Talk:Game updates/Archive 10

I hope
we get one this month. -- smøni 13:22, 1 August 2009 (UTC)
 * don't get your hopes up! --The preceding unsigned comment was added by 71.161.206.131 (talk).
 * ^ What the IP said. We'll get one, but there may be no skill update or content.....wait is that an update? Oh, yes it is by last month's standards. Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  18:03, 3 August 2009  (UTC)
 * Less month there was a huge skill update and some AI fixes. What you talking about? Titani   Ertan  User Titani Ertan Signature.JPG 18:41, 3 August 2009 (UTC)
 * That was the month before last. Last month was this. Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  19:31, 3 August 2009  (UTC)
 * Ahh yes. The huge July 2009 update. I was so happy when it came, that I almost cried. Titani   Ertan  User Titani Ertan Signature.JPG 19:33, 3 August 2009 (UTC)
 * Most people did cry....all over the update page and guru. Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  19:48, 3 August 2009  (UTC)
 * * sobs quietly. stranger hands over handkerchief. blows nose on stranger.* Titani   Ertan  User Titani Ertan Signature.JPG 19:52, 3 August 2009 (UTC)
 * ok ... So anyone else thinks that linsey won't make a WE'ish mistake ? Lilondra  [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  06:36, 4 August 2009 (UTC)
 * I learned that when it comes down to A.Net and skill balance, I shouldn't get my hopes up. Linsey has proven good once, but perhaps it was a new Magic 8 Ball? Titani   Ertan  User Titani Ertan Signature.JPG 10:50, 4 August 2009 (UTC)
 * ....she rubs your nose in it. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  10:53, 4 August 2009 (UTC)
 * I loved that great Rit and Para buff, but I don't know how they can sleep at night knowing there are still crappy skills in this game, eg Lamentation, and the massive power creep with Necrosis over Discord. -- smøni 13:23, 4 August 2009 (UTC)
 * Because Lamentation was lolhax in spikes when it came out. Apparently Ritualists get really, really overpowered when you take a lot of them at once (like everything else).  Necrosis really isn't better than discord, for a few reasons: first, unless you have pitifully low death magic and very high SS rank, it still does more damage on the same energy cost, cast time and recharge.  Second, for a necromancer skill, neither of them actually has a trigger condition unless the mob you're fighting has RC or something (and there's only one monster in the whole game who uses it, so that's pretty unlikely), because necros get more stupid spammable AoE hex and condition spells than any class in the game.  I will admit to you, however, that both of them are disgustingly overpowered (and Discord is really no less powerful in PvP, it just isn't run for some reason, probably something to do with the people who would use it (i.e., faggots) not having realized that 1 extra second of casting time does not an underpowered skill make, especially if you're a bad enough dude to use your 40/40 set).  --Jette  [[Image:User_Jette_awesome.png|19px]] 13:51, 4 August 2009 (UTC)
 * Can the term "power creep" be used for PvE? Huh....never heard it that way. But anywho, yes, Lamentation is bad....but there's a whole myriad of skills that are just god-awful that I hope they get to (the majority of them are elites). And I hope to god they've fixed the XTH (they already said they've worked out the points...so why haven't we gotten them?) and added some sort of content to the game. So the hopes are: skill update, content, and XTH. I doubt we'll see but one of those things, but it will be nice to have anything at all after last month. FOR THE LOVE OF GOD, PVP NEEDS A SKILL UPDATE! Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  13:55, 4 August 2009  (UTC)

In PvE, Power Creep means that foes become harder and higher level with more pew pew. You see that through Prophecies-Factions-Nightfall, with EotN levels being the about the same as Nightfall. Titani  Ertan   14:09, 4 August 2009 (UTC)
 * I'd say that power creep is most visible in PvE because basicly all that happened between proph and eotn was stronger monsters vs stronger skills (especially when the pve only skills came out) its basicly what titani said.However in PvE you don't have to play against monsters with both skill and skills (I'd say that you need to be rly rly rly rly terrible to have the iQ of a monster) Lilondra [[Image:User_Lilondra_Sig.jpg|21x21px]] *poke*  14:44, 4 August 2009 (UTC)
 * I meant Necrosis is creeping on Discord because it's a new skill, and it's alot more easier to use than Discord. Yeah sure, applying a condition isn't hard, and I think most people have an SS rank of 6 or more.  I've got a Necrosis spammer build on my Mesmer, and 80 damage every second or so doesn't seem like it should be allowed. EotN gets on my nerves with all the condition and kd spamming wankers, and it's like a hardmode factions or nightfall or something.  Maybe not that hard, but it defo has power creeped.  Thanks for reading that.  -- smøni  16:03, 4 August 2009 (UTC) (This was 666 characters, that freaking pwns!!)
 * If you're gonna QQ about a skill at least get your facts right before you go off the deep end. Necrosis has a 1 second casting time, and a 2 recharge, so you are NOT going to get 80 damage every second.  It does less damage than Discord, but has the slight advantage that it's easier to use.  Hell what's next QQ'ing about YMLaD, cos it does armour ignoring damage and causes KD and cripples it's target.  I know some of you don't like PvE skills, but heck the mobs have PvE skills to Spectral Agony, or Twisting Jaws anyone? Anon-e-mouse 12:03, 14 September 2009 (UTC)
 * "Every second" is more a way of speech than literal meaning. Discord can kick Necrosis ass in some instances, but in other ocassions, Necrosis>Discord. And that means lots. Besides, Necrosis doesn't waste your elite slot, doesn't require attribute points, is spammable, is cheap, is cheap, and cheap. YMLaD is much a less of a problem simply because it's not spammable. And in PvE, it's not worth bringing more than 2 copies of it, than things like, I dunno, insta-gib? Your Monster skills were amazingly bad examples: Spectral Agony is either the most powerful skill of all, or Power Shoot. Twisting Jaws is so OP it's not funny: It should be tuned down from it's seat of pwnge, especially since you got 50 copies of it charging onto you. Titani [[image:User Titani Ertan chrome.png|19x19px]] Ertan  12:56, 14 September 2009 (UTC)


