Attack skill
From Guild Wars Wiki
| Attack skill | |
|---|---|
| Number of skills | 0 |
| Elite skills | 0 |
| Supertype | Skill |
| Sub types | Melee attack Ranged attack Pet attack |
Skill type. An attack skill is defined as "an enhanced melee or projectile attack".
Attack skills are a direct subclass of the type skill. When activated, they cause you to attack and provide a damage bonus or additional effect for that attack.
Subtypes of the type "attack skill" require the attacker to be wielding a specific kind of weapon (or have a living pet). Attempting to use an attack skill with the wrong kind of weapon will result in red message stating the wrong weapon type is equipped. Also, when the wrong kind of weapon is equipped, the skill icon for an attack skill will be grayed out with a red slash across it and a small weapon icon showing the required weapon type.
The following shows the attack skill sub-type tree and which professions have skills of each type:
- Attack
- Melee Attack (Assassin, Warrior, Dervish)
- Axe Attack (Warrior)
- Hammer Attack (Warrior)
- Sword Attack (Warrior)
- Dagger Attack
- Scythe Attack (Dervish)
- Ranged Attack
- Pet Attack (Ranger)
- Melee Attack (Assassin, Warrior, Dervish)
[edit] Notes
- If an attack skill does not specify an activation time, it takes as long to activate as it does to make an attack.
- Many monsters can ignore the weapon restrictions of their attack skills. The most prominent example is the Doppelganger, which wields an axe and spear but can use any attack skill.
- The + damage (also called bonus damage) from all attack skills ignore armor, however the base damage of a weapon is still affected by armor.
[edit] List of pure attacks (monster only)
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Brutal Mauling | Attack. Brutal Mauling | 4 | 4 | Core | |||
| Crippling Attack | Attack. (monster only) | 5 | Prophecies | ||||
| Dark Chain Lightning | Attack. Deals 300 lightning damage and causes knock-down. Dark Chain Lightning then hits each nearest foe in succession, knocking-down each foe and doing 10% less damage each time. | 5 | 15 | Factions | |||
| Earth Shattering Blow | Attack. Deals 100 blunt damage and causes knock-down to foes in the area of target. 80 earth damage to surrounding foes. | Nightfall | |||||
| Earth Vortex | Attack. (30 seconds.) Deals 15 earth damage every second to all foes in the area. Any foe using a skill when struck is knocked-down. | 8 | 30 | Nightfall | |||
| Frost Vortex | Attack. (30 seconds.) Deals 50 cold damage every 3 seconds to all foes in the area. Any foe moving when struck moves 90% slower (10 seconds). | 5 | 30 | Nightfall | |||
| Giant Stomp | Attack. Causes knock-down and deals 25 damage to foes in range. | 10 | 4 | 32 | Core | ||
| Hunger's Bite | Attack. Steal 30 Health for each condition on target foe. This foe randomly gains two of the following conditions (15 seconds): Poisoned, Bleeding, Diseased, Deep Wound, Crippled, Weakness, or Dazed. This skill cannot be disabled. | Nightfall | |||||
| Hunger of the Lich | Attack. (monster only) Removes one enchantment. Removal effect: you gain 100 Health and 5 Energy. | 5 | ¾ | Nightfall | |||
| Quake Of Ahdashim | Attack. Deals 100 damage and knocks-down players in the area (4 seconds). If a player is carrying a bundle item, that bundle item is destroyed. This skill cannot be disabled. | 1 | 18 | Nightfall | |||
| Siege Attack | Attack. Damages creatures at the impact site. | Core | |||||
| Siege Attack | Attack. All foes in earshot of the Center Shrine take 100 damage. | Nightfall | |||||
| Suicide Energy | Attack. The next time you land a physical attack, you sacrifice all of your Health and target foe loses all Energy. | 2 | Factions | ||||
| Suicide Health | Attack. The next time you land a physical attack, you sacrifice all of your Health and target foe loses all Health. | 2 | Factions | ||||
| Wild Smash | Attack. Causes knock-down. Ends a stance and disables it (5 seconds). Unblockable. | ½ | 8 | Nightfall |
















