Olias

Locations

 * Prophecies
 * Maguuma Jungle
 * (during All for One and One for Justice)
 * Nightfall
 * Realm of Torment

Quests
Quests involved in:
 * All for One and One for Justice

Recruitment
Complete the quest All for One and One for Justice, which can be obtained from Dinja in the Consulate Docks. Your account must be able to access both the Prophecies and Nightfall campaigns.

You can use Balthazar faction to unlock him for use in Hero Arenas

Nightfall hero, default skills
16 Death Magic in hard mode (during the quest All for One and One for Justice)

Armor
Olias starts with a basic necromancer armor labeled as Krytan Armor, although it actually appears to be undead Shing Jea Armor. The armor rating ranges from 45 to 60, depending on his level.

The appearance of his armor can be upgraded to Mysterious armor using Mysterious Armor Pieces acquired from the Shadow Nexus Challenge Mission.

The appearance of his armor can be upgraded to Primeval armor using Primeval Armor Remnants acquired in the Domain of Anguish and during the Ebony Citadel of Mallyx mission.

See Olias's armor gallery.

Dialogue
Bloodstone Fen:
 * "To ponder life is to ponder death. One cannot exist without the other."

Throne of Secrets:
 * "By Grenth's blessing, you succeeded where another would have failed. Remember his part in all this, hero, and praise him even as you are praised"

Storyline quotes
Quotes in the context of the Nightfall storyline:


 * Hunted!:
 * "I pray for the souls I take. I expect to meet them again."


 * Venta Cemetery:
 * "Those sentry traps are ingenious. Think what one could do if fueled by a true will to destroy."


 * The Council is Called:
 * "Those Sunspears who survived were not the lucky ones. They will have to face a long war against the Kournans, filled with much pain. Death, like surrender, is often the gentler path... but it is not the best one."


 * Centaur Blackmail:
 * "Centaurs have a similar bone structure to Charr, actually. Their spine is slightly curved, easy to shatter if one knows just how to strike. I look forward to dealing with them."


 * Kodonur Crossroads:
 * "We see what holy mission Grenth has set before us."


 * For a Price:
 * "I do not trust these corsairs, but I also do not worry. Grenth reigns supreme on land and sea."


 * No Me, No Kormir:
 * "Yes, a disguise would be wise. Particularly to cover the fact that none of us are Kournans and none of us are dead."


 * Secrets in the Shadow:
 * "Demons. Immortal creatures of darkness. They do not have any fear of death...but they will."


 * To Kill a Demon:
 * "Most enjoyable."


 * Rilohn Refuge or Pogahn Passage:
 * "These corsairs we're to meet in Pogahn Passage. Tell me, are any of them Necromancers? Professional courtesy, you know."


 * Rally The Princes:
 * "Hm. Yes. I'd say Vabbi has a great deal to offer a man like me. So does Kourna, given Varesh's predelictions [sic], but I'll stick with what I know."


 * Tihark Orchard:
 * "Good luck at the party. Dissect someone for me, won't you?"


 * All's Well That Ends Well:
 * "I will be on my guard."


 * Warning Kehanni:
 * "Varesh has inhuman troops? Let us see how they die."


 * Greed and Regret:
 * "The Hidden City of Ahdashim? Oooh. Sounds like a tomb. I couldn't be so lucky...could I?"


 * Calling the Order:
 * "The White Mantle once had to defend their citadels against such an enemy. Many died on that day. I look forward to those inevitable parallels to our own situation."


 * Dasha Vestibule / Dzagonur Bastion:
 * "Bah. It's not a tomb...it's filled with treasure."


 * Pledge of the Merchant Princes:
 * "Such a great library. Such a worthless section on death. Where are the books on anatomy? Dissection? Eviceration [sic]? Bah."


 * Grand Court of Sebelkeh:
 * "Varesh picks the Temple of Lyssa for her dark deeds? Coward. Had she chosen Grenth, she would have found herself with a real challenge on her hands."


