Feedback:User/Lou Wolfskin/Spirit of Failure

This skill is one of those that could be interesting at first sight but are just awkward to use. In PvE almost every enemy dies to fast to get some benefit out of this and in PvP it gets interrupted or stripped before anything can happen.

I suggest a rework of sorts.

Current Version

Hex Spell. (30 seconds.) Target foe has 25% chance to miss. You gain 1...3...3 Energy whenever this foe misses.

Suggestion

Hex Spell. (10 Seconds.) Also hexes foes adjacent to target. They have a 10...25...33% chance to miss. You gain 2 Energy whenever one of these foes misses.

This suggestion would give this skill some utility, it could provide a sudden burst of energy but won't last long enough to really hinder the enemy, considering the recharge. Maybe you could still change the numbers for the miss-chance.

Feel free to discuss.