User:Hybrid SyntaX/GW2 Suggestions/Character Types

PvX Character
I think it's a good idea to change how a character type is defined for example a character when enters a PvP area it turns into a PvP character with all skills unlocked in account and its own features leveled to level cap temporary and so on and when enters towns it turns into Role Playing character


 * Why this is a good idea
 * there's no need to have a character for PvP another one for Role Playing
 * no more wasted character slot when someone has a PvP and Role Playing character with same profession


 * Why it may not work out
 * it might be hard to implant
 * it might causes glitches ?

Title Based
for titles such as Survivor which is halted by a single death these types are chosen by player when he wants to go for such title e.g.: when a player chooses Survivor type for his character when his/her character dies he/she can decide whether to reset all experience and attribute points to 0 as well as amount of deaths and try again with his/her current gears and skills


 * Why this is a good idea
 * no need to delete current character and make another one in order to retry that title
 * no need to spend money on skills and gears (in case of Survivor title)
 * easy to implant
 * it can be considered as a subtype of PvX character type


 * Why it may not work out
 * it might makes that title less challenging