ArenaNet:Guild Wars 2 suggestions/Sandman and Fanatic

Sandman and Fanatic (Discussion)
Sandman
 * A man who controls enemies by sleep, daze, blind and hexes which cause fear and pain.


 * Armor:+3 pips of regen and -30hp,60 AR


 * Weapons:Caster's weapons.


 * Attributes:
 * Dreams:(Primary)Everytime your hex ends ,you gain energy every 3 ranks in Dreams.
 * Hypnosis:No inherent effect.Many Sandman skills,especially spells,that gives true nightmares to foe ,become more effective.
 * Pain Magic:No inherent effect.This magic speciallises in dealing damage to foes and interrupts them.
 * Fear Magic:No inherent effect.This magic speciallises in preventing attacking or casting spells ,by foe.


 * Examples of skills:
 * Dreams:Ego.Elite enchantment spell.Duration 12-45 seconds.Everytime are you attacked and foe misses you lose 50-10 health and gain 0-2 energy.Cost:10 energy.Cast Time:1/4 second.Recharge:60 seconds.
 * Hypnosis:Remember Yesterday.Elite hex spell.Duration 5-10 seconds.Target foe suffers from Sleep.When ,that hex ends,target foe suffers from Exhaustion.Cost:15 energy.Cast Time 3 seconds.Recharge:5 Seconds.
 * Pain Magic:Heartbreaker.Elite hex spell.Duration 30-5 seconds.Duration 20-5 seconds.Target foe attacks 33% faster.When ,this hex ends ,target foe is interrupted and suffers from Deep Wound for 20 seconds.Cost:10 energy.Cast Time:1 second.Recharge:15 seconds.
 * Fear Magic:Blood!.Elite hex spell.Duration 5-15 seconds.Target foe casts spells and attacks 33% slower.That hex is renewed ,whenever target starts or ends suffering from Bleeding.Cost:10 energy.Cast Time:1/2 second.Recharge:45 seconds.


 * Why this is a good idea
 * Funny Skills.
 * Playing this profession bores your foe.


 * Why it may not work out
 * Need new condition "Sleep".
 * Very mesmer-like.
 * Playing this profession bores your foe.

Fanatic

 * Unlike dervish ,he is wild warrior ,but faith leads his bloody way.


 * Armor:+50hp ,+5 energy ,+1 pip of ene regen ,60 AR (many skills ,that give you armor.


 * Weapon:Any,need your primary attribute.


 * Attributes:
 * Brutality:(Primary)Every rank you gain rank in weapon's attribute ,you are wielding.
 * Bloodlust:No inherent effect.Many Fanatic skills ,especially shouts and stances ,that increase your damage and attack speed ,become more effective
 * Faith:No inherent effect.Many Fanatic skills ,especially weapon spells ,that heals you and increase your armor ,become more effective.


 * Examples of skills:
 * Brutality:Double Wielded.Elite skill.For 15-225 seconds you are wieldnig two same weapons.You deal with each of them 90%-40% lesser ,basic damage.Cost:5 adrenaline strikes.Recharge:60 seconds.
 * Bloodlust:"Kill'em All!".Elite shout.For 10 seconds you attack and move 33% faster.Increased critical hit chance by 10%-50%.Cost:6 adrenaline strikes.Recharge:4 seconds.
 * Faith:Dwayna's Weapon.Elite weapon spell.For 20 seconds you have Dwayna's Weapon.You have +5-25 AR and 50-260 health.Cost:5 energy.Cast Time:1/4 second.Recharge:20 seconds.


 * Why this is a good idea
 * Blood.
 * Dual Attacks are no longer assassin's.


 * Why it may not work out
 * IMBA.
 * Dual Attacks are no longer assassin's.