Feedback:Bug reports/Text bugs

When reporting a bug, please provide as much information as possible including what campaign the text appears, where it is displaying in-game, or if there are any special circumstances required to reproduce the bug on the live server. Consider attaching a screen shot for clarity.

{|  How to report text bugs 

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 * Creates:

Quest: To See the Sights
Error: The quest dialogue claims that you are to escort Vabbian Nobles. Should be: You actually escort Istani Nobles. Additional info: None
 * }


 * Comments from the QA team:
 * Yes - The problem has been corrected.
 * - The problem has been reported.
 * No - Unable to reproduce the problem; further information has been requested.
 * red - It was determined not to be a problem.

Please view the current issues and check if your issue is already listed. If not, click here to post a new text issue.

=Current text issues=

Quest: Random Arena (Zaishen quest)
Error: "Luck be with you; Balthazar's gaze is upon the Random Arena. Prove your prowess and return to Zehnchu with at least 5 victories to show that there's more than just luck on your side." Should be: "Luck be with you; Balthazar's gaze is upon the Random Arena. Prove your prowess and return to Zehnchu with at least 3 victories to show that there's more than just luck on your side." Additional info: Also, the Random Arena Zaishen quest objectives in English and Bork! Bork! Bork! text languages were updated to display the correct number of wins required (3, 5 consecutive, and 9); however, the quest in all other text languages still display the old objectives (5, 5 consecutive, and 15). --Silver Edge 05:05, 5 September 2009 (UTC)
 * This should be handled soon in English; it may take some time to get it taken care of in the other languages, though. Thanks for bringing it up! David Wilson 17:55, 9 September 2009 (UTC)
 * I checked the quest text and it has been updated in all languages, but there are errors in Korean and Traditional Chinese.
 * Korean: "*BONUS* Win 15 battles in Random Arena" should be 9.
 * Traditional Chinese: "Win 5 battles in Random Arena" should be 3; "*BONUS* Win 15 battles in Random Arena" should be 9. --Silver Edge 00:48, 2 October 2009 (UTC)
 * For future reference, bugs in languages other than English should be directed to the Localization page for whichever language they are in. That way these issues can be addressed more efficiently. I've notified the proper people, and this should hopefully be addressed sometime soon. Thanks for letting us know! David Wilson 18:42, 5 October 2009 (UTC)

Quest: Polymock: Defeat Fonk
Error: The initial dialogue says "I hope you're wearing comfortable shoes, .". It seems between the comma and dot, there should be the name of the player instead of ", .", unless the sentence wasn't meant to be written that way. Should be: "I hope you're wearing comfortable shoes, ." Additional info: None Davor Belegnaur 21:04, 15 September 2009 (UTC)
 * I've entered this into the database. Thanks for the report! Leah Rivera 00:36, 24 September 2009 (UTC)
 * Additional info: The player's name is shown in the initial dialogue, but not in the quest log. &mdash;[[Image:User_Ebany_Salmonderiel_Cake.jpg|Cake!|19px]]  Ebany   22:46, 9 August 2010 (UTC)

Quest: Securing Champion's Dawn
Error: This is similar to the Polymock: Defeat Fonk issue above. Your character name in the initial dialogue when getting the quest from Castellan Puuba appears fine, but when you view it in your quest log your character's name is missing, ("Little did they expect we would be able to call upon such great heroes as you, .") Link to the image I took of the quest log. Should be: Should be "Little did they expect we would be able to call upon such great heroes as you, [character name]." Additional info: None --Silver Edge 21:36, 15 September 2009 (UTC)
 * I've entered this into the database as well, thanks for the report! Leah Rivera 00:42, 24 September 2009 (UTC)

Cinematic: Lion's Gate (cinematic)
Error: The first sentence reads: "Kryta. The City of Lion's Arch. 1582 CC." This is ok when coming from Cantha, but when emigrating from Elona it is still showing that text. Should be: When traveling from Elona to Tyria, it should show the appropriate number in the Elonian calendar, including the DR (Dinasty Reckoning) notation. Additional info: None
 * I've added this to the database. I'm not sure how soon it will get looked at, though. David Wilson 00:32, 4 November 2009 (UTC)

Skill: Sneak Attack
Error: Has its own skill type category Should be: Part of Melee Attacks Additional info: Sneak Attack's skill type category is labelled Melee Attack(s) however it is alone in this duplicate category.
 * I'm not sure I understand. Could someone elaborate on this, please? When I examine Sneak Attack, it's listed as a Melee Attack. Any further information on this would be appreciated. Thanks! David Wilson 17:25, 15 December 2009 (UTC)
 * When you sort your skills by type there are 2 seperate Melee Attack categories. One for Sneak Attack and one for all the other Melee Attack Skills. Torvarren 01:02, 16 December 2009 (UTC)
 * Ah, I see. This isn't really a text bug, but I can see why it might be seen as one. I've submitted it to our database. Thanks! David Wilson 17:13, 17 December 2009 (UTC)

Skill: Spear Swipe
Error: Spear Melee Attack. Should be: Spear Attack. Additional info: Concise description only. While melee ranged, does not work with Withering Aura or Shield Bash as a melee attack would.

