List of all elementalist collector weapons in Prophecies

Ascalon (Post-Searing)
{| ! Attribute !! Weapon !! Stats !! Requirement !! Weapon Bonuses !! Acquisition !! Collecting ! colspan=7 |
 * - bgcolor=

Wands
! colspan=7 |
 * valign="top" rowspan="2" | Air Magic
 * Air Wand || Lightning Damage: 4-7 || 3 Air Magic || || &rarr; Guardsman Noell || 3 Ornate Grawl Necklaces
 * Air Wand || Lightning Damage: 4-7 || 5 Air Magic || Armor Penetration +10% (Chance: 10%) || &rarr; Louise Haup || 3 Charr Carvings
 * valign="top" rowspan="2" | Earth Magic
 * Earth Wand || Earth Damage: 4-7 || 5 Earth Magic || || &rarr; Raymon Elsworth || 3 Stormy Eyes
 * Earth Wand || Earth Damage: 4-7 || 5 Earth Magic || Health +10 || &rarr; Nicanor Gannel || 3 Scorched Lodestones
 * valign="top" rowspan="2" | Fire Magic
 * Fire Wand || Fire Damage: 4-7 || 5 Fire Magic || || &rarr; Paige Osbourne || 3 Charr Carvings
 * Fire Wand || Fire Damage: 4-7 || 5 Fire Magic || Energy +5 Damage +20% (vs. Charr) || &rarr; Wain Hughes || 3 Charr Carvings
 * valign="top" rowspan="2" | Water Magic
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || || &rarr; Fytch || 3 Fetid Carapaces
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || Damage +10% (vs hexed foes) Energy +5 (while enchanted) || &rarr; Ouran Odwin || 3 Stormy Eyes
 * Fire Wand || Fire Damage: 4-7 || 5 Fire Magic || || &rarr; Paige Osbourne || 3 Charr Carvings
 * Fire Wand || Fire Damage: 4-7 || 5 Fire Magic || Energy +5 Damage +20% (vs. Charr) || &rarr; Wain Hughes || 3 Charr Carvings
 * valign="top" rowspan="2" | Water Magic
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || || &rarr; Fytch || 3 Fetid Carapaces
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || Damage +10% (vs hexed foes) Energy +5 (while enchanted) || &rarr; Ouran Odwin || 3 Stormy Eyes
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || || &rarr; Fytch || 3 Fetid Carapaces
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || Damage +10% (vs hexed foes) Energy +5 (while enchanted) || &rarr; Ouran Odwin || 3 Stormy Eyes
 * Water Wand || Cold Damage: 4-7 || 3 Water Magic || Damage +10% (vs hexed foes) Energy +5 (while enchanted) || &rarr; Ouran Odwin || 3 Stormy Eyes

