Glyph
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The Guild Wars 2 Wiki also has an article on Glyph. |
Skill type. A glyph is a type of skill and are used to alter the effects of the next one or more spells cast.
- Glyphs cannot be removed by foes once they have been activated.
- All Elementalist glyphs cost 5 energy to cast and have an activation time of one second.
- If the glyph is not completely "used up" within a time (15 seconds unless otherwise specified), the glyph's effect ends.
- If a glyph is cast while another glyph is already active, the new one replaces the old one. Casting a glyph is not casting a spell, therefore none of the effects of the previous glyph will affect the new one.
- Spells will not generally consume a glyph's "charges" if they are cancelled, the only exceptions are Glyph of Energy and Glyph of Lesser Energy.
- Glyph effects always occur before the effect of the spell where applicable, such as Glyph of Immolation and Glyph of Restoration.
List of glyphs
| Icon | Name | Description | |
|
|
Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Glyph (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition. | 5 |
1 |
10 |
|
Prophecies | ||||
|
Glyph. (25 seconds.) Boosts your elemental attributes by +2 for your next 10 spells. | 5 |
1 |
5 |
|
|
Core | |||
|
Elite Glyph. Your next 1...3...3 spell[s] [does/do] not cause Overcast and cost[s] [sic] 10...22...25 less Energy. Gain 1...2...2 to all elemental attributes. | 5 |
1 |
25 |
|
Energy Storage | Prophecies | |||
|
Glyph. (15 seconds.) Your next spell casts instantly. You lose all Energy. | 5 |
1 |
20 |
|
Factions | ||||
|
Glyph. (15 seconds.) Your next 1...3...4 spell[s] that target[s] a foe also inflict[s] Burning condition (1...3...4 second[s]). | 5 |
1 |
10 |
|
Fire Magic | Eye of the North | |||
|
Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. | 5 |
1 |
30 |
|
|
Energy Storage | Core | ||
|
Elite Glyph. (15 seconds.) Your next spell recharges instantly. | 5 |
1 |
10 |
|
Prophecies | ||||
|
Glyph. (15 seconds.) Your next 2 spells heal you for 30...90...105, and you are healed for 150...350...400% of the Energy cost of each spell. | 5 |
1 |
8 |
|
Energy Storage | Nightfall | |||
|
Glyph. (15 seconds.) Your next spell casts instantly but takes an additional 30 seconds to recharge. Ends if you use a non-spell skill. | 5 |
1 |
15 |
|
Prophecies | ||||
|
Glyph. (15 seconds.) Your next 1...4...5 spell[s] recharge 25% faster and projectiles from them move 200% faster. | 5 |
1 |
10 |
|
Air Magic | Eye of the North | |||
|
Glyph. Your next snowball causes knock-down and inflicts Dazed (10 seconds.) | 2 |
10 |
|
Core | |||||
|
Glyph. (15 seconds.) Your next spell cannot be interrupted. | 1 |
1 |
30 |
|
Eye of the North | ||||
|
Glyph. Your next spell that targets a foe deals +200 damage if you are below 50% Health. If you are below 25% Health, your next 2 spells are affected. | 1 |
1 |
10 |
|
Eye of the North |
Wintersday Note
During Wintersday events, there is a snowball glyph available for use which has different properties than the standard glyphs.












