City of Ar'Challah

From Guild Wars Wiki

Jump to: navigation, search
City of Ar'Challah
Campaign Nightfall
Region Realm of Torment
Type Landmark
Images

Map to City of Ar'Challah

Al'Charrah is a Margonite city in the Depths of Madness, very close to where Abaddon is kept imprisoned. It is one of two known Margonite cities, the other, larger (and much more well-known) city being Torc'qua. It is located on a plateau, of sorts, cut off from the mainland but connected by four seemingly natural stone bridges. Jet-black Margonite architecture flecked with purple torment energy dominates the area, though it is inhabited by both Margonites and their Shadow allies. There are no resurrection shrines in the city, per se, but there is one to the south of the city, between the western two bridges, and another some ways to the east by southeast of the city, also across the bridges. Topo the Protector resides here with his entourage, though he is not particularly threatening.

Margonite city in the Depths of Madness.

gw.dat

Contents

[edit] Getting there

Leave Abaddon's Gate and head due north.

[edit] NPCs

[edit] Foes

Margonites

Shadows

[edit] Bosses

Margonites

[edit] Trivia

  • Although the city itself is accessible in-game, the city's name and description were both extracted from the gw.dat file, and have never been on the live servers. As such, the name and description here may or may not be considered official.

Landmarks in the Realm of Torment
Abaddon's Dead Children Apochryphal Fields Arachnia Plateau Atrocity Library Battlements of Bec'qessor City of Ar'Challah Devourer's Maw Harvestman's Lair Malafarium Plaza of Corrupt Dreams Plinth of the Damned River of Souls Shrine of the Traitors Solitude Plinth Temple of the Six Gods Leech Tunnels The Malignant Shrine The Screaming Spans The Shattered Guildhall The Soulweir The Spider's Heart Vale of Shadows Vortex
Towns and outpostsMissionsExplorable areas
Personal tools