Talk:"Valor"

Which weapons?
Could anyone put a weapon in here? --Keras Terune 10:53, 27 August 2007 (UTC)
 * I wasted a tapestry on this monument during the weekend thinking it was for Green weapons from all the campaigns. Instead, it asks for "Destroyer Weapons", which I'm assuming are to be found later in the expansion (or possibly from that one Raven's Point dungeon where the boss was shown to drop a Destroyer sword and shield). --Cjad the Nord 21:08, 29 August 2007 (UTC)
 * Me as well. Were we also warned in-game that we cannot take a tapestry back once placed? I can't seem to recall that; I so badly wanted to put that tapestry somewhere else. --[ ALTIMIT | TALK ] 00:59, 31 August 2007 (UTC)
 * Well, I used it on the armor and the miniature ones, and I wanted to put them somewhere else. From what I've read here and on forums, none of the others are worth using either, I would have been disappointed and wanted to put it somewhere else no matter where I put it. - [[Image:User-Helena-sig.png|talk]] helena  05:48, 31 August 2007 (UTC)
 * i wnated to display my tormented scythe. its high end. its, like, the HIGHEST end basically. yah theres crystilines and junk but getting a tormented item is rather difficult. i hope they change this monument, ATM its jsut not worth the tapestry. id rather just sell it. -TehBuG-
 * The Destroyer weapons appear to the prestigious weapon set from GW:EN. I think Zodiac weapons (the prestigious set from Factions) and Tourmented weapons (the prestigious weapons from Nightfall) should also be allowed in the Monument of Valor.  Prophecies didn't really have a prestige weapon set, but there are a number of popular weapon skins: the Fiery Dragon Sword (which is closely tied to Ascalon lore & the history of Prince Rurick), the ever popular Chaos Axe & the highly valuable Crystaline Sword would have been good choices to include in this monument. --Ctran 01:52, 8 September 2007 (UTC)
 * The Icy Dragon Sword is an effective Prophecies prestige weapon. Fiery Dragon Swords are commonGorefiend 16:32, 22 June 2008 (UTC)
 * Not even the title monument on the preview weekend sucked as hard as this one currently does...68.82.216.207 21:00, 2 September 2007 (UTC)

I don't think this monument takes all players into consideration. Just looking at the fact only takes destroyer weapons, and destroyer weapons need to be crafted, and the sheer amounts needed to do this, this Monument only seems to be there for the uber-players or the professional farmers who can cough up 100K in a short period of time. Personally, I think to give it some meaning to the average player who has got end game greens and boss greens these should be aloud to be added. I mean come on people, heroes and armour from all campaigns can be added, but why only Destroyer weapons from an EXPANSION. I mean, there are 3 full campaigns before this, do none of the greens or high end weapons from those come across as some kind of achievement? I mean, you can display titles from beating campaigns, but can't display end game greens? Anet, you dropped the ball on this one.
 * I agree that only Destroyer weapons allowed is rather rediculous. However it only costs about 40-60k to make them without some farming.  I farmed the the 10 onyx gemstones needed by opening FOW end chests.Gorefiend 18:24, 22 June 2008 (UTC)

Suggestions for what weapons to add?
Currently our options are somewhat limited on what weapons we may add here. What weapons do you people think we should be able to display here? Of course Arena Net has no obligation to listen to our suggestions, but I think it's worth letting them know anyway : D My suggestions are here. Erasculio 17:38, 9 September 2007 (UTC)
 * At the very least, greens should be allowed in...Hyper Cutter 17:46, 11 September 2007 (UTC)
 * Heck with it, any weapon can go in in my opinion. your weapon should be one that you love to use. and that is the one that should go up. it doesnt matter if its prestige, if its the weapon that you use, it is the one that should go up.


 * yes definitly greens, as that will add in all variety of weapons, and torment weapons as they are also very high-end. --Vhalantru 00:23, 12 September 2007 (UTC)
 * You should be able to add any max damage weapon imo. Some players like some skins and some weapons better than others. For example, I love my white fellblade, and I'll be very disappointed if I can't add it in there at some point in the future. --- Raptors
 * Well...if they are going to go this route, then at least tormented weapons, and possibly super rare proph and factions weaps could be stored here...or a-net could create a weapons crafter in Hell's Precipice and endgame Factions that crafts super-expensive weapons that can be stored there. Killer Revan 01:06, 17 September 2007 (UTC)
 * I don't see the point of adding green weapons of rare skin weapons to this monument. Actually, I don't see the point of adding any weapon to this monument until it is known what effect it is going to have on GW2. Furthermore, it was said that displaying something in your hall of monuments would give you access to special items or titles (or whatever) in GW2. If you were able to put any green weapon on this monument, that would make hundreds of bonus items in GW2, that's nonsense. --Funky Jah (talk) [[Image:User_Funky_Jah_icon.jpg]] 10:26, 17 September 2007 (UTC)
 * Course there are those that simply want to display there items and don't care about GW2 in anyway shape and form. There could be the difference between letting any weapon be displayed but the added disclaimer of 'only certain weapons pre-approved affect your GW2 character.'
 * how about then that you could store any weapon, but are limited to only 5 weapons, So that you can store your favorites.--Vhalantru 22:26, 27 September 2007 (UTC)
 * I think at the very least they should add Tormented Items. Destroyer items, with the discovery of HoS chest runs and a wave of onyx gemstones, have become very inexpensive (as little as 100k). Tormented Items, along with having to beat a campain 4 times if not more longer than EoTN and costing a solid 300k +, are just discarded? We worked hard for Tormented Items, and deserve just as much if not more of a reward than the people who bought Destroyer items.--Warior kronos 22:11, 28 September 2007 (UTC)
 * PLEASE add PRE-ORDER weapons to the Valor Monument! I would love to show off my Chimeric Prism!!!--- White wasabi  [[Image:USER_White_Wasabi.jpg]] 02:35, 3 October 2007 (UTC)
 * Since this monument customizes the Destroyer weapons that you put in, not unlike the Devotion monument with minis, I think Anet should seriously consider these suggestions. People wouldn't be able to "borrow" weapons to put into the monument before returning them, leaving them to buy, trade, or farm for the ones they want. With that said, I would REALLY like to see Tormented and unique items added to this monument. C'mon Anet, I know you got da' good stuff. :/ --Cjad the Nord 19:38, 5 October 2007 (UTC)
 * My suggestions -
 * Urgoz's Bows
 * Kanaxai's Weapons
 * Tormented Weapons
 * Destroyer Weapons
 * Urgoz and Kanaxai because they are elite missions, Tormented for the same reasons everyone else has suggested. I understand the need to limit the weapons display and any advantage given in GW2, showing just destroyer weapons is just too limited, there will be people who will want to collect them all but doing that you will end up with expensive and pretty much useless customised weapons taking up valuable storage space.--Evil Geek 10:59, 7 October 2007 (UTC)