 * Attack at the Kodash:
 * "Never let them tell you that death is the end of your struggle. It is the beginning."


 * Heart or Mind: Garden in Danger:
 * "Melonni's nightmares are worsening. I tried to offer her a bedtime story to help her sleep... something cheering, like Grenth's parable about vivisection... but she turned me down. I can't imagine why."


 * Nundu Bay:
 * "The rift between this world and the Mists widens. Grenth will be very busy, very soon."


 * Crossing the Desolation:
 * "The Desolation is a wasteland. A dark, terrible place where bleached bones provide the only break in a featureless desert terrain. My kind of place, really, except for the wurms."
 * "Centaurs again? Excellent. I never did manage to finish my study of their disembowlment [sic] techniques."


 * Gate of Desolation:
 * "Palawa Joko. Yes...I'm very interested. Lead the way."


 * A Deal's a Deal:
 * '"Those larger wurms give me pause. I've never killed one before. While ordinarily that would be inspirational, in this case it's a bit daunting."''


 * Horde of Darkness:
 * "Being in the belly of that wurm gave me a great deal of time to think about my own death. Very pleasant. I'd recommend it for anyone."


 * Ruins of Morah:
 * "Varesh's plan will not wait for us to plan every detail to distraction. We must hurry, or we will be too late."


 * Uncharted Territory:
 * "Be prepared. These lands take a toll on us simply in being with them. We must remain aware, or we will fail."


 * Gate of Pain:
 * "Poor Kormir. Her soul did not escape to Grenth's gentle ministrations. A pity. He would have been kinder to her than this terrible realm."


 * Kormir's Crusade:
 * "Grenth is my balance, my beginning and my end. His scythe shall bear me home."
 * "There were White Mantle in that river, souls who barely remembered the teachings of Saul D'Alessio. Would that I could have reached them, spoken to them, given them hope of the afterlife that waited if they would only reach for Grenth's hand...."


 * All Alone in the Darkness:
 * "So close to our goal...Varesh is dead, the Margonites scattering, and Abaddon's power is at hand. Only a few more steps before sweet death can take us to a well-deserved rest."


 * Gate of Madness:
 * "Kormir will guide us. Have faith in her."


 * Abaddon's Gate:
 * "I feel the power of Grenth rushing through my veins, as strong as the day I died. Abaddon stands no chance at all, my friend. Let us face him, and rejoice! Live or die, we will face a god unafraid."


 * Nightfall campaign completed:
 * "Abaddon is dead. And I assure you, Grenth will not make the mistake that the other gods did. We will not hear from Abaddon again in this lifetime... or the next."

Quotes that appear to be independent of the storyline:
 * "I do not mind working alone. We are all alone in the end."
 * "The gods don't lie. People lie. The system fails when the gods must speak through a man's voice."
 * "The White Mantle told me how the world lived. Then, in my own death, Grenth told me how the world died. I took his side."

Battle quotes

 * "Another soul to shatter on the altar of Grenth!"
 * "At last. Someone to kill. It was getting so tedious."
 * "Cry me a river, child of angst!"
 * "Death is a lover. Embrace the love."
 * "Do you prefer the quick death of the coward, or the long, slow torture of a brave man?"
 * "Know wisdom. Know suffering. And kill them both."
 * "Most enjoyable."
 * "Scream for me, little one. Scream..."
 * "Some people just don't get the point... until you pierce their heart with it."
 * "The blood on my hands is an offering to my Master."
 * "They say killing is wrong. Perhaps they just aren't doing it correctly."
 * "This is the last dance. The walls crumble around you."
 * "To fear defeat is to invite it."
 * "Why should I fear death? I know the man."
 * "You do not have the strength to send me back to my Master. But feel free to try!"
 * "Your time has come."

Trivia

 * "To fear defeat is to invite it" may be a play on "to fear death is to invite it" from The Master's Violin by Myrtle Reed.
 * His recruitment quest used to be, Gain Olias.