Talk:Upcoming changes and features

grind based title rebalance
does anyone know what they mean to do with the grind based rebalance?Chaotic1 22:45, 27 October 2008 (UTC)
 * It's all over the place, you just have to check some forums and Linsey's Talk page: rebalance titles so they become less annoying to get (but not easier, just less annoying). It seems they are going to try Wisdom and Treasure account wide, although it may be not possible. And some changes in other PvE grind titles, so they become less annoying to get with more than one character. That's what I've heard. Mith[[Image:User MithranArkanere Star.png]]Talk 15:46, 28 October 2008 (UTC)
 * Treasure hunter & wisdom have recently been confirmed as soon-to-be account-wide. Kurzick/luxon will be faster to get (higher rewards for many things except HFFF). That's all we know at the moment, but many other changes are possible. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 16:33, 28 October 2008 (UTC)

well if they make it so that eotn titles r easier to max, i wont complain :D..all i have left to get r10 on is vanguardChaotic1 02:45, 29 October 2008 (UTC)
 * I agree with you. At 4x 160k points x # of characters (or even 1 character), that's a lot of grind. It isnt so bad with the dwarf title because of the snowman cave but, there is no snowman cave for Norn, Ebon and Asura titles. 24.188.207.20 20:46, 31 October 2008 (UTC)
 * To be fair I'd also would like for PvE skills to be easier to acquire once unlocked, tomes are nice but it is such a hassle to have to run after the same skills for the tenth time or more especialy when all you want is for a new character to be able to help somewhere.
 * Skill Hunter is a title that needs to become account-based.[[Image:User Ereanor sig.jpg]]reanor 00:27, 3 November 2008 (UTC)
 * Nope. It's an achievement title. You get each point separately, and once you get that point, you never get it again even if you do the same thing. Like all the other achievement tiles, it's character based and its only reward it's the title itself and its statue in the HoM. Other achievement titles are Protector, Guardian, Cartographer, Vanquisher, Master of the North. The 'missing' Adventurer title (for questing) would be an achievement title too. Mith[[Image:User MithranArkanere Star.png]]Talk 14:11, 3 November 2008 (UTC)
 * I'm all for reduced grind, but I agree with Mith. Here are my arguments: (1) Skill Hunter is one of the faster titles to max. (2) The cost is low, considering some of the costs are paid for by loot you get while capping skills. (3) The work and skill involved differs depending on your profession, i.e. profession matters. (4) It's almost repetition-free, in fact, you mostly need to go to different places and kill different bosses. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 14:47, 3 November 2008 (UTC)

(Laughs)I didn't knew there were such things as title seekers! I had to see it to believe it! Good luck on the whatchamacallit titles.--ShadowFog 16:42, 4 November 2008 (UTC)
 * Oh my god I can't wait till this update come. C'mon arenanet a bit faster I want to see the whats new. --24.26.11.77 06:39, 13 November 2008 (UTC)
 * Oh Yes, Anet...please just do it ! => "The 'missing' Adventurer title (for Questing) would be an achievement title too"--84.37.77.228 13:27, 24 March 2009 (UTC)

Open A Book Store or something!
new update was awesome, good job arenanet, but, now we are going to be stuck with soo many books, not only 4 from GW:EN but anoter 6 for all campaigns *Nm+Hm* and a 7th one for all 3,Zho's Journal & MOX's Manual thats 13 slots of inventory, per character it would be great if they made a special bookshelf in your storage or a new storage in the guild hall as a book library, or a new slot of inventory specially for the books! Li Ngalfar


 * a book satchel maybe, run around with in on our backs like little school boys 92.238.76.95 09:54, 16 November 2008 (UTC)


 * Yes, it's been mentioned already several sections up. And Regina's already been informed several times too. -- ab.er. rant [[Image:User Ab.er.rant Sig.png| ]] 08:36, 17 November 2008 (UTC)


 * Maybe like a book shelf in the hall of monuments?->where you could put in all your completed books :D --The preceding unsigned comment was added by User:81.11.193.7 (talk).


 * Huh? do you save full books or something 0.o? i was more pointing at the room from inventory/storage thats been wasted now with books which you keep for the missions that still need to be done Li Ngalfar


 * ArenaNet have already said that they cannot implement any new storage as it would require the acquisition of new servers to store that information and I don't think that they are going to purchase any more servers for GW1 when GW2 is looming ahead. Ahh, here's the source. --kaheiyeh 10:47, 22 November 2008 (UTC)
 * I don't see where it says that, in fact, in seems to say the opposite, although I understand that "improvements" to storage do not necessarily mean more storage.
 * Also, should we keep the payment method feature that's in this article since it was promised like 2 years ago? I mean, it seems as though that is not coming anymore... Satanael 17:48, 9 March 2009 (UTC)
 * Some of that stuff could actually go, but then the article would look bare. I'd just leave it.(Terra Xin 01:54, 16 March 2009 (UTC))
 * Should just scrape the whole book thing, and just have that concept built into the character, like on the H menu or something. Like every time you beat all the missions, you can just talk to the rewards guy and get a reward, not have to make sure you have the book on you the whole time.--71.176.29.9 02:33, 28 March 2009 (UTC)

Equipment slot Ftw :) this topic can be deleted if you ask me &mdash;The preceding unsigned comment was added by Li Ngalfar (talk &bull; contribs) at 23:34, 26 April 2009 (UTC).
 * Wiki's don't delete discussions. Also, on talk/discussion pages, sign your comment by typing four tildes ( ~ ). &mdash; Poki#3 [[Image:User_Poki_Signature.jpg|19px|My Talk Page :o]] 07:58, 27 April 2009 (UTC)

