Mission

Missions are special zones of Guild Wars that have built-in objectives. There are four main categories of missions:


 * Cooperative Missions move the character through the storyline. Parties may include heroes, henchmen, or other players, except for a few solo missions; a specific hero is required for almost every Nightfall mission.
 * Competitive Missions are battles between Luxon and Kurzick teams. Heroes and henchmen are not permitted.
 * Challenge Missions ask teams to earn as many points as possible, with special rewards for beating existing high scores. Parties may include heroes, henchmen, or other players, unless they are solo missions.
 * Elite Missions are those that require a high amount of preparation, skill, and time commitment. Parties, which can sometimes include up to 12 members, may include heroes or other players, but most do not allow henchmen.

Accessing missions
In Prophecies and Factions, missions are entered through the Enter Mission button in the Party Formation panel. In Nightfall, missions are entered through dialogue with a mission starter NPC, and generally require the completion of primary quests. In Eye of the North, the "missions" (in many cases these technically are primary quests, but follow a similar structure as a mission) are acquired by completing earlier preceding quests, from the Scrying Pool, or merely from entering the quest's explorable area.

Mission overviews
This wiki offers mission overviews for all campaigns.
 * Core missions
 * Prophecies campaign
 * Factions campaign
 * Nightfall campaign
 * Eye of the North expansion
 * Bonus Mission Pack