Arborstone

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This is a mission entry. For information on the explorable area, see Arborstone (explorable area). For information on the outpost, see Arborstone (outpost).
Arborstone
Campaign Factions
Region Echovald Forest
Type Cooperative
Party size 8
Duration Medium
Preceded by The Count's Daughter
Followed by The Convocation

Retrieve the urn of Saint Viktor and safely leave the cathedral.

Contents

[edit] Mission information

[edit] Objectives

Retrieve the sacred Urn of Saint Viktor and deliver it to Mhenlo.

  • Escort Danika to the door of the cathedral so she can open it.
  • Clear the cathedral of the guardians binding the Urn of Saint Viktor.
  • Collect the Urn of Saint Viktor
  • Added Make your way out of the cathedral! Defeat the guardian Stone Souls.
  • Mhenlo must survive

[edit] Reward

Reward Time taken (minutes)
Standard > 35
Expert < 35
Master < 30

Note: You will also get 500 Kurzick faction points upon completion of this mission, regardless of time taken. Upon recompletion of the mission in Hard Mode you will not get any additional faction.

[edit] Walkthrough

Follow the road to the rear gate of Arborstone Cathedral (1 on the map). You will find mixed groups of Warden in this area. Some of the giant mushrooms emit Stone Spores.

After a short dialog, Danika will open the gate, allowing the party into the cathedral. In order to be able to pick up the Urn of Saint Viktor(2), you first have to defeat five groups of Warden. The group on top of the stairs will include two Warden of Earth, two ritualists and a boss (either Ryver Mossplanter or Milefaun Mindflayer). Take heed not to accidentally aggro it while fighting one of the other groups on the stairs.

After you pick up the urn, a cinematic will play and Mhenlo will be trapped outside the building, leaving the party and Danika to escape through the collapsing cathedral. The party will be back at the stairs where they entered the cathedral. Stone Rains and Stone Reapers will spawn in front of the group.

From the cinematic on, fragments of the building fall at a regular rate, causing minor damage to the whole party and interrupting skills and attacks.

Several areas of the cathedral have the environmental effect Cathedral Collapse, in which the above described effect will occur more frequently. You should avoid fighting in those areas whenever possible, especially when with henchmen. If party members should die in such an area, henchmen healers will often be unable to resurrect them, as they are unable to time their spells right so that they are not interrupted.

There are three routes between the cathedral sanctum to the atrium and exit(3):

  1. The southernmost route (purple path on the map) is populated mainly by large, coordinated and balanced teams of Dredge, which can be quite difficult to defeat. If you choose to take this path, be sure your team is similarly coordinated. This path is guarded by the boss Dark Fang. On this path, many groups of Dredge are found near each other. It is advised to pull them away from one another, though the person who pulls should be fairly durable, as Dredge Gutters will often shadow step to that person.
  2. The northernmost route (yellow path on the map) is populated by large groups of Undergrowths, some Stone Scale Kirins and Dragon Mosses. There are a few hidden Stone Reapers and Stone Crushers that will come to life as soon as the party comes close. The largest danger, however, are several groups of Oni. This path is guarded by the boss The Ancient.
  3. The recommended center route (green path on the map), is the shortest, easiest and fastest. It is populated primarily by large groups of Wardens and Stone Guardians. Towards the end of the route, some dangerous groups of Oni will appear, so be careful. Only this route is detailed here.

[edit] Through the Middle

Proceed upward via the stairs from where you defeated the Warden boss. At the end of the stairs, a pair of hidden Stone Reapers will come to life and behind those a group of Wardens is waiting. Dispatch them quickly and move on to the left. If you linger here, another group of Warden will come at you from the right.

It is recommended to cross the cathedral hall from the left, as here the collapsing areas are placed slightly different and less unpleasant than on the right. Fight your way through some groups of Wardens until you reach the stairs leading down to the main hall floor.

From now on you have to be cautious due to the increase in the frequency of cathedral collapses and the number of hidden spawns. There are two groups of Wardens patrolling the main hall floor and two hidden Stone Rains at the bottom of the stairs so take care not to over-aggro. If you are lucky you can slip past many of the Wardens populating the hall. To guarantee success for the stairs out of the area clear the Warden groups which you might aggro before approaching.

