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The Elite Zaishen Battle
From Guild Wars Wiki
| Heroes Ascent | |
|---|---|
| Region | The Mists |
| Victory condition | Annihilation |
| Party size | 8 |
| Allowed levels | 20 |
| Priest/Obelisk | No |
| Effect | None |
Upon entering from Heroes' Ascent with a full team, groups of players first encounter this map. The group must defeat six AI bots on this map in order to proceed to the PvP aspect of Heroes' Ascent. This battle cannot be skipped, and once beaten, groups of players will always be sent to The Underworld (arena).
Contents |
NPCs
Allies
20 Zaishen Warrior
20 Zaishen Archer
20 Zaishen Healer
20 Zaishen Mage
Foes
20 Zaishen Warrior
20 Zaishen Ranger
20 Zaishen Monk
20 Zaishen Necromancer
20 Zaishen Mesmer
20 Zaishen Elementalist
Rewards
Depending upon the time that players spend defeating the Zaishen, they will be given a variable morale boost:
- From 0:01 to 0:29 : 10%
- From 0:30 to 0:59 : 8%
- From 1:00 to 1:19 : 6%
- From 1:20 to 1:39 : 4%
- From 1:40 to 1:59 : 2%
- Over 2:00 : no morale boost.
Notes
- These six will always have two Zaishen Monks and one Zaishen Elementalist; the other three are randomized with Zaishen Rangers, Zaishen Mesmers, Zaishen Necromancers and Zaishen Warriors.
- The game timer will not start until at least one player passes an invisible line which runs through part of the "eye." Players can get close enough that they can attack the closest NPC with a Longbow or a Flatbow without passing this line, thus, allowing them to gain Adrenaline prior to activating the timer. Rspike teams often use this trick to kill at least one of the NPCs before actually starting the timer.
| Heroes' Ascent arenas | |
|---|---|
| Outposts: | Heroes' Ascent |
| Arenas: | Heroes' Ascent | The Underworld | Fetid River | Burial Mounds | Unholy Temples | Forgotten Shrines | Golden Gates | The Courtyard | Antechamber | The Vault | The Hall of Heroes |
| Out of rotation: | Broken Tower | Scarred Earth | Sacred Temples |