User talk:Magamdy

Hi, thanks for helping. However, please don't list images as renders if they are screenshots. While it's technicaly true, it's not what we're after. Backsword 18:32, 28 November 2008 (UTC)

minor edit / show preview

 * Please use the "Show preview" button before submitting any changes... And mark minor changes as "minor edit".
 * Otherwise, Special:Recentchanges will become cluttered with many edits from same article, making it harder for other members to use it to track down what has been recently changed.
 * KTNXBAI. --NIN37 13:14, 11 December 2008 (UTC)

Replaced images
Please make sure you tag the images you are replacing for deletion. Thanks! -- Wyn  talk  15:53, 17 September 2009 (UTC)
 * Tag? Don't really know what that means :D Magamdy 15:56, 17 September 2009 (UTC)
 * Each of the images you replace with a render needs to be tagged with delete so it can be deleted, rather than just bloating the Orphan file list. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  21:43, 17 September 2009 (UTC)
 * Also try to keep images tagged for deletion have an appropriate deletion summary, instead of putting Image replaced with render try putting I1: Redundant or superceded image. (try reading GWW:DEL) Not that it really matters but organizes it more I suppose C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 20:41, 18 September 2009 (UTC)
 * And any content belonging to anet (even a screenshot of this wiki page) is property owned by arenanet, therefor always put   on images owned by anet, thx :D C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 08:22, 19 September 2009 (UTC)
 * You really like rules, do you -_- Magamdy 09:05, 19 September 2009 (UTC)
 * I Tagged Syn Spellstrike's old image for deletion. Could you do the same to the other images you've been replacing? Thanks :) -- Arduin [[Image:User_Arduin_Companionship.jpg|15px|talk]] 15:43, 17 November 2009 (UTC)
 * Please make sure you replace the images you are tagging for (speedy) deletion. Thanks! poke | talk 19:20, 2 July 2010 (UTC)

Renders
If you want the admins to notice, and help with deciding what course to follow, get their attemtiont at the Admin noticeboard. It's all you can do at the moment. -- Arduin  15:47, 22 September 2009 (UTC)
 * Here it is. Poke commented on the discussion. -- Arduin [[Image:User_Arduin_Companionship.jpg|15px|talk]] 16:25, 22 September 2009 (UTC)

Oi
What program are you using to render stuff? Also grats on resolving the mess with that Pendant image. :D 'Nectar 'ines  18:04, 22 September 2009 (UTC)
 * Thanks XD, you also helped me a lot. I'm just using Photoshop CS3. I downloaded it using Utorrent from The Pirate Bay. If you want to render things too using photshop, shearch on youtube for Photoshop rendering tutorial. There are several of them, and one helped me out greatly. Tnx again ^^ Magamdy 18:07, 22 September 2009 (UTC)
 * Awesome! Thanks v much, always wanted to learn how to do that. :D 'Nectar 'ines  22:26, 22 September 2009 (UTC)
 * Oh and np, imma Nectarines after all, defender of pendant images! :O and many other images, also slayer of red links 'Nectar 'ines  22:32, 22 September 2009 (UTC)
 * Do I understand it correctly that you actually only use a screenshot and simply remove the background? That's not something I would call rendering, but okay... poke | talk 16:41, 25 September 2009 (UTC)
 * Well... Rendering IS taking a screenshot and remove the background, I can't do it the way Emily Diehl does it, cuz I don't have the right tools (dont know how to get em. If you do or you know anyone who knows, plz tell me). Look on youtube: Photoshop Rendering Tutorials Thats the way I render my stuff. -- Magamdy 16:46, 25 September 2009 (UTC)
 * Could you provide the link to this video? I fail at finding anything like it :D - J.P. [[Image:User J.P. sigicon.png| ]] Talk  08:44, 16 October 2009 (UTC)
 * http://www.youtube.com/watch?v=mapEKtSIvUQ&feature=related. In related video's there tons of other render tutorials, just watch some and maybe you find a better one. Magamdy 13:09, 16 October 2009 (UTC)
 * Thanks! ^^ - J.P. [[Image:User J.P. sigicon.png| ]] Talk  11:28, 18 October 2009 (UTC)
 * Np :P, and gl if your gonna render stuff yourself (no ascalon models, there mine >:] ) -- Magamdy 11:46, 18 October 2009 (UTC)

Hey
Whats up, hows rendering going? :D  Nectarines / / 21:31 28 September 2009(UTC)
 * User:Magamdy and Signpost ;P Thnx for ur interest. Btw whats ur ingame name? :D Magamdy 16:55, 29 September 2009 (UTC)

