ArenaNet:Skill feedback/Ritualist/Xinrae's Weapon

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Xinrae's Weapon Xinrae's Weapon

Archive 1


Suggestion after the new update! - 8 August 2008

  • Xinrae's Weapon Xinrae's Weapon - 5 Energy¼ Activation time8 Recharge time- "For 3 seconds, target ally cannot take more than 15%...5%...4% from a single attack or spell and gains +20...44...50 maximum health."
  • Xinrae's Weapon Xinrae's Weapon - 5 Energy¼ Activation time8 Recharge time - (Restoration Magic) - Elite Weapon Spell. "For 3 seconds, damage target ally takes is limited to 5% of the target ally's maximum health and that ally also steals 5...29...35 health when struck in combat."
Offers the rit some form of protection for a lengthened duration making it comparable to the buffed Aura of Faith from monks now.As it stands right now, it has a lot of potential but not enough to stop a spike from multiple people.--Lancy1214 20:29, 11 August 2008 (UTC)
Agreed --Falconeye 10:02, 17 January 2009 (UTC)

Shard's Issue

Issue
It's an overpowered copy of another overpowered skill that doesn't involve conscious thought to use.
Solution
Revert it to its old function, then make it usable.
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