 * "Every second or so" != "every literal second". Also, Twisting Jaws is manageable when it's the only source of damage that actually effects you thanks to SY/TNTF. The whole bloodspam thing gets annoying, though.
 * And yeah, YMLAD is pretty overpowered. It's basically gale - attribute - cast time - drawback + damage + extra snare. It's the ultimate interrupt while also great defense. A lot of the norn skills are awesome like that.
 * -- Armond Warblade[[Image:User Armond sig image.png]] 23:57, 14 September 2009 (UTC)
 * I honestly care not for Shadow Form + other nerfs as they probably should be nerfed after so long, exept 600/smite, it's not that big of a money booster! So I posting this before whatever nerf thursday, and hope it doesn't include 600/smite. People <3 it. (Of course including me).

WTF HAPPENED TO UW AND FOW!!??? MASS HP?? IN NORMAL MODE? 5k HP!!???

Still no word, huh?
Must be delayed. Karate   Jesus  16:05, 5 August 2009  (UTC)
 * Could someone point me to the post/page in which ANet announced that there would be an update in August? (whether official or on one of the ANet employee pages). My memory is that they said that they wanted to focus developer attention on on less-frequent, substantive updates, for example every 3-4 months. I don't recall it as a promise to release 3 times a year, however I cannot find the original post. Thanks.  &mdash; Tennessee Ernie Ford ( TEF ) 17:01, 5 August 2009 (UTC)
 * There was an update in April, the 4th month. 3-4 months mean July, 7th month to August, 8th month. Since the July update was so amazing and spectacular, there should be an update in August. Titani  [[image:User Titani Ertan Sig2.jpg|19x19px|contributions]]  Ertan  17:07, 5 August 2009 (UTC)
 * Erm, yes, I agree that July/August would be 3-4 months after the last major update. My question: when did ANet make the promise of every 3-4 months? I can't find it. Thx.  &mdash; Tennessee Ernie Ford ( TEF ) 17:15, 5 August 2009 (UTC)
 * It's here. Word for word it says, "Content updates will be done separately from the monthly maintenance and occur every three to four months." Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  17:21, 5 August 2009  (UTC)
 * You all have to know there has never been a "promised" release date, and Anet has NEVER provided release date specifics. Their policy is and has always been that updates will be released when they are ready, and not before, so hounding them about it is going to get you exactly where it has always gotten you... nowhere. Give it a rest, enjoy the game as is, or go away until the update is posted on the wiki, but stop with the whining already. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  17:41, 5 August 2009 (UTC)
 * I'm sorry, but who's being whiny? Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  17:48, 5 August 2009  (UTC)
 * Until A.net fixes theyre game, the Whine switch stays on. Titani  [[image:User Titani Ertan Sig2.jpg|19x19px|contributions]]  Ertan  18:41, 5 August 2009 (UTC)
 * Everything can be solved through whining like some 10 year old. --Cursed Angel [[Image:User Cursed Angel Signature2.jpg|19px|Q.Q]] 18:57, 5 August 2009 (UTC)
 * hehe can't help but remember this poster -> http://www.despair.com/whining.html MrPaladin talk 18:59, 5 August 2009 (UTC)

KJ: thanks for the link. To my eyes, that quote (even out of context) reads as a stated goal rather than any kind of release schedule, promised or otherwise. I suspect that ANet would be better off if they would discuss their plans more often so we didn't feel the need to interpret to death the few words they do post. &mdash; Tennessee Ernie Ford ( TEF ) 20:19, 5 August 2009 (UTC)
 * If you read the rest of the dev notes from that update, you'll notice that they say exactly what you just suggested. Basically, that they will communicate more with the player base. But if anything, I'd say communication has been on the decline. Karate  [[File:User Karate Jesus KJ for sig.png]]  Jesus  22:28, 5 August 2009  (UTC)

another update/build change today?
What'd today's do? Just saw one. Or, was it just changing the log-in message?personn5 21:27, 11 August 2009 (UTC)
 * The log-in message about "Double Luxon and Kurzick title points" was added before the update. --Silver Edge 21:28, 11 August 2009 (UTC)
 * I noticed it too. I can't seem to find any info on it though. Thrain   Talk  21:29, 11 August 2009 (UTC)
 * I guess is another "Fixed a rare crash bug" build Sparky Sharkinu 21:31, 11 August 2009 (UTC)
 * Or another "Fixed a rare crash bug" AND something cool... I want to believe ! Yseron - 90.48.1.165 21:40, 11 August 2009 (UTC)

