ArenaNet:Skill feedback/Assassin/Shadow Fang

Skakid's Issue -- 18:39, 24 February 2008 (UTC)
Discussion
 * Issue
 * Teleporting away makes it hard to trigger the Deep Wound.


 * Suggestion
 * Make it do 1 damage after the Deep Wound is applied and it may see use.

SniperFox's Issue -- 12:46, 10 March 2008 (UTC)
Discussion
 * Issue
 * Recharge is too long to prove viable.
 * Effect is overshadowed by Augury of Death.


 * Suggestion
 * Change functionality to,
 * 10[[Image:Tango-energy.png]] 1[[Image:Tango-activation-darker.png]] 30[[Image:Tango-recharge-darker.png]]
 * Hex Spell. For 10 seconds, whenever target foe suffers from bleeding, you teleport to target foe and taget foe suffers from deepwound for seconds, and this hex ends.

Frvwfr2's Issue -- 20:32, 26 July 2008 (UTC)

 * Issue
 * Pointless


 * Solution
 * Maybe change it to "Hex spell. Shadowstep to target foe. For seconds, the next time target foe is (hit with a dual attack/knocked down), that foe suffers from a deep wound for  seconds." 10, 1/4, 30
 * Too long of a recharge to be that good, short duration so only useful for a short spike. Caster spikes cant use it due to recharge.