User talk:Manifold

related to Dungeon shrines, you are correct that level 2 of Vloxen is the primary loci, but there are quite a few other sites where a party can get "wiped" and resurrect BEYOND their current location just by being "close to" a shrine (even though the shrine has NOT been "activated" by the party)

Hi
Can I ask why you're alphabetizing those lists when you can just click the sort thing in the header? Just seems like a lot of work... -- FreedomBound  20:03, 16 October 2009 (UTC)
 * Better the default order is alphabetical than alphabetical-in-places, in my opinion. I've caught a few errors and omissions going through them too. Manifold 20:05, 16 October 2009 (UTC)

Editting page/sections
If you're going to make changes to a lot of sections, it might be better to just click the edit tab at the top and fix the whole page in one edit. --JonTheMon 16:48, 20 October 2009 (UTC)
 * Yeah, I realized find/replace would be a lot easier, so I did that for the Necro page. Thanks though! Manifold 16:49, 20 October 2009 (UTC)

Hint
If it's a page on the wiki, you can turn this; http://wiki.guildwars.com/wiki/User:Manifold/Uniques_By_Area  Into this: Greens by Area. --  anguard  20:54, 7 November 2009 (UTC)
 * I still have trouble remembering all the link markup, thanks. Manifold 21:06, 7 November 2009 (UTC)

Thank You
Manifold, you are doing an INCREDIBLE job with screenshots. Keep up the great work. Thank you for your efforts! Swordfish56 18:40, 26 November 2009 (UTC)
 * Thank you! Manifold 22:54, 26 November 2009 (UTC)
 * Congratulation and thanks for your pictures. I'm glad to see someone doing a better job than i did ; i hope you'll go further. Liche 14:53, 30 November 2009 (UTC)
 * Where will you stop ? I see you are doing again every screenshot i did, but way better ! Congratulation and keep doing this impressive work. Liche 21:16, 9 February 2010 (UTC)
 * There aren't too many more that could use updating that I can get to myself, and I've been busy with attributes and armor ratings. Some people aren't happy with the brightness/contrast of my pictures either, so I don't know how much I want to continue with it. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 23:44, 9 February 2010 (UTC)
 * You deserve some recognition for that work on pictures. You have my respect and apreciation for what you did, no matter what your choices will be. Liche 10:35, 10 February 2010 (UTC)

The Titan Source quest NPCs
Just a heads up: the locations guidelines for NPCs actually call for the omission of quest specific NPCs. --DryHumour 04:45, 9 December 2009 (UTC)
 * Hmmm, ok. I've just seen so many quest NPCs listed before. I went to bed at the right time, thanks. Manifold 15:01, 9 December 2009 (UTC)

Cold Damage vs Devourers
Out of curiosity, on what research do you base your findings of devourers being vulnerable to cold damage? -Ninjatek 01:34, 11 January 2010 (UTC)
 * Level 20 character using 38 damage spells against Carrion Devourer: Ice Spear: 76 damage, Glowstone: 54 damage, Flare: 54 damage, Spirit Burn: 54 damage. And so on for the others. The armor rating data can be found here: Guild_Wars_Wiki:Projects/Armor_rating. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 01:41, 11 January 2010 (UTC)
 * Right on. Good find.  Thanks for the info. -Ninjatek 01:44, 11 January 2010 (UTC)

Signature Image
ohai

I've noticed on my travels that your sig icon does not redirect to your user page or talk page. According to Policy, it must redirect to one of them.

