Talk:Arachni's Haunt

Why does one dungeon have all possible anti-casters things? (Limu Tolkki - talk) 14:18, 24 January 2008 (UTC)

Serious Bug at Boss 14.5.2008
Went in to the dungeon with my quest active with two other players and heros, all went as usual but i noticed one of the Pug members was asking if he needs the quest too. well lvl 1 and lvl 2 went more or less smoothly, but at the final Boss room We Burned the eggs on Arachnis side, then the boss appeared and while fighting the questless pug left the party, we still managed to kill Arachni, but no chest spawned! more to that my quest log is still active and the "Kill Arachni" is marked as done. but help hixx. destroy 1 spider matriarch, use asura flame staff to burn through the web gates, use the asura flame staff to set ablaze the egg sacs. -- Objectives are unmarked!!! Needless to say that the Dungeon is left Umnarked in the Master Dungeoun Guide aswell. (Simon De Borovsk / talk)

need to kill the other matriach that is in the same room as Arachni otherwise u wont get quest
 * I ran into a bug at boss area too. I'm alone with party of hench/heroes in hardmode.  I killed spawns from eggs on left side (from entrance), then killed the ones on the right side.  I never saw boss though (unless she went down easily without me noticing).  What I do notice is Hudd was stuck behind the first (left) group of 3 eggs that I worked at.  That might have something to do with it.  I can't get Hudd unstuck.  Couple hours, no boss, no chest, no z-coins, no fun.174.16.119.86 13:09, 27 September 2009 (UTC)
 * Ok, so I walked around a bit (didn't leave the boss room) and went back to the right set of eggs. The boss spawned.  I guess I had to leave that set come back.  Hudd is still stuck.174.16.119.86 13:53, 27 September 2009 (UTC)

Bugged area
Can someone confirm this: Hidden door to test area? -- (CoRrRan / talk) 08:39, 8 September 2007 (UTC)
 * Confirmed, its not a bugged area, its clearly meant to be in the game since there is a switch on the left side near the last or second to last pillar(1st floor, in the dining hall area w/fireplace). Once you use light of delrdrimor you're able to activated it. 68.104.205.160 09:43, 8 September 2007 (UTC)
 * It's sealed off now (since last autumn, if I get it correct). :( Mirar 09:12, 6 August 2008 (UTC)

Area Map Bug
I was doing Scrambled Reinforcements yesterday and on the area map of the first level had the door leading to area two as the exit to Magnus Stones and the area where we entered as the entrance to Level 2. sdcmgs 12:56, 16 September 2007 (UTC)sdcmgs

secret area much smaller now?
Just returned to Arachni's Haunt because someone told me they removed most of the hidden area, and it is TRUE. WHY ANET HAVE YOU DONE THIS???? want the big area back 87.160.116.159 13:29, 26 September 2007 (UTC)
 * Yeah! :(  A friend heard about the first, huge version.  We went to see, all excited.  We could get to the room with the bright, sharp murals on the walls, but nowhere near the area of the map we saw posts about.  Please, bring it back!  Does it really hurt to have it there even if it's inconsistent scenery and unpopulated?  It's still a hidden area, so people wouldn't be expecting much along those lines in the first place.  Why not leave it there for the wanderers?  --LicensedLuny 02:16, 5 October 2007 (UTC)
 * Confirmed, it is now a much smaller area, but has two treasures. --Longasc 08:27, 7 November 2007 (UTC)

It's possible to get to the 2nd Level...
... if the party member without the quest maps out of the dungeon. Even if you have killed all of the mobs, the dungeon key will appear by the last spider web close to the entrance of the 2nd Level. (Confirmed Monday, October 8th)

Could someone add that, please? :) - Darai

How to avoid 298 piercing damage form Arachni on all casters
there's a bunch of bones sticking up from the ground. Just go around them and try wanding Arachni. If it says obstructed you're good to go. You will not take any damage because bows need a line of sight. Just make sure to flag Paragons, Rangers, warriors on the other side, where Arachni is. --Life Infusion &laquo;T&raquo; 01:01, 1 January 2008 (UTC)
 * Alternatively, party of 8, buncha minions, Pain Inverter + Barrage = boom ^^ -- Snog  rat [[Image:User Snograt signature.png]] 01:32, 1 January 2008 (UTC)
 * I Heardz Pain inverter like whirling defense 70.56.144.24 15:41, 25 July 2009 (UTC)
 * 80% of this dungeon are physacal attackers. minions + lots of shutdown, blind, blocking make this dungeon a pure massacre. Elephant 13:21, 27 September 2009 (UTC)
 * This had to be one of the EASIEST dungeons in all of EoTN. I went in with a VoR mesmer, an SF ele, and an HB monk, with henchies. We whipped right thru it. Not a SINGLE death. Arachni was the toughest part, and had I brought Pain Inverter, she woulda dropped fast too. Fun dungeon. Thanks Anet! 99.241.34.49 17:30, 29 November 2009 (UTC)

Suggested HM Solo Build

 * You: Spirit spammer, using secondary profession if needed.  Painful Bond, Pain, Bloodsong, Signet of Spirits, Summon Spirits, Vampirism, Pain Inverter, Rebirth
 * Healer Hero Monk
 * Discord/MM Hero Nec: Discord, Enfeeble, Parasitic Bond, Life, Mend Body And Soul, Animate Bone Minions, Death Nova, Flesh of my Flesh.
 * Jagged Bomber Hero MM
 * Henchies: Heal, Prot, Blood, and Earth.
 * Notes: There are so many corpses in here, taking a 2nd (even half) MM works well. Semi-Discord/Curse just helps even more.  Any mob (even 2 or 3) trying to take on 16+ minions, plus 7 spirits, gets absolutely owned.  Pain Inverter takes cares of the Matriachs, and Arachni at the end.  Theres some huge damage in here, so 3 monks is quite essential.  GL HF
 * Or you could let a ranger run it for you. Lol. -- Briar  User Briar Sig 3.jpg  The Spider  10:33, 29 March 2011 (UTC)
 * Went trough entire thing (HM) yawning, no pulling, no tactics: 3 Discords, 2 RoJ Monks, 1 SoS Rit, 1 SoGM Rit - Pain inverter and Light of Deldrimor +some dmg on myself. Biz 12:51, 7 April 2011 (UTC)

Err wut o.o
Loaded with eye candy? LOL-- Ickoization 08:24, 15 January 2011 (UTC)
 * Yeah that comments retarded. Perhaps if there was porn in the room..

Spider Eggs
I noticed whilst approaching the second load of Eggs that the Matriarch and other spiders falling from ceiling are first seen as allies (I was holding ALT to scan for those eggs, and saw the spiders also). After I got a little closer they got hidden in the roof. Barbe-Q Michael 07:56, 29 March 2011 (UTC)


 * It's typical of a lot of drop down pops. It sort of reminds me of seeing people set up for a play: actors hiding in the rafters, props setup backstage, and so forth. — Tennessee Ernie Ford ( TEF ) 09:56, 29 March 2011 (UTC)

The First Level Bug
When doing the dungeon, if you skip the 2 matriarchs on the first level, will arachni and the chest still spawn?--38.124.140.96 21:18, 23 April 2011 (UTC)
 * yes, though the dungeonquest won't complete you can fight arachni and will get storybook credit. 82.95.65.117 21:50, 23 April 2011 (UTC)

Weapon Spells on Spiders
I spotted some weapon spells on spiders at the second large egg group on level 1, anyone care to explain? :/ -- Chieftain  Alex 17:05, 20 May 2011 (UTC)