09/04/09 Update?
Just opened GW and had an update, but I have no clue what it was. Any ideas? 76.14.39.250 17:23, 4 September 2009 (UTC)Thizzzguy
 * No one knows. Karate [[File:User Karate Jesus KJ for sig.png]] Jesus  17:24, 4 September 2009  (UTC)
 * Still no info on this update.... 83.131.45.39 18:21, 4 September 2009 (UTC)
 * Over 5 hours since Thizzzguy posted asking about it and still nothing? cant anyone tell us what it was? Simzy '' User Truesimzy Simzy sig.png 01:43, 5 September 2009 (UTC)
 * maybe a prep for Tourney House fix or other things they still had open, no nerfs anyway this time, so nothing that will change gameplay drastically ~ Sanna  02:27, 5 September 2009 (UTC)
 * So much for Anet's new communication attempts.Hockster 03:35, 5 September 2009 (UTC)
 * or maybe you're all fucking paranoid and it's a technical backend detail? &mdash; μαφλεσ 03:50, 5 September 2009 (UTC)
 * They still put up update notes for those, bro. King Neoterikos 09:08, 5 September 2009 (UTC)
 * It was most likely making more space for JQ and FA maps. They ahve been known to do that on double weekends so the wait isn't as bad as it would be with a flood of players.
 * Might be my imagination, but it seems to me my warrior hero (Jora) is spamming attack skills better now. I have her on a DS FGJ build, and while normally she would use a skill, do a few normal attacks, and then use a skill (even though she had all attack skills charged), now she seems to spam her adren. attacks non-stop when they are charged up.--71.176.28.55 08:33, 5 September 2009 (UTC)
 * It's probably just a minor fix for the PAX tournaments. Erasculio  11:12, 5 September 2009 (UTC)
 * The mysterious update still not posted... Razor39999 21:57, 5 September 2009 (UTC)
 * or maybe you're all fucking paranoid and it's a technical backend detail not worth posting? &mdash; μαφλεσ 17:58, 6 September 2009 (UTC)
 * Everything is worth posting, even just a missing ";" in the code. Mith[[Image:User MithranArkanere Star.png]]Talk 13:42, 7 September 2009 (UTC)
 * A record in not updating the update page?! Razor39999 12:08, 8 September 2009 (UTC)
 * It won't be first time the wiki registers an "Undocumented Update". Mith[[Image:User MithranArkanere Star.png]]Talk 12:44, 8 September 2009 (UTC)
 * I just found that I have some strange file gw.000 in my game folder. It has date of creation exactly as the update time. Does any of yuou has this file too? Do you know what it contains? (Titus andronicus 17:28, 10 September 2009 (UTC))
 * I've noticed a gw.tmp file growing and then going back to 0 height when updating, but I never seen a gw.000. Mith[[Image:User MithranArkanere Star.png]]Talk 20:08, 10 September 2009 (UTC)
 * re: gw.000 That's another temp file used by gw.exe. I think I've only seen it while receiving an update; if the update gets stalled/canceled, the .000 file seems to remain. It seems to disappear after running  or   (see Switches).   &mdash; Tennessee Ernie Ford ( TEF ) 22:19, 10 September 2009 (UTC)

September skill balance update
Based on Linsey's latest journal entry, the upcoming skill balance update is delayed until next week. --Silver Edge 18:59, 8 September 2009 (UTC)
 * User Jette NotAwesome.png &mdash;Jette  [[Image:User_Jette_awesome.png|19px]] 19:04, 8 September 2009 (UTC)
 * I know they're sick and all, but who didn't see this coming? Anyone?....... anyone?  Karate  [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">19:09, 8 September 2009  (UTC)
 * anyone?    --  -Ch  ao  s-   22:23, 8 September 2009 (UTC)
 * Anyone?     RAWR   Haru 00:43, 10 September 2009 (UTC)
 * I didn't see it coming 0.o But I've not been reading Linseys Log for a while D: -- <font color="#000000">Demonic Cobra    [[Image:User_Demonic_Cobra_Cobra_icon.png | 15px ]] 21:16, 10 September 2009 (UTC)
 * I didn't see it coming 0.o But I've not been reading Linseys Log for a while D: -- <font color="#000000">Demonic Cobra    [[Image:User_Demonic_Cobra_Cobra_icon.png | 15px ]] 21:16, 10 September 2009 (UTC)

According to Linsey, they are "nerfing the R/A build tomorrow" , so the skill balance update is happening tomorrow on 17 September. --Silver Edge 19:06, 16 September 2009 (UTC)

What do you guys think the next skill updates should/would be?
Well? Have at it. My money is on Lamentation. Felecorr 03:12, 12 September 2009 (UTC)
 * Please don't start forum topics here. If you have a comment regarding the content of the Game Update article, that's fine. This type of thread belongs on a fansite forum somewhere, not here. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  03:16, 12 September 2009 (UTC)

OH YEAH? I dont like you. --The preceding unsigned comment was added by User:Felecorr (talk).
 * And your point? -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  03:35, 12 September 2009 (UTC)
 * This page is supposed to be used for discussing the content of the page, things like "should we document that that bug that the update's whole point was to fix wasn't fixed? it makes anet look kind of dumb," but in reality 95% of the userbase uses the site as their own personal forum.  Still, I must kindly request you use the Feedback namespace to post suggestions.  It was created by ANet & the wiki operators as a place for people like you and I to post our trolls, flames, rants, and bad ideas so that they can be safely and easily ignored.  &mdash;Jette  [[Image:User_Jette_awesome.png|19px]] 11:21, 12 September 2009 (UTC)

