ArenaNet:Skill feedback/Elementalist/Slippery Ground

Overpowered with Fast Casting

 * Issue
 * Use with Fast Casting, Steam, and Glyph of Immolation gives no time to remove the blind condition.


 * Suggestion
 * Double recharge if there are any recharging fire magic skills on your skillbar OR 50% fail with no energy storage.

Bathory's Issue 09:22, 14 February 2009 (UTC)

 * Issue
 * This skill offers little utility, no damage and has a rather useless condition. (Blinded Physicals don't need to be knocked down and casters don't suffer at all from blind.)


 * Suggestion
 * Ward Spell. ( seconds) Foes in this ward moving faster than normal are knocked down when struck by elemental damage.
 * This is a pretty big functionality change, but this skill would function similarly to Churning Earth, while keeping consistent with dealing no damage. Usage wise it'd be much like Ward Against Foes where it would be best against kiting away from enemy melee.
 * This is a pretty big functionality change, but this skill would function similarly to Churning Earth, while keeping consistent with dealing no damage. Usage wise it'd be much like Ward Against Foes where it would be best against kiting away from enemy melee.