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Puppet Brawl
Basically a PvP and Polymock twist. Players become Puppets as per concept art above, they move kind of in a rag doll-ish way and attack in the same way.

Here are a couple of suggestions for game modes. One is worked out, skills could be changed and then some other modes are suggested at the end.

Please feel free to comment and add your feedback or suggestions so I can modify it accordingly.

The Puppet Joust
A good old favourite from Medieval times, Jousting.

Puppet-player on his horse or whatever crazy creature you have selected to compete on.

Basically a 3 turn knock-out event where the best of 3 fights wins and proceeds to the next level and a new enemy.

This I would say could be okay for 1 vs 1, but would probably be better with some AI.

Weapons

1. The Lance

2. Battle Axe

3. Sword

4. Pistol

Defense

1. Shield

Skills
I would think that 3 skills should suffice for attack purposes and the 2 for defensive purposes.

The Lance
Attacking

1. Piercing Attack - Deep wound & bleeding - 15 sec

2. Forceful Lance - Recharges instantly if foe has a condition

3. Head Thrust - Attacks enemy's head - Dazed 10 secs

Can't carry a shield with Lance equipped.

Defensive

1. Lance Tilt - 25% to disarm your opponent (attacks skills disabled for 5 secs)

2. Defensive Stance - 50% chance to block

Battle Axe
Attacking

1. Triple Chop - High Damage attack (3 attacks) - 30 sec recharge

2. Dismember - Inflicts deep wound and bleeding - 15 sec

3. Enraged Axe - Move & Attack 33% faster - Take Double damage - 5 sec

Defensive

1. Shield Bash - Dazes enemy for 10 secs.

2. Defensive Stance - 50% chance to block

Sword
Attacking

1. Savage Slash - Inflicts deep wound and bleeding - 15 sec

2. Sun & Moon Slash - Attack twice if foe has deep wound

3. Dragon Slash - High power attack, slow recharge - recharges 10 secs faster if it hits

Defensive

1. Parry - 75% chance to parry enemy's attack

2. Defensive Stance - 50% chance to block

Pistol
Attacking

1. BOOM! Headshot - Ciritcal Hit - Deep wound & Bleeding - 30 sec recharge

2. Pistol Whip - Dazed enemy 10 secs

3. Quickshot - Shoots off 2 rounds, less 33% damage for these projectiles

Defensive

1. The One - Dodge the attack Neo style... xD

2. Flash Bang - Fires off gunpowder flash to blind enemy - misses his attack

Other dynamics could include having your "mount" also have an attack and defensive ability.

Other modes
1. 5 vs 5 team based mode

2. Assault Mode - team of up to 20 Puppeteers have to defend their base / flag from another team of up to 20 Puppeteers - Round based or points system.

3. Puppet Brawl - Puppets in no holds barred fighting extravaganza - Everything is a weapon in the right or wrong hands - Last man standing