doesn't matter what got in the way now because it did then too, in fact they shouldn't do "bimonthly" skill updates, they should do skill updates when they are properly tested and needed. Not that they aren't needed now, of course just saying the concept of a schedule for fixes is kind of not the greatest thing. --Orry 02:38, 15 January 2010 (UTC)
 * At this point i'd rather see a bunch of small skill updates instead of waiting on a big one. pers  onn5 [[Image:User_Personn5_sig.jpg|19px]] 02:41, 15 January 2010 (UTC)
 * You don't like the "new way of doing things"? Bi-yearly skill updates are exactly what GW needs to keep PvP players interested in buying GW2. Oh...wait... <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">03:10, 15 January 2010  (UTC)
 * Hey wait! I just realised there WAS a skill update last month, oh wait snowballs don't count. QQ --Orry 04:13, 15 January 2010 (UTC)
 * @Nathe: Grasps dont hit you in shadow form, they dont get adrenaline, they dont get energy. Understood? --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 16:58, 15 January 2010 (UTC)
 * Ok, this has gone way off topic, and really no longer belongs on Regina's page. Please take it elsewhere. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  17:11, 15 January 2010 (UTC)
 * Then let me bring it back on topic. Hai were pissed, we would like some information on what the hells going on at anet, the update is 6 months late. why? Instead of spreading out little tibits all over the fucking web tell us what the hell is going on,and why. thats your job..community relations no? Last time I checked guru was not your site so please give us actual info on a actual fucking ANET site so we can figure out whats going on..I dont think people mind waiting for somthing, even if it is late but when you promise somthing, then dissapear for 6 months with a wee bit here and a wee bit here people rightly get angry.Zanarov Zanarov 22:16, 15 January 2010 (UTC)
 * Please direct any further comments regarding this to the Guru forum where it was initially posted:
 * http://www.guildwarsguru.com/forum/next-skill-balance-t10417638.html?p=5013660#post5013660
 * Thanks! -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  22:49, 15 January 2010 (UTC)
 * Part of the problem is that it should have been initially posted here, not Guru. And these people are looking for a response from Regina. Although, your suggestion is not without merit. After all, she does reply on Guru more often than her own talkpage. --Macros 02:52, 19 January 2010 (UTC)

Fixed a bug that caused Battle Priest Calibos in Zos Shivros Channel to path incorrectly.
You havn't... please tell me you havn't... could you please undo that?

It's so nice for afkers to have their own farm instead of either just standing there in JQ / FA / AB or else using bots that spam ritualist spirits... behind the base defenders... >.>

As someone who plays the game the way it's meant to be played - I implore you - that's a slow way of getting Faction. Let them have it. Please. A F K When  Needed 23:13, 19 January 2010 (UTC)
 * ^ I have to agree. Nerfing the AFK farm along with the FF SC's (because of shadow form and 600's) will only make FA and JQ more loaded with bots. There really wont be an alternative for lazy people, and I have no doubt they'll turn to botting. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">23:31, 19 January 2010  (UTC)


