User:Readem/CD

In this section, feel free to add concepts that currently make Guild Wars PvP imbalanced. Keep in mind, that some ideas may be removed due to inaccuracy. Thanks. -- Readem 02:56, 21 November 2007 (UTC)


 * VoD NPC Pathing (AR/Splinter)
 * AoE on Heroes Ascent Maps
 * Lack of sufficient party-heals (to deal with pressure based builds)
 * Paragon Motivation
 * Leadership in general
 * Deadly Arts Spikes
 * Hammer chains easily countered in current meta
 * Swords lack sufficient DPS and have conditional DW (easily avoided)
 * AoM and Wearying Strike
 * Corrupt Enchantments/Warmonger's Weapon in 4 vs. 4 scenerios