Staves
! colspan=7 |
 * valign="top" rowspan="2" | Air Magic
 * Air Staff || Energy +4 Lightning Damage: 4-7 || 3 Air Magic || Armor +7 (vs. Earth Damage) Halves casting time of spells (Chance: 10%) || &rarr; Corwin Luceinne || 3 Ornate Grawl Necklaces
 * Air Staff || Energy +4 Lightning Damage: 4-7 || 3 Air Magic || None || &rarr; Innis the White || 4 Singed Gargoyle Skulls
 * valign="top" rowspan="2" | Earth Magic
 * Earth Staff || Energy +4 Earth Damage:4-7 || 3 Earth Magic || Armor +5 (vs Lightning Damage) Armor +3 (while casting) Armor +3 (while Enchanted) Armor +3 (while Hexed) || &rarr; Guardsman Noell || 3 Ornate Grawl Necklaces
 * Earth Staff || Energy +4 Earth Damage:4-7 || 3 Earth Magic || None || &rarr; Wain Hughes || 3 Charr Carvings
 * valign="top" rowspan="2" | Fire Magic
 * Fire Staff || Energy +4 Fire Damage: 4-7 || 3 Fire Magic || || &rarr; Valeria Benes || 3 Singed Gargoyle Skulls
 * Fire Staff || Energy +4 Fire Damage: 4-7 || 3 Fire Magic || Armor +7 (vs. Cold Damage) Halves skill recharge of spells (Chance: 10%) || &rarr; Innis the White || 4 Singed Gargoyle Skulls
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +4 Cold Damage: 4-7 || 3 Water Magic || Armor +7 (vs. Fire Damage) Damage +10% (vs. Hexed foes) Damage +20% (vs. Charr) || &rarr; Paige Osbourne || 3 Charr Carvings
 * valign="top" rowspan="2" | Fire Magic
 * Fire Staff || Energy +4 Fire Damage: 4-7 || 3 Fire Magic || || &rarr; Valeria Benes || 3 Singed Gargoyle Skulls
 * Fire Staff || Energy +4 Fire Damage: 4-7 || 3 Fire Magic || Armor +7 (vs. Cold Damage) Halves skill recharge of spells (Chance: 10%) || &rarr; Innis the White || 4 Singed Gargoyle Skulls
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +4 Cold Damage: 4-7 || 3 Water Magic || Armor +7 (vs. Fire Damage) Damage +10% (vs. Hexed foes) Damage +20% (vs. Charr) || &rarr; Paige Osbourne || 3 Charr Carvings
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +4 Cold Damage: 4-7 || 3 Water Magic || Armor +7 (vs. Fire Damage) Damage +10% (vs. Hexed foes) Damage +20% (vs. Charr) || &rarr; Paige Osbourne || 3 Charr Carvings

Focus items

 * valign="top" rowspan="2" | Energy Storage
 * Earth Scroll || Energy +6 || 5 Energy Storage || Energy +15 Energy regeneration -1 Health +30 || &rarr; Sally Kaugie || 3 Scorced Seeds
 * Earth Scroll || Energy +6 || 5 Energy Storage || Energy +5 (while Enchanted) || &rarr; Ashram Fenn || 3 Scar Behemoth Jaws
 * valign="top" rowspan="2" | Air Magic
 * Storm Artifact || Energy +6 || 5 Air Magic || Damage +10% (vs hexed foes) Energy + 5 (while enchanted) || &rarr; Valeria Benes || 3 Singed Gargoyle Skulls
 * Storm Artifact || Energy +6 || 5 Air Magic || Armor +10 (vs. Charr) Health +5 || &rarr; Louise Haup || 3 Charr Carvings
 * valign="top" rowspan="2" | Earth Magic
 * Earth Scroll || Energy +6 || 5 Earth Magic || Earth Magic +1 (20% chance while using skills) Health +30 || &rarr; Saba Blackstone || 3 Scorched Lodestones
 * Earth Scroll || Energy +6 || 5 Earth Magic || Armor +10 (vs. Elemental Damage) || &rarr; Martel Bastions || 3 Scorched Lodestones
 * valign="top" rowspan="2" | Fire Magic
 * Flame Artifact || Energy +6 || 5 Fire Magic || Armor +5 (while enchanted) Health +45 (while enchanted) || &rarr; Fytch || 3 Fetid Carapaces
 * Flame Artifact || Energy +6 || 5 Fire Magic || Halves skill recharge of spells (Chance: 10%) || &rarr; Corwin Luceinne || 3 Ornate Grawl Necklaces
 * valign="top" rowspan="2" | Water Magic
 * Frost Artifact || Energy +6 || 5 Water Magic || Water Magic +1 (20% chance while using skills) Health +30 || &rarr; Raymon Elsworth || 3 Stormy Eyes
 * Frost Artifact || Energy +6 || 5 Water Magic || Halves casting time of spells (Chance: 10%) || &rarr; Penelope Hoode || 3 Scorched Lodestones
 * }
 * valign="top" rowspan="2" | Fire Magic
 * Flame Artifact || Energy +6 || 5 Fire Magic || Armor +5 (while enchanted) Health +45 (while enchanted) || &rarr; Fytch || 3 Fetid Carapaces
 * Flame Artifact || Energy +6 || 5 Fire Magic || Halves skill recharge of spells (Chance: 10%) || &rarr; Corwin Luceinne || 3 Ornate Grawl Necklaces
 * valign="top" rowspan="2" | Water Magic
 * Frost Artifact || Energy +6 || 5 Water Magic || Water Magic +1 (20% chance while using skills) Health +30 || &rarr; Raymon Elsworth || 3 Stormy Eyes
 * Frost Artifact || Energy +6 || 5 Water Magic || Halves casting time of spells (Chance: 10%) || &rarr; Penelope Hoode || 3 Scorched Lodestones
 * }
 * Frost Artifact || Energy +6 || 5 Water Magic || Halves casting time of spells (Chance: 10%) || &rarr; Penelope Hoode || 3 Scorched Lodestones
 * }
 * }

