ArenaNet:Skill feedback/Monk/Divine Favor

Betrayed Tiaga Issue

 * Issue: Right now divine favor has little to no benefit for smiting skills, and because of this it makes buffing smiting hard to do because anyone can use smiting to it's max (I solved your Smiters suck problem everyone!)


 * Suggestion: Add in "For each point in Divine Favor, target enemies are dealt 3.2 (or 2.2 if 3.2 is too powerful) Holy damage whenever you cast Monk skills on them.
 * This might sound very powerful but the reason it isn't is because in turn Izzy will nerf the damage on smiting, thus making smiting much more effective on Monk primaries and give them a place in todays meta.

Discussion

Badly designed attribute needs complete overhaul

 * Issues
 * Since healing is fixed, this rewards spamming 5 energy skills instead of using 10 energy skills. Furthermore, this is useless for smiting monks.


 * Suggestion
 * Change to "For each rank in Divine Favor, whenever use use a Monk skill on allies, that ally is healed for 3.2 for each rank of Divine Favor for every 5 energy in the skill's base cost. Each rank of this reduces the recharge time of your Smiting Prayers by 3%."
 * ???--enable  [[Image:User_Enable1337_hierba.gif|25px|User:Enable1337 #redirect [[User talk:Enable1337]]]] 17:17, 23 August 2009 (UTC)