Wyn and Jette both have contributed to at least one of the preceding forum discussions. Keep up the good work, earn another NPC. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә &amp; ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ

Please
If there was one update whose talk page I could go to and find solely intelligent discussion instead of an equal number of users spitting out their drink/grabbing their crotch over the same change(s), I would be happy. If this were real life, and you complained so horrendously about every tiny setback that was done out of your control, you would be ridiculed. There are two possible outcomes of every update: Luckily, each one has its own excellent solution: Thanks. | <font color="Red">72 {U|T|C} - 20:50, 20 September 2009 (UTC)
 * 1) Your build got a nerf too powerful for your intellect to replace any part of it.
 * 2) It didn't.
 * 1) Keep playing, enjoying a game that--quite uniquely--actually changes winforms every now and then.
 * 2) See #1.
 * What do you mean, changes winforms? I fail to see how the meta has changed at all in a very long time. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 22:07, 20 September 2009 (UTC)
 * Well, generally it goes by eighths: e.g. Mantra of Resolve was 1/8 of any winform involving it on the skillbar. Now, it (probably) is not. This is neither a good thing nor a bad thing. It is a change. (This is not the beginning of a dispute on MoR, any trolls who read this far.) | <font color="Red">72 {U|T|C} - 02:35, 21 September 2009 (UTC)
 * True, but the general idea of solo farming is still out there. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 02:37, 21 September 2009 (UTC)

09/24/09 Update?
Another Ghost Update ? Elephant 20:54, 24 September 2009 (UTC)
 * MoR got a revert. -- smøni  20:55, 24 September 2009 (UTC)
 * Yes, skill split to PvE and PvP. Mediggo 21:00, 24 September 2009 (UTC)
 * Funny enough how everyone praised the prior update, and now EP is super bugged, and escape was bugged too. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 22:52, 24 September 2009 (UTC)

Anyone else...
Having issues logging in on the 30/9/09?,i think its to do with those new henchmen...-- <font color="#660066" size="3px">Neil2250  19:23, 30 September 2009 (UTC)
 * Pretty sure they haven't even introduced them yet. Mediggo 19:30, 30 September 2009 (UTC)

October skills update
No skills update this month ? :( Nikademo 12:14, 9 October 2009 (UTC)
 * Don't think so. -- -Chaos- (talk) -- 12:17, 9 October 2009 (UTC)
 * I think they're still in the "Durrr wonder what our last update did" stage, or (if we're lucky) they've made it to the "How do we check on that again?" part. In any case, they probably don't know what's going on, so it'd be best to just wait and see. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 14:43, 9 October 2009 (UTC)
 * Based on the September developer update, skill balance updates are now on a bi-monthly schedule. From Regina's 7 October 2009 journal entry: See User:Linsey Murdock/Journal. --Silver Edge 19:19, 9 October 2009 (UTC)
 * How're you not used to it yet? I don't even remember the last skill balance (that wasn't a clean-up of mistakes, that is). <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">19:27, 9 October 2009  (UTC)

Auction House
Did you know that an auction house was implemented in Factions Alpha testing. The town marketplace may have been named such for this reason? There may be more than one purpose to the name I suppose. But due to being able to only utilize this feature in international districts they scrapped it. Which also proves that people at anet know nothing about economics. Thus making several game designs worthless, such as green items and all chat. Having to price fix the ecto and shards at the trader to fix the economy. GW economy would be a great example of the current real-life economy. No movement of goods, services, or currency. But since you don't have to pay for rent or food in GW you slowly accumulate worthless internet wealth. Knowledge is PoWeR. 99.145.46.158
 * And this has what to do with Game updates? -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  00:29, 16 October 2009 (UTC)
 * Sry your response has nothing to do with Auction House. 99.145.46.158
 * True story? Penguincontact
 * Such a delightfully ironic non-sequitur. I vote we either move this to a relevant talk page, or a screenshot in some amusing anecdotes collection. | <font color="Red">72  User_Seventy_two_Truly_Random.jpg {U|T|C} 01:32, 16 October 2009 (UTC)
 * wut? <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">01:48, 16 October 2009  (UTC)
 * 99, did you know everybody else knew about this before you? ~Shard  [[Image:User Shard Sig Icon.png]] 01:50, 16 October 2009 (UTC)
 * <3 -- -Chaos- (talk) -- 16:11, 25 October 2009 (UTC)
 * Welcome to the matrix. Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 19:50, 11 February 2010 (UTC)
 * Haha not to mention that theyre are many obvious hints to the market place such the whole area in the .DAT file that exists in the Battle Isles. Which i'm sure most people know about anyway. Why even bring this up as it has been said many times they will no longer implement this. --Smithy-Star [[File:User Smithyben sig icon.png]] 13:16, 13 June 2010 (UTC)

Henchmen That weren't Changed in the Update
Devona - Hard Mode - Imperial Sanctum - Observed as still having "Charge" Update says it was fixed, Checked on October 15 still has Charge.

