Feedback:User/Levil/Mysticism Skills

Sorry for my bad English.If there is something I didn't explain clearly please help me with it :)

You can see few dervishes in PVP. The elite skill useful for PVP is only 1 (Wounding Strike). Dervish is frontline with much lesser armor while doing lesser damage than warriors. The characteristic of dervish is enchantment. However, the casting time and the after-cast time lower the attack rate of dervish, making enchantments not so useful for dervish. "Balthazar bless my strength, teach my hands to war, and my fingers to fight." As avatar of Balthazar, dervish really need a buff to get back to war.

 Split into PvP and PvE. PvE version remains the former. PvP version: Elite Form. "For 10...80...90 seconds, you gain +20 armor, you move 33% faster, and your attacks deal holy damage. This Skill is disabled for 90 seconds."

 Split into PvP and PvE. PvE version remains the former. PvP version: Elite Form. "For 10...75...85 seconds, you gain 5...39...47 Health whenever you use a Skill, and hexes expire 50% faster on you. This Skill is disabled for 90 seconds."

 Elite Form. "For 10...80...90 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. This Skill is disabled for 90 seconds."

 Split into PvP and PvE. PvE version remains the former. PvP version: Elite Form. "For 10...75...85 seconds, you gain 1 Energy each time you hit with a scythe attack, your attacks deal +5...36...45 damage to foes activating skills. This Skill is disabled for 90 seconds."

 Split into PvP and PvE. PvE version remains the former. PvP version: Elite Form. "For 10...75...85 seconds, you lose one condition whenever you use a Skill, and your attacks deal earth damage. This Skill is disabled for 90 seconds."


 * Forms have a long casting time (2 seconds) and a long disable time (120 seconds), making them easily interrupted or unusable for a long time after death. Decreasing the disable time to 90 seconds and reducing the effect may lead forms to reworking. However, players can maintain forms by using Eternal Aura in PvE. So we split the forms into PvP and PvE, remaining the powerful form version for PvE.

 Stance. "For 3...7...10 seconds you move 33% faster. This Stance ends if you cast an Enchantment."


 * Dervish players prefer to take Enchanted Haste or Signet of Mystic Speed as an IMS skill. However, you have to spend some attribute points on Wind Prayers if you take one of them, and then your lower Mysticism rank will reduces the duration of your elite form skill. Pious Haste is an option for IMS but the enchantment removing effect is a pain for dervish. With this change you can only spend points on Mysticism and Scythe Mastery. Slightly shorter the duration.

 Stance. "Lose one Enchantment. For 2...5...6 seconds, you attack 33% faster. If an enchantment was removed in this way, this stance lasts for 2...6...7 seconds."

 Spell. "Lose 1 enchantment. If an enchantment was removed in this way, you gain 1...3...4 Energy for each foe in earshot (maximum 12 Energy)."
 * Unlike "To the Limit!", the casting time and the after-cast time of spells will significantly lower the attack rate. So this skill should be buffed.

 Enchantment. "For 5...12...15 seconds, Dervish Enchantments cast upon you last 25% longer."

 Slightly Changes : . - Main enchantment should not be easy to be interrupted. : 0...2...3 Energy. ': . ': 5...8...11 Health (maximum 30). - Compare it with Vigorous Spirit. :, 15 seconds duration.