Feedback:User/Konig Des Todes/Cracked Armor

The Cracked Armor condition is nice, however, in comparison from how many skills apply it and how many skills can utilize it, to how many skills there are that apply/utilize other conditions along with its general usefulness, it is a bit too rare. My suggestion is simple, add it to a few more skills, and add a second use for it. At the bottom of this suggestion, I have included a list of skills that currently cause, utilize, or require this condition. There are no skills which prevent it.

Based on the list at the bottom, I suggest three actions: Expand the list of skills that cause Cracked Armor; expand the list of skills that utilize it; and add prevention of Cracked Armor to some skills. If one notice, outside of PvE-only skills, only casters and Dervishes can apply Cracked Armor - effectively 5 professionss do such. I would keep this, for the sake of promoting synergy. However, only 2 professions and PvE skills can utilize Cracked Armor, with paragon being added for requiring the condition.


 * Add causing on
 * Any Great Dwarf Weapon
 * Any Sneak Attack - based on the name, giving Cracked Armor instead of Blindness makes more sense to me (or to make the skill like Drunken Blow without the kd drawback - that is, a list of potential conditions that could be applied).
 * Any "I Am The Strongest!" - Only when a Critical Hit.
 * Any Ursan Strike
 * Some air magic skills.


 * Altering skills that cause
 * Well of Ruin - I'd change "physical damage" to "when hit by an attack" - how it currently is harms those who utilize elemental damage mods on weapons or are effected by skills which alter the attack damage type (such as Winter).


 * Add utilizing on
 * Backbreaker
 * Penetrating Blow
 * Protective Was Kaolai - removes Cracked Armor on caster when skill is used
 * Some other warrior skills
 * Some ranger, assassin, and paragon skills


 * Add prevention of on
 * Any Great Dwarf Armor
 * Any "I Am Unstoppable!"
 * "Shields Up!"
 * Armor of Frost
 * Mighty Was Vorizun

Skills that apply/utilize
For reference sake:
 * Skills that cause cracked armor
 * — when a foe within the well takes physical damage.
 * — PvE version only.
 * — if enchanted.
 * — end effect.
 * — end effect.
 * Any (PvE-only) — if target has less than 50% health.
 * Any (PvE-only) — if target is a Destroyer.
 * Any (PvE-only) — if target is knocked down.
 * — if enchanted.
 * — end effect.
 * — end effect.
 * Any (PvE-only) — if target has less than 50% health.
 * Any (PvE-only) — if target is a Destroyer.
 * Any (PvE-only) — if target is knocked down.


 * Skills that benefit from cracked armor
 * Any (PvE-only)
 * Any (PvE-only)
 * Any (PvE-only)
 * Any (PvE-only)
 * Any (PvE-only)


 * Skills that require cracked armor