User talk:Gem/Suggestions

Reminder to self: User:Alaris/Suggestions. -- (gem / talk) 12:12, 27 June 2007 (UTC)

why would you have to pay to leave/kick from a guild? &mdash;The preceding unsigned comment was added by 98.150.27.87 (talk &bull; contribs) at 09:22, 23 August 2009 (UTC).
 * i'm guessing the purpose is to make players take joining a guild a bit more seriously, and preventing them from becoming 'leavers', people who leave a guild shortly after joining.  az al ea || chat  19:44, 25 August 2009 (UTC)

Your suggestions

 * "The Leader title track. You gain a point for this title track each time you successfully complete a mission as a party leader with atleast half of the maximum slots filled with human players. "

This would fail miserably as people would start flaming each other to be the party leader, and everyone only wanting to be the leader ^^ Mighty Ranger Dude 18:16, 12 December 2008 (UTC)


 * I love your miscellaneous suggestions, they are the best. Seriously, I want them all, now. ^^ Nivawk 22:45, 4 May 2009 (UTC)


 * I agree with MRD, and I also think that the 100g fee to leave or kick someone from a guild is a bad idea. Could you imagine not being able to kick someone who is harassing other members just because you don't have money at the time? An area where constant waves of monsters come to you seems like a bad idea too because people would just bring heroes and go afk. On a different note, I completely agree that friends' names should show up as a different color, and I agree that adding taxes is a HORRIBLE idea. Money would be completely replaced with some sort of constant value item to avoid the tax and buying/selling would slow down even more. Kirbman 20:45, 18 June 2009 (UTC)
 * I really like your idea for having a fee for kicking or leaving a guild. The leaving would penalize people who like to join and then leave guilds just to be annoying (hell, maybe even have this be paid to the officer who invited them.)  The reqirement for kicking is good in some situations, but overall not necessary.  Maybe if it was only required for officers to pay but not the leader.  As for opening all character inventories in the guild hall, this would be nice, but I don't know how they could fit 26 character inventories (the maximum number of characters per account) on the screen with the storage, and handle server strain.