Talk:Level

Should we perhaps make a table where it shows what amount of experience points is needed to get to a certain level? I have the following figures already:

Level 2: 2000 Level 3: 4500 Level 4: 7800 Level 5: 10600 Haku Banish 19:07, 7 May 2007 (EDT)
 * That's a neat idea. If you have the figures feel free to post them, I don't see anyone opposing more content. Arkhar 01:28, 9 June 2007 (UTC)
 * I can't find anywhere on this wiki that says how much experience each level is. :S - B e X  [[Image:User BeXoR sig.gif|iawtc]] 06:40, 30 July 2007 (UTC)
 * I've just done the research, so I have all the level totals and a formula to boot. :P Grade 12 math ftw. --  Arkhar  02:48, 18 August 2007 (UTC)

Health
I just added the section on help. I'm unsure about one thing, though: Do NPCs follow the same health progression? I doesn't seem so to me. If someone can clarify this, please do so. Tairneanach 14:41, 10 July 2007 (UTC)

Highest level
what is the highest level in the GW universe?? ive seen a level 31 (Glint) and the avatars of the gods are level 30 but are there any creatures with a higher level than this? And what level are the gods themselves? --The Thunderbolt Guy 19:52, 9 October 2007 (UTC)


 * I believe Shiro in Hard Mode at Imperial Sanctum is level 33, but I don't know what Glint is in Hard Mode. Maybe 33. Definitely nothing higher than 33, though. The gods' levels are unknown, though I would guess like 100,000 or something.  Calor  - talk 19:55, 9 October 2007 (UTC)
 * Level 34 Flesh Golem. xD Halogod35 04:21, 26 April 2008 (UTC)
 * lol could some1 tell me why on the skills it goes all the way up to 20 and sometimes 21? i thought the max u could get was 16, then the +1 to items attribute(20% chance) and then skills like awaken the blood but still that only makes it go upto 19, how do u egt 20?
 * In hard mode, monsters (like this one) are above level 20, and have attributes as high as 20. They can get boosted to 21 with certain skills, as you mentioned. -- Threid User Threid sigicon.png 00:31, 24 December 2009 (UTC)

Not to rez this section unesesarily, the chart should be updated to lvl 40, with HM defend quests.

Damage multiplier
Wow, I didn't know there was a damage multiplier involved also. That's pretty interesting.. &mdash;  卍  Eloc  卍  21:53, 9 November 2007 (UTC)

Level 255
Look at this screen:



Dogzrdogz talk
 * Wow, hacks much? &mdash;  ク  Eloc  貢  16:18, 17 May 2008 (UTC)
 * WoW, photoshop much? -- Salome  [[Image:User_salome_sig2.png|19px]] 01:44, 24 January 2009 (UTC)
 * that aint photoshop, i just saw it i got the screenie aswell went to invite myself into a group and there ti said Lvl 255 (player name)

I'd say that's photoshopped. Lvl255? Guildwars doesn't even HAVE "lvl" tagged before any names. It had a profession. If it said W/Mo255 or something, perhaps I'd have believed it. 86.10.251.162 16:17, 14 April 2009 (UTC)
 * No, this is the level it sometimes shows (showed?) for someone who hasn't loaded yet. Just a bug :) 87.68.17.167 23:11, 15 April 2009 (UTC)

NOT PHOTOSHOPED TODAY 22.04.2009 5 LVL 255 PERMAS DOING UWSC INVITED ME TO GROUP I THOGUHT ONLY NAME WAS 255 WHEN I WENT TO THME UNDER THAIR HEADS AND WHE NU CLICK ON THEM IT SAYS 225 LVL!!!GOT 3 SCREENIES!!

Happened to me earlier. Just another glitch. Nothing special about the teammates who joined as level 255's.-- Norrukki  03:05, 19 November 2009 (UTC)

Because of this glitch we can assume that the level values are recorded with an 8 bit value, and incorrect loading results in a received value of '11111111' resulting in lvl 255 being displayed. 82.45.105.74 03:17, 19 November 2009 (UTC)

Formulae
Let L be level. &mdash; Ebañy   Salmonderiel  21:39, 10 October 2008 (UTC)
 * Minimum experience =
 * Maximum experience =
 * Level from xp (n = level; T(n) = XP)= [[Image:User_Ebany_Salmonderiel_Myeq2.png]]

A Formula Thats Accurate
Level = 23 + [ (xp - 182600) / 15000]

Mexinadian 19:53, 3 January 2009 (UTC)
 * Subtract the first 23 levels of xp.
 * Divide by the amount of xp per level over 23.
 * Add the first 23 levels back to your total.
 * Just curious: How did you derive this? Doesn't work properly as written above. -- Threid User Threid sigicon.png 00:56, 24 December 2009 (UTC)

Level
In the introduction it says "It is possible to reach level 20 in less than 2 hours." I don't think this is correct (unless you make a pvp character, in which case, duh). If it is true there should be supporting evidence from an external source placed on this page. I know that it is possible to reach 20 in 6 hours, maybe 6 should replace this. Also this sentence can't stand alone as a paragraph. It needs to be part of the previous sentence. --Greenlikeblue 01:03, 22 November 2010 (UTC)
 * Using running skills and candy cane weapons, I succeeded in levelling a ranger to level 10 using the factions shing jea island second profession quests trick, getting run through missions by a friend, then proceeding onto the mainland, running to kaineng, going into EoTN and then brawling to level 20 in under 3 hours or so, rather lazily. I see no reason why 2 hours to level to 20 is impossible or even unfeasible to somebody who knows all the shortcuts. More recently I did the same with an ele, going for cheap'n'easy survivor for my HoM Darke 08:59, 29 November 2010 (UTC)
 * I've gotten a character to level 14 in an hour, my friend got to level 15 in the same hour. It was for a guild competition, so that's why we even bothered to try it. I'll say that extra 6 levels is completely do-able in another hour. 67.248.210.31 15:37, 9 December 2010 (UTC)

Hint on Level Cap Increase--
I was looking at the GW Store, when I read "Purchasing a Mercenary Slot allows you to hire a character (Level 20 or Above) on your account as a hero." Anyone able to clear anomaly and confirm this hint/clue? Captain Armin 00:00, 5 March 2011 (UTC)
 * Hah yeah, I noticed that too. I see it as very unlikely to happen, but still it did intrigue me.. With more and more players leaving GW everyday Anet are clutching at straws these days to keep people interested in playing, especially as more active players in GW1 will mean more interested customers for GW2 when it is released. So in a sense, even though it would be a massive job to implement a higher level cap to GW1, it could in fact be exactly what Anet needs in terms of boosting player interest. So maybe- just considering for a second that this isn't just a typo, there is always that possibility.. However, as said before I still see it as very unlikely. -- Alien [[Image:User Alien Sig.png]] 02:37, 6 March 2011 (UTC)


 * I highly doubt they're going to increase the level Cap, as they is totally no reason of doing so. Unlike other games, where higher level means more skills, in GW you can get every single skills at level 1. The only difference from a higher level cap would be higher attributes and more HP. 70.83.101.210 19:00, 17 April 2011 (UTC)