Difference between revisions of "Drop"

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A [[drop]] is anything that falls from a [[creature]] that dies in [[PvE]], from a [[chest]], or from a [[gift]].  
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A [[drop]] is anything that falls from a [[creature]] that dies in [[PvE]], from a [[chest]], or from a [[present]].  
  
Ordinary [[foe]]s usually drop a single item or pile of gold while [[boss]]es can drop up to four. [[Item]]s dropped by foes are [[assign]]ed to a single [[ally]] and [[gold]] drops are unassigned. During [[special event]]s, [[seasonal item]]s can also drop from any [[hostile]] or neutral [[NPC]].
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Ordinary [[foe]]s usually drop a single [[item]] or pile of [[gold]] while [[boss]]es can drop up to four. Items dropped by foes are [[assign]]ed to a single [[ally]] and gold drops are unassigned. During [[special event]]s, [[seasonal item]]s can also drop from any [[hostile]] or neutral [[NPC]].
  
Items that drop from opening a [[chest]] or touching [[treasure]] are assigned to the party member that opened it (although certain chests that [[spawn]] after completing [[quest]]s in the [[Fissure of Woe]] or [[The Underworld]] will randomly assign their drops). Gifts drop items that spawn directly into a player's inventory.
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Items that drop from unlocking a [[chest]] or touching [[treasure]] are assigned to the [[party]] member that opened it. Some chests that do not require a [[key]], such as [[Wreckage]] or those that [[spawn]] after completing [[quest]]s in [[the Fissure of Woe]] or [[the Underworld]], will randomly assign their drops. Presents drop items that [[spawn]] directly into a player's [[inventory]].
  
 
== Notes ==
 
== Notes ==

Revision as of 07:03, 26 September 2011

A drop is anything that falls from a creature that dies in PvE, from a chest, or from a present.

Ordinary foes usually drop a single item or pile of gold while bosses can drop up to four. Items dropped by foes are assigned to a single ally and gold drops are unassigned. During special events, seasonal items can also drop from any hostile or neutral NPC.

Items that drop from unlocking a chest or touching treasure are assigned to the party member that opened it. Some chests that do not require a key, such as Wreckage or those that spawn after completing quests in the Fissure of Woe or the Underworld, will randomly assign their drops. Presents drop items that spawn directly into a player's inventory.

Notes

  • Drops assigned to heroes, henchmen, and other NPCs are invisible.
  • Gold is not distributed until a player picks it up, after which it is evenly divided among party members (the amount assigned to heroes and henchmen is removed from the game).
  • Charmable animals can drop seasonal items and (in the Far Shiverpeaks) map pieces.
  • Some players believe that the drop rate is lower if an entire mob of enemies is killed at the same time, but there is little published evidence to support this (see Anti-farm code for details and other theories).
Bug Bug.On very rare occasions, one player will get two drops from a chest while another in the party will get none.

See also

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