Talk:Game updates/20071016

Just wanted to say: THANK YOU! Pluto 00:11, 17 October 2007 (UTC)
 * Ya, first good update in a long time. - Auron 00:16, 17 October 2007 (UTC)
 * Still doesn't fix the individual paragon's uselessness, and the uselessness of Chilbains after its so-called "buff". --141.151.143.8 01:25, 17 October 2007 (UTC)
 * There are a lot of things it didn't fix (Searing Flames among them), but at least it didn't screw anything up more. - Auron 01:27, 17 October 2007 (UTC)
 * It's a pretty rare thing for Anet to not screw up everything all in all. —ǥrɩɳsɧ  ƿoɲ  01:50, 17 October 2007 (UTC)

wahey &mdash; Skuld 06:22, 17 October 2007 (UTC)

So anet decided that it's too much work to make keystone signet useful, and they put keystone, along with the new MoR, back in the trash can like the rest of the 20 useless mesmer elites. As a matter of fact, they also give up on making any working signet build at all. It's just plain hilarious that they put in the artificer armour for mesmer in the first place.
 * I'll admit to being biased towards it... but the sig of judgment + bane signet smite mesmer that pT used to run was pretty leet. Anyway, I'd personally be happy if I never see Keystone Signet again.  Pluto 06:43, 17 October 2007 (UTC)
 * Personally happy, why? For the same reason people are happy not to see Channeling played again either? Because ANet disgusted it for them? Because they buff skills in a wrong way, and then nerf it more than they were in the beginning? Pft. 83.131.93.24 07:28, 17 October 2007 (UTC)
 * Canneling? Not used? Never been to HA, have you. Also, try it in AB. 84.87.168.39 08:23, 17 October 2007 (UTC)
 * No, I don't play degenerate boring arenas such as HA.
 * The new Keystone gave high hope on signets builds for mesmer. However it led to some annoying builds too hard to counter. I reall feel that reverting is a bit too much, and this skill will once again find its room with useless skills. --Faena 10:08, 17 October 2007 (UTC)
 * He overdid it by reverting. It was useless at 20 sec recharge, overpowered (apparantly) at 10... why just not pick something in between, then? Saphatorael 10:15, 17 October 2007 (UTC)
 * Good update. 91.155.175.109 13:53, 17 October 2007 (UTC)
 * The reason Keystone was too overpowered is the Mantra, so then you have Keystone and all sigents every 5 seconds!...Sig of Humility every 5 seconds is just stupidly powerfull!, And a sig of distraction that could distract for 21 seconds, again ready every 5 seconds!...The build was broken! -- ChronicinabilitY [[Image:User Chronicinability Spiteful_Spirit.jpg|18px]] 16:11, 17 October 2007 (UTC)

I wouldn't say there are no good signet builds that are not any good out there... I have a W/Me, P/W and a Mo/Me builds that are based on signets, all of which are pretty good... so I wouldn't say there are no good signet based builds out there. Could signets as a whole be improved, deffinately. Infact... I am still waiting for a spamable or shorter recharging Smite skill, like a flare. No quite that spammable... but atleast a skill that recharges in 3-5 seconds. SabreWolf 11:40, 18 October 2007 (UTC)