User:Michael the Perfectionist/Henchmen

Tia (Snare Henchman) [[Image:Female.png]]
Pros
 * Can effectively hold multiple targets in place, which allows nukers to perform their jobs more effectively.
 * Has healing and energy manangement skills.

Cons
 * Low damage output.
 * Low armor rating.

Rarek (Spiritworld Henchman) [[Image:Male.png]]
Pros
 * Spirits have a relatively high damage output.
 * Is able to self-heal through Vampirism.
 * Spirits become "mobile" with Summon Spirits.
 * Ideally spams spirits using Ritual Lord.
 * Can use Restoration for mass resurrection.

Cons
 * Relies on spirits for damage.
 * Has no energy management.
 * Low armor rating.

Dior (Reaper Henchman) [[Image:Male.png]]
Pros
 * Can cripple enemies.
 * Uses a scythe to damage multiple targets.
 * Relatively high damage output.
 * Can remove enemy enchantments with Grenth's Aura.
 * Has healing and energy management skills.

Cons
 * Cannot cover the crippling caused by Grenth's Grasp.
 * Grenth's Grasp causes Dior to deal cold damage instead of slashing damage. This may or may not be a problem in different areas.

Brant (Archer Henchman) [[Image:Male.png]]
Pros
 * High damage output.
 * Has an IAS skill.
 * Has a self-heal.
 * Can manage energy through Prepared Shot.
 * Can use Disrupting Shot for interruption.

Cons
 * Has no condition-causing skills.
 * Doesn't have a skill that increases critical hit rate. This limits Keen Arrow's effectiveness.
 * Prepared Shot is slightly redundant with Expertise.

Kayte (Smite Henchman) [[Image:Female.png]]
Pros
 * Very strong group healing.
 * Can remove conditions and hexes.

Cons
 * Weak single-target healing.
 * No energy management.
 * Low armor rating.
 * Cannot remove conditions and hexes from self.

Mikall (Protector Henchman) [[Image:Male.png]]
Pros
 * Has many useful Protection Prayers skills.
 * Can manage the high energy cost of Shield of Regeneration with Divine Spirit.
 * Can remove conditions and hexes.
 * Can remove 2 hexes at once while Divine Spirit is recharging (Deny Hexes counts itself as a recharging skill.)

Cons
 * Cannot heal; only protects.
 * Will have trouble managing energy if Divine Spirit is disabled.
 * Renew Life might not be considered as good as Resurrection Chant or Rebirth by some players.
 * Low armor rating.

Reese (Sand Henchman) [[Image:Male.png]]
Pros
 * Can cause high AoE damage with Sandstorm, Churning Earth, and Eruption.
 * Churning Earth is especially useful in Hard Mode because all enemies have an innate speed boost.
 * Can defend the party with Ward Against Melee.
 * Has a healing skill and two energy management skills.

Cons
 * No single-target damage skills.
 * AoE Earth Magic skills might not be considered as useful as AoE Fire Magic skills by some players.
 * Low armor rating.

Penny (Mallet Henchman) [[Image:Female.png]]
Pros
 * Very high damage output.
 * Can gain extra adrenaline with Mokele Smash, "For Great Justice!", and Lion's Comfort.
 * Has a self-heal.

Cons
 * Relies on weakness for bonuses from all attacks except Mokele Smash (consider enchanting her with Withering Aura).
 * Lion's Comfort is not as effective at healing as Healing Signet.
 * Doesn't use a shield.
 * Hammers attack slowly.
 * Will knock herself down if Forceful Blow is blocked.

Alexis (Critical Henchman) [[Image:Female.png]]
Pros
 * Has a high critical hit ratio because of Way of the Assassin.
 * Will cover Way of the Assassin with Way of Perfection.
 * Manages health with Way of Perfection and manages energy with Critical Strike.
 * Can defend herself with Critical Defenses.

Cons
 * Attack chain is useless if not enchanted (Golden Phoenix Strike requires an enchantment).

Felgo (Spear Henchman) [[Image:Male.png]]
Pros
 * Can inflict bleeding, crippling, and dazed.
 * Can interrupt enemy actions with Disrupting Throw.
 * Has an IAS skill.
 * Can keep up Aggressive Refrain indefinitely with Anthem of Flame.
 * Has a self-heal.
 * Has a hard res.

Cons
 * Cannot inflict bleeding or crippling on non-fleshy foes (Maiming Spear requires the target to be bleeding).
 * The cracked armor caused by Aggressive Refrain lowers his armor rating to 60.
 * Stunning Strike has a high adrenaline cost, and Aggressive Refrain has a high energy cost. Felgo has no management for either.

Lyle (Cursed Henchman) [[Image:Male.png]]
Pros
 * Possesses multiple AoE hexes.
 * Can heal himself with Feast of Corruption and Signet of Lost Souls.
 * Supports the party's damage dealers with Mark of Pain.
 * Signet of Lost Souls provides excellent energy management.
 * Suffering pressures enemies and can also be used for the benefit of Feast of Corruption.

Cons
 * No single-target damage skills.
 * All spells have a high energy cost, and Signet of Lost Souls might not always be enough to keep Lyle's energy up.
 * Meekness requires a health sacrifice.