Aeson - Normal Mode - Tsumei Village - No heal skills or Shelter
 * Confirmed, Devona still used Charge in HM-- User Vanguard VanguardLogo.png anguard  01:01, 29 October 2009 (UTC)

Bar changes
when ever they change a bar for something be it a mob or hench could we just string out the skill icons? or at least throw them in at 19p so not to disrupt the flow of words, and easy spotting?- Zesbeer 22:28, 23 October 2009 (UTC)

NEW UPDATE AGAIN! yay! (10-29-2009)
There was just a new build of Guild Wars posted. About 1 minute ago! Previously Unsigned 00:41, 30 October 2009 (UTC)
 * lol ^^ --92.24.137.11 00:45, 30 October 2009 (UTC)
 * Imba heroes replaced by imba henchmen wooo--75.174.56.216 01:11, 30 October 2009 (UTC)
 * No one seems to understand the meaning of "imba". "Imba" is when one team has guns and the other has swords. It is not when both teams have guns. | <font color="Red">72 User_Seventy_two_Truly_Random.jpg {U|T|C} 01:30, 30 October 2009 (UTC)
 * No, they do, and you dont. You're looking at it the wrong way. Your definition is sound, but AI will always abuse things like interrupts and condition removal and hexes, and it's very difficult for people to be better at it than AI. These henchmen are imba because they carry the same broken qualities that heroes abused. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 01:33, 30 October 2009 (UTC)
 * Yet they can comprise opposing teams. | <font color="Red">72 User_Seventy_two_Truly_Random.jpg {U|T|C} 01:44, 30 October 2009 (UTC)
 * They can, yes, but what about a team that is comprised of only humans? They could be at a disadvantage, unless those humans have AI like reflexes, hence imba. Just because you have the potential to abuse the system like the next team, doesn't mean you actually will. -- Tha Reckoning  [[Image:User Tha Reckoning Sig.png|19px]] 01:46, 30 October 2009 (UTC)
 * Everyone being required to run overpowered (and un-fun) shit in order to be competitive promotes fun and interesting gameplay? [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  01:06, 31 October 2009 (UTC)

10/30/2009 update
I wonder if they changed the Guild Hall thing. New build less than 1 minute ago again lol. Previously Unsigned 22:42, 30 October 2009 (UTC)
 * From what I hear, they fixed it. --User Ezekial Riddle silverbluesig.png <font color="#dce2e8">R <font color="#cfdae5">I <font color="#b8c2cc">D <font color="#a1b1bf">DLE 22:43, 30 October 2009 (UTC)
 * I can have heroes on my team while in the Guild Hall again, so that's a big relief. Thanks for such a fast fix there!  We still can't have heroes on a team and start a scrimmage though.  I don't use that often, but it comes in so handy when trying to test theories now and then.  Any chance there will be further updates to allow that again?  LicensedLuny 00:51, 31 October 2009 (UTC)

Zaishen Arena
Its worth noting that heroes can no longer be used in Zaishen Challenge and Zaishen Elite. Fortunately they are still allowed into Isle of the Nameless (both PvE and PvP version) and the Zaishen Menagerie.

New Update
11/2/09  What is it!?!? wanna know before I update xD  216.167.213.148 00:43, 3 November 2009 (UTC)
 * SF SUPERNERF BROCracko 00:44, 3 November 2009 (UTC)
 * The Halloween collectors and NPCs are gone, but the towns are still decorated. --Silver Edge 00:46, 3 November 2009 (UTC)
 * I saw that before the new build thing came up, so I wouldn't think it's that 216.167.213.148 00:48, 3 November 2009 (UTC)
 * The Skeletons have returned to the Underworld. But, what's with the pinging when you enter?  <font color="Black">000.00.00.00  00:49, 3 November 2009 (UTC)
 * Probable to point out to thsoe that live under a rock that the skeletons are there to stay.
 * The point of this update was to stop the uwsc perma farm teams. So now they just fowsc instead Flipper 16:03, 3 November 2009 (UTC)

Today's update.
Talk page link is way wrong. - <font color="#000;">J.P.  <font color="#000;">Talk  01:43, 3 November 2009 (UTC)
 * We are working on it JP, give me a break, I hate dpl. -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  01:48, 3 November 2009 (UTC)
 * Feedback talk:Game updates/20091102 -- Wyn [[Image:User Wynthyst sig icon2.png|19px ]] talk  01:49, 3 November 2009 (UTC)
 * I just care about things :'( - <font color="#000;">J.P. [[File:User J.P. sigicon.png]] <font color="#000;">Talk  01:59, 3 November 2009 (UTC)
 * Just got a new build ping. Would like infoz, pl0x.-- User Vanguard VanguardLogo.png anguard  18:51, 3 November 2009 (UTC)
 * Ditto216.167.213.148 18:54, 3 November 2009 (UTC)
 * Haha, info from minor updates by Anet lol <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">18:58, 3 November 2009  (UTC)
 * Update page was there, but it's gone with the Feedback namespace. - J.P.[[Image:User J.P. sigicon.png| ]] Talk </b> 19:01, 3 November 2009 (UTC)
 * Why have the notes for 2 November disappeared from the wiki page? Could have sworn they were there before, and they're still up on the official site. Waiting for notes for the update that just went live. -- [[Image:User_Elveh_sig.png|15px]] Elv 19:19, 3 November 2009 (UTC)
 * EDIT: Mad King's Steward is back in LA, and presumably Kamadan. Doesn't seem to be offering any quests though- not even although all my characters should have access to at least the second quest in the new Halloween quest chain. -- [[Image:User_Elveh_sig.png|15px]] Elv 19:23, 3 November 2009 (UTC)

