ArenaNet talk:Guild Wars 2 suggestions/Titles

Changing Explorer Title/Historian Title
(revamped exploration title) I will push to propose a change in exploration of the world in GW2. Instead of scraping the walls to un-shroud 100% of the terrain, place several hundred plaques all over the map. Fighting to these plaques and recording the lore (from the previous GW1, or any other side conflicts) OR examining the plaques in a particular order can reveal what happened to those factions in the 250 years that pass since EotN... in return, players can earn titles like "Historian" or "Legendary Historian of Tyria." Scavenger hunt quest lines (like the black moa chick) are fun and should be more prevalent. P3hndrx 01:40, 28 April 2008 (UTC)


 * I like the idea of "revamping" explorer title and the "Historian" idea, but don't make them together! Leave explorer to explore - get those beacons-plaques you spoke of, and historian to charge actual history - find rare books, scrolls, maps, tapestries or whatever that connected to history and write it all down (automatically, of course) in "History Book" which is actually a logbook just as "Hero's handbook" now. And, I'm still pushing it, make the transcribing process as an offline activity :) Search in April archive, I had some ideas posted there just don't want to repost over and over again. Ratys 13:03, 7 May 2008 (UTC)
 * Do we really want to have 1/2 a dozen books in our invintory per char add to title tracks automatically where you can pull up your progression of the said title Gow Czar
 * I didn't said that I want lots of books in inventory, I didn't even said that I want you to have them with you to make an immidiate record. Just get back to your storage, retrieve the book from there and everything that can be transcribed there for title will automatically do it, if you prefer. "Historian items" should work like consumables, or, better, rare items that require to be identified - by book Ratys 22:20, 10 May 2008 (UTC)
 * I like the concept dont get me wrong.. just not your idea of implementing it. i would love to be able to do this sort of thing Gow Czar4.71.197.250 14:41, 11 May 2008 (UTC)
 * I know it's not mine idea, I was just trying to explain my reply to it, since you seemed to misunderstood my addition. Over, pointless discussion. Needs to be said something about thread topic, but meh. Ratys 19:20, 12 May 2008 (UTC)

For what it's worth, I'd just like to point out that I love the explorer title as it is. I wall-scraped the entire Battle Isles; not because I thought I'd be getting a title out of it, but because I like having 100% of the map uncovered. An historian title is an interesting idea, but I'd rather keep explorer too. --Mme. Donelle 15:36, 18 May 2008 (UTC)

This suggestion is good. Having to play "what's different between these pictures?" is stupid and a waste of time. 76.10.141.174 05:11, 2 July 2008 (UTC)

Historian title
i think its cool. I think this is a great idea. I think what you were getting at is something like a "quest" title track, where you can max it out by completing all quests. I think the book idea is great too, although having a lot of books might seriously bog up your inventory. Maybe you have a magic piece of parchment or quill or something to record all these events, and then you can transfer them into books in your library later. --70.130.156.87 16:25, 1 July 2008 (UTC)


 * I really like the idea of a title based on quest completion, but the problem is that it is too hard to implement because quests are so varied. For example, if I complete all the quests in Prophesies before Factions comes out, then theoretically I should have the max historian title, but then, when Factions comes out do I lose the title? YOu could potentially solve this by making the title geographically specific (Tyrian Historian, for example), but then you have the problem of the quests that span more than one region (getting the baby black moa, entering EOTN from various regions, hero quests, etc.). YOu could potentially make them story-arc specific (Flameseeker Historian, Historian of the Sixth God, etc.) but then you run the problem of those quests that don't really fit in any story arc or form story arc's of their own (Sorrow's Furnace quests, Polymock quests, etc.) Furthermore, no way of doing it has a good explanation for how temporary quests (such as holiday quests) would affect all of this. In other words, great idea, but really difficult to implement in any meaningful way. (Satanael 07:51, 10 July 2008 (UTC))

I didn't see anyone posting about titles so I thought I'd mention them. To me, title collecting has been a big part of GW1 and I wouldn't want to see this part of the game removed in GW2. I'm sure they'll still have titles in GW2 but one title which I wish was in GW1 that I hope they put in GW2 is a title for completing all available quests (not missions, but quests given out by NPCs). Currently the only incentive for completing most quests is experience, some gold and a skill (maybe). There are a few quests that give out low end items, however, this isn't very appealing to me. There are many quests that I know I haven't finished simply because I have no reason to. Anyways, that's my suggestion. - 07/07/08 XPGAMER2005 &mdash;The preceding unsigned comment was added by 129.10.172.84 (talk &bull; contribs) at 11:54, July 7, 2008 (UTC).
 * I believe that they were talking more about completing a certain series of quests that would allow you to uncover what has happened since GW1 up until GW2. That would mean you do NOT have to complete every quest in the game, but rather only a certain line of quests. Completing EVERY quest would be hard as it has been said GW2 will have story arcs. Overall this is a good title because it will allow for far more detail to be easily implemented into the world; you could have a quest that takes you to an area that a major battle was fought between Joko and the last of the Sunspears in Night Fall and you get progress towards title for completing this quest line. On a final note I would like to talk about the whole "if I complete tyria historian before cantha". Does anybody remember how messed up the skill hunter title was? What about how you can achieve the max title for Guardian of Tyria but not Legendary Guardian if you don't have the other campaigns? Having a max title for 1 of each expansion plus a "Legendary Historian" for completing all campaigns wouldn't be too hard to do.

monster hunter
this should be a monster hunting title so for every monster in the game at 60% monster hunter 70% elite monster hunter 80% blade runner 90% master hunter 100% mindless killer and of the continent at the end

a death title
titles for how many times you died such as

2,000deaths = undead peasant 5,000 = undead commoner 10,000 = undead soldier 20,000 = undead elite 50,000 = undead prince 100,000 = undead lord