Beast Mastery
From Guild Wars Wiki
Beast Mastery is a secondary attribute of rangers.
Beast Mastery increases the damage dealt by your animal companion and its chance to inflict a critical hit. Many Ranger skills, especially those related to making your animal companion stronger, become more effective with higher Beast Mastery.–In-game description
[edit] Inherent effect
Beast Mastery increases damage dealt by your animal companion's attacks and reduces the time your skills are disabled for if your pet dies.
[edit] Beast Mastery skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Bestial Fury | Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster. | 10 | 10 | Factions | |||
| Bestial Mauling | Pet Attack. Your animal companion attempts a Bestial Mauling that deals +5...17...20 damage. If the attack strikes a knocked-down foe, that foe is Dazed for 4...9...10 seconds. | 5 | 20 | Factions | |||
| Bestial Pounce | Pet Attack. Your animal companion attempts a Bestial Pounce that deals +5...17...20 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down. | 5 | 10 | | Prophecies | ||
| Brutal Strike | Pet Attack. Your animal companion attempts a Brutal Strike that deals +5...29...35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5...29...35 damage. | 10 | 5 | Prophecies | |||
| Call of Haste | Shout. For 30 seconds, your animal companion has a 25% faster attack speed and moves 25% faster. | 10 | 25 | | Core | ||
| Call of Protection | Shout. For 120 seconds, your animal companion has a 5...17...20 base damage reduction. | 5 | 90 | | Prophecies | ||
| Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | 10 | 10 | | Core | ||
| Comfort Animal | Skill. You heal your animal companion for 20...87...104 Health. If your companion is dead, it is resurrected with 10...48...58% Health. | 10 | 1 | 1 | | Core | |
| Companionship | Skill. If you have less Health than your pet, you are healed for 30...102...120 Health. If your pet has less Health than you, it is healed for 30...102...120 Health. | 5 | 2 | 10 | Eye of the North | ||
| Disrupting Lunge | Pet Attack. Your animal companion attempts a Disrupting Lunge that deals +1...10...12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds. | 5 | 10 | Core | |||
| Edge of Extinction | Nature Ritual. Create a level 1...8...10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14...43...50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30...126...150 seconds. | 5 | 5 | 60 | | Prophecies | |
| Energizing Wind | Nature Ritual. Create a level 1...5...6 Spirit. For non-Spirit creatures within its range, all skills cost 15 less Energy (minimum cost 10 Energy), and skills recharge 25% slower. This Spirit dies after 1...25...31 seconds. | 15 | 5 | 60 | Core | ||
| Enraged Lunge | Elite Pet Attack. Your animal companion attempts an Enraged Lunge that deals +3...19...23 damage (maximum bonus 80) for each recharging Beast Mastery skill. | 5 | 5 | Factions | |||
| Feral Aggression | Skill. For 5...17...20 seconds, your pet attacks 33% faster and deals 3...9...10 additional damage. | 15 | 20 | Eye of the North | |||
| Feral Lunge | Pet Attack. Your animal companion attempts a Feral Lunge that deals +5...29...35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5...21...25 seconds. | 5 | 10 | | Prophecies | ||
| Ferocious Strike | Elite Pet Attack. Your animal companion attempts a Ferocious Strike that deals +13...25...28 damage. If that attack hits, you gain adrenaline and 3...9...10 Energy. | 5 | 8 | Core | |||
| Fertile Season | Nature Ritual. Create a level 1...8...10 Spirit. Non-Spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This Spirit dies after 15...39...45 seconds. | 15 | 5 | 60 | Prophecies | ||
| Heal as One | Elite Skill. If you or your animal companion are below 75% Health, you are both healed for 25...121...145 Health. If your companion is dead, it is resurrected with 50% Health. | 5 | 1 | 8 | Factions | ||
| Heket's Rampage | Stance. For 5...10...11 seconds, you attack 33% faster. This Stance ends if you use an attack Skill. | 5 | 10 | Nightfall | |||
