Talk:List of weapon upgrades

Inherent stave bonuses
Shouldn't inherent bonuses that reduce conditions on staves be added to the table? For instance The Yakslapper has a reduces deep wound where an inscription would normally be. Staves often drop with that as an inherent effect. - B e X  10:04, 9 May 2007 (EDT)
 * Sure, I'll try to keep track if I find any, if anyone else sees a non-unique staff that reduces the duration of a particular condition, feel free to append the appropriate inherent bonus for column. -- Gordon Ecker 23:25, 26 June 2007 (UTC)
 * I've definitely gotten gold staves that reduce conditions. My warrior has a gold dragon staff that reduces cripppled by 20%. - B e X  [[Image:User BeXoR sig.gif|iawtc]] 04:29, 27 June 2007 (UTC)
 * I've been adding the confirmed bonuses as I find them. -- Gordon Ecker 09:32, 20 July 2007 (UTC)
 * I got 20% poison duration (pure of heart?) on a fire staff dropped in the Crystal Desert. - B e X  [[Image:User BeXoR sig.gif|iawtc]] 08:34, 2 September 2007 (UTC)
 * I got a 17% half spell recharge of ALL spells on a staff.

Unconditional no-drawback damage bonuses
Does anyone know if those bugged unconditional no-drawback +damage weapons are still around? I don't remember anything in the updates or update commentary mentioning a change. -- Gordon Ecker 02:51, 4 December 2007 (UTC)

Yes they are. i own several and they are still uncon. there is one for sale atm aswell. i am sure anet wont like info on bugged items being on their official wiki though... ~ Herb
 * I think they would actually, it would help ANet stamp them out. - [[Image:User HeWhoIsPale sig.PNG]] HeWhoIsPale 21:33, 6 December 2007 (UTC)

ANet have known about them for years now. They were removed like 2nd week of release so they defo. know they exist. If they wanted to remove them they would have. Either that or they cant remove them. Only ever seen Anet change stats on collectors, craftable, greens and mods. ~Herb

my firend has a sword that is dmg +20% vs dragons --The preceding unsigned comment was added by User:66.61.34.85.


 * That's conditional, and it's already on the page under suffix bonuses. -- Gordon Ecker 00:05, 9 December 2007 (UTC)

Shield Armor +5...10 (vs. )
hmm there are mods like this in the game or not, its not clear from the article. Its stated No corresponding inscription and n/a,n/a for Attaches to	and Campaign, so i presume they dont exist. So why this immaginary mods are named, and there is even a list of the "vs race" shield mods?Spaghetti 23:18, 8 February 2008 (UTC)
 * Because shields and focus items with those bonuses drop in Prophecies, Factions, the Fissure of Woe and the Underworld. There's also four green Nightfall shields with armor +10 vs. demons. -- Gordon Ecker 00:43, 9 February 2008 (UTC)

Bug With Weapon Upgrade Unlocks
First, my apologies if this is in the wrong place. I looked here, http://wiki.guildwars.com/wiki/Category:Bugs, and didn't spot it listed. The problem is that identifying some imperfect mods in PvE overwrites your account's unlock of the perfect mod. Here's my example. I had 10/10 furious spearheads unlocked on my account. Today, I ID'ed a purple spear that contained an 8% furious mod and got a pop-up message saying I'd unlocked 8% furious for spear. I went and checked the Priest of Balthazar, and sure enough, I no longer had a 10% furious spearhead unlocked. (I spent some Balth faction to re-unlock it.) Identifying an imperfect mod in PvE shouldn't remove the perfect version unlock on your account ... should it? That doesn't make sense to me. I think it may be an issue with only certain mods, as this doesn't happen every time I identify something with non-max mods. LicensedLuny 20:17, 21 February 2008 (UTC)
 * You can report it at User talk:Mike Zadorojny/Guild Wars Miscellaneous Bugs. -- Gordon Ecker 01:08, 22 February 2008 (UTC)

