Talk:Earthquake

This skill has a bigger range than Meteor right?--Bazooka56--
 * Nearby is greater than adjacent, so yes. See page Area of Effect. RandomJF 23:41, 29 June 2009 (UTC)

Cost for Knock Down
Y'know, this skill (and its counterpart) has a lot of restrictions just for a knock down. High energy cost, 3 second cast time, and exhaustion just aren't worth it. If the knock down wasn't on this skill you know the energy cost would slip to 15, casting time to 2, and recharge ~10 seconds. I just can't justify +10e, +1ct, +5r, +(-5) from max energy just to knockdown nearby foes. :S Magic    Talk  05:42, 18 February 2010 (UTC)
 * actually nearby KD is pretty rediculous. Only problem is it's in earth magic XD and fairly easily interruptable. Greep 08:48, 1 March 2010 (UTC)

Suggestion
What about that: You invoke an Earthquake at target foe's location for 9 seconds. Every 3 seconds all foes near this location are knocked down and are struck for 16...35...64 earth damage. This spell causes Exhaustion. 25 3 30 -- Soulforged   14:54, 5 March 2010 (UTC)
 * You're not seriously making this skill be an Earth version of Meteor Shower, are you? Guiding [[Image:User_GuidingLight_Glimmer of Light.jpg|19px]] Light  03:08, 24 April 2010 (UTC)
 * Of course not. He's suggesting that you make it an Earth version of Meteor Shower with larger range, shorter cast time, and shorter recharge. Duh. --97.77.55.49 08:53, 6 May 2010 (UTC)