Talk:Wary Stance

this is waht shadow form should be turned into a leet version of this The Golden Arrow 02:52, 9 March 2008 (UTC)
 * ...No, it shouldn't. Blocking would make Shadow Form rather useless; anti-block is way too easy to obtain. Seriously. If anything like this, Shadow Form could cause the old Evade effect, since that has no skills to counter it, currently(that I know of, anyway). -- Kite 02:23, 17 April 2008 (UTC)
 * I remember one skill that could counter Evade, off the top of my head, Sun and Moon slash, 1 couldn't be blocked, other couldn't be evaded. 216.119.178.127 14:08, 16 February 2009 (UTC)

How Much Adrenaline is Gained?
I'm wondering, how much adrenaline does it gain when it blocks an attack skill? Bisurge 04:03, 19 June 2008 (UTC)

this skill seems lacking... i donno perhaps if it lasted longer or didnt cost so much... i mean i gues the purpose of the skill is to help recharge a warriors nrg and adrenaline in a pinch but it would be rare for a warrior to have 10 pts of nrg in a "Pinch" and it realy doesnt last long enough for one to plan ahead of time. i would like to see somthing more like this: Weary stance for 5-7 seconds (and thats being modest) if u are below 50-55% health you have 75% chance to block attacks... for every attack skill blocked you gain 5 nrg and "some" adrenaline. 5 nrg cost, 18 sec recharge time. this makes it usefull and managable w/o being too "overpowered". 68.26.76.118 07:53, 7 July 2008 (UTC) Auron Lives!!

Assassin's nightmare.
 * You can go against Assassins, Paragons and Rangers with confidence with this stance and probably it will pay it self anyhow. :(Insert a Long Adrenaline Required Skill) will charge it self when you approach a Ranger/Warrior shrine with this. If the target ain't using spamming skills against you, bad luck.--ShadowFog 00:35, 26 September 2008 (UTC)


 * wary stance also does not wear off untill after the skill is used so it gives int prevention for 1 spell. can be usefull for farming high int areas if the right build is used.


 * The orignal question is still unanswered even now......--TNT 22:48, 16 September 2009 (UTC)


 * I'm guessing one strike, since it doesn't specify an amount. --Aldarik 22:53, 16 September 2009 (UTC)

Block on "Attacks" or "Attack Skills" only?
The wiki considers an attack skill to also be just an attack (a.k.a hitting anyone with a melee weapon without using a skill). I just want to clarify, if you were against a melee group, would they be missing you 100% of the time? Or only when they use a skill? 204.97.107.169 22:07, 7 October 2008 (UTC)
 * Only on attack SKILLS. Misery 22:09, 7 October 2008 (UTC)

Blocks all attacks from bound spirits
That's logical based on the description but not necessarily obvious. (Tested it to make sure.) Occasionally useful against stuff like Wanderlust and Dissonance. &mdash; 130.58 (talk) 09:28, 22 July 2009 (UTC)

does it cause adrenaline and energy gain if you block non-skill attacks?
Let's say you have wary stance and riposte/deadly riposte (or perhaps aegis/displacement on you setup by teammate) and so you can block normal attacks as well. does it cause adrenaline and energy gain if a normal attack is blocked this way? K61824 21:38, 26 February 2011 (UTC)