Talk:Guide to playing as a necromancer

"If your playing as a necromancers you have one of two reasons. You want an undead army. Or you want to make a warrior cry." Not even remotely true. You could also be a spiker (blood, FoC, Discord), on tainted flesh detail, abusing mobs high hit points with Spoil Victor or Grenth's Balance.--Drekmonger 19:55, 29 July 2007 (UTC)


 * I thought blood spikes made warriors cry. My mistake. Done25 20:05, 29 July 2007 (UTC)

Adding organization to these guides
After comparing all of the great ideas in the sections in these Profession guides, I've tried to bring together a single format for all of them to use. The information has not been changed, but in some cases it has been reorganized so that readers will know what to expect across all guides.

Because of this, many guides will have incomplete sections. I believe this is worth it to have the great sections cover all of the guides and have more complete organization.

I’m adding this explanation to all of the guides’ Talk pages so everyone can see it regardless of which guide they see first.--Declan 20:45, 28 November 2007 (UTC)

Er....
Playing Style

Minion Master

trying to keep up a large army...Order of Undeath...er...wrong? -->78.16.161.138 19:15, 8 September 2008 (UTC)
 * Yeah, they changed it in the August 7th update, Done25's updated the minion master section. -- Gordon Ecker 23:59, 8 September 2008 (UTC)

Play style update
Would anyone object to a healer and protection role being added? (to include N/Rt +N/Mo) I know,generally sub-par to Mo/ and Rt/ but perhaps worthy of inclusion  BlackBlood  - talk 21:47, 20 October 2008 (UTC)
 * I don't have any issue against it. I don't think N/Rt healers are sub-par, in fact, many will argue that they are overpowered. The only issue I'd have is to put a secondary-heavy in place of a primary guide. Also, I think N/Mo is not used much, am I wrong? -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 13:35, 21 October 2008 (UTC)
 * That was my thought too(forgot to note it),at best on a N/Rt the only skill used would be Signet of Lost Souls.Your right about N/Mo,nowhere near as common.As for sub-par,only in terms of attributes.12 resto is still very much potent (Edit)the difference between WoR @12 and @16 is only 16hp steal,probably actually worth more on a secondary Rt [[Image:User_BlackBlood_Pacman1.JPG]] BlackBlood  - talk 15:58, 21 October 2008 (UTC)
 * What the N/Rt lacks in attributes, he makes up for with added energy. N/Rt's are often preferred over primary monks or ritualists. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 16:43, 21 October 2008 (UTC)
 * Yup :) I run two N/Rt, both somewhat hybrids.[[Image:User_BlackBlood_Pacman1.JPG]] BlackBlood  - talk 19:12, 21 October 2008 (UTC)

Soul Reaping
I went into a little more in-depth on Soul Reaping and added some things onto the Attributes list. Than 05:04, 2 January 2009 (UTC)

may it be useful to word the "soul reaping"-inroduction / extend it? "Killing more than 3 enemies within these 15 seconds will not grant any energy" or something like that... 62.159.90.138

Degeneration
Is anyone apposed to me posting a little bit on the Necro/Mesmer Secondary Profession about Health Degeneration builds?

elementalist
should not need a BiP.... if they do, your playing them wrong. Roflmaomgz 19:53, 16 June 2010 (UTC)