ArenaNet:Guild Wars 2 suggestions/Further viewing distance

Idea (Discussion)

Alright, maybe not that high. But wouldn't it be cool to be able to overlook the land from a high place? See where the mountains and Kryta meet, and see the full stretch of the beach right up to the jungle. A true master overlooking all the land,would make for an epic battleground of a final encounter. One of the visually impressive features of Guild Wars were those moments up high, like arriving in the far shiverpeaks for the first time. It could be in the mountains,it could be a flying fortress (Heck, it could even be flying, but I'd be getting ahead of myself there... It would be the most impressive experience in-game though, riding the wind!)


 * Why this is a good idea
 * Puts a all encompassing touch to an adventure playing field, makes the world feel like a world
 * Sense of accomplishment, reaching the top!


 * Why it may not work out
 * Graphics chips, esp. the low specs ANet is aiming for, can't handle it.
 * If there is a x/y axis...well, the jumping off might be a problem
 * Is there anywhere high enough?