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Beast Mastery
From Guild Wars Wiki
Beast Mastery is a secondary attribute of rangers.
“Beast Mastery increases the damage dealt by your animal companion and its chance to inflict a critical hit. Many Ranger skills, especially those related to making your animal companion stronger, become more effective with higher Beast Mastery.
— In-game description
[edit] Inherent effects
Beast Mastery has three inherent effects:
- Each rank of Beast Mastery increases the pet's chance to land a critical hit by about 1% (if both attacker and target are level 20).
- The pet's base damage also increases with rank in the same way that mastering a weapon attribute does; see Damage calculation and pet damage for details.
- Finally, each rank decreases the amount of time the owner's skills are disabled when their animal companion dies.
| Progression | |
|---|---|
|
Beast Mastery Duration skills are disabled (after companion death)
|
0 10
1 10
2 9
3 9
4 8
5 8
6 7
7 7
8 6
9 6
10 5
11 5
12 4
13 4
14 3
15 3
16 3
17 2
18 2
19 1
20 1
|
- Skills are only disabled in PvP-arenas where the owner suffers Death Penalty and in all forms of PvE (except for non-Ranger primaries who have yet to choose a secondary profession).
[edit] Beast Mastery skills
| Icon | Name | Description | |
|
|
Campaign | ||
|---|---|---|---|---|---|---|---|---|
|
Stance. (5...10...11 seconds.) You attack 25% faster. Your non-attack skills are disabled (5 seconds). | 10 |
10 |
Factions | ||||
|
Pet Attack. Deals +5...17...20 damage. Inflicts Dazed condition (4...9...10 seconds) if target foe is knocked-down. | 5 |
20 |
Factions | ||||
|
Pet Attack. Deals +5...17...20 damage. Causes knock-down if target foe is casting a spell. | 5 |
10 |
|
Prophecies | |||
|
Pet Attack. Deals +5...29...35 damage. Deals +5...29...35 more damage if target foe is under 50% health. | 10 |
5 |
Prophecies | ||||
|
Shout. (30 seconds.) Your pet moves and attacks 33% faster. | 10 |
25 |
|
Core | |||
|
Shout. (30 seconds.) Your pet moves and attacks 25% faster. | 10 |
25 |
Core | ||||
|
Shout. (120 seconds.) Your pet has 5...17...20 damage reduction. | 5 |
90 |
|
Prophecies | |||
|
Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. | 10 |
10 |
|
Core | |||
|
Skill. Your animal companion will travel with you whenever you have Charm Animal equipped. Failure unless Beast Mastery 8 or higher. | 10 |
10 |
Core | ||||
|
Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) If you have Comfort Animal equipped, your animal companion will travel with you. | 5 |
1 |
1 |
|
Core | ||
|
Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) | 10 |
1 |
1 |
Core | |||
|
Skill. Heals you for 30...102...120 if you have less Health than your pet. Heals your pet for 30...102...120 if it has less Health than you. | 5 |
2 |
10 |
Eye of the North | |||
|
Pet Attack. Deals +1...10...12 damage. Interrupts a skill. Interruption effect: interrupted skill is disabled for +20 seconds. | 5 |
20 |
Core | ||||
|
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Deals 14...43...50 damage to creatures in its range whenever a creature of the same type dies. Does not affect spirits. No damage to creatures above 90% Health. | 5 |
5 |
60 |
|
Prophecies | ||
|
Nature Ritual. Creates a level 1...5...6 spirit (1...25...31 second[s] lifespan). Skills cost 15 less energy (minimum cost 10 energy) and recharge 25% slower for creatures in range. Does not affect spirits. | 15 |
5 |
60 |
Core | |||
|
Elite Pet Attack. Inflicts Deep Wound condition (5...17...20 seconds) and deals +10...42...50 damage. | 5 |
5 |
Factions | ||||
|
Elite Pet Attack. Deals +3...19...23 damage (maximum 80) for each of your recharging Beast Mastery skills. | 5 |
5 |
Factions | ||||
|
Skill. (5...17...20 seconds.) Your pet attacks 33% faster and deals +3...9...10 damage. | 15 |
20 |
Eye of the North | ||||
|
Pet Attack. Deals +5...29...35 damage. Inflicts Bleeding condition if target foe is attacking (5...21...25 seconds). | 5 |
10 |
|
Prophecies | |||
|
Elite Pet Attack. Deals +13...25...28 damage. You gain adrenaline and 3...9...10 energy. | 5 |
8 |
Core | ||||
|