At the stairs out of the main hall floor there are two groups of Oni. Combined with the collapses they can give a difficult fight. The first group appears as you fight the Wardens in the room, the second appear right at the top of the stairs. For the second group there is a small patch on the topmost part of the stairs which is not collapsing. You should be about on it when the Oni reveal themselves. Wait there for them to engage you, do not charge up at them, as this would mean you would have to fight in a collapsing area.

As you clear the top of the stairs several Stone Rains, two Stone Reapers and one Stone Soul will emerge and gather around the boss Stone Judge. Try to intercept and take down one or two of the Stone Rains spawning next to you before they can join the group. Eliminate the regular mobs and then the boss to allow Danika to start the ritual for opening the door. Two Stone Crushers will awaken next to the door. Prevent them from attacking Danika, as their attacks will interrupt her ritual. When the door opens the mission ends.

  • When you kill the Stone Judge, Danika will rush the exit door regardless of remaining enemies. Be ready for it.

[edit] Skill recommendations

  • Use fast casting and skills with short activation to avoid interruption from cathedral collapse
  • Skills that prevent interruption, like Mantra of Resolve or Glyph of Concentration
  • Anti-melee skills for the Oni and the Stone Judge boss.
  • Remember to use the Urn of Saint Viktor for its damage reduction. A caster should carry the urn and drop it every so often for the protective effect. Remember to pick up the urn after each fight as Danika will not follow the party while the urn is on the ground.

Note: Remember to flag heroes and henchman if you are using them. Especially Devona

[edit] Mission NPCs

[edit] Allies

Human

[edit] Foes

Dredge

Plant

Stone Guardian

Warden

[edit] Bosses

Blood Drinker

Plant

Stone Guardian

Warden

[edit] Dialogue

[edit] Opening Cinematic

Brother Mhenlo: "I'll do the talking here."
Count zu Heltzer: "You may rise."
Count zu Heltzer: "It has been a long time since we last met, Brother Mhenlo."
Brother Mhenlo: "Indeed, Count zu Heltzer. I am glad to find you in good health."
Count zu Heltzer: "I am similarly pleased. But enough with the pleasantries."
Count zu Heltzer: "You have come here with a purpose, have you not?"
Brother Mhenlo: "As always, Count, you are well-informed and to the point."
Brother Mhenlo: "We have come for the Urn of Saint Viktor."
Count zu Heltzer: "This is not a small thing you ask, Brother Mhenlo."
Count zu Heltzer: "The final resting place of our greatest hero, the man who single-handedly slew Shiro the Betrayer."
Count zu Heltzer: "Why would you ask this of us?"
Brother Mhenlo: "Because, Count, Shiro Tagachi has returned."
Count zu Heltzer: "If what you say is true, then it was indeed very wise for you to come to us."
Brother Mhenlo: "Then you will give us what we seek?"
Count zu Heltzer: "We wish to help you, but I'm afarid it's not as easy as just handing over the urn."
Brother Mhenlo: "What is it you require of us?"
Count zu Heltzer: "We require nothing. But Saint Viktor's remains are ensconced inside Cathedral zu Heltzer."
Brother Mhenlo: "Alright then. We shall go to Cathedral zu Heltzer."
Count zu Heltzer: "Brother Mhenlo, many things have changed since you were last here."
Count zu Heltzer: "The cathedral's magical protections have failed."
Count zu Heltzer: "It's been overrun by all manner of terrible beasts."
Count zu Heltzer: "To go there will mean great peril."
Brother Mhenlo: "I see."
Count zu Heltzer: "If you still wish to pursue the urn, speak with my daughter, Countess Danika."
Count zu Heltzer: "She can open the doors within the cathedral and help you recover what you seek."
Brother Mhenlo: "Thank you, Count."
<player name>: "Thank you, Count"
Count zu Heltzer: "Gods speed to you."

[edit] Initial dialogue

Danika: "Now, remember...this place is sacrosanct to my family. It's been heavily guarded, and not even I know every ward and protection that's been put into place. But don't worry; our defenses would NEVER harm a zu Heltzer. As long as you're with me, you'll be safe."
Danika: "I do not know why they've come, nor do I care. I'm not going to let those primitives defile the zu Heltzer cathedral!"
Brother Mhenlo: "What happened here, Danika? The wardens never dared come so close to Arborstone in years past."

