Talk:Game updates/20081222

MOOO!
 * Soounds like a coverup game update... 85.225.61.189 21:59, 22 December 2008 (UTC)
 * Non-functional? --71.105.208.42 22:02, 22 December 2008 (UTC)
 * Yea, what does it mean by "Non-Functional". like festive party hats and such? - '''[[User:Byakko| B y  a k k  o ]] ''' 09:27, 23 December 2008 (UTC) awayting tons of QQ, it removed eotn armor from tolkano
 * QQ. -- [[Image:User Gah My Name Cant Fi Vow of Silence Gah Sig.jpg]] Gah  22:06, 22 December 2008 (UTC)
 * It did?! -- Arduinna [[Image:User_Arduinna_Companionship.jpg|15px|talk]] 22:16, 22 December 2008 (UTC)
 * It simply removed everything from Eye of the North and the BMP from Tolkano (most of it - if not everything - was functional). However, I'm allowed to keep the things I bought. --numma_cway 11:46, 23 December 2008 (UTC)
 * Errr... How is that fixing a bug?! Sorry but those are some seriously misleading update notes, i think a wiki note is in order. -- Salome  [[Image:User_salome_sig2.png|19px]] 11:54, 23 December 2008 (UTC)
 * EotN armor huh...I assume that means they pulled Chaos Gloves too? I thought it was a classy touch to let pvp have access to them...weird.  98.219.48.111 16:30, 23 December 2008 (UTC)

Aww darn i'm sorry everyone has to play both sides of the game now if they want everything :( 68.193.113.198
 * What is mmorpg without grind? --  euphoracle  |  talk  02:24, 24 December 2008 (UTC)
 * Guild Wars ain't an MMORPG. It's a CORPG.

Arena Net didn't mention in their own update notes that the GW:EN skins had been introduced as PvP rewards. Given how that's something fairly big, I wouldn't be surprised if that's something that they accidentaly leaked through an update earlier than planned, and now have just fixed their own mistake. Clearly the intention of implementing those PvP skins is there, though, given how they include things not available in PvE. Erasculio 18:58, 23 December 2008 (UTC)
 * I think you mean that the other way around, don't you, Erasculio...? --Trailsong 04:34, 25 December 2008 (UTC)

Hidden change to GOLEM quest?
It seems like you actualy need to use the golems now, instead of just killing everything. I'm not sure why they changed this. Anet is fucking dumb. --67.49.147.14 20:32, 23 December 2008 (UTC)
 * Using a Golem in their own quest?! BLASPHEMY! [[Image:User_Secksy_Sig.gif]]S e c k s y  00:21, 24 December 2008 (UTC)
 * What you mean the last quest of the Asuran line? I don't know about others but after all that boring "defend the golem stations" first part, I always use the blasted things just to feel like it was worth it. :D 78.3.213.230 20:09, 28 December 2008 (UTC)
 * @first edit Anet isnt dumb at all. Youre dumb when you cant do more than simply "just killing everything" --The preceding unsigned comment was added by 95.119.48.105 (talk).
 * It has been a while like this. After killing everything - the boss will not spawn yet. You go back start the timer. Once all of these are killed the bosses will spawn. ALL players have to go to the pedestal (or something.. i've only done it 8 times in a row) in order to activate the next step in the quest. If the bosses are killed first, the quest fails. As far as I know there is no need to bring the golems to the bosses. They do follow you automatically once summoned. --[[Image:User_Karasu_sig.png|19px]] Karasu (talk) 18:59, 8 January 2009 (UTC)