Image Screenshots
Hi, I was looking at your renders and I assume you are leaving post-processing effects on? There seems to be that glowy look to the images. Just suggesting it's better to turn post-processing effects off, as it makes the image look...iffy...This has also been suggested under the Images guideline (dot point six, under General Guidelines), but those are just guidelines so they don't need to be adhered too. Also most NPCs will pivot on the spot if you talk to them from a different direction, which is helpful when trying not to make them shadowy. Anyway just thought I'd tell you that, in case you decide to try it out before doing more renders. ~Celestia 14:32, 16 October 2009 (UTC)
 * Mmmm... I will take a look at it, thanks for the tip :) -- Magamdy 14:38, 16 October 2009 (UTC)

Your userpage
Hi there, as per GWW:User your main user page cannot exceed 300 kilobytes total size, might I recommend moving your renders on a seperate page? Then use a navbar or something C4K3 Talk 09:31, 18 October 2009 (UTC)
 * Okay, then how do I do that? Got no idea how to create a subpage... -- Magamdy 09:36, 18 October 2009 (UTC)
 * Type in User:Magamdy/Renders in the search, it will say "There is currently no text in this page, you can search for this page title in other pages or edit this page." Either click the create button where edit usually is or click edit this page C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 09:38, 18 October 2009 (UTC)
 * Mmmm, that simple :P tnx -- Magamdy 09:40, 18 October 2009 (UTC)

lol
You have been selected for a free userpage! =D lol, what do you want and I'll make it. --  Halogod35  16:48, 23 October 2009 (UTC)
 * lol, ehm ok :) But first, why do i get this honor? Because my current page is the most sucky on the gw wiki xD? -- Magamdy 08:51, 24 October 2009 (UTC)
 * No not at all. ( in fact I like it ) it's just cause you asked. -- User Halogod35 Sig.png Halogod35  15:13, 24 October 2009 (UTC)
 * Haha lol of course xD. Well something like Arduin's page wud be cool, but then with a seperate pge forall my renders :3. -- Magamdy 10:17, 25 October 2009 (UTC)
 * Ice also got example ones I made right here too. -- User Halogod35 Sig.png Halogod35  15:55, 25 October 2009 (UTC)
 * Well, I guess I like Noxid's page the most :) -- Magamdy 17:15, 26 October 2009 (UTC)
 * Alright. :) give me a little while, I've got to do work and I'll get started on it soon. -- User Halogod35 Sig.png Halogod35  18:59, 26 October 2009 (UTC)
 * Any color choices by the way or shall I leave that to you? -- User Halogod35 Sig.png Halogod35  01:05, 27 October 2009 (UTC)
 * Red ofc :) -- Magamdy 15:04, 27 October 2009 (UTC)
 * :( -- Arduin [[Image:User_Arduin_Companionship.jpg|15px|talk]] 15:44, 17 November 2009 (UTC)

AEDON.
Ash here :) Kevio 16:22, 7 November 2009 (UTC)

Alright, this is really basic and rough draft form, I can completely change it to the way you want it. Just tell me what to do and I can do it (or you could do it yourself) Also, sorry for being so late, I got way too caught up trying to get a dragon halberd on runescape lmao. --  Halogod35  16:56, 4 November 2009 (UTC)
 * (runescape, uber lol) Oooeeeh thx man :) looks good! I'll put it to use first and then i'll see if i wan't something changed ;D -- Magamdy 17:01, 4 November 2009 (UTC)

The Chosen Comander 17:28, 4 November 2009 (UTC)

Yeah, sorry for not putting too much effort in the userpage, it's just being grounded and all. But you know what? If you'd like go on photoshop or paint or what ever and make a loose representation of what you -would- like your page to look like. Cause then I could get it done 4x faster lol. But if you're satisfied with this page then that's okay too. :) --  Halogod35  14:43, 10 November 2009 (UTC)
 * Ah, you fixed the small sidebar letters :D tnx! No man, this page is great :) Tnx for making it for me ^^ -- Magamdy 17:53, 10 November 2009 (UTC)
 * Lol alright, if you insist xD. Just hit me up if you want a change. (or wyn) -- User Halogod35 Sig.png Halogod35  20:27, 10 November 2009 (UTC)

Teena the Raptor
Don't replace the image for Teena the Raptor with Lionguard f. They may share the same model, but they are not the same. The wield completely different weapons. So replacing it with the Lionguard doesn't work at all. --158.121.88.54 17:01, 17 November 2009 (UTC)
 * It doesnt care what weapons npc's use, since these are normally random. -- Magamdy 17:03, 17 November 2009 (UTC)
 * Teena the Raptor always uses a Deldrimor Axe and Darkwing Defender. It is not random. --158.121.88.54 17:04, 17 November 2009 (UTC)
 * The weapons on Teena the Raptor, like all the new henchmen, is a part of her model. Stop reverting the IP. You're wrong. Karate [[File:User Karate Jesus KJ for sig.png]] Jesus  17:06, 17 November 2009  (UTC)