Kryta
{| ! Attribute !! Weapon !! Stats !! Requirement !! Weapon Bonuses !! Acquisition !! Collecting ! colspan=7 |
 * - bgcolor=

Wands
! colspan=7 |
 * valign="top" rowspan="2" | Air Magic
 * Air Wand || Lightning Damage: 7-13 || 6 Air Magic || Energy +15 Energy Regeneration -1 || &rarr; Kira Thorne || 4 Glowing Hearts
 * Air Wand || Lightning Damage: 7-13 || 6 Air Magic || Halves Skill Recharge of Air Magic spells (Chance: 20%) || &rarr; Milny Samhammil || 4 Mergoyle Skulls
 * valign="top" rowspan="2" | Earth Magic
 * Earth Wand || Earth Damage: 7-13 || 6 Earth Magic || Energy +15 Energy Regeneration -1 || &rarr; Sir Robert || 4 Abnormal Seeds
 * Earth Wand || Earth Damage: 7-13 || 6 Earth Magic || Halves skill recharge of Earth Magic Spells (Chance: 20%) || &rarr; William Pennington || 4 Ivory Troll Tusks
 * valign="top" rowspan="2" | Fire Magic
 * Fire Wand || Fire Damage: 7-13 || 6 Fire Magic || Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Alton Thorne || 4 Leather Belts
 * Fire Wand || Fire Damage: 7-13 || 6 Fire Magic || Energy +15 Energy Regeneration -1 || &rarr; Leighton Cranford || 4 Bog Skale Fins
 * valign="top" rowspan="2" | Water Magic
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Energy +15 Energy Regeneration -1 || &rarr; Milny Samhammil || 4 Mergoyle Skulls
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Daved Logsdon || 4 Abnormal Seeds
 * Fire Wand || Fire Damage: 7-13 || 6 Fire Magic || Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Alton Thorne || 4 Leather Belts
 * Fire Wand || Fire Damage: 7-13 || 6 Fire Magic || Energy +15 Energy Regeneration -1 || &rarr; Leighton Cranford || 4 Bog Skale Fins
 * valign="top" rowspan="2" | Water Magic
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Energy +15 Energy Regeneration -1 || &rarr; Milny Samhammil || 4 Mergoyle Skulls
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Daved Logsdon || 4 Abnormal Seeds
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Energy +15 Energy Regeneration -1 || &rarr; Milny Samhammil || 4 Mergoyle Skulls
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Daved Logsdon || 4 Abnormal Seeds
 * Water Wand || Cold Damage: 7-13 || 6 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Daved Logsdon || 4 Abnormal Seeds

