User talk:Raine Valen/Class/Ronin

I'm liking this =P Only thing though, the primary attribute shouldn't add to attack speed. By doing that you're not only overpowering the class, but you're also taking away all the need for IAS stances, meaning you have less skills for the class overall. Just saying =]--Fallen (talk ) 22:53, 12 October 2008 (UTC)
 * One problem, a non primary att can't give you passive bonuses xD (Chi) -- Halogod35  [[Image:User Halogod35 Sig.jpg|15px|TALK TO ME NAO plz. :D]] 18:54, 29 December 2008 (UTC)
 * You mean like Dagger Mastery and Death Magic? (Double Strike and more minions) --AlexEternal 11:07, 3 January 2009 (UTC)
 * Exept dagger mastery and death magic arent completely passive they require you to be active to get the passive effect.If youre not using daggers you wont get the bonus if youre not rising a minion army you wont benefit from the cap Lilondra  [[Image:User_Lilondra_Eviscerate.jpg|19x19px]] *gale*  17:04, 3 January 2009 (UTC)
 * Needs more Seppuku.


 * -- Skill. Kill Yourself. Your team instantly auto-resigns.


 * Good for RA! --[[Image: User_Ezekial_Riddle_sig.jpg|19px|Talk]] Riddle 03:17, 24 January 2009 (UTC)
 * You do realise that one of the primary ways to qualify as a Ronin you have to have NOT committed seppuku/hara-kiri, however I really like the idea. My Alias on SC2 forums and Kaos War forums is Ronin as is my WC3 B-net Acct. However I have to say that you might want to reconsider changing Budo to Iai as that Budo means "military-way" basically its the general practice of martial arts, while Iai means "swordplay" you could also try Iai-do which means "way of the sword". Another though would be to replace Bushido with Zanshin, which is a hightened state of alertness, you might have a better chance of finding a more balanced PA effect than 3% per rank. which adds to a max of 48%btw @r16.--Weaponmaster 04:53, 13 March 2009 (UTC)

How many pips of energy regeneration does the class have at it's BASE, (e.g. 0 chi)--Curin Derwin 05:50, 10 July 2009 (UTC)


 * Two, the armor doesn't give any extra pips. -Prose 05:54, 10 July 2009 (UTC)
 * But a monk with some points to spare can get 5 pips. Da Sonic Wednesday User Da Sonic Sig2.png 02:49, 14 October 2009 (UTC)

Drafts
I drafted a few skills (mostly in Budo and Yuu); can you put together the MOST BROKEN, DEGENERATE, OVERPOWERED bars you can think of? Thanks ♥.  is for  Raine,   etc.  19:42, 19 April 2010 (UTC)
 * Oh, right. Everyone's banned.  [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  23:17, 19 April 2010 (UTC)
 * Well I can still somehow abuse Chi with shitters like rangers. →[ » Halogod User Halogod35 Sig.png  (talk)« ]← 19:31, 17 July 2010 (UTC)
 * At one pip for 7 ranks, you'd prolly be better off speccing for pdrain. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]] 19:43, 17 Jul 2010 (UTC)
 * Not if you're going to use a skill or two from Chi, though.--User Oneshot O.JPG neshot.      moo.  20:00, 17 July 2010 (UTC)
 * One of the touch skills, maybe? &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]] 20:02, 17 Jul 2010 (UTC)
 * Okay. Go for this, 15 Expertise, 12 Chi. (Therefore 4 pips of energy regeneration) Tempestforce, Galeforce, Dragon's Breath, Dragon's Kiss, Lionfaust, Wavedash, Open, Resurrection Signet. Lolbar of knockdowns, unlimited energy, and fucking 4 pips of energy regeneration. GG.


 * Tempest Force:  Touch Spell.  Deals  Cold damage and causes knockdown (3 seconds).  Inflicts Stun (3 seconds).
 * Gale Force:  Touch Spell.  Deals  Cold damage and causes knockdown (3 seconds) if target foe is Stunned.  Otherwise, causes Stun (1 second).
 * Dragon's Breath:  Spell.  Also hits adjacent foes.  Deals  Fire damage and causes Burning ( seconds).  Knocks down Stunned foes.
 * Dragon's Kiss:  Touch Spell.  Deals  Fire damage and causes Burning ( seconds).  Knocks down Burning foes.
 * Lionfaust:  Touch Spell.  Three projectiles: each deals  Fire damage.  Gain 1 Adrenaline per hit.
 * Wavedash:  Stance. ( seconds).  You move % faster.  Foes in the area move % slower.  Initial effect: lose 1 Energy for each foe in the area.

→← 06:07, 18 July 2010 (UTC)
 * You couldn't land Dragon's Breath during the stun from Gale Force (it only lasts a second). It's also not a touch skill, so it wouldn't get the benefit from expertise.
 * At best, you're getting 2 knockdowns and mediocre damage every 12 seconds; is that really any better than a toucher? Or a stoning spammer?  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]] 6:20, 18 Jul 2010 (UTC)
 * Let me revise this.

There, happy now? →← 06:25, 18 July 2010 (UTC)
 * Dragonforce:  Touch Spell.  Five projectiles: each explodes on impact, dealing  Fire damage to adjacent foes.  Gain 1 Adrenaline per hit.
 * Hang By Flame:  Touch Spell.  Target foe takes  fire damage and is Stunned (1 second).  For 2 seconds, the next time that foe would be knocked down, they take  fire damage and begin Burning ( seconds) instead.
 * Gale Force:  Touch Spell.  Deals  Cold damage and causes knockdown (3 seconds) if target foe is Stunned.  Otherwise, causes Stun (1 second).
 * Dragon's Kiss:  Touch Spell.  Deals  Fire damage and causes Burning ( seconds).  Knocks down Burning foes.
 * Lionfaust:  Touch Spell.  Three projectiles: each deals  Fire damage.  Gain 1 Adrenaline per hit.
 * Wavedash:  Stance. ( seconds).  You move % faster.  Foes in the area move % slower.  Initial effect: lose 1 Energy for each foe in the area.
 * You still couldn't land Galeforce off of Hang By Flame unless Hang has no aftercast (which it may well not). Other than that, though, looks pretty solid.  &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]] 6:41, 18 Jul 2010 (UTC)
 * Yeah, this wins games. →[ » Halogod User Halogod35 Sig.png  (talk)« ]← 06:43, 18 July 2010 (UTC)
 * I'd still rather run a 2h and rape faces. &mdash;  Raine Valen  [[Image:User_Raine_R.gif|19px]] 6:47, 18 Jul 2010 (UTC)