Feedback talk:User/Knighthonor/Warlock (New Class, Necromancer and Ritulist Replacement)

You obviously haven't made the distinction yet that this is Guild Wars and not WoW. Either that, or you're a troll... and a bad one at that because you put in too much work for the amount of trolling this suggestion does. Ivokk 02:56, 27 August 2010 (UTC)
 * You seem to be the troll here. Your post has nothing to do with the suggestion. So explain how I am the troll?--Knighthonor 03:13, 27 August 2010 (UTC)
 * Because it seems every suggestion you make is to make the game more and more like WoW. You make a million assumptions of what the game is going to play like despite having absolutely no evidence for it (such as the "mount slot" in another suggestion you made-- no one knows if we're going to have mounts in-game but I highly doubt it)and you have this habit of wanting to flood the UI with a billion slots. Just so you know, having a million slots doesn't actually add anything to the gameplay... it just complicates the UI and by extension the player-- I'd rather have a few awesome, combat-useful, strategically intuitive skills than "Arcane Intellect/Conjure Water/Conjure Food/Teleport Orgrimmar/Teleport Silvermoon/etc". The "summoning gem" system is also exactly like the soul shard system that is going to exist in WoW once Cataclysm comes about. Seriously dude, Guild Wars 2 is not like WoW and making it like WoW will be a downgrade. Ivokk 15:49, 28 August 2010 (UTC)
 * Seizure Warning. My take on this suggestion. - Maskeus User Maskeus sig.jpeg 00:57, 21 November 2010 (UTC)

The Necromancer profession has already been confirmed for GW2. Teddy Dan, yo. 07:48, 29 November 2010 (UTC)