Dungeon

Found in Guild Wars: Eye of the North, a dungeon is a series of locations bound together by a single quest; ANet describes them as chained instances, in which you must complete the requirements of each lower level before proceeding to the next. As with any linked explorable areas, characters maintain their Death Penalty/Morale Boost as they move lower down into the dungeon. Although you can choose to exit the first level through the entrance portal, once you reach the deeper levels, you must map travel or resign to leave. Exiting resets any progress you have made.

List of dungeons

 * 1) Only one of these quests is required to receive credit for completing the dungeon, and the two quests cannot be done at the same time, as Giriff and Tekks will not accompany the party at the same time. Khabuus is encountered if Giriff's War is active, Z'him Monns is encountered if Tekk's War is active.
 * 2) The Arrow's Point and The Blade's Essence are non-repeatable, and do not require completion of the dungeon.
 * 3) One of the objectives for Anything You Can Do is on the first level of this dungeon, but it is not relevant for the dungeon's completion.
 * 4) The Heart of the Shiverpeaks quest is non-repeatable, but is not necessary to complete the dungeon afterward. Cyndr the Mountain Heart is encountered if this quest is active for any party member. Magmus is encountered if this quest is not active.
 * 5) The objective for this quest appears on the first level of this dungeon when the quest is active, but it is not relevant for the dungeon's completion.

Other Weapons from Reward Chests
These weapons may be found in multiple dungeons
 * Legendary Sword
 * Runic Blade
 * Singing Blade