ArenaNet:Skill feedback/Ranger/Revive Animal

Wandering Travelers Issue: 20:22, 28 April 2008 (UTC)

 * Issue: While this skill is great in terms of teams with multiple pets, its short range, long cast time, and longer recharge make it somewhat easier for one to take Comfort Animal instead.


 * Suggestion: change distance to In the Area or Earshot, reduce recharge to 10, and change the cast time to 2-3 seconds. This will allow a bit more diversity.

Bathory's Issue 00:08, 5 April 2009 (UTC)
Comments & Suggestions Here, Please
 * Issue
 * Narrow, unwieldy use for a function that is better done with Comfort Animal


 * Suggestion
 * Skill. (6 seconds) The next time your animal companion dies, it is resurrected with % health and you gain 5 Energy.
 * Comfort would still be much stronger, but this would make this a more active skill that would require knowing when your pet is about to die. Unfortunantly, like Companionship it wouldn't be able to resurrect the pet once dead, which would still prevent it from seeing a lot of use.
 * Comfort would still be much stronger, but this would make this a more active skill that would require knowing when your pet is about to die. Unfortunantly, like Companionship it wouldn't be able to resurrect the pet once dead, which would still prevent it from seeing a lot of use.