User talk:DrunkenCoyote

Hey Coyote! I have added the proper formatting to your feedback page. You'll notice that on the right-hand side there is a text box. In order to use the Feedback section properly, enter the title of your suggestion into that text box, and on the following page, place your suggestion along with the appropriate categorizations. Help pages can be found directly on your feedback page, and you can always go to my talk page if you have questions.

I have copied your suggestion below so that you can re-use it. G R E E N E R 19:33, 6 March 2011 (UTC)

I was watching some footage of Guild Wars 2, and I was Specifically watching a Thief Class Charr fighting a tree beast. I realized that the animals in the area were just complacent and didn't respond to the surrounding battle encounter. Maybe some kind of game mechanic should be implemented that when a battle starts within a certain distance from the animal, or animals, that they should flee to a safer distance. It would take away from the realism of the game if a Deer or or rabbit was acting as if no one was there and moved unafraid between a player and an enemy.