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List of Eye of the North mesmer skills

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Revision as of 01:24, 21 November 2007 by Rezyk (Talk | contribs)

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Mesmer Mesmer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Fast CastingDomination MagicIllusion MagicInspiration MagicNo attribute
Tango-energy.png Energy   Tango-activation-darker.png Activation time   Tango-recharge-darker.png Recharge time   Tango-quest-icon.png Quest reward
Icon Name Description Energy Activation time Recharge time Attribute
Aneurysm.jpg

Aneurysm

Spell. Target foe regains all Energy. For each point of Energy gained, target takes 1...3...3 damage and all adjacent foes lose 1 Energy (maximum 1...24...30). 0 5 Energy 1 Activation time 5 Recharge time Domination MagicZ
Calculated Risk.jpg

Calculated Risk

Hex Spell. Target foe does +10 damage with attacks (3...20...24 seconds). There is a 50% chance that the damage from each attack (maximum 15...83...100) will be done to that foe instead. 0 5 Energy 1 Activation time 7 Recharge time Illusion MagicZ
Calculated Risk (PvP).jpg

Calculated Risk (PvP)

Hex Spell. Target foe does +10 damage with attacks (3...10...12 second). There is a 50% chance that the damage from each attack (maximum 10...50...60) will be done to that foe instead. 0 10 Energy 1 Activation time 12 Recharge time Illusion MagicZ
Confusing Images.jpg

Confusing Images

Hex Spell. (2...8...10 seconds). Target foe takes twice as long to activate non-attack skills. 0 10 Energy 2 Activation time 20 Recharge time Illusion MagicZ
Power Lock.jpg

Power Lock

Spell. Interrupts a spell or chant. Interruption effect: interrupted spell or chant is disabled for +5...11...13 seconds. 0 5 Energy 0.25¼ Activation time 12 Recharge time Domination MagicZ
Shrinking Armor.jpg

Shrinking Armor

Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). 0 5 Energy 1 Activation time 8 Recharge time Illusion MagicZ
Signet of Distraction.jpg

Signet of Distraction

Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. 0 0 0.25¼ Activation time 15 Recharge time Domination MagicZ
Signet of Recall.jpg

Signet of Recall

Signet. (10 seconds.) You have -4 Energy regeneration. End effect: you gain 13...19...20 Energy. 0 0 1 Activation time 20 Recharge time Inspiration MagicZ
Sum of All Fears.jpg

Sum of All Fears

Hex Spell. (1...8...10 second[s].) Target foe moves, attacks, and casts spells 33% slower. 0 10 Energy 2 Activation time 10 Recharge time Illusion MagicZ
Wandering Eye.jpg

Wandering Eye

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. 0 5 Energy 2 Activation time 12 Recharge time Illusion MagicZ
Wandering Eye (PvP).jpg

Wandering Eye (PvP)

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. 0 10 Energy 2 Activation time 12 Recharge time Illusion MagicZ
Waste Not, Want Not.jpg

Waste Not, Want Not

Spell. You gain 8...12...13 Energy if target foe is not attacking or casting a spell. 0 5 Energy 0.25¼ Activation time 15 Recharge time Inspiration MagicZ
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