Key

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This article is about keys to chests. For access keys that activate products on your Guild Wars account, see Access key.

A Key is an item that can be used to unlock a chest. A key will only open a chest with a matching name and may only be used once. A key may be purchased from merchants or obtained as loot. Some types of keys may be gained by collecting items, such as Equipment Requisitions, which are awarded when a quest is completed.

Keys have different values depending on the possible quality of the item which is available from the chest. The use of keys worth 600Gold or over to purchase contributes to the Treasure Hunter title.

Generally you cannot get your money back from purchasing keys by selling to the merchant the items you obtain from the chest.

Contents

[edit] Prophecies keys

  Name Cost Used in (Region or location)1 Exceptions
Ascalonian 50 Gold Ascalon  
Steel 80 Gold Northern Shiverpeaks  
Krytan 200 Gold Kryta Riverside Province
Maguuma 300 Gold Maguuma Jungle  
Elonian 450 Gold Crystal Desert Augury Rock
Shiverpeak 600 Gold Southern Shiverpeaks  
Darkstone 600 Gold Ring of Fire Island Chain  
Miner's 750 Gold Sorrow's Furnace  

[edit] Factions keys

  Name Cost Used in (Region or location)1 Exceptions
Shing Jea 80 Gold Shing Jea Island  
Canthan 450 Gold Kaineng City Raisu Palace
Raisu Palace (explorable area)
Kurzick 600 Gold Echovald Forest Urgoz's Warren
Stoneroot 1 Platinum 250 Gold Urgoz's Warren  
Luxon 600 Gold The Jade Sea The Deep
Deep Jade 1 Platinum 250 Gold The Deep  
Forbidden 600 Gold Raisu Palace (mission and explorable)  

[edit] Nightfall keys

  Name Cost Used in (Region or location)1 Exceptions
Istani 80 Gold Istan  
Kournan 450 Gold Kourna  
Vabbian 600 Gold Vabbi  
Ancient Elonian 600 Gold The Desolation  
Margonite 750 Gold Realm of Torment Domain of Anguish
Demonic 1 Platinum 250 Gold Domain of Anguish  

[edit] Core keys

  Name Cost Used in (Region or location)1 Exceptions
Phantom 750 Gold The Underworld (explorable area)
Tomb of the Primeval Kings
 
Obsidian 1 Platinum 250 Gold The Fissure of Woe  
Lockpick 1 Platinum 500 Gold Charr Homelands
Depths of Tyria
Far Shiverpeaks
Tarnished Coast
A Time For Heroes
All regions in hard mode Locations with no chests in normal mode
Zaishen Key 5,000 Balthazar faction or
5 Tournament Reward Points
The Battle Isles  
  1. Chest for keys are only found in explorable areas, missions and dungeons, not Towns, outposts, or PvP Battles.

[edit] Notes

  • Droknar's Key is not technically a key to open regular chests. It is a reward from Droknar for completing the Storyline of Eye of the North and can be used to obtain an endgame unique item.
  • In normal mode you can choose whether to use the corresponding key or a lockpick to open a chest. However, in Eye of the North, all chests require lockpicks, regardless of your choice of difficulty.
  • In hard mode you need a lockpick to open a chest, as all regular chests are replaced by Locked Chests.
  • Zaishen Keys do not count towards the Treasure Hunter title.

[edit] Trivia

Locked chests were not in the original release of Guild Wars, instead there were chests which could be opened for free and the chests often had a fixed spawn point. This led to chest farming so a new scheme with random chest spawns and keys was introduced.

[edit] Related articles

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