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Coldfire Night
From Guild Wars Wiki
| Coldfire Night | |
|---|---|
| | |
| Affiliation | Underworld army |
| Type | Nightmare |
| Profession | |
| Level(s) | 24 (30) or 26 (30) |
| Campaigns | Core Eye of the North |
[edit] Locations
Level 24 (30) version
- Far Shiverpeaks
- Varajar Fells (during A Good Deed)
Level 26 (30) version
[edit] Quests
Quests involved in:
[edit] Skills
Underworld version: 14 Energy Storage, 16 Water Magic
A Good Deed version: 15 Water Magic (20 Water Magic in hard mode)
[edit] Armor ratings
| Armor ratings at level 26 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| |
70 | |
70 | |
70 | |||||
| |
70 | |
70 | |
70 | |
70 | |||
[edit] Items dropped
[edit] Notes
- Their assortment of interruption and snaring skills makes them a difficult or slow target to kill.
- Most of the time it is best to ignore groups of Coldfire Nights if possible as they drop nothing worthwhile.
- Be careful with patrolling groups and eliminate them before moving further. Trapping is an easy way to take out Coldfire Night patrols.
- It is hard to tank Coldfire Nights because they will ignore warriors if any spellcasters move into range.
- They have a natural speed boost, making them difficult to kite.
[edit] Trivia
- This NPC was originally added for Wintersday Cheer but now is used in the quest's replacement: A Good Deed.