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Ward Against Melee/Skill history
From Guild Wars Wiki
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. |
[edit] July 13, 2005
- Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
[edit] Original
Ward Against Melee
- Animation
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Ward Spell. You create a Ward Against Melee at your current location. For 8...18...20 seconds, allies in this area have a 50% chance to evade melee attacks.
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