Feedback talk:Game updates/20101019

OMG SKILL UPDATES AND NEW CONTENT --The preceding unsigned comment was added by 109.182.70.100 (talk).
 * ummm.... Where? --Musha [[Image:User_Musha_Sigc.png|19px]] 20:52, 19 October 2010 (UTC)
 * Idk... Maybe the person misread the empty space? Or bad sarcasm? -- 'Mai Yi ' talk  20:53, 19 October 2010 (UTC)
 * I thought it was quite decent sarcasm, actually. I lolled... --Ellisthion/ talk 21:34, 19 October 2010 (UTC)
 * Does this mean the weekend event will be Halloween? c: Waar Kijk Je Naar 06:45, 20 October 2010 (UTC)
 * Yay it does :D Waar Kijk Je Naar 08:11, 21 October 2010 (UTC)

Finally!
Excitement! 8D ♥ Tyloric ♣ 20:50, 19 October 2010 (UTC)
 * To clarify, I'm excited for the Halloween event. It's always been my favorite part of GW. ♥ Tyloric ♣ 21:05, 19 October 2010 (UTC)
 * I would gladly trade Halloween for my 7 hero party. Please allow 8 heroes with the Halloween update. 122.104.175.131 21:06, 19 October 2010 (UTC)
 * In my opinion, allowing 7 hero parties would only decrease the amount of people wanting to party, and I am not really for full hero parties. -- 'Mai Yi ' talk  21:07, 19 October 2010 (UTC)
 * It's going to decrease the amount of people going through the game with henchmen. People that want to party are going to party. Everyone else will H/H the entire game. There won't really be any decrease in people wanting to party with other players. --71.72.231.80 21:12, 19 October 2010 (UTC)
 * It's an optional, that means it's optional 62.30.117.111 21:19, 19 October 2010 (UTC)
 * What? -- 'Mai Yi ' talk  21:20, 19 October 2010 (UTC)
 * I'm just amused that no one will ever add a henchman to there party again. Ever. Also, Costume Brawl > 7 Heroes. ♥ Tyloric ♣ 22:03, 19 October 2010 (UTC)
 * They never mentioned whether 7 heroes will be available from everywhere or just that outpost, so there may be hope for henchies yet! And... Costume Brawl doesn't count. -- 'Mai Yi ' talk  22:12, 19 October 2010 (UTC)
 * I will. o.0 there are heroes I like and henchmen I like. Mixing them whilst being able to actually use more than 3/500 heroes is awesome. --User Wandering Traveler Sig2.png Wandering Traveler  22:29, 19 October 2010 (UTC)
 * Does anyone else supect the use of the xunlai market for this new 7 hero mission outpost? 188.222.77.162 23:50, 19 October 2010 (UTC)

People who dont have Nightfall/Eye of the North will forcibly have to still use Henchmen(or party with other players). You could say ppl will never use henchmen in NF/Eotn ever again, that would probably be 90% true. Aside, if someone has Eotn but doesnt have NF but still wants 2 monks in team, Ogden being the only Eotn Monk hero, he would still take Mhenlo/Lina...173.32.190.24 22:48, 19 October 2010 (UTC)
 * People will need to use henchmen until they actually get seven heroes, assuming we are allowed that many. I'd be happy if it's five. Xiaquin Crystal_Snowflake.png 23:52, 19 October 2010 (UTC)
 * I doubt they'll use the Xunlai Market outpost for Embark Reach. $20 says they put it where Team Arenas used to be. – NuclearDuckie 00:08, 20 October 2010 (UTC)
 * Why do people think that the 7 hero parties will only be accessible in Embark Reach? Just because both things will be released in the same update doesn't mean they will be exclusively linked in the game. --Musha [[Image:User_Musha_Sigc.png|19px]] 01:05, 20 October 2010 (UTC)
 * Perhaps people are just hoping the 7 hero thing will be regulated in some way. – NuclearDuckie 03:33, 20 October 2010 (UTC)
 * They need 7 heroes in GvG, actually 8 heroes. This means I can win GvG matches while I'm asleep, ANET is goood.-- S ilven User Silven sig.jpg 03:41, 20 October 2010 (UTC)

