ArenaNet:Skill feedback/PvE/Selfless Spirit

Falconeye's Proposal

 * Issue:
 * -Needs Elemental Lord-like buff


 * Suggestion:
 * -See Divine Spirit, Unyielding Aura and Wielder's Zeal.
 * - - (Allegiance rank) - Enchantment Spell (PvE-only). ( seconds.) Your next  spells that targets an ally cost 5 less Energy and heals for + Health. Monk enchantments you cast last % longer on that ally. Ends if you cast a spell on yourself.

-=OR=-
 * -See Peace and Harmony, Heaven's Delight and Infuse Health.
 * - - (Allegiance rank) - Enchantment Spell (PvE-only). Lose half your current Health. Heals all party members equal to % your current Health and removes  conditions and hexes. Cannot self target.

-=OR=-
 * - -1, - (Allegiance rank) - Enchantment Spell (PvE-only). Upkeep effect: Spells you cast on an ally cost  less Energy. Whenever you cast a Monk spell on an ally, that ally is healed for  Health. Removal effect: Ends if you cast a spell on yourself.

-=OR=-
 * - -1, - (Allegiance rank) - Enchantment Spell (PvE-only). Upkeep effect: Your Monk spells heal heal for % Health. Removal effect: Ends if you cast a spell on yourself. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location.
 * --Falconeye 21:01, 19 May 2009 (UTC)

What An Awefull Skill

 * Issue
 * Recharge time is far to high, and the actual spell itself is pretty useless.


 * Suggestion
 * - - (Kurzick Title Track) - Enchantment Spell. "For  seconds, the next  monk skills you use on a party member cost 5 less energy."--[[Image:Amethyst_Aegis.png|15px]] Exalted Amethyst 21:52, 2 February 2009 (UTC)