Please either amend this or, if you don't know how, respond here declaring which you'd prefer and I'll be happy to do it for you. If you've any questions; just ask. Cheers. A F K When  Needed 20:19, 19 January 2010 (UTC)


 * Completely missed that somehow. Got it sorted now, thanks. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 00:06, 20 January 2010 (UTC)

Armor ratings
How many are you gonna do before waiting for first round of feedback? --JonTheMon 00:34, 24 January 2010 (UTC)
 * Haha, I guess I'll just finish up Afflicted. :x Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 00:35, 24 January 2010 (UTC)
 * Just wondering where you're pulling the information from :) Dargus 06:36, 2 February 2010 (UTC)
 * GWW:PR/AR. Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 15:46, 2 February 2010 (UTC)
 * My jaw drops every time I click the 'recent changes' button... STOP SPAMMING IT!!! ; )
 * Seriously, though, great work! 96.48.131.210 11:00, 9 February 2010 (UTC)

My watchlist
Good lord, I think it exploded. Armour ratings, huh? - Reanimated X 06:07, 13 February 2010 (UTC)

Ya know you could just use [: – User Balistic Pve B d-dark.jpgalistic 02:12, 16 February 2010 (UTC)
 * Perhaps my memory fails me, but I think when I looked it up however long ago, MediaWiki either only had listed or discouraged the use of . I'll keep it in mind next time, though :) Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 03:41, 16 February 2010 (UTC)

Reverting edits
Please do not go ahead and revert edits without explaining why you are doing so. It is VERY infuriating for us who have to go back and add these things in. Thanks! Tong2 21:55, 16 February 2010 (UTC)
 * It seemed like pretty obvious vandalism. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 21:55, 16 February 2010 (UTC)
 * That goes some way to highlighting Anet's humor in this case! It does seem that way :) Tong2 21:58, 16 February 2010 (UTC)

Sapphire and Ruby drops
I don't think it's appropriate to add sapphire and rubies to every monster that drops them. The discussion seems to point that it is a random drop regardless of kind of monster. Discussion on guildwiki seems to point that it can drop from anything in cantha, ie. a kappa in shing jea island dropped one in HM. In either case I don't think a consensus was reached. -- Lania Elderfire 00:14, 17 February 2010 (UTC)
 * Linsey confirmed that rubies don't drop from everything. It's not even close to 10%, really. I've personally seen a ruby or sapphire drop from everything listed, or least something closely related (different types of Am Fah and such). What we have listed is pretty darn close to complete. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 00:25, 17 February 2010 (UTC)
 * ahh, okay. Just wondering about that cause there's nothing about it on the discussion page, thanks for clarifying. -- Lania Elderfire 05:07, 17 February 2010 (UTC)
 * I didn't know that Sapphires and Rubies could drop from monsters at all. I thought they were strictly obtained through salvage (or trade contracts).  Interesting. Just goes to show why notes like that are needed. -Ninjatek 02:27, 30 March 2010 (UTC)
 * Or you could just go to Ruby or Sapphire if you're interested. -- Armond Warblade[[Image:User Armond sig image.png]] 02:31, 30 March 2010 (UTC)

You've earned it
This was given to me on GWiki and I give it to you. &mdash; Gares 18:10, 3 March 2010 (UTC)


 * Aw, thank you :) I shall carry it with honor. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 20:22, 3 March 2010 (UTC)

Great pics!
Great pics there! Very nice job. --!Y~*~Kaiiku~*~Y! 00:31, 4 March 2010 (UTC)
 * Thank you. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 00:46, 4 March 2010 (UTC)

Ectos for free
No such thing. Opportunity costs exist. -- Armond Warblade 00:58, 30 March 2010 (UTC)
 * Money for nothin', and your ectos for free. The person asking seemed to not want to spend any gold, so I answered thusly. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 01:03, 30 March 2010 (UTC)
 * So the time you spend is worth zero gold, but you magically get gold (or equivalent) after spending your time? How does that work? -- Armond Warblade[[Image:User Armond sig image.png]] 01:19, 30 March 2010 (UTC)
 * I'm not arguing that Tombs isn't the most efficient way to obtain ecto, but if the poster wants to create questionable restrictions on himself, I'll go with it. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 02:14, 30 March 2010 (UTC)
 * No, you're arguing that work does not create value, which is just plain wrong. Because of opportunity costs, everything has a price. -- Armond Warblade[[Image:User Armond sig image.png]] 02:36, 30 March 2010 (UTC)
 * Work creates value, everything has a price. Now we agree. :) <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 02:41, 30 March 2010 (UTC)

