ArenaNet:Guild Wars 2 suggestions/Sky environment

A city in the air... (Discussion)
Well how about a city in the air?? You can teleport by talking to a guy who gives u a ride on one of his flying Things. It will look even more cool if it was over clouds


 * Why this is a good idea
 * Make the game more Fantasy and people love Fantasy
 * Personally i think that sky diving out of a city suspended thousands of feet up in the air
 * Vabbi, the Realm of Torment and the Tarnished Coast already have floating structures.
 * Some ideas from early Factions development (before a series of floating islands were replaced with the Jade Sea) could be adapted for this area.
 * In the loading screen for The Tarnished Coast, it shows floating islands.


 * Why it may not work out
 * A floating city isn't exactly an original thought and you can bet your ass the devs have already thought of it and made a decision. Also, would require crafting a different perspective of the game world, which would about double the time required to create areas.


 * Connection to article: Add more stuff for GW2/God's elite areas

Floating Continent
Players have already experienced the "continent" and the "underground dungeons". Why not create a new level, a new floating world. There is the return of the dragon in GW2, right? Having a flying world, will give a more fantastic look when you look at the sky. Being a new type of world, it can be imagined to look in many different ways: ancient (old ruins and castles), modern (skyscrapers, flying cars, technology), hypnotic (spirits, ghosts) How will it be integrated in the story? Well, many things can happen in 200+ years from the GW1 time line.

Why it may not work out
 * Why this is a good idea
 * it will add a new look to the GW world
 * new players will always look to the sky and imagine how will it be there (because getting there will be possible later in the story)
 * Anet does not have the time to create it, if it has not been in the schedule