Question on incriptions and mods
I have a fiery gladius with an inscription slot and a short sword with an inherent 15^ench mod. Umm if I get the inscription guided by faith will the effects stil lbe the same? Ninjas In The Sky 07:53, 2 April 2008 (UTC)

+15% -1 regen hp/en
Recently came across a sword with +15% -1 hp regen, was told its rare to find, was wondering if its something they removed from game or such. --The preceding unsigned comment was added by User:69.131.130.154 (talk).
 * It still drops. I found one in Asacalon (Hardmode). It seems like it drops only in Tyria and Core areas. Badde 20:06, 15 September 2008 (UTC)

Actually, i just got one in Mount Quinkai on June 28, 2009, so it does drop in Cantha, any idea how much these are worth, its on a req. 9 Oni Blade?71.190.234.238 07:33, 28 June 2009 (UTC)
 * on an oni blade 15 -1 req 9, i'd say around 200k in heroes ascent international districtNibelhim 01:54, 14 November 2010 (UTC)

Stacking Bonuses
I have Droknar's Scepter and Droknar's Focus. They give 1/2 casting time at 20% and 1/2 recharge time at 20%, BOTH on each item.

How does this stack? 40% 1/2 Cast Time, 40% 1/2 Recharge Time? No Stacking at all? If they stack does it mean that 20% of the time Casting and recharge Times are reduced by 75%? -Anonymous --The preceding unsigned comment was added by User:Gorefiend (talk).
 * If i remember right, it's 20% + (20% of what is left=16%)= 36% chance of half casting, and 36% chance of half recharge, both working idependently, so you would have a 36% chance of HCT, 36% chance of HSR, and 13% chance of both firing at the same time...--Fighterdoken 02:48, 28 May 2008 (UTC)

Shield Mod Question
So recently while charr hunting in pre I got a q5 Tactics shield with a mod giving Protection Prayers +1(16& chance) Is this rare? I mean I do not remember seeing a shield with +1 in anything other than warrior attributes...Zim Gir 03:35, 31 August 2008 (UTC)
 * They drop in Tyria a bunch, haven't seen any anywhere else. I've gotten a Tactics shield with Domination, but the percent wasn't perfect so I just sold it. I'm sure if you got a perfect one it'd be rare. ~ Da Si 16:23, 23 September 2008 (UTC)
 * Prophicies and Factions have randomized inherent bonuses where an inscription would go in Nightfall or EoTN, they're really just a +1 to attribute mod with a preset attribute line. They only differ in that Proph/Factions can be linked to an attribute that is different than the requirement attribute. (Not just shields, but any weapon and off-hand.) Some of these might be worth selling to players, but most wouldn't be. 75.146.48.190 16:36, 23 September 2008 (UTC)

Perfect
Shouldn't this be linked the the perfect section so that if someone wants to know if that description or mod, etc. is perfect or not that they'd have a link? Ariyen 09:12, 21 July 2009 (UTC)
 * It is. Perfect -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  09:15, 21 July 2009 (UTC)

inscription
dis somebody else noticed that the inscription riders on the storm is also a song by the doors? &mdash; The preceding unsigned comment was added by 83.81.24.86 (talk) at 15:32, 29 March 2010 (UTC).
 * Yes, people did notice . -- Arduin  [[Image:User_Arduin_Companionship.jpg|15px|talk]] 16:02, 29 March 2010 (UTC)

+15% Damage
Does the +15% damage bonus also apply to damage done by skills?

Footnote #4
I looked at all the collectors in Prophecies and I couldn't find a single instance where a wand had an innate fortitude modification. Could somebody point it out to me? 216.165.126.124 20:13, 24 January 2011 (UTC)
 * Ele wand in Pockmark Flats has +10 health. That is the only one with a health mod that I can find. 216.195.26.128 20:18, 24 January 2011 (UTC)