Staves
! colspan=7 |
 * valign="top" rowspan="2" | Air Magic
 * Air Staff || Energy +6 Lightning Damage: 7-13 || 6 Air Magic || Halves casting time of Air Magic spells (chance: 20%) Halves skill recharge of spells (chance:20%) || &rarr; Camryn Jamison || 4 Decayed Orr Emblems
 * Air Staff || Energy +6 Lightning Damage: 7-13 || 6 Air Magic || Halves casting time of Air Magic spells (chance: 20%) Halves skill recharge of spells (chance:20%) || &rarr; Arris Weston || 4 Spiked Crests
 * valign="top" rowspan="2" | Earth Magic
 * Earth Staff || Energy +6 Earth Damage: 7-13 || 6 Earth Magic || Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Kira Thorne || 4 Glowing Hearts
 * Earth Staff || Energy +6 || 6 Earth Magic || Halves casting time of Earth Magic Spells (Chance: 20%) Halves skill recharge of Spells (Chance: 20%) || &rarr; Brynden Cromwell || 4 Gargantuan Jawbones
 * valign="top" rowspan="2" | Fire Magic
 * Fire Staff || Energy +6 Fire Damge: 7-13 || 6 Fire Magic || Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance 20%) || &rarr; Wintun the Black || 4 Feathered Caromi Scalps
 * Fire Staff || Energy +6 Fire Damge: 7-13 || 6 Fire Magic || Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance 20%) || &rarr; Daved Logsdon || 4 Abnormal Seeds
 * valign="top" rowspan="2" | Water Magic
 * Water Staff || Energy +6 Cold Damage: 7-13 || 6 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Liris the Sage || 4 Bog Skale Fins
 * Water Staff || Energy +6 || 6 Water Magic || Halves casting time of Water Magic Spells (Chance: 20%) Halves skill recharge of Spells (Chance: 20%) || &rarr; Brynden Cromwell || 4 Gargantuan Jawbones
 * Fire Staff || Energy +6 Fire Damge: 7-13 || 6 Fire Magic || Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance 20%) || &rarr; Wintun the Black || 4 Feathered Caromi Scalps
 * Fire Staff || Energy +6 Fire Damge: 7-13 || 6 Fire Magic || Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance 20%) || &rarr; Daved Logsdon || 4 Abnormal Seeds
 * valign="top" rowspan="2" | Water Magic
 * Water Staff || Energy +6 Cold Damage: 7-13 || 6 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Liris the Sage || 4 Bog Skale Fins
 * Water Staff || Energy +6 || 6 Water Magic || Halves casting time of Water Magic Spells (Chance: 20%) Halves skill recharge of Spells (Chance: 20%) || &rarr; Brynden Cromwell || 4 Gargantuan Jawbones
 * Water Staff || Energy +6 Cold Damage: 7-13 || 6 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Liris the Sage || 4 Bog Skale Fins
 * Water Staff || Energy +6 || 6 Water Magic || Halves casting time of Water Magic Spells (Chance: 20%) Halves skill recharge of Spells (Chance: 20%) || &rarr; Brynden Cromwell || 4 Gargantuan Jawbones
 * Water Staff || Energy +6 || 6 Water Magic || Halves casting time of Water Magic Spells (Chance: 20%) Halves skill recharge of Spells (Chance: 20%) || &rarr; Brynden Cromwell || 4 Gargantuan Jawbones

Focus items

 * valign="top" rowspan="2" | Energy Storage
 * Earth Scroll || Energy +8 || 6 Energy Storage || Halves casting time of Energy Storage spells (Chance: 20%) Halves skill recharge of Energy Storage spells(Chance: 20%) || &rarr; Wintun the Black || 4 Feathered Caromi Scalps
 * Earth Scroll || Energy +6 || 6 Energy Storage || Armor +5 (while enchanted) Health +45 (while enchanted) || &rarr; Arris Weston || 4 Spiked Crests
 * valign="top" rowspan="2" | Air Magic
 * Storm Artifact || Energy +8 || 6 Air Magic || Armor +5 (while enchanted) Health +45 (while enchanted) || &rarr; Helton Wills || 4 Hardened Humps
 * Storm Artifact || Energy +8 || 6 Air Magic || Armor +5 (vs. Undead) || &rarr; Beldon the Blade || 4 Mergoyle Skulls
 * valign="top" rowspan="2" | Earth Magic
 * Earth Scroll || Energy +8 || 6 Earth Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Helton Wills || 4 Hardened Humps
 * Earth Scroll || Energy +8 || 6 Earth Magic || Earth Magic +1 (20% chance while using skills) Health +30 || &rarr; Kolleen Redstone || 4 Decayed Orr Emblems
 * valign="top" rowspan="2" | Fire Magic
 * Flame Artifact || Energy +8 || 6 Fire Magic || Fire Magic +1 (20% chance while using skills) Health +30 || &rarr; Camryn Jamison || 4 Decayed Orr Emblems
 * Flame Artifact || Energy +8 || 6 Fire Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Sir Robert || 4 Abnormal Seeds
 * valign="top" rowspan="2" | Water Magic
 * Frost Artifact || Energy +8 || 6 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Beldon the Blade || 4 Mergoyle Skulls
 * Frost Artifact || Energy +8 || 6 Water Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Brion Elston || 4 Forest Minotaur Horns
 * }
 * valign="top" rowspan="2" | Fire Magic
 * Flame Artifact || Energy +8 || 6 Fire Magic || Fire Magic +1 (20% chance while using skills) Health +30 || &rarr; Camryn Jamison || 4 Decayed Orr Emblems
 * Flame Artifact || Energy +8 || 6 Fire Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Sir Robert || 4 Abnormal Seeds
 * valign="top" rowspan="2" | Water Magic
 * Frost Artifact || Energy +8 || 6 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Beldon the Blade || 4 Mergoyle Skulls
 * Frost Artifact || Energy +8 || 6 Water Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Brion Elston || 4 Forest Minotaur Horns
 * }
 * Frost Artifact || Energy +8 || 6 Water Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Brion Elston || 4 Forest Minotaur Horns
 * }
 * }

