User talk:Raine Valen/Build/Zealous Ninja

Onslaught assassin... Infested Hydralisk  23:20, 15 May 2011 (UTC)
 * Fuck Onslaught. Too much energy for too little reward.  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  0:54, 16 May 2011 (UTC)
 * It's not hard to manage, and it also saves a skillslot. Infested Hydralisk  17:35, 17 May 2011 (UTC)
 * Plus you don't get to use Recall. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  17:39, 17 May 2011 (UTC)
 * You still can, l2p. Infested Hydralisk  17:50, 17 May 2011 (UTC)
 * Then you DEFINITELY don't have enough energy. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  18:52, 17 May 2011 (UTC)

Shadow Meld does the same as Recall, except you can shadowstep to target ally and your skills won't be disabled. I think you are confusing this with Aura of Displacement? Infested Hydralisk  20:55, 17 May 2011 (UTC)
 * Recall shadow steps you to target ally when it ends. Shadow meld shadow steps you to target ally when you cast it and to your original location when it ends.  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  20:57, 17 May 2011 (UTC)
 * Unless you are using this is coördinated moments with someone else, I'd say you could better use Shadow Meld, because you can also shadowstep to an ally. And also a desired location for later. Infested Hydralisk  21:00, 17 May 2011 (UTC)
 * When in AB would you want to shadow step to where you were when you cast it? Maybe in GvG, but then you need an ally to maintain it on and they have to stay in compass range of you.  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  21:03, 17 May 2011 (UTC)
 * Ups, forgot Recall is being maintained on yourself. Infested Hydralisk  21:10, 17 May 2011 (UTC)