64.71.125.195 00:50, 17 February 2010 (UTC)
 * This has been submitted to the database for review. Thanks! David Wilson 22:45, 30 March 2010 (UTC)

Skill: Spirit Light Weapon
Error: Concise description: "Heals for each second.  more healing per second while within earshot of a spirit." Should be: "Target ally gains health each second.  more health per second while within earshot of a spirit." Additional info: Full description is correct.
 * I don't see the error. Weapon spells always target an ally. It's called concise description for a reason. I totally missed "heals" -.- - J.P.[[Image:User J.P. sigicon.png| ]] Talk  16:48, 24 February 2010 (UTC)
 * This was submitted to the database by Michelle Juett, see Feedback:Bug reports/Skill bugs (revision). --Silver Edge 02:30, 10 March 2010 (UTC)

Skill: Ebon Battle Standard of Wisdom
Error: The long description says it "halves skill recharge" - in other words, a 50% reduction in recharge time. The concise description says it causes spells to recharge 50% faster. These are not equivalent. Should be: If the long description is correct, the concise desc should say "100% faster". If the concise description is correct, the long desc should say "reduces recharge time by 33%" (equivalent to 50% faster). Additional info: None Kirbett 14:20, 22 February 2010 (UTC)
 * If you say say the long description is correct, concise description can't say 100% in any way. It's the same as instant recharge. This is totally correct as it is now. - J.P.[[Image:User J.P. sigicon.png| ]] Talk  16:44, 24 February 2010 (UTC)
 * You've fallen into the common misunderstanding that many people make here. It's the difference between speed and time, and is a reciprocal relationship (v=s/t). Think of it this way. 100% faster is the same as twice as fast, which is the same as taking half the time, which is the same as taking 50% of the time. Ergo, 100% faster = taking 50% of the time. 100% faster would not be instant - you can even have 200%, 300% or even faster - see Air of Disenchantment, for example. Kirbett 17:50, 24 February 2010 (UTC)
 * Ahh, i see. - J.P.[[Image:User J.P. sigicon.png| ]] Talk  19:30, 27 February 2010 (UTC)

Can I just reraise this issue, please? Although strictly just a text bug, it does affect game-play slightly, in that it is a factor in calculations for setting up a sustainable skill set. It would be useful to know which way this skill actually works. Any chance of a response at least? Thanks, Kirbett 09:17, 8 July 2010 (UTC)

Skill: Serpent's Quickness
Error: The long description says it reduces recharge times by 33%. The concise description says it increases recharge speed by 33%. These are not equivalent. Should be: If the long description is correct, the concise desc should say "50% faster". If the concise description is correct, the long desc should say "reduces recharge times by 25%" (equivalent to 33% faster). Additional info: None Kirbett 14:25, 22 February 2010 (UTC)

If you say say the long description is correct, concise description can't say 50%. It's the same as recharge time halved. There's nothing wrong with the skill. - J.P. Talk  16:47, 24 February 2010 (UTC)
 * See comment on Serpent's Quickness above. 50% faster is not the same as recharge time halved. Kirbett 17:54, 24 February 2010 (UTC)
 * Kirbett is right. (recharge_time = 1/recharge_rate) Since a long mathematical demonstration doesn't convince people that are bad at it :
 * Let's use their common sense (oh, no !) with easier numbers. Imagine recharge time is reduced by 90%. Skill recharges 9 times (900%) faster, and not 90% faster.
 * Elephant 19:20, 27 February 2010 (UTC)
 * I see it now :) - J.P.[[Image:User J.P. sigicon.png| ]] Talk  19:30, 27 February 2010 (UTC)
 * Glad I convinced you, because skill recharges 10 times faster actually. ;) Elephant 20:48, 27 February 2010 (UTC)
 * Come to think of it, is the description of Mark of Insecurity wrong as well? Does it infact mean that enchantments and stances expire 20% later? Actually i get it already it's wrong :) God damn it! I finally get this whole thing XD - J.P.[[Image:User J.P. sigicon.png| ]] Talk  21:06, 27 February 2010 (UTC)