RC
Just got nuked with armor ratings, keep up the good job! Reaper of Scythes ** 23:25, 4 April 2010 (UTC)
 * Just adding levels with the new parameter for now. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 15:30, 5 April 2010 (UTC)

Peacekeepers
Anet really wants to keep you busy! Best of luck with those guys. G R E E N E R 17:51, 9 April 2010 (UTC)
 * Here's hoping each skill set has the same armor. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 17:51, 9 April 2010 (UTC)
 * Your doing a great job Manifold! :D, but could you posibly tell people to remove the Split tags? i do see the point of Spliting Things with the Same Name+Look just becuase thier are Certain Skill Diferences.-- Nei l2250  ,    Render Lord User Neil2250 sig icon5.jpg 18:03, 9 April 2010 (UTC)
 * Quick question, which I'm sure you've already considered in your obvious omniscience: You have the Silent Peacekeeper with the shield having an AR of 85. Any chance that could be 86? I know, I also may be way too picky ; ) G R E E N E R  03:47, 15 April 2010 (UTC)
 * For some creatures individuals can spawn with slightly different shields, some of them giving 14 armor, some giving 16, etc. I tested several, and they all had exactly 85 armor. It is possible that some have shields with 16 armor, but I didn't come across any. I suppose it's also possible that the "-1 armor bug" is tied to one-handed weapons, and as the only assassin with a one-handed weapon this is the first case of an assassin being effected by it, and they do in fact have 16 armor shields. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 03:54, 15 April 2010 (UTC)
 * Wow. I don't think one paragraph could have given me more unique information. Thanks! Food for thought. I hope you do document these finds of yours. G R E E N E R  03:56, 15 April 2010 (UTC)

Armor ratings of Peacekeeper Enforcer
Rodgort's Invocation at 15 fire does 60 damage to Peacekeeper Enforcers, which gives 100 fire AL. With 101 fire AL, the damage will be 59. There may be some round-off error in your AL computation. --Zora 10:26, 15 April 2010 (UTC)
 * This is a fairly common issue I've had to deal with. Armor rating can change a bit, depending on how much damage is done. With Stoning doing 89 damage, it comes out as 101 armor, but with channeled strike at 71 damage, it's 100. I usually go with 101 in those cases, but I may not always be consistent, and I wouldn't say one is more "correct" than the other. This seems to happen all the time when the target has 100/101 armor, and since 100 armor is half damage I suspect there's something quirky about how the game rounds from exactly X.5 <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 14:36, 15 April 2010 (UTC)
 * Isn't it more logical to go with 100. It is unlikely for a designer to set physical AL at 100 and add +1 AL to elemental AL. Stoning(89) does 44 damage to both 100AL and 101AL so it is a bad test. GW does round half to even AFAIK and I didn't notice any discrepancy. --Zora 16:03, 15 April 2010 (UTC)
 * Indeed, I'm sure it's coded as 100 all around, but we generally record how things actually are, rather than what the programmer was going for. But if Guild Wars rounds half to even I haven't been accounting for that. I can make sure later before I start editing all those pages. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 16:28, 15 April 2010 (UTC)
 * My in-game testing gives 100 elemental AL. Do you have any tests that suggest that they have 101 elemental AL? --Zora 17:16, 15 April 2010 (UTC)
 * A Stoneflesh Mandragor does 117 damage with Stoning to my 60 armor Mesmer. With Mantra of Earth active at 15 Inspiration (50% damage reduction), my Mesmer takes 59 damage. 117 * .5 = 58.5 If Guild Wars rounds to even it should round down to 58, but instead it's rounding up to 59.
 * An 89 damage stoning does 44 damage to an Enforcer.
 * 99 armor: 89 * .5087 = 45.3 = 45
 * 100 armor: 89 * .5 = 44.5 = 45
 * 101 armor: 89 * .4914 = 43.7 = 44
 * 102 armor: 89 * .483 = 42.98 = 43


