Feedback:User/Weston/Animate Flesh Golem

Suggestion
Elite Spell. You heal your Flesh Golem for Health. If your Flesh Golem is dead, it is revived with % Health. If you have Animate Flesh Golem equipped, a level Flesh Golem will travel with you. All of your other animal companions deal less damage with their attacks.

Explanation
To make this skill more appealing to players I believe that the Flesh Golem should be counted as a pet. It should not suffer from the degeneration that minions do and the necromancer should have control over which target it attacks and how it acts through the use of a control panel (similar to that of the pet). Should the necromancer choose to use this skill alongside a Ranger Animal Companion the effectiveness of that animal companion will be reduced as to avoid imbalance. Pet attacks will NOT effect the Flesh Golem in any way and the Golem should be seen as an extension of the Necromancer, rather than a spell. All damage, health, and armor that a Flesh Golem gets at their respective levels should remain the same. The damage penalty applies only to the Necromancer's pet, not his/her allies.