WTB organisational structure for Arenanet. I mean, come on, this massive trend of screwing up the updates is starting to get extremely old. <font color="Black">000.00.00.00 20:30, 3 November 2009 (UTC)
 * My guess, as unfounded as it is, is that you can cash in the rewards for quests already completed, even though you cannot accept new ones. If that's the case, it wouldn't be much different from accepting your festival hats from a collector after the Dragon Festival. 4.88.50.128 20:51, 3 November 2009 (UTC)

Yesterdays Update
Burning Isle was replaced with Imperial Isle in the map rotations. 90.194.195.7 17:18, 11 December 2009 (UTC)
 * That was already done and wouldn't have added as much as it did to the game :/ <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">17:41, 11 December 2009  (UTC)

12/17/09
do tell. 71.141.245.84 23:58, 17 December 2009 (UTC)
 * Yes please &mdash; [[Image:User Balistic Pve Sig.png|19px]] <font color="#7777CC">Balistic 23:58, 17 December 2009 (UTC)
 * wintersday costume pack. Mediggo 23:59, 17 December 2009 (UTC)
 * And they screwed it up. It's $9.99, but shows up as $0.00 until you go to checkout. <font color="Black">-- <font color="#0104C6">FreedomBound [[Image:User_Freedom_Bound_Sig.png|19px]] 00:05, 18 December 2009 (UTC)
 * I thought it was 8.99. But yes, it shows up as 0.00 til you go checkout. :P Mediggo 00:07, 18 December 2009 (UTC)

You know, I stopped playing because I lost interest. The lack of a feasible skill update in close to three months is irating. You can say GW spoiled me, but it was the regular skill updates is what kept the game interesting for me, especially after clearing all the campaigns and quests. After a good four years, It's lost it's flair, and I was hoping a skill update would at least draw me into some PvP, as it always did.

Guess not. -P.Gaston --The preceding unsigned comment was added by 98.116.158.151 (talk).


 * You rarely get people using "it's" for two different things in the same three-word phrase. :P But meh. People lose interest in games for all kinds of reasons, and personally, I drift in and out of GW interest and always have, updates or not. Considering the fact that I don't care for Shadow Form and farmers don't affect my day-to-day playing (except maybe to reduce the cost of ecto. Thanks guys!), when SF is nerf/changed I don't see how it would excite me or lure me back in any more than, say, walking out of Cavalon and remembering how cool the Jade Sea looks on any given day. | <font color="Red">72 User_Seventy_two_Truly_Random.jpg (UTC) 16:47, 18 December 2009 (UTC)
 * Except the second "it's" should be "its". =P --Curin Derwin 06:10, 19 December 2009 (UTC)

sniffing batteries?
"Fixed a bug that prevented your mother from sniffing batteries" Is that vandalism? 71.246.212.134 02:17, 19 December 2009 (UTC)
 * Yes, it's been reverted. --Silver Edge 02:25, 19 December 2009 (UTC)

White Jingle Moa
A note should be added about the addition of this pet to the game. --Curin Derwin 06:07, 19 December 2009 (UTC)

what happened to skill updates every two months?
did I miss something about promised 2-month skill updates or are they just stopping all work on GW to focus on GW2? holidays are on rotation now and all I've seen released lately are these costumes your sposed to be paying for.70.240.189.167 05:27, 29 December 2009 (UTC)
 * Im sure it was never promised, they said they would try to have it about every two months. [[Image:User DrogoBoffin sig icon.png]] Drogo Boffin 05:30, 29 December 2009 (UTC)
 * Don't confuse me with your facts, I'm complaining and they said promise gad dangit.70.240.189.167 05:34, 29 December 2009 (UTC)
 * Good Luck with that. [[Image:User DrogoBoffin sig icon.png]] Drogo Boffin 05:35, 29 December 2009 (UTC)
 * User:DrogoBoffin is a self-declared ASSHAT, (others might also read that as 'troll'). So when he says that 'He's sure', it usually means nothing. No need to get so worked up over it. It has been promised, but as history shows promises were not always been kept. (ChaosCom 17:50, 1 January 2010 (UTC))
 * "...all I've seen released lately are these costumes your sposed to be paying for."


 * Once upon a time NCSoft came and ruined our game. Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 19:19, 17 January 2010 (UTC)
 * So sad <:3 T1Cybernetic [[File:User T1Cybernetic Glob of Ectoplasm.png]] 19:38, 17 January 2010 (UTC)


 * "Im sure it was never promised..."