 * 101 armor is the only value that lines up. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 17:41, 15 April 2010 (UTC)
 * I don't think it is accurate to use Mantra of Earth as the computation is likely done separately. GW doesn't use round half to even in everything. In addition, the progression doesn't round nicely so it is possible the damage reduction is not exactly 50%. 100AL Warrior takes 58 damage from Stoning(117). Stoning(89) can also be tested using the 100AL dummy in the isle of nameless, it does 44 damage. --Zora 18:23, 15 April 2010 (UTC)
 * I'd think the value at 15 would always be an integer, since it's so often a "nice" number, and the 0..12..15 progression scheme came from the developers (I'm pretty sure), and 16 seems like a more logical choice to display if there wasn't something "special" about 15. But I digress. I don't mind if you change it to 100, but I prefer 101 because, as the armor dummy shows, that's how much armor the target effectively has. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 19:34, 15 April 2010 (UTC)
 * I will change it then since I don't see any evidence of 101AL. The behavior in-game is consistent with 100AL and that is what should be recorded. --Zora 05:31, 16 April 2010 (UTC)

Good luck with that, I decided to take a break. - Reanimated X 16:35, 28 April 2010 (UTC)

Thanks
I appreciate you reverting the vandalism on my page. Very fast work there. :) -- Gaile 18:45, 28 April 2010 (UTC)
 * Just happened to be in the right place at the right time :) <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 18:49, 28 April 2010 (UTC)

better skill bars
o hai der, just wanted to inform you about some code you may or may not have missed, on your PUG build's page (saw it in RC ;D) your bars can be slightly hard to read interpret, maybe most users are, but i kno i am, used to seeing the Elite Yellow border on skills, if it would so please you, you could change it to have the lil down arrows for hexes & the ups for enchants, & that border.
 * now, i know this will come off as confusing (or at least it does to me frankly makes my head spin the first time) so heres an example of what you could do to a few of your bars

example: <pre style="width: 50%;">
 * 1 = Scavenger's Focus
 * 2 = Apply Poison
 * 3 = Serpent's Quickness
 * 4 = Wastrel's Worry
 * 5 = Empathy
 * 6 = Backfire
 * 7 = Guilt

could become <pre style="width: 50%;">
 * 1 = Scavenger's Focus | frame1 = Elite
 * 2 = Apply Poison
 * 3 = Serpent's Quickness
 * 4 = Wastrel's Worry | overlay4 = Hex
 * 5 = Empathy | overlay5 = Hex
 * 6 = Backfire | overlay6 =Hex
 * 7 = Guilt | overlay7 = Hex

now, codeset #2 results in this,

P.S. remember your caps (they count on "Hex" and "Elite" gl +hf P.S.S. srry wiki servers, this was a Huge message just for a lil yellow & some purple :D -- Fallen Scythe    ( talk ) 20:07, 4 May 2010 (UTC)
 * Yeah, I saw all this when I found the template, I just didn't feel like the extra work was worth it to document some silly builds I observed. I took out the parts of your comment that seemed to be making my table of contents appear down here. <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 20:18, 4 May 2010 (UTC)
 * ahh k what was moving the table? i noticed that 2 wen i edited that it moved. anyways want me 2 do the fixup(s) for u? would make u look moar wiki pr0-er than u r ^.^ --User The Scythe Has Fallen Sig.png Fallen Scythe    ( talk ) 21:46, 4 May 2010 (UTC)
 * Pretty sure forces the table of contents to be where it appears. If you'd like to snazz the bars up, go right ahead. <font color="#008800">Manifold  [[Image:User_Manifold_Jupiter.jpg|19px]] 22:20, 4 May 2010 (UTC)
 * ahh right right tht wud make sense and nah dont care tht much ;P not my bars, however tht did make me discover the template, will have 2 update my own builds page with it now /oh great 15min of looking at a massive ass wall of code ;S if it goes well and im in a good mood after, ill do it 2 urs @ the same time :D --User The Scythe Has Fallen Sig.png  Fallen Scythe    ( talk ) 22:31, 4 May 2010 (UTC)

