User:Zorbonkingofpants/Collectable trading

Note: This template was copied from Dr Ishmail at Guildwiki (http://gw.gamewikis.org/wiki/User:Dr_ishmael/Collectable_trading)

Most foes in Guild Wars are known to drop some sort of collectable item that you can, well, collect. But why would you want to? Why not salvage them into crafting materials or sell them off at the nearest merchant? Well, because there is a certain class of people - considered by most to be of questionable sanity - called collectors who can be found in various places around the world, waiting for some intrepid adventurer to come by wanting to unload a pile of these collectable items. If you've got the specific collectable that they're obsessed with collecting, they'll gladly give you a reward for helping them feed said obsession.

Still, the question remains: why bother searching out a collector for your items when any old merchant will buy them from you?

The answer: Profit.

Some of these collectors have such a strong obsession with collecting their chosen item that they're willing to give you an item worth significantly more than the collectables you trade for it. This can be used to your very great advantage, if you know which collectors to go to with which collectables. And that's what this article is for.

The following tables list all known collectibles in each chapter, along with all known collectors for each item and the best trade you can make with each collector. In the Profit? column you will find one of two symbols: The numbers following the mark indicate the margin on the trade - the first number is the total margin, and the number in parentheses (only displayed for profitable trades) is the margin per item. The per-item margin is used to determine the better trade when two collectors for the same item collect different quantities of that item.
 * [[Image:Tick_green.png|16px]] - This trade is profitable.
 * [[Image:Cross_white.png|16px]] - This trade is not profitable.