ArenaNet:Skill feedback/Ranger/Pestilence

Greenery's Issue -- 08:24, 11 October 2008 (UTC)
Discussion
 * Issue
 * Requires dead creature to spread its conditions.


 * Suggestion
 * Instead of waiting for them to die to spread conditions, replace it with the same effect like Lacerate. For example, any creature with less than 40% of health spread its condition to others in the area.

Bathory's Issue 00:58, 5 April 2009 (UTC)
Comments & Suggestions Here, Please
 * Issue
 * Not a very useful effect. Once enemies start dying, if they're close enough to spread the conditions - their allies are near death anyway. The following suggestion for functionality would make it more useful for condition teams while they inflict conditions, but would also hurt their own team.


 * Suggestion
 * Nature Ritual. Create a level spirit ( seconds lifespan). Creatures in range have -1 health degeneration for each Condition they are suffering.
 * Nature Ritual. Create a level spirit ( seconds lifespan). Creatures in range have -1 health degeneration for each Condition they are suffering.