Popup
From Guild Wars Wiki
In Guild Wars, a popup is a foe (often an entire group) which is initially hidden, only appearing after a trigger condition (usually, entering aggro range) is met. Insects, plants, nightmares, and even some human groups frequently appear as pop-ups.
The term comes from the fact that nearly all of the popups in Prophecies litereally crawled out of the ground to attack you, hidden tree-lurking Spiders being the only exception. Later games added more "fall-down" popups; descending from ropes is a favorite of several human groups in Factions, who sometimes even employ pincer tactics.
Common pop-up enemies
- The Afflicted (swarm out of open pits)
- Am Fah members
- Devourers
- Incubus
- Jade Brotherhood members
- Luxon invaders (from the trees in Echovald)
- Mandragor
- Mantids
- Naga (along coastlines)
- Oni
- Scarabs
- Spiders
- Sprout-type Plants
- Torment Claws
- Wurms
Notes
- If you come to an uncleared section of an explorable area or mission that seems abnormaly devoid of enemies, there is a good chance you are about to encounter popups.
- If you hold down "Targeting: Show Enemies" (default: CTRL) while moving, the names of creatures poised to pop up will flash on the screen briefly as they enter selection range.
- Popups are not required to be killed for vanquishing an area until they appear; if you don't see it, you don't have to kill it.

