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Angelic Bond/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. |
[edit] December 11, 2008
- Recharge time increased to 30 seconds.
- Functionality changed to: "For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20..200 Health. Angelic Bond ends on all other allies."
Angelic Bond
- Animation
- Click to view
Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200 Health. Angelic Bond ends on all other allies.
- Concise description
Elite Skill. (10 seconds.) The next time an ally withing earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies.
| Progression | |
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0 20
1 32
2 44
3 56
4 68
5 80
6 92
7 104
8 116
9 128
10 140
11 152
12 164
13 176
14 188
15 200
16 212
17 224
18 236
19 248
20 260
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[edit] February 9, 2007
- Increased Energy cost to 10.
- Increased casting time to 2 seconds.
Angelic Bond
- Animation
- Click to view
Elite Skill. For 10...30...35 seconds, all damage suffered by target other ally is divided equally with you.
- Concise description
Elite Skill. (10...30...35 seconds.) Transfers half of incoming damage to you. Cannot self-target.
| Progression | |
|---|---|
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0 10
1 12
2 13
3 15
4 17
5 18
6 20
7 22
8 23
9 25
10 27
11 28
12 30
13 32
14 33
15 35
16 37
17 38
18 40
19 42
20 43
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[edit] Original
Angelic Bond
- Animation
- Click to view
Elite Skill. For 10...30...35 seconds, all damage suffered by target other ally is divided equally with you.
- Concise description
Elite Skill. (10...30...35 seconds.) Transfers half of incoming damage to you. Cannot self-target.
| Progression | |
|---|---|
|
0 10
1 12
2 13
3 15
4 17
5 18
6 20
7 22
8 23
9 25
10 27
11 28
12 30
13 32
14 33
15 35
16 37
17 38
18 40
19 42
20 43
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