Feedback:User/Damysticreaper/Healing Prayers Enchantments

I have a few ideas for some underused and underpowered monk enchantments of the healing prayers line of the monk.

Enchantment Spell (30 seconds). enchants allies near your target. Enchanted ally is healed for whenever a nearby creature dies. (Maximum 150 every 5 seconds).

Elite Enchantment Spell (10 seconds). Target ally has health regeneration and is healed for  each second.

Enchantment Spell (15 seconds). Target ally gains health regeneration.

Enchantment Spell (10 seconds). Target ally is healed for each second.

Enchantment Spell ( seconds). Whenever target ally is healed with a Healing Prayer skill target ally is healed for. Healing Prayer spells targeting that ally have double Divine Favor. (no effect unless Divine Favor is 5 or more).

Enchantment Spell (30 seconds). Target ally is healed for % energy cost whenever target ally uses a spell.

Summary
now functions like Soul Reaping healing whenever a creature dies at a cap of 150 health every 5 seconds.

should be a useful elite to counter spikes by healing the target over a period of time and reduce the pressure during spikes.

now can counter maximum degeneration and is no longer spammable.

now is a monk variant of Spirit Light Weapon (it really needs a buff by now because the joke is getting old and boring by now).

is now more true to it's name in it's attribute line, supporting Healing Prayers with aditional healing and should synergize well with Dwayna's Kiss, Healing Light and other spells of it's kind.

is now a spellcaster version of Vigorous Spirit and should be a more useful enchantment to use for spellcasters, where Vigorous Spirit is more useful for the attackers.