^^ celestial wepons are pretty

There is no harm in them changing it to being able to add anything you want - don't forget that not everybody uses the HoM as a "time-capsule" for GW2 - many just use it as a display room. It shouldn't necessarily provide unlocks for everything, just GW2 unlocks for Destroyer, Tormented, and green items maybe, but able to display anything? &mdash; Skuld 11:02, 7 October 2007 (UTC)
 * The problem is that Arena Net already stated with all the letters that everything added to the HoM will give something back in GW2. To change that now would end with some players who didn't realize the change and would be sincerely disappointed when GW2 came, and with players who would act in bad faith claiming that Arena Net lied when they said everything on the HoM would give something in return. Erasculio 12:49, 7 October 2007 (UTC)
 * Problem solver-let players add ANYTHING they want, then if they don't add a Destroyer weapon(or whatever else Anet might allow later), have a dialogue pop up that says something like "Warning:The items placed here can change the future of your decendants. However, only Destroyer and (whatever else) weapons exert the needed power, (this item) is not strong enough. Are you sure you wish to add (this item)?". And have a yes or no box. That way you're told straight up, if you add non Destroyer(or other) stuff, you're possibly giving up a GW2 unlock, then it's up the PLAYER if they want to do it or not. I may not even be PLAYING GW2, so limiting what I can add to MY HoM is simply ludicrous. The monument itself says it's for MY greatest weapons, and newsflash chief, ugly ass destroyer garbage arent MY greatest weapons. I didn't beat Prophs with destroyer crap, I didn't beat Factions with destroyer crap, I didn't beat NF with destroyer crap, and hey, I didn't even beat EotN with destroyer crap, so why is THAT all I can display there? As for your BS story about people claiming about Anet lying, everything they've added now WILL be giving something in return, they're not taking anything away from those people, so good try, but you fail. 66.169.114.32 05:47, 9 October 2007 (UTC)


 * ANET has already said whats given in the Hall of Monuments won't impact the gameplay of Guild Wars 2, players from Guild Wars who invested in a Hall will just get stuff like /bonus options, little titles and bonus armor (still up in the air) that just acts in the same way things in Guild Wars act (look nice but don't really do anything I like FOW armour just looks different, doesn't act any differently other than the fact you can beat that person's a farmer).
 * Nothing from the Hall will say anything more than "Hey, this player started playing ANETs game in its first series." nothing more.  To give anything that would give returning players an advantage over new players to the series isn't what Anet is doing.  Changing the Hall to include all just requires extra programming, but Anet has just made the Valor monument to keep players doing dungeon runs, in my opinion.203.173.225.42 20:38, 22 January 2008 (UTC)

Honestly I'd like to see Greens, at the very least, added. Yes, I know, you could go out and buy 11 green weps for about 1k apiece if you really wanted to and fill it that way; however, the individual monuments are for displaying things you have obtained in your travels through all three campaigns - such as your titles, your heroes, your armor, your pets - why not weapons as well? Some of us actually obtained our greens through beating a campaign or by the luck of the drop in an area and are proud of them and would like to display them. Without knowing what the Destroyer weapons will unlock in GW2, it seems silly right now to restrict the weapon monument to be weapons only from GWEN when the rest of the monuments are cumulative gains through all campaigns to date. That's just my personal vote. Likai 01:26, 15 October 2007 (UTC)
 * I think what ANet should do - and this would probably be a coding nightmare - is to allow the display of any max damage, max modded weapon of at least Purple rarity (ie. a 15-22 sword with a 20/20 sundering). However, putting more than one sword up in the HoM would be redundant because no matter what sword you display, there is only a single model/stats combination of sword available to bequeath to your GW2 characters, kind of like the Glacial Blade in the current iteration of the world. Mind you, this theory only uses swords as an example, but if implemented, it could easily be done for any equipment. Mesodreth Blackwing 23:22, 14 November 2007 (UTC)


 * Coding nightmare ... pffft! Whats the beat the modding community could rewrite the hall of monuments to take all weapons shields etc into consideration.  Give them the code and a month and they'd work wonders, but then again, GW isn't that kind of game so I doubt that'd happen but the modding community can work wonders if the codes of games.   Judging from the crappy stats of the Destroyer weapons they're just trying to make it so no one player can 'inherit' (if they do this) strong weapons.  I mean, destroyer weapons are crap when crafted, I don't have one so I don't know how far they can be upgraded but the destroyer weapons would be generic in GW2.


