The Darkness (boss)
From Guild Wars Wiki
This article is about the boss versions of The Darkness in Guild Wars Prophecies. For the non-boss versions in Guild Wars Nightfall, see The Darkness.
| The Darkness (boss) | |
|---|---|
| | |
| Affiliation | Not specified |
| Type | Demon (boss) |
| Profession | |
| Level(s) | 30 (32) |
| Campaign | Prophecies |
Three Darknesses form the final challenge in the Tomb of the Primeval Kings, the high level PvE area accessible immediately after ascending in the Prophecies campaign.
[edit] Locations
[edit] Skills
- 16 Domination Magic, 15 Illusion Magic in Normal Mode.
Backfire
Diversion
Energy Surge (Elite)
Ignorance
Soothing Images
Fingers of Chaos (monster skill)
[edit] Items dropped
- Elswyth's Longbow (unique)
- Elswyth's Recurve Bow (unique)
- Illyana's Mirror (unique)
- Illyana's Staff (unique)
- Milius' Eye (unique)
- Milius' Pillar (unique)
- Kole's Gauntlet (unique)
- Kole's Torment (unique)
- Ogre-Slaying Knife (unique)
- Victo's Battle Axe (unique)
- Victo's Blade (unique)
- Victo's Bulwark (unique)
- Victo's Maul (unique)
- Wenslauss' Chalice (unique)
- Wenslauss' Faith (unique)
[edit] Strategy
After killing the two Wurms, head to the left side and kill the pop ups that spawn. Do not go to the right side (unless farming for ecto). From the left side stairway, target the nearest Terrorweb Dryder and pull with a bow. That will pull the Darknesses as well, but if you back up enough the Darknesses will return, and the Dryders will still follow you. Do not retreat too far or the Dryders will break aggro and return.
NOTE: This pull usually only works once, once the Dryders return they cannot be pulled away again. Kill the Dryders and then the Darknesses will be alone. This is a good strategy for players that solo farm the Tomb of the Primeval Kings.

