Angelic Protection

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Skill. For 10 seconds, any time target other ally takes more than 250...130...100 damage per second, that ally is healed for any damage over that amount.

Concise description

Skill. (10 seconds.) Each second that target ally takes damage over 250...130...100, that ally is healed for any damage over that amount. Cannot self target.

Progression
Damage taken
0
250
1
240
2
230
3
220
4
210
5
200
6
190
7
180
8
170
9
160
10
150
11
140
12
130
13
120
14
110
15
100
16
90
17
80
18
70

[edit] Acquisition

Skill trainers

Hero skill trainers

[edit] Related skills

[edit] Notes

  • This skill mimics the effect of the Guild Lord's Amulet of Protection.
  • Under angelic protection, you take the damage first and then are healed. If you take more damage then health you have left, you will die.
  • Unlike protective spirit, this skill will protect even against small damage packets if there are enough of them. An example would be the large mobs of Avicara Fierce in Mineral Springs who use Ignite Arrows and Dual Shot.
Anomaly Anomaly.
Unlike most typeless skills, this skill cannot be activated in the middle of another action and has a slight aftercast delay.
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