ArenaNet:Skill feedback/Mesmer/Persistence of Memory

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Persistence of Memory Persistence of Memory

Lightblade Issue -- 10:10, 22 February 2008 (UTC)

Discussion

Issue
This skill is pointless. 1) Fast Cast prevents interrupt to a certain degree; 2) The energy is still wasted when you get interrupted
Suggestion
Add: "You gain 5...54...66% of the base spell cost of the casting spell." I feel that making this return 100% of the energy maybe too good and may completely replace GoE.
Some potential problems that I foresee: May be overpowered to pair with GoE. Because you spend 0 energy to cast, and getting interrupted will actually give you a positive energy gain.

Desocupado's Issue -- (10:39, 27 November 2008 (GMT-3))

Issue
Low duration.
Inefficient interruption counter due to it's energy cost. (interruption also hurts energy)
Suggestion
Effect: Enchantment Spell. For 10...22...25 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged.
5 Energy 2 Activation time 20 Recharge time

Akirai's Issue

Issue
Dali is awesome. This skill does not do him justice. At the very least it doesn't see use, because it's useless. I'd suggest a rewrite.
Suggestion
10e//1c//20r Enchantment Spell. Teleport to target foe. For every recharging skill you have, one of target's skills is disabled for 0..7..9 seconds. Next time you activate a skill you are teleported back to your previous location and this enchantment ends.
Alternatively, lower the energy cost to 5 and recharge to 15.

Falconeye's Proposal

Issue
-See Above:
Suggestion

5 Energy¼ Activation time12 Recharge time - (Fast Casting) - Enchantment Spell. (3...7...8 seconds.) Your interrupted spells recharge instantly.

--Falconeye 07:19, 30 March 2009 (UTC)