Talk:Ravenous Gaze

This > Grenth's Balance? I say no. Discuss please i need opinions.--Fallen 19:45, 3 November 2007 (UTC)
 * This skill cannot be compared to any other, it is just rubbish. Weak non-conditional life-steal and horrible condition to meet. I imagine people fear getting spiked for some 120 life steal, but this just does not work. Saccing yourself below 50% to steal some 120 life is NOT viable. Suggestion: Give it the non-conditional life steal of Vampiric Gaze. Then add the conditional <50% lifesteal. Necros would still have to use Lifebane and other Vamp spells to get something down, and you would still need several Necros to pull off a bloodspike, which would not become stronger with this change. Anyways, I am glad for any suggestion how to improve this skill. --Longasc 10:14, 16 December 2007 (UTC)

I have to agree with the original posters that it is almost impossible to actually use this skill in play without killing yourself and yeah a one hundred damage life steal is not much consider that one world of healing can heal over two hundred health. If anything they can make it a more powerful version of vamperic gaze so it can at least be considered as an elite skill.Highway Man 09:29, 31 January 2008 (UTC)

IMO change it to "If you are suffering from a condition this steals an add XX health" This way it would go very well with angy gaze.Or "if target foe's health is above 50 % you steal up an add XX health" as it would be much more usefull then.81.244.114.207 17:20, 14 February 2008 (UTC)

I believe the best way to buff this would be to reduce the spread between the low health life stealing and the high health life stealing, while perhaps increasing recharge slightly. That way, it wouldn't be (nearly) utterly useless before you are almost dead, and would be viable in more situations. PizzaboyFaul 09:34, 3 March 2008 (UTC)

Would be useful if it did the opposite of what it does now like if target is above fifty percent health you steal an additional health or make it a nice finishing move like if target is under fifty percent health you steal additional X amount of health than it would be actually used. But right now this skill is a terrible elite when compared to greneth's balance.William Wallace 03:13, 5 March 2008 (UTC)

Does something like lichform count you as being at 50% health when it's cast?70.100.94.64 22:56, 2 June 2008 (UTC)

I agree with virtually everyone who's seen this skill; it is worthless. Why not change the one part of the discription to "If target foe is still over 75% health..." Cuz like hell anyone actually plans to be under 50% all the time to use this skill.--Media Control 00:06, 5 June 2008 (UTC)

I think this skill was design to be a "SAVE YOUR ASS" type of skill, got to admit, casting this and getting 100-120 health when you really need it is not bad, and one sec cast and 5 sec recharge, it will keep you from dying atm. of course if it damage you want; which is what most people care about these days it seems, then yes this skill is quite impractical. --Metal Sazz 23:40, 6 August 2008 (UTC)

Idea
How about same recharge, casting time and energy cost as WoH, give ti half of WoH healing power but instead make it lifestealing. SO if you are under 50% health it will steal health for more than if you're not.--92.13.38.117 07:25, 21 October 2008 (UTC)

would be awsome! Stefyvolt 13:17, 14 December 2008 (UTC)

Why don't you just change it to 60 HP lifestealing, 30 additional if you're below 75% and another 30 if you're under 50%, that would be fair enough i guess. But at the moment this skill is even weaker than *. Lou Wolfskin 22:28, 29 August 2009 (UTC)

Lame Tag
Needs one :P

Why
has no one mentioned that this has tier synergy with Infuse Health?! this is madness! Vili 11:02, 9 January 2009 (UTC)
 * Because it is outclassed by Grenth's Balance in that combination. 150 lifesteal ownzzzz. Misery  11:03, 9 January 2009 (UTC)
 * Madness? This is Spartaaaaaa!!  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  04:10, 10 January 2009 (UTC)
 * Checked out a talk-page and I saw the '300' meme and I JIZZED IN MY PANTS! b.r // talk  04:16, 10 January 2009 (UTC)
 * Stop eating my grapes tbh. They're unwashed too. Vili [[Image:User Vili sig.jpg|User talk:Vili]] 08:42, 10 January 2009 (UTC)
 * I think it was the breeze that flowed from the window after opened it b.r // talk  12:09, 10 January 2009 (UTC)
 * But, oh, your grapes are so sweet... [[Image:User_Raine_R.gif|19px]]  Raine   - talk  00:48, 11 January 2009 (UTC)

