Necromancer

Soul Reaping (Primary)
For each point of Soul Reaping, you gain 1 Energy whenever a non-Spirit creature near you dies. You may only gain Energy in this way 3 times every 15 seconds.

Curses
This attribute increases the duration and effectiveness of your Curse skills, which reduce your enemies’ effectiveness in battle.

Blood Magic
Blood Magic increases the duration and effectiveness of skills that steal Health from your enemies.

Death Magic
Increases the duration and effectiveness of skills that deal cold and shadow damage to enemies as well as those that increase the effectiveness of your undead minions. The higher the Death Magic Attribute is, the more undead servants you may control at one time.