As for Feedback:Bug_reports/Text_bugs, this error affects game play slightly, and it would be useful to know which way this skill actually works. Any chance of a response, please? Thanks, Kirbett 09:22, 8 July 2010 (UTC)

Quest: Zaishen Elite (mission)
Error: Mesmer health bar for the Illusionary Weaponry Team is Me20, Obsidian Spike Elementalists is E20, and "Victory Is Mine" Trappers is R20. Should be: Me/W20, E/Mo20, and R/W20 respectively. Additional info: None

Skill: Wallow's Bite
Error: Target touched foe takes X damage. Should be: Target touched foe takes X shadow damage. Additional info: This way the description is consistent with the description of its duplicate skill, Touch of Agony. --Silver Edge 12:26, 20 March 2010 (UTC)

Skill: Choking Gas
Error: Concise description: ''+X damage. Spreads Choking Gas to foes adjacent to target.'' Should be: Your arrows deal +X damage and spread Choking Gas to foes adjacent to target. Additional info: The concise description fails to mention that this preparation only works with a bow. --Silver Edge 04:48, 27 March 2010 (UTC)

Skill: Lacerate
Error:Spirit appears as "White Tiger" in NE Drazatch Thicket.

Should be: Spirit of Laceration

Additional Info:


 * Standard misnaming of actors in any instance. Report should be removed (though, you know, the Cause Bug, not this one Symptom Bug, should be fixed...) | 72 User_Seventy_two_Truly_Random.jpg (UTC) 18:02, 9 April 2010 (UTC)

Dialogue: Dialogue in Ascalon Settlement (actual name unknown)
Error: All the dialogue and the name of one of the characters appears as "...". The name of the captain and the peacekeepers load, though. Should be: It would be nice to see the name and the dialogue. Additional info: None.

I just saw this as well.

Quest: Stolen Eggs
Error: In the reward dialogue with Hatchery Keeper Gratian: "Let me know when you are ready Argo is waiting" Should be: "Let me know when you are ready. Argo is waiting" or similar. Additional info: None.

Skill: Faithful Intervention
Error: Concise description: You gain X Health the next time damage drops your Health below 50%. Should be: You are healed for X Health the next time damage drops your Health below 50%. Additional info: The regular description correctly refers to it as "healing". --Silver Edge 07:19, 7 May 2010 (UTC)

NPC: Whyk Steelshell
Error: There are two spaces between "Whyk" and "Steelshell". Should be: One space. Additional info: None.

Skill: Charm Drake
Error: The May 14 changed the skill name, description, and concise description all to "..." Should be: reverted Additional info: None

Quest: Cleansing the Steel
Error: In the reward dialogue: "He is one of the few humans in this land who deals [sic] with the Tengu honorably..." Should be: "He is one of the few humans in this land who deal with the Tengu honorably..." Additional info: None.


 * Actually, "deals" is correct. Ignore the prepositional phrases "of the humans in this land" and you are left with "He is one who deals..."  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif|19px|]] 21:27, 24 May 2010 (UTC)
 * But letting "of the few humans in this land" stand on its own means that there are few humans on Shing Jea Island, which is not the case. --Irgendwer 21:57, 24 May 2010 (UTC)
 * It depends where you break up the preposition-referent relation. If you break it up so that the few humans is the referent, it yields the pronoun "He is one [of those] who deals... ", which is obviously proper grammar.
 * If you break it up so that the few humans in this land who deal[s] with Tengu honorably is the referent of of, it yields the pronoun "He is one [of them]", which as you can see is also proper grammar; and, when you define them so that it stands on its own, you will get "the humans in this land who deal[s] with Tengu honorably" -- and you'll see that it has to be deal.
 * In other words, both versions are proper grammar. The question is which one makes sense. Irgendwer is correct, because in this case it's nonsensical semantically to say "the few humans in this land" (because the humans in this land are not few, and using the definite article leaves only that one qualifier for humans) . | 72 User_Seventy_two_Truly_Random.jpg (UTC) 21:00, 26 May 2010 (UTC)

Dialogue: Wanted by the Shining Blade
Error: When you have 3 Wanted bounties already, the Wanted by the Shining Blade NPC says "Zaishen bounties are limited to 3 at one time." Should be: "Shining Blade" instead of "Zaishen" Additional info: None

NPC: Rare scroll trader
Error: Buy price Passage Scroll to the Fissure of Woe 100 gold coin Should be: Buy price Passage Scroll to the Fissure of Woe 1 platinum Additional info: None

Quest: Mayhem in the Market
Error: In the reward dialogue: "Well, I cannot say I think this is a wise choice, but for all of sakes, I pray you succeed. Should be: "...for all of our sakes..." Additional info: None.

