User talk:Raine Valen/Mass Balance/Ranger/Skills/Expertise

Raine's Proposal:
I personally think it'd be a very fun skill to use. Hopefully, I can rework some offensive skills to work in a similar manner (like Feint).  Raine  - talk  22:17, 5 February 2009 (UTC)
 * What would you do with Zojun's Haste? Keep it the same, or change it the way you changed Dodge? 145.94.74.23 12:26, 6 February 2009 (UTC)
 * Zojun's haste, I'd probably rework into something else entirely. I personally don't like the duplicate skills thing.  [[Image:User_Raine_R.gif|19px]]  Raine   - talk  16:43, 6 February 2009 (UTC)

71.174.24.197s Proposal:
Why? Because of Escape Scythes? They aren't that great tbh. Xhata 09:31, 15 February 2009 (UTC)
 * Yes they are. You can bring self heal, condition removal, deep wound, two blocking stances, enchant removal, and spmmable attack skills in the same skillbar.
 * Lol. I agree with first proposal more, Escape should give some kind of attack damage reduction, but not outright cancel the stance (that would make it too inferior compared to Natural Stride). Almost any kind of attack damage reduction would work though. Proper rangers could still use interrupts and apply conditions. Mediggo 09:34, 8 May 2009 (UTC)
 * removed the retarded suggestions, left the best - Wuhy  [[Image:User_Wuhy_sig.jpg|18px]] 16:46, 23 July 2009 (UTC)

RandomJF's Proposal:
These suggestions are all designed to do the same thing, but I think RandomJF's Proposal is the most elegant and concise of the three. It makes sense that rangers would be using Pin Down (or whatever) while escaping. However, in similar fashion, a lot of physicals also lineback (albeit lightly) to assist in a fall back; perhaps make it scale ( Ends if you attack in melee times. )? Also, since all of the suggestions are so similar, I think the others can be deleted. Any opposition?  Raine  - talk  18:53, 23 July 2009 (UTC)