User:The Sins We Die By/Conditions of Healing


 * Spawning Power 3, Restoration 12+1+1, Channeling 12+1
 * [[Image:Empathic Removal.jpg]][[Image:Protective Was Kaolai.jpg]][[Image:Soothing Memories.jpg]][[Image:Spirit Light.jpg]][[Image:Weapon of Warding.jpg]][[Image:Warmonger's Weapon.jpg]][[Image:Ancestors' Rage.jpg]][[Image:Flesh of My Flesh.jpg]]


 * Ends and Outs
 * PWK and Soothing Memories should be used often
 * Be aware of when you can combine the use of spirit light and dropping PWK
 * Empathic Removal is a great skill, but be weary of the recharge and mix with monk hex removals to stop covers
 * Sundering Weapon for melee, especially the warrior

Basically you are like any other Channeling Resto rit with one difference empathic removal. Warmonger your paragon, warrior, or derv, ancestors' rage either the warrior or derv, and sundering the warrior on splits or the dervish when joint. Use your heals effectively and make sure weapon of warding doesn't get in the way of spirit light on a spike.
 * Team Role