 * Allow all weapons for now, but put a warning about only Destroyer Weapons giving any kind of bonus in GW2. I don't care about those, I just want to have my weapons there!! 193.44.6.146 13:26, 1 May 2008 (UTC)


 * I think that you all are asking a bit much to let ANY weapon be displayed there. Then the monument would no longer be prestigious and it wouldnt be a challenge. I do agree with tormented and zodiac weapons, however they gotta come up with a spear and scythe skin. also I think It would be REALLY cool if we could display deldrimor weapons, not to be confused with droknars weapons. You know, at the very end of prophecies? And I have 1 question, if I dye a weapon and put it in the monument will it still be dyed there? OH I JUST HAD A IDEA! we could have a vote on the official site or here on the wiki for 1 of each of our favorite skins and make them a designated "Elite Set" such as the Stormbow, Eagle Crest Axe, Shadow Blade, and so on you know, a set of prestige weapons for grinders by grinders because some of us do like to grind thats like all i do anymore...(probably not the greatest thing huh?)========)Briar 21:47, 26 June 2008 (UTC)Briar

Oh, and another thing
Do we have any pictures of the weapons IN the Valor monument? I'm very curious to see what they look like, and I don't know anyone who has one added yet. --Cjad the Nord 19:38, 5 October 2007 (UTC)

Hierophant??
I think Hierophant weapons should be displayed here. These weapons actually are IN the dungeon. not just at the beggining. It shows that you worked to do the Elite dungeon. Just a suggestion. (And I love the Bow of the Hierophant skin :]) 65.24.106.106 03:30, 11 October 2007 (UTC)

List of weapons
I currently have no idea what weapons can go in here, maybe someone could create a table of all the weapons this monument accepts?

All 11 types or just 11?
Does this monument require all 11 different weapons (axe, staff, wand, hammer, etc.) or just 11 Destroyer Weapons with different attribute requirements? Frozzen 03:54, 14 October 2007 (UTC)
 * No idea. But the coincidence is suggestive that it was planned for getting 1 of each skin in there, which would also be the nicest display. Alaris 14:39, 2 November 2007 (UTC)
 * Regardless of attribute, the items are displayed as "Destroyer Staff/Wand/Focus". I doubt that you can add more than one of each attribute, it will probably say "already added". But I am not going to test this myself, too expensive. --Longasc 00:11, 26 November 2007 (UTC)

It has to be 1 of each skin. I found this out the hard way when I bought a destroyer sword from a player and tried to dedicate it even though I already had a sword dedicated. Same thing happened to me again when I thought I could use a divine focus even though I had a channeling focus already dedicated... --The preceding unsigned comment was added by User:130.76.84.92 (talk).

Suggestions for bigger weapons
When you actually do put a weapon in there, it is so small that you can't really see it, unless you put the camera right on top of it. Could we please have the weapons apear as twice the normal (equipted) size, maybe even three times ? 89.80.162.91 05:33, 24 November 2007 (UTC)
 * I'd like to second that idea. Alaris 16:17, 24 November 2007 (UTC)

+1 on that idea... those are really too small, you cant even see the stuff on display. --The preceding unsigned comment was added by User:130.76.84.92 (talk).


 * got 1 more on that id like them to be on a rack as well like the ones you see in ascalon near the skill trainer???--Briar Rosethorn

bmp
they should add the bmp weapons.

Realisation
Even though I believe that choice of weapons for the Valor monument should be weapons your characters have ACTUALLY used I can see by making the Valor monument Destroyer weapons only, it forces players to whom wish to have a complete set of 11 weapons to repeat the sub quest style dungeons as a source of materials for the monument, as materials directly related to the weapons themselves are dropped. Material gathering can be done in other campaigns but are more accessible to the average player by doing the dungeons.

Anet could also have established the Hero's Handbooks and Masters Dungeon guides etc as another level towards the Valor (and the title one as well) monument as they reward the player for repeating the same steps over and over again in way of money. (I mention money primarily as the reputation rewards and exp are not relevant after a point; as exp isn't really needed for a lot of characters able to access EOTN and repution maxes out rather fast if you drop the books back in in HM.)

Also, it seems running through the same dungeon time and time again does not increase/decrease the chance of getting diamonds or onyx gemstones and as a few of the dungeon quests give money rewards as well you can amass quite a bit of gold and materials quickly. I have completed the Cathedral of Flames 3 times and each time getting a diamond or onyx (2 diamond/1 onyx). On the chance a gold or a weapon is dropped the player can still easily amass a good amount of gold to buy at least a few of the rare materials needed to do the destroyer weapons. I have done 3 runs of 1 dungeon and have enough gold to get 10 diamonds at current prices or 3 onyx roughly.

