User:Lilondra/Gamebalance/Monk

Developer Update
My Dev Update (Monk)

Divine Favor




For 8 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for Health.





Protection prayers
























I'm completely aware of the fact your about to launch a bunch of rotten tomatoes at me for wanting to change RC.RC has been meta for forever now.The only thing that currently has replaced RC is PaH wich is broken as hell and was only made this imba to fix the hexgay shit.FYI it didnt.I want to make all monk elites viable.I dont think RC suddenly is no longer viable but it is easier to shut down.The Main reason people brought SoH and skills like that was to shut down RC.Anet nerfed LoD because of the fact that a game revolved around gettin LoD shutdown and preventing it from being shutdown.Yet they dont realise RC has the same problem.The SoH nerf changed this but before a conditionspam build was basicly like this.Spam spam spam and fit SoH in because you know they'll run RC.Doesnt sound really balanced to me at all.

Healing prayers
All party members within earshot are healed for Health.





Heal target other ally for Health.For each protection prayers skill you have equiped you gain  energy (max  energy).









Heal target ally for Health. If your target has an Enchantment, you gain Energy



For seconds, whenever target ally takes damage, that ally is healed for  Health.



Smiting prayers










Invoke a Ray of Judgment at target foe's location. For 5 seconds, target foe and all foes adjacent to this location take holy damage each second : Enchantment spell.For seconds target ally loses 1 condition every  seconds.Whenever target ally loses a condition this way all foes near target ally take  damage.





While you maintain this Enchantment, target ally deals more damage in melee and deal holy damage..





Although TA is not high priority I thought that fixing shove spike wouldn't do any harm.Even when it is not imbalanced at all,it will always stall, wich is something I want to avoid.

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