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"Go for the Eyes!"

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This skill has a PvP-only version - see "Go for the Eyes!" (PvP).

Shout. For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30...86...100% chance to critical.

Concise description

Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack.

Progression
+Chance %
0
30
1
35
2
39
3
44
4
49
5
53
6
58
7
63
8
67
9
72
10
77
11
81
12
86
13
91
14
95
15
100
16
105
17
109
18
114
19
119
20
123
21
128

[edit] Acquisition

Skill trainers:

[edit] Note

  • This skill combines well with Keen Arrow, Vicious Attack, and Critical Chop.
  • Works well in groups with minions as all the minions are affected.
  • Works well with Assassins that rely on Critical Strikes for energy.
  • This skill is very effective as energy management on a paragon, due to its low adrenaline requirement while still being immediately beneficial to your party.
  • This skill essentially stops improving at 15 Command.
  • This skill affects your current attack. For example, if you auto-attack with a spear and then use "Go for the Eyes" while the spear is in flight, that attack consumes the charge for "Go for the Eyes". A queued attack like Vicious Attack is not affected.

[edit] Trivia

  • The skill name derives from a quote by Minsc (from the RPG Baldur's Gate) regarding his miniature giant space hamster. The quote can be sampled here, starting from 0:31.
  • The skill icon resembles the poster art.


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