Taking into consideration the 12K you can get for completing a guide and cashing it in in HM and the large amounts you can amass from quest rewards and loot drops (not to mention possible green sales) my thoughts are that the dungeons are Anet's main justication, at least for the materials and gold side, for the Valor Momument. But, this still doesn't answer why, on the other side of the argument, why only destroyer weapons?

Thats my opinion of it at the moment, may be long winded but I'm tired. House Of Furyan

Reviewing the actual text of the Monument
Does anyone find the wording of the monument kinda, well offensive? Am starting to amass the wealth to get at least a few destroyer weapons for the monument but won't be using, in a battle sense, them as all my character and heroes have far superior weapons already established. Getting the weapons is purely for the visual aspect of the Hall of Monuments and possible future rewards related to Guild Wars 2.

Given the fact that most players aren't getting the destroyer weapons for their tremendous tactical or battle appeal I think the wording of the Valor monument be redone, worded more to the constraints of the valour monument itself, as its more of a crafter's collectors aspect than anything else (unless, of course, Anet's current wording is aimed at the player's time going through the dungeons of EOTH only). Since Valor isn't taking weapons characters have had for, in some cases, years, the Valor monument needs to be more worded for what it is. Well, that's what I think at least. House Of Furyan

Idea on a change
Since ANET has said numerous times that the HoM isn't finished in sense of Guild Wars 2, I have an idea. Legacy Weapons.

Players seems dislike the fact that this monument only takes Destroyer weapons, and I feel its a needless time sink being as it is the only monument that ignores the time and other investments players have put into Guild Wars and ANET. Valor is the only monument that is specific to GWEN, and I can't see any reason for it to be, other than an attempt to keep players playing really. I don't see why this monument shouldn't be able to show any weapon. And since ANET has given no opinion on changing it, I'll give an idea: make the monument accept any weapon and when Guild Wars 2 comes along the player can take the 'relic' from the monument to a NPC (similar to the way you take remnants to a hero armour crafter) and that crafter gives back a Legacy weapon that is a unique skin  and has its own unique stats or is mod-able. (this if anet plans that kind of inheriting) Accepted weapons would only use their initial name: So if you had an Ivory Bow of (something) it would only show Ivory Bow (in name and show the bow on the stand) just as it only shows Destroyer Bow now. If you had a green like Dwayna's Grace is would show Dwayna's Grace. This way the monument would seem to flow with rest of the monuments and ANET might be able to use this as an opportunity for player input; making competitions etc, like they did with the Festival hats on Winterdays. Players come up with designs for these legacy weapons; so its players show other players whats important to them and their characters and players giving ANET some input as well. Just my thoughts, might be hard to do but its an idea House Of Furyan
 * I like the idea, but i doubt ANet would go for it on the grounds the HoM is kind of supposed to consist of prestie things, which is why you cant ad regular armors or heros who have nto yet received an armor upgrade. I personally would love to be able to transfer my collection of Bows to GW2, but ANet has already confirmed that the HoM will not be used to transfer items like you're kind of suggesting. again, i'd love to see it, but i doubt it'd happen. --Xenktray 20:06, 23 February 2009 (UTC)

Display Ordering
I am not sure how to explain this on the main article but rearranging the display will move the 11 weapons in the following order: 2 4 6 8 9 11 10 7 5 3 1

And will follow this cyclical order: Vezz 04:33, 5 February 2008 (UTC)
 * Sword
 * Axe
 * Bow
 * Daggers
 * Focus
 * Hammer
 * Wand
 * Scythe
 * Shield
 * Spear
 * Staff
 * In the case of the "Honor" monument and the "Devotion" monument, your things appear simply in the order you add them, and then rearranging cycles through them. For example, if I added Protector of Tyria, then Protector of Cantha, Protector of Elona, then Incorrigible Ale Hound, it would go, when cycled:
 * PoT PoC PoE IAH
 * PoC PoE IAH PoT
 * PoE IAH PoT PoC
 * IAH PoT PoC PoE
 * There is no randomness, it only cycles. Or do Destroyer Weapons go into specific "holders" in the monument? [[Image:user eldin sig.jpg]] Eldin 16:50, 23 February 2008 (UTC)
 * The pattern shown only apply when the monument is filled. Also your example is bias because you displayed your achievement in the the default order Anet use. See User:Vezz for the other monuments. P S. I am still missing a few. Vezz 16:52, 24 February 2008 (UTC)

Customised when displayed?
Do these (imo) fugly things get customised when displayed? I'm planning on just getting for completion's sake. But the hell I'm wielding any of it, would like to sell them afterwards. BlazeRick 15:08, 25 March 2008 (UTC)
 * Never mind, looked in the wrong places of the article for my awnser. BlazeRick 17:57, 25 March 2008 (UTC)

Allies?
I was in the Hall the other day and I realized the Spirit Life, casted be my hero, healed the weapon slots of the monument when it died (?)reanor 15:03, 18 April 2008 (UTC)


 * I personally don't think that information is worth to be in the notes. Anything that has a green-colored name is considered an ally and will be healed by the spirit of life. (I'm not sure about uncharmed pets, but they're a special case anyway.) --Adul 10:16, 14 May 2009 (UTC)

