Cliffs of Dohjok

The Cliffs of Dohjok is a forested ridge situated in southern Istan, between the swampy lowlands to the southwest and the flat plains to the east. A beautiful waterfall lies to the west. Istanis are currently carrying out quarrying work in the cliffs to the east of the waterfall.

Getting there
The Cliffs of Dohjok connects to quite a few other locations. The fastest way is to travel southwest from Sunspear Great Hall to Champion's Dawn, which also exits onto the eastern edge of the Cliffs of Dohjok.

Nightfall characters will be led through here as part of the quest Leaving a Legacy. Non-Nightfall characters will come here as part of the A Land of Heroes quest.

Exits

 * Beknur Harbor (southeast, but not before acquiring the Isle of the Dead quest)
 * Blacktide Den (southwest, but not before completion of the Jokanur Diggings mission)
 * Champion's Dawn (east)
 * Jokanur Diggings (northwest)
 * Zehlon Reach (north)

Shrines

 * Resurrection shrines with bounties:
 * Sunspear Scout → Insect Hunt1
 * Southwest, at the exit into Blacktide Den.
 * At the exit into Jokanur Diggings.
 * Sunspear Scout → Plant Hunt1
 * North, at the exit into Zehlon Reach.
 * To the east of the quarry area.
 * Sunspear Scout → Skale Hunt1
 * Southeast, at the exit into Beknur Harbor.
 * East, at the exit into Champion's Dawn.
 * Sunspear Scout → Skree Battle2
 * To the north of the quarry area.
 * To the west of the quarry area.

1 In normal mode, only for characters below level 13 and Sunspear rank below 6. 2 In normal mode, only for characters below level 18 or Sunspear rank below 6.


 * Resurrection shrines with a statue:
 * Avatar of Dwayna
 * To the east of the quarry area.
 * Champion of Balthazar
 * North, at the exit into Zehlon Reach.
 * Southwest, at the exit into Blacktide Den.
 * Lyssa's Muse
 * East, at the exit into Champion's Dawn.
 * To the west of the quarry area.
 * Melandru's Watcher
 * To the north of the quarry area.
 * Voice of Grenth
 * Southeast, at the exit into Beknur Harbor.
 * At the exit into Jokanur Diggings.

Quests available

 * (these quests are only available to Nightfall characters)


 * Behron
 * A Leap of Faith
 * Miresh
 * Anger of the Stone Face
 * Vadben
 * A Decayed Monument (Difficulty: Master)

NPCs
These quests affect the spawns in this area:
 * A Decayed Monument (Difficulty: Master) &rarr; additional skale
 * A Land of Heroes &rarr; a lot more corsairs and Kournan military
 * A Leap of Faith &rarr; one extra foe
 * Diamond in the Rough &rarr; additional harpies
 * Following the Trail &rarr; additional corsairs
 * Identity Theft &rarr; a few corsairs
 * Isle of the Dead &rarr; additional skeletons
 * Leaving a Legacy &rarr; additional harpies; warrior and monk allies
 * Quarry Quandry &rarr; additional mandragors
 * Queen of the Quarry &rarr; additional mandragors; additional allies
 * Scholarly Affairs &rarr; additional plants
 * Skree Hatchling Season &rarr; a lot more harpies

Services

 * 2 Mau (collector for 3 Fledgling Skree Wings)
 * 10 Uhisheh (collector for 1 Rinkhal Talon)
 * 10 Yahya (collector for 3 Copper Shillings)

Other allies

 * 10 Sahreh Jelon
 * 10 Behron (only appears before completing A Leap of Faith)
 * 15 Guardsman Gahrik (right outside Beknur Harbor)
 * 10 Stonecutter Ged
 * 10 Vadben
 * 15 Sunspear (many near the exit to Zehlon Reach)

Foes
Arachnids
 * 2 (22) Stalking Nephila

Beasts
 * 13 (24) Rinkhal Monitor

Harpies
 * 4, 12 (24) Skree Talon
 * 8 (23) Skree Fledgeling
 * 8 (23) Skree Hatchling
 * 5, 13 (24) Skree Warbler

Humans (Corsairs)
 * 10 (24) Corsair Thug
 * 8 (23) Corsair Raider
 * 7 (23) Corsair Bosun
 * 4 (22) Corsair Blackhand
 * 4 (24) Corsair Seer
 * 10 (22) Corsair Wizard
 * 10 (24) Corsair Captain
 * 4 (22) Corsair Commandant
 * 3 (22) Corsair Berserker

Insects
 * 2 (22) Juvenile Bladed Termite
 * 8 (23) Grub Lance
 * 8 (23) Preying Lance

Plants
 * 6 (23), 10 (24) Fanged Iboga
 * 6 (23), 10 (24) Stormseed Jacaranda

Skales
 * 4 (22) Ridgeback Skale
 * 6 (23) Frigid Skale
 * 6 (23) Skale Lasher

Bosses
Beasts
 * 12 (27) Keshel the Voracious &rarr; (Keshel's Staff)

Harpies
 * 12 (27) Chineh Soaring Light &rarr; (The Lifegiver)

Humans (Corsairs)
 * 19 (29) Ensign Lumi