 * I totally agree. If your going to take away their faction cow, they'll just go back to FA/JQ. 68.90.189.250 02:21, 20 January 2010 (UTC)
 * Anet fix FA/JQ? Go fix FA/JQ. Slay the BOTS. 62.133.217.124 10:05, 20 January 2010 (UTC)
 * You know, I never thought I would complain about bug fixes, but the botting thing really is an issue at those arenas. Maybe I would care more if anyone at those arenas could play the game.  –Jette 10:22, 20 January 2010 (UTC)
 * Make Them Team-Based (Team of 8 ppl). Dont reward for losing stuff. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 12:42, 20 January 2010 (UTC)
 * Jette you're not being reasonable at all. Short-living meat shields are more useful than spirits around your base defenders, and you know it :( User A F K When Needed Signature Icon.jpg A F K  When  Needed 13:28, 20 January 2010 (UTC)
 * To be honest, I don't even bother at those arenas anymore. 80% of the games are horribly unbalanced because of bots and/or guild syncs, and another 20% are sabotaged by trolls with EoE or whatever.  –Jette 23:14, 21 January 2010 (UTC)
 * Surely the answer then is to combat the bots, not to rebreak something that was fixed. -- Salome   [[Image:User_salome_sig2.png|19px]] 23:18, 21 January 2010 (UTC)
 * Well, that's what I would do, but I'm not in charge. –Jette 23:21, 21 January 2010 (UTC)
 * @op if u really dont want bots then report them, take the time and report them. I know when I was playing jq and fa whenever i saw a bot or a lecher i reported them and asked everyone else in the game to do so as well. and i never saw anyone do it, so i would end up being the one with the dishonor but that is besides the point and before they changed the system. if u and ur friends all report a bot or a lecher then it will get banned. also if u screen cap there names or just write them down and the time u can report them to gale gray.- [[Image:User_Zesbeer_sig.png|link=User talk:Zesbeer‎]] Zesbeer 00:33, 22 January 2010 (UTC)
 * Cheers for the message, but the world doesn't go 'round that way.
 * I've only ever had one Guildie in a JQ or FA match on my team. That's 25%, e.g., enjoy the dishonour (if even they bother...)
 * I've suffered enough Dishonour to know that it achieves nothing other than giving me five minutes to bullshit in Alliance Chat, more's the pity. :/ User A F K When Needed Signature Icon.jpg A F K  When  Needed 18:55, 22 January 2010 (UTC)
 * I believe Auron nailed it when he said that more people signed on during RR day to not play than to actually play. -- adrin [[Image:User_Adrin_mysig.jpg|20px]] 20:04, 22 January 2010 (UTC)
 * If they're bots, report them for botting, not leeching.(Or both, you both get dishonour if you report alone)--Orry 21:02, 24 January 2010 (UTC)
 * It would be more correct to say the reporter gets dishonor while the reported does not. –Jette 23:55, 24 January 2010 (UTC)
 * I do actually try to avoid senselessly giving ArenaNet a hard time. But they too have accepted there's a problem with the current system, so I have absolutely no problem whatsoever with holding that view. User A F K When Needed Signature Icon.jpg A F K  When  Needed 15:02, 25 January 2010 (UTC)
 * I do actually try to avoid senselessly giving ArenaNet a hard time. But they too have accepted there's a problem with the current system, so I have absolutely no problem whatsoever with holding that view. User A F K When Needed Signature Icon.jpg A F K  When  Needed 15:02, 25 January 2010 (UTC)


 * I understand how you feel, but there are no plans that I know of to "undo" this change. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:42, 26 January 2010 (UTC)
 * Hi, I know this has been Answered, I just wanted to run in and thank you for the response.
 * It's appreciated. User A F K When Needed Signature Icon.jpg A F K  When  Needed 21:53, 26 January 2010 (UTC)

Solo Farming and Shadow Form
You do realize, Regina, that if you nerf Shadow Form, half the remaining GW playerbase is likely to leave. Is that really what you want? That's not a rhetorical question, by the way, but one I'd like an answer from you for. I'd like to remind you that Linsey has specifically stated that farming is a legitimate playstyle. So why are you going against what the head of the Live Team has said? I can understand curbing speed clears (I've never actually done one myself, having only started using SF recently), but I'm sure it's possible to do that without nerfing SF and destroying the most efficient farming method in the game.

I'm sure you're aware of this, but SF is an equalizer of sorts in that it allows players other than the uppermost tier to have access to high end items. Some would prefer that only the elitist hardcore players be able to have the expensive equipment, but that only makes them as bad as people who think only the rich should have money. Not everyone has eighteen hours a day they can spend getting stuff the long way - some people actually have lives, after all. But they do still want some of the high end gear. If you're going to nerf SF, at least give those players an alternative - not game-breaking like SF, but still useable in a solo build. Thanks for your consideration and understanding. --Nathe 01:17, 22 January 2010 (UTC)


