Death Penalty

Definition
Death Penalty (DP) is an effect that decreases a character's maximum health and energy by 1-60%. It is acquired by dying and can be reduced by gaining experience, countered by Morale Boosts, or removed by consumables.

In Hard mode, Resurrection Shrines will not work if every party member has 60% Death Penalty; a wipe will return your team to the last town or outpost.

Acquisition
Each time a character dies they suffer a 15% DP in post-Searing PvE and many PvP areas. Consecutive deaths stack, up to a maximum of 60%. Pets in PvP suffer DP, but not those in PvE.

Exceptions
Certain types of death never result in DP:


 * Deaths in towns (which can occur during Special events)
 * Non-damage based PvE deaths due to game mechanics, e.g. due to Sulfurous Haze, crushing machines (e.g. in Sorrow's Furnace), or being hit by Boulders.
 * Deaths in pre-Searing Ascalon.
 * Deaths due to the effects of Vengeance, Unyielding Aura (PvP), "By Ural's Hammer!", or Death Pact Signet.
 * Dying shortly after resurrection (5 seconds in PvP, 14 in PvE).
 * Deaths in these PvP arenas or missions: The Crag, Alliance Battles, the Jade Quarry, and Fort Aspenwood.

Counters
Death penalty can be removed, reduced, or countered in several ways.

Death Penalty removal
These consumables will remove death penalty from the user:
 * 15%: Refined Jelly, Shining Blade Rations, Wintergreen Candy Cane
 * All DP: Peppermint Candy Cane

These consumables benefit the entire party:
 * 5-15%: Four-Leaf Clover (amount is random and applies to the entire party)
 * All DP, adds 10% Morale Boost: Powerstone of Courage, Elixir of Valor

Morale Boosts
Morale boosts will counter the amount of death penalty. (If the boost amount is greater than the penalty, the difference is added as a Morale Boost.)

Death Penalty reduction
Killing foes in PvP and PvE will reduce DP as follows:


 * PvP
 * Killing an enemy player removes 2% for each living teammate.


 * PvE
 * Gaining 75 experience will remove 1% DP.
 * Asuran Scan can remove 5% Death Penalty from the caster if its target dies while hexed with the skill.