ArenaNet:Skill feedback/Assassin/Shadow Steps

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[edit] Readem

  • Issue: No one cares about snaring. Nor telespike really (although it is extremely gay). People hate how shadow steps bypass obstacles. This is what makes sinsplit so powerful. Its mobility unmatched. The ability to leave "back doors", on maps such as Imperial, is just fail.
  • Possible Solution: Simple. Make shadow steps adhere to obstacles.

Discussion

[edit] Kite's Issue

  • Issue: Shadow Steps don't require any attribute investment to run them. There are certainly other issues with shadow stepping, but this is a big one, at least in my mind. Warriors can use them effectively without having to divert any of their resources into Shadow Arts or Deadly Arts in order to use them to their advantage. If W/A's or D/A's had to lessen their damage output to shadowstep, and monks their healing output, it would make the choice to bring a shadow step a bit more difficult, I think.
  • A Solution: Put "(50% failure chance with [Attribute] 4 or less.)" on most of or all of the shadow stepping skills, so attributes would have at least some effect on the mobility freedom of the shadow step. This would likely involve making Aura of Displacement a Shadow Arts skill, though.

Discussion

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