Feedback:User/Pyron Sy/Allies follow flags

Allies given to you on quests and missions should heed the flags that control the henchmen. There are instances where it is easier for a single person to go into a mob, be it to gather aggro or achieve an objective. This is put in jeopardy when an ally runs in after and dies, rather than staying with the rest of the party. The simple fix is to make an ally stick with a flag rather than follow the party leader around.