question about NPC WiK skill bar
I have been reordering some WiK npc skill bar ( some wheren't in aphabetical order some were showing they're secondary proffession skill before the primary prof.) I was wondering why did you undo most of those change I Did example: white mantle enforcer A/W showed is warrior skill before is assassin same for the A/E varient with conjure frost. For Insatiable Vakar, I also reodered is conjure to be the last. I always though we showed primary porffession skil first instead of is secondary. Then, looking at profession formatting page, there is an order for classes. I interpret that as saying to use that order for skills of multi-profession NPCs, although it is not explicitly stated that way. <font color="#008800">Manifold  18:20, 22 May 2010 (UTC)
 * Guild_Wars_Wiki:Formatting/NPCs: "Sort the skills by profession, then alphabetically within each profession. Punctuation marks are sorted first (i.e. all the shouts). Common skills and monster skills are sorted below profession-specific skills. See also the profession formatting guidelines."
 * oh...ahhh thanks I was loking for the order. I was the one who asked this stupid question and forgot to sign Tech Wolf 18:47, 22 May 2010 (UTC) edit: btw I'm gonna correct all my mistake.

Shining Maul
If this is listed, shouldnä't you list the White Reaver and such also? More so, since that one is obviously named after the mantle. Backsword 13:36, 10 June 2010 (UTC)
 * I've considered this before, but it seems to drop from Charr in Pre-Searing too. While I do think it should probably be listed, it's already an uphill battle keeping Shining Mauls listed as a drop, and something that doesn't quite conform to policy is going to be reverted a lot more often. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 14:44, 10 June 2010 (UTC)
 * Well, even if it does drop in pre (not sure about that), you can't go back and farm it there, so it seems to be one of those things that should be listed to me. Backsword 15:06, 10 June 2010 (UTC)

"There's no undead in Factions, no Spirits in Prophecies, I don't think there's any constructs or elementals in the Realm of the Gods"
Afflicted are undead by lore, Dark Oak is a spirit, Ice Elementals and King Frozenwind are in a Realm of the Gods. Not sure about constructs though. :P The note doesn't say they are hostiles. -- Konig / talk 19:06, 15 June 2010 (UTC)
 * Afflicted: odd, but ok. Dark Oak and King Frozenwind: I had forgot about Druids, and yeah, I was thinking of hostile creatures, looking through the tables, and mechanically, rather than lore-y. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 19:37, 15 June 2010 (UTC)
 * Well just to note I find the trivia bullet completely pointless either way, but I was just stating how one would go from a to b with things in different campaigns. -- Konig / talk 19:50, 15 June 2010 (UTC)

Stone Singers
I have to ask: Did you actually run that quest twice to detect all that info, or were you just extrapolating? Honestly, I do shake my head at the amount of detail you seek to find! Keep it up. G R E E N E R 19:08, 23 June 2010 (UTC)
 * I was vanquishing the area, and happened to have the quest. It seemed unlikely that they would have 20 Communing in NM, so I checked it out there afterwards (not a word according to Firefox spell checker?). <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 19:12, 23 June 2010 (UTC)

"Uses critical strikes skill"
But has the Ranger aura. Go ahead and do the quest again if you don't believe me. Even a R/A can use Critical Strike skills. And with monsters using multiple elites, would it really surprise you if they have points in their secondary's primary? -- Konig / talk 02:38, 10 July 2010 (UTC)
 * I'll take your word for it that it has a Ranger aura. And yes, I would be surprised if a creature had attribute points in its secondary's primary attribute, because I don't think there's a single creature that's been proven to have such. I thought they were going for a White Mantle Enforcer-type build, too bad. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 02:47, 10 July 2010 (UTC)

