Feedback talk:Game updates/20100513

"A character name is required to log in. Please remember one!"
This message now appears on the character selection screen. Given that it only appears after you log in, which requires a character name, will this message do any good? --The preceding unsigned comment was added by User:Jette (talk).
 * No. Also, fast casting was nerfed, which isn't in the notes. -- Tha Reckoning 23:03, 14 May 2010 (UTC)
 * Fast Casting's text was changed, but the effect hasn't. ~Shard  [[Image:User Shard Sig Icon.png]] 23:04, 14 May 2010 (UTC)
 * Oh, was that an accident, that they changed it too early? -- Tha Reckoning 23:05, 14 May 2010 (UTC)
 * Probably. It's happened before.  –Jette 23:07, 14 May 2010 (UTC)
 * Oh god... How long exactly is the spectrum of "absurd game bugs"?  Every time I think I've seen the end, it shoots off into the distance.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 23:15, 14 May 2010 (UTC)

You knows whats funny? they put that message on the character selection screen right? how does it help people on the login,lol? :P -- Nei l2250  ,    Render Lord  23:17, 14 May 2010 (UTC)
 * It's to remind people to note a character name so that if they take a break from Guild Wars, they'll be able to log-in without having to contact support, I assume. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 23:19, 14 May 2010 (UTC)
 * Quite. I mean, until you've seen that screen for the first time, to create your first character, the message doesn't even apply...  Besides, it's not helping you to log in this time - it's aiming to help you log in in future. -- Splodge of Cat 23:25, 14 May 2010 (UTC)
 * Wait, you mean that people don't store all their guildwars information in unencrypted text files on their desktops? 173.19.202.85 23:47, 14 May 2010 (UTC)
 * No, no one does that... No one... FleshAndFaith 23:55, 14 May 2010 (UTC)
 * I do!!!! guys I do!| 72 User_Seventy_two_Truly_Random.jpg (UTC) 03:06, 15 May 2010 (UTC)
 * props to the above... funniest thing I've read in... awhile... ^_^ -173.116.249.74 03:34, 15 May 2010 (UTC)

Lion's Arch Keep
I am going to assume the requirements for getting in is a bit crazy -- you need to have completed EofN (or Prophecies), having watched all the Shining Blade camp dialogues, attended Trial of Zinn and do Thackeray's Scavenger Hunt. Of course, not in that order. DaveBaggins 23:50, 14 May 2010 (UTC)
 * Word on the street is it's just the four camp dialogues and Trial of Zinn. Dunno if the Ice Cliff Chasms dialogue is included as well, but it would make sense. 68.118.250.100 00:19, 15 May 2010 (UTC)
 * I's the camp dialogues. ToZ is indirectly needed for that, and so are a few other things. Backsword 00:30, 15 May 2010 (UTC)
 * Which dialogues, specifically? -- ★ KOKUOU ★ 00:34, 15 May 2010 (UTC)
 * However, getting in doesn't mean you'll be able to see the dialogue which happens in the keep. I have seen the four dialogues at the camp, but I can't see the meeting between the Ebon Vanguard and the queen when I enter the keep. Erasculio  00:36, 15 May 2010 (UTC)
 * The requirements appear to some or all of the following...
 * Have completed EotN and/or Prophecies campaign
 * Lieutenant Thackeray's Scavenger Hunt.
 * Attend "Trial of Zinn". (Chark page says you need to have started/completed Zinn's Task.)
 * Do Lieutenant Thackeray's Scavenger Hunt.
 * Visit the Shining Blade Camp 4 times. (After the 2nd time, go see Thackeray in Ice Cliff Chasms.  See the Gwen and Thackeray page for details.)
 * DaveBaggins 01:01, 15 May 2010 (UTC)


 * Isn't it a bit inconsistent that Princess Salma is in both the Keep and in Dukutu Village after she's taken over the throne in LA? (98.179.8.157 00:46, 15 May 2010 (UTC))
 * Sort of. But it's like saying that the seeing the same henchies in each area would be inconsistent (Xu Davella 00:52, 15 May 2010 (UTC))
 * But it's like the henchmen travel with you so that's why they are there, but according to the update Princess Salma moved to LA and took up the throne, so why would she be back in the Village? Just saying...  (98.179.8.157 00:55, 15 May 2010 (UTC))
 * I think this is more inconsistent (not my pic) -- R i ddle 00:56, 15 May 2010 (UTC)
 * Add to that the fact that Captain Langmar is still outside Longeye's Ledge. Paradoxes are fun. ;P Sardaukar  [[Image:User_Sardaukar_sig.png]] 01:05, 15 May 2010 (UTC)
 * I've always liked how there are two King Adelberns in Ascalon City. -~=Ϛρѧякγ  User Sparky, the Tainted guided sig.png  (τѧιк)  03:35, 15 May 2010 (UTC)

