ArenaNet:Skill feedback/Warrior/Frenzy

Bad in PvE, causes balance problems in PvP

 * Issue 1
 * Bad in PvE. Actually, worse than bad, since monsters do 50-100 damage normally, you're taking 100-200 damage from each one.


 * Solution
 * Gimme a reason to bring this skill in PvE. PvE-only: "For 8 seconds, you attack 33% faster but take 100...40...20% more damage". Link to Strength.


 * Issue 2
 * Causes balance problems in PvP. Skills like Clumsiness and Ineptitude get nerfed into the ground because Anet refuses to turn the metagame for warriors upside down.


 * Solution
 * Buff Clumsiness and Ineptitude and make warrior damage competitive without needing Frenzy. This should be optional, not required.