Talk:Talus Chute

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The grawl bosses in Talus Chute are on this map http://wiki.guildwars.com/wiki/Image:Edibbo_Pekpek_Talus_Chute_location.jpg

End of the world
I added the route, since the description was vague. Tell me if i messed up.. Joetjah 07:41, 17 September 2009 (UTC)

Missing Icy Ground effect
There's an area in the top right corner of Talus Chute, where there's ground that resembles ice, but no icy effect takes place when standing on it. I'm not sure if this is worth noting as an Anomaly in the Notes section. Twelve Souls 21:38, 17 September 2009 (UTC)

Enemies from Icedome
Interestingly, there's a few enemies you can see from Talus Chute that exist in the Icedome. Possible assassin exploitation could render them killable, but testing would be needed. Might be worth noting, but it's a minor detail. Twelve Souls 21:41, 17 September 2009 (UTC)

Grawl boss weirdness
Twice in three runs through the north section, as I killed a Grawl boss, a Grawl spawned in its place, right as it died. Is this a known anomaly? Does it happen anywhere else? Manifold 17:08, 22 October 2009 (UTC)
 * Assuming you killed the monk boss, see Unyielding Aura. – Emmett  20:52, 22 October 2009 (UTC)
 * Ah, silly me. I'm not used to enemies using it, and it wouldn't be as noticeable in a full group. Manifold 22:35, 22 October 2009 (UTC)

The note/map for the grawl bosses is wrong
All five bosses spawn; the missing one is along the top/north row of three (he's at the right/east end of the metal descent leading into the frozen water). 99.29.79.156 17:36, 15 August 2010 (UTC)

Vanqing
409 Foes, 2hr 7min h/h. Really sucky map to vanq. Lots of elementalists with aoes and snares on the east side, lots of physicals/enchant stips/minion stealing in the middle and lots of kd on the western side. Not a hard zone to vanq, just annoying. There are a few large mobs of all 3 varieties that will probably just over whelm you but you shouldnt fail the map because of them. Also there are a couple patrols, most notably tundra giants that like to take a long stroll and are easy to miss. If you cant find the last couple hunt here first. Oh and please be sure to start the vanq out from ice caves heading north to the ice dome portal to make sure there isnt that bugged mob on the other side of the portal, would be real bad if that was the last mob ;-) Justice 00:13, 3 September 2010 (UTC)         403 Foes, 1h 10 min h/h Discordway. Wasn't that bad of a map really annoying Ice imps and giants knock down is true tho.           I did as he said for the bugged mob on the other side of the portal, had no problems. FrogKnight87 21:09, 10 December 2010 (UTC)


 * There is also a group of Avicara with a large patrol route that are easy to miss - I think I spent longer hunting them than I did on the rest of the enemies combined. I eventually found them in the southeast quadrant of the map, due southeast of the area's name, directly north of the westmost portion of Droknar's Forge. Lillian ap Cor 21:36, 5 February 2011 (UTC)

VQ Bug
Removed the 'patrol leaving for Icedome not letting you finish vq' bug. I vq'd yesterday and let them leave before reading the page, but it let me finish anyhow. Maybe fixed?NachosWitCheese 22:36, 13 March 2011 (UTC)
 * Don't know, I tried vanquishing here (one of my last three places for Tyria) a few days ago, and I got around 410 enemies, spent 45 minutes finding the last enemy(ies), and absolutely did NOT find anything. I then read that info that it could make the vanquish null if the group portals, so I placed the blame on it. I'm not sure if any recent update fixed it however. About to give it another go. -Alright, did it again, and had no problems, but I did start from the icedome entrance so I would see the group, never did. --ScorpDeception63 02:20, 15 March 2011 (UTC)
 * Next time, do not remove the bug notice from the page without confirmation. A friend of mine had trouble vanquishing the area because of that one group. Definitely not fixed. Enoxon 10:59, 15 March 2011 (UTC)

Just completed the vanq - spent an extra half hour thinking I'd run into that bug, but turns out i'd missed a patrol of Tundra Giants on the far West side of the map. :D

I vanquished the area twice...first time I didn't know of bug...I spent 2 hours hunting for possibly missed patrols,but never found them (401 foes killed and not done yet). The I gave up...wikied it and seen that bug. I vanquished the area again...started from Icedome portal,killed all ice golems along the river,killed 390 enemies and still not complete. I have been hunting that tricky avicara patrol and I eventually got them,but it's not done yet! I am still in the area waiting for miracle. I don't have nerves to do it again.93.86.29.45 13:20, 26 May 2011 (UTC)