ArenaNet talk:Skill feedback/Mesmer/Energy Drain and Energy Tap

1 Energy Cost is too low. That cost is reserved for skills that have another cost, like health sacrifice. Blood is Power deserves it's cost because you lose a lot of Health instead of Energy. I could also see it being applied to skills that require a lot of Enchantments to be lost, or maybe something that removed all hexes from a foe or even something that didn't work without killing off all your minions or spirits. But, these don't have any of those down-sides and non of them fit this skill or Inspiration Magic as a whole... Bathory  talk  01:40, 26 May 2009 (UTC)