Talk:Trap

Wrong description
if a trap is activated automatically after 90 seconds, it shouldn't be "...ends after 90 seconds." but "...is triggered automatically after 90 seconds." —Zerpha The Improver 18:10, 2 December 2007 (UTC)

Trivia
Shouldn't we add that Traps were going to introduced to Assassin in Nightfall but were abbandoned for some reason or another? Treesbyty 14:45, 2 June 2008 (UTC)
 * They were? Didn't know that.. do you have a source? --[[Image:User Brains12 Spiral.png|16px|]] Brains12 \ talk 14:48, 2 June 2008 (UTC)
 * these traps maybe? ~[[Image:User Wandering Traveler Oie User Wandering Traveler Sig2.png]]  Wandering Traveler  15:03, 2 June 2008 (UTC)
 * Ah, interesting. Certainly noteworthy. --[[Image:User Brains12 Spiral.png|16px|]] Brains12 \ talk 15:06, 2 June 2008 (UTC)

Easily interuptible
I like that wording. Especially with all those ranger stances that make hitting them not easy. If only spells would interrupt too.

prefix mods?
do traps benefit from these or are they considered their own little "entity"? Thinking cripple, poison and dazed using one of those mods.--Justice 07:38, 3 January 2009 (UTC)
 * they should benefit from them, seeing as Shadow Form also makes your traps do less damage.Crimmastermind

By Campaign
Will anyone mind if I sort the list of traps into a Campaign-specific list? Say, on a subsequent page, or something of the sort? - Vik 04:11, 4 October 2009 (UTC)
 * No need. I've added it to the list. Backsword 04:52, 4 October 2009 (UTC)
 * Dude, that's awesome. Thanks a bunch  -  Vik 05:46, 4 October 2009 (UTC)

Stacking?
How many of each trap can you have at once? Would it be possible to abuse it with Oath Shot? Would I be able to place the same traps in different places when the recharge is over without overwriting the last? Maskeus 16:38, 5 January 2010 (UTC)
 * Absolutely. That was basically the whole premise of solo Echo Dust Traping, back in the day.66.174.93.45 21:40, 16 February 2010 (UTC)
 * Ah those were the days. And yeah you can stac as many as you can fit in in the 90 seconds, then they start going off, but you can keep stacking to your withered little heart's content Nay the One and Only User Nay_the_One_and_Only_SIG.jpg 03:11, 30 April 2010 (UTC)
 * There's probably a hard cap on the number you can have before they start overwriting each other, if I had to take a guess I'd say 256. Actually reaching that number is kind of difficult though.  –Jette 03:13, 30 April 2010 (UTC)

Sound
So, instead of the miscellaneous noises that now accompany traps, who agrees with me that the [|Trap Rap] should play when you activate an enemy's traps? 69.249.223.63 02:15, 17 August 2010 (UTC)