, followed by a justification as to why. Source Generally when a company officially announces a change: say to a bimonthly schedule with a pretty link to their official website, it's going to be bimonthly as mentioned. It's more than a promise, it's becomes company policy that it will be such. Think of it this way: a pizza company has a policy "we deliver in 30 minutes from your time of order or it's free"... <font color="Black">000.00.00.00 19:42, 17 January 2010 (UTC)
 * Actually, they did. They made an official announcement that "This is our last skill balance update before moving officially to a bimonthly schedule."
 * ^been waiting to put that pizza reference into something for a looooooooong time. <font color="Black">000.00.00.00  19:44, 17 January 2010 (UTC)
 * so you are saying that a dead game should get updates? Or I get a free pizza every time they miss an update?<font color="#b22222"> X treme  01:36, 18 January 2010 (UTC)
 * It's completely their fault that it is dead, and according to them they're going to keep it live after GW2 comes out, so yes, it should get updates. Also, if you ate all that pizza, you'd be dead. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 01:39, 18 January 2010 (UTC)
 * I just don't believe any shit that they say anymore. Too much has been a lie. The so-called "bimonthly update" claim proves enough. &mdash; <font color="#084961">DarK <font color="#010dfe">NeSS (<font color="#ff8a00">Contribs ) 16:50, 18 January 2010 (UTC)
 * TBH I thought they would do a nice skill update due to the change in the UW<font color="#b22222"> X treme 17:40, 18 January 2010 (UTC)
 * why would they do a special skill update for something new into UW?.. <font color="#000000">Infested <font color="#CD0000">Hydralisk  18:38, 18 January 2010 (UTC)
 * I thought that is the way Anet works.....change an area....compensate with skill update....mess up PVP balance due to skill upgrade....compensate with yet another skill update....ect. When you see the sun rise every day you expect the same thing every day.
 * Yeah well that's the problem. They don't compensate with anything anymore, for 6 months now. &mdash; <font color="#084961">DarK <font color="#010dfe">NeSS (<font color="#ff8a00">Contribs ) 19:15, 18 January 2010 (UTC)

@OP, welcome to GW. <font color="Black" face="cambria">Karate  <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">19:15, 18 January 2010  (UTC)
 * A lot of shit is going on but the game is far from dead. Personally I think NCSoft should give us all a free slice of pizza and then step down and allow Anet to be funded by a company that isn't so smelly.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 20:17, 18 January 2010 (UTC)
 * Like Blizzard?<font color="#b22222"> X treme 21:02, 18 January 2010 (UTC)
 * The game isn't ded? Oreally? I guess the empty PvP districts, only 6 districts of Kama, only 4 districts of LA, etc. confused me. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">21:06, 18 January 2010  (UTC)
 * I guess the 10s of thousands of people who play regularly don't count? Even with a tenth of the players currently, I wouldn't call a game "dead". <font color="#008800">Manifold [[Image:User_Manifold_Jupiter.jpg|19px]] 21:09, 18 January 2010 (UTC)
 * If it ain't dead, then it's at least near-death. Seeing empty EU english kama/AB districts proves enough, imho. (EU districts were never empty back in the days) &mdash; <font color="#084961">DarK <font color="#010dfe">NeSS (<font color="#ff8a00">Contribs ) 22:15, 18 January 2010 (UTC)
 * Faster loading times. Better game.  Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 01:26, 19 January 2010 (UTC)
 * "I guess the 10s of thousands of people who play regularly don't count?"


 * Do you have proof of these "10s of thousands"? I've never seen those numbers. <font color="Black" face="cambria">Karate [[File:User Karate Jesus KJ for sig.png]] <font color="Black" face="cambria">Jesus  <font face="Arial" color="gray" size="1">20:00, 19 January 2010  (UTC)
 * ^ . And even if there were, that was in the past. GW changed too much, too much shit has happened. &mdash; <font color="#084961">DarK <font color="#010dfe">NeSS (<font color="#ff8a00">Contribs ) 12:08, 20 January 2010 (UTC)
 * I think you are missing the fact that one of the major reasons EU dist's are empty these days is because alot of the player base migrated to the American servers. I for one am based in Edinburgh and yet I haven't been in an EU district in about 18 months and the same goes for alot of my EU friends. Their is however no denying that the game is losing players. However the good thing about it being free to play, is that when updates do come those players can come back, if they so wish. I am in agreement with alot of peeps above though, GW is slowly dying, but then it's an old game and that's what happens with games over time with little substantive new content. -- Salome   [[Image:User_salome_sig2.png|19px]] 12:20, 20 January 2010 (UTC)
 * GW may be old, but it still has no competition. The only thing that shares its genre is Chronicles of Spellborn, and that was a distaster of epic proportions. So the only reason people would leave the game is because of a lack of change.  Koda  [[Image:User_Koda_Kumi_UT.jpeg‎|19px]]  Kumi  12:35, 20 January 2010 (UTC)
 * Koda - wat? The only unique thing Guild Wars ever had was PvP, and without competition, even that's not worth doing. The PvE is vastly outdone by mainstream MMOs (i.e., ones that offer actual reward for PvE grind and have actual economies and auction houses and the like). People leave Guild Wars because there are better options that are more balanced. Hell, Aion is more balanced than Guild Wars right now, and Aion is a huge pile of ass (and I'm talking about PvE balance here, not PvP). Seriously, what real MMO has maintainable invincibility that is allowed to exist for over a year? People leave GW because of terrible design decisions like that one. MapleStory starts to look promising after years of watching ANet fumble around.
 * Salome - for years, the place to find groups for PvP has been international district 1. Go to HA id1 now. I actually logged in the other day, during peak American hours, and counted roughly 30 people in the district. Back when I played, there was always 5 or more districts in that time period, and in peak euro hours there was usually more. By the time I stopped playing, the average number of districts had dropped to 2 (but id1 was still really, really full). Now id1 is empty as shit. Dead game is dead. The only time I ever see people on is during holiday events, and it turns out to be 100+ districts of people being afk; even the holiday events are designed to be afk'able because they're so godawful. - Auron 12:52, 20 January 2010 (UTC)
 * Auron, I would agree with you completely, but there's one point in which I disagree: there are some PvE players who don't want grind to be rewarded, and so GW's PvE has one reason to be better than that of most MMORPGs. Erasculio  13:00, 20 January 2010 (UTC)
 * Granted Auron, the PvP community is pretty dead. That is to be expected though considering the relative unbalanced skill sets, shocking power creep and stale meta which has existed for the past 2 years. Don't get me wrong, I agree the reason that the game is dying is because of many of the terrible design choices which have been made over the years. In PvP you have no new challenges being added, no new maps, no new content other than unbalanced skills being added forcing gimick play and that has been the case for years now. In PvE you have over a year of Ursan, over a year of perma-SF, not to mention countless other things which should have been corrected wihin the week and never were. Added to that you have no real substantive reward for playing PvP any more and the reward for playing PvE is not worth the effort or time required for alot of it. The game is suffering from a lack of new content and this has showed itself over the past year. My guild was thriving 14 months ago, with 90 members who were active often, now we have the same number of members but only 6 of them are even slightly active. I have heard the same reports from across a broad range of friends in many different guilds, their is no denying that GW is dying and this is due to the state the game has been allowed to degenerate into. Which is a sad thing to behold really. -- Salome   [[Image:User_salome_sig2.png|19px]] 13:07, 20 January 2010 (UTC)

