Heal Area

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Spell. Heal yourself and all adjacent creatures for 30...150...180 points.

Concise description

Spell. Heals you and adjacent allies and foes for 30...150...180.

Progression
0
30
1
40
2
50
3
60
4
70
5
80
6
90
7
100
8
110
9
120
10
130
11
140
12
150
13
160
14
170
15
180
16
190
17
200
18
210
19
220
20
230
21
240

Acquisition

Skill quests

Skill trainers

Signet of Capture

Related skills

Beta icon

Notes

  • Only the caster receives any bonus healing from the Monk primary attribute, Divine Favor.
Anomaly Anomaly.
Contrary to the description, this skill will not heal spirits.
Anomaly Anomaly.
Even though this has the exact same description as Karei's Healing Circle, this has a different concise description.