Feedback:Game updates/20100720

Guild Battle Mechanics
For more information on these changes, please see the Developer Updates page.
 * The Bodyguard no longer uses Oath of Protection.
 * The Guild Lord now uses Entourage: "For 15 seconds, the Guild Lord is shielded by his guards. He takes no more than 30 damage from each attack or skill and takes 30 less damage each second. This skill can only be used if there are more defending NPCs than attackers."
 * This skill cannot be interrupted, disabled, or removed.


 * Aggressiveness calculations now account for Entourage and effects that cause missed attacks. As always, stacking defensive effects on a Guild Lord is viewed as a sign that your opponent is being aggressive. In Guild Battles where neither Guild Lord is killed, the team displaying more aggressiveness wins.

PvP Skills

 * : split for PvP; increased recharge to 15 seconds.

Codex Arena Skills

 * : added to the restricted list for Codex Arena.
 * : added to the restricted list for Codex Arena.
 * : added to the restricted list for Codex Arena.

Bug Fixes

 * Fixed a text bug that caused failed Assassin chain attacks to display "miss" instead of "fail."

Guild Wars Wiki notes

 * Fixed a bug that caused Livia to stop moving in Talmark Wilderness after the War in Kryta; however, ArenaNet notes that this bug was fixed in the July 29, 2010 update.