Further payment options
Does anyone else think that it's time for that note to be removed? The person who claimed that is now working in a different position. And it's been over year with no newer announcements on it. I think it's safe to say it's not gonna happen. We can always put it back when they actually make an announcement on it again. -- ab.er. rant  02:14, 6 April 2009 (UTC)
 * IMO we should run it by Regina. Until we get an update, I'd be okay with either keeping or removing the note. -- [[Image:User Gordon Ecker sig.png]] Gordon Ecker (talk) 02:26, 6 April 2009 (UTC)
 * Yeah, ab.er, I agree - Satanael 21:21, 6 April 2009 (UTC)
 * User_talk:Regina_Buenaobra. So mow we know that there's not going to be PayPal and why. If I'm not mistaken SMS and Phone payments are already in place in certain countries... personally I think it's high time to remove the note. &mdash; Poki#3 [[Image:User_Poki_Signature.jpg|19px|My Talk Page :o]] 01:23, 21 April 2009 (UTC)

Unconfirmed changes and features known to be under consideration
Should this page mention changes and features which have been confirmed to be under consideration, but are not guaranteed to be included? IMO if they are listed in the page, they should be listed in a separate section such as "changes and features under consideration". -- Gordon Ecker (talk) 01:09, 9 April 2009 (UTC)


 * i think the idea of a "possiable changes/features" is a good idea. As long as it follows the format the other sections do (the change or feature that's possibly being done followed by a link where the information comes from). ~PheNaxKian [[Image:User_PheNaxKian_sig.jpg]] Talk  11:33, 9 April 2009 (UTC)


 * "Possible changes under consideration" would give people some high hopes, so it must be stated that they appearing here won't meant at all that they will be implemented. Mith[[Image:User MithranArkanere Star.png]]Talk 14:32, 9 April 2009 (UTC)


 * It will probably turn into a suggestions page 2.0.. Pulpulpullie 16:01, 9 April 2009 (UTC)
 * Unless we enforce that ppl also put a solid source that the feature is under consideration. Frankly, I'd rather stick with only confirmed changes. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 16:36, 9 April 2009 (UTC)
 * I agree that we shouldn't list anything on this page without a solid source. The removal of heroes from PvP is stated to be under consideration at User:Linsey Murdock/FAQ. -- [[Image:User Gordon Ecker sig.png]] Gordon Ecker (talk) 23:57, 9 April 2009 (UTC)
 * It depends on how far you want to go. Balance updates would make the majority of that section because skills, AI and bug fixes are always on the table for discussion. I'm with Alaris on this, though, people could source info from an answer that reads "We'll look into it" (Terra Xin 09:05, 10 April 2009 (UTC))
 * It would need to mention specific changes, unless you want things as vague as this. 66.190.15.232 14:15, 10 April 2009 (UTC)

$40.00
Did we really wait this long for you to release another campaign that consists solely of 4 storage panes? Are you honestly doing this without guilt in your heart? People NEED stora- oh wait, nice job on the April Marketing Scheme.
 * BAWWWWWWWWWW --[[Image:User Mafaraxas_sigimg.jpg|click moar]] Mafaraxas 22:36, 11 April 2009 (UTC)
 * There are other things in the update which are free. ~Shard  [[Image:User Shard Sig Icon.png]] 22:41, 11 April 2009 (UTC)
 * $40 for 4 tabs of storage is a joke, easier just to get a second account for the same price and have the same amount of extra storage + 4x 45 slots from extra characters. Don't even need a 2nd PC to trade to yourself, since it's very easy to run 2 instances of GW on 1 PC Joe Canadian 00:14, 12 April 2009 (UTC)
 * With a second account you have to make trades to move items. With characters you have to log in and out all the time. You don't just pay for more slots. You also pay for the commodity of accessing them from any characters. Also, you will get the Equipment bag for free. And that would be some free item slots. Mith[[Image:User MithranArkanere Star.png]]Talk 01:53, 12 April 2009 (UTC)
 * The Equipment bag is irrelevant to what we're talking about since you get that free no matter what. And is making a quick trade from 2 instances of GW on the same PC any more difficult than constantly switching characters ? Also think of it this way $40 for 4 tabs of storage = 80 slots vs a 2nd account (only $29.99) with 4 tabs of default storage (80 slots + Material Storage) + 4 character slots (45x4=180slots). So we have $40 for 80 slots vs $30 for 260 slots + material storage, what would you choose ??? This is a complete waste of money. I might consider paying if it was $10 for all 4 new tabs, but the current price is BS Joe Canadian 01:48, 13 April 2009 (UTC)
 * Joe, your math is a bit off. It's actually 220 for one campaign; The other forty are given with an additional two campaigns. 1 Campaign: 220; 2 campaigns: 330(+110[20 panes + 2 mules]); 3 campaigns: 440(+110[20 panes + 2 mules]). Regardless, it's cheaper just to buy mule accounts. Hell it's cheaper to buy 2 more character slots, which provides 10 more storage panes than buying the storage upgrade and costs half as much. --[[Image: User_Ezekial_Riddle_sig.jpg|19px|Talk]] Riddle 06:24, 13 April 2009 (UTC)
 * Ah, good point. I forgot you only get 2 tabs + materials for a single campaign. I hope Anet has the sense to change the pricing on these new upgrades since it's cheaper either way with extra character slots or another account Joe Canadian 13:04, 13 April 2009 (UTC)


 * you forget there also giving us a bag for free which gives 10 more spaces, so buying a new tonn slot is 55 slots for 10 bucks --The preceding unsigned comment was added by User:66.168.66.28 (talk).
 * 5 to 20 more spaces depending on which size of equipment pack you use. -- [[Image:User Gordon Ecker sig.png]] Gordon Ecker (talk) 18:02, 13 April 2009 (UTC)

