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List of elite necromancer skills

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Revision as of 12:45, 14 June 2011 by Mora (Talk | contribs)

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Necromancer Necromancer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Soul ReapingBlood MagicCursesDeath MagicNo attribute
Tango-sacrifice.png Sacrifice   Tango-energy.png Energy   Tango-activation-darker.png Activation time   Tango-recharge-darker.png Recharge time   Tango-quest-icon.png Quest reward

Blood Magic (11)

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Attribute Campaign
Blood is Power.jpg

Blood is Power

Elite Enchantment Spell. (10 seconds.) +3...5...6 Energy regeneration. Cannot self-target. 33% Sacrifice 1 Energy 0.25¼ Activation time 0 Blood MagicZ Core
Cultist's Fervor.jpg

Cultist's Fervor

Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...5...6 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell. 0 5 Energy 1 Activation time 25 Recharge time Blood MagicZ Factions
Life Transfer.jpg

Life Transfer

Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time Blood MagicZ Prophecies
Offering of Blood.jpg

Offering of Blood

Elite Spell. You gain 8...18...20 Energy. 20% Sacrifice 1 Energy 0.25¼ Activation time 15 Recharge time Blood MagicZ Prophecies
Order of the Vampire.jpg

Order of the Vampire

Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. 17% Sacrifice 5 Energy 2 Activation time 5 Recharge time Blood MagicZ Prophecies
Ravenous Gaze.jpg

Ravenous Gaze

Elite Spell. Deals 15...27...30 damage and steals 15...27...30 Health from target and nearby foes. 8% Sacrifice 1 Energy 1 Activation time 10 Recharge time Blood MagicZ Nightfall
Signet of Suffering.jpg

Signet of Suffering

Elite Signet. You Bleed for 6 seconds. Applies Bleeding (2...13...16 seconds) to the target of your next Necromancer skill. 0 0 0 4 Recharge time Blood MagicZ Nightfall
Soul Leech.jpg

Soul Leech

Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. 0 10 Energy 2 Activation time 15 Recharge time Blood MagicZ Prophecies
Spoil Victor.jpg

Spoil Victor

Elite Hex Spell. (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. 0 10 Energy 1 Activation time 10 Recharge time Blood MagicZ Factions
Spoil Victor (PvP).jpg

Spoil Victor (PvP)

Elite Hex Spell. (3...13...15 seconds.) Causes 15...63...75 Health loss whenever target foe attacks or casts spells on a creature with less Health. 0 10 Energy 1 Activation time 10 Recharge time Blood MagicZ Factions
Vampiric Spirit.jpg

Vampiric Spirit

Elite Enchantment Spell. Steal 5...41...50 Health from target foe. You have +5...9...10 Health regeneration (10 seconds). 0 5 Energy 2 Activation time 8 Recharge time Blood MagicZ Factions
Well of Power.jpg

Well of Power

Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse. 0 5 Energy 1 Activation time 15 Recharge time Blood MagicZ Prophecies

Curses (11)

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Corrupt Enchantment.jpg

Corrupt Enchantment

Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). 0 5 Energy 0.75¾ Activation time 10 Recharge time Nightfall
Depravity.jpg

Depravity

Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy. 0 10 Energy 2 Activation time 15 Recharge time Nightfall
Feast of Corruption.jpg

Feast of Corruption

Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. 0 15 Energy 2 Activation time 20 Recharge time Prophecies
Lingering Curse.jpg

Lingering Curse

Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing. 0 15 Energy 1 Activation time 10 Recharge time Core
Order of Apostasy.jpg

Order of Apostasy

Elite Enchantment Spell. Enchants all party members (5 seconds). These party members remove one enchantment when they deal physical damage. Removal cost: for each Monk enchantment, you lose 25...17...15% maximum Health. 0 25 Energy 2 Activation time 0 Factions
Pain of Disenchantment.jpg

Pain of Disenchantment

Elite Spell. Target foe loses 1...3...3 enchantment[s]. Removal effect: that foe and all adjacent foes lose 10...82...100 Health. 0 10 Energy 1 Activation time 15 Recharge time Nightfall
Plague Signet.jpg

Plague Signet

Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. 0 0 1 Activation time 4 Recharge time Core
Soul Bind.jpg

Soul Bind

Elite Hex Spell. (30 seconds.) Every time target foe is healed, the healer takes 20...68...80 damage. Ends if target is suffering from a Smiting Prayers hex. 0 10 Energy 1 Activation time 5 Recharge time Factions
Spiteful Spirit.jpg

Spiteful Spirit

Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. 0 15 Energy 2 Activation time 10 Recharge time Prophecies
Weaken Knees.jpg

Weaken Knees

Elite Hex Spell. (1...13...16 second[s].) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving. 0 5 Energy 1 Activation time 10 Recharge time Factions
Wither.jpg

Wither

Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 10 Energy 2 Activation time 10 Recharge time Prophecies

Death Magic (9)

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Animate Flesh Golem.jpg

Animate Flesh Golem

Elite Spell. Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. 0 10 Energy 3 Activation time 30 Recharge time Factions
Aura of the Lich.jpg

Aura of the Lich

Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). 0 15 Energy 2 Activation time 45 Recharge time Prophecies
Contagion.jpg

Contagion

Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. 0 5 Energy 1 Activation time 20 Recharge time Nightfall
Discord.jpg

Discord

Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. 0 5 Energy 1 Activation time 2 Recharge time Factions
Discord (PvP).jpg

Discord (PvP)

Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. 0 5 Energy 2 Activation time 2 Recharge time Factions
Jagged Bones.jpg

Jagged Bones

Elite Enchantment Spell. (30 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. 0 5 Energy 1 Activation time 15 Recharge time Nightfall
Order of Undeath.jpg

Order of Undeath

Elite Spell. (5 seconds.) Your undead servants deal +3...13...16 damage. You lose 2% of your maximum Health whenever your servants hit. 0 10 Energy 1 Activation time 5 Recharge time Nightfall
Tainted Flesh.jpg

Tainted Flesh

Elite Enchantment Spell. (20...39...44 seconds.) Foes who hit target ally in melee become Diseased (3...13...15 seconds); this ally is immune to Disease. 0 5 Energy 1 Activation time 0 Core
Toxic Chill.jpg

Toxic Chill

Elite Spell. Deals 15...63...75 cold damage. Inflicts Poisoned condition (10...22...25 seconds) if target foe is hexed or enchanted. 0 5 Energy 1 Activation time 5 Recharge time Nightfall
Virulence.jpg

Virulence

Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition. 0 5 Energy 1 Activation time 15 Recharge time Prophecies

Soul Reaping (3)

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Icy Veins.jpg

Icy Veins

Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage. 0 10 Energy 1 Activation time 5 Recharge time Factions
Reaper's Mark.jpg

Reaper's Mark

Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. 0 5 Energy 1 Activation time 15 Recharge time Nightfall
Wail of Doom.jpg

Wail of Doom

Elite Hex Spell. (1...3...4 second[s].) Target foe's attributes are 0. 10% Sacrifice 1 Energy 0.25¼ Activation time 15 Recharge time Factions

No Attribute (1)

Icon Name Description Energy Activation time Recharge time Campaign
Grenth's Balance.jpg

Grenth's Balance

Elite Spell. You gain Health equal to half the difference between you and target, and this foe loses an equal amount. If this foe has less Health than you, you lose Health equal to half the difference. 0 10 Energy 0.25¼ Activation time 10 Recharge time Core

Elite skill lists
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist

Assassin AssassinRitualist RitualistParagon ParagonDervish Dervish
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