| Lacerate | Elite Nature Ritual. Create a level 1...8...10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This Spirit dies after 30...126...150 seconds. | 10 | 3 | 15 | Factions | ||
| Maiming Strike | Pet Attack. Your animal companion attempts a Maiming Strike that deals +5...17...20 damage. If that attack hits a moving foe that foe becomes Crippled for 3...13...15 seconds. | 10 | 5 | Core | |||
| Melandru's Assault | Pet Attack. Your animal companion attempts a Melandru's Assault that deals +5...17...20 damage. If that attack strikes a foe with an Enchantment, that foe and all adjacent foes take +5...29...35 additional damage. | 10 | 5 | Prophecies | |||
| Otyugh's Cry | Shout. For 10...22...25 seconds, your animal companion gains +24 armor and cannot be blocked. | 5 | 30 | | Prophecies | ||
| Poisonous Bite | Pet Attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5...17...20 seconds. | 5 | 7 | Factions | |||
| Pounce | Pet Attack. Your animal companion's next attack is a Pounce that deals +5...17...20 damage. If the attack strikes a moving foe, that foe is knocked down. | 5 | 20 | Factions | |||
| Predator's Pounce | Pet Attack. Your animal companion attempts a Predator's Pounce that deals +5...29...35 damage. If that attack hits, your animal companion gains 5...41...50 Health. | 5 | 5 | Prophecies | |||
| Predatory Bond | Shout. For 5...17...20 seconds, attacks by your animal companion heal you for 1...25...31 Health. | 10 | 30 | Factions | |||
| Predatory Season | Nature Ritual. Create a level 1...8...10 Spirit. For non-Spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This Spirit dies after 30...126...150 seconds. | 5 | 5 | 60 | | Prophecies | |
| Primal Echoes | Nature Ritual. Create a level 1...8...10 Spirit. For non-Spirit creatures within its range, Signets cost 10 Energy to use. This Spirit dies after 30...126...150 seconds. | 5 | 5 | 60 | Core | ||
| Rampage as One | Elite Skill. For 3...13...15 seconds, both you and your animal companion attack 33% faster and run 25% faster. | 25 | 10 | Nightfall | |||
| Revive Animal | Skill. Resurrect all nearby allied animal companions. They come back to life with 10...77...94% Health. | 5 | 6 | 20 | Prophecies | ||
| Run as One | Stance. For 5...13...15 seconds, you and your pet run 25% faster. | 5 | 15 | Factions | |||
| Savage Pounce | Pet Attack. Your animal companion attempts a Savage Pounce that deals +5...17...20 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down. | 5 | 10 | Factions | |||
| Scavenger Strike | Pet Attack. Your animal companion attempts a Scavenger Strike that deals +10...22...25 damage. If the attack strikes a foe who is suffering a condition, that foe takes an additional +1...12...15 damage. | 10 | 5 | Core | |||
| Strike as One | Elite Shout. For 30 seconds, you and your pet's next 5 attacks deal 4...9...10 additional damage. | 5 | 10 | Nightfall | |||
| Symbiosis | Nature Ritual. Create a level 1...8...10 Spirit. For each Enchantment on a non-Spirit creature within range, that creature has +27...125...150 maximum Health. This Spirit dies after 30...126...150 seconds. | 5 | 5 | 60 | | Prophecies | |
| Symbiotic Bond | Shout. For 120...264...300 seconds, your animal companion gains 1...3...3 Health regeneration, and half of all damage dealt to your animal companion is redirected to you. | 10 | 55 | Prophecies | |||
| Tiger's Fury | Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster. | 10 | 10 | | Prophecies | ||
| Toxicity | Nature Ritual. Create a level 1...8...10 Spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This Spirit dies after 30...78...90 seconds. | 15 | 5 | 60 | Nightfall | ||
| Viper's Nest | Trap. Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5...29...35 piercing damage and become Poisoned for 5...17...20 seconds. Viper's Nest expires after 90 seconds. This Trap is easily interrupted. | 10 | 2 | 20 | Factions |









