Some storage space costs as much as a full campaign full of content. /discussion 68.193.113.198
 * It's a similar tradeoff to buying additional character slots on the same account. Live team obviously wasn't expecting this would be something everyone would buy into. --[[Image:User Mafaraxas_sigimg.jpg|click moar]] Mafaraxas  04:52, 14 April 2009 (UTC)
 * Don't you mean BAWWWWWW?68.193.113.198
 * Just think of each pane as 4 $2.50 Belt Pouches that all your characters can snoop in. You'd pay $2.50 for a belt pouch wouldn't you?  Although if you did buy a belt pouch from anybody other than ANet, your account would be banned 68.231.147.250 05:58, 15 April 2009 (UTC)
 * That makes it worse, considering belt pouches are free for a couple trinkets in every newb-town.

The way I see it, you're paying more for the commodity of having a common storage you can use, than the actual amount of space. So it's less of a mule, and more of an organiser. -- Alaris 18:25, 15 April 2009 (UTC)


 * Well you can continue to play this free game where you only have to pay for somethings if you want or you can play a different game where you are paying every month.--98.238.169.189 23:00, 21 April 2009 (UTC)
 * I've made my decision already (by trial... and error). I'd rather pay to play GW than play the competition for free. So the decision is easy. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 00:34, 22 April 2009 (UTC)
 * ya cuz like this discussion was about subscription games and quitting GW to play them. u r very intuitive and a good thingker. also no 1 here has the rite to argue things because these things are options that you don't or don't have to pay for, so just do the option or don't.  it is simpel rly stop Debating Almost-Criminal Marketing Schemes or go play something else easy answer.  dis is wat i believe anyways cya later ciao 68.193.113.198
 * Say wut? It's hard to read when you write like that. Please put some effort in your writing, so we are tempted to make the effort to understand you. Thanks. As for debating... we all have choices, and the right to voice our opinions (within reason). -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 04:58, 22 April 2009 (UTC)
 * There is no need for me to be understood since the people I'd like to persuade are all a very opinionated bunch, which is fine. I can't say I'm not opinionated or else I wouldn't be here typing.  But acting like people shouldn't have the right to complain and vent simply because GW is f2p and has "options" (see: 4th Anniversary discussion) get's me on the crusaders path.  I wish people could at least try to understand why someone complains before they fall back onto "stup crying", "options" or "QQ".  People don't usually complain for illegitimate reasons, nor is complaining necessarily whining or sticking needles into your eyes.   68.193.113.198
 * Agreed. I find people who call others QQers terribly annoying. Especially as the QQers in question often bring up good points to the table. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 13:50, 23 April 2009 (UTC)
 * No one is forcing you to buy the storage. If you say it's cheaper to get a 2nd account (which it is, no argument) then get a 2nd account. I for one, will be buying the 4 storage panes as soon as I get my next paycheck. Quit complaining, you've already decided it was cheaper for the account, so go buy an account. --Apple Love 15:02, 27 April 2009 (UTC)

$0.50
Q: would you pay $0.50 to allow you to hold 1 minipet in a dedicated slot on your character? Alexanderpas Talk|Contrib|Guild 14:57, 27 April 2009 (UTC)
 * Like as equipment? &mdash; Why [[Image:User Why s.png|User talk:Why Are We Fighting]] 15:57, 27 April 2009 (UTC)
 * I have a counter question. Why did you say "Pay"? And just so you know, anything cheaper then $5 makes you lose money due to handling costs. &mdash; Poki#3 [[Image:User_Poki_Signature.jpg|19px|My Talk Page :o]] 20:09, 27 April 2009 (UTC)
 * I haven't done the math, but I believe the $0.50 for once space refers to the amount for a single pane (20/2=$10), and thus you pay to have the 20 50cent slots, each slot for $0.50 in bundles of 20. -- E lven C haos  [[Image:User Elven Chaos RiftEdit.jpg|19px|Elven's Talk Page]] 20:38, 27 April 2009 (UTC)
 * I wouldn't pay that. Mini-pets aren't that important to me. I would however...like to see at the store, you being able to purchase past Festival masks for .50...any input? Ardangoeswiki 04:50, 5 November 2010 (UTC)

Empty..
I'm looking at a near empty page. Am I to conclude that the only thing I am supposed to look forward to is when the GW2 team stops playing their weekly dose GW2? -- Karasu (talk) 23:49, 4 May 2009 (UTC)
 * I think it means that GW1 has reached near-perfection. Comparatively to the competition anyway.
 * Jokes aside, all it means is that although ANet is working on GW1 updates and GW2, we don't know what they have in store for us next. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 23:53, 4 May 2009 (UTC)
 * Maybe we should list "the obvious" just so the page isn't empty? (and by "obvious" I mean a note about monthly maintenance updates.) &mdash; Poki#3 [[Image:User_Poki_Signature.jpg|19px|My Talk Page :o]] 02:12, 5 May 2009 (UTC)
 * Couldn't hurt, it looks a bit sad all empty and stuff. -- Lemming [[Image:User Lemming64 sigicon.png]] 02:23, 5 May 2009 (UTC)
 * Also, I think the Live Team indicated that content updates would be quarterly, or thereabouts. Either way, we should get another major content update at some point. (Satanael 17:34, 5 May 2009 (UTC))
 * Every 3 to 4 months according to the January 15th developer update. -- [[Image:User Gordon Ecker sig.png]] Gordon Ecker (talk) 02:51, 7 May 2009 (UTC)