For the Scavenger Hunt do you have to bring him one of every item, or just enough for one present. And DaveBaggins are you saying you have to do the hunt twice? Thanks for the help --Evil guy563 10:45, 15 May 2010 (UTC)
 * No just once. Didn't noticed I put it down twice above. DaveBaggins 16:47, 15 May 2010 (UTC)
 * Thanks DaveBaggins for the requirements. I had only the scavenger hunt to complete (only cake and candles given) - and could not get in. As Hard Apple Cider only drops on special events, it doesn't seem possible to do. :( -Tong2 11:03, 15 May 2010 (UTC)
 * I was just given a free Apple Cider after spamming "WTB Apple Cider" at the Eye of the North, so I guess it's possible. And after meeting Salma in Lion's Arch, the princess was gone from the Shining Blade Camp (although oddly enough, I have seen the Ebon Vanguard introducing themselves to Salma, but the Ascalonians were not at the camp either). Erasculio  12:58, 15 May 2010 (UTC)

I got into the keep after seeing all the Dialog in the Camp but still needed Cider for the scavenger hunt, so there was no additional dialog yet. After finding some cider, finishing the scavenger hunt and viewing the dialog outside the EotN I finally got the Dialog in the Keep. ChibiCD 13:54, 15 May 2010 (UTC)
 * Its become really confusing because I went to the camp with someone else (I was leader), she could then get in to see the princess and she hadn't done the scavenger hunt! I could not get in, even after doing the scavenger hunt - so I backtracked to the camp and I see the GOX, Zinn, Blimm recruits .. for the second time! Tong2 17:22, 15 May 2010 (UTC)
 * Ok, so now I have seen the GOX/Zinn recruits, went back to the camp - no Salma - went to LA and got in to the keep! But no dialogue. Maybe I reallly am supposed to have died in that Charr patrol.-Tong2 17:42, 15 May 2010 (UTC)
 * The War in Kryta dialogues page outlines the requirements for seeing each dialogue scene. DaveBaggins 17:56, 15 May 2010 (UTC)
 * Yeah, I've just seen that but its by no means as crystal clear as that - foremost is the fact that if you're in a party with someone else, even as leader - there is no way to know that the dialogue you have seen is counted as 'you have seen this dialogue'. Second - I just gave all the items to Thackeray for his scavenger hunt however the requirements to see Langmar's arrival state I need to have done this along with Dialogue 2. I have seen Dialogue 2 but still Langmar's arrival is not occurring in the keep.-Tong2 18:05, 15 May 2010 (UTC)
 * ok, excuse the spam - but I have an update - somewhere in the Kryta dialogues is missing the fact you have to have seen Gwen and Thackeray speak in HoM-Tong2 18:21, 15 May 2010 (UTC)

If Lions Arch has been taken by Salma, why there are still Mantle banners flying in flagposts?

secret river passage
it can be found in the nord-east corner of Talmark Wilderness, right next to Ember Wisperwind. interacting whit it will teleport you to a part of divinity coast where the golomesmer lab is. in this instace of divinity coast there is an enviremental effect called Loose magic: while under the effect of loose magic all skills fail(reminded me of sf), i noticed that i could still use stances but when i try to cast spells they fail.84.196.205.90 00:25, 15 May 2010 (UTC)
 * Prevents shadow stepping around barriers. ;) Sardaukar  [[Image:User_Sardaukar_sig.png]] 00:40, 15 May 2010 (UTC)
 * Shouts and stances still work. 203.118.161.24 00:43, 15 May 2010 (UTC)
 * Shadow Walk says hello. --Curse You [[Image:User Curse You sig icon.png|Curse You]] (talk|contribs) 00:44, 15 May 2010 (UTC)
 * Only allies present in the instance. (84.104.184.200 00:46, 15 May 2010 (UTC))
 * Well that's gay that the golem sentry won't let you by to talk to Blimm. (98.179.8.157 00:53, 15 May 2010 (UTC))
 * No, there are not all allies, if you look closely you'll notice that the mission area on the other side of the wall / village / barricade is full of peacekeepers. Jaxom 03:06, 15 May 2010 (UTC)
 * Anyone care to add a map?
 * minions, m8. 173.19.202.85 09:55, 15 May 2010 (UTC)

Fast Casting
It's been reverted in the second update of the day... for the curious, the description said "Fast Casting decreases the activation time of your Spells and Signets. (No effect for non- Mesmer skills with an activation time less then 2 seconds.) In PvE, each rank of Fast Casting decreases the recharge time for your Mesmer skills by 3%." 71.146.65.151 03:57, 15 May 2010 (UTC)
 * i.e. Mesmers with fast casting high enough could reduce some shadow step skills casting time to such a short period they could jump the villager in the hidden passage even with the environmental effect.-- Matty Asia 05:41, 15 May 2010 (UTC)
 * God forbid! Previously Unsigned 05:54, 15 May 2010 (UTC)

