ArenaNet:Skill feedback/Ritualist/Spirit Boon Strike

Lunk's Issue -- 15:42, 15 March 2008 (UTC)
Discussion
 * Issue
 * Too long recharge; only useful if you use multiple spirits in your team


 * Suggestion
 * reduce cost, casttime, recharge and damage and make it only heal a single spirit


 * or
 * add: this skill recharges 50% faster if only a single spirit was healed this way

Lann's Issue -- 12 June, 2008
To long of a recharge to be useful Reduce recharge to 10, reduce healing as necessary
 * Issue
 * Suggestion

Yullive's Issue -- 13:39, 4 September 2008 (UTC)
too long recharge -> not good if compared with other spells, dealing lightening damage for 10
 * Issue
 * Suggestion
 * - - (Channeling Magic) - Spell. Deals lightning damage. Spirits near you gain the amound of Health the foe lost by Spirit Boon Strike.

Bathory's Issue 13:57, 18 January 2009 (UTC)

 * Issue
 * High energy, high cast and high activation make for a hard to use skill.


 * Suggestion
 * Remember Heaven's Delight and Divine Healing? They had high energy costs, long cast times and a huge recharge - making them unwieldy and pointless to bring on any bar. This skill is like that. The same fix can be applied, cut everything in half.
 * 5 1  10
 * Spell. Deals lightning damage. Spirits near you gain  Health.

Kigamo's Suggestion

 * Spirit healing sux. Try to heal Displacement with this.
 * - - (Chanelling Magic) - Spell Deals  lightning damage to target foe. Deals  lightning damage to all foes near your target if you were within earshot of a Spirit.
 * Could find some use in PvE.--Kigamo 12:19, 22 January 2009 (UTC)

Falconeye's Proposal
Discussion
 * Issue: See Above ^_^
 * Suggestion:
 * Change Functionality to:
 * - - (Channeling Magic) - Spell. Target foe is struck for  lightning damage. Spirits you control shadowstep to your location and gain  Health.

-
 * - - (Channeling Magic) - Spell. Target foe is struck for  lightning damage. Spirits you control shadowstep to your location and gain  Health.
 * --Falconeye 18:34, 7 February 2009 (UTC)

Galaster's Suggestion

 * - - (Channeling Magic) - Spell Deals  lightning damage to target foe. Your nearby spirits gain 2 health for each point of health lost.

Galaster 01:38, 22 September 2009 (UTC)