Shouldn't this information be on the "empty" front page. Something about regualar updates and skill balances if needed, and major updates being quarterly?--Stu 11:41, 7 May 2009 (UTC)
 * I added something. Might need some polish, but it's better then "none". &mdash; Poki#3 [[Image:User_Poki_Signature.jpg|19px|My Talk Page :o]] 20:33, 7 May 2009 (UTC)

Winter in july
hay just reading the guild wars website there got the page for winterday in july, shouild we add a link onto the main page or have it under in-game actives. also here is the link to the page on the guild wars site http://www.guildwars.com/events/ingame/wintersday_in_july/ Thedreadlordpie 22:00, 11 July 2009 (UTC)
 * We're sorry, the page you requested could not be found. ??? We have no confirmation it is happening this year. -- Lemming [[Image:User Lemming64 sigicon.png]] 23:03, 11 July 2009 (UTC)
 * for your convenience Lemming =)  ~ PheNaxKian [[Image:User_PheNaxKian_sig.jpg]] 23:21, 11 July 2009  
 * yes sorry that was my bad when i hit the signature butten 2 spaces got added at the eind of the web adress.--Thedreadlordpie 10:17, 12 July 2009 (UTC)

News about GW2?
It says in the history section that the reversion to the edit made that removed the note about upcoming news....says that a feature relates to something offered to the public as an attraction. Shouldn't a feature represent something more substantial than that? A reference to Twitter isn't really an ideal way to source that substance. The information is also redundant in a way, since it's inevitable that as we draw closer to the game's release date, that we'd get some information about it. The reference doesn't even say what kind of news we'd be getting, or how much of it will be released? (124.169.209.12 05:41, 4 August 2009 (UTC))
 * As far as I know they have not given any information as specific as this yet. This is confirmation that more info will come before the end of the year, not just "later" A-Gen 21:04, 13 August 2009 (UTC)
 * http://www.guildwars2.com/ 83.131.57.94 23:40, 17 August 2009 (UTC)
 * Errm, is there anything happening if you watch that animation long enough or is it just a placeholder for anything they could add? Heino 10:03, 18 August 2009 (UTC)
 * Companies usually do something like this to announce coming news. Just check it once a day or so, I expect news this week. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 16:48, 18 August 2009 (UTC)
 * Check the page when you feel the trembling Earth and hear distant awes. Mith[[Image:User MithranArkanere Star.png]]Talk 00:07, 19 August 2009 (UTC)

Aion Wings
Should we add information about the Aion wings to this section since it is an upcomming feature? Patrickzorf 18:38, 25 August 2009 (UTC)
 * Yes. BigBlue[[Image:User Big Blue Icon.png]]talk 20:58, 25 August 2009 (UTC)
 * Yes please, the information about rofl aion emote. --217.153.126.66 15:44, 26 August 2009 (UTC)

Will they ever end dungeon running & speed clears?
Have they yet made a statement on where they stand with these aspects of the game? Makes no sense to me why the nerf Ursan and keep these going strong, effectively killing all PUGs. They want this game to be nothing but a grind-fest for high-end equipment or what?
 * Will they? Yes. When? Later. Mith[[Image:User MithranArkanere Star.png]]Talk 18:50, 7 September 2009 (UTC)
 * They say they'll keep an "close eye" on speed clears, i dont know what they'll do to dungeon runs, however i could imagine that they will nerf speed clears to the point of only organized guilds being able to do it C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 19:06, 7 September 2009 (UTC)
 * Keep in mind that many players that use such runs or clears either (1) have done the content normally already but choose the more efficient clears to max titles, or (2) don't care to do the content themselves so the point is moot. It also provides "work" for players in the form of a service-based economy. With speed clears, players actually work for it, and the Kurz/Lux titles are very long to max to begin with... so I would advise to keep them and only nerf if they become far more efficient than other methods of gaining the titles (e.g. AB/JQ/FA). If speed clears are slightly more efficient, I'm ok with that personally. As for runs, I personally don't like to pay for runs, but I think the problem is more prevalent in missions during zquest days. Still, I can't shake the impression that if you nerf runs, the people paying for them will just find another way to pay for it. You can't force people to play if they just want the rewards and are willing to pay for it. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 14:20, 8 September 2009 (UTC)

Teste Krewe wiki page
Should we create a Teste Krewe wiki page to cover what exactly it is? Even vaguely would be good. I currently want to know more, but I am having trouble finding info. 114.78.7.146 05:16, 24 October 2009 (UTC)

Automated changes and daylight saving time
Do the automated changes at the same UTC time, or did they get shifted an hour due to daylight saving time? If they're constant, I think we should have both the PST and PDT times, if it does change with daylight savng time, I think we should mention that it gets shifted over when America switches between daylight saving time and standard time, and mention that the USA is currently on daylight time from the first Sunday of March to the last Sunday of October. -- Gordon Ecker (talk) 06:28, 5 November 2009 (UTC)

