ArenaNet:Skill feedback/Monk/Holy Veil

Armond's Issue 21:26, 19 February 2008 (UTC)

 * Issue: Hex removal in general is weak. Teams are easily overpowered simply by the sheer number of hexes thrown at them - hex removal is far outpaced by hex application.


 * Suggestion: Decrease recharge to 6 seconds. However, this skill is already powerful, so perhaps a trial run with a recharge of 8 seconds would be appropriate.

Discussion

This being one of the best hex skills in the game and on plenty of monks I think this is skill is fine! Izzy @  -' 01:20, 20 February 2008 (UTC)

Razzldazzle's Issue 23:47, 25 February 2008 (UTC)

 * Issue:' Removal of buried hexes. Hexes to easy to apply difficult to manage without too much removal


 * Suggestion:' Holy veil removes hex upon application and when it ends.  Would make the skills more active and interesting, requiring team communication--Razzldazzle 23:23, 25 February 2008 (UTC)

Discussion

Falconeye's Proposal

 * Issue:
 * Same as above.


 * Suggestion:
 * Any of the following:
 * - -1, - (Protection Prayers) - Enchantment Spell. "While you maintain this Enchantment, any Hex cast on target ally takes % as long to cast. Heals for  Health whenever ally is hexed." End effect: removes  hexes.

--Falconeye 06:33, 7 November 2008 (UTC)

Remove cover hexes

 * Issue
 * Doesn't quite keep up with how fast cover hexes are applied


 * Suggestion
 * Removes a hex when originally applied, when you remove it, it removes all 5 energy hexes on that ally plus an additional hex.