Talk:Enfeebling Blood

Skill Trainer
We need a factions skill trainer still. The Holy Llama 18:40, 24 April 2007 (EDT)
 * added68.226.80.7 02:31, 16 August 2007 (UTC)

Signet of Capture
Can anyone give me a good reason why anyone would want to signet of capture this? I removed it but it was put back a few minutes later. Etienne 19:55, 19 January 2008 (UTC)
 * Just to keep as much info as possible. Why not list them? [[Image:User Frvwfr2 signature.jpg|User:Frvwfr2]] frvwfr2  (talk · contributions) 19:54, 1 April 2008 (UTC)
 * Cause you don't do it generally on every skill. "What links here" on a skill, does pretty much the same anyway. Eth 11:01, 14 July 2008 (UTC)
 * In the early days of Guild Wars people would use signet of capture for skills other than elites. Some skills became available much earlier in the game through boss mobs which had a skill only available otherwise from a trainer much later in the game. Since PvP faction unlocks making the game depressingly easy in many ways, this isn't the case anymore. 122.104.165.13 10:33, 1 August 2008 (UTC)

Here's a thought
I just think its terribly ironic that one use of this spell is for self defense vs attackers(warrrs para etc) what I find funny is that you injure yourself to prevent your opponent from hurting you as much. Weaponmaster 07:54, 20 July 2008 (UTC)
 * Think of it as sharing needles... Anyways, it would be ridiculously overpowered without the sac, even if it costs 15 energy instead. Nearby weakness is pretty evil. --8765 02:50, 7 September 2008 (UTC)
 * Did I miss something? What does he mean by "damaging yourself"? O.o  S entry007  [[Image:User Sentry007 sig.png|19px]] 23:07, 4 April 2009 (UTC)
 * Wow I'm a noob, after using this skill for over a month, I figure out that there is a sacrifice...Nvm  S entry007  [[Image:User Sentry007 sig.png|19px]] 23:07, 4 April 2009 (UTC)

December 11th Patch.
Did anyone notice how heroes stopped effectively using this after the 'AI Improvement' from december 11th's update? i found that my heroes prioritise alot less important skills over keeping my group alive with enfeebling blood now. (enfeebling blood is key to survivalk in hard mode, without enfeebling blood, you take triple damage from physical sources)
 * I have noticed this, too :S 85.202.20.146 10:48, 19 July 2009 (UTC)