Arachni's Haunt

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Arachni's Haunt
Campaign Eye of the North
Region Depths of Tyria
Type Dungeon
Levels 2
Reward chest Arachni's Spoils
Required quest Scrambled Reinforcements
Party size 8
Exit(s) Magus Stones
Images

Map of the first level.

Map of the second level.

Arachni's bone pit in the second level.

Arachni's Haunt is the lair of a mighty spider and her brood of matriarchs. The web-strewn caverns also contain potent energy veins the Asura tap to fuel their creations. Commander Hixx and his battle krewe were station here to protect this resource, and they're still locked in an unending battle against the matriarchs. These creatures spin webs that no normal fire can burn through. In response to this sticky development, Mamp developed a super-heated staff capable of burning through the silk and setting the matriarch's massive egg sacs ablaze. Fragments of destroyed young can still be found littered amongst the corpses of Hixx's shattered patrol. Destroying the egg sacs, it seems, is a sure way to enrage the spider matriarchs, as well as Arachni herself.

Master Dungeon Guide

Contents

[edit] NPCs

These quests will affect the spawns in this area:

[edit] Allies

[edit] Light of Deldrimor Rewards

[edit] Level 1
  • Warrior 24 (24) Dwarven Ghost can be found in the rectangular chamber with the poison arrow traps.
  • Dwarven Ghost can be found near the Spider Matriarch, on the ledges above the eggs. Go behind the left hand eggs to find it
  • Unknown 1 (20) Secret Switch in level 1, at the bottom southwest of the map, near Lok The Mischievous, which opens the door to a secret area loaded with eye candy, two Hidden Treasures and a Dwarven Ghost, to see the switch you need to use the Light of Deldrimor skill. This area is not visible on compass and mission map even after opening.
  • Hidden Treasure can be found next to the dungeon key.
  • Hidden Treasure can be found near Dagnor Grubeater.
  • Note that though you can walk past them easily, burning the spider eggs is the only way to spawn bosses - and thus get the keys you need.
[edit] Level 2
  • There is a secret passage way that opens at the Area Map if you use Light of Deldrimor at the nearest intersection to the Area Map and then activate the switch. This passage way will lead you straight to the Flame Guardian. The passage also contains a Hidden Treasure.
  • A Hidden Treasure is located under the Flame Guardian.
  • There is a Hidden Treasure in the dead end way, leading south, starting from the Beacon of Droknar (room full of beetles)
  • There is a Dwarven Ghost and 2 Hidden Treasures by the coffins in the tar (the glowing effect is invisible here). The Treasures are placed almost central to the exit and about three Zhed-Lengths into the room. From the exit and to the ramp, respectively.
  • There is a Hidden Treasure in the candlelit hallway just before the tar.

[edit] Foes

Charmable animals

Arachnids (all levels unless otherwise noted)

Elementals

Incubi (level 2)

Insects (level 2)

Jellies (level 1)

Plants (level 1)

Skelk (level 2)

Ettin

[edit] Bosses

Arachnids

Elementals

[edit] Boss-like foes

Arachnid

[edit] Objects

Chest

[edit] Notes

  • 1500 Asuran reputation points are awarded for completing this dungeon for the first time in normal mode, and 750 points are awarded for subsequent completions. 2250 Asuran reputation points are awarded for completing this dungeon in hard mode for the first time, and 1,125 points are awarded for subsequent completions.
  • Killing the Flame Guardian on level 2 disables the fire traps.
  • Behind the walls (visible by going into first person and getting up against the wall), it is possible to see a normal gate behind a wall in level 1, numerous hidden rooms, and a strange Asura gate behind a wall in level 2. Additionally, it is possible to shadowstep or use Consume Corpse or skills like it to reach the Albino Rat that occasionally spawns behind the walls in level 2. However, doing this will get you stuck in the wall.
  • Beware of Lok The Mischievous's fiery boulders that will kill you instantly if you are struck by them.

[edit] Trivia

  • Arachni's nest is located within a ring of colossal bones covered in webs.

Dungeons
One-level: Ooze Pit Fronis Irontoe's Lair Secret Lair of the Snowmen
Two-level: Arachni's Haunt Bogroot Growths Sepulchre of Dragrimmar
Three-level: Bloodstone Caves Catacombs of Kathandrax Cathedral of Flames Darkrime Delves Heart of the Shiverpeaks Oola's Lab Raven's Point Rragar's Menagerie Shards of Orr Vloxen Excavations
Five-level: Frostmaw's Burrows Slavers' Exile
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