Difference between revisions of "Elementalist"

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[[Image:Elementalists.jpg|250px|right|A male and female elementalist]]
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[[File:Elementalists.jpg|250px|right|A male and female elementalist]]
{{Quotation|prophecies|
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{{Quotation|prophecies|[[Elementalist]]s summon the powers of earth, air, fire, and water and command them at will. They can inflict more damage in a single strike than any other profession. Earth Magic summons quakes and eruptions, encases enemies in stone, or protects allies. Air Magic harnesses the power of tempests to strike foes down with lightning or enable allies to run like the wind. Fire Magic manifests flames, fireballs, molten lava, and even meteors to burn enemies to a crisp. Water Magic conjures mist and ice to slow enemy movement and attacks, blur vision, protect allies against magic, and inflict cold damage on enemies. Elementalists have access to Energy regenerating skills, and when chosen as a primary character, they can increase their maximum Energy over time. The wise Elementalist avoids becoming surrounded, but keeps a local area-of-effect spell on hand just in case.}}
[[Elementalist]]s summon the powers of earth, air, fire, and water and command them at will. They can inflict more damage in a single strike than any other profession. Earth Magic summons quakes and eruptions, encases enemies in stone, or protects allies. Air Magic harnesses the power of tempests to strike foes down with lightning or enable allies to run like the wind. Fire Magic manifests flames, fireballs, molten lava, and even meteors to burn enemies to a crisp. Water Magic conjures mist and ice to slow enemy movement and attacks, blur vision, protect allies against magic, and inflict cold damage on enemies. Elementalists have access to Energy regenerating skills, and when chosen as a primary character, they can increase their maximum Energy over time. The wise Elementalist avoids becoming surrounded, but keeps a local area-of-effect spell on hand just in case.
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}}
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{{Quotation|game|icon-size=50px|icon=[[Image:Elementalist-tango-icon-200.png|60px]]|
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{{Quotation|game|icon-size=50px|icon=[[Image:Elementalist-tango-icon-200.png|60px]]|The master of arcane lore and magical aptitude, the Elementalist calls upon the power of fire, earth, air and water to obliterate enemies.}}
The master of arcane lore and magical aptitude, the Elementalist calls upon the power of fire, earth, air and water to obliterate enemies.
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}}
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==Attributes==
 
==Attributes==
this site sucks and the owners of this site jacks of to a pic of a monkey peeing in its own mouth
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===[[Energy Storage]] ([[Primary Attribute|Primary]])===
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Energy Storage increases your [[character]]'s maximum [[energy]], and improves skills that help you regenerate energy.
  
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===[[Air Magic]]===
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Points to Air Magic increases the duration and effectiveness of your air skills, which pierce armor, cause [[Blind|Blindness]], and knock down enemies, stunning them.
  
bla bla bla
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===[[Earth Magic]]===
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Build up Earth Magic to increase the duration and effectiveness of your earth skills, which can protect both you and your allies or attack your opponents, ignoring armor level.
  
river side mother fucker
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===[[Fire Magic]]===
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Improve Fire Magic to increase the duration and effectiveness of your fire skills, which inflict fire damage and can affect large areas.
  
this site is gay
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===[[Water Magic]]===
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Allocate points to Water Magic to increase the duration and effectiveness of your water skills, which slow enemy movement.
  
suck my balls
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==Gallery==
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<gallery perrow="5">
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File:Elementalist render.jpg
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File:"Ele New" concept art.jpg
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File:"GW-EN Elementalist Norn armor set" concept art.jpg
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File:"GW-EN Elementalist Monument armor set" concept art.jpg
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File:"GW-EN Elementalist Asuran armor set" concept art.jpg
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</gallery>
  
==Notes==
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==Trivia==
*Elementalists are the only class that do not have a [[Signet]] skill.
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*Elementalists are the only profession that do not have a [[Signet]] skill, and are the only profession that has [[Glyph]] skills.
  
 
==See also==
 
==See also==
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{{gw2w}}
 
*[[List of elementalist skills]]
 
*[[List of elementalist skills]]
 
*[[Elementalist armor]]
 
*[[Elementalist armor]]
*[[List of elite elementalist skills]]
 
*[[List of nonelite elementalist skills]]
 
 
*[[Guide to playing as an elementalist]]
 
*[[Guide to playing as an elementalist]]
 
*[[Gallery of female elementalist appearance]]
 
*[[Gallery of female elementalist appearance]]

Revision as of 16:00, 17 November 2011

A male and female elementalist

Elementalists summon the powers of earth, air, fire, and water and command them at will. They can inflict more damage in a single strike than any other profession. Earth Magic summons quakes and eruptions, encases enemies in stone, or protects allies. Air Magic harnesses the power of tempests to strike foes down with lightning or enable allies to run like the wind. Fire Magic manifests flames, fireballs, molten lava, and even meteors to burn enemies to a crisp. Water Magic conjures mist and ice to slow enemy movement and attacks, blur vision, protect allies against magic, and inflict cold damage on enemies. Elementalists have access to Energy regenerating skills, and when chosen as a primary character, they can increase their maximum Energy over time. The wise Elementalist avoids becoming surrounded, but keeps a local area-of-effect spell on hand just in case.

The Guild Wars Manuscripts

Elementalist-tango-icon-200.png

The master of arcane lore and magical aptitude, the Elementalist calls upon the power of fire, earth, air and water to obliterate enemies.

— In-game description

Attributes

Energy Storage (Primary)

Energy Storage increases your character's maximum energy, and improves skills that help you regenerate energy.

Air Magic

Points to Air Magic increases the duration and effectiveness of your air skills, which pierce armor, cause Blindness, and knock down enemies, stunning them.

Earth Magic

Build up Earth Magic to increase the duration and effectiveness of your earth skills, which can protect both you and your allies or attack your opponents, ignoring armor level.

Fire Magic

Improve Fire Magic to increase the duration and effectiveness of your fire skills, which inflict fire damage and can affect large areas.

Water Magic

Allocate points to Water Magic to increase the duration and effectiveness of your water skills, which slow enemy movement.

Gallery

Trivia

  • Elementalists are the only profession that do not have a Signet skill, and are the only profession that has Glyph skills.

See also

Gw2logo.png The Guild Wars 2 Wiki also has an article on Elementalist.

Professions
Core: Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist
Factions: Assassin AssassinRitualist Ritualist        Nightfall: Paragon ParagonDervish Dervish