More Weapons
At some point, Arena Net had plans to add more weapons to this monument, as seen here. Remains to be seen if those plans are going to be implemented. Erasculio 19:11, 2 June 2008 (UTC)
 * Its because no one is grinding themselves retarded to get the materials and stuff for destroyer weapons. It was a poor design choice in the first place and Arenanet is losing a lot of ground over it, yet what they will allow will not affect anyone bar the more hardcore players.  Arenanet will still only cater to the 'hardcore player' anyway. 118.92.198.220 23:28, 5 June 2008 (UTC)
 * I am planning to get quite a few weapons, but seems that material prices are steadily falling. I'll wait until closer to GW2's release, and hopefully it'll be fairly cheap then. -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 01:36, 6 June 2008 (UTC)
 * Tormenteds will be added to this monument -- Arduinna [[Image:User_Arduinna_Companionship.jpg|15px|talk]] 09:16, 7 June 2008 (UTC)

Rare skins
I think it's kind of annoying that you'd get a bonus in GW2 by spending 10K (plus materials) for weapons that aren't exactly the best looking. I really like my q11 Fiery Gladius of Fortitude (perfect) with a dance with death 14% inscription. It is a rare skin and I like it more than almost all the other skins, plus it fits my armor. I also think you should be able to add end game greens to the monument. But, of course only one per character so you don't go buy the Collector Item for them.

P.S. Does anyone else think that Tormented Weapons are going to jump in price now that you can add them? =D ~ Jack Rex 04:14, 23 June 2008 (UTC)


 * Are you nuts? they are gonna frikn triple!-- Briar
 * The price didn't actually jump with the announcing of tormented weapons to the monument, but they jumped when ursan and UW farming got nerfed, as you probably know; Tormented weapons went from 200k to over 400--68.116.156.71 21:44, 9 October 2008 (UTC)

Adding weapons
when u add a weapon to the monument do you lose it?, if not can the weapon be used on all chars HOM's? or is it dedicated like mini pets?
 * No, it just becomes customized for the person whom put it into the monument. -- Luigi [[Image:User Luigi Sig.png]] Talk 22:02, 16 September 2008 (UTC)
 * Which saves you a humongous TEN GOLD! Paddymew 20:18, 15 July 2009 (UTC)

Slots.
"...Considered full when 11 items are added..." is a strange sentence, as the october update was supposed to come a few days ago, it leaves me wondering whether or not you can have 11 of both destroyer and tormented, or if they will keep the maximum 11... --68.116.156.71 21:46, 9 October 2008 (UTC)
 * It's considered "full" at 11 in the same way that Fellowship, Honor, and Resilience are "full" at 5 and Devotion at 20: That's the maximum amount that can be displayed at a time. You'll still be able to devote more, same as every other monument. - Tanetris 22:02, 9 October 2008 (UTC)

Cleanup
Article needs to be cleaned up with the release of Tormented Weapons to the monument. There are a lot of "in the future" and "soon" talking about the Tormented Weapons. Will fix later if no one else does. Calling it a night. Unindal 03:21, 10 October 2008 (UTC)
 * Reworded some sections, fee free to make more fixes later. Erasculio 03:46, 10 October 2008 (UTC)

22items max
Dont know what you guys have done but i added all destroyer weapons to HoM and Torm weapons to HoM, and you can only ad 11destroyer weapons and 11 tormented weapons to it. You have two bow skins for torm weapons but you can still only ad 1 bow to HoM.(so 11torm weapons and not 12^^) 145.53.242.142 13:19, 10 October 2008 (UTC)


 * Which tormented bow skin appears on the monument, the longbow one or the shortbow one? Erasculio 13:21, 10 October 2008 (UTC)
 * you get both by adding 1 http://img366.imageshack.us/my.php?image=naamloos6666xa0.jpg ,here is the proof of only 1 bow. http://img366.imageshack.us/my.php?image=gw655hy5.jpg 145.53.242.142 13:30, 10 October 2008 (UTC)
 * Nice, I'll update the article. Thanks. Erasculio 13:41, 10 October 2008 (UTC)

Account Wide
If i am filling my Ele's HoM, but add my torm sword to my warriors hall, will it be viewable in my Ele's Hall? Masmar 17:40, 14 November 2008 (UTC)
 * Currently, no. Eventually, yes. Apparently there are plans to make it possible to switch between character and account-based Halls. When this will happen, and any implications (ie for having a "complete" Hall for the phoenix, how missing armors will be displayed, etc.) of it are currently unknown. -- Lord Ehzed 18:11, 14 November 2008 (UTC)
 * Hopefully they get this changed, i really want to be able to keep my tormented sword on my war and not have to transfer it Masmar 01:04, 15 November 2008 (UTC)
 * So is the account-wide option now make is possible to get credit towards GW2 for having all Destroyer and Tormented weapons even if they're spread out amongst other professions HoMs (i.e. Scythes to Dervishes, Swords to Warriors, Bows to Rangers...etc.)? Sardaukar  [[Image:User_Sardaukar_sig.png]] 01:48, 20 February 2010 (UTC)

Factions
I wish ANet would let Celestial or Zodiac weapons be added to the HoM. It just seems unfair to let high-end Nightfall weapons be added, yet not Factions (or for that matter, Tyrian). I know Destroyer weapons are universal, but my Canthan-themed HoM seems incomplete without Canthan weapons... 68.212.208.115 18:20, 29 November 2008 (UTC)


