User talk:Nikdanbro

Intimidation and Drake Soul smaller!?
As you may or may not notice, I've moved a select bunch of skills from Drake Soul over to this new attribute altered a name... etc, tralala [B Nikdanbro 10:45, 12 February 2009 (UTC)

GS Gone, Intimidation Introduced
This attribute is similar to deadly arts, skills that add to pressure and enfeeble, just the combination of Drake Soul pretty much being the boon of options and GS having so much possibility in one single attribute was just silly. Nikdanbro 10:45, 12 February 2009 (UTC)

Expect giant changes
The new Mew Finesse is a hell of a lot less cluttered and gimmicked. Enjoy Nikdanbro 05:18, 4 December 2008 (UTC)

History
How do you erect a soul cage. Other than that its all good.Spawnlegacy 11:21, 16 July 2008 (UTC)

That will be divulged when Mew Finesse skills are being developed, it will work much corpse raising, trapping and warping a soul from a lifeless construct (rather than exploiting a corpse) and compressing it into a small sphere that will hover above your head. That's all I will say for now n.n Nikdanbro 11:44, 16 July 2008 (UTC)

Wondering
Question about the Vault and Grand Vault skill, bare with me. Their added dmg is linked to your Drake Soul skill, while the added dmg is per Soul cage. So if you would want to get max out of your skill and do +8 dmg per Soul cage (guessing its scalled till 15, so at 15 lvls in Drake Soul) with a max of 45 this would take 6 Soul cages and thus 10 lvls in Mew Finesse. Being attack skills you would also need 9 lvls for your weapon (Spear mastery). This seems like alot of points and greatly reduces its flexibility. Being attack skills wouldn't these be more at their place in the Spear mastery line?

Plus a question about a spear mastery skill:

Zealot Strike - 5 e-cost 7rec - Melee Attack - Strike target foe +5...11 damage. Deals double damage if you are in control of a Soul Cage.

Is the double dmg the total dmg or is only the additinal dmg doubled? Because the way it is writen now it sounds like the total dmg is doubled and i think this would make it a tad overpowered maybe better make it elite and tweek the recharge a bit. Magnus 12:37, 16 July 2008 (UTC)

Thank you for pointing this out, I only want it to to double the additional damage... and not the damage as a whole Nikdanbro 12:39, 16 July 2008 (UTC)

Also, thank you for helping me where to come to a conclusion on the current state of Vault skills, this is so fun people are actively discussing it n.n Nikdanbro

Your welcome. I enjoyed the concept so far so keep it up ^^ Magnus 12:50, 16 July 2008 (UTC)

How does 2..3 Soul Cages sound? I think the vault skills are complete n~n! I would love some outer confirmation too though. Nikdanbro 12:59, 16 July 2008 (UTC)

Hard to say, I think the Soul cage concept is fine the way it is, but depends on how easy they are to make and their other uses. The skill itself is also good, just as it is now it requires heavy investments in both the Drake soul and Mew Finesse att. Plus you want to atleast do some decent dmg with your spear. Being an attack skill its current comcept would be better scaled on the Spear mastery line, this way it would only require heavy investments in Spear mastery and Mew Finesse which leaves some points for lets say a 2nd profession. Your idea is also very good to lower to amount of Soul cages needed, but like i said guess thaty depends on how easy they are to get and the other uses of the Soul cages. Magnus 13:45, 16 July 2008 (UTC)

Read your explanation why its not in Spear mastery and saw the updated dmg per Soul cage. It seems more balanced now. Still bit sceptical about the 6sec activation time but coupled with the recharge it seems ok. Keep it up ^^ Magnus 14:17, 16 July 2008 (UTC)

Will do! Thanks! xD Nikdanbro 14:23, 16 July 2008 (UTC)

GW2
Do note that GW2 is not an expansion of GW1, it's a new game. So your suggestion didn't really fit among GW2 suggestions. Backsword 07:22, 21 July 2008 (UTC)

I know it's a new game o.o' I'm speculating a new job class assuming the two will be very similar... for now anyways. Nikdanbro 10:19, 21 July 2008 (UTC)

Draken Vigor + Pious Assault
How would that work? Woop ‧  talk  ‧ 01:07, 16 September 2008 (UTC)

I'd imagine it would refresh :S... much like the pious renewal ordeal we go going on with Kinetic armor, otherwise! I guess it would be a bug fix of somesort :D? They did it with pet corpses~ Nikdanbro 12:43, 18 September 2008 (UTC)

Well even though it's a short enchantment time, it sounds good! Woop ‧  talk  ‧ 00:55, 19 September 2008 (UTC)

Are you liking the look of it so far?
I think my personal favorite so far is Code: Unblessed so far ^^~ Help me with suggestions and possible flaws that could lead to exploits (and discuss ovcourse) Nikdanbro 02:02, 6 October 2008 (UTC)