Difference between revisions of "Foe"

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==Notes==
 
==Notes==
*<sup>1</sup> While neutral [[animals]] are not foes, any action against them(or aggressive [[AoE]] effect) turns them hostile against you and your party. Making them a conditional foe of sorts.
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*<sup>1</sup> While neutral [[animal|animals]] are not foes, any action against them(or aggressive [[AoE]] effect) turns them hostile against you and your party. Making them a conditional foe of sorts.
*<sup>2</sup> For skill targeting, a neutral [[animal]] functions as a foe at all times.
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*<sup>2</sup> For skill targeting, a neutral animal functions as a foe at all times.
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 05:33, 16 September 2007

  • Any creature who is hostile to you is a foe.
  • You can target foes by pressing (default) [Tab] or [c].
  • 2Certain Skills can only be used on foes.
  • 1You can only attack foes.

Appearance

  • Foes typically can be spotted due to their red name and red "selection ring" when targeted.
  • They display on the radar as red dots.
  • Foes who are not selectable typically do not display on the radar, such as wurms that are underground.

Notes

  • 1 While neutral animals are not foes, any action against them(or aggressive AoE effect) turns them hostile against you and your party. Making them a conditional foe of sorts.
  • 2 For skill targeting, a neutral animal functions as a foe at all times.
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