Feedback talk:User/Bathory/Auspicious Parry

I like the thought, but a 2 second recharge interrupt that gives u adrenaline seems insanely powerful. Maybe if you removed damage from the skill or change the skill so you gain adrenaline if you hit an attacking foe to make it like an elite counterattack. I think i will make a similar suggestion. Wretched90 9:43, 23 September (CST)
 * OH wait nvm either you changed it or i did not read well. Yeah now a warrior can piss off sins by interrupting their combo and saving their monk. Wretched90 10:14, 23 September 2009 (CST)
 * I don't recall changing it. :P But yes, it only interrupts attackers, only gives you adrenaline if they're attack and is pretty similar to Counterattack. [[Image:User Bathory Spirit to Flesh.jpg|18px]]  Bathory   talk  21:58, 23 September 2009 (UTC)
 * Yes I like the idea very much now that I have learned to read.Wretched90 05:58, 24 September 2009 (UTC)
 * I don't think this version will see much play, (elite for linebacking?) Go ahead. It won't make much of a difference either way. WubVII  [[Image:User NuclearVII signature 3.jpg|19px]] [[Image:User_NuclearVII_sigheart.png|12px]] 22:47, 9 October 2009 (UTC)
 * If you say so Nuklear. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  06:58, 10 October 2009 (UTC)
 * I suppose in response to that, I'd have to agree for things such as GvG and HA. I don't play either of those, nor do I really care about them. As this does not affect them currently, and you do not feel that it will change, I don't see why you care. This could have uses on certain days in Codex, which I enjoy. It probably wouldn't be so bad on Hammers in RA, since it's quick adrenaline gain. Hit their warrior, assassin or dervish for a bit and then KD lock their monk. Not that you would care, so I don't see why you bothered posting. Still, it would make this selfish skill more useful and wouldn't negatively impact any aspect of the game. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  01:38, 4 December 2009 (UTC)


 * i agree a change with these types of skill is need, blocking for a warrior thats suppose to keep it's aggro is pointless, and only lead to abuse for monks, blocking shouldn't be easy imo. That beening said i think this change is a good one, and i been thinking it should be like this for awhile-- BobbyT [[Image:User_BobbyT BobbyT_Sig.jpg|19x19px|User Talk: BobbyT]] 01:54, 4 December 2009 (UTC)
 * Glad someone feels the same way. [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  00:11, 15 December 2009 (UTC)

Skill update
Did you want this one deleted too? -- FreedomBound  15:27, 26 February 2010 (UTC)
 * Nope. The new version has the same problem as far as I'm concerned. Thank you for asking before assuming, though. :P [[Image:User Bathory Spirit to Flesh.jpg|18px]] Bathory   talk  01:35, 27 February 2010 (UTC)