Vanquisher

The Vanquisher title tracks are granted to a character who clears all explorable areas of foes in hard mode. There is one single-tiered title track for each campaign. Acquiring all of them will complete the Legendary Vanquisher title track. These titles can be displayed in the "Honor" monument.

Vanquisher title track

 * 1 These titles are distinct single-level tracks; each one counts towards the Kind of a Big Deal title track.

Acquisition
Vanquisher is a title given for "vanquishing" all explorable areas found in Tyria, Cantha, or Elona. Only areas marked on the world map with a small helmet can be vanquished.

Vanquishing an area
In order to vanquish an area, you must defeat every foe found in that area in hard mode. Your vanquishing progress can be tracked by monitoring the effect-icon placed on your character when entering an explorable area in hard mode &mdash; the number on the icon will increase with each kill. The progress bar found on the bottom of the icon will gradually increase as foes are defeated.

The number of foes in an area is not fixed and can be influenced by random spawns and active quests. The initial total on the icon will not include hidden/popup foes until they become visible. For example, the counter will not include the Mandragors of Arkjok Ward until they popup.

Certain foes do not need to be killed in order to receive credit for vanquishing: spirits, minions, other summoned creatures, or any foes that have been resurrected. Furthermore, any popups that appear after receiving credit do not affect the vanquish.

Should every member of your party reach 60% Death Penalty before completely vanquishing the area, your party will be defeated and be returned to its originating outpost.

Rewards for vanquishing
When an area has been successfully vanquished, a message will appear to notify you of your success. If this is the first time you vanquished that area, your title track progresses and the hard mode map icon for the vanquished area will change from a red color to a gold color.

You will then be rewarded with both experience and gold equal to 5 times the number of foes defeated in the area. In some regions, you will earn additional reputation with the local population:
 * Guild Wars Factions: Kurzick or Luxon faction equal to 50 times the number of foes killed are awarded in areas in the Echovald Forest or the Jade Sea respectively.
 * Guild Wars Nightfall: Sunspear or Lightbringer points equal to 5 times the number of foes are awarded in zones in Istan/Kourna and Vabbi/the Desolation respectively.
 * Eye of the North: reputation rewards are equal to 5 times the number of foes &mdash; Norn points are awarded in the Far Shiverpeaks, Vanguard in the Charr Homelands, and Asura on the Tarnished Coast. (There are no vanquishing rewards that progress the Deldrimor rank.)

An area can be vanquished multiple times, allowing you to repeat a zone to gain the rewards.

Prophecies

 * 1 Your kill count may vary significantly due to the influence of active quests.
 * 2 Total gold reward accumulated from vanquishing these areas averages to about.
 * 3 Can be done with 8 players from Temple of Ages.
 * 4 Can be done with 8 players if you have Nightfall and go through Crystal Overlook.
 * 5 The non-War in Kryta-versions are available before completing either Prophecies or Eye of the North (for vanquishing, hard mode must have been unlocked on a different character) and after finishing The Battle for Lion's Arch when no Wanted quest is active.
 * 6 There are no War in Kryta-versions for Stingray Strand and Tears of the Fallen.

Factions

 * 1 Your kill count may vary significantly due to the influence of active quests.
 * 2 Total gold reward accumulated from vanquishing these areas averages to about.

Nightfall

 * 1 Your kill count may vary significantly due to the influence of active quests.
 * 2 Total gold reward accumulated from vanquishing these areas averages to about.
 * 3 Totaling over 21k Sunspear points and 20k Lightbringer points in addition to the bounties.

Eye of The North
Vanquishing these areas will not count towards Legendary Vanquisher but for the Master of the North title track instead.


 * 1 Your kill count may vary significantly due to the influence of active quests.
 * 2 Total gold reward accumulated from vanquishing these areas averages to about.

Larger party sizes
You can increase your party size for vanquishing by starting from an outpost further away into the campaign. This is sometimes referred to as "caravan" vanquishing. When planning this method, remember not to enter outposts along the way, plan for inventory space, and bring plenty of death penalty removal items.

The following lists the areas that can be accessed with a larger-than-normal party (party size shown in parentheses):

In Prophecies

 * From Yak's Bend (6): areas in Ascalon up to the Eastern Frontier.
 * From the Temple of Ages (8): areas in the Maguuma Jungle, Kryta (except Watchtower Coast), Northern Shiverpeaks, and Ascalon up to the Eastern Frontier.
 * From Camp Rankor or Deldrimor War Camp (8): the Shiverpeak Mountains up to Lornar's Pass.
 * From Mouth of Torment (8; requires Nightfall): areas in the Crystal Desert, via Crystal Overlook and crossing into the Arid Sea.

In Factions

 * From Seitung Harbor (6): Saoshang Trail.

In Nightfall

 * From Beknur Harbor or Blacktide Den (8): Zehlon Reach.
 * Talking to Dockmaster Dimedeh in Dajkah Inlet (8): teleports your party to Kamadan, Jewel of Istan to vanquish Plains of Jarin with up to 8 party members, including all players, any henchmen available in Kamadan, and up to three heroes per player.
 * You can also caravan after finishing Blacktide Den (arriving at Sunspear Great Hall) or Venta Cemetery (to Kamadan) with the same restrictions on the henchmen and heroes.
 * You can also get to Kamadan through the Throne of Secrets after finishing Abaddon's Gate; however, this only works for a party of players as all heroes and henchmen are removed when entering the Throne of Secrets.

Tips

 * Remember to bring Lockpicks to open chests along the way.
 * Combines well with Cartographer titles, since both require navigating the entire area. Remember to scrape the borders; for example, in Cantha, you will earn 90% of the title simply by scraping while vanquishing.
 * Combines well with allegiance titles (Sunspear, Kurzick, Luxon, Lightbringer, Asura, Norn, and Ebon Vanguard) as you can use bounties to collect allegiance points. Avoid unnecessary work by completing the vanquisher titles first; you have a good chance of maxing Sunspear and Lightbringer ranks by the same time that you vanquish the last zone in Nightfall.
 * In the Jade Sea and Echovald Forest, you can accept an opposing allegiance bounty and end up collecting faction that will be wasted. (However, you still receive health bonuses; if both sides have shrines in the area, you can gain both bonuses).
 * Death Penalty removal items are very useful, e.g. Powerstones of Courage or Honeycombs.
 * Bring Mercantile Summoning Stones on long vanquishing routes so that you can sell off accumulated drops to free up inventory space.
 * Some people prefer beginning this title in Cantha: it has the fewest required zones and some of the smallest. Tyria contains both the largest zones and the greatest number of them.
 * Vanquish in sections, to avoid having to return to find a missing patrol or group &mdash; choose a small room or area and clear it before moving on. This allows you to move methodically around the explorable area with efficiency and speed.
 * If you go clockwise around an area and miss a group, try moving counterclockwise, and vice-versa. Some groups can have long, cyclical patrols, and may be travelling the same way you have been.

Trivia

 * Faction or reputation points are awarded for vanquishing since the 13 November 2008 game update.