User:Raine Valen/Mass Balance/Monk/Skills/Divine Favor

=Divine Favor Skills.=

Current:

 * 5, 1, 12. Spell. Remove one Hex from target ally for each recharging Divine Favor skill you have.

Raine's Proposal:

 * 5, 1, 8. Enchantment Spell.  Remove 1 Hex from target ally.  Foe one second for each recharging Monk skill you have (maximum  seconds), that ally loses one Hex every second.
 * Non-elite hex removal is in serious need of buffs in the current meta. This is one step in that direction.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  20:00, 25 May 2009 (UTC)

Current:

 * 15, 1, 45. Elite Enchantment Spell. For  seconds, enemy Spells targeted against target ally fail.

Raine's Proposal:

 * 10, 1⁄4, 7. Elite Enchantment Spell.  For  seconds, enemy Spells targeted against target ally have a 75% chance to fail.
 * There was once a point in time where physicals were the only way to reliably get kills, and things like Guardian and Shield of Deflection existed to limit that pressure. However, since that point, caster damage has largely been buffed, with things like Visions of Regret and Searing Flames giving casters plenty of killing capacity.  In order to keep protection up with the times, anti-caster skills are going to need a rework.  This change is one of many small steps in that direction.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  00:45, 30 March 2009 (UTC)

Mallyx's Proposal:

 * "Elite Enchantment. For seconds, hostile spells against this ally cost 25% more energy, cast 50% slower, and are easily interrupted."
 * Active, like the above suggestion, without the luck aspect.

Current:

 * 10, 2, 30. Enchantment Spell. For 5...17...20 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10...6...5 seconds.

Raine's Proposal:

 * 5, 1, 4. Enchantment Spell.  All hostile spells against target ally are interrupted.  Each second for  seconds, spells against that ally are interrupted.
 * Guardian for casters. Because caster pressure has been significantly buffed, anti-caster defense has been buffed accordingly.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  00:45, 30 March 2009 (UTC)

Boro's Proposal:

 * 5, 1, 4. Enchantment Spell. For  seconds, enemy spells targeted against target ally take 50% more time to cast and deal 20% less damage
 * Same as raine's but without the luck aspect. Boro [[image:User_Borotvaltgandalf_Sig.jpg|10px‎]] 07:07, 11 June 2009 (UTC)

Current:

 * 10 3⁄4 3. Elite Spell. Heal target ally for Health and remove one Condition and one Hex.

Bloo's Proposal

 * 10 3⁄4 5. Elite Spell. Heal target ally for Health and remove two Condition's and two Hex's 
 * Is a good concept for a skill but is out classed by many elites. A small buff to the healing side and removing an additonal hex/condition should make it more viable- BlooBird 09:46, 28 May 2009 (UTC)