Bahdok Caverns
From Guild Wars Wiki
| Bahdok Caverns | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Kourna |
| Type | Explorable area |
| Exit(s) | Moddok Crevice Wehhan Terraces |
| Images | |
| Mission map | |
| Locations of all bosses | |
| Collector and bounty locations | |
| Path to Do Not Touch | |
| Pile o' Do Not Touch treasure | |
Contents |
[edit] Getting there
Your character must have completed the Moddok Crevice mission to be able to enter this area. If entering from the Moddok Crevice mission outpost, talk to Gatekeeper Kahno there to gain entry.
No quests take place here. As such, coming to this explorable area is totally optional, even when taking secondary quests into consideration.
[edit] Exits
- Moddok Crevice (southwest)
- Wehhan Terraces (northwest)
[edit] Shrines
- Wandering Priest → Heket Hunt
- Near the southeastern corner, in the middle of watery area.
- Wandering Priest → Kournan Bounty
- At the exit into Moddok Crevice.
- At the exit into Wehhan Terraces.
- In the northwestern chamber, near Mirmahk the collector.
- In the southwestern chamber, to the east of the waterfall.
- Wandering Priest → Mandragor Hunt
- In the center of the eastern half of the area.
- Wandering Priest → Monster Hunt
- To the north, on the path that connects the east and west sides.
- Whispers Informant → Elemental Hunt
- Along the southern edge, midway along the path that connects the eastern and western parts.
- Near the northeastern corner.
- Resurrection shrines with a statue
- Avatar of Dwayna
- At the exit into Moddok Crevice.
- At the exit into Wehhan Terraces.
- Champion of Balthazar
- In the center of the eastern half of the area.
- In the southwestern chamber, to the east of the waterfall.
- Lyssa's Muse
- In the northwestern chamber, near Mirmahk the collector.
- Near the southeastern corner, in the middle of watery area.
- Melandru's Watcher
- To the north, on the path that connects the east and west sides.
- Voice of Grenth
- Along the southern edge, midway along the path that connects the eastern and western parts.
- Near the northeastern corner.
[edit] NPCs
[edit] Allies
10 Mirmahk (collector for 5 Water Djinn Essences)
[edit] Foes
- Djinn
22 Immolated Djinn
24 Maelstrom Djinn
21 Water Djinn
- Living Land
24 Cracked Mesa
24 Stone Shard Crag
22 Tusked Howler
22 Tusked Hunter
- Corsairs
- Kournan military
20 Kournan Guard
20 Kournan Bowman
20 Kournan Priest
20 Kournan Oppressor
20 Kournan Seer
20 Kournan Scribe
20 Kournan Phalanx
20 Kournan Zealot
[edit] Bosses
[edit] Objects
- Do Not Touch (There is a treasure in the southeastern corner of the area.)
[edit] Notes
- This area does not contribute to the Elonian Cartographer title track because it is considered underground (i.e. not uncovered on the world map).
- Vanquisher runs of this area without active quests requires defeating around 290 foes. Including quest influences, it has been reported to range from 259 to 303.
- There are many hidden groups of mandragors in the northeastern portion of the area. Moving slowly through the area is advised as some of the hidden groups are close to each other. Therefore it is advised to start from Wehhan Terraces and Work your way through the foes counter-clockwise and avoid all of these mandragor spawns.
- The mandragor boss, Joknang Earthturner, appears to be alone. Upon approaching, several mandragors will spawn around the boss. If you approached slowly, there is a chance that only half the mandragors will spawn, giving you an easier time of quickly taking down the dangerous boss.
- The sole Skale group in the area is led by Armind the Balancer (a boss). Before taking them on, take note of the nearby heket groups. At least two small heket groups have patrol paths that go very near the large Skale group.

