Talk:Offering of Spirit

Pip Note Math
Net gain at attribute 12 is 10 energy per 15.25 seconds, or 1.96 pips, about 2, a whole pip short of 3. At attribute 15, you receive a net gain of 12 energy, or 2.36 pips, about 2.4. The only problem is forgetting the use of the skill eats a pip of energy itself. MA Anathe 23:33, 26 August 2007 (UTC)

Heroes
Never ever use this. I tried running this on a Ritualist and a Monk hero and they both did absolutely nothing with this skill. Mantra of Recovery seems to work better (sadly). —ǥrɩɳsɧ ƿoɲ  00:08, 20 September 2007 (UTC)
 * I've only seen them use it when they get very low on energy. Signet of Spirits works alot better with heroes since they use that whenever it recharges if they are not at full energy, though you need spirits around for that to work. Nadiv 23:38, 2 October 2007 (UTC)

Dam! I didnt know that there were many useless elite for the Ritualist in NightFall, Izzy didnt even put effort to be creative with this elites! We got already Essence Strike which doesnt sacrifice health, deals damage, gain energy and recharges every 8 seconds. Make Essence Strike useless so we can start using this one.--ShadowFog 21:30, 3 September 2008 (UTC)
 * Useless? This skill? You sir are a noob. 66.202.1.169 21:02, 7 September 2008 (UTC)
 * Oh yes, the common attack with no basis on it. Desperation will not change its uselessness.--ShadowFog 12:11, 8 September 2008 (UTC)
 * Heres a tip to help you. If the elite were in Spawning Power or Communing then it will see play same goes to Signet of Spirits.--ShadowFog 20:36, 8 September 2008 (UTC)
 * Shadowfog, people use this skill everywhere. Pvp, pve, it's a useful skill. Check build websites, almost every rit build uses it. 75.61.32.166 04:37, 10 September 2008 (UTC)
 * Really... the tree has as an overall 2-3 second casting time spells. Cant spam them like a Elementalist would to any skill or like a Toucher would so you are not wasting energy that fast. Essence Strike can earn you 5 energy back already, you really need this?... Maybe in the Restoration line up where weapons cost 10 energy and with the Ritualist having no energy management whatsoever, this can be ideal.--ShadowFog 13:18, 19 September 2008 (UTC)

1 energy?
How come that this skill doesn't cost 1 energy like offering of blood?
 * It is not a necromancer skill and its sacrifice is conditional. I'd like to see it having a 1-energy cost though since necromancers have a by far better e-management. Ɲ oɕʈɋɽɕɧ  14:26, 6 June 2009 (UTC)
 * Because all skills like this must restore, for the Ritualist, 12 energy... but really, I dunno why. Try asking Izzy.--ShadowFog 16:43, 6 June 2009 (UTC)
 * Spirit Siphon beats the crap out of this skill for Spirit Spammers. And SS isn't even an elite!--81.151.115.162 23:13, 19 June 2009 (UTC)

Buff for PvE!
This really needs a buff for PvE, because Spirit Siphon is just as good and isn't even elite.--81.156.111.146 18:05, 5 August 2009 (UTC)


 * Siphon is better for more then one spirit around cause you can recast on those spirit. If you only have one spirit and cast siphon, by time OoS would have recharge, you would gain 8 energy at 12 channeling from siphon, then Oos can be seen as a better option for those kinds of builds, but yeah this skill got left out of the last rit update, and should be looked at-- BobbyT [[Image:User_BobbyT BobbyT_Sig.jpg|19x19px|User Talk: BobbyT]] 22:49, 4 December 2009 (UTC)


 * Dropping cost to 1 energy is a start. Also It was mentioned that Hero AI was altered to better use this elite. Are they still bad enough to make this note still relevant?
 * Notes: Heroes have a hard time using this skill. They will almost always wait until they are nearly entirely drained of energy, sometimes ignoring it completely.