GW2 News?
Both sources of information say that there will be more information later this year. The twitter comment was made in July and since then we've had PAX as well as the German interviews. Wouldn't that be considered the 'news'? And besides, I don't think we should be listing 'other features' that give news about upcoming news, seems a bit unnecessary. Is there more things that we have to look forward to within the next 6 weeks? Or are those notations going to stay there until the game is released, because technically more news will be released later 'next' year as well. (Xu Davella 11:26, 13 November 2009 (UTC)) - it does specify "when". The "kind" of news has already been mentioned, too. Erasculio 16:03, 13 November 2009 (UTC)
 * Ummm.. The GW2 website was made, trailers were released? -- -Chaos- (talk) -- 13:49, 13 November 2009 (UTC)
 * So are you saying that we should leave the note there indefinitely, since it doesn't specify what kind of news, how much of it or when?(Xu Davella 14:20, 13 November 2009 (UTC))
 * I think it doesn't hurt anything to leave it, since we might get new info in the next six weeks, and after that we'd definitely get info sometime this year (since at that point, "this year" will be 2010). -- FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 14:26, 13 November 2009 (UTC)
 * "since it doesn't specify what kind of news, how much of it or when"
 * If we leave it up there for next year, then it may as well stay indefinitely. News about GW2 will come even after it is released. And because of the vagueness of the twitter note, it could be virtually anything GW2 related, during or after release. Unless you're talking about the fact that the news is GW2 for the 'kind' of news, I don't think that's sufficient enough. We shouldn't be sourcing one liners, we need more info.(Xu Davella 16:44, 14 November 2009 (UTC))
 * "We will release more info about lore and races later this year. We will reveal more about game play early next year." We have information of a specific type that we know is coming at an almost-specific time that is close enough time wise that it is plausible to leave the note up for any more lore that might happen this year, and any game play that will happen during the first fourth of next year. As far as other information being released, we know out of common sense that more info will be released after the gameplay bit, and more info after GW2 launch, but such information is not officially recognized by ANet yet, and nor do we have a specific time nor type given for future information after the gameplay section. So, leave the note up for the "early next year" for game play, but after that take it down unless ANet states that they shall release more information at a certain time. -- E lven C haos  [[Image:User Elven Chaos RiftEdit.jpg|19px|Elven's Talk Page]] 19:29, 14 November 2009 (UTC)
 * We've gotten a big chunk of information relating to characters and lore just recently, but because of the nature of the message, we can't take it down because we can't tell whether or not that's what the news was in relation to. I'm gonna digress. I've re-worded the message and updated the source links from twitter to the link you've provided. (Xu Davella 07:51, 15 November 2009 (UTC))

Wintersday hats
Since many districts did not give out hats during Wintersday, there was a word from ANet that there will be something to fix that and give people another chance (someone link to the exact words?). Now usually they give a second Wintersday as a weekend event to give back to the community and I wonder when it's going to be held, if ever? -- Karasu (talk) 03:18, 22 January 2010 (UTC)
 * User:Regina Buenaobra/Journal. 3 days ago... [[Image:User Rose Of Kali SIG.jpg]]Rose Of Kali 04:36, 22 January 2010 (UTC)

Feedback:Skill update previews
skill previews seems like it would fit on the upcoming changes page.--66.78.121.83 17:43, 16 February 2010 (UTC)
 * Better off waiting and just adding a link to the monthly maintenance section if another one ever pops up, which I kind of doubt. -- FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 17:49, 16 February 2010 (UTC)

Update
apparently in next 12h.--217.153.126.66 07:38, 18 February 2010 (UTC)
 * Hmm, what leads you to this assumption? Heino 09:59, 18 February 2010 (UTC)
 * Quiet, you. He's an ANet insider who couldn't disclose his identity, warning us that the world is about to end. Except that ANet will be late, as always. [[Image:User Rose Of Kali SIG.jpg]]Rose Of Kali 11:25, 18 February 2010 (UTC)
 * Truth hurts ;( --217.153.126.66 14:39, 18 February 2010 (UTC)

Tonic
Is an april fool, so let it be till tommorow --Hi94.226.51.192 16:05, 1 April 2010 (UTC)
 * so called jokes will be hard to track everywhere if anyone start to spread them Elephant 16:09, 1 April 2010 (UTC)
 * Besides, we don't document bs. The only bs we will document is from ArenaNet :P - J.P.[[Image:User J.P. sigicon.png| ]] Talk  16:12, 1 April 2010 (UTC)

Automated changes to the bottom?
Most of these changes are routines that run since the game started and aren't really the thing you're looking for when heading to the page "Upcoming changes and features". So what about reordering the entries so the automated stuff does'nt draw the attention from really relevant things? Heino 20:41, 1 April 2010 (UTC)
 * /agree [[Image:User Rose Of Kali SIG.jpg]]Rose Of Kali 21:20, 1 April 2010 (UTC)

Timetable/timeline for automated changes
Would that be a more feasible idea instead of the current list that we have. Any ideas? 124.169.15.170 13:20, 20 April 2010 (UTC)
 * Not quite sure what you're suggesting, but if my thought is right, then how are you planning to align the Monthly automated changes with the 6-hourly Codex changes? Give an explanation of what you have in mind. [[Image:User Rose Of Kali SIG.jpg]]Rose Of Kali 23:47, 20 April 2010 (UTC)

Automated Zaishen Challenge and Zaishen Elite question
Do these 2 very similar activities have the same Balthazar cap reset time? &mdash; <font color="#8B0000">Mar  <font color="#8B0000">Master  18:49, 1 June 2010 (UTC)

Next skill balance update
I didn't take a screenshot, but I remember Emily Diehl stating in-game (on the day of the 3700+ account bannings) that the next skill update will be primarily for Dervishes. If anyone has a screenshot or some other form of confirmation, should this be added to the page? Datrulegend 14:02, 4 June 2010 (UTC)
 * I don't have the screenshot, but in the Mesmer's update notes theres a mention of updates to the Dervish, non 'imbagon' Paragons and the smiting line for the Monk. (124.169.197.181 04:05, 17 June 2010 (UTC))
 * I made a note of it in the Skill balance updates section. --Silver Edge 05:59, 17 June 2010 (UTC)

Buildbalance by skilllimit
We all know about builds called "lame builds". Offering exorbitant build options without limits resulted in imbalanced Skillcombinations. They often base on taking advantage of skills from the secondary profession; furthermore the used skills seem to work better on an other Primaryclass than they "are made" for. e.g. : W/A Backbreaker-Warriors(4-5 A-Skills); E/Rt Prism-Healer(2 E-Skills); Rt/A (5 A-Skills); R/A Sway (5 A-Skills); R/N Toucher (3-5 N-Skills)

Me/E Snare Me/N curse got already well nerfed. Some Assassinskills(in particular Eliteskills) have been extended by a penalty(deactivation of nonattribute related skills). Additionally Weaponspells and some Eleskills recieved an increased Primaryattribut realation(E/Rt..). All these updates are made to decrease the effectivness of "lame builds", aren't they?