Really?
I was under the impression TGD and the great dwarf were considered dwarven god/demigods.The Emmisary 19:47, 13 July 2010 (UTC)
 * The Great Destroyer was a subordinate to Primordus, an Elder dragon. The Elder Dragons existed before the Gods of Tyria and apparently rival them in power, but I don't think I've seen them referred to as gods in their own right. The Deldrimor dwarves worship the Great Dwarf and knew about gw2:Zhaitan and the Great Destroyer, but they didn't worship them. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 20:03, 13 July 2010 (UTC)
 * You'll want to fix the Tome of Rubicon page then. It says . The Emmisary 20:07, 13 July 2010 (UTC)
 * Actually, nothing needs fixing because to the dwarves, they are gods. But like the mursaat, titans, and destroyers - the great destroyer is not. Unknown on the great dwarf. -- Konig / talk 20:11, 13 July 2010 (UTC)
 * I didn't even get a chance to light the Konig Signal. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 20:13, 13 July 2010 (UTC)
 * Just looked through the Unspeakable, Unknowable quest and it never calls the Great Destroyer a god, just the Great Dwarf's equal and opposite (which is probably what confused people) - it is very much like a God/Satan rivalry, a deity's greatest foe is not a deity, though the Stone Summit worship the Great Destroyer. I changed the Tome page accordingly. -- Konig / talk 20:21, 13 July 2010 (UTC)

Shadow Beast dropping Molten Claw?
This makes no sense as that drop is for Titans. Did you actually see a Shadow Beast drop it, and didn't mistake it for a different creature dropping it or something? -- Konig / talk 05:14, 16 July 2010 (UTC)
 * I farmed a few dozen and didn't get one, so I've removed it, along with Spinal Staff which seems to be pretty generic. It looks like I added it around the time I was testing their energy (in RoT), so maybe I got it mixed up with a nearby Titan. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 15:41, 16 July 2010 (UTC)

Disc of Chaos
Hello! Could you please note the discrepancy between AR of this monster in the table on its page and in the table here? I hope it's simply a misprint, so easy to fix. Thanks! --Slavic 16:22, 19 July 2010 (UTC)
 * Thanks, my skill bar never seems to be arranged in proper order. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 16:41, 19 July 2010 (UTC)

Snarling Driftwood‎
Whoops! Thanks! No idea how I grabbed all of that. Actually, I know I didn't do that... I never would have touched the Infobox, as I don't know what that stuff is, nor did I change the spelling of "maybe"... Oh, lol, stupid edits via history. G R E E N E R 20:43, 28 July 2010 (UTC)

Vulnerability/resistance table
Heey Manifold, I was recently looking for a vulnerability/resistance table to find an enemy's strength and weakness fast, but could not find one on the wiki. I saw that you were making all the armour ratings for every NPC in-game and so I came up with the idea that an table that combines the Template:NPC infobox and the Template:NPC statistics could make it easy to find their strength and weakness. I already tried to make something, but I can't make it work :P Anyhow, I wonder what you think about it. Jerone Talk 10:50, 6 October 2010 (UTC)
 * Originally when I was planning the armor ratings table I wanted to have background colors that indicated weaknesses and strengths (a green background for damage types that the creature is strong against, for example), but I couldn't find a good way to implement it. There's also the issue of creatures that are have all-around more or less armor. Would those be considered to be strong/weak against all damage types or none? What about warriors or rangers that don't have their physical/elemental armor bonus, would those be considered "weak" to physical/elemental? Also, would warriors and rangers with "normal" armor be considered strong to physical/elemental?
 * Some of these questions I think are the reason the "absolute" armor ratings were decided on rather than a "relative" approach. You can see the relative numbers at the project page if you hadn't come across that. The damage type pages have lists of enemies strong and weak to each damage type as well, if that helps.
 * Difficulties aside, how exactly do you mean "combine" the infobox and statistics template? Are you thinking of adding to the infobox, or the armor ratings section, or adding a new section or what? What benefits would it offer a user over the current table of numbers?
 * Also, you're supposed to archive your old talk page comments, rather than delete them. You can find help for that here. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 15:55, 6 October 2010 (UTC)
 * I was thinking about the weakest armor vs damage-type being their weakness and vice versa for strength. Indeed I saw the damage type pages too, but thought a table that collects all of them into one and above that shows the armour rating of them enemies. I got it figured out how it should look like, in a code, I think the code is probably wrong though, could you take a look at it? Jerone  Talk [[Image:User Jerone sig.JPG|Jerone]] 18:40, 6 October 2010 (UTC)
 * I'm no expert in such matters, but sure, I'll take a look. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 19:14, 6 October 2010 (UTC)
 * Okay here's the appearance of it and in the edit you can get the code. I made it set-up to show the Centaurs section. I also think it's to big to fit in a regular screen ¬.¬ Jerone  Talk [[Image:User Jerone sig.JPG|Jerone]] 19:48, 6 October 2010 (UTC)
 * Yeah...that's all way above my knowledge of dpl. One of the wiki-code helpers might be able to help you, but it would probably be much easier and faster to do it manually. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 20:22, 6 October 2010 (UTC)
 * Okays, well I am only a man with a few ideas ;) Besides, I think them projects better be finished first before one can create such a table ain't it? :) Jerone  Talk [[Image:User Jerone sig.JPG|Jerone]] 17:43, 9 October 2010 (UTC)
 * Okays, well I am only a man with a few ideas ;) Besides, I think them projects better be finished first before one can create such a table ain't it? :) Jerone  Talk [[Image:User Jerone sig.JPG|Jerone]] 17:43, 9 October 2010 (UTC)

