Feedback:User/Skye Marin/Feedback:User/Skye Marin/Underused Skills Update - Monk

Here is a short list of Monk skills that I feel are extremely underused, outclassed by other skills, or have no use in general. Updating these skills to make them useful will refresh the meta, and help better define class roles. These changes have been made with PvP in mind. All gradients are from 0..15.

 Elite Spell. "Target ally loses 0..3 hexes. If any other allies in earshot are also suffering from those same hexes, they are also removed, and you lose 1 energy for each hex removed. Target ally is healed for 50..150."

 - Lower casting time to 1/4

 Elite Spell. "Heal target ally for 10..140 Health and remove one Condition and one Hex. If a hex is removed in this way, you lose 5 Energy."

 Enchantment Spell. "Target other ally is healed for 35..140. For 8 seconds, that ally receives 20..50% more benefit from healing."

 Elite Hex Spell. "For 10 seconds, target foe cannot use attack skills, and whenever target foe attacks, up to 3 of your allies nearby him are healed for 5..35 health. This hex ends after 3..6 attacks."

 Hex Spell. "For 10 seconds, target foe cannot use attack skills. This hex ends after 3..6 attacks."

 Enchantment Spell. "For 3..9 seconds target ally has a 33% chance to block attacks from foes under the influence of a shout, and a 33% chance to block attacks from foes in a stance."