However a lot of lamebuilds exist. In my opinion the introduction of a Skill-Limit for Secondaryclass-Skills would balance GW effective while having a  lasting  effect by the prevention of new lamebuilds-development. My examples are related to PvP-Builds; anyway, also PvE-Builds often use this principle(e.g.: Roj-Mesmers; Sf-Assassins). In PvE we already have a Skilllimit of 3 for PvE-Skills(What would happen if it does not exist?).

What do you think of introducing the same Limit for Secondary-class-skills?

- A constriction on PvP-Areas would be an alternative to an overall implementation(But PvE-would be also balanced by this e.g.: N/Rt-Healer-Heros)

- Also a limitation on Secondary-class-skills which are related to an Attribute(->No Attribute-skills from secondaryclass are not effected)

- Giving Gwen-PvE(only)-Skills a class-relation as it is the case of Factions and Nightfall PvE-Skills would also support a PvE-Balance
 * I think this has nothing to do with the wiki, other than it is a suggestion and belongs in the Feedback namespace. To make a suggestion for game changes, you must be a registered user of GWW, so please use the Create an account link in the upper right corner of any wiki page to do so. Then go to Feedback:Getting started, read the rules and instructions on creating your Feedback:User page and go from there. This is not the place to post game suggestions, nor the place to have this discussion. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  11:48, 27 June 2010 (UTC)


 * Thank you for the support. The topic can be now discussed at Feedback:User/€uroinnova/Build-balance_by_skill-limit. May an authorised person do the undo of this section?(" The edit could not be undone due to conflicting intermediate edits." ) --The preceding unsigned comment was added by User:€uroinnova (talk).
 * Discussions are never undone on this Wiki, but rather archived, so it's still available for referencing. Same will happen to this section in due time. -- Arduin [[Image:User_Arduin_Companionship.jpg|15px|talk]] 13:59, 27 June 2010 (UTC)

zc reset time
either its wrong incaacurate or doesnt work at all i just completet 20 minutes before 1 utc my 2k balth fac and dont get any no at nearly 30 after 1 utc 127.0.0.1 01:28, 2 July 2010 (UTC)

Should we remove some of the "Upcoming Content"?
I mean, some of it is getting well over a year old and Linsey isn't even working on GW1 anymore. I think at least the new HoH map and bug fixes to FA/JQ should be removed. We've heard nothing about these for over a year and I think we can all agree that they're not happening. <font color="Black" face="cambria">Karate <font color="Black">Jesus   <font face="Arial" color="gray" size="1">00:00, 19 October 2010  (UTC)
 * Yes, this might be a good idea. ~Shard  [[Image:User Shard Sig Icon.png]] 01:56, 19 October 2010 (UTC)

Similarly, it still says, "Skill balance updates are expected to be released every other month [...], usually on a Thursday." That's kind of misleading, at this point, imo. &mdash; Raine Valen    0:15, 21 Nov 2010 (UTC)

cite error
whats up with the cite error? Lucian Shadowborn  05:36, 8 November 2010 (UTC)

Scythe changes
I think the source is wrong, I was directed to a page about the mesmer changes... (correct me if wrong)-- Mark,     het Beest  06:49, 17 November 2010 (UTC)
 * Yes, the source is correct. See the quote in the Skill balance updates section. --Silver Edge 03:52, 18 November 2010 (UTC)
 * I don't mean that one, I mean the first content update...-- Mark,  User Markisbeest sig.jpg]]   het Beest  13:30, 18 November 2010 (UTC)
 * Yes...they both use the exact same source. --Silver Edge 04:14, 19 November 2010 (UTC)
 * Defo not, this link is what I get at the changes to scythes source: and this is what I get with the dervish changes: -- Mark,   User Markisbeest sig.jpg]]   het Beest  14:16, 19 November 2010 (UTC)
 * Silver Edge is referring to the second bullet point of that section, not the first. Anyway, just click the link and read the second paragraph please. - Tanetris 19:16, 19 November 2010 (UTC)
 * The link on article leads to mesmer stuff though not to anything about dervish. Ramei Arashi 07:31, 20 November 2010 (UTC)
 * Changes to scythes (source)
 * Search for the word "scythe" on that page and you get "A few other balance issues are being worked on in parallel and will be included in the same build if they are testing well enough. These will NOT include major changes to the Dervish (and in particular scythes)...". --Silver Edge 08:00, 20 November 2010 (UTC)

New information from dev. team
John informed about the planned order of implementation in this thread: []. I'm at work now, so I don't have the time to do it, but shouldn't we edit the page to reflect this? --<span style=”font-family:Verdana;color:#3FF">Manassas  09:52, 16 December 2010 (UTC)
 * I was going to give it a try, but it seems no one knows what the "FB" he refers to is. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 16:33, 16 December 2010 (UTC)
 * --Silver Edge 21:47, 16 December 2010 (UTC)
 * For all those who Cba to look at the link above;
 * --<span style="background-color: Lavender; -moz-border-radius: 5px; -webkit-border-radius: 5px; border: 1px solid #c7c7c7; padding: 0 5px;"> Neil • User Neil2250 sig icon6.png 21:54, 16 December 2010 (UTC)
 * --<span style="background-color: Lavender; -moz-border-radius: 5px; -webkit-border-radius: 5px; border: 1px solid #c7c7c7; padding: 0 5px;"> Neil • User Neil2250 sig icon6.png 21:54, 16 December 2010 (UTC)

Anyone else excited for full Hero parties?
Just imagine the havoc that can be wrecked

How much easier h/h vanquishing will become!