 * I agree. the zodiac and celestial weapons are a highly sought after group of weapons for those of us who prefer the continent of Cantha to the others. i personally would be thrilled to see the celestial and zodiacs take their rigtful place next to the destroyer and tormented weapons. But then arises the question of should represent the campaign of Prophecies? perhaps the Deldrimor weapons (gold, not green)?--Xenktray 18:01, 15 January 2009 (UTC)


 * The only problem is they are random drops. Both the Destroyer weapons and the Tormented weapons are readily available in all shapes/sizes for the price of the materials. Trying to fill the Valor monument with 11 Celestial, or Zodiac weapons would be much more difficult in some ways. --[[Image:User Wynthyst sig icon.png | Wyn's Talk page]] Wyn/talk 18:13, 15 January 2009 (UTC)


 * Well what about the never-used Factions endgame weapons then? just something to include the other two campaigns. i nderstand that they use Nightfall and EotN weapons because they are available to all campaigns, but it really doesnt seem very equal throughout the game. there ARE those of us who either do not like, or do not have nightfall, but do have EotN, and hate the destroyer weapons. --Xenktray 23:01, 18 January 2009 (UTC)
 * Just wanted to note that Destroyer weapons cost about 25-30k to craft (merch price of mats included), and Tormented would cost quite a bit more IMO. I personally think endgame weapons should be added... -- [[Image:User_Alaris_sig.JPG|Alaris_sig]] Alaris 14:53, 19 January 2009 (UTC)

ORLY?
it would seem that req 8 max perf weapons arent good enough for a-net, they liek the destroyer and tormented trash... Q_Q--24.154.188.10 20:57, 18 January 2009 (UTC)

End-Game Weapons
I think it will be a nice addition to allow End Game weapons in the Hall. Valour means courage. If you got the courage you have completed the campaigns. I think it'll be a nice addition to the Monument. It might be a bit stupid because of the 'Honour' Monument (you'll get two Monuments at once, because you probably immediatly trade in you're token for a weapon), but overall I think these weapons are some sort of "I've completed the Game!" quote, quite an achievement, and so I think it's a nice addition to the features of HoM, and to the game. Twan4188 19:48, 25 January 2009 (UTC)
 * I think that's a tough call, honesty. Obtaining the "end-game weapons" is actually pretty easy, and purchasing the tokens to buy them outright is also fairly cheap.  "Valor" is a pretty challenging option to finish, I'd have to say, but putting the easy stuff in there would make it rather trivial.  Maybe allowing ONE end-game weapon from each of the four stories would work in spreading the "Valor", but not make it too easy to fill.  --Mystisteel 19:54, 25 January 2009 (UTC)
 * challenging? you can buy it from anywhere between 330K and 2.2M67.86.84.167 21:01, 12 May 2009 (UTC)
 * There's no easy way to program that, you're lucky they let you put tormented weapons in there. Be glad with what you got.  ~Shard  [[Image:User Shard Sig Icon.png]] 21:39, 12 May 2009 (UTC)

DELDRIMOR WEAPONS!!!
ive touched on this on a few other pages and no1 can seem to give me a response. why is it that the not so pretty destroyer weapons and the totally ugly and stupid looking tormenteds are allowed here but my (crafted) deldrimor sheild and sword are not? the dedlrimor skins are by far the best weapons skins in the game (with the exception of that god awful bow/offhand) as a set. im not saying to allow greens to be placed here but i think that if i spend nearly 20k on my caster modded deldrimor sword it deserves a place here as well. not to mention its ALOT better looking. i REALLY hope someone sees this and replies. >.<68.166.219.88 05:06, 1 April 2009 (UTC)briar
 * cough*Briar 23:20, 9 December 2009 (UTC)
 * The weapons displayed here are the weapons of our enemies. Do you kill deldrimor dwarves for a living? Paddymew 06:11, 10 December 2009 (UTC)

Eternal Blade
Given its rarity, wouldn't it be logical that this weapon be permitted to be added? Just a passing thought. 128.255.195.88 06:36, 13 April 2009 (UTC)
 * Given the rarity of oh so many weapons, one would think they'd be let in. But Linsey has stated that there probably won't be any more additions to that monument. I think it would be annoying to program all the different versions that drop (regarding requirement and armor/damage, and attributes for some - more than just Eternal Blade), but as I don't know much in programming, not sure. -- Azazel The Assassin\talk

All Weapons
this may have already be stated but shouldn't all (max dmg) weapons be able to be placed here prefreable Gold, Green and other rare weapons, it seems unfair for the only weaponb put here to be Tormented and Deystroyer, seeing as their meant to be 'your' weapons not those of Deystroyers or Tormented (keep them in though obviously) especially if you if it's a weapons you want your decendant in GW2 to use (e.g. i dont know what they'll do in GW2) just a thought Zachariah Zuan 19:08, 25 May 2009 (UTC)

Mix And Match?
If for example i have a destroyer staff and a tormented staff, can i see both with the "display all weapons" option or do i choose one or it just displays it in another way?

