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Difference between revisions of "Animate Flesh Golem"

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m (rv. Unnecessary disambig, data is on flesh golem page)
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{{Otheruses|the [[elite skill]]|golems in general|Golem (disambiguation)}}
 
 
 
__NOTOC__{{Skill infobox
 
__NOTOC__{{Skill infobox
 
| id = 832
 
| id = 832
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* A level 26 Flesh Golem does an average of 30 [[damage per second]].
 
* A level 26 Flesh Golem does an average of 30 [[damage per second]].
 
* A Flesh Golem's size is determined by its level; the higher the level, the larger the minion.
 
* A Flesh Golem's size is determined by its level; the higher the level, the larger the minion.
* The following table shows the effectiveness of each golem:
 
:{| style="margin:1em 0.25em; border:1px solid #6A3; border-collapse:collapse; text-align:center;" cellpadding="3" cellspacing="0" rules="all"
 
|- style="background:#ADA;"
 
| colspan="23" |'''Progression'''
 
|- colspan="23" style="background:#DFD;"
 
! Death Magic
 
| '''0'''||1||2||3||4||5||6||7||8||9||10||11||'''12'''||13||14||'''15'''||16||17||18||19||20
 
|-
 
! [[Damage]] vs. [[AR]] 60
 
| '''5-10''' || 8-16 || 10-19 || 12-27 || 16-34 || 19-42 || 23-46 || 26-50 || 32-69 || 34-74 || 39-89 || 41-96 || '''50-105''' || 53-110 || 54-124 || '''56-126''' || 58-131 || 67-144 || 72-153 || 76-158 || 85-171
 
|-
 
! [[Health]]
 
| '''140''' || 160 || 200 || 220 || 240 || 280 || 300 || 340 || 360 || 400 || 420 || 460 || '''500''' || 520 || 560 || '''580''' || 600 || 640 || 660 || 700 || 720
 
|-
 
! [[Armor]]
 
| '''16''' || 20 || 28 || 31 || 39 || 42 || 50 || 54 || 61 || 65 || 72 || 76 || '''84''' || 88 || 95 || '''99''' || 102 || 110 || 114 || 121 || 125
 
|}
 
  
 
== See also ==
 
== See also ==

Revision as of 19:53, 9 May 2012

Elite Spell. Exploit nearest corpse to animate a level 3...21...25 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.

Concise description

Elite Spell. Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time.

Progression
0
3
1
4
2
6
3
7
4
9
5
10
6
12
7
13
8
15
9
16
10
18
11
19
12
21
13
22
14
24
15
25
16
26
17
28
18
29
19
31
20
32
21
34

Acquisition

Signet of Capture

Notes

  • Because it leaves an exploitable corpse, using skills like Taste of Death or Feast for the Dead on an almost-dead Flesh Golem can make keeping a minion army alive easier and make Blood of the Master spamming safer.
  • It's possible to chain the Flesh Golem summoning to always have one alive.
  • A level 26 Flesh Golem does an average of 30 damage per second.
  • A Flesh Golem's size is determined by its level; the higher the level, the larger the minion.

See also

Gw2logo.png The Guild Wars 2 Wiki also has an article on Animate Flesh Golem.

Minion animation skills
Non-elite skills: Animate Bone FiendAnimate Bone HorrorAnimate Bone Minions
Animate Shambling HorrorAnimate Vampiric HorrorMalign Intervention
Elite skills: Animate Flesh Golem Aura of the LichJagged Bones
PvE-only skills: Star Servant
Personal tools