Dialogue: Shining Blade Camp
Error: During second dialogue: King Adelbern is called "Adlebern" twice, once each by Bartholos and Salma. Should be: Adelbern Additional info: This occurs during the dialogue about finding allies.

Signpost: Notorious Foe: Whiteout
Error: In the text is written "White Out". Should be: Replace with "Whiteout". Additional info: Screenshot ~Noseless 17:14, 23 June 2010 (UTC)

Quest: War Preparations (Wind and Water)
Error: "Otherwise, the passage to Kourna will be a slow and difficult one, if nigh impossible." Should be: "...if not impossible" or something similar. Additional info: None.
 * Nigh is correctly used here - adverb-nearly/almost -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  06:18, 11 July 2010 (UTC)
 * The usage is correct, but completely redundant. The passage to Kourna will be slow and difficult if it is nigh impossible (i.e. if it is slow and difficult)? That's a tautology. People don't talk like that. --Irgendwer 07:10, 11 July 2010 (UTC)
 * Well, you might not talk like that.... But regardless, there is no need to "correct" this, as it isn't incorrect to begin with. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  09:16, 11 July 2010 (UTC)
 * Strictly speaking, it should be "if not nigh impossible" (think about it), but it seems that common usage frequently drops the negation when used with nigh, or at least that's what a quick google search would suggest. Kirbett 09:29, 11 July 2010 (UTC)
 * Kirbett, you're right. I never noticed that before. Another one for the pile of linguistic constructions that make no sense. Delightful. --Irgendwer 20:22, 11 July 2010 (UTC)
 * Kirbett is quite right; that use of "if" signifies a contradiction, but "nigh impossible" agrees with the previous clause. | 7  2   User_72_Truly_Random.jpg | 22:32, 11 July 2010 (UTC)
 * True enough Kirbett, but it's still proper English. I don't personally know why the phrase "if nigh impossible" means "it is nearly impossible," but it's how the language works.  I think a different way to reconstruct the sentence would be "...the passage will be a slow and difficult one--nearly impossible." While this does eliminate the word "nigh," I think it's the way it's intended to be thought about by the readers. --[[Image:User_Timeoffire45_sig.jpg]]  Timeoffire45    rawr  03:03, 13 July 2010 (UTC)
 * Actually, it's not proper English.
 * The construction is "It's x, if not stronger-version-of-x. But here we have "It's x, if stronger-version-of-x". The 2nd part is set up as a contradiction to the 1st, but then agrees with it.
 * The solution could even include "nigh" ("if not nigh impossible"). The problem is that right now the 2nd half lacks the necessary contradiction. | 7  2   User_72_Truly_Random.jpg | 03:25, 13 July 2010 (UTC)
 * Well, what do you mean by Proper English? If you mean grammatically correct, then do not forget that spoken English is full of figures of speech and colloquialisms that defy grammatical analysis. Those figures of speech are established through common usage. If you do a google search on "if nigh impossible" you will find 12000+ hits, nearly all with an implied "not" - 6 times more than the number of hits on "if not nigh impossible" - making the contraction 6 times more common in usage.
 * As far as what meaning the phrase is intended to convey, it would be along the lines of "Otherwise, if the passage to Kourna is not nigh/nearly impossible, it will at best be a slow and difficult one". Kirbett 09:33, 13 July 2010 (UTC)
 * By "proper English" I probably meant whatever you meant when you used it first. Although I see it's more common an error than I thought... I guess the nearness of the sound makes it popular (like the ever popular "hone in on"). At any rate, I agree with Kirbett | 7  2   User_72_Truly_Random.jpg | 14:11, 13 July 2010 (UTC)

Quest: Wanted: Vess the Disputant
Error: The quest dialogue uses male pronouns to refer to Vess, whose model is obviously female. Should be: Replace "him/his" with "her" Additional info: None

User Interface: Dye Preview
Error: Text says (in red letters) "Drag the item you wish to dye from your inventory into the preview window". Should be: something like "Double-click a Vial of Dye and click the item you want to dye". Additional info: You can't drag anything into the Dye Preview window; if you're on an explorable area, you'll drop your item on the ground. You get the "Drag the item" message once you move your item (change position in your inventory, equip, move from/to storage) while Dye Preview window is open. --NIN37 19:17, 29 July 2010 (UTC)

NPC: Lieutenant Murunda
Error: There are two spaces between "Lieutenant" and "Murunda". Should be: One space. Additional info: None.