Implementing 7 Heroes is no easy task. They have to change the skillbar Menu to have 8, change the equipment screen to 8, add numbers 1-7(Heroes) to party menu, change the compass so it now has 8 flags(one of them being the "ALL" flag), make new green triangle flags numbered 4-7, add keyboard shortcuts(optional to the player but available to change) for each Hero's skills #1-8, add new hero tabs and change the current ones in such a way that if you have 7 hero tabs on your screen, you can still "SEE" in front of you while still being able to keep track of your heroes, their skills&recharge, ordering them around, and their AI. Hopefully some ANet designer reads this and does not forget any of those, otherwise we might end up with buggy heroes that cant be flagged, keep overaggroing or never attack. 173.32.190.24 04:34, 20 October 2010 (UTC)
 * Any properly programmed system can handle that with a minimum of effort... Aro [[Image:User_Aro_Signature_Logo.gif]] 05:29, 20 October 2010 (UTC)
 * yeah, point being properly programmed.Crimmastermind 05:50, 20 October 2010 (UTC)
 * Dude don't you know all the cool kids have leet syntax--syn // talk  [[Image:User_Syntheticfibers_imgsig.png|19px| Contributions]] 05:42, 20 October 2010 (UTC)
 * Most of that is graphics, not programming. --Ellisthion/ talk 05:58, 20 October 2010 (UTC)
 * Putting them on the screen is graphics, but they won't do anything unless someone programs functionality, which takes much longer copy+pasting in photoshop. ~Shard  [[Image:User Shard Sig Icon.png]] 06:49, 20 October 2010 (UTC)
 * I'm not sure copy-pasting code should take longer than copy-pasting GUI. But jokes aside, they will probably need to redesign elements of the GUI for this to work and not be a mishmash job. Just imagine 8 flags around the compass or 7 hero portraits in the inventory, neither of those seem like they could be pulled off tastefully. They will need to find a way to actually add inventory, skill bar, and flag access to the party panel, or make a new panel for some of these elements. It really is more work than it seems, considering they have limited resources. --Adul 07:27, 20 October 2010 (UTC)
 * I like the idea Adul - I am all for an update and overhaul of the hero interface more-so than an increase in heroes to party. I think the UI is due for an overhaul in general.Tong2 09:19, 20 October 2010 (UTC)
 * Tabs perhaps? -- Salome   [[Image:User_salome_sig2.png|19px]] 09:29, 20 October 2010 (UTC)
 * Would be great if they could also add a button to make your computer-controlled party members spread out for when you're about to take AoE damage; flagging each one separately would be a LOT of clicking. – NuclearDuckie 10:08, 20 October 2010 (UTC)
 * You can also like, use the Flag All button DemonicFahrirDesecrate_Enchantments.jpg 10:14, 20 October 2010 (UTC)

Oh yes, that crossed my mind too several times while vanquishing. It would be awesome if there were different formations, one close by like the current one, one spread out, and maybe one or two in between. It would also help if they made a line formation, where all heroes would follow you in a single line unless in combat. --Adul 10:18, 20 October 2010 (UTC)
 * Like the conga line formation lets hope for more tactical combat formations like: heroes make a run for the nearest obstacle and sit behind it, heroes run like noobs in all directions to pull as many mobs as possible, and after a wipe out heroes taunt you for sucking at PVE and call you as many names as possible while waiting for rez. Also, lets not forget missions where you can bring 11 heroes and get even more useful formations. 75.111.76.231 22:02, 20 October 2010 (UTC)
 * The Flag All button doesn't really work when wanting to avoid AoE damage as you heroes then just cluster round the flag and as such are still just as susceptible. Dakota 11:08, 20 October 2010 (UTC)
 * I think he ment that he wanted the button because heroes are hit by aoe, and after two seconds it hits them:


 * "Hey, i'm standing in aoe, better run around IN THE AOE like a headless chicken and about when the spell ends walk to the edge".


 * More of an instead of running circles still in aoe give us a button that forces them to get the hell out of it RIGHT NOW, kinda thingDemonicFahrirDesecrate_Enchantments.jpg 11:14, 20 October 2010 (UTC)
 * Sure. they'l leave you behind and go kill 5 shiros at once.-- Neil  2250  User Neil2250 sig icon6.png 15:17, 20 October 2010 (UTC)

Error 220
Anyone else getting a 220 when trying to access the GW shop? MithTalk 15:05, 20 October 2010 (UTC)
 * Error 220="Guild Wars was unable to create a proper update"?
 * Store works for me. Waar Kijk Je Naar 16:37, 20 October 2010 (UTC)
 * Well, some people was getting it too, but it seems it was a server-side problem that was fixed in about an hour. Mith[[Image:User MithranArkanere Star.png]]Talk 16:46, 20 October 2010 (UTC)

Costume Brawl
About the best thing Guild Wars has! --frostels 17:19, 20 October 2010 (UTC)
 * Not really. Like most PvP, it's filled with e-peen stroking retards playing gimmick grab ass. 67.77.74.216 20:42, 20 October 2010 (UTC)
 * The important thing is that it's preparing us for Guild Wars 2, where everyone will have the same builds all the time. [[Image:User_Felix_Omni_Signature.png]]elix Omni 22:50, 20 October 2010 (UTC)
 * Soo... No difference from GW1 then. ;) - Zaxares 00:49, 21 October 2010 (UTC)

So i was just killing lynxes and noticed..
Have those always existed when you crit with a melle weapon? :O-- Neil  2250   19:44, 20 October 2010 (UTC)
 * Text mod.
 * Neil, please go off yourself.-- User Oneshot O.JPG ne shot.   22:35, 20 October 2010.
 * That's TEXMOD. It's short for Texture Modifier. ~Shard  [[Image:User Shard Sig Icon.png]] 02:42, 21 October 2010 (UTC)
 * LOL because everyone goes out and just kills lynxes every now and then (Josh talk 18:47, 21 October 2010 (UTC))
 * Sorry about that, didnt know that @q's texmod did that >_>, Though it does look nice. and yes josh. i kill lynxes for the fun of it. -- Neil  2250  User Neil2250 sig icon6.png 20:44, 21 October 2010 (UTC)

When did they change...
...bi-monthly updates to tri-monthly ones? (I don't consider this an update tbh, it's just all copy pasta from last year and the year before and the year before and the year bef....) 82.169.222.223 19:58, 21 October 2010 (UTC)
 * ^ is a question not worth asking. You'll hear "Things change" and other empty words from Arenanet and supporters in regards to this kind of thing.  000.00.00.00  20:43, 21 October 2010 (UTC)

Unimplemented Skills in Costume Brawl
How about next year then, No-fun Net? 68.193.122.145 20:54, 22 October 2010 (UTC)