Talk:Desert Wurm (disguise)

I'd like to add that weapon properties are adopted whilst in this disguise, though the junundu doesn't appear to weield a weapon, when wielding a spear / bow, a ranged attack is used, and when using a scythe, melee attacks hit multiple targets - weapon attributes however, are not considered as all attacks deal 55 damage. --Revelation 21:17, 7 March 2008 (UTC)


 * "While under the effect of this skill, you maximum Health is set to 3000, your energy to 60 and your armor against elemental damage is decreased by 28, as your armor against other types of damage." I can't figure out how to fix the last (italicized) phrase until I understand what it means... I don't understand what the phrase's author meant.  Any insight? MiraLantis 04:43, 8 March 2008 (UTC)

it is missing the word "is" (as IS your armor against other types of damage) --Revelation 18:36, 9 March 2008 (UTC)
 * Couldn't you just say that they have 28 less armor vs all damage? Seems an odd way of saying it I thought.--[[Image:User_Chieftain_Alex_Chieftain Signature.png]] Chieftain  Alex 20:10, 21 November 2008 (UTC)


 * Since only your PRIMARY attributes are set to 0, is your Dagger Mastery still at the level you set it, and increasing your chance to double strike? --The preceding unsigned comment was added by 86.80.183.215 (talk).

Anomaly/Bug?
Seems to be that if you take Signet of Capture with you, it overrides the Jujundu skillbar. No bosses are on the dangerous surface, so can we call this as a bug? Perhaps an anomaly? I got SoC in slot 4 (Jujundu Siege), and it showed the SoC instead. If you understand what I mean. --Juze 15:11, 26 February 2010 (UTC)
 * tehre ARE bosses on the sulfur and its inteded that you have the sig with you it vanishes once used ( even teh elite skill vanishes ) 127.0.0.1 15:12, 26 February 2010 (UTC)