Feedback talk:User/Damysticreaper/Domination Magic

Dumbed down
You're right when you say that they've been overbuffed, but beyond that they've been dumbed down a lot. Mesmers used to be considered a difficult class to play; now, they just need to copypaste a mindless hex spam or e-denial build from the wiki and they can do about as well as skilled and experienced players. They don't need to interrupt because they can hex spam instead, and they don't need to know when to use damage and when to use denial because they're the same thing now. When every single skill on your bar has strong (armor ignoring) damage and strong control or denial, there are some obvious balance issues afoot.--173.55.46.46 07:43, 9 July 2011 (UTC)
 * I agree that they have been dumbed down a bit. Mesmers are now alot easier to play wich isn't a problem itself, it's the bar compression of skills. Like you said you now have skills that deal both damage and cause energy denial. While it isn't a real problem for PvE it is problematic for PvP. What is a big problem in PvE is the mesmers ability to deal armor ignoring (AoE) damage with non-elite skills. Thats why i reduced the mesmer's ability to deal aoe damage a bit and changed Mind Wrack for PvP. So instead of making them deal AoE damage i focused on aditional damage to a single target instead. Other than that i just want to make some of the mesmer skills more playable, mainly some of the elites. Damysticreaper 12:02, 9 July 2011 (UTC)