Talk:Inherent modifier

=O Oh, my many faults... v.v Well, any data that has to be added? Ɲ oɕʈɋɽɕɧ  18:20, 17 January 2009 (UTC)
 * Most people I now don't call them 'old school' but 'merchant fodder'. Mith[[Image:User MithranArkanere Star.png]]Talk 19:56, 10 September 2009 (UTC)

They say the vamp strength mod is the only one not an inscription. What about the -er +%dmg weapons? Justice 08:41, 29 October 2009 (UTC)
 * I said so. I wasn't aware back then (all this was based on personal research). You may add it, if you want. Ɲ oɕʈɋɽɕɧ  09:02, 29 October 2009 (UTC)

What should it be called and should there be a page of its own like "vampiric strength"? Is that actually an ingame term or is it player divised? I just know they exist because I have an axe with it on it and was wondering if I was missing something. Justice 16:35, 29 October 2009 (UTC)
 * The term vampiric strength is on itself quite informal. All I can give as advice is; be bold. Ɲ oɕʈɋɽɕɧ  22:51, 29 October 2009 (UTC)

=PvE Inherents= what about the PvE inherent mods? (i haven't seen a page with the +armour against npc types around) --Universe 22:19, 6 January 2011 (UTC)
 * I agree - this wiki seems sorely lacking a nice, clear article and/or table(s) showing the similarities and differences possible between gear from inherent source areas and inscribable source areas. I think that would help a lot of people.  Alas, writing up such a thing can take a good chunk of time.  I've yet to feel inspired enough to learn how to make wiki tables.  :(  But +1 internet point to whoever eventually rises to the challenge!  LicensedLuny 05:10, 7 January 2011 (UTC)