Game updates/20060517

Update - Wednesday May 17, 2006

 * Fixed exploits in the Zos Shivros Channel and Aurios Mines challenge missions. High scores for these missions will be reset on May 18.
 * Fixed a bug that occasionally caused guild battle gates to remain closed even after "Victory or Death" had begun.
 * Fixed a bug that caused more than one boss of the same type to appear in the Altrumm Ruins.
 * Improved the monster distribution in Amatz Basin.
 * Reduced the number of control points in the Aurios Mines from eleven to nine.
 * Updated the appearance of the Isle of Jade guild hall.