This way of balancing is so awesome. Kill any synergy just by removing the advantage of the second profession part by part and say you're balancing the game. Keep it up. SniperFox  10:50, 15 May 2010 (UTC)
 * Looks like FC nukers and resmers aren't biting it. :P -~=Ϛρѧякγ  User Sparky, the Tainted guided sig.png  (τѧιк)  15:36, 15 May 2010 (UTC)
 * This change will limit the amount of gimmicky, uncounterable spike builds. Fast Casting eles are not as much of a problem as Fast Casting blood spammers.  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  11:36, 17 May 2010 (UTC)
 * Also it seems like no Signet Smiters after all--83.81.47.239 16:07, 18 May 2010 (UTC)
 * Also it seems like no Signet Smiters after all--83.81.47.239 16:07, 18 May 2010 (UTC)

Koro Sagewind
I think Ebon Vanguard NPCs now randomly join your party after the last update. I got a female mesmer called Koro Sagewind outside ToA. 58.106.43.167 04:41, 15 May 2010 (UTC)
 * I also got Lieutenant Thackeray and Lawrence Crafton (Air ele) --M age [[image:user MageMontu sig.png| ]]M ontu 06:44, 15 May 2010 (UTC)
 * I also got Nola Sheppard with Ebon Vanguard Assassin Support Oo --M age [[image:user MageMontu sig.png| ]]<font color="#CC0000">M <font color="#330000">ontu 06:50, 15 May 2010 (UTC)

Guys.. Im Scared...
i was looking around Zinn's New lab in divinity coast and i fuond this...

, doesent that figure on the table remind you of... the seer?

i think something strange is about to happen.-- Nei l2250  ,    Render Lord  10:37, 15 May 2010 (UTC)
 * Zinn wants to infuse his Golems? --<font color="#CC0000">M <font color="#330000">age [[image:user MageMontu sig.png| ]]<font color="#CC0000">M <font color="#330000">ontu 10:50, 15 May 2010 (UTC)
 * By killing seers? our freinds? -- Nei l2250  ,    Render Lord User Neil2250 sig icon6.png 11:01, 15 May 2010 (UTC)
 * As we know the Seers are the only creatures that can do anything against the Unseen Ones. And if you look closely you can see that he sucks the power of the Seer in a crystal to put that in a Golem to kill the Mursaat. So Blimm is not just killing the Seers for fun. And we don't know if that Seer was already dead or not. 84.142.89.206 11:14, 15 May 2010 (UTC)
 * Imagine an army of Golems with Seer power cores. "HERE, LET ME IN-FUSE THAT FOR YOU." Paddymew 12:51, 15 May 2010 (UTC)
 * Its the properties of the Eidolon that infuses our armor, not anything from the Seers. They only have the knowledge to do so. Stormray 15:25, 15 May 2010 (UTC)
 * Just went in and took a look myself. It's unquestionably a Seer or at least something very Seer-shaped (link to larger screenshot). Looks paler than usual. Is it dead? Is it a new kind of Golem? And I always got the feeling of very restrained power from them... if it IS a real Seer, how the hell did they catch it? --[[Image:User mrsmiles tinysmile.png| ]] MrSmiles 20:31, 15 May 2010 (UTC)

Correct me if I'm wrong, but this whole War in Kryta thing is happening after the whole Lich thing right. Meaning the Titans wiped most (if not all) of the Mursaat off the map. Then what do we need a (dead) Seer for? 83.83.171.143 21:59, 15 May 2010 (UTC)
 * You are correct, WiK is after the events of all the campaigns (EotN included). What the Seer is being used for exactly, we don't know yet. Stormray 23:51, 15 May 2010 (UTC)
 * However, you aren't correct that the Mursaat aren't still around. That's the very reason Blimm and Zinn were taken on. Read Livia's dialogue with them. She specifically says that the Shining Blade need a weapon to combat the Mursaat. Arshay Duskbrow 03:16, 16 May 2010 (UTC)
 * My question is: If Zinn is the golemancer, why is Blimm the one dissecting the Seer while Zinn is out walking around? --Musha [[Image:User_Musha_Sigc.png|19x19px]] 06:35, 16 May 2010 (UTC)
 * Maybe ,just like Gadd, Zinn let other do the dangerous and dirty work? Rhonin Soren 18:03, 16 May 2010 (UTC)
 * Fuck the Asura they are such assholes! Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 04:40, 17 May 2010 (UTC)

