Feedback:User/Tounaku/Ranger Skill Suggestions

Expertise
Elite Preparation. For seconds, targets struck by your arrows are interrupted and begin Bleeding for  seconds. Each time you interrupt a skill, you gain 5 energy. The next time an arrow of yours fails to hit, you lose 10 energy and Marksman's Wager ends.

Elite Stance. For seconds, your Preparations activate 50% faster and last % longer. While under the effects of a Preparation, you attack 15% faster.

Elite Signet. Interrupt target foe's action. If that action was a skill, then your next Bow Attack skills cost 5 less energy and recharge instantly.

Elite Bow Attack. MOVED TO EXPERTISE. Shoot an arrow that moves twice as fast and that cannot be blocked. If you strike a foe using a skill, you deal + damage.

Marksmanship
Elite Bow Attack. You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for seconds, and if target foe is casting a spell that spell is interrupted. If it hits a foe already suffering from two or more Conditions, that foe is knocked down.

Elite Bow Attack. You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Weakened and Dazed for seconds, and if target foe is casting a spell that spell is interrupted. If it hits a foe already suffering from Weakness, that foe is knocked down.
 * Daze should cover the Weakness

Elite Bow Attack. If this attack hits, you deal + damage and inflict Weakness for seconds. If this attack strikes a foe already suffering from Weakness, that foe is knocked down and this skill takes an additional 12 seconds to recharge.

Wilderness Survival
Elite Skill. For seconds, while wielding a bow, your attacks inflict Bleeding for 7 seconds on targets not already suffering from two or more Conditions. Whenever you strike a foe suffering from a Condition, you gain Health and 1 Energy for each Condition from which that foe is suffering (maximum 3 Conditions).