Failure to Communicate

Find out what happened to Scout Winslow and Anton.

Objectives

 * Investigate the disappearances of Anton and Scout Winslow.
 * Defeat the Charr and rescue Scout Winslow.
 * See Captain Langmar for your reward.

Reward

 * 5,000 Experience
 * 100 Vanguard reputation points

Walkthrough
Come out of Longeye's Ledge or Doomlore Shrine, then follow the arrow to find Anton. All that is required is that you walk near him - you do not have to actually talk to him. Go around the corner and down the beach, then towards the Charr camp. There will be 2 Charr, a Blademaster and an Axemaster walking back and forth between the entrance and the fire. There are some Grawl behind bars, but you can't interact with them in any way, so just ignore them, although Vael might appear right in front of them. You can try to kill the boss and his group, but it's extremely annoying without a team of nukers with Meteor Shower and or Firestorm. Monks are also very nice. What's so hard about the boss's group is that not only is the boss a Monk/Paragon, but he has a Charr Prophet and a Charr Mender in his group. All three are monks, but fortunately, none of them resurrect downed party members. The primary targets in his group are the Charr Dominator and Charr Avengers. The Avengers have Flesh of My Flesh and the Dominators fast-cast Resurrection Chant. Another way to gain a good nuke is to defeat and claim the Siege Devourer just north of the eastern end of the bridge outside of Longeye's Ledge. A Devourer Siege should do enough damage that the Charr can be easily overwhelmed by the rest of your team.
 * Try to make use of the Siege Devourer in the north.

Alternative
An easier, but slightly longer, way to complete this quest is to repeat the Against the Charr quest. Once that mission is complete you will spawn back in the Charr camp. There will only be one small group of Charr with only one Prophet. Kill them and walk up to Winslow and the quest is complete.

A second alternative is to complete this quest and Plan A simultaneously. There will be fewer Charr in the camp (especially if you can kill the small group guarding Winslow before the main group returns). Even if you end up fighting the main force it is predominantly made up of Axemasters and Blademasters, who can be pulled and dispatched with relative ease.
 * If the Plan A quest is available, then Vael can be triggered to temporarily empty most of the camp

Tips

 * To minimize the amount of Charr at the camp, complete the primary quest Against the Charr. You should only encounter 2 mobs by completing this quest.
 * For a clearer, direct path to Anton, head south from Doomlore Shrine.
 * If you find that the mob overpowers you, use an archer to pull them out towards the entrance. Stand well clear and draw the group bit by bit.  Once the mob has been killed, the Winslow group will fall pretty easily.

NPCs
In Grothmar Wardowns

Allies
Human (Ebon Vanguard)
 * 20 (20) Anton
 * 20 (?) Scout Winslow

Initial dialogue
''It is good to find you well, [Character Name]. I have a task for you.''
 * Captain Langmar

''I have sent Scout Winslow on a sensitive reconnaissance mission, but he has failed to return. I sent Anton, one of my best soldiers, to find him. He has not returned either. I trust my men. I do not let trust blind me to reality. Something has happened, and I need you to investigate.''

Intermediate dialogue

 * Anton: Silence! You move with all the grace of a one-legged Moa. Do you want to give us away?
 * Anton: Ah, I see. Captain Langmar sent you... to bring back my body, no doubt. Her concern touches me like a dagger. But I am more than capable to handle this situation.
 * Anton: However, you are here now. Tell me, do you know why Assassins wield two blades?
 * Anton: Because we have only two hands. I'll not turn away extra sets of hands no matter the source. Let us find Scout Winslow. But tread carefully.

After Rescuing Scout Winslow

 * Scout Winslow: Thank you, thank you. I thought I was doomed. DOOMED!
 * Anton: Pull yourself together, man. Are you a soldier, or a mergoyle frolicking in high tide?
 * Scout Winslow: Sir...? Um, a soldier, sir. Yes, sir! A soldier.
 * Anton: Then tell us what you learned, scout.
 * Scout Winslow: Yes, sir. Your lead was solid, sir. Before I was captured, I heard one of the Charr mention Rend Ragemauler. It appears he has been recalled to counteract their recent losses.
 * Anton: So he is here, finally...after all these years. Quickly, tell me about the Charr that spoke of Rend Ragemauler."
 * Scout Winslow: That's all I know, sir. I was captured before I had a chance to get in closer.
 * Anton: Useless! You would better serve the Vanguard as a pastry chef. Very well. I shall simply have to rip out the tongues of every Charr I find until one flaps loose with the information.
 * Anton: You! [Party Leader]! Inform Captain Langmar that I am proceeding on ahead. I have...business...with Ragemauler.

Reward dialogue
''My men are alive and well? That is welcome news. We can ill afford to lose any men at this important juncture. Thank you for your report. You shall be justly compensated for your efforts. I am concerned, though, that Anton did not return with you. You say he mentioned Rend Ragemauler? He and I shall talk of this when he returns.''
 * Captain Langmar

Trivia

 * The name is a reference to a famous quote from the 1967 movie, Cool Hand Luke, starring Paul Newman. (listen)
 * "What we've got here is a failure to communicate."