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Difference between revisions of "Foe"
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==Notes== | ==Notes== | ||
| − | *<sup>1</sup> While neutral [[animals]] are not foes, any action against them(or aggressive [[AoE]] effect) turns them hostile against you and your party. Making them a conditional foe of sorts. | + | *<sup>1</sup> While neutral [[animal|animals]] are not foes, any action against them(or aggressive [[AoE]] effect) turns them hostile against you and your party. Making them a conditional foe of sorts. |
| − | *<sup>2</sup> For skill targeting, a neutral | + | *<sup>2</sup> For skill targeting, a neutral animal functions as a foe at all times. |
[[Category:Glossary]] | [[Category:Glossary]] | ||
Revision as of 05:33, 16 September 2007
- Any creature who is hostile to you is a foe.
- You can target foes by pressing (default) [Tab] or [c].
- 2Certain Skills can only be used on foes.
- 1You can only attack foes.
Appearance
- Foes typically can be spotted due to their red name and red "selection ring" when targeted.
- They display on the radar as red dots.
- Foes who are not selectable typically do not display on the radar, such as wurms that are underground.