Talk:Remove Hex

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Revision as of 06:54, 23 July 2009 by Go4the1 (Talk | contribs)
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[edit] Note about long casting time...

I vote to remove the note about the long casting time, since it now shares a similar cast time as Smite Hex. I'd go ahead with removing it myself, but people more experienced with hex removal tactics might have a reason to keep it in there. Brownspank 10:04, 10 August 2007 (UTC)

Since the article hasn't been updated since the latest skill update, I removed the note. It shares the same casting time with nearly all the other hex removal spells out there. I don't see any reason to keep it. --Image:User Buttermilk Buttermilksig.png Buttermilk 12:22, 10 August 2007 (UTC)
The reduced cast time makes this skill much more appealing. Still not great but one of its major disadvantages is now taken care of. Dancing Gnome 06:57, 12 August 2007 (UTC)

[edit] Outclassed

Kinda useless now we have Cure Hex, and pretty much any hex removal that actually has an effect. Maskeus:The more you win, the more you cheat. 14:49, 6 July 2009 (UTC)

Lol umm ok? Remove is still on every non-healing monk I run.. 4 seconds less recharge is better than a little 30-48 heal imo --Go4the1 06:54, 23 July 2009 (UTC)