ArenaNet:Skill feedback/Warrior/Wild Blow

Better for dervishes and rangers than warriors

 * Issue
 * Better for dervishes because of a scythe's imbalanced max damage, better for rangers due to expertise. Lose all adrenaline makes this even more useless on a warrior


 * Suggestion
 * Decrease recharge to 5 seconds, remove "lose all adrenaline", add "50% failure chance with Strength 2 or less".
 * Also, consider invalidating this for scythes so that it cannot be used with Warrior's Endurance.

MrPaladins's Issue. 22 May 2009

 * Issue
 * Lose All adren = Don't bother using on a warrior bar. Skill is used by other professions more then warriors because of Always a crit and adren loss does not impact them...


 * Suggestion
 * remove the always critical to stop cross class abuse (scythe/deadly arts)... ditch the lose all adren... keep it as a relitivly fast unblockable hit that also knocks a stance... Not strong, useable to end a stance, fair as a generic unblockable...
 * Melee Attack... 5 energy, 8 recharge, Removes a stance. Unblockable