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Azume
From Guild Wars Wiki
| Azume | |
|---|---|
| | |
| Affiliation | Imperial Guard |
| Type | Human |
| Service | Collector |
| Level(s) | 20 |
| Campaigns | Beyond Factions |
[edit] Locations
- Beyond
- Winds of Change
- Kaineng Center (near the entrance to Raisu Pavillion)
- Winds of Change
[edit] Dialogue
- "Yes, I have weapons from the Imperial Guard's storage, but I take my responsibility seriously and will give them only to the most dedicated servants of Cantha. If you have something like an Imperial Dragon's tear, I would consider honoring your support."
[edit] Collector items
[edit] Azume
Location: Kaineng Center
Collecting: 1 Imperial Dragon's Tear
| Item | Stats | Requirement | Weapon bonuses |
|---|---|---|---|
| Imperial Dragon Axe | Slashing Dmg: 6-28 | 9 Axe Mastery | Damage +15% (while Health is above 50%) Drain life on hit: +3 Health regeneration: -1 Health +30 |
| Imperial Dragon Bow | Piercing Dmg: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) Lengthens Poison duration on foes by 33% (Stacking) Health +30 |
| Imperial Dragon Dagger | Fire Dmg: 7-17 | 9 Dagger Mastery | Damage +15% (while Enchanted) Enchantments last 20% longer |
| Imperial Dragon Focus | Energy +12 | 9 any spellcaster primary attribute | Halves skill recharge of spells (Chance: 10%) Health +30 |
| Imperial Dragon Hammer | Blunt Dmg: 19-35 | 9 Hammer Mastery | Damage +15% (while Health is above 50%) Armor penetration +20% (Chance: 20%) Health +30 |
| Imperial Dragon Scythe | Slashing Dmg: 9-41 | 9 Scythe Mastery | Damage +15% (while Health is above 50%) Double adrenaline gain (Chance: 10%) Enchantments last 20% longer |
| Imperial Dragon Shield | Armor: 16 | 9 Tactics | Received physical damage -2 (while in a Stance) Health +30 |
| Imperial Dragon Shield | Armor: 16 | 9 Command | Received physical damage -5 (Chance: 20%) Health +30 |
| Imperial Dragon Spear | Cold Dmg: 14-27 | 9 Spear Mastery | Damage +15% (while Enchanted) Enchantments last 20% longer |
| Imperial Dragon Staff | Lightning Dmg: 11-22 Energy +10 |
9 any spellcaster primary attribute | Energy +5 (while Health is above 50%) Halves skill recharge of spells (Chance: 20%) Enchantments last 20% longer Health +30 |
| Imperial Dragon Sword | Lightning Dmg: 15-22 | 9 Swordsmanship | Damage +15% (while Enchanted) Health +30 |
| Imperial Dragon Wand | Fire Dmg: 11-22 | 9 any spellcaster primary attribute | Halves skill recharge of spells (Chance: 10%) Energy +5 (while Health is above 50%) |