[edit] Intermediate dialogue

When reaching the cathedral doors.

Danika: "My uncle led an expedition to clear the cathedral. One man escaped and lived just long enough to tell us the tale. He spokes of wardens and of creatures far more foul."
Danika: "We sealed these doors to protect House zu Heltzer and have not reopened them until now. Be prepared for anything.

When entering the cathedral.

Danika: "I suspect my uncle left some sort of protective ward around the sacred urn.
Danika: "It looks like we have company!"
Brother Mhenlo: "We should not touch the urn until we've cleared the area of enemies. One hazard at a time is best."

After the last group guarding the urn is defeated.

Danika: "I'm not sure what sort of trap this is on the urn, but go ahead and pick it up. Mhenlo is here if something goes wrong."
Danika: "I would do it myself, but it could be dangerous. After all, my father will have you all killed if I die, and what good would that be?"

[edit] Intermediate Cinematic

Brother Mhenlo: "Look out!"
<player name>: "Countess, are you all right?"
Danika: "Lyssa be damned, I didn't see that one coming."
Danika: "I'm all right."
<player name>: "Brother Mhenlo? Brother Mhenlo?"
Brother Mhenlo: "I'm unhurt, but I'm trapped on this side."
Brother Mhenlo: "It's up to you to get the countess and the urn out safely."
<player name>: "May Dwayna carry you safely to your destination."
Brother Mhenlo: "May Balthazar give you the might to make it through. Go now."

[edit] Intermediate dialogue

Danika: "The legends say that dropping the urn summons the spirit of Viktor to your side, and he helps to shield you from harm."
Danika: "This uproar is sure to awaken the stone guardians! We have to get out of here! Going left will be safest... No, right... Or...maybe straight through the heart of the cathedral."
Danika: "Gods! My luck's been terrible today... You'd better choose our path. Now let's get moving before we all die!"

If the urn is left on the ground for too long.

Danika: "Hey, this urn is one of my family's most prized possessions. You can't just leave it here unattended!"

When reaching the final room.

Danika: "Oh, this is bad.... The gate guardians have been awakened, too! Dwayna shows us your mercy and protection!"

When Stone Judge is defeated.

Danika: "Listen, you have to keep the guardians busy while I perform the magic to open the gate. If I'm interrupted, the spell won't work!"

When Danika reaches the sealed door.

Danika: "If you can keep them from interrupting me, I'll open this door."

[edit] End Cinematic

Danika: "The wards failed, the gate collapsed, and for a while there I wasn't sure my spell would work."
Danika: "I think, my friends, it's time to leave this place."
<player name>: "Agreed. Lead the way."
Brother Mhenlo: "Glad you could make it."
<player name>: "One down, one to go."
Brother Mhenlo: "Indeed. Come, Master Togo will want to hear that we've recovered the urn."
Brother Mhenlo: "Thank you, Countess."
Danika: "May the gods watch over you in your pursuits."

[edit] Trivia

  • Arbor is the Latin word meaning "tree", thus "arborstone" translates to "tree stone", or "stone tree".
Bug Bug.
Sometimes Danika will get stuck at one of the randomly spawned chests. You will have to restart if this happens.
Bug Bug.
Sometimes a Warden of Earth will get stuck against the wall on the stairs causing all arrows to be obstructed. Another class will have to take it down.

Factions missions
Minister Cho's Estate » Zen Daijun » Vizunah Square » Nahpui Quarter » Tahnnakai Temple » Arborstone » Boreas Seabed » Sunjiang District » Gyala Hatchery or The Eternal Grove » Unwaking Waters » Raisu Palace » Imperial Sanctum
Challenge: Altrumm Ruins Amatz Basin The Aurios Mines Dragon's Throat Zos Shivros Channel
Competitive: Fort Aspenwood The Jade Quarry
Elite: The Deep Urgoz's Warren

Missions in the Echovald Forest
Altrumm RuinsAmatz BasinArborstoneFort AspenwoodThe Eternal GroveThe Jade QuarryUrgoz's Warren
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