Quest: Into the Fire
Error: In Captain Yithlis's dialogue: "Once again, I owe you a great debt, ." Should be: Presumably the player's name was omitted between the last comma and the period. Additional info: None.

Description: Gate of Torment
Error: "The Gate of Torment stand upon..." Should be: "The Gate of Torment stands upon..." Additional info: "The Gates of Torment stand upon..." would also be correct, but that would require rewriting a LOT of other stuff.

Description: 0 Damage on Allies
Error: Casting friendly spell on ally in AB caused 0 damage counter to pop up Should be: Not be happening Additional info: None.

NPC: Vardis
Error: There are two spaces between "Vardis" and "[Collector]". Should be: One space. Additional info: None.

Quest: Riverside Assassination
Error: When you talk to Blade Operative Paulina during this quest, she says "Our boat would like to be as discrete as possible." Should be: "Our boat would like to be as discreet as possible." Additional info: I am of course assuming she doesn't mean that they would like to get there in one piece, but if she does, that's an interesting choice of words...

NPC: Kaylee
Error: There are two spaces between "Kaylee" and "[Collector]". Should be: One space. Additional info: None.

NPC: Keiran Thackeray
Error: As a hero, he should be renamed in zones with Lieutenant Thackeray but is not. Should be: Change his name to "Vanguard Ranger" or something in zones Lieutenant Thackeray shows up. Additional info: He might also be duplicated in parties with two or more copies of him. The same fix could be applied. –Jette 20:29, 17 December 2010 (UTC)

Dialogue: Johe
Error: Hero is current wearing Armor. Should be: Hero is currently wearing Armor. Additional info: None -Daine 03:42, 19 December 2010 (UTC)

Quest: A Burning Desire
Error: "You have rued the day!" Should be: "You will rue the day!" Additional info: None.
 * Alternatively, "you have ruined" works in context | 7  2   User_72_Truly_Random.jpg | 15:00, 5 February 2011 (UTC)

Captain Sai and Raisu Palace
When asked "how do we defeat shiro?", Captain Sai says Devona will pitch in when you reach the fifth room. However, in the mission, Danika pitches in in the fifth room, and unless you bring Devona as a henchman, she is not in the mission at all.--Bold Baby Undies 04:37, 8 February 2011 (UTC)

Mercenary Hero: Pinging in team chat
Error: For Example, if you have a mercenary hero named "Ganon Pork"(after the character), when pinging their HP/Actions/Dropping Item spells/Following, you will see "I'm following Mercenary Hero 1" instead of "I'm following Ganon Pork". The Mercenary Hero # is the number of the slot you registered that Mercenary Hero at Mercenary Registrar. This gets confusing specially when playing in teams, since you will see "I'm using Splinter Weapon on Mercenary Hero 1" and you dont know whose Mercenary Hero 1 it is(it might be any player character's) Should be: Display the proper name of the Mercenary Hero when pinging, if the mercenary hero is named "Ganon Pork", it should say "I'm using Splinter Weapon on Ganon Pork!" Additional info: None 99.244.36.101 23:39, 10 March 2011 (UTC)
 * Similar issue here, when everyone Resurrects after a party wipe, the Skill Box's name says Mercenary Hero X until you close and reopen the skill box. Dargus 18:17, 17 March 2011 (UTC)

Area Label: Anvil Rock
Error: After resigning from one of the quests in 'The Great Snowball Fight of the Gods'(TGSFOTG), and abandoning the quest, the text for TGSFOTG remained in place, covering over the text for Anvil Rock, but not removing it. (the texts are on top of each other) Should be: Showing 'Anvil Rock' as the area label, with The 'Great Snowball Fight of the Gods' removed. Additional info: None 216.121.255.97 21:21, 27 March 2011 (UTC)

Skill: Lyssa's Assault
Error: "Scythe Attack. Interrupts an action. If you are enchanted, the interrupted skill is disabled for an additional 1...8...10 second[s]. This attack does 50% of normal damage." Should be: "Scythe Attack. Interrupts an action. If you are enchanted, any interrupted skill is disabled for an additional 1...8...10 second[s]. This attack does 50% of normal damage." Additional info: This error is only found in the concise description. The way it currently is written, the skill is implying that "an action" is equivalent to a skill (as opposed to being a skill, an attack, or any other action you care to think of). --  Timeoffire45   rawr  01:45, 23 June 2011 (UTC)