Feedback:Bug reports/Skill bugs/Misc

=Other skill bugs=

Monk
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 * Presumably, the Skeletons' skills don't trigger Balth's Spirit for the same reason they don't trigger protective enchantments. Counter-intuitive since it doesn't prevent the skill from hitting or dealing damage. ···  Danny  Pew   Pew  17:47, 1 November 2009 (UTC)
 * The skills used by Skeletons of Dhuum "penetrate all defenses" so should not trigger skills like Balthazar's Spirit. Thanks for the report though! Leah Rivera 02:57, 3 November 2009 (UTC)

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 * Presumably, the Skeletons' skills don't trigger Spirit Bond for the same reason they don't trigger enchantment that would reduce damage or block skills. Counter-intuitive since it doesn't prevent the skill from hitting or dealing damage. ···  Danny  Pew   Pew  17:47, 1 November 2009 (UTC)
 * The skills used by Skeletons of Dhuum "penetrate all defenses" so should not trigger skills like Spirit Bond. Thanks for the report though! Leah Rivera 02:57, 3 November 2009 (UTC)

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 * Presumably, the Skeletons' skills don't trigger Healing Seed for the same reason they don't trigger enchantment that would reduce damage or block skills. Counter-intuitive since it doesn't prevent the skill from hitting or dealing damage. ···  Danny  Pew   Pew  17:47, 1 November 2009 (UTC)
 * The skills used by Skeletons of Dhuum "penetrate all defenses" so should not trigger skills like Healing Seed. Yay for copy/paste and Thanks for the report! :) Leah Rivera 02:57, 3 November 2009 (UTC)

Mesmer
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 * If anyone can tell me. Im seeing this occurrence in the early areas of Factions where Mesmer skills are doing, sometimes, double the damage. Just saw Illusion of Pain doing 16 damage instead of 8.--ShadowFog 12:56, 30 October 2009 (UTC)
 * It may be a stupid question, but against what enemies? If I remember rightly, quite a few things in early factions have Frenzy. Misery  12:59, 30 October 2009 (UTC)
 * Maybe its that. Afflicted with frenzy.--ShadowFog 13:29, 30 October 2009 (UTC)
 * The Afflicted Warriors do have Frenzy which could cause this issue. I wasn't able to reproduce it with the non-frenzied monsters in the area.  Thanks for the report though!  Leah Rivera 03:09, 3 November 2009 (UTC)

Assassin
red Shadow Form is messed up is was 32 secs! --The preceding unsigned comment was added by User:98.167.163.230 (talk).
 * Not a bug, see the December 11th update notes and December 11th developer update. -- [[Image:User Gordon Ecker sig.png]] Gordon Ecker (talk) 10:06, 13 December 2008 (UTC)

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 * Strange that you mention it, cause mine says it ends with 53 health and guess what? It ends with 52. →[ » Halogod User Halogod35 Sig.png  (talk)« ]← 03:50, 2 January 2010 (UTC)
 * Maybe a silly question... do you have something that gives you +hp while enchanted? --The preceding unsigned comment was added by 71.146.81.65 (talk).
 * Nope. Well at least not me, I dunno about the original person who posted this. →[ » Halogod User Halogod35 Sig.png  (talk)« ]← 13:12, 17 February 2010 (UTC)
 * Its functionality was changed in the February 25, 2010 update, so this is no longer relevant. --Silver Edge 23:47, 9 March 2010 (UTC)

PvE Only
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 * My copy-paste reason doesn't make sense for this one, so I'm out of ideas. :< ···  Danny  Pew   Pew  17:46, 1 November 2009 (UTC)
 * The skills used by Skeletons of Dhuum "penetrate all defenses" so should not trigger skills like Pain Inverter. Thanks for keeping an eye out for things like this though. :) Leah Rivera 03:13, 3 November 2009 (UTC)