ArenaNet talk:Skill feedback/Ranger/Bow Attack Overhaul

urrite /kneel 86.101.134.142 14:33, 6 February 2009 (UTC)
 * Why does this suggestion seem like it's nerfing every bow attack actually used, but to cover it up it barely buffs other bow attacks? 208.102.186.168 04:16, 5 March 2009 (UTC)
 * Because the energy costs of them are coming down. A lot of them are being changed so that they don't promote range spike but are usable everywhere else.
 * Looks like Lilondra has been reading this.

Some comments
All of the given chages are extremely pve oriented. I storngly disagree with the changes to concussion shot and BHA, both are good as they are. BHA is valauble in hard mode, and conussion shot while not popular is incredibly effective in certian builds, the proposed change over powers it. I would like to see a slight reworking of barrage, but the proposed nerf is too much, barrage is not inferior to volley in any way. It is not uncommon to hit 4 or 5 enemies with it, and the damage bonus makes up for the lack of preparation. I recomend scrapping most of these proposed changes and rewriting this in a more general fashion. all of these should be under their respective skills. I like the suggestion for determined shot, as rangers do need an energy management bow attack, but determined shot is one of the better non-elite non-interupt bow attacks out there. There are builds that use it, do not change. One last thing before I stop reading, as most of these changes aren't worth commenting on. Oath shot is primarily used for trapping builds, the proposed change makes the skill completely useless, especially when combined with the request to lower the recharge of many other bow attacks. Kumlekar 06:27, 25 May 2009 (UTC)