ArenaNet:Skill feedback/Monk/Watchful Healing

Life Infusion Issue -- 19:04, 2 March 2008 (UTC)
Discussion
 * Issue
 * long recharge for such a conditional effect


 * Suggestion
 * reduce recharge to 2 or 3 seconds

Akirai Annuvil 18:18, 14 August 2008 (UTC)
Discussion
 * Issue
 * As was recently concluded once again, this skill is trash. However it has some potential as a really long duration patient spirit.


 * Suggestion
 * The healing triggers on ending. Recharge is reduced to 4 seconds.


 * Addendum
 * The new functionality is more similar to a (hard to use) patient spirit. The skill would still probably see no more than limited use, but would hopefully be viable for TA play and maybe some flagger builds, which normally have less attributes available to spend on DF, Prot and Healing. Having a decent 1 second cast Healing skill in DF might allow them to drop healing and shore up a different tertiary line, like Tactics, Air Magic or Shadow Arts.