Feedback:User/Tounaku/Paragon Skill Suggestions III

Granted that Guild Wars is a dead game and most Anet staff is devoted to working on Guild Wars 2 right now, but the Paragon class could still use a buff. Well, perhaps not so much a buff as a reworking... hah, no, it's actually just a series of buffs.

Leadership
Elite Skill. For 10 seconds, you lose 4 energy whenever you use a shout or a chant. Whenever a party member is affected by one of your shouts or chants, he gains health and is cured of burning. This skill ends after shouts or chants.

Skill. You attack 25% faster and gain 33% more adrenaline. This skill ends after attacks. If you activate this skill while under the effects of an enchantment, you lose 5 energy.

Skill. You create a Burning Shield at target ally's location. For seconds, all nearby allies have a +50% chance to block attack skills. Whenever an attack skill is blocked, the attacker begins burning for 5 seconds.

Skill. For 5 seconds, each time target other ally takes more than damage in one second, that ally is healed for that amount.

Chant. For 10 seconds, the next time each ally within earshot uses a skill, that ally loses one hex.

Motivation
Elite Shout. For 3 seconds, each party member in earshot gains + energy regeneration. These allies gain an additional +1 energy regeneration if your rank in Leadership is at or above 8.

Elite Chant. For 20 seconds, the next skills used by each party member within earshot will also remove one condition from that party member. Upon activation of this skill, all allies within earshot lose one condition if your rank in Leadership is at or above 8.

Elite Chant. For 15 seconds, the next skills used by each party member within earshot will also heal that party member for  health. This skill is disabled for 30 seconds. ''For each rank you have in Leadership, this skill is disabled for 1 less second.

Chant. For 8 seconds, the next times each party member within earshot takes damage, that party member gains  health.

Signet. Heal target ally and yourself for health. If either of you were below 75% health, you gain strike of adrenaline.

Command
Elite Shout. For seconds, all allies in earshot gain  additional armor and have a % chance to block attack skills. This skill ends prematurely on an ally after attack skills are blocked.

Elite Skill. For 8 seconds, the next attack skills of all allies within earshot cannot be blocked and have +% armor penetration.

Chant. For seconds, the next time a party member within earshot uses an attack skill on an enemy with more than 50% health, that party member steals up to  health from that enemy.