Ravenous Gaze's Bug
When doing some good old PvP I found out that Ravenous Gaze had a bug that I just couldn't put my finger on. After doing a little bit of testing, it seemed that Ravenous Gaze didn't really work when your health was right below 50%. Apparently, your health has to be 1hp below 50% plus how much the first part of Ravenous Gaze heals you (not including the bonus). It turned out that before the boost would be applied, Ravenous Gaze would first heal you and then check to see if you were still below 50%, then continue to do the additional life steal if you were. Here's an example how how the bug works: I use 16 Blood magic with 540 health, so my health is 270 at 50%, 269 when below 50%, and stealing 31 health with the set attribute. So Ravenous Gaze would work for me when I have X < 238 health, which is around 41.8% of my health. Honestly, this bug (in my opinion) puts Ravenous Gaze even at a lower point of use when dipping dangerously low for additional life steal. --Nick X 20:59, 26 April 2009 (UTC)
 * Not a bug, behaves exactly as the description states, "If your Health is still below 50%, steal up to an additional 15...75...90 Health. " Misery  21:01, 26 April 2009 (UTC)
 * It's better to ask about it than to just flat out put it on the skill page, eh? At least I know now. --Nick X 17:53, 16 May 2009 (UTC)

Related Skills
Shouldn't this be related to ZB if it is related to WoH? Both have additional affects if below 50% health. 131.128.144.98 17:28, 12 September 2009 (UTC)
 * No, their not related enough, these are related because they both recieve extra healing when under 50% C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 17:38, 12 September 2009 (UTC)
 * WoH is not related at all -_- Misery  17:44, 12 September 2009 (UTC)
 * Meh suppose your right, wonder who added it C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 17:47, 12 September 2009 (UTC)
 * 121.73.107.90 Did. lol.personn5[[Image:User_Personn5_sig.jpg|19px]] 17:53, 12 September 2009 (UTC)
 * LOL forgot I had something called page history haha C4K3 [[Image:User_C4K3_Signature.jpg]] Talk 17:54, 12 September 2009 (UTC)

feb 25 update
soooooo, i may actually use this now 131.128.72.3 03:02, 26 February 2010 (UTC)
 * its not bad. Although i'm not so sure on what use I might have for it. its damage is still a bit too low for me to use it in HM.--Yozuk 23:23, 26 February 2010 (UTC)
 * If your willing to use this then, Feast of Corruption would be another option with better dmg over time. Justice 02:24, 28 February 2010 (UTC)
 * ^^ only adjacent < Nearby 90.197.236.45 22:12, 2 March 2010 (UTC)
 * i think it would be a rly good skill if it didnt have such a large recharge--124.186.139.143 10:26, 8 March 2010 (UTC)
 * as well as FOC being only adjacent it only steals health if the foe is hexed while ravenous gaze can steal unconditionally and for more health --Crazy guy 07:42, 11 March 2010 (UTC)
 * and another thing that makes this skill better than FOC is that it only costs one energy and the sac gets cancelled out by the life steal if theres enough foes--Crazy guy 08:47, 11 March 2010 (UTC)
 * The damage is bad and the recharge is pretty crappy but the range definitely *feels* large enough to count as "Near-by"... 2 minuses, and half-a-plus :\ -- ilr [[image:User_ilr_deprav.png]] 00:52, 13 March 2010 (UTC)
 * Its ok to use hexes, especially aoe hexes. Necromancers laugh at energy cost. Adjacent may be smaller then nearby, but both are accepted standards. Ravenous Gaze and FoC are in two different attributes, AKA whichever attribute compliments the elite use that corresponding elite. With the buff to blood magic its an acceptable option which hasnt been there since they nerfed OoV. If you actually think this skill is good then FoC has never deserved its negative status. I did NOT say either one was better then the other, only that it was a comparable skill to consider as an alternative if you wanted to run the curses attribute. Justice 18:53, 13 March 2010 (UTC)
 * You may say stay off the opinion whether one skill is better than the other, but I won't. It's bad, bad, and more bad. Now, its clear that, on a single target and under the <50% HP clause, the old RG was stronger than the current RG. Now, I dont know what it is about AoE with most of you, but if I want something to die, especially if said something has buddies, I want STRONG spells to use, even if its just on one foe at a time. You use WEAK spells on MANY targets, you'll most likely have a bunch of mobs still crowding someone. This kind of change only reinforces the notion that Anet wants blood magic to die.--Ipsen 01:24, 1 November 2010 (UTC)