Very well then. Don't have to shout at me. -- Magamdy 17:08, 17 November 2009 (UTC)
 * Hi. (imagine me whispering) Is it possible to render these guys and gals without their weapons? That particular case was pretty obvious, since the render you were placing wielded a sword, and all Teena's skills are axe-based. Just a thought. Have a nice day. <font color="Black">-- <font color="#0104C6">FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 17:10, 17 November 2009 (UTC)
 * Yes, but that is my secret >:D -- Magamdy 17:11, 17 November 2009 (UTC)
 * I wouldn't recommend rendering them w/o their weapons, since these NPCs literally always have their weapons, including when they're just standing around in HA or in your guild hall. Their weapons could arguably be considered a part of their models. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">17:16, 17 November 2009  (UTC)
 * If its rendered with weapons, its not an official render. Every single human render done by Emily Diehl is without weapon, so why should these not? -- Magamdy 17:19, 17 November 2009 (UTC)
 * I am fine with weaponless, I am not fine with incorrect gear. <font color="#A55858">Misery  17:23, 17 November 2009 (UTC)
 * I know i was wrong >.< (p.s. Misery, ur page is deleted xD) -- Magamdy 17:24, 17 November 2009 (UTC)
 * Agree with Mis. The weapons the new henchmen wield are noted on each page (when known), so I don't see lack of weapons as an issue. <font color="Black">-- <font color="#0104C6">FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 17:25, 17 November 2009 (UTC)
 * Because these are unlike most other models. They literally always carry their weapons. Like the Lionguard who are rendered with their weapons and always carry their weapons. And Mis's page had been deleted forever. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">17:26, 17 November 2009  (UTC)
 * Why render a model with weapon if u can do without? That render is meant to get a better view on the model of the npc, not the weapons. Go to the render project and look at henchmen. All officialy rnedered ones are without weapons too. -- Magamdy 17:29, 17 November 2009 (UTC)
 * The female Lionguard may be rendered with the weapons, but the note at the bottom of the page states 'they use a variety of weapons'. So it seems kinda redundant to have a render with a weapon because the ingame version could be wielding an entirely different set. -- Arduin [[Image:User_Arduin_Companionship.jpg|15px|talk]] 17:47, 17 November 2009 (UTC)
 * Can we agree on leaving them or changing them? I prefer screens with weapons over renders without as you can see what they actually look like with their equipment and it's faster than looking ingame, and these guys always have their weapons so the Lionguard example isn't the best. I'm not too bothered either way though. --[[Image:User Oneshot O.JPG|19px]] ne  shot  18:22, 17 November 2009 (UTC)
 * Well at least the discussion about Teena the Raptor is over, I added a weaponless render ;) -- Magamdy 17:17, 18 November 2009 (UTC)

that file is still in use, and I couldn't find whatever redundant image you were referring to. fix the link and re-tag it for deletion. - Auron 09:05, 31 August 2010 (UTC)
 * I uploaded a render for it at put it on the pages of all NPC's that had that model listen on GWW:PR\Render. Seems this one was not on the list. I'll chance it. Next time check yourself, cuz i don't add a deletion tag for fun Magamdy 11:21, 31 August 2010 (UTC)

Your current renders
I am in love with them :D What's your secret :3– <font color="#7777cc">alistic 02:06, 7 May 2011 (UTC)
 * Hmm recognition comes quicker than I expected xD Anyway it isn't really a secret, since I stole it from some users who did it before me. I use a program called 3D Ripper DX to rip models from a single frame in Guild Wars and then import them in 3ds max to render them. 3D Ripper Dx often fails though, occasionally the textures are completely wrong, or 50% of the model is transparent so you have to go through a lot to make it right :) Magamdy 10:37, 7 May 2011 (UTC)
 * Do you have anything checked in the 3d ripper dx window (for example: capture all shaders, all textures, etc.)? A tutorial would be awesome. ^_^– User Balistic B d-dark.png<font color="#7777cc">alistic 03:51, 8 May 2011 (UTC)
 * Ah so you want to try it yourself, cool :P. I could tell you a few things, but the most you fill have to find out yourself, like I did. Cuz I want you to suffer like I did >:P First of all, no you don't need something checked in 3d ripper and you need 3ds max 2009 (torrents), and install 3d ripper dx AFTER you installed 3ds max. --Magamdy 08:30, 8 May 2011 (UTC)
 * Haha cool thanks, and btw you left some background on File:Ascalon Monk m.jpg– User Balistic B d-dark.png<font color="#7777cc">alistic 16:36, 8 May 2011 (UTC)
 * Left some background...Well can you be a bit more specific since I isolated the model = removing any backgrounds :\ -- Magamdy 17:51, 8 May 2011 (UTC)
 * The background is a very light gray, instead of white :P– User Balistic B d-dark.png<font color="#7777cc">alistic 18:03, 8 May 2011 (UTC)
 * Hmmm I can't see anything o_O I guess imma just focus on doing all ascalon renders right now xD (at least until psn is back...) -- Magamdy 18:08, 8 May 2011 (UTC)
 * #f9f9f9 is the background to the image :P– User Balistic B d-dark.png<font color="#7777cc">alistic 18:35, 8 May 2011 (UTC)
 * Meh I'll fix it........one day >_> Anyway good luck with your own renders :P -- Magamdy 18:50, 8 May 2011 (UTC)
 * haha I went and fixed it for you already.– User Balistic B d-dark.png<font color="#7777cc">alistic 18:58, 8 May 2011 (UTC)
 * Oh thank you :P Hf with rendering :P Magamdy 19:10, 8 May 2011 (UTC)