H/h hard mode missions!

71.194.87.164 20:08, 9 January 2011 (UTC)
 * I'd be more excited if they were actually making hard mode what it should have been. <font color="#0AA">–~=<font color="#0AA">Ϛρѧякγ User Sparky, the Tainted guided sig.png <font color="#0AA">(τѧιк)  &larr;&hearts;– 20:12, 9 January 2011 (UTC)
 * Imagine Mesway + Sabway + (modified) Spiritway... 71.175.10.120 20:13, 9 January 2011 (UTC)
 * Truthfully i'm skeptical about it, it's definitly gonna result into a lot of skill nerfing for PvE because Areas like Slavers Exile, Sorrows Furnace and DoA will be done H/H, still making up your ideal party will be fun altough i preferred seeing better henches instead of increasing heroes and make parties nearly invincible. We all know how creative people can be with skills. Damysticreaper 20:44, 9 January 2011 (UTC)
 * Compare the shithouse henchman to HM Slavers. No. That's not balanced. 7 Heroes is good. Also, Slavers/Sorrows can be H/H'd fairly easily.--122.111.229.52 07:17, 15 January 2011 (UTC)
 * I don't see why they would need to balance any skills just because we can replace a few humans with heroes now. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 15:25, 15 January 2011 (UTC)
 * Does anybody know exactly when we'll get this update? 71.194.87.164 10:12, 16 January 2011 (UTC)
 * My regrettable cynicism guesses this update will occur after the release of GW2. While I check for updates everyday in hope of this to have happened, I would have preferred not knowing in advance. Being favorably surprised is better than being informed early and begin to doubt as the wait increases. With the news that the next update will be something other than the removal of the hero cap, there is nothing to suggest it will be soon.  Perhaps an unfounded optimism the next two updates will be simultaneous is the best course of action. Crysania Anchorwind 15:44, 19 January 2011 (UTC)
 * I am definitely excited for seven hero parties. I have no guild or alliance, so it is very difficult to do The Deep or Urgoz's Warren by yourself. I haven't gotten anywhere with The Underworld or DoA either. -- <font color="#FF00FF">'Mai Yi ' talk  15:51, 19 January 2011 (UTC)
 * When it's ready. Which is soon, very soon. Prepare to be floored. >:D [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 09:46, 20 January 2011 (UTC)
 * Isn't it supposed to be coming out after the dervish update and the dervish update is coming out after we get a skill preview of what they are doing with the dervish update? That's two things that need to happen before we can even begin to expect the hero cap being removed (unless I've either read the timeline wrong or they've changed it). Saying it's coming very soon when it seems more likely it's over a month away seems very cruel. 122.104.167.111 12:23, 20 January 2011 (UTC)
 * I'm expecting it to arive when Winds of Change begin. Damysticreaper 12:35, 20 January 2011 (UTC)
 * Since when does ANet run on a schedule? What you say is all good and logical, but doesn't mean that's what's actually gonna happen. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 19:47, 21 January 2011 (UTC)

Seven heroes?
Has it actually been stated anywhere that it will only be seven hero parties, and not full hero parties thus being up to 11 heroes? --<span style=”font-family:Verdana;color:#3FF">Manassas  12:12, 20 January 2011 (UTC)
 * It has not. They said they were looking at removing the hero cap so one would assume that means 11 heroes will be possible in Urgoz and the Deep. They didn't say they will allow 11 heroes and most of GW only has 8 man parties so most people don't even think of a possible 11 hero party. 122.104.167.111 12:19, 20 January 2011 (UTC)
 * I think they've mentioned the number 7 somewhere, but can't quote anything. Not sure it would be even possible to run Urgoz and especially Deep with 1 person just with the amount of micromanaging and flagging required in some parts, but I guess nothing is crazy-proof. [[Image:User Rose Of Kali SIG.jpg]]<font color="#000099">Rose Of Kali 19:50, 21 January 2011 (UTC)
 * Now your thinking with Arenanet! --<span style="background-color: Lavender; -moz-border-radius: 5px; -webkit-border-radius: 5px; border: 1px solid #c7c7c7; padding: 0 5px;"> Neil • User Neil2250 sig icon6.png 20:56, 21 January 2011 (UTC)
 * Well I suppose I will NEVER get The Deep or Urgoz's Warren done because there IS NEVER ANYONE THERE. -- <font color="#FF00FF">'Mai Yi ' talk  21:06, 21 January 2011 (UTC)
 * Wait for a Zash. Mission/Bounty day. --<span style="background-color: Lavender; -moz-border-radius: 5px; -webkit-border-radius: 5px; border: 1px solid #c7c7c7; padding: 0 5px;"> Neil • User Neil2250 sig icon6.png 21:13, 21 January 2011 (UTC)
 * I've tried a few times Neil, the group I join always fails. -- <font color="#FF00FF">'Mai Yi ' talk  21:12, 21 January 2011 (UTC)
 * When there is a zaishen bounty, the place is crowded with noobs who didn't even read an article about Urgoz, meaning they are suprised that they die if a Hopping Vampire touches them.. And actually, some things like duncan are better done with 7 heroes than with 7 other players. 137.224.227.57 13:36, 26 January 2011 (UTC)
 * Lol hopping vampires. Surprised me the first time I went into Urgoz. -- <font color="#FF00FF">'Mai Yi ' talk  18:17, 26 January 2011 (UTC)
 * I tried to do Urgoz all alone with 9 heroes last night. I could get to Urgoz without too much hassle and hardly any micromanagement, but I couldn't kill him as the heroes stood still too much and got killed by the exploding sprouts.--<span style=”font-family:Verdana;color:#3FF">Manassas  [[File: User Manassas Mannysig.png]] 10:24, 28 January 2011 (UTC)
 * Wow, we're like twins, except I've done Urgoz and The Deep many times, but I'll never get DoA, UW, and FoW statues. Previously Unsigned 00:15, 30 January 2011 (UTC)