Should
it be noted that it doesn't just do damage to target and life stealing to target and nearby, but damage+life stealing to target and nearby 90.197.236.45 22:12, 2 March 2010 (UTC)
 * Elite Spell. Deal 15...27...30 damage and steal 15...27...30 Health from target foe and all nearby foes.
 * Concise description
 * Elite Spell. Deals 15...27...30 damage and steals 15...27...30 Health from target and nearby foes.
 * kk? kk. [[Image:User_Ryuu_R.jpg|19px]] Ryuu  - talk  23:29, 2 March 2010 (UTC)
 * Still confusing for lots of people actually 94.7.226.174 19:10, 4 March 2010 (UTC)
 * It reads just fine. It would be worded, "deals dmg to target and steals life from target and nearby foes" if it were your meaning. Concise would just remove the word "and" and replace it with a "." or something similar. Justice 07:04, 6 March 2010 (UTC)
 * I'm confused. It doesn't indicate if foes near to the target or caster.71.129.63.227 04:13, 14 March 2010 (UTC)
 * Thats just sad...let me help "target and nearby foes" is a tag refering to the target and the foes near the target, hence target and nearby foes. If you dont get a skill just go unlock it and give it a whirl, more often then not the skill description will be the least complicated version of the description that you can dream up. Check out Phoenix for a skill that fits the description you were looking for. Justice 17:44, 14 March 2010 (UTC)
 * Thanks! I forgot that I could've just tried the skill in the Isle of the Nameless.71.129.63.227 22:56, 14 March 2010 (UTC)
 * no problem man 68.94.178.2 23:32, 14 March 2010 (UTC)

What if...
It did more normal damage but only the life steal part was AoE? So it would actually make sense to use it against single targets with the downside being that you won't steal enough to cover the sac. As it is now, against single targets vamp gaze still outshines it. Probably should increase the sac to 10% and maybe have it cost 5e too. I guess that would bring back blood spike though. Necromas 18:51, 18 March 2010 (UTC)
 * Use another one of your 8 skill slots for single targets. Personally I would use this skill whenever recharged reguardless if its one target since its cheap. Any extra foes is sauce. Ofcoarse thats just hypathetical since I wouldnt use this skill. Justice 01:22, 21 March 2010 (UTC)

I dont get it.
Why is this skill even being considerable? Sure, its a cheap tack of 60 health at 15 blood magic, but that recharge is too long to work around. Its more like an elite dark pact now. At least the old one you could do something with. But this...--Ipsen 07:01, 28 August 2010 (UTC)
 * Surely Dark Pact is now a related skill? I'm gonna add it, and if anyone objects you can jsut revert. Widowmaker 14:01, 15 October 2010 (UTC)
 * OK it's disputed so here's the reasoning. Both are reasonably fast casting, 1-energy, sacrifice, damage-dealing skills. RG notably steals life (which it probably the biggest difference since it means you can use it without dying) as is AoE. However, given that it's elite you'd expect it to be better (so, an AoE Dark Pact with Life Stealing is what I'd consider it to be). Certainly it seems more similar to Dark Pact than it does to Vamp Gaze (it's an AoE Vamp Gaze which also does damage, but you have the facts that it costs health and only 1 energy too, meaning that they're really only similar because they steal health). That's energy for lifesteal, whereas this (like Dark Pact) is sacrifice for damage. Widowmaker 14:33, 15 October 2010 (UTC)
 * First, quite a few of the sacrifice skills have 1 energy cost, and all of those cast in 1s or less. Second, your argument is "It's aoe dark pact, but it also has 1/2 the damage converted to life steal", is adding on way too many modifiers to "it's dark pact". Oh, and vamp gaze is probably a holdout from the previous functionality. --JonTheMon 14:51, 15 October 2010 (UTC)
 * Guys, guys, you're not giving this skill any positives. Saying it costs 1 energy to use doesn't really make it good; rather, it makes it more fair, for its effect and its recharge. Granted, neither vamp gaze or dark pact are good skills (bar filler, at best, and you don't need those with other skills), so the comparison isn't about the similarities between, but the fact that every one of those skills is now bad. At least old Rav gaze had a -50% clause, which has pretty much proven effective in some arenas. Though, I can understand; life steal displaces 2x of it's listed amount (X taken from foe, and X goes to you), so I can see why generally, nerfing occurs. But come now, do better than this.--Ipsen 08:57, 23 November 2010 (UTC)
 * It's nice in PvE as a support necro. Go blood and curses: Dark Fury, Order of pain, Blood Bond, Mark of Fury, Weaken Armor, Barbs, Mark of Pain, Ravenous Gaze. Gaze against a group gives you back all the life you spent casting your orders, and does decent AoE damage for a support role. FleshAndFaith 19:52, 15 January 2011 (UTC)

WTB old version, this new version is awful.
^^^^^^^^^^^^^^^^^^ 55 ectos, this nerf killed my favorite necro build. R U Who U Want To B 04:41, 30 January 2011 (UTC)
 * Definitely not... Just because your farming build got ruined doesn't mean it should be reverted - clearly it's much more usable now and that's what matters. Everyone has their farming builds gimped, you deal with it by making new and better builds, not by complaining for reverts.K2K 16:12, 4 March 2011 (UTC)
 * Here Here !!!! T1Cybernetic [[File:User T1Cybernetic Glob of Ectoplasm.png]] 16:54, 4 March 2011 (UTC)