Nature Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Creatures in range have +50...130...150 maximum health and +8 armor. Does not affect spirits. | 15 |
5 |
60 |
Prophecies | |||
|
Elite Skill. (15 seconds.) Your pet's attacks steal 1...16...20 Health. Initial effect: heals you and your pet for 20...87...104; resurrects your pet (50% Health) if dead. If you have this equipped, your pet will travel with you. | 5 |
1 |
5 |
Factions | |||
|
Elite Skill. Heals you and your pet for 25...121...145. If your pet is dead, it is resurrected with 50% Health. No effect if either you nor your pet are below 75% Health. | 5 |
1 |
8 |
Factions | |||
|
Stance. (5...10...11 seconds). You attack 33% faster. Ends if you use an attack skill. | 5 |
10 |
Nightfall | ||||
|
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Bleeding creatures in range have -2 Health degeneration. End effect: Inflicts Bleeding condition (5...21...25 seconds) on creatures in range that have less than 90% health. Does not affect spirits. | 10 |
3 |
15 |
Factions | |||
|
Pet Attack. Deals +5...17...20 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. | 10 |
5 |
Core | ||||
|
Pet Attack. Deals +5...17...20 damage to nearby foes. | 10 |
5 |
Prophecies | ||||
|
Pet Attack. Deals +5...17...20 damage. Deals +5...29...35 more damage to target and foes adjacent to target if this foe is enchanted. | 10 |
5 |
Prophecies | ||||
|
Shout. (10...22...25 seconds.) Your pet has +24 armor and is unblockable. | 5 |
30 |
|
Prophecies | |||
|
Pet Attack. Inflicts Poisoned condition (5...17...20 seconds). | 5 |
7 |
Factions | ||||
|
Pet Attack. Deals +5...17...20 damage. Causes knock-down if target foe is moving. | 5 |
20 |
Factions | ||||
|
Pet Attack. Deals +5...29...35 damage. Your pet gains 5...41...50 Health if this attack hits. | 5 |
5 |
Prophecies | ||||
|
Shout. (5...17...20 seconds.) Your pet attacks 25% faster and you gain 1...25...31 Health whenever your pet makes a successful attack. | 10 |
30 |
Factions | ||||
|
Shout. (5...17...20 seconds.) You gain 1...25...31 Health whenever your pet makes a successful attack. | 10 |
30 |
Factions | ||||
|
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range receive 20% less from healing. Creatures gain 5 health each time they hit with an attack. Does not affect spirits. | 5 |
5 |
60 |
|
Prophecies | ||
|
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Signets cost 10 energy for creatures in range. Does not affect spirits. | 5 |
5 |
60 |
Core | |||
|
Elite Skill. (3...13...15 seconds.) You and your pet attack 33% faster and move 25% faster. No effect unless your pet is alive. | 25 |
10 |
Nightfall | ||||
|
Skill. Resurrects all nearby allied pets (10...77...94% Health). | 5 |
6 |
20 |
Prophecies | |||
|
Stance. (5...13...15 seconds.) You and your pet move 25% faster. | 5 |
15 |
Factions | ||||
|
Pet Attack. Deals +5...17...20 damage. Causes knock-down if target foe is casting a spell. | 5 |
10 |
Factions | ||||
|
Pet Attack. Deals +10...22...25 damage. You gain 3...13...15 Energy if target foe has a condition. | 5 |
10 |
Core | ||||
|
Elite Shout. Your animal companion instantly moves to your target and inflicts Bleeding (5...13...15 seconds) with its next attack. The next time you hit with an attack, you inflict Crippled condition (5...13...15 seconds). | 5 |
10 |
Nightfall | ||||
|
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range have +27...125...150 maximum health for each enchantment on them. Does not affect spirits. | 5 |
5 |
60 |
|
Prophecies | ||
|
Shout. (120...264...300 seconds.) Your pet has +1...3...3 Health regeneration. Half of all damage dealt to your pet is redirected to you. | 10 |
55 |
Prophecies | ||||
|
Stance. (5...10...11 seconds.) You attack 25% faster. Disables your non-attack skills (5 seconds). | 10 |
10 |
|
Prophecies | |||
|
Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan.) Poisoned or Diseased creatures within range have -2 Health degeneration. | 15 |
5 |
60 |
Nightfall | |||
|
Trap. (90 seconds.) Affects nearby foes. Deals 5...29...35 piercing damage. Inflicts Poisoned condition (5...17...20 seconds). Easily interrupted. | 10 |
2 |
20 |
Factions |
| |
The Guild Wars 2 Wiki also has an article on Beastmastery. |














































