Feedback:User/Lord of whispers/5 Team PvP

Have a PvP system with 5 different teams, comprised of 8 players each. Every 30 minutes, Teams would be sent forth, as many as possible to have an equal number of players on each side The teams would each have a base, and would have a Jade Quarry style play, with a slight twist. There would be 5 Relic shrines, each having a shrine with npcs much like those used in the gw Alliance Battles Relics would have to be taken (one each) from the 5 different relic shrines, each nearby a base, and taken to a stand in the center. From there, they would be walked back to the base, where they would be put in. Racial skills could be used, and npcs would help each side using sets of racial skills only. Ressurection should happen at a shrine, if your helpers fail to revive you. 5 relics would win the game, one from each relic shrine

With this setup, I can imagine a game looking like this: A sylvari enters the grove, talk to a pvp crier, and is transported to the sylvari version of the town. Clicking "Enter Battle" would show how much longer there would be until the next match. Groups of 8 each would spawn inside the base, with the numbers of teams varying from one each to 5 each. The game would start, and the sylvari would go to his/her base, and pick up a relic. They would then try to hurry to the center room. All 5 groups would fight each other, most likely attacking the relic carrier, in a mad rush to reach the center of the room. The first relic carrier to reach there would click on an object there, which would make their relic able to be placed inside of their base. This would start a countdown timer of 2 minutes until the next relic carrier could complete a relic in the center. The relic carrier will try to carry the relic back to his/her base without dying. IF the flag is placed, they will try to defend captured plagposts to slow down enemy relic carriers, and will try to get one relic from relic shrine to their base