Energy Boon

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Elite Enchantment Spell. For 36...55...60 seconds, Energy Boon raises the maximum Health of you and target ally by 1...3...3 for each point of your respective maximum Energy. When this enchantment is first applied, you and your target gain 1...10...12 Energy. You gain an additional 1 Energy for every 2 points you have in Energy Storage.

Concise description

Elite Enchantment Spell. (36...55...60 seconds.) Maximum Health for you and target ally is increased by 1...3...3 for each point of maximum Energy. Initial effect: Both gain 1...10...12 Energy. You gain +1 Energy for every 2 points of Energy Storage.

Progression
+ Max health
Energy gain
0
36
1
1
1
38
1
2
2
39
1
2
3
41
1
3
4
42
2
4
5
44
2
5
6
46
2
5
7
47
2
6
8
49
2
7
9
50
2
8
10
52
2
8
11
54
2
9
12
55
3
10
13
57
3
11
14
58
3
11
15
60
3
12
16
62
3
13
17
63
3
13
18
65
3
14
19
66
4
15
20
68
4
16
21
70
4
16

Acquisition[edit]

Signet of Capture

Related skills[edit]

See also: Doublecast skill

Notes[edit]

  • Unlike some other doublecast skills, the effects are not doubled when you target yourself.
  • This can increase a minion's health, presumably by 1...3...3 times its energy gain, which is visible to the caster.
  • Heroes will attempt to maintain this on themselves and as many party members as possible, in and out of combat.

See also[edit]