Green Weapons
I think that only "unique" green weapon should have been in this monument from the start. I know there are tons of them but it would have worked like the devotion momument where you could store all your mini. It would give a reason for people to play deserted areas. And also give more value to those greens which now aren't much valuable. M3G 08:59, 21 September 2009 (UTC)
 * If they had done that, I'd have filled this monument the moment it was released, with trash from out my Xunlai. The way it operates now guarantees at least some effort (/bitetongue), which - given the purpose of the HoM for GW2 - makes the entire mechanism more reliable, since it's made to be.... *cough* "merit-based". 141.165.171.149 05:35, 20 January 2010 (UTC)

Hall of Monuments carry-over to GW2
It's already been stated that the spear and the scythe won't be available as playable weapons in GW2, so what's the point in putting these two in your HoM? Granted Anet's not going to tell us everything until the game comes out (and even then they'll keep their secrets), it seems a waste of gameplay and resources to add these two when, for the moment, there isn't a reason to do so. --Ravencroft0 09:55, 6 July 2010 (UTC)
 * They've stated that dedicating an item in the HoM in GW1 will get you something in GW2 but not necessarily the same item in GW2. Its potentially wasteful to get any of these weapons, and whatever you get for a dedicating a spear or scythe could be better, worse, or the same as whatever you get for any other weapon. --War_Pig5 06:26, 17 September 2010 (UTC)

Oppressor weapons
Anyone tried dedicating them?I've noticed someone saying you can only dedicate weapons of your enemies(true or not,doesn't matter) but they are also not cheap and they don't drop just like destroyer and tormented...maybe they are added for this purpose...i would hate not having anything in HoM to show for my part in WiK...95.180.76.188 21:11, 9 July 2010 (UTC)
 * destroyer and tormented weapons drop? I'm assuming you mean the item required to craft them drop from enemies when slain.  If that's what you mean you could potentially craft all the oppressor weapons just but getting confessors order drops.  Still a lot easier to get these than tormented items.  Agree completely that they should be added to the hall though.The Alice 22:42, 2 October 2010 (UTC)
 * See today's update. Ramei Arashi 01:06, 6 October 2010 (UTC)

Bonus Mission Pack and GWEN Weapons
There really needs to be more choice still. Personally, I have Tengu, Undead and Charr weapons I'd love to display, but my "valor" monument is still looking rather bare... as opposed to all my others, which are overflowing with stuff. 2 set choices is not enough, especially compared to the armour monument just next door - which remember, takes 4 armour pieces per set to display, or 20 pieces total to fill. There was enough choice there to easily fill it with armour sets I liked (actually I have too many elite armours lol :p), but the same is just not true for weapons. Why so stingy on the weapon sets Anet, c'mon, lets have some more options! ;) Cirian 19:28, 17 July 2010 (UTC)
 * They kinda sorta do allow GWEN weapons if you consider the destroyer ones. However, I do agree it is lame that they only allow you to put an ok skin(Tormented) or a shitty one(Destroyer). I'd much rather add my oppressor weapons. The Emmisary 19:30, 17 July 2010 (UTC)
 * There's actually a more interesting comparison to be made between the armours and weapon sets available for display.
 * Tormented weapons are essentially the equivalent of Obsidian armour (both absolute high end), and Destroyer weapons the equivalent of Vabbian armour (both require precious stones, other mats, 5k). So, the only two available weapons sets for display are the equivalent of offering only the top two most expensive armour sets!
 * There's a glaring double standard that monument, norn, asura and silver eagle armours are displayable in the HoM, but the gold weapons from the same outposts are not. How is say, asura armour prestige and asura weapons not?
 * There are also a multitude of other elite armour sets from other campaigns, all prestige, and all the equivalent weapons are not. How are say, Shiro's Blades not presitge weapons when you have to beat a whole campaign? Prestige armours are typically available well before then.
 * There is a huge difference between what is offered for the armour monument, which is easy to fill with wonderful and desirable sets. Indeed, I count a choice of 17 prestige sets for the warrior alone! I am the proud owner of many, many elite armours. It would be wonderful if Anet could find the time to add more weapon set choices, and I'm sure very popular with those of us married to our Tengu weapons, or indeed any other weapon set. (did I mention I <3 my Tengu weapons... oh, oh I did, jolly good :) ). Cirian 20:56, 17 July 2010 (UTC)
 * Do you use asuran etc weapons? I happen to love my asuran bow, but it is crafted as a blue. Nothing about it is prestige, it is simply a common crafter's weapon, just like in all the campaigns. Such as the crafter in the Divine Path that will make you a Katana with +5 energy for 5k + mats. As for that comparison... I think my Vabbian armor feels insulted. Diamonds and Onyx are not exactly rare or precious in GW, currently you can craft a D-weap for 17k buying all the gems (assuming you have the granite & iron, which are way easy to farm). Vabbian armor is much more of a pain in the arse to get than that - those gems cost ~5k ea and are slow as sin if you think you're going to farm them... Somehow. From observation, most people put more effort into figuring out what on earth to do with that destroyer trash than they do obtaining them. Lots of people still put more effort into obtaining (commmon) greens still than destroyer weapons too. Ranting a little now, but this monument is BS. Oppressor weapons very much deserve to be displayed here. BMP weapons being displayable here too would be amazing. I mean, we did have to pay for it, and it seems generally under appreciated since the rewards are low... And the undead set is sooo sexy. :D Lillium 11:16, 2 August 2010 (UTC)
 * I have Vabbian armour too and I think you're right... all those rubies and sapphires are much more expensive nowadays. Maybe amber/jade is a fairer comparison to diamond/onyx today? :D I didn't realise asuran weapons and such were blue, although it's funny in a way because armour sets are all blue as well... except of course, reds you buy from Tolkano. Oh, I confirm the bmp undead set is sexy. Those, the tengu ones and the bmp charr weapons - my necro has the hots for the staff and spear because they are really creepy. :) I am beginning to cave into the idea of crafting d-weaps... I keep selling z-keys and not having anything to do with the cash, so maybe I'll blow it on d-weaps, or maybe I'll hold out and see if any more sets get added to the monument xD Cirian 13:04, 7 October 2010 (UTC)