Care to vote?
Theres a couple people that think the voice actor should remain under trivia but I disagree, I think it should be in the infobox. I noticed that some trivia with voice actors have info about the actor instead of character, why not seperate that and make it clearer. Besides, the code may be in all npc pages but they have to add |voiceactor = Bob in order to be effected by the change. Can you please vote? here Lucian Shadowborn   00:32, 7 November 2010 (UTC)
 * I don't really have an opinion. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 01:41, 7 November 2010 (UTC)

Pet-Pwnage.
Thats a wonderful screen shot you've made there. Me, Tobi and a few of the others back at Raven have been passing it around. Glad you're finally able to go full pet team. I'll have to try it myself sometime.--Will Greyhawk 20:25, 19 March 2011 (UTC)

Shaving cream
Nice job removing stubble from the wiki. Smooth. — Tennessee Ernie Ford ( TEF ) 17:27, 15 April 2011 (UTC)

Kournan bounty in Gandara
Good catch. I looked at our article first...and somehow I thought it said Kournan bounty instead of Heket. Sigh. — Tennessee Ernie Ford ( TEF ) 05:47, 14 May 2011 (UTC)
 * I really expected it to have one, too..and an IP recently mixed up a Demon bounty with a Margonite, so I thought it had happened again at first. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 14:42, 14 May 2011 (UTC)

Space-time
You broke it. elix Omni 02:11, 14 June 2011 (UTC)

Convert hexes note
In theory it's true, it's just that the bug prevents it from happening. With a bugfix the note is true. That's why I didn't remove it. <font color="#04334">udas 23:59, 5 July 2011 (UTC)
 * I put it back in, reworded. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 01:41, 6 July 2011 (UTC)

Thanks
Just wanna say thank you for fixing all the skill updates i did for woc yesterday... I didn't know they were supposed to be alphabetized.>.< Yae Mozs 03:18, 9 July 2011 (UTC)
 * S'ok, the information is more important than the formatting in the end. For the future, quote marks are considered to be alphabetically before 'a', and when the enemy has skills from multiple professions, the professions are ordered Warrior, Ranger, Monk, Necromancer, Mesmer, Elementalist, Assassin, Ritualist, Paragon, Dervish, any (resurrection signet, in other words), and monster skills. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 03:25, 9 July 2011 (UTC)

Other signage templates
I prefer using unsigned2, because it allows me to copy the date/name from history and paste it into the template (and I prefer adding the date because it's useful in dethreading old convos, especially when ppls start to reply to year-old topics). There's also unsigned, which does the same thing, only backwards. (I also always substitute the template,
 * e.g. 18:20, 15 July 2011, which converts the template code into wikicode.

I don't think the wiki has a specific policy about which unsigned template to use or whether to substitute, so you are free to use the one that works best for you. (See also: this discussion about substitution.) — Tennessee Ernie Ford ( TEF ) 20:20, 15 July 2011 (UTC)
 * I can check my much more accessible user talk, now. Thanks. <font color="#008800">Manifold [[Image:User_Manifold_Neptune.jpg|19px]] 22:36, 15 July 2011 (UTC)