User talk:109.67.22.16

Sorrow's Furnace
Today i did the The Iron Forgeman Zaishen Bounty and it was ridiculously easy (even on HM). Sorrow's Furnace is the elite area of Prophecies but it's clearly far behind the other elite areas: by difficult, by drops and by end rewards. Someone on the Live Team should take a look on the end reward and add an end chest, but MOST IMPORTANTLY take a look on the monster's skills and bars and FIX them.--109.67.22.16 21:03, 25 February 2011 (UTC)
 * This is a case for most Prophecies stuff, it's not so much that they're "easy" it's just that Prophecies wasn't balanced for the skills of Factions, Nightfall, and Eye of the North or for heroes. So it's just that we are imba. :P BTW, I agree with this and as part of the TK would be glad to go through every Prophecies enemy and improve their skill bar with NM in mind for Proph-only and HM in mind for all campaigns (and hell, I'd do this for Factions and Nightfall too... and EN - hell, I'd do more). *coughs* -- Konig / talk 22:20, 25 February 2011 (UTC)
 * All I want there is a chest at the end :D. But yeah, if it wasn't for the resurrections and some of the green items, plus the Moa Chick, the area would be a bit of a joke after so much time. Even Deep and Urgoz got some changes in skills, monsters and, what's more important: an end-chest! Mith[[Image:User MithranArkanere Star.png]]Talk 00:37, 26 February 2011 (UTC)
 * Yes! End chests and harder to warrant the end chests! And turn titan quests into elite area. Konig had a great suggestion like this a while back that I hope he doesn't mind if I link here. --Musha [[Image:User_Musha_Sigc.png|19px]] 01:00, 26 February 2011 (UTC)
 * I should update that thing, my opinions have greatly been altered in terms of specifics due to my time in the Test Krewe and learning what is and isn't possible for the Live Team. -- Konig / talk 03:21, 26 February 2011 (UTC)
 * Needless to say, you would have to make the other 4 quest again before being able to retry the 4th, like in the Anguish and Slavers. To keep the chest rare. Mith[[Image:User MithranArkanere Star.png]]Talk 13:21, 26 February 2011 (UTC)
 * The most important thing is to fix the monsters' bars, rewards can be talked later.--109.67.22.16 15:27, 26 February 2011 (UTC)
 * Agreed with both - if rewards improved, it needs restructuring like other elites, and before rewards enemy bars (at least in HM) need improvements. Got to keep in mind, however, that there will be people playing with just Prophecies. -- Konig / talk 21:20, 26 February 2011 (UTC)
 * Adding to K's first response: Elite areas for specfic Chapters should only be balanced for players that own that particular chapter and only that chapter's skills. UW is a "Core" Elite-area so it's different. While DoA was a gross miscalculation in general, or what I call "Marduk manifest" AKA: B.G.H. syndrome.  -- ilr [[image:User_ilr_deprav.png]] 22:33, 26 February 2011 (UTC)

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