Great versions of the dragons. Thanks! G R E E N E R 18:11, 29 May 2011 (UTC)
 * Thanks ^^ I plan on doing more if I can find them :P -- Magamdy 18:32, 29 May 2011 (UTC)
 * Make a tutorial already D;– User Balistic B d-dark.png<font color="#7777cc">alistic 20:26, 15 July 2011 (UTC)
 * Meh....Maybeh lol. There are still a lot of problems that I can't solve and that keep me from rendering certain models, so maybe I should try to fix those before making a tutorial :I -- Magamdy 20:18, 16 July 2011 (UTC)

Cliche time!
14:42 	Zenku‎ (diff | hist). . (+1,337) . . Magamdy (Talk | contribs) All you do is win, win, win, no matter what? &mdash; Raine Valen    14:43, 3 Jun 2011 (UTC)
 * I think that pretty much sums it up, yes -- Magamdy 14:45, 3 June 2011 (UTC)

Image Rendering program
Hi, I'm wondering if you could shed some light on the software you use to make your renders, and someone mentioned that you had some sort of free-can software I'm interested in for the Interactive Maps project. Thanks in advanced, and if you have something to help, I'd <3 you forever. ~Farlo Talk 17:06, 4 July 2011 (UTC)
 * Ah Alex told u xD. Use this (http://www.gamerevision.com/index.php?topic=2015.0) link to get the free cam software. You need to make an account to download it. I don't know if it's legal or illegal, but whatever :P. For my renders I use a program called 3D Ripper DX to capture all models from a single gw frame and then render them in 3DS max :P. If you have any more questions feel free to ask. -- Magamdy 17:14, 4 July 2011 (UTC)
 * Ah, after I did some Googling I found that program, it works alright, except for the watermark >.> Don't tell him I ratted you out, haha.  Thanks for the quick response though, and hopefully the program comes in handy. ~FarloUser Farlo Triad.png Talk 17:40, 4 July 2011 (UTC)
 * I'm back, and I got 3DS Max (yay student editions), and I have no clue how to import the textures and such into 3DS, how does? ~FarloUser Farlo Triad.png Talk 05:35, 9 July 2011 (UTC)
 * What version of studiomax do you have? 2011 I take... -- Magamdy 10:07, 9 July 2011 (UTC)
 * Yeah, I was just looking on the ripper's forums, didn't notice that there wasn't a plugin for 2012. Just downloaded 2011 and I'll try to be less noob before I ask more stuff :P ~FarloUser Farlo Triad.png Talk 16:32, 9 July 2011 (UTC)
 * Mmm.. I myself use 2009 (torrents), cuz with that version It's sure to work -- Magamdy 17:15, 9 July 2011 (UTC)

UW Screenshots
Needs more. -- Chieftain  Alex 16:34, 9 July 2011 (UTC)
 * User Magamdy Dhuum 1.jpgUser Magamdy Dhuum 2.JPGUser Magamdy Dhuum 3.JPGUser Magamdy Dhuum 4.JPGUser Magamdy Dhuum 5 - UW Chest.JPGUser Magamdy Dhuum 6 - Gaki and Me.JPGUser Magamdy Dhuum 6- Forzenwind and Dhuum.JPG -- Magamdy 17:14, 9 July 2011 (UTC)

An Empire Divided
Hi, I don't suppose you could take a look at the page for An Empire Divided, could you? There's a couple of renders on there that need adding, and I'm told you were the man to come to for that. No worries if it's not possible or anything, just though I would bring it to your attention :) thanks! --Santax (talk · contribs) 04:55, 13 July 2011 (UTC)
 * Hmmm... I take it you're talking about the boat and the Shiro'ken in the beginning? Well, I can certainly try :P -- Magamdy 09:08, 13 July 2011 (UTC)