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List of Eye of the North mesmer skills
From Guild Wars Wiki
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| All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
| Fast Casting • Domination Magic • Illusion Magic • Inspiration Magic • No attribute |
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| Icon | Name | Description | |
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Attribute | ||
|---|---|---|---|---|---|---|---|---|
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Spell. Target foe regains all Energy. For each point of Energy gained, target takes 1...3...3 damage and all adjacent foes lose 1 Energy (maximum 1...24...30). | 5 |
1 |
5 |
Domination Magic | |||
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Hex Spell. Target foe does +10 damage with attacks (3...20...24 seconds). There is a 50% chance that the damage from each attack (maximum 15...83...100) will be done to that foe instead. | 5 |
1 |
7 |
Illusion Magic | |||
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Hex Spell. Target foe does +10 damage with attacks (3...10...12 second). There is a 50% chance that the damage from each attack (maximum 10...50...60) will be done to that foe instead. | 10 |
1 |
12 |
Illusion Magic | |||
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Hex Spell. (2...8...10 seconds). Target foe takes twice as long to activate non-attack skills. | 10 |
2 |
20 |
Illusion Magic | |||
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Spell. Interrupts a spell or chant. Interruption effect: interrupted spell or chant is disabled for +5...11...13 seconds. | 5 |
¼ |
12 |
Domination Magic | |||
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Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). | 5 |
1 |
8 |
Illusion Magic | |||
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Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ |
15 |
Domination Magic | ||||
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Signet. (10 seconds.) You have -4 Energy regeneration. End effect: you gain 13...19...20 Energy. | 1 |
20 |
Inspiration Magic | ||||
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Hex Spell. (1...8...10 second[s].) Target foe moves, attacks, and casts spells 33% slower. | 10 |
2 |
10 |
Illusion Magic | |||
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Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. | 5 |
2 |
12 |
Illusion Magic | |||
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Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. | 10 |
2 |
12 |
Illusion Magic | |||
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Spell. You gain 8...12...13 Energy if target foe is not attacking or casting a spell. | 5 |
¼ |
15 |
Inspiration Magic |