"There is a total of 15 different Opressor items to display."
Probably not necessary... There are always going to be the base 11+4 alt bows for any full weapon set. Is slightly confusing as you can really only dedicate the base 11, correct? 131.239.15.70 17:05, 6 October 2010 (UTC)
 * it is exaclty the same amount of weapons as the destroyer weapons and tormented weapons they are just putting the Longbow • Shortbow • Hornbow • Recurve Bow • Flatbow into 1 section under bow but they have those too but you only need 1 bow Naloj 20:34, 6 October 2010 (UTC)

Thanks for adding oppressor weapons A-net, your hard work is appreciated!
As much players act like the ungrateful masses, we love you really. Say, will I ever be able to add my Tengu weapons? Haha! :D Cirian 12:39, 7 October 2010 (UTC)
 * yea im on the same side as you on this :p already started collecting them all on my paragon XD Naloj 13:40, 7 October 2010 (UTC)
 * Honestly i cant say im happy about them adding these in without warning. I mean, after you finish the War in Kryta campaign you can swap your medals for either a Oppressor Wep or a Green Wep. Now prices for war supplies have gone way up. And alot of people who did not get a oppressor weapon but got a green one are hating themselves for it. Its not very fair in my opinion. Something should be done, either we can swap the green ones back for medals or be able to add them to the monument as well.
 * Well forget about adding the green ones. Thats not gonna happen.-- Master   Briar  User Briar Sig 2.jpg 20:54, 10 October 2010 (UTC)

Tapestry Redesign: Oppressor Weapon Addition
Shouldn't the Valor tapestry reflect the oppressor weapons addition? I can understand if they're going to hold off in case we're going to get a Factions equivalent of the oppressor's, but methinks it would be awesome if it were to get a revamp of sorts. oh and can we get an archive going for this page, please? --Ravencroft0 09:19, 15 October 2010 (UTC)
 * It wasn't changed to reflect the addition of Tormented weapons either. It's just a generic design showing a sword and an axe. --Manassas  [[File: User Manassas Mannysig.png]] 09:26, 15 October 2010 (UTC)
 * Kind of a different topic, but that looks more like a war horn than it does a sword. Yes, it is grossly over sized compared to the axe, but the flaring at the end of the curve puts me in the mindset of a horn.  Anyone else? --Ravencroft0 11:02, 31 October 2010 (UTC)

Oppressor dyed
does dyeing an oppressor weapon cause a change if u dedicate it or does it stay generically colored?


 * When I added my Oppressor Weapons to HoM, the dye colors did not carry over. The display only showed the generic skin. --VintageRose 02:20, 2 November 2010 (UTC)

problems with oprressor's focus
I can't add it to HoM...why not?-.- --The preceding unsigned comment was added by 89.142.53.100 (talk).
 * You likely don't have a monumental tapestry displayed on your Valor monument. --- Ness [[File:User Ness Hrin SigIcon.png]] Hrin | 19:52, 20 November 2010 (UTC)

Questions about adding weapons
I know the article touched on this a bit but I'm still confused:
 * 1. Say I added an Oppressor's Domination Staff, would I be able to add an Oppressor's Channeling Staff as well? From what the article says I'm pretty sure you can't but I'm not entirely sure since it gives an example of not being able to add a fire magic and water magic staff, which are both elementalist attributes.
 * 2. Almost the same question as above. Say I added an Oppressor's Domination Staff, would I be able to add a Destroyer (or Tormented) Channeling Staff as well?  The article gives an example of adding 3 different types of bows from each category but I'm still not sure if it means you can ONLY display 1 staff even if it's from a different category.

Any help clarifying this would be appreciated. Pjwned 20:19, 21 April 2011 (UTC)
 * Each family (Destroyer, Oppressor, Tormented) can have one weapon of each type added. So, your first example would not work, your second example would. -- FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 00:32, 22 April 2011 (UTC)
 * Thanks, I thought about as much. Pjwned 07:01, 22 April 2011 (UTC)

Needs more variety
I don't understand why they don't allow other popular skins such as zodiac, celestial compass, frog scepter etc. Those are the ones that people actually use. I would like to be able to display my zodiacs, instead I have to buy those ugly destroyer or oppressor weapons Stormcrowx 10:52, 18 May 2011 (UTC)
 * Well then the HoM wouldn't be an enormous gold sink and thus wouldn't have any true purpose - currently the HoM removes granite, armbraces, gems + shitloads of minis so that the cash flow in gw has an exit as well as an entry via farming. --[[Image:User_Chieftain_Alex_Chieftain Signature.png]] Chieftain  Alex 11:12, 18 May 2011 (UTC)


 * Destroyer, Oppressors', and Tormented weapons are guaranteed drops (if you meet the requirements), always max, and always inscribable; in addition, there are 11 of each. None of the so-called popular items you mention are guaranteed to be max nor can players be sure they can get one. — Tennessee Ernie Ford ( TEF ) 14:57, 18 May 2011 (UTC)