Feedback talk:User/Staples/Patient Spirit

So you basicaly want to cast this, wait 2 seconds and get an orison of healing? O.o I don't think patient spirit deserves this nerf. -- Johnny Rodrigues  00:02, 5 September 2009 (UTC)
 * Patient needs a nerf, but this might be a bit too much Talamare 00:03, 5 September 2009 (UTC)
 * A suggestion I saw posted on Guru was to keep the current healing but up the recharge to 5 or 6. Less spammable, but I think the skill needs to keep the delay and 1⁄4 cast. ~Seef II &lt;◈|۞&gt; 00:08, 5 September 2009 (UTC)

Scourge Enchantment says Hai maybe? -- ilr  02:41, 5 September 2009 (UTC)
 * Who even uses Scourge? Good on Mesmer bars, but that's about it in my opinion.  Patient Spirit could use a slight nerf, either making it 3/4 second cast or a 4 second recharge would be enough.  However, I'd just like to see Monks getting better options for skills.  Right now people rage over the  good monk skills because that's all Monks can take at this point, meaning that that's all people (especially assassins) can think to complain about.  I think we should just deal with it, since it can't stop a well-timed spike with the 2 second delay (mostly).  Monking can be a hard job, just let them be able to do it.-- Alce  [[Image:User_Alce_infobox.png|18px]]   What's the Build today?  13:42, 5 September 2009 (UTC)
 * Yeah, Monks least of all need nerfs in this meta... -- Gah_  18:00, 5 September 2009 (UTC)
 * Monks(especially "healers") only have a hard Job when the rest of the team doesn't build to support them Back. (which just happens to be "most of the time" but that's not Anet's fault) -- ilr [[image:User_ilr_deprav.png]] 02:34, 6 September 2009 (UTC)