Boss

A boss is a special kind of creature. They can be distinguished from other mobs by a colored aura and they usually have a unique name rather than a generic one. A player can use a Signet of Capture to capture non-monster skills from bosses. Most bosses, except for those encountered early in the campaigns, have elite skills which may be captured.

When a boss is slain, the party will receive a +2% Morale Boost. In addition, a boss may drop more or better loot than non-boss creatures. For example, only bosses drop experience scrolls, Elite Skill Tomes (in Hard mode), and many also drop unique items.

Special traits

 * Bosses from all campaigns have innate +3 health regeneration.
 * In Prophecies and Eye of the North, most bosses have Natural Resistance.
 * In Factions, Nightfall, and Eye of the North, bosses deal double damage and have halved skill activation and recharge time.
 * Bosses have a profession-specific colored aura surrounding them.
 * Boss corpses persist indefinitely, and only dead bosses are valid targets for Signet of Capture.
 * There are skills designed to check for this special trait, such as Boss Bounty and Technobabble.

Aura
This table shows the correspondence between the color of the bosses' Auras and their professions.