Talk:Proc

Proc?!?! Never, ever, ever heard THAT one! B LASTED T 11:32, 18 April 2007 (EDT)
 * Me either. I have a sneaking feeling it's an expression only ever used by Gordon Ecker :D -- Snog  rat [[Image:User Snograt signature.png]] 12:33, 27 April 2007 (EDT)
 * We discussed it on GWiki, and it ended up being deleted. Gordon provided a link to WoWwiki and gave us info about it, but in the end, consensus was that we didn't need it. -Auron[[Image:Elit Druin.jpg|||My Talk]] 12:36, 27 April 2007 (EDT)
 * I'm not sure that it is needed here, either :S And if we are going to have articles about unofficial terms that an individual player may be the only user of, can we add the article Twat, a term which I use - and I'm not the only one I'm sure - to describe most players I end up in PuGs with? [[Image:User Fox.jpg]] Fox (talk|contribs) 12:44, 27 April 2007 (EDT)


 * I've heard the term before, but only from a Dark Ages of Camelot player. HeWhoIsPale 13:47, 27 April 2007 (EDT)


 * Fox - either you know me or you've read up on my characters - they're all basically twats :D -- Snog  rat [[Image:User Snograt signature.png]] 14:34, 27 April 2007 (EDT)
 * XD [[Image:User Fox.jpg]] Fox (talk|contribs) 14:36, 27 April 2007 (EDT)
 * This term migrated from games like WoW and DaoC where chances for "procs" are quite low, often in the region of 2-5%. This means that two or three lucky procs can change the outcome of a battle. In Guild Wars these random effects mostly have quite large chances 10% minimum up to 50..75%. This means that while still random, the effect of chance won't significantly affect battles as every player will get an expected amount of procs.
 * All this means that procs aren't nearly as important in gw as in other games and this is why the term "proc" is hardly if ever used in this game. I vote for quick deletion of this article, it's an unofficial WoW term, not gw.91.178.20.23 16:41, 17 May 2009 (UTC)

Other Usage
So I've heard "proc" be used in describing when you meet a condition to trigger something. For example, gaining the energy when using mind blast, the health gain on like ravenous gaze, etc. Any thoughts on adding this or were those people using the word way wrong? Jmz 00:56, 10 August 2007 (UTC)
 * Proc's etymology is actually rooted in an acronym, as I've come to understand it: PRocedural Random Occurrence, the random chance of a procedure (effect) occurring. As the article suggests, a 20% HCT mod will proc, well, 20% of the time. But there's nothing random about something like Ravenous Gaze going off, so it would be technically incorrect to refer to the secondary effect as a proc (but most people will know what you mean, and not bat an eyelash at it). As a side-note, I for one have heard this term used before, and find myself using it sometimes; it seems to have migrated here from WoW and DAoC. --SoraMitsukai 08:14, 20 April 2008 (UTC)

It's a what now?
The term and general definition I'm familiar with, but this is the first time I've ever heard it suggested it was an acronym. It's a standard abbreviation used by coders for process or procedure, and I've never heard anyone suggest it was anything else even in a gaming context. I have a feeling this is an example of a backronymization, a very serious disease on teh intarwebs. Anyhow, I'm not changing it, but wanted to drop in my 2c as I find the concept very bizarre. Xylia 08:50, 23 April 2009 (UTC)
 * I've heard it used as both and used it as both, but "process" is probably the most common. I'd be willing to bet it started as an acronym then became a general shortened term in the same way a lot of technical slang has. ···  Danny  Pew   Pew  19:03, 8 July 2009 (UTC)