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Brawler's Pit
From Guild Wars Wiki
| Brawler's Pit | |
|---|---|
| |
| Region | Kaineng City |
| Victory condition | Annihilation |
| Party size | 4 |
| Allowed levels | 20 |
| Priest/Obelisk | Fireball Obelisk |
| Effect | None |
[edit] Description
The map has a direct route to the opposing team and each "base" spawns a flag. Players can control an obelisk by placing their flag on the pedestal. A path close to the entrance of each base leads up to the obelisk and there is also a stairway from the obelisk to the middle of the main route.
[edit] Objective
Deathmatch: To be victorious, at least one player on your team has to be alive after he has killed the last opponent.
[edit] Common Tactics/Tips
- Obelisk control can be important in breaking a stalemate between two evenly matched teams.
- When near the Obelisk with your team's flag, if a player is about to take control, let him/her take control then immediately take control with your team's flag.
- You can body block the enemy from entering your base by standing at the entrance. useful against melee attackers.
[edit] Notes
[edit] Trivia
- This arena is located on north of Kaineng Center and east of Bejunkan Pier.
| Random Arenas | |
|---|---|
| Outposts: | Random Arenas |
| Annihilation arenas: | Amnoon Arena • Ascalon Arena • Churranu Island Arena • D'Alessio Arena • Fort Koga • Petrified Arena • Shing Jea Arena • Shiverpeak Arena • Sunspear Arena |
| Obelisk Annihilation arenas: | Brawler's Pit • Heroes' Crypt |
| Priest Annihilation arenas: | Seabed Arena |
| Kill Count arenas: | The Crag |
| Out of rotation arenas: | Ahmtur Arena |
