ArenaNet talk:Skill feedback/Miscellaneous/Blind

Seriously, learn to condition remove. --The preceding unsigned comment was added by User:71.174.29.217 (talk).
 * Plus, you're blind. Think about reality. -- Halogod35  [[Image:User Halogod35 Sig.jpg|15px|TALK TO ME NAO plz. :D]] 05:12, 8 November 2008 (UTC)
 * I'm pretty sure if I was blind I would swing the sword around like crazy and at least hit something (allies better not stand close). Apparently the character can hear/see blurry stuff enough to chase the target, but then can't hit the guy standing in front 90% of the time?  I wouldn't mind decreasing miss change with sword skill or something; hey a 16 swordskill dude should be like from a martial arts movie and be able to fight blind-folded! - Elder Angelus 15:28, 10 November 2008 (UTC)
 * Blurry means your vision is blurry. Blind is...well, you're fucking blind.  Also, I'm willing to believe that Blurred Vision has a 50% miss is more due to balancing, since it's a hex, and thus harder to remove than Blind.  66.75.136.251 05:30, 1 December 2008 (UTC)
 * If we want to make Blind really realistic, then it needs to turn off the user interface (or set brightness to 10%? :) ), have a 90% chance of projectile spells missing, and...oh wait, that's OP. Blinding Surge vs the ele - now viable! Vili [[Image:User Vili sig.jpg|User talk:Vili]] 06:18, 1 December 2008 (UTC)
 * That would be kinda cool, actually...make everything but the UI turn black for as long as you are blind...145.94.74.23 09:55, 2 December 2008 (UTC)
 * Shut up, idiots. Lern2balance. -- NUKLEAR  [[Image:User NuclearVII signature 3.jpg|19x19px]] IIV  09:21, 27 December 2008 (UTC)
 * I actually have heard this all over guild wars, even warriors, assassins ect, want to see their screen get darker when blind. I cant say that having it take away the UI would be good though, cause then monks would be fucked up the ass for an anti-melee condition. (not being able to see what to heal)--72.189.85.14 07:54, 8 January 2009 (UTC)