ArenaNet:Skill feedback/Elementalist/Magnetic Aura

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Magnetic Aura Magnetic Aura (last update: September 29th, 2005)

SavageX's Issue -- 02:59, 21 February 2008 (UTC)

Discussion

Issue
Recharge of 60 seconds on this skill is too long for it to be a reliable defense, especially since its an enchant that can be easily removed.
Suggestion
Reducing the recharge to 45 seconds shouldn't be too much of a buff. Reducing the duration a tad could be done to compensate as well. Lowering the block value to 50% could be doable but might be a bit too much.


A. von Rin's Issue

Discussion

Issue
Same as above.
Suggestion
Buff it and make it more active: "Enchantment Spell. (3...10...12 seconds.) Target ally has a 75% chance to block melee attacks." *10 Energy * 0.75 Activation * 15 Recharge. Would be a weaker version of Guardian for Ele-Supporters.

Terra Xin's Issue

Issue
No one uses this skill
Suggestion
5e|1/4c|60r - Enchantment Spell. For 1...15 seconds, you have a 75% chance to block melee attacks and a 75% chance to negate damage from spells of adjacent range. If you are struck by an adjacent range spell or attack, this skill recharges immediately.


Akirai's Issue

Issue
Skill sees no use. Its current mechanics are uninteresting. If you want self defence in the form of blocking, you're going top pick up a different skill set.
Suggestion
10e//1c//20r - Enchantment Spell. (5..17..20 duration) You deal +5..17..20 damage versus foes wielding a shield. (max 100 damage)