Talk:Blood Renewal

removed the related thingy: said it was related to troll unguent ... wtf? =/ troll = 5 eng 3 cast 13 secs non enchant no sac no heal@end... that was just BS :P 84.192.144.207 13:22, 8 March 2008 (UTC)

Health Sacrifice for a Self Heal...
I really wonder why this is...Should you really be able to kill yourself when trying to heal yourself? lol. It just makes Bippers that much harder to use... 209.2.117.51 20:39, 29 December 2008 (UTC)
 * There's always monks, or other skills for selfheal. &mdash; Why [[Image:User Why Are We Fighting BlackRose.PNG|User talk:Why Are We Fighting]] 17:41, 31 December 2008 (UTC)
 * Then what's the point of taking this skill? Dark Morphon  (contribs)  16:17, 11 March 2009 (UTC)
 * It's still a pretty efficient self heal if you don't die before it runs out, and it fits well in builds that already focus on mitigating health sacrifices. It can easily be the only healing skill an MM or an Orders necro needs. Necromas 22:56, 1 August 2009 (UTC)


 * For example, you could use it then immediately follow with Grenth%27s Balance. 69.221.156.11 19:11, 3 June 2009 (UTC)
 * Also, this one build I used to use long time ago.

At the start of battle, maintain blood bond on 4 people, and then when you're almost 25% use blood ritual and it'll cover for blood bond for a few while giving you low health. GO GO GO use Balance on opposing noob for lolwut damage. Maintain Life Siphon and blood bond on everyone. If you can't use grenth's balance cause your team is doing lol damage to them but you're not living, use unholy feast. Always use foul feast for self heal and unlimited energy pool. Batteries ftw. --  Halogod35  13:51, 9 December 2009 (UTC)
 * "lulwut" damage really needs to become a literal thing in-game. 122.104.178.75 15:50, 30 November 2010 (UTC)

Blood Renewal/Grim Cesta Combo
I found a Grim Cesta through trading in singed gargoyle skulls that gives me +45 health (enchanted) so when I use Blood Renewal it takes around 60 health and then i get +45 from the cesta. So really I only lose around 15 health, then I get an amazing regen thats eventually followed up with a pretty big instant heal. Add in the fact that you can immediately follow up the use of Blood Renewal with a Vampiric Touch/Gaze, and it makes you pretty hard to kill. --The preceding unsigned comment was added by User:Dkevinscalf (talk).
 * 60 is 25% of your Health? 64.111.136.48 17:03, 19 November 2009 (UTC)

Health gain vs. Healing
Which one it actually does? Longer description says health gain, concise description says healing :S - J.P. Talk  15:31, 26 February 2010 (UTC)
 * the old description already said health gain before, so the concise description is most likely right and you get healed. &mdash;Zerpha[[Image:UserZerpha The Improver sig.png|talk]] The Improver 10:31, 27 February 2010 (UTC)