ArenaNet:Skill feedback/Ranger/Bows
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[edit] William Wallace Issue -- 10:04, 2 May 2008 (UTC)
- Issue
- Bows are tremendously weak for damage and are decent for pvp, but for pve they are terrible which forces players to either play as another barrage ranger or interrupter.
- Suggestion
- Decrease the amount of fast activating bow attacks and increase the damage. Players will assume that it will be exploited with rapid fire, but keep in mind you can only have one preparation on a character at once so it will remove the cover condition aspect (unless they want to spam poison tip signet with it's one second activation time). OR Make all bows have a certain amount of armor penetration similar to horned bows since they already do piercing damage (piercing is suppose to penetrate through armor) which currently has no impact on the damage whatsoever.
I Second this. An arrow is an Arrow, when you count in velocity/impact and flight speed, even a pointy stick can get through fair armor. Bows should carry inherent AP, Not saying add 20% ap to every bow, but 5~8% should be enough. The current state of rangers limits them to condition spam, interrupts, and using other weapons/skills not of their class.Not to say weapon variation is a bad idea, though) ((yet to see a bow warrior xD))
I know your thinking about the Sundering/Penetrating attack combo off the bat, but the skill combo wasn't really dangerous, the 1s activation is made it unfair.(The nerfs put some control on that combo though, ((a bit overnerfed, no build should truly have to die)) and it should be reverted for PvE)
O set to 27-30
All im saying is that the +5~8% AP would cause rangers to have more clause and spike-abilty that it should already have. Or hell, add an inherent 30% chance of +10% AP. whatever you think it should be. but bow are lacking their solid damage.
Really, have you even been shot with an arrow? Im sure its more damaging than getting slashed with a scythe.(dear god tohugh, dont set it at 19-41) xD
Have fun w/ the idea, Izzy. Phill Gaston 17:52, 29 June 2008 (UTC)