 * What I have said doesn't contradict what Linsey has said. I never post information that hasn't been cleared by Linsey and other designers working on Live Team. The designers are aware of potential issues with changes to Shadow Form, including the potential issues you've speculated about, and what those impacts may be. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:40, 26 January 2010 (UTC)

find it very coincidental, but Chinese/Canthan New Year collides with Valentine's Day
I was wondering if you guys are going to do anything special this year for Canthan New Year because the Chinese New Year collides with Valentine's Day this year. Or is it just going to be the same as last year with no new features? I was thinking of doing something special such as creating a new holiday based on Valentine's Day that takes place in Eye of the North (maybe an Asuran equivalent to Valentine's Day), or maybe having some special events relating Canthan New Year in Eye of the North. Just tell me if there is going to be Canthan New Year or not due to the Wintersday redux and if so, is it going to be the same as last year (with the only difference with an uber rare miniature correlating to Chinese New Year)?--Dark Paladin X 04:09, 25 January 2010 (UTC)
 * ANet hates love and does not celebrate Valentine's Day. Their office is decorated with spades all February long.  –Jette 05:32, 25 January 2010 (UTC)
 * jette ftw - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 13:29, 25 January 2010 (UTC)
 * Jette! You have an NDA on you! --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 15:53, 25 January 2010 (UTC)


 * There are no plans that I know of to have Valentine's Day content. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 01:41, 26 January 2010 (UTC)

Snowball Dominance
Hi Regina. I have a question about quest "Snowball Dominance". Could it be non-repeatable? Players are playing this quest only for reward of Frosty Tonics and Candy Cane Shards. No, sorry playing isn't suitable word, they are farming it. Maybe it will be better if only candy cane shards will be giving as a reward instead of CCS' and Frosty Tonics. When I see so much people in the Eye of the North it makes me sick. They are there only to repet the quest. -- Sigu 15:00, 25 January 2010 (UTC)
 * It bothers you that there are a bunch of people in the outpost? Why? And, this was asked before, and I don't believe ever answered. <font color="Black">-- <font color="#0104C6">FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 15:16, 25 January 2010 (UTC)
 * Which is actually a good reason for asking it again, should you be correct Freedom.
 * However; ArenaNet doesn't have a problem with farming, which is a bad reason to ask the question again . User A F K When Needed Signature Icon.jpg A F K  When  Needed 17:27, 25 January 2010 (UTC)
 * Uhm, What else would you be farming it for? besides the 500 ebon points to help with the terribad grind of titles in EotN. >.> 71.193.48.146 17:44, 25 January 2010 (UTC)
 * Here's the previous question, for reference. It was never "answered" per se, but I would interpret her archiving it without comment to mean that it was not a bug, and that it was meant to be repeatable. <font color="Black">-- <font color="#0104C6">FreedomBound  [[Image:User_Freedom_Bound_Sig.png|19px]] 18:04, 25 January 2010 (UTC)
 * The first version should be as is. Repeats should not give tonic rewards. Just make a second quest with a slightly different name and smaller reward, and have THAT be repeatable. Another option is to simply make the reward be 5 random holiday items or 3 wintersday gifts or something, to at least balance it out. This is ridiculous, I saw people selling bulk stacks of frosty tonics during and after the event, and still see an abnormally large number of snowmen running around all over places like Kamadan or the Nick's town-of-the-week. This is just stupid, I can't think of a better word for it. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 18:39, 25 January 2010 (UTC)
 * Feedback:User/Rose Of Kali/Snowball Dominance reward balance‎ - support or discuss pls. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 19:02, 25 January 2010 (UTC)


 * QA and Live Team were aware that it is repeatable. There currently aren't plans to change the format of this quest. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 20:44, 24 February 2010 (UTC)

Mesmer bot(s) in HA
Hi Regina, just want to give you a heads up on the latest mesmer bots that's been going on in HA and probably GvG too and if you guys are aware of it or if anything is being done? or what other info you need from us? Thanks --The preceding unsigned comment was added by 154.5.130.237 (talk).
 * They know. That's what one of the recent updates was a swipe at. <font color="Black">-- <font color="#0104C6">FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 13:22, 26 January 2010 (UTC)
 * Slaponthewrists. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 14:51, 26 January 2010 (UTC)
 * gotta love those mesmers who PB Life Sheath and keep PBing and hard to fake :D Playing Is Srs Bsns 16:42, 26 January 2010 (UTC)


