Guild Lord

Killing the Guild Lord is the main objective of each opposing team in GvG battle. Both teams have a level 20 Guild Lord in their base. He is a powerful NPC with 1680 health and 5 pips of health regeneration.

At the start of each GvG battle, the Guild Lord cannot lose more than 25 health per second. Over the first 12 minutes of the game, the health loss limit gradually increases up to 300 health per second.

If the Guild Lord takes damage that would go over this limit, the difference is brought by his Amulet of Protection. If the Guild Lord loses health due to damage-over-time effects or other direct loss of health, then once every second, his amulet heals him for the amount of health he lost that exceeds the limit.

The limit will increases at a constant rate of 11.6% per minute, starting when the game clock reads 0:00. Guild Lords can take a huge amount of damage, however, two solo gankers can take him out later in the game if they can perform a split.

In PvE and PvP, the Guild Lord is the NPC to talk to to add services to the guild's hall.

Locations

 * Battle Isles

Skills

 * (elite)

Trivia

 * Prior to the implementation of the Battle Isles, the Guild Lord resembled Captain Calhaan.
 * One of the Zaishen Tonic's forms.