ArenaNet talk:Skill feedback/Necromancer/Signet of Suffering

"builds that play only hexes don't work."

Uhhhhhh... what? - Auron  12:14, 24 December 2008 (UTC)


 * Talking about not having stuff like SoLS in them. Only hexes in the bar, and perhaps Hexer's Vigor and Res Sig. Pure-hex bars start longing for energy.. But yeah, it's more a side note that bars that play only hexes should get a little more skills. --Chaos Messenger 12:16, 24 December 2008 (UTC)
 * Oh, you're referring to a single bar? I thought you were talking about team builds with (only) hexes. My bad. -[[Image:User Auron csig.png]] Auron  12:37, 24 December 2008 (UTC)


 * Hexway.. Yeah, sorry, explaining something in a nutshell can leave things unclear.. Didn't want to cause a "clean" tag. --Chaos Messenger 12:41, 24 December 2008 (UTC)


 * Edited it clearer. --Chaos Messenger 12:43, 24 December 2008 (UTC)


 * Thing is that if this was overbuffed (especially if the activation went down) it could potentially be used by hex teams to spike with... lots of hex pressure from AoE hexes would keep your oppenents busy and give defence through shutting down meleers and so on, then you could stack hexes high on a single foe without them realising (everyone would be covered in hexes, it's hard to tell whether they have 3 or 5 or 10) then spike for 140 armour-ignoring damage each (you'd only need four spikers). Of course it costs you your elite and has a 20 second recharge which is probably why people don't do that already, but improve those (or even one of them) and it could happen. That said, it ought still to be useful on single characters. An AoE effect would be a good idea, but bear in mind it favours big arenas which in turn favours hexway, and also the damage would probably need to be reduced to compensate.

Bathory
I love your suggestion. -- -Ch  ao  s-   10:10, 28 March 2009 (UTC)
 * My N/Rt hero would definately love this. ^_^ --Falconeye 19:01, 29 March 2009 (UTC)
 * You're joking right? You want to push Prenerf Ritspike, Glimmer of Light, and Offering of Blood into one skill and make it free? ~Shard  [[Image:User Shard Sig Icon.png]] 19:07, 29 March 2009 (UTC)
 * That skill is way overpowered... perhaps do that for PvE, but I don't want anything resembling that in PvP.
 * "no effect unless above 50% health", read that part? S'there to prevent spikes. Also, SoLS is about the same as that but with no damage. -- -Ch  ao  s-   19:00, 31 March 2009 (UTC)