ArenaNet:Skill feedback/Ranger/Barbed Arrows
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- Last update: 2008/06/12
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[edit] Readem's Issue
- Issue: Possibly problematic/overpowered. Cheaper than apply, and nearly better in every way. Setback is overcome by NS. In other than TA, why would anyone run AP?
- Suggestion: Needs some drawback.
[edit] Skye Marin's Issue 05:22, 20 February 2008 (UTC)
- Issue: Easily interrupt condition is obstructing viability.
- Suggestion: Remove easily interrupted condition.
We've always kept the access to bleed a little weaker then the access to Poison on the ranger, it's just a class thing and while it's not equal number for number with Poison the idea is the ranger is not the best at applying bleed. Izzy @-'---- 02:22, 28 February 2008 (UTC)
- But nobody is using this skill as it is. It's weak compared to just about every other prep. 147.226.219.135 07:25, 17 April 2008 (UTC)
[edit] Armond's Issue 22:17, 22 February 2008 (UTC)
- Issue: Far inferior to Apply Poison.
- Suggestion: Remove easily interruptible clause, increase energy cost to 15, add "and your arrows do +2...5...6 damage per hit."
[edit] RazzlDazzle's Issue 23:50, 25 February 2008 (UTC)
- Issue: Easily interruption clause. 18 second duration and much worse than apply.
- Suggestion Not easily interruptable. 24 second prep. duration. Increase Bleeding duration to 15 second at 10 Wilds. Makes it more viable as a prep.
[edit] moush's Issue 13:33, 27 March 2008 (UTC)
- Issue: Weak.
- Suggestion: Move to marksmanship so it has a degen prep also. Keep rest as is.

