Discovery Mode

Completing a mission in the Bonus Mission Pack unlocks "Discovery Mode" for that mission, which adds three hidden bonus goals to discover. For each bonus goal completed in "Discovery Mode", Durmand will give an additional authorized story to any one character on that account. The additional authorized stories can only be earned once per account. You can also only earn the gold for a bonus goal once per account.

The credit for completing a Discovery Mode is only awarded when the mission is successfully finished - in other words, completing the bonus goal but then failing to complete the mission itself would give you nothing. If a bonus goal has been achieved, when you finish the mission the following text will be displayed:


 * You've made a new discovery! See Durmand [Historian] for a reward.

Togo's Story (The Tengu Accords)

 * Discovery - You explored the locations Togo would have searched to clear Minister Wona's Estate of assassins.
 * Explore the 5 locations Togo would have searched to clear Minister Wona's Estate of assassins.
 * Reward: 
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.


 * Tengu Bodyguard - You showed how Togo could have preserved the lives of all the Tengu leaders.
 * Ensure the safety of the Tengu Representatives
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.


 * Slayer Bonus - You showed how Talon Silverwing and Togo could have vanquished all of Master Riyo's disciples.
 * Vanquish all of Master Riyo's disciples.
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

Saul's Story (The Rise of the White Mantle)
1. Time Trial - You demonstrated how quickly Saul might have slain the enemy commanders and driven the Charr from Kryta
 * Completed in under 25 minutes.
 * Reward: 
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

2. Krytan Protector - You determined how Saul could have protected the Krytan villagers against the initial attack
 * No Krytan villagers can die in the initial attack.
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

3. Camp Explorer - You explored the most dangerous path Saul may have traveled on his way into the Charr war camp.
 * Explore all 5 Charr war camps.
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

Turai's Story (The Battle of Jahai)

 * Discovery - You found the strategic viewpoints Turai would have used to plan his assault on the undead lord.
 * Find the 5 points which overlook points of interest on the battlefield
 * Reward: 
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.


 * Time Attack - You showed how swiftly Turai could have routed Palawa Joko's forces.
 * Complete the mission in 15 minutes or less
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.


 * Slayer Bonus - You demonstrated the tactics Turai may have used to defeat Joko's Elite Bodyguard.
 * Defeat the 5 groups which spawn when you find each of the strategic viewpoints
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

Gwen's Story (The Flight North)
1. Discovery Bonus - You found the key hiding places Gwen could have used to elude the Charr.
 * Achieved by finding all seven hiding places that Gwen could have used to elude the Charr.
 * Reward: 
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

2. Assistance Bonus - You determined how Gwen would have freed the Ascalonian Spirits from their long nightmare.
 * Achieved by aiding the spirits in completing each obstacle they face without reattempting it.
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.

3. Time Attack - You showed how quickly Gwen might have made her escape.
 * Achieved by completing the mission in less then 10 minutes.
 * Reward:
 * 2 500
 * You've made a new discovery! See Durmand [Historian] for a reward.