ArenaNet talk:Guild Wars 2 suggestions/armor pieces of the gods


 * I like the idea of God Armor but your idea does need some work. If we have God armor, I think, it should be as expensive as obsidion if not a little more expensive cause of the unique name. But it needs to keep the same stats as anything else. The God armor would be more expensive making it much rarer yet, if you change the stats it would change a lot that shouldn't be changed. --The preceding unsigned comment was added by User:216.64.117.148 (talk).


 * sigh*. I've condensed it and made it look readable. In the future when you use the form to create a new suggestion, use the suggestion box and click create. Once done, READ through the entire page to ensure you get the format right, and read then remove ONLY the information between <--- and --->. As for your idea, did you actually think it through? (Terra Xin 00:00, 30 June 2008 (UTC))

Bad idea. Probably the best thing about GW is the balance in it. Armorsets of the gods? Sure. But theyll have to be just as balanced as anything else. Could be an option to make armorsets with unique stats (like the +KD length gloves in current GW) at the cost of armorrating or taking the room of an insignia, but such mods would be very limited. --The preceding unsigned comment was added by User:217.122.225.60 (talk).
 * I like the idea, but it is a bit imbalanced... Now the idea of armor sets that look like the armor of the Derv avatars or soemthing would be a good idea, but they would have to be like any other armor, just more expensive and rare. -- Shadowphoenix [[Image:User Shadowphoenix Necromancer.png|19x19px|Please, talk to me; I'm so lonely ;-;]] 05:31, 16 July 2008 (UTC)

Maybe i'm missing something, but did anything happen when we ascended in GW1 adn claimed "True Sight"? I say that if we have a ritual like that in GW2, i'd liek some sort of upgrade. LIke maybe once you beat the ritual your armor and weapons become "God Blessed" versions of themselves. So they'ed morph to look a little more "advanced" or cooler, adn they'd just get a little better, but they also become specific to you to prevent farming. Lord Zepherr 05:29, June 30, 2008 (UTC)
 * You got 50K XP and unlocked another 15 attribute points. If it were up to me, I'd say just make us invincible and let us plod through enemies with abandon after the trial, but of course, if it were up to me, I'd own ANet and run around banning people for perceived slights and trolling the player base.  If, however, you're suggesting weapons and armor get cool special effects, I'm afraid it's already been done.  New ones would be nice though.  --Jette 02:00, 1 July 2008 (UTC)
 * And dont forget gaining access to UW and FoW. As you can't enter them if you're not ascended. -- Salome [[Image:User_salome_sig.png|19px]] 08:07, 1 July 2008 (UTC)
 * Yes but i'm thinking our armor and currently equipped weapons would just morph a little bit, you know, like get spikier for assasins or get more intricate designs on our armor, plus a little boost.  But maybe there'd be a limit to how many you can bless. Lord Zepherr 08:28 July 01, 2008 (UTC)
 * If you want spikes, go obsidian. --Jette 02:52, 2 July 2008 (UTC)
 * I hate the sin's spikey armor. It's totally ridiculous to me, and there's only a couple sets which aren't covered in 9000 spikes/blades/stalagtites. But about weapons and armor morphing, ehhhh why when you ascend? Most people wouldn't have as prestigeous weapons, and their armor wouldn't even be max armor level (in Prophecies) since that's not available until Droks. If such an idea were to be used, which is very,very,very unlikely, Infusion would make more sense, since it deals directly with your armor, and does change it anyways. 75.146.48.190 17:38, 2 July 2008 (UTC)
 * That makes Sense. I didn't say that infusion wouldn't work, i was just using ascension as an example. But since it's pretty likley that Mursaat will be in GW2, then infusion seems much more likely to be there as well.Lord Zepherr 03:56, July 2, 2008 (UTC)
 * It'd be nice if the Mursaat were friendlier in GW2, and that would save us the trouble of infusing, too. Everybody wins.  --Jette 22:45, 2 July 2008 (UTC)
 * Go back and replay prophecies - the Flameseeker Prophecies foretell the demise of the Mursaat at the hands of the Titans. If you play EotN, a bit more info is revealed on this quest thread.  Few if any Mursaat will still exist in GW2.  --Falseprophet 20:32, 15 July 2008 (UTC)

Elitism:

Pros: Promotes Elitism Cons: Promotes Elitism

Say wha' Elitism is always, ALWAYS, seen as a negative word. You don't hear people going around saying: "Oh yeah, I'm a (insert prefix here, e.g. sex, rac, elit)ist

And even though it is incorrectly in the pro's, it is also in the cons, which could cause some people a great deal of confusion --The preceding unsigned comment was added by User:217.42.69.229 (talk).


 * Elitism is a term used for the people that become over obsessed with some thing(In this case MMO's) and become jerks to every one who is not as good as them. And for the people who are as good as them or better that don't play and think like they do they become angry and some times harass them. There kinda like a virtual bully. And Anet does not want that to happen.--Yozuk 06:14, 29 July 2008 (UTC)


 * It's listed as both because some players like elitism in games while others hate it. -- Gordon Ecker 10:47, 17 September 2008 (UTC)


 * also had an idea like that but it's overpowered those weapons and armor should be very very rare and auto customized to your ACCOUNT characters.