User talk:Durzal

fel free to add skill icons and stuff because i dont know how to do it =D

Game suggestions
I have corrected your Feedback:User/Durzal page and moved your suggestion accordingly. Please use the Create a suggestion box located there to submit any future suggestions you would like the developers to consider. Suggestions that are improperly submitted will be deleted. Thanks. -- Wyn  talk  16:29, 26 April 2010 (UTC)

Skill Suggestions
Okay, I found some time to comment:


 * Arc Lightning: should stay as it is, it's a combo skill with additional damage, extreme nice with shatterstone.
 * Lightning Strike: Nice option for gust! Also works nice with arclightning in this case...
 * Thunderclap: Sounds useful, its underused right now... and 3 sec to trigger is damn much when not frozen bei waterhex...
 * Ebon Hawk/Stoning: Just synergize too good with earth armors... can stay when debuff armoramount of earth def skills.
 * Sandstorm: Sounds usefull too, never used in pvp I think...
 * Unsteady Ground: Sounds nice also, but every 2 sec knockdown when attacking is enough, the anti melee function should stay...
 * Ether Prodigy: overpowered in this case, you can spam all 25energy spells if there is no recharge, maybe +1-2 to all elemental-attributes could be nice.
 * Master of Magic: Is superior to prodigy then...
 * Firemagic: should stay as it is...
 * Armor of Frost: Every suggestion is better then the actuall skill ^^
 * Mist Form: Interesting function but I fear to overpowered... not a perfect block elite...
 * Swirling Aura: sounds interesting too... but duration is missing
 * Water Trident: sounds good too. But isn't used expect to a hex...
 * Glyph of Essence: good option!
 * Glyph of Concentration: up to 3 spells could be possible too ^^


 * Blessed Light: for 10 Energy nearly nescessary to add a boost...
 * Divine Intervention: way more usefull this way, yep.
 * Holy Haste: Also nice, but maybe a good option for healballs oder monk spikes...
 * Release Enchantments: Interesting effect too, monk doesn't really synergize right now
 * Smiter's Boon: Interesting option to bring this skill back to game.
 * Healing Burst: nice too, never used this one.
 * Healing Ribbon: slightly overpowered, but something like this could work.
 * Karei's Healing Circle: Sounds interesting too, but this is restoration magics job.
 * Amity: Interesting as grouphex but not with 1/2 heal of damage effect, deal less damage works nice
 * Shield Guardian: much too overpowered a classown shieldsmash
 * Shield of Deflection: Interesting effect, but no one will use it updated
 * Defender's Zeal: overpowered

--Kali Shin Shivara 00:48, 21 May 2010 (UTC)