User talk:Armond/duplicate skill icon

Skills that affect an area
These skills immediately affect an area of the map, centered upon an (unmoving) area determined when casting is finished. Notably, they do not target characters (and have no maximum number of indirect targets). Traps are not listed here.



(Taken from Skill quick reference)

Discussion
-- Armond Warblade 16:42, 17 September 2010 (UTC)


 * I like this better than what we usually do (which is list both skills on separate lines). &mdash; Tennessee Ernie Ford ( TEF ) 17:39, 17 September 2010 (UTC)


 * Only issue I see is that the second skill won't be on the list alphabetically. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  2:21, 18 Sep 2010 (UTC)
 * I propose a standard of listing duplicate skills under their Prophesies names. -- Armond Warblade[[Image:User Armond sig image.png]] 04:43, 18 September 2010 (UTC)
 * Works. Go ahead and implement, imo.  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  16:23, 18 Sep 2010 (UTC)


 * Looks good IMO, I dont see any problem with it. Are there any skills in only fac/nf that are the same effect? I dont think so, as I believe all duplicates have a Proph variant.--Neithan Diniem User Neithan Diniem Sig.png]] 18:42, 18 September 2010 (UTC)


 * I see this being useful in the "Related skills" section of skill pages. poke | talk 14:21, 19 September 2010 (UTC)
 * I second this. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]]  14:44, 19 Sep 2010 (UTC)