Feedback:User/MA Anathe/TGENP - Dervish/Wind Prayers/

Final Notes
As a rule, players aren't going to spend their elite to cause cripple in PvE. PvP players want to spread cripple prolifically, which typically means with ranged attack skills. The new functionality gives a reason (and an elite) to tinker with a PbAoE in PvE, and an incentive to use Grenth's Grasp as a melee-er in PvP. The damage might promote excessive spikes in PvP, though. Onslaught (PvE) offers bar compression and support for PvE-only skills, while Onslaught (PvP) might appeal to Dervish bombers. The extra reduction effects probably won't matter in high-end PvP, since most Dervish spells were gutted before Nightfall's official release.

Wind Prayers
(All values not provided remain identical to the current skill. All scaling values are provided in 0...15 attribute format.)
 * Grenth's Grasp (PvE) - 5en, 3/4th cast, 10 recharge - Nearby foes take 20...80 cold damage. For 20 seconds, your attack skills inflict Crippled for 3...15 seconds while wielding a cold weapon.  Nearby foes take 20...80 cold damage when Grenth's Grasp ends.
 * Grenth's Grasp (PvP) - 5en, 3/4th cast, 10 recharge - Adjacent foes take 20...80 cold damage. For 20 seconds, your attack skills inflict Crippled for 3...15 seconds while wielding a cold weapon.  Adjacent foes take 20...80 cold damage when Grenth's Grasp ends.
 * Onslaught (PvE) - For 5...20 seconds, you move and attack 33% faster, and your Dervish spells activate and recharge 33% faster.
 * Onslaught (PvP) - For 5...20 seconds, you move and attack 25% faster, and your Dervish spells activate and recharge 25% faster.
 * Zealous Vow - No change.