Feedback:User/BobbyT/Skill Changes (Assassin)

Some skill changes that i felt were lacking because of previous skill balancing or originally awkward to use. Any other changes i come up with will be posted here as well


 * Elite Hex Spell. ( seconds.) If target foe is under 50% health, That foe can neither cast nor be the target of enchantments.


 * 1 Stance. (20 seconds.) Shadow Step to a nearby location infront of you. End effect: return to your original location. Disables your attack skills for 1 second.
 * 2 Skill. Shadow Step to a nearby location infront of you. Disables your attack skills for 1 second.


 * Hex Spell. ( seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes that you cast on it.


 * Elite Enchantment Spell. You Move 50% faster and lose 1 energy per second while moving. End effect: return to your original location. -1,


 * 1 Hex Spell. (10 seconds) Shadow Step to target foe. You take double damage. Ends after you hit with your next dual attack skill. End effect: Inflicts Deep Wound condition ( seconds); you return to your original location.
 * 2 Hex Spell. (10 seconds) Shadow Step to target foe. Ends after you hit with your next dual attack skill. End effect: Inflicts Deep Wound condition( seconds); Disable your attack skills for  seconds


 * Elite Touch Spell. Deals earth damage and interupts a spell. Inflict daze(  seconds.) if under 50%.


 * Hex spell. Removes one enchantment next time target foe is knocked-down.