From Guild Wars Wiki
Revision as of 06:52, 11 March 2011 by Silver Edge
- Health Bar: Each pip denotes 2 Health gained or lost each second (maximum 10 pips).
- Energy Bar: Each pip denotes 1 Energy gained or lost every 3 seconds (maximum 10 pips).
- Maintained Enchantments reduce a player's energy regeneration rate by 1 pip.
- Capture Points: Each pip denotes a 1 player advantage or disadvantage at the capture point (maximum 4 pips).