I think the tl;dr of this is that Anet won't ever cash the check that GW wrote when it was a good game, and they won't keep their word, and that (for the most part) assassins and balance failures rule the jacked up inbred child of what used to be a fun game. -- <font color="Black">Tha Reckoning  13:48, 20 January 2010 (UTC)


 * Auron, Guild Wars also pulled away from the "kill X number of monsters" "collect X number of items" type of generic quests that every MMO out there has an abundance of because they have no imagination, and that is an accomplishment to be considered unique as well. As for the PvE grind, there is actually one main reason, and that's for skill pts to buy skills. But really though, is there a reason to grind most MMOs besides raising your level? For example, WoW = grinding for gear, WAR = for renown, Aion = for abyss pts.


 * Every MMO gets stale and if you play it long enough, the challenge disappears. I swear I was looking for the END GAME screen playing WAR after about 5 months. WoW has no PvP to mention, except for 3v3/5v5 arena, 2v2 doesn't count. But for it's PvE, you do enough raids, you see the pattern (Stay out of the flames), and most new bosses become almost a one-shot cakewalk. GW is no different. PvE has no real challenges to mention, except for elite areas, and for most they were only challenging for the first month or less after introduction. For PvP, without the skill updates, players would be using the same cookie cutter builds and what challenge that gave is gone. Really though, there is nothing to do right now except biding time until the next big MMO comes out. &mdash; Gares 15:35, 20 January 2010 (UTC)
 * I'm waiting for ToR to come out. I'm sure Anet is happy to know that most of their former customers are going to be paying for better games than GW2. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 20:08, 20 January 2010 (UTC)
 * GW still has the highest metascore on Steam, tbh. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  21:55, 20 January 2010 (UTC)
 * Assassins didn't ruin the game. Gimmick builds did and the machine of laziness and greed that caused the builds to flare up in the community, it just so happens the builds were generated from an elite skill of the Assassin.  I guess all 10 professions ruined the game back when the war-cry was "Nerf Ursan!", right? Ƹ̵̡Ӝ̵̨̄Ʒ  аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 00:48, 21 January 2010 (UTC)
 * Read more carefully, I said that assassins rule what is left of GW, not that they ruined it. Anet being blind deaf and dumb ruined it. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 08:50, 21 January 2010 (UTC)
 * Alright then, we're in agreement. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә  [[File:User Aliceandsven 1.png]]  ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 21:12, 21 January 2010 (UTC)

For who cares<font color="#b22222"> X treme 02:21, 22 January 2010 (UTC)
 * Most of us still do, it's why we rant. -- <font color="Black">Tha Reckoning [[Image:User Tha Reckoning Sig2.jpg|19x19px]] 02:44, 22 January 2010 (UTC)

Semi Protection
Calling for semi-protection/protection on update pages. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә    ѕνәи  Ƹ̵̡Ӝ̵̨̄Ʒ 01:24, 19 January 2010 (UTC)
 * See Feedback talk:Game updates for a similar discussion. --Silver Edge 02:31, 19 January 2010 (UTC)

1-28-2010 Bug
Why was this section moved to the Feedback namespace? I thought you weren't allowed to move content from other namespaces into the Feedback namespace. --Silver Edge 23:22, 11 February 2010 (UTC)

Spirits
I don't know when this might have started, but playing my Ritualist today I'm noticing that several enemies will actually retreat if you cast spirits in their area. I would have suspected that it was just an undocumented change in particular enemies' behavior, but then Panaku and Weng Gha retreated during the Advanced Defense Techniques course when I cast Shadowsong and Pain. They ran around so much that I was only struck once by Weng Gha by the time the spirits took them both out. --Kyoshi (Talk) 20:25, 13 February 2010 (UTC)