User:Hong

I have 50/50 in the HoM and GWAMM. Go me.



IGN: Padma Illindra (warrior), Thelisana the White (ranger), Arad the Slayer (dervish)

Current go-to team for 7-hero stuff
This is the team I generally take, as a warrior, dervish or dagger-spam ranger. The basic setup is: 2 spirit-spamming rits, 2 shutdown mesmers, a ROJ monk and a couple of support guys. Within that framework, skills and characters can get swapped around depending on the circumstances, eg Shelter isn't so necessary if there are no double-damage ele/rit bosses to fight. No minion master, because I've found that I simply don't need one 99% of the time, and I'd rather not micro them or wait for the minion army to be replenished.

I dislike builds that use one class to do another class's job, such as Ether Renewal eles or necro/rit healers, so these bars are fairly straightforward. Just having 7 fully-specced heroes is enough to rampage through nearly all areas in hard mode, whether or not the builds are fully optimised.


 * SoS/Resto rit:


 * Communing rit:


 * Panic mesmer:


 * Ineptitude mesmer:


 * RoJ/SoH smiter:


 * Heal monk:


 * Commandagon:

Build achievements of note
Greatest moments so far (all in hard mode without consumables or SY!/TnTF unless otherwise stated):


 * Did Vizunah Square alone after the hench team got stuck on a chest before reaching the first meeting point; got the Master's reward in 31 minutes after much faffing around trying to unstick them.
 * Cleared all Eye of the North dungeons (for Slaver's, Duncan's level in hard mode and the rest in normal). The new Asuran Scan is golden for Shards of Orr.
 * Completed A Little Help From Above (did it in HM by accident, after neglecting to change the difficulty level). At one point, aggroed 3 Mantle/Peacekeeper mobs simultaneously and survived.
 * Vanquished Sacnoth Valley.
 * Vanquished the Desolation without Frozen Soil. Nearly all deaths were while in junundu form; it's actually safer to take on the big undead mobs with this team.
 * Vanquished Tahnnakai Temple without any deaths. Large, balanced Jade Brotherhood groups make this possibly the toughest area in Cantha, assuming you don't use the quest exploit.
 * Completed Ruins of Morah in 1 minute 52 seconds (swapped the Panic mesmer out for a minion master).
 * Killed Mallyx (in normal mode, using SY!).

Most ignominious moment:


 * Got wiped by the Drought in Rilohn Refuge. The monsters can still kill you if you don't pay attention!

Reaction to What Waits in Shadow
When my toon was like "we can't just kill them all, that's wrong!", I was like "what do you think we've been doing for the last 20 minutes?"