Talk:Shadow Sanctuary

My monk goes /A. :D Armond 02:37, 16 June 2007 (UTC)
 * Ya, would work well there.--Eloc 02:38, 16 June 2007 (UTC)
 * Or try using this skill with Sand Shards--[[Image:User Zemmy Signature.png]] Zem my » talk 19:03, 16 June 2007 (UTC)
 * Sight Beyond Sight
 * I thought about using this with Plague Sending on my Necro. --Longasc 08:03, 13 November 2007 (UTC)
 * This + Melandru Derv? ~ A R A ~ 02:28, 2 September 2009 (UTC)

Feigned Neutrality or this
Hmm I don't think this would beat Feigned Neutrality if you already use Shadow Arts in your build, with less armor, longer recharge and blind, it beats feigned when you dont have shadow arts of course Brodly  10:59, 17 August 2007 (UTC)

Should Feigned Neutrality be added as a related skill? Invincible Rogue 00:02, 19 August 2007 (UTC)
 * sure. it was also my first thought when i saw this skill. —Zerpha[[Image:UserZerpha The Improver sig.png|talk]] The Improver 13:51, 1 December 2007 (UTC)
 * Feigned Neutrality ends if you cast a skill though :P

Has anyone tried this skill with Assassin's Remedy? It would seem to have good synergy with that skill -- especially with enchantment-relying builds.
 * Assassin's Remedy removes the condition before the attack would hit, so is pretty good against offensive blinders. This would take the assassin further out of the squishy zone. Guildwarsrunner 12:41, 21 September 2010 (UTC)

second proff
admit it this skill is for secondary sins, think abaut ele or monk using this. add this to notes? 85.100.35.14 20:17, 14 August 2010 (UTC)
 * I'd say more for caster sins, perhaps even spike sins with consistent condition removal, but yeah, it definitely is useful for secondary sins too Darke 10:18, 26 November 2010 (UTC)


 * Determined Shot + Shadow Sanctuary = Ohwtfhellyes-- Neil • User Neil2250 sig icon6.png 11:35, 26 November 2010 (UTC)

Wouldn't it work perfectly to go Shadow Sanctuary, Determined Shot, Oath Shot, repeat? Insta recharge until a determined happens to get through? --Oddslod 10:51, 12 December 2010 (UTC)
 * Apart from the 0DPS and an Energy Issues. eh. the healing might be worth it though. -- Neil • User Neil2250 sig icon6.png 11:01, 12 December 2010 (UTC)

It works great on all sins, primary and secondary. You'd be hard set to find a prof that wouldn't benefit from +40 ar and regen. If the blinding is what makes you say that, assassin's remedy is a really really good skill... Or plague touch. Or mending touch. Remedy is probably best though. And sins really need the AR, a glass cannon at melee range can be a recipe for disaster, so it's worth dedicating 1-2+ slots for protection. 114.77.98.223 16:01, 22 January 2011 (UTC)

Shadow Form
Does this skill count as an "Assassin enchantment" for the new Shadow Form? -- Spigs 04:15, 15 July 2011 (UTC)