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Consumable
From Guild Wars Wiki
(Redirected from Consumables)
A consumable is any item that has a special effect when used. All consumables require the player to double-click the icon to activate. Regular consumables are stackable and disappear after one use; some have multiple uses and don't stack, such as kits. Some have unlimited uses, such as everlasting tonics.
Consumables that grant a buff don't stack if used twice. Consumables cannot be used in PvP.
[edit] Types
Most consumables can be classified by effect:
- Alcohol causes drunkness, which can add points to the Drunkard title.
- Dye changes the color of specific items, usually weapons or armor.
- Festive items create a visible animation on use and add points to the Party Animal title.
- Tonics change the appearance of the user to a tonic-specific model.
- Kits, having two types, either identify or salvage other items in the inventory.
- Presents grant one of several things depending on the consumable and random chance, including items, gold, or blessings.
- Scrolls create a Party Bonus that increases the experience gained per kill.
- Skill tomes are used to learn profession-specific skills unlocked on the account.
- Summoning stones summon a temporary ally for the party.
- Sweets usually cause a speed boost in towns or outposts and add point to the Sweet Tooth title.
Some miscellaneous consumables include those from Eye of the North crafters, which grant Morale Boosts, buffs to health, energy, and speed, and even resurrection.
[edit] See also
[edit] Trivia
- Identification Kits and Salvage Kits were the first consumables in the game.
- The term "consumable" found use with the introduction of Consumable item crafters in Eye of the North.
- For that reason, the player term "consumable set" (or "conset" for short) refers to a trio of items offered by those NPCs, namely a Grail of Might, Essence of