Attack speed

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Attack speed is a measurement of how long it takes to attack with a weapon. Skills can either increases your own or an ally's attack speed (IAS), or decrease an enemy's attack speed (DAS).

The activation time of an attack skill is equal to the attack speed, except when the attack skill has an activation time listed. Attack speeds are measured in seconds between attacks.

Changes in attack speeds are capped at 133% total for IAS (100% being your normal attack speed) and 50% total for DAS from normal.

Contents

[edit] Weapon attack speeds

All values are listed as seconds between attacks.

Weapon Normal attack
speed
25% IAS2 33% IAS2 30% DAS3 50% DAS3
Axe, Daggers1, Sword 1.33 0.99 0.89 1.73 1.99
Spear 1.50 1.13 1.00 1.95 2.25
Hammer, Staff, Wand, Scythe 1.75 1.31 1.17 2.27 2.62
Pets, Shortbow, Flatbow 2.00 1.50 1.33 2.60 3.00
Longbow, Recurve Bow 2.40 1.80 1.60 3.12 3.60
Hornbow 2.70 2.03 1.80 3.51 4.05

1Daggers can attack faster due to double strikes. See below.

2IAS for Increased Attack Speed

3DAS for Decreased Attack Speed


[edit] Overview of attack speed influences

  • Many stances improve attack speed. Most of these stances have drawbacks of one sort or another.
  • Pet skills in the Beast Mastery line can boost the attack speed of a pet, or of a pet and his master.
  • A few miscellaneous skills influence attack speed.
  • Certain attack skills (such as Ranger interrupts) activate faster than the normal attack speed. These skills tend to have a long aftercast to prevent the skills from being quickly spammed at a foe.
  • A few attack skills (such as Mighty Throw) have slower activation times than the normal attack rate.
  • Some hex spells can reduce attack speed.
  • Some environmental effects can influence attack speed. For example, the Battle Cry shrine of Hero Battles increases attack speed.

[edit] Attack speed influences by profession

[edit] Warrior

  • "I Will Avenge You!" "I Will Avenge You!" is a shout that increases attack speed by 25%, lasting 10 seconds for each dead ally in range. It is the titular skill of the IWAY build.
  • Berserker Stance Berserker Stance increases attack speed by 33% and increases adrenaline gain by 50%, but ends when a skill is used.
  • Burst of Aggression Burst of Aggression is a stance that increases attack speed by 33% with the drawback of all adrenaline being lost when the stance ends. Losing all adrenaline is meaningless for characters that don't use adrenaline skills.
  • Dwarven Battle Stance Dwarven Battle Stance increases attack speed by 33% while wielding a hammer and also causes hammer attacks to interrupt the target.
  • Flail Flail is a stance increasing attack speed by 33% with the drawback of reducing movement speed. Flail is effective in conjunction with spear and hammer attacks.
  • Flurry Flurry is a stance increasing attack speed by 33% with the drawback of reducing attack damage. Flurry is a popular choice for IW mesmers, but otherwise isn't used often.
  • Frenzy Frenzy is a stance increasing attack speed by 33%. It is a popular IAS for PvP warriors, despite the serious drawback of doubling damage to the warrior when active. Experienced warriors will therefore carry another stance to cancel Frenzy when they become the targets of attacks. PvP teams will often keep an eye on warriors, waiting for them to Frenzy before calling a quick spike on the warrior.
  • Soldier's Stance Soldier's Stance increases attack speed by 33% while under the effect of a shout.
  • Tiger Stance Tiger Stance increases attack speed by 33%, with drawbacks of a long recharge time and ending if the user fails to hit.

[edit] Ranger

  • Call of Haste Call of Haste is a shout that increases pet attack speed by 25%.
  • Heket's Rampage Heket's Rampage is a stance that increases attack speed by 33% but ends when an attack skill is used.
  • Lightning Reflexes Lightning Reflexes is a stance that increases attack speed by 33% and gives a 75% chance to block, at the cost of a long recharge.
  • Rampage as One Rampage as One is a skill that increases attack speed by 33% for both a pet and its owner, but the pet must be alive to use the skill.
  • Tiger's Fury Tiger's Fury and Bestial Fury Bestial Fury are stances that increase attack speed by 25% but disable non-attack skills for 5 seconds.
  • Rapid Fire Rapid Fire is a preparation that increases attack speed by 33% for bow attacks only.
  • Never Rampage Alone Never Rampage Alone is a Sunspear (PVE only) skill that increases attack speed by 25% for both a pet and its owner, but the pet must be alive. Also provides health regeneration.

[edit] Monk

  • Monks have no skills for increasing or decreasing attack speed.

[edit] Necromancer

[edit] Mesmer

  • Sum of All Fears Sum of All Fears is a hex that reduces movement, attack and casting speed by 20%.

[edit] Elementalist

  • Elementalists have no skills for increasing or decreasing attack speed.

[edit] Assassin

[edit] Ritualist

[edit] Paragon

  • Aggressive Refrain Aggressive Refrain is a self-affecting echo that increases attack speed by 25% and is reapplied whenever a chant or shout ends on you.
  • Soldier's Fury Soldier's Fury is an echo that increases attack speed by 33% while the target is under the effects of a chant or shout.

[edit] Dervish

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