[Reset indent] You know, that Seer might not be dead at all, but perhaps a volunteer. Maybe they have some way of copying something of his powers and replicating it using the crystal. Sure, he might lose his monopoly on infusion, but the Manifest Destiny of his race is to wipe the Mursaat off the map, right? Even if it meant his (possibly accidental) death, I'm sure he'd still volunteer if it meant an army of Seer-golems. --RoyHarmon 13:56, 17 May 2010 (UTC)
 * Heh-heh... "volunteer"... As in thrown into a burlap sack and beaten with tiny stick-and-rock bats. Seer pinata, anyone?  If they wanted to crystallize him, why didn't they just get R.O.X. to compress him with his fists? 8B --Thrashed 14:25, 17 May 2010 (UTC)
 * Oh please. Even if he volunteered the Asura probably killed him anyway.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 14:32, 17 May 2010 (UTC)
 * You know, it's possible that the Seer is actually injured or dying or something, and that crystal thingamajiggy is stabilising his thaumic energies or some wierd thing like that i.e. it's some Asura form of a Seer life support machine. It does look more like they're experimenting on him or something, though. I blame Blimm. Widowmaker 11:04, 18 May 2010 (UTC)
 * | This interview makes it sound like maybe they're building a replication of a Seer. --Musha [[Image:User_Musha_Sigc.png|19x19px]] 14:26, 18 May 2010 (UTC)
 * The Asura don't care about anyone, let alone anyone outside of their race. Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 05:09, 19 May 2010 (UTC)

Wait, isn't there supposed to be a skill update....and content?
Where is all that stuff? I thought it was supposed to be in April.... 72.181.47.223 02:59, 16 May 2010 (UTC)
 * Nope, May. Maybe later, Linsey got really sick. --Musha [[Image:User_Musha_Sigc.png|19x19px]] 06:30, 16 May 2010 (UTC)
 * Maybe this thursday? ya never know ;) Lynx Raven Raide [[image:User Lynx Raven Raide Logo.png|User:Lynx Raven Raide]] 19:15, 16 May 2010 (UTC)

Talmark Wilderness notes
I would like to point out that a Secret_River_Passage does not appear in Talmark Wilderness, it appears in Talmark Wilderness_(War_in_Kryta) and since Livia cannot get stuck on a place that neither exists nor has her in it, both of those notes are wrong. Also, it should be in the notes that these changes only affect people who have completed Eye of the North or Prophecies. <font color="Purple"> Eive_Windgrace 05:12, 16 May 2010 (UTC)
 * Well, that is understood by the notaction of War in Kryta. But you are correct, its in Talmark Wilderness (War in Kryta). --Musha [[Image:User_Musha_Sigc.png|19x19px]] 06:31, 16 May 2010 (UTC)
 * Hmm... I was in Talmark Wilderness last night with my wife, and her Livia flat out refused to move from by the portal to Tears of the Fallen.  We were running back and forth to catch up with the WiK dialogues and it happened every time after the 2nd dialogue (didn't notice if it happened before).  Neither of us has been to the Secret Passage wotnot, so this bug is just the good ol' Talmark/Livia thing recycled :p -- Splodge of Cat 09:56, 16 May 2010 (UTC)
 * Yes, this bug has been reported here. --Musha [[Image:User_Musha_Sigc.png|19x19px]] 22:40, 16 May 2010 (UTC)

Update date
The update definitely happened on the 14th (afternoon-ish ANet time, to be precise). So why was the date changed to the 13th? 68.118.250.100 15:24, 17 May 2010 (UTC)
 * The notes on the edit said because guildwars.com shows the date as May 13th. See . --Musha [[Image:User_Musha_Sigc.png|19x19px]] 16:16, 17 May 2010 (UTC)
 * "We're sorry, the page you requested could not be found." But I'll take your word for it. <font color="Purple"> Eive_Windgrace 21:01, 17 May 2010 (UTC)
 * That can say whatever it wants, but I know the update landed on the 14th. -- <font color="Black">Tha Reckoning 14:44, 18 May 2010 (UTC)
 * Well, the history of the update page indicates it was created on the 14th. I personally would not have a problem if this were moved to reflect the correct date. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  15:34, 19 May 2010 (UTC)
 * Whichever way it goes, the note should reflect the Alternate Reality Bizarro Date. | <font color="Red">72 User_Seventy_two_Truly_Random.jpg (UTC) 17:18, 19 May 2010 (UTC)
 * Alternate Reality Bizarro Date? Has someone been playing Alan Wake? --Curin Derwin 20:29, 21 May 2010 (UTC)
 * The one that either came out on May 18th or 19th, depending on who you ask? | <font color="Red">72 User_Seventy_two_Truly_Random.jpg (UTC) 20:52, 21 May 2010 (UTC)