Talk:List of Polymock skills

Energy costs: why aren't regular skills managed like this?
Why have only Polymock skills have such detailed energy costs? I suppose skills could be balanced better if it'd work like in Polymock. Changing energy costs of skills now means for 5 energy skills 100% diffrence to 10 energy, 50% diffrence from 10 to 15, and 66% diffrence from 15 to 25... :/ additionally, some skills would still be good with 6 energy, others with 9, but which simply "can't" have this cost atm. expertise also gives skills energy cost of something between these values, and several skills lower other's cost with uneven numbers as well. —Zerpha The Improver 14:07, 5 December 2007 (UTC)