Suggested page overhaul

 * See User:Tub/Sandbox

I've tried to restructure the page, grouping information by the update it appears in, added recent official information and removed a bit of wrong stuff. Before updating this highly visible page with potentially sub-par information, I'd like you to double-check my edit and confirm whether or not you consider it an improvement. Feel free to edit in my sandbox if you notice anything improvable. Thanks. Tub 14:17, 3 February 2011 (UTC)


 * I don't see major problems with the current page, but I also don't have any objections to Tub's suggested replacement. (Both offer useful and usable information; both have some downsides in presentation/maintainability; both have some advantages.) — Tennessee Ernie Ford ( TEF ) 17:48, 3 February 2011 (UTC)
 * Go for it! It is easier for us to skim over what we already know as opposed to conjure up what we don't. Crysania Anchorwind 17:35, 7 February 2011 (UTC)

PvP incentives...
OK, so we are told there will be more incentives to play PvP. Cool. I wouldn't mind doing so, but:


 * GvG is out because my guild has two members, one of whom has stopped playing.
 * I haven't played enough PvP in any format to get past the rumoured "we only play with Rank 3+" on Heroes' Ascent.
 * Random Arena is populated by stressed-out idiots who hate anything that interferes with them accumulating Gladiator points, like a new-to-RA player being substituted into their group after a win. (Not that we weren't still winning, mind you, but he didn't like the way I played, and opened the discussion with a barrage of insults, rather than asking me to step out so he could see if they got a more experienced player.)
 * etc.

The obvious suggestion, given all that, is that I should abandon my microguild and join a guild that plays GvG and offers help/advice for new members, but the basic premise of RA appeals, and I worked hard to get as much as I have done set up in the guildhall. RA, it seems to me, needs to be split into a full-on random version with no title points attached, just a fun place to go skirmishing, and a random-team Gladpoint earner, call it Gladiator Battles or something. With that, I can go and have a bit of fun practicing random-pvp, without having to deal with the title hunters, and join them later when I have worked the kinks out of my technique.

Or maybe I should just play Training Arena/Zaishen Challenge/Zaishen Elite until I have refined my technique enough not to get hassled by idiots, or grow a thick skin or something. Bah. Cynique 13:47, 29 April 2011 (UTC)
 * You can learn the vast majority of technique (i.e. being a good monk/warrior/etc) from playing them in low-end PvP. Some of the finesse (like catching hard spikes) comes from high-end play, and learning the formats (e.g. being good at GvG or HA) is independent of your skill at any given role, and comes from playing or watching that format.
 * That being said, there are always casual PvP guilds, which are the best way to get your foot in the door. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  15:12, 29 Apr 2011 (UTC)

Exact time for the monthly tonic change at Zaishen Chest?
Today's edits assigned the time for Flux change to Tonic Rotation as well. I got a Phantasmal Tonic around ~11:30 UTC today, so it hasn't changed yet. I've edited the article to reflect these findings. Does anyone have further sources or data for the time of tonic rotation? Tub 12:06, 1 June 2011 (UTC)
 * Beyond "not at midnight UTC or PDT," not really. 24.197.253.243 14:48, 1 June 2011 (UTC)
 * Don't they usually do it via an update? If that's the case, we'll never really know. ~Farlo Talk 17:27, 1 June 2011 (UTC)
 * No, they don't usually do an update on the first of each month, and I have never seen update notes contain the item "monthly tonic changed". It's automated, we just don't know when. Around 20:20 UTC I got an automatonic, so we can now narrow it down a little. Tub 20:26, 1 June 2011 (UTC)


 * The 6 August 2009 update set things up so that they no longer have to update the client/.dat files for monthly tonics. (Previously, they did, although they could seed the changes well ahead of the first.) — Tennessee Ernie Ford ( TEF ) 21:28, 1 June 2011 (UTC)
 * 15:00, 16:00, or 19:00 UTC are probably the most likely possibilities. If someone wants to save up zkeys till July 1, then try at 14:40, 15:10, 16:10, 18:40, and 19:10 UTC (just to account for any clock discrepancies), we'd be able to say which it is if it is one of those, and narrow it down to a 2-3 hour window otherwise. - Tanetris 21:41, 1 June 2011 (UTC)

ugh
I havent even done the first one :/-- Icyyy Blue   05:51, 10 June 2011 (UTC)

2012 release date for GW2
I think it's appropriate to post that GW2 won't be released sooner than 2012 on the strength of (a) the beta won't be until late 2011 and (b) the NCSoft's CFO's statement that, "Starting from year 2012, we believe substantial growth will be driven by new blockbuster[s] like Guild Wars 2..." — Tennessee Ernie Ford ( TEF ) 18:01, 15 July 2011 (UTC)