 * They know. They just don't know how to fix it. GW will become the land of the bots within the next year anyway. We all saw this coming when they took no action against the JQ/FA bots. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">18:37, 26 January 2010  (UTC)
 * Punkbuster and other means to prevent cheating never really worked, making the crusade against cheats look like a race where developpers try to catch up eternally. Ultimately, to force users to provide physical inputs without using macros, like fingers actually hiting a buton (or your face, it depends on your play style ;) ) would recquire input devices manufacturers to re-design their hardware at a terrific level along with OS and drivers developpers, which isnt just worth it for these markets. To be really effective, an anti-cheat system would have to partially take control of your computer. I guess you already see what it would mean in terms of security issues, and the complain from users about liberty & privacy. By the way, if you one day find the 100% hack-proof anti cheat system that preserve customers rights to privacy and free of use, you become instantly multi-billionaire... and my best friend. Yseron - 90.15.184.49 23:11, 26 January 2010 (UTC)
 * You know if I was ANET I'd put a big blinking red & orange sign up on the announcement that said "STOP WITH FUCKING BOTTING FAGGOTS" and start handing out 1,000 bans every week, then dance without pants on to the latter half of "Black Friday" turned up to eleven blasting towards my fundamentalist neighbors whilst screaming "I AM THE FIRE TIGER" and shredding on the electric guitar plugged into a seven-hundred-pound amp. But that's just me.  –Jette 09:56, 27 January 2010 (UTC)
 * I support Jette's idea, lets make it happen anet:O - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 10:30, 27 January 2010 (UTC)
 * If interrupts weren't spammable and the focus on what skill to interrupt was switched from one keey skill to skills depending on tactical situations, bots would be in a big fucking disadvantage. Also if the sense of accomplishment wasnt tied to purple goo bars going up on the 'h' screen for the players, there would be no botting. --Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 13:20, 27 January 2010 (UTC)
 * ^ - Wuhy  [[Image:User_Wuhy_sig.jpg]]<font face="Arial" color="gray" size="1"> 16:38, 27 January 2010 (UTC)
 * Interrupts aren't spammable though :< Most people only bring at most 3 rupts, each of which can only be used every ~20s. An actual player is NOT using their interrupts on recharge and does not hit them on recharge. A Bot on the other hand uses each interrupt at the earliest possible moment and lands EVERY rupt. Do NOT try to blame the problem with botting on mesmer skills lol. --TahiriVeila 22:44, 27 January 2010 (UTC)
 * I agree with TV. Anet has a long history of trying to fix problems, but doing it wrong. See the nerfs to BoA, Immolate, Distortion, etc. Don't give them another wrong itdea. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 22:48, 27 January 2010 (UTC)


 * Support and Live Team are aware of the issue, and they've been investigating. -- Regina Buenaobra [[Image:User_Regina_Buenaobra_sig.png]] 20:42, 24 February 2010 (UTC)

Limit on bonus items?
Hey Regina. I was just wondering, is there a specific reason why a character is unable to create more than one of the same bonus weapon when using /bonus? In post, it can be somewhat circumvented by equipping a hero with the weap, then doing /bonus again. This is good, because several of my heroes use bonus weaps. But for example in pre, where there are no heroes to equip, and it can't be temporarily traded, it is impossible to have two of a weapon. The reason for having two is that bonus weapons can be (permanently) modded, and it's nice to be able to switch between, say, and nevermore flatbow of fortitude and a nevermore flatbow of charrslaying easily and conviently (as opposed to switching to a shield or something for emergency hp, or a lesser weap, which would be less effective in continuing fighting). So basically, my question is: is there a reason for not allowing multiples of bonus weapons in an invenory? Or was it just an arbitrary decision? Thanks in advance for your prompt reply, and have a great weekend. :) 173.3.47.253 05:36, 16 January 2010 (UTC)