User:Devos50/Vanquishing/Elona

{|style="background: transparent;float:left;" Hard Mode tips, tricks and guides (by Devos50) (If I vanquish an area again, I try to add it immediately)
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=Elona vanquish=

Plains of Jarin
Not hard, after all, it's the first area you visit in Nightfall. It has to be a warm-up for the others doesn't it ;)? I took Sab's build with me, the 3 Necro's. I thought that the Elementalist boss was very hard but it wasn't a challenge. I pulled the both plant creatures apart. I took Pain Inverter, which was very handy and helped to kill the (Ele) boss faster. Almost one wipe, when we had a very bad spawn of some Mandragors, but we survived with a lot of DP. Nevertheless, it was very easy! Tip: It is possible to have more than four people when vanquishing this area if you complete the Venta Cemetery mission immediately before coming to vanquish this area - any henchmen you have in your group that are not normally available in Kamadan will be removed from your group when you finish the Venta Cemetery mission. Heroes and other players will not be de-partied. Tip: Use Pain Inverter on the Ele boss.

Cliffs of Dohjok
Easy despite 2 monk bosses. I started from Blacktide Den so I could take 8 people with me. There aren't many mobs and non pop-ups. The monk bosses itself aren't very hard: just nuke then down. I took Sab's build with me and Pain Inverter. I never needed Pain Inverter. The corsair mobs shouldn't be a problem. Tip: start from Blacktide Den.

Fahranur, the First City
Well, the mission Jokanur Diggings is very hard, but you can start from Blacktide Den so you can take 8 people with you. The area is very easy, but be careful with that flame things in the south. Also, be careful with the bells that are falling down and send your heroes forward. A Minion Master can have it a hard time: Minion Masters tend to walk slow so the minions can be smashed under the bell and thus die. In the inner area, where you can find the end boss during the mission, there's a Dervish boss which is a pushover. Tip: start from Blacktide Den so you can take 8 people with you.

Lahtenda Bog
Not very hard, but a lot of monsters here. You can only start from Blacktide Den and you can take 8 people with you. I went in with 4 hencies, Monk, Ranger, Warrior and Ele and my Discord build heroes. The Mandragors can deal loads of damage and Pain Inverter doesn't work on the Necro's. There are many, many Mandragor popups here so be careful with then and don't try to deal with 2 groups the same time. Tip: Be careful with the Mandragor popups!

Zehlon Reach
Very big area. I started from Beknur Harbor and worked my way toward the Zehlon Reach portal. I took the same people as when I vanquished Lahtenda Bog. The area itself is very, very easy now you're with a party of 8. The area was designed for a party of 4. The plants are easy, the scales are easy and the corsair mobs are easy. Make sure you clear this area efficient: that means that you plan out a path you can take. Check every corner here! Tip: start from Blacktide Den so you can take 8 people with you.

Poisoned Outcrops
For this area I took a guildie Dervish (Ursan), a Elementalist guildie with Savannah Heat and me with Ursan, some protection skills and Pain Inverter with the Ruby Djinn. We left from the Mouth of Torment. We began with the hardest boss, the Elementalist (Drojkar or something) boss with Sandstorm. A Pain Inverter just makes him a push over. Then we went to the other Elementalist boss, that one with Ether Prism. We got wiped there. Then we went to the Necromancer boss, not very hard and after that the Ritualist boss which proved a challenge. There is another group with Undeads very near, we aggroed then both and got wiped. Finally we managed to vanquish the area. Tip: Take Pain Inverter for the Elementalist bosses.