Difference between revisions of "Ice Spikes"

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{{Skill infobox
 
{{Skill infobox
 +
| id = 211
 
| name = Ice Spikes
 
| name = Ice Spikes
 
| campaign = Core
 
| campaign = Core
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| type = Hex Spell
 
| type = Hex Spell
 
| energy = 15
 
| energy = 15
| activation = 2
+
| activation = {{3/2}}
 
| recharge = 10
 
| recharge = 10
| description=[[Hex Spell]]. Target and [[adjacent]] [[foes]] are struck for {{gr|20|80|}} [[cold damage]] and move 66% slower for {{gr|2|6|}} seconds.
+
| description = [[Hex Spell]]. [[Target]] and [[adjacent]] [[foes]] are struck for {{gr|20|80|}} [[cold damage]] and [[Snare (tactic)|move 66% slower]] for {{gr|2|6|}} seconds.
| concise description = Hex Spell. Also hexes foes adjacent to target ({{gr|2|6|}} seconds.) These foes move 66% slower. Initial effect: deals {{gr|20|80|}} cold damage.
+
| concise description = Hex Spell. Also hexes foes adjacent to target ({{gr|2|6|}} seconds). These foes move 66% slower. Initial effect: deals {{gr|20|80|}} cold damage.
 +
| aoe = adjacent
 +
| target = foes
 
}}
 
}}
  
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== Acquisition ==
 
== Acquisition ==
'''[[Hero skill trainer]]s'''
 
*[[Nightfall]]
 
**[[Shiloh]] ([[Sunspear Great Hall]])
 
 
'''[[Skill quest]]s'''  
 
'''[[Skill quest]]s'''  
*[[Prophecies]]
+
* [[Prophecies]]
**[[Supplies for the Duke]] ([[Old Ascalon]])
+
** [[Supplies for the Duke]] ([[Old Ascalon]])
*[[Factions]]
+
* [[Factions]]
**[[Spark of Interest]] ([[Sunqua Vale]])   
+
** [[Spark of Interest]] ([[Sunqua Vale]])   
 
'''[[Skill trainer]]s'''
 
'''[[Skill trainer]]s'''
*[[Prophecies]]
+
* Prophecies
**[[Captain Osric]] ([[Yak's Bend]])
+
** [[Captain Osric]] ([[Yak's Bend]])
**[[Dakk]] ([[Ember Light Camp]])
+
** [[Dakk]] ([[Ember Light Camp]])
*[[Nightfall]]
+
* [[Nightfall]]
**[[Tohn]] ([[Kamadan, Jewel of Istan]])
+
** [[Tohn]] ([[Kamadan, Jewel of Istan]])
*[[Eye of the North]]
+
'''[[Hero skill trainer]]s'''
**[[Micah Fergson]] ([[Eye of the North (outpost)]])
+
* Nightfall
 +
** [[Shiloh]] ([[Sunspear Great Hall]])
 
'''[[Profession changer]]s'''
 
'''[[Profession changer]]s'''
*[[Core]]
+
* [[Core]]
**[[Profession Changer (NPC)]] ([[Great Temple of Balthazar]])
+
** [[Profession Changer (NPC)|Profession Changer]] ([[Great Temple of Balthazar]])
*[[Factions]]
+
* Factions
**[[Senji]] ([[Senji's Corner]])
+
** [[Senji]] ([[Senji's Corner]])
*[[Nightfall]]
+
* Nightfall
**[[Zuwarah]] ([[Command Post]])
+
** [[Zuwarah]] ([[Command Post]])
 +
 
 +
== Related skills==
 +
* {{skill icon|Deep Freeze}}
  
==Notes==
+
== Notes ==
*This skill is used by [[Ice Imp]]s summoned via [[Summon Ice Imp]].
+
* This skill is used by [[Ice Imp (summon)|Ice Imp]]s summoned via [[Summon Ice Imp]].
 +
* If the target foe dies while Ice Spikes is being cast, this spell will not [[fail]] and adjacent foes will still be affected.
  
 
[[Category:Elementalist skill rewards]]
 
[[Category:Elementalist skill rewards]]
 
[[Category:Skills without known Factions trainers]]
 
[[Category:Skills without known Factions trainers]]
 +
[[Category:Skills offered by hero skill trainers]]

Revision as of 17:51, 6 January 2012

Hex Spell. Target and adjacent foes are struck for 20...68...80 cold damage and move 66% slower for 2...5...6 seconds.

Concise description

Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage.

Progression
0
20
2
1
24
2
2
28
3
3
32
3
4
36
3
5
40
3
6
44
4
7
48
4
8
52
4
9
56
4
10
60
5
11
64
5
12
68
5
13
72
5
14
76
6
15
80
6
16
84
6
17
88
7
18
92
7
19
96
7
20
100
7
21
104
8

Acquisition

Skill quests

Skill trainers

Hero skill trainers

Profession changers

Related skills

Notes

  • This skill is used by Ice Imps summoned via Summon Ice Imp.
  • If the target foe dies while Ice Spikes is being cast, this spell will not fail and adjacent foes will still be affected.
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