Kormir

In 1075 AE, the time of the Nightfall campaign, Kormir leads the players - new Sunspear recruits, against various Corsair threats in Istan, later uncovering the lost city of Fahranur, where an ancient demon - the Apocrypha is awakened and destroyed by the players. Kormir realizes Varesh Ossa, Warmarshal of Kourna and descendant of Turai Ossa, is attempting to bring about the power of an ancient forgotten God - Abaddon. After tedious preparations, the Sunspears assault the offshore Kournan fortress of Gandara during the Consulate Docks mission, only to fail miserably due to otherworldly help from Abaddon. As the Sunspears flee, Kormir is attacked by The Hunger and presumed dead.

The Pogahn Passage mission reveals Kormir is still alive, held prisoner in Gandara and now blinded by the demon. Players assisting Margrid The Sly, a corsair, rescue her. This victory is short-lived as she is pulled into the Realm of Torment due to Abaddon's spreading influence over the world.

Some time later, the players reunite with her in Nightfallen Jahai. The players then storm the Gates of Pain and Madness before reaching the Gate of Abaddon himself. The weakened God is chained and destroyed, and as his unbound magics spiral out of control. Kormir runs ahead and absorbs all of it, thus preventing the world from being destroyed. In the process, she usurps his position as God and becomes the Goddess of Truth.

Locations

 * Prophecies
 * Kryta
 * (only during Sunspears in Kryta)
 * Factions
 * Kaineng City
 * (only during Sunspears in Cantha)
 * Nightfall
 * Istan
 * (only during A Land of Heroes)
 * (only during The Time is Nigh)
 * (only during War Preparations (Recruit Training) and Battle Preparations)
 * Kourna
 * (after Pogahn Passage or Rilohn Refuge)
 * (only during Crossing the Desolation)
 * Realm of Torment
 * (only during Kormir's Crusade)
 * (only during All Alone in the Darkness)
 * (only during Kormir's Crusade)
 * (only during All Alone in the Darkness)

Missions

 * Istan
 * Kourna
 * Realm of Torment
 * Kourna
 * Realm of Torment
 * Realm of Torment
 * Realm of Torment

Quests
Quests given:
 * Istan
 * Rally the Recruits (Tutorial)
 * Take the Shortcut (Skip Tutorial)
 * Into Chahbek Village

Quests involved in:
 * Prophecies
 * Kryta
 * Sunspears in Kryta
 * Factions
 * Kaineng City
 * Sunspears in Cantha
 * Nightfall
 * Istan
 * Trial by Fire
 * War Preparations (Recruit Training)
 * Battle Preparations
 * A Land of Heroes
 * The Time is Nigh
 * Kourna / Vabbi
 * Crossing the Desolation
 * Realm of Torment
 * Kormir's Crusade
 * All Alone in the Darkness

Skills
14 Command (19 or 20 Command in Hard mode)
 * (elite)

Dialogue

 * Island of Shehkah
 * Those blasted corsairs will reach Chahbek soon. We have a tough choice. We could take the shorter, more dangerous path and risk suffering some casualties, or we could take a longer, safer route.


 * What do you think ? Which path should we take?


 * Island of Shehkah (with quest)
 * "There will be time to talk once we save Chahbek."


 * Chahbek Village (mission)
 * "These corsairs show an unusual degree of coordination and discipline. Someone must be organizing them."
 * "Concentrate on the task at hand."


 * During Signs and Portents, War Preparations (Recruit Training), A Land of Heroes, Crossing the Desolation, Battle Preparations, Consulate Docks, and in the Realm of Torment (except Gate of Madness)
 * The journey of life is best taken with good company.


 * Bejunkan Pier and Lion's Gate
 * I am Kormir, spearmarshal of the Sunspears...those sworn to defend the lands of Elona. Darkness has befallen our lands. I have traveled to the Battle Isles and have come to Cantha to search for heroes willing to fight this evil and bring peace to the lands of Elona.


 * The Tribunal and The Time is Nigh
 * "The Sunspears will not stand idle while Varesh Ossa harms Elona!"


 * Kamadan, Jewel of Istan (during Bad Tide Rising)
 * "As long as we work together, we can overcome any evil!"


 * Pogahn Passage (with the disguise)
 * "Do what you will, Kournan. You will never break my resolve!"


 * Pogahn Passage (without the disguise)
 * "You had me fooled with that disguise. Now let's get out of here!"


 * Gate of Madness
 * "Gather your strength, . Our time of reckoning approaches."

Quotes

 * Island of Shehkah
 * I need to speak with you, . Left-click on me to initiate conversation.


 * Island of Shehkah (with quest)
 * [Character Name], left-click me and we will continue training these recruits.

Trivia

 * The voice actor for this character is Barbara Goodson.