Maguuma Jungle
{| ! Attribute !! Weapon !! Stats !! Requirement !! Weapon Bonuses !! Acquisition !! Collecting ! colspan=7 |
 * - bgcolor=

Wands
! colspan=7 |
 * valign="top" rowspan="1" | Air Magic
 * Air Wand || Lightning Damage: 9-16 || 8 Air Magic || Energy +15 Energy Regeneration -1 || &rarr; Thyfir Greenleaf || 5 White Mantle Emblems
 * valign="top" rowspan="1" | Earth Magic
 * Earth Wand || Earth Damage: 9-16 || 8 Earth Magic || Energy +15 Energy Regeneration -1 || &rarr; Farmer Conklin || 5 Mossy Mandibles
 * valign="top" rowspan="1" | Fire Magic
 * Fire Wand || Fire Damage: 9-16 || 8 Fire Magic || Energy +15 Energy Regeneration -1 || &rarr; Ingrid Larson || 5 Mossy Mandibles
 * valign="top" rowspan="1" | Water Magic
 * Water Wand || Cold Damage: 9-16 || 8 Water Magic || Energy +15 Energy Regeneration -1 || &rarr; Isabaeux Navarre || 5 Thorny Carapaces
 * Fire Wand || Fire Damage: 9-16 || 8 Fire Magic || Energy +15 Energy Regeneration -1 || &rarr; Ingrid Larson || 5 Mossy Mandibles
 * valign="top" rowspan="1" | Water Magic
 * Water Wand || Cold Damage: 9-16 || 8 Water Magic || Energy +15 Energy Regeneration -1 || &rarr; Isabaeux Navarre || 5 Thorny Carapaces
 * Water Wand || Cold Damage: 9-16 || 8 Water Magic || Energy +15 Energy Regeneration -1 || &rarr; Isabaeux Navarre || 5 Thorny Carapaces

Staves
! colspan=7 |
 * valign="top" rowspan="1" | Air Magic
 * Air Staff || Energy +8 Lightning Damage: 9-16 || 8 Air Magic || Halves casting time of Air Magic spells (Chance 20%) Halves skill recharge (Chance 20%) || &rarr; Seris the Red || 5 Behemoth Jaws
 * valign="top" rowspan="1" | Earth Magic
 * Earth Staff || Energy +8 Earth Damage: 9-16 || 8 Earth Magic || Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Loreen Cranford || 5 Jungle Troll Tusks
 * valign="top" rowspan="1" | Fire Magic
 * Fire Staff || Energy +8 Fire Damage: 9-16 || 8 Fire Magic || Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance 20%) || &rarr; Adam Solstrum || 5 White Mantle Emblems
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +8 Cold Damage: 9-16 || 8 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Orson Cooper || 5 Ancient Eyes
 * Fire Staff || Energy +8 Fire Damage: 9-16 || 8 Fire Magic || Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance 20%) || &rarr; Adam Solstrum || 5 White Mantle Emblems
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +8 Cold Damage: 9-16 || 8 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Orson Cooper || 5 Ancient Eyes
 * Water Staff || Energy +8 Cold Damage: 9-16 || 8 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Orson Cooper || 5 Ancient Eyes

