Automated tournament
From Guild Wars Wiki
Automated Tournaments have been released for both Guild Battles and Hero Battles. These competitions take place three times daily, and are staggered to allow players from different time-zones to take part. Competitors, by performing well through the automated rounds for a month, will have have the opportunity to participate in the tournament at the end of each month which will offer `real world' rewards.
[edit] Ladder / Rating change in tournaments
- The tournament system interacts with the ladder rating system, but victories in the tournament reward greater ladder adjustment modifiers (K-values), with a K value of 25. Monthly tournaments have even greater rating modifier with K=50. The current ladder system has a K=5.
- Since the 20 March 2008 update a guild or player will now lose K value (25 for daily, 50 for monthly) rating if the guild or player signs up for a tournament and forfeit the first round.
- Be wary that rating change for win/losses is significantly higher than in a normal rated GvG or HvH.
[edit] Tournament style
- The tournaments are currently run as a swiss style tournament where each instance has a maximum of 32 GvG or 128 HvH competitors. This means that there is a maximum of 5 or 7 rounds of play, respectively. There is currently a minimum requirement of 8 parties for both types of tournaments. If more than the maximum number of competitors sign up for a tournament, then the tournament is split as necessary and two or more instances of the tournament are created. A future feature will be that the top 8 finishers, determined by the number of Match Points earned during the swiss rounds, are invited to continue playing in elimination playoffs to determine the results of the monthly tournament. Each round the pairing is random based on the win-loss statistics.
[edit] GvG tournament requirements for participants
- Four players must have been a member of their guild for 14 days, and a combination of up to four heroes, guests, or members who have not been in for 14 days can play for the guild. This is automatically verified. The first battle of a daily tournament sets the tournament roster for that tournament and is the list of players that are eligible for receiving Tournament Reward Points.
- Other players are allowed to substitute into later rounds.
[edit] Tournament times
- Match times, pairings, and posting of results to the website during tournament play will be automatically performed in a future update. A countdown clock is provided in the staging area, the Guild Hall or the Hero Battles area, showing the time until the match starts. The competitor must have joined before this timer completes or forfeit the match and leave the tournament.
- HvH and GvG have tournaments which run every 8 hours alternating every 4 hours through the day.
- All Automated Tournaments have wait times between rounds which are not needed when all teams/people are done playing causing the system to be boring to a lot of people, and last up to more than an hour longer than needed for GvG and about 30 minutes longer for HvH in wait time.
[edit] Tournament setup
- Entry to the tournament is bought with Tournament Tokens which are purchased with Balthazar Faction. If a competitor drops out of the tournament once it has started there is no refund. Any competitor that forfeits in the first round will not be considered for prize points.
- Hero Battle Tournament entry costs 1 Tournament Token.
- Registration for the GvG tournament costs 5 Tournament Tokens.
[edit] Tournament maps
- Tournament matches are performed on a predetermined list of Guild Hall or Hero Battle maps maps; this list and the order is published in the tournament description that can be found by talking to Tolkano.
[edit] Win / Loss / Bye
- With an uneven number of competitors, the guild with the lowest amount of match points will receive a Bye, which means an automatic win for the tournament. If this happens at the beginning of the tournament a random competitor will be given the Bye.
- When receiving a forfeit or a bye, no match is played, because of this there will be no change in rating.
[edit] Monthly Tournament / Qualifier Points
- The top eight teams earn Qualifier Points for the major monthly tournament. 20 qualifier points allow entry to the monthly tournament. The monthly tournament is held in the last weekend of each month.
- Winning the daily tournaments grants you 8 Qualifier Points.
[edit] Tournament Reward Points
- Players are also rewarded with Tournament Reward Points which will give the player access to items with unique skins. The tournament agent Tolkano grants the rewards (see Tolkano's article for a list of rewards). Top placing players earn bonus reward points.
[edit] Predictions / Xunlai Tournament House
- Both HvH and GvG monthly tournaments will be available through the Xunlai Tournament House which will offer rewards for predicting the winners of the tournament.
[edit] Tournament rules
- Newest tournament rules can be found [here].
[edit] Maps currently in rotation
[edit] GvG automated tournament map rotation
- May, in this order: Isle of Jade, Warrior's Isle, Uncharted Isle, Imperial Isle, Frozen Isle, and Isle of Wurms
- April2, in this order: Isle of Weeping Stone, Warrior's Isle, Druid's Isle, Frozen Isle and Burning Isle.
- April1, in this order: Nomad's Isle, Warrior's Isle, Druid's Isle, Frozen Isle, Imperial Isle and Burning Isle.
- March, in this order: Warrior's Isle, Burning Isle, Uncharted Isle, Isle of Weeping Stone, Frozen Isle and Imperial Isle.
- 1 Changed in 3th april update
- 2 Changed in 17th april update
[edit] HvH automated tournament map rotation
- May, in this order: Bombardment, The Beachhead, Desert Sands
- April, in this order: The Crossing, Bombardment, The Beachhead and Desert Sands.
- March, in this order: Bombardment, Desert Sands, The Crossing and The Beachhead.
[edit] Tournament results
The first monthly automated tournament started in May 2007. The prizes and results of all the tournaments can be found here:
2008
- May tournament GvG results, 1v1 results, Skill usage chart, rules
- April tournament GvG results, 1v1 results, Skill usage chart, rules
- March tournament GvG results, 1v1 results, Skill usage chart, rules
- February tournament GvG results, 1v1 results, Skill usage chart, rules
- January tournament GvG results, 1v1 results, Skill usage chart, rules
2007
- December tournament GvG results, 1v1 results, Skill usage chart
- November tournament GvG results, 1v1 results, Skill usage chart
- October tournament GvG results, 1v1 results, Skill usage charts
- September tournament GvG results, 1v1 results, Skill usage charts
- August tournament GvG results, 1v1 results
- July tournament GvG results, 1v1 results, Skill usage charts
- June tournament prizes, GvG results, 1v1 results, Skill usage charts
- May tournament prizes, GvG results, 1v1 results
[edit] External Links
- http://www.guildwars.com/competitive/tournament2008/rules.php
- http://www.guildwars.com/competitive/funseason/tseries2007/rules.php
- The Future of Competitive Guild Wars is Here
- State of the Game: Past, Present, Future
- Community Day Developer Roundtable Discussion - Billiard's Summary
- Community Day Trip Report - Billiard's Summary

