ArenaNet talk:Guild Wars 2 suggestions/World Changing Events

I don't really think it'd be that tough to co-ordinate something like that, and it would work wonders to keep "the people" interested. The one thing you have to take care of is that people start to complain (well, at least on GWG...) if they get shut out of content later on; so, IMHO, they should leave some kind of "back-order" system open for people to play these old missions even after they aren't necessarily relevant. Taking the method used for the GW1 Bonus Mission Pack and extending it so maybe you can get a list of old missions to play might help.

I should note this sort of thing isn't entirely without precedent. Before the release of Factions, I seem to recall some temporary quests near Lion's Arch that included Luxon and Kurzick refugees getting in a bit of a fight with each other, which you had to sort out somehow. (That content is no longer available, of course.) This idea is mostly just that taken to a larger scale, and I have to say I do support it. While it's not as *cough* "empowering" or whatever as giving the players some measure of influence over their world, it is in practice a lot simpler to get it right. -- Sirius (talk) 11:06, 17 June 2008 (UTC)

I like this, lets say you've pretty done everything in the game. Your bored and have nothing to do. While an expansion is in the making, they could have a war or a raid availible for a short time. It would keep people interested. And let us not forget about the rewards or titles avaible for this.--Catforsale344 17:03, 19 June 2008 (UTC)

Cool Idea :) ~Nixon4prez

Sound good. I would like it. You really put alot of thought into this.

Well, it worked out alright with the whole Tombs thing, so I guess it could be nice. But I don't think that events should be permanently removed... perhaps a Historian NPC to let you replay events that have expired, but with a group? --Jette 09:23, 4 July 2008 (UTC)

Hmmmm, perhaps the player doesn't even have to retake what is left of Arah and the dragon (they both might be needed for the storyline). Perhaps the player finds the tunnel that the dredge dug 250 or so ago (from Tyria to Echovald) and so gets to Cantha. Maybe even going to the extreme that the Dredge overpowered the Asura and used one of the gates to Echovald. -I;#'m kanda getting of the point arent I-. I like your idea thoigh also (the world changing idea).--Protector Yereton 17:26, 9 July 2008 (UTC)

From what I have found. Anet will include real time events to make the world more realistic. These will include hourly, daily, and monthly events that will alter the world in some ways. I like this system because it makes it feel like the world that you play in is always changing even if you are offline. This will greatly enhance the re-playability of GW2 because there is always something new. --PCGamer07 12:08, 11 August 2008 (UTC)