Difference between revisions of "Blunt damage"
From Guild Wars Wiki
Silver Edge (Talk | contribs) (→Skills that inflict blunt damage: As per Talk:Minion#Precise data) |
Silver Edge (Talk | contribs) m (→Skills that inflict blunt damage) |
||
| Line 12: | Line 12: | ||
==Skills that inflict blunt damage== | ==Skills that inflict blunt damage== | ||
| − | [[Bone Minion]]s, [[Bone Horror]]s, [[Jagged Horror]]s, [[Vampiric Horror]]s or [[Celestial Horror]]s created from the following skills, inflict blunt damage: | + | [[Bone Minion]]s, [[Bone Horror]]s, [[Jagged Horror]]s, [[Vampiric Horror]]s or [[Celestial Horror]]s, created from the following skills, inflict blunt damage: |
*[[Enchantment spell]]s | *[[Enchantment spell]]s | ||
**{{n}} {{skill icon|Aura of the Lich}} (elite) | **{{n}} {{skill icon|Aura of the Lich}} (elite) | ||
Latest revision as of 06:38, 14 September 2011
Blunt damage is the type of physical damage inflicted by most hammers, one type of sword (Jitte), one type of daggers (Daggers of Purity), and the majority of the necromancer's minions.
Contents |
[edit] Equipment that protects against blunt damage
- Armor
- Inscriptions
- Focus item / Shield Inscriptions
[edit] Skills that protect against blunt damage
None known
[edit] Skills that inflict blunt damage
Bone Minions, Bone Horrors, Jagged Horrors, Vampiric Horrors or Celestial Horrors, created from the following skills, inflict blunt damage:
- Enchantment spells
Aura of the Lich (elite)
Jagged Bones (elite)
- Hex spell
- Skills
- Spells
[edit] Monsters specifically resistant to blunt damage
[edit] Monsters specifically vulnerable to blunt damage
| Damage types | |
|---|---|
| Elemental damage | Cold damage • Earth damage • Fire damage • Lightning damage |
| Physical damage | Blunt damage • Piercing damage • Slashing damage |
| Miscellaneous | Chaos damage • Dark damage • Holy damage • Shadow damage |