Talk:Lou, of the Knives

SoC confirmed--Bane of Worlds (talk • contribs) 13:24, 5 June 2007 (UTC)

too much
Lou, of the Knives, reported dealing 248 dmg in one go! how?|Killer demon  19:16, 24 January 2009 (UTC)

and does his daggers ever spawn?|"19:41, 24 January 2009 (UTC)

p.s. " = same as above
 * Bosses do double damage. Same way Acolyte of Balthazar can do 400 a hit sometimes.-- [[Image:User_Vanguard_VanguardLogo.png|19px]] anguard  19:50, 24 January 2009 (UTC)

I have received a set of Lou's Korambits. It's been a while back though. I got them during the deactivating pox quest with my assassin. "Just lucky I guess." --Ravencroft0 07:17, 9 April 2010 (UTC)

spawn?
Okay, this was a bit odd. I went to the point where Lou is supposed to spawn, and i read that you had to go down to the sewer part and then he'll spawn. So I went in a little bit and his minions starting spawning. I figured I'd just kill off his minions then proceed to go in further to spawn the boss... But after I killed the minions, he never spawned. I explored the area further, still nothing. Anyway, went back to town and tried again. This time I went all the way in and finally Lou spawns with his minions... Glitch? Or is he just a wuss without his minions?--  Zem  my  17:26, 27 October 2007 (UTC)

SOB its way to late at night for crappy lil glitches like these to come up. especially when they've known about it since JUNE 5TH 2007. i'm goin to bed.07:42, 14 March 2008 (UTC)
 * i read up on the other wiki that he only shows up during the quest Finding The Oracle, and when he dose show up he dosnt have his elite.75.172.43.90 06:33, 25 August 2008 (UTC)


 * Boss did his "I'm here one moment, gone the next" trick. I cleared the entire area of baddies and still didn't popped up.  I was going to give up but then walked down stairs near where he first appeared, then 2 groups and Lou spawned all around.  Still, poorly designed section, no information given for poorly designed spawn unless it's an 'ambush' trap but can easily be missed if that's the condition.  118.93.55.99 01:17, 13 February 2009 (UTC)


 * Same here. Looks like it may take two or three meanders through the gooey stuff in the Shenzun Tunnels location (I hesitate to call it "water") before, first of all, his minions appear, then finally Lou himself. Kirbett 20:45, 24 March 2009 (UTC)

Fought him on the bridge, no boss aura and no Morale Boost. Maybe the same glitch that labels Jungle Trolls as Warthogs? -- One shot  08:42, 8 April 2009 (UTC)

I think I've figured out what is going on here in a reproducible manner. Walk up to where he spawns, then go down the stairs into the goop. He will then spawn with some minions on the upper level. Lou himself will then rappel down to fight you. I assume that this must be the intended ambush, because he's programmed to rappel down and there's the animation and everything.

Level
I just saw him pop up as a level 20, and with no boss aura.--  anguard  16:07, 9 November 2009 (UTC)

Wut
I walked into the pit, he spawned above me with some npc's, he walked to the ridge, did a strange sort of jumping emote and landed in the pit and bowed to me (I was an Assassin). Does he always bow to assassins and does he always jump down? DemonicFahrir 09:11, 5 July 2010 (UTC)
 * Did the same for me (I was also an assassin) -- nice touch Anet.Sjhshh 16:25, 9 August 2010 (UTC)

Spawn fix?
I just went to our friend Lou to capture his elite skill. When I came to his spawning location and pressed CTRL (show names) his name appeared, and then instantly dissapeared. So I thought I had to rezone and try this again...

Before I rezoned, I ran into the "water" (downstairs) and then suddenly a bunch of Am-Fahs popped up, together with Lou. Therefor I think Lou is meant to pop up when you run into a certain locaion, and this part is not a bug?

(+ he also jumped down like with Sjhshh, didn't catch the bowing tough, I was again upstairs to kill them.

Written by: Sechmed on 15 November 2010


 * I always get names of hidden spawns that immediately vanish on most spawns of this type, if I am moving while holding the ctrl key. The same for chests which I have opened (except that the chest name remains as long as I hold the ctrl key).  Oni do not spawn this way, so Oni names do not appear in this manner, niether do Mandragor.  Apparently this is a minor graphics glitch, and it has been around for as long as I can remember.


 * Such creatures require that you enter a specific mapspace to cause them to actually spawn. Gwynna Vive 02:34, 24 December 2010 (UTC)


 * There is a glitch-like thing that happens sometimes upon zoning. There appear to be two different types of pop-ups: the first is event triggered, and so does not exist at all in the zone until/unless the event takes place. The second type involves hidden spawns; these spawns are present but invisible to the player. Heroes and other NPCs cannot make the Type 1 pops appear; they can trigger the Type 2s to pop (usually when they enter aggro range).


 * When you see the names of hidden spawns (that later vanish), you're seeing the game glitch as it hides the Type 2 pops; you won't see the Type 1s (again, b/c they aren't yet present in the zone). — Tennessee Ernie Ford ( TEF ) 02:44, 24 December 2010 (UTC)

Shenzun Tunnels
Right, so I went after this guy in the Shenzun Tunnels, and as I approached I saw his name with CTRL (it appeared that he was on the upper level), but when I got close the name disappeared. I wandered around the zone and killed the 4 marksmen in the area, but he still did not appear. I went down the stairs into the mud below and a few more mobs spawned on the upper level, but not him. I went back up, and this time he came down on a rope (on the upper level), but he proceeded to run and got stuck in a wall and warp away while I was attacking him (I later saw he went into the mud and after a while finally came up the stairs to fight). This boss was a real pain to kill....207.216.235.240 05:58, 7 January 2011 (UTC)