Animate Shambling Horror

From Guild Wars Wiki
Jump to: navigation, search

Spell. Exploit nearest corpse to create a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks.

Concise description

Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse.


Progression
0
1
0
1
2
1
2
3
2
3
4
3
4
5
4
5
6
5
6
7
6
7
8
7
8
10
8
9
11
9
10
12
10
11
13
11
12
14
12
13
15
13
14
16
14
15
17
15
16
18
16
17
19
17
18
20
18
19
21
19
20
22
20
21
23
21

Acquisition[edit]

Skill trainer

Hero skill trainer

Related skills[edit]

Notes[edit]

  • When the Shambling Horror dies, the spawned Jagged Horror will trigger Explosive Growth, Boon of Creation, and Spirit's Gift.
  • Shambling Horrors are good targets for Taste of Death and Feast for the Dead, since it leaves a Jagged Horror when it dies.
  • When combined with Jagged Bones, two Jagged Horrors are produced.
  • The level of the Jagged Horror is determined by the Death Magic rank of the caster when the Shambling Horror was created.
  • Masterless Shambling Horrors do not spawn a Jagged Horror when they die.
  • This skill has a much longer recharge when compared to most animation skills, and thus cannot be relied upon alone to create a full army of minions.
  • The bleeding lasts for 25 seconds.
Anomaly Anomaly.The descriptions do not mention the duration of the bleeding inflicted by the Jagged Horror.

See also[edit]


Minion animation skills
Non-elite skills: Animate Bone FiendAnimate Bone HorrorAnimate Bone Minions
Animate Shambling HorrorAnimate Vampiric HorrorMalign Intervention
Elite skills: Animate Flesh Golem Aura of the LichJagged Bones
PvE-only skills: Animate Candy GolemStar Servant