Focus items

 * valign="top" rowspan="2" | Air Magic
 * Storm Artifact || Energy +10 || 8 Air Magic || Air Magic +1 (20% chance while using skills) Health +30 || &rarr; Vargil the White || 5 Ancient Eyes
 * Storm Artifact || Energy +10 || 8 Air Magic || Armor +5 (while Enchanted) Health +45 (while Enchanted) || &rarr; Serah Shaes || 5 Jungle Skale Fins
 * valign="top" rowspan="1" | Earth Magic
 * Earth Scroll || Energy +10 || 8 Earth Magic || Earth Magic +1 (20% chance while using skills) Health +30 || &rarr; Tully Blackvine || 5 Tangle Seeds
 * valign="top" rowspan="1" | Fire Magic
 * Flame Artifact || Energy +10 || 8 Fire Magic || Fire Magic +1 (20% chance while using skills) Health +30 || &rarr; Lady Engelram || 5 Maguuma Manes
 * valign="top" rowspan="1" | Water Magic
 * Frost Artifact || Energy +10 || 8 Water Magic || Water Magic +1 (20% chance while using skills) Health +30 || &rarr; Crispin Bryllis || 5 Jungle Troll Tusks
 * }
 * Flame Artifact || Energy +10 || 8 Fire Magic || Fire Magic +1 (20% chance while using skills) Health +30 || &rarr; Lady Engelram || 5 Maguuma Manes
 * valign="top" rowspan="1" | Water Magic
 * Frost Artifact || Energy +10 || 8 Water Magic || Water Magic +1 (20% chance while using skills) Health +30 || &rarr; Crispin Bryllis || 5 Jungle Troll Tusks
 * }
 * }

Crystal Desert
{| ! Attribute !! Weapon !! Stats !! Requirement !! Weapon Bonuses !! Acquisition !! Collecting ! colspan=7 |
 * - bgcolor=

Wands
! colspan=7 |
 * valign="top" rowspan="1" | Air Magic
 * Air Wand || Lightning Damage: 11-22 || 9 Air Magic || Halves skill recharge of Air Magic spells (Chance: 20%) || &rarr; Mourn Drakespur || 5 Dessicated Hydra Claws
 * valign="top" rowspan="1" | Earth Magic
 * Earth Wand || Earth Damage: 11-22 || 9 Earth Magic || Halves skill recharge of Earth Magic spells (Chance: 20%) || &rarr; John Verado || 5 Topaz Crests
 * valign="top" rowspan="1" | Fire Magic
 * Fire Wand || Fire Damage: 11-22 || 9 Fire Magic || Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Luven Underwood || 5 Minotaur Horns
 * valign="top" rowspan="1" | Water Magic
 * Water Wand || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Uderit Ignis || 5 Jade Mandibles
 * Fire Wand || Fire Damage: 11-22 || 9 Fire Magic || Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Luven Underwood || 5 Minotaur Horns
 * valign="top" rowspan="1" | Water Magic
 * Water Wand || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Uderit Ignis || 5 Jade Mandibles
 * Water Wand || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Uderit Ignis || 5 Jade Mandibles

Staves
! colspan=7 |
 * valign="top" rowspan="1" | Air Magic
 * Air Staff || Energy +10 Lightning Damage: 11-22 || 9 Air Magic || Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Lord Dorn Lendrigen || 2 Bleached Shells
 * valign="top" rowspan="1" | Fire Magic
 * Fire Staff || Energy +10 Fire Damage: 11-22 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Karl Jakobs || 5 Massive Jawbones
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Rylan Paval || 5 Spiny Seeds
 * valign="top" rowspan="1" | Water Magic
 * Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Rylan Paval || 5 Spiny Seeds
 * Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Rylan Paval || 5 Spiny Seeds

Focus items

 * valign="top" rowspan="1" | Energy Storage
 * Earth Scroll || Energy +12 || 9 Energy Storage || Halves casting time of Energy Storage spells (Chance: 20%) Halves skill recharge of Energy Storage spells (Chance: 20%) || &rarr; Kraviec the Cursed || 5 Iridescent Griffon Wings
 * valign="top" rowspan="1" | Air Magic
 * Storm Artifact || Energy +12 || 9 Air Magic || Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of Air Magic spells (Chance: 20%) || &rarr; Cinder Linnwood || 5 Bleached Carapaces
 * valign="top" rowspan="1" | Earth Magic
 * Earth Scroll || Energy +12 || 9 Earth Magic || Halves casting time of Earth Magic spells (Chance 20%) Halves skill recharge of Earth Magic spells (Chance 20%) || &rarr; Brandon Harlin || 5 Encrusted Lodestones
 * valign="top" rowspan="1" | Fire Magic
 * Flame Artifact || Energy +12 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Sir Pohl Sanbert || 5 Dune Burrower Jaws
 * valign="top" rowspan="1" | Water Magic
 * Frost Artifact || Energy +12 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Arliss Vaughn || 5 Iridescent Griffon Wings
 * }
 * Flame Artifact || Energy +12 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Sir Pohl Sanbert || 5 Dune Burrower Jaws
 * valign="top" rowspan="1" | Water Magic
 * Frost Artifact || Energy +12 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Arliss Vaughn || 5 Iridescent Griffon Wings
 * }
 * }

Southern Shiverpeaks
{| ! Attribute !! Weapon !! Stats !! Requirement !! Weapon Bonuses !! Acquisition !! Collecting ! colspan=7 |
 * - bgcolor=

Wands
! colspan=7 |
 * valign="top" rowspan="1" | Energy Storage
 * Deldrimor Energy Storage Scepter || Chaos Damage: 11-22 || 9 Energy Storage || Halves skill recharge of Energy Storage Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Air Magic
 * Air Wand || Lightning Damage: 11-22 || 9 Air Magic || Halves skill recharge of Air Magic spells (Chance: 20%) || &rarr; Volsung Stoneketil || 5 Feathered Avicara Scalps
 * Deldrimor Air Scepter || Lightning Damage: 11-22 || 9 Air Magic || Halves skill recharge of Air Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Earth Magic
 * Earth Wand || Earth Damage: 11-22 || 9 Earth Magic || Halves casting time of Earth Magic spells (Chance: 20%) || &rarr; Cember Goreaxe || 5 Frigid Hearts
 * Deldrimor Earth Scepter || Earth Damage: 11-22 || 9 Earth Magic || Halves skill recharge of Earth Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Fire Magic
 * Fire Wand || Fire Damage: 11-22 || 9 Fire Magic || Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Radamon || 5 Huge Jawbones
 * Deldrimor Fire Scepter || Fire Damage: 11-22 || 9 Fire Magic || Halves skill recharge of Fire Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Water Magic
 * Water Wand || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Goran Grimyak || 5 Feathered Avicara Scalps
 * Deldrimor Water Scepter || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Fire Magic
 * Fire Wand || Fire Damage: 11-22 || 9 Fire Magic || Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Radamon || 5 Huge Jawbones
 * Deldrimor Fire Scepter || Fire Damage: 11-22 || 9 Fire Magic || Halves skill recharge of Fire Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Water Magic
 * Water Wand || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Goran Grimyak || 5 Feathered Avicara Scalps
 * Deldrimor Water Scepter || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * Water Wand || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Goran Grimyak || 5 Feathered Avicara Scalps
 * Deldrimor Water Scepter || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * Deldrimor Water Scepter || Cold Damage: 11-22 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Energy +5 (while Health is above 50%) || &rarr; Artisan of Elements || 1 Deldrimor Talisman

Staves
! colspan=7 |
 * valign="top" rowspan="1" | Energy Storage
 * Deldrimor Energy Storage Staff || Energy +10 Chaos Damage: 11-22 || 9 Energy Storage || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Air Magic
 * Air Staff || Energy +10 Lightning Damage: 11-22 || 9 Air Magic || Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Hagnon Warblade || 5 Frosted Griffon Wings
 * Deldrimor Air Staff || Energy +10 Lightning Damage: 11-22 || 9 Air Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Earth Magic
 * Earth Staff || Energy +10 Earth Damage: 11-22 || 9 Earth Magic || Halves skill recharge of spells (Chance: 20%) Halves casting time of Earth Magic spells (Chance: 20%) || &rarr; Bariel Darkroot || 5 Alpine Seeds
 * Deldrimor Earth Staff || Energy +10 Earth Damage: 11-22 || 9 Earth Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Fire Magic
 * Fire Staff || Energy +10 Fire Damage: 11-22 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Cember Goreaxe || 5 Frigid Hearts
 * Deldrimor Fire Staff || Energy +10 Fire Damage: 11-22 || 9 Fire Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Water Magic
 * Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Merin Trollsbane || 5 Mountain Troll Tusks
 * Deldrimor Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Fire Magic
 * Fire Staff || Energy +10 Fire Damage: 11-22 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Cember Goreaxe || 5 Frigid Hearts
 * Deldrimor Fire Staff || Energy +10 Fire Damage: 11-22 || 9 Fire Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Water Magic
 * Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Merin Trollsbane || 5 Mountain Troll Tusks
 * Deldrimor Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) || &rarr; Merin Trollsbane || 5 Mountain Troll Tusks
 * Deldrimor Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * Deldrimor Water Staff || Energy +10 Cold Damage: 11-22 || 9 Water Magic || Energy +5 (while Health is above 50%) Halves Skill Recharge of Spells (Chance: 20%) Health +60 || &rarr; Artisan of Elements || 1 Deldrimor Talisman

Focus items

 * valign="top" rowspan="2" | Energy Storage
 * Earth Scroll || Energy +12 || 9 Energy Storage || Halves casting time of Energy Storage spells (20%) Halves skill recharge of Energy Storage spells (20%) || &rarr; Mag Ironwall || 5 Intricate Grawl Necklaces
 * Deldrimor Energy Storage Focus || Energy +12 || 9 Energy Storage || Halves skill recharge of Energy Storage Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Air Magic
 * Storm Artifact || Energy +12 || 9 Air Magic || Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of Air Magic spells (Chance: 20%) || &rarr; Ornhelm Brightaxe || 5 Stone Summit Badges
 * Deldrimor Air Focus || Energy +12 || 9 Air Magic || Halves skill recharge of Air Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Earth Magic
 * Earth Scroll || Energy +12 || 9 Earth Magic || Halves skill recharge of Earth Magic spells (Chance: 20%) Halves casting time of Earth Magic spells (Chance: 20%) || &rarr; Bariel Darkroot || 5 Alpine Seeds
 * Deldrimor Earth Focus || Energy +12 || 9 Earth Magic || Halves skill recharge of Earth Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Fire Magic
 * Flame Artifact || Energy +12 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Goran Grimyak || 5 Feathered Avicara Scalps
 * Deldrimor Fire Focus || Energy +12 || 9 Fire Magic || Halves skill recharge of Fire Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Water Magic
 * Frost Artifact || Energy +12 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Hagnon Warblade || 5 Frosted Griffon Wings
 * Deldrimor Water Focus || Energy +12 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * }
 * valign="top" rowspan="2" | Fire Magic
 * Flame Artifact || Energy +12 || 9 Fire Magic || Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of Fire Magic spells (Chance: 20%) || &rarr; Goran Grimyak || 5 Feathered Avicara Scalps
 * Deldrimor Fire Focus || Energy +12 || 9 Fire Magic || Halves skill recharge of Fire Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * valign="top" rowspan="2" | Water Magic
 * Frost Artifact || Energy +12 || 9 Water Magic || Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of Water Magic spells (Chance: 20%) || &rarr; Hagnon Warblade || 5 Frosted Griffon Wings
 * Deldrimor Water Focus || Energy +12 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * }
 * Deldrimor Water Focus || Energy +12 || 9 Water Magic || Halves skill recharge of Water Magic Spells (Chance: 20%) Health +30 || &rarr; Artisan of Elements || 1 Deldrimor Talisman
 * }
 * }