Talk:Scavenger Strike

This skill really sucks. Compare to Predators Pounce which costs 5 less mana, has the exact same cooldown AND (at level 15) deals +35 damage and heals your pet for 50 HP. This skill costs twice as much mana (10), has the same cooldown, does only +25 damage initially, and +15 more if the foe is suffering from a condition. I'll take the guaranteed +35 damage and 50 hp gain for 5 less mana, thanks.

Please buff this skill Anet.


 * Your prayers have been answered, eh? Crenel 07:25, 10 August 2008 (UTC)

Nrg management for...
Rampage as One, great. --Underwood 05:43, 8 August 2008 (UTC)
 * Yep, that was my first thought. We're gonna bring back the good old days! >:D Arshay Duskbrow 08:26, 8 August 2008 (UTC)
 * This skill replaced my Brutal Strike lol, and I finally have a non-elite energy management ability now. --Relax and Play 16:39, 10 August 2008 (UTC)
 * now if they would introduce better energy management for monks, the whole game would equal itself out.--72.189.85.47 02:26, 15 September 2008 (UTC)
 * thats why there are secondary professions in the game tbh78.20.153.111 10:53, 10 November 2008 (UTC)

Synergy with Strike as One?
Does the condition resulting from Strike as One trigger the energy bonus from Scavenger Strike? Can someone test this? I would, but I can't atm. --74.7.6.178 14:53, 4 September 2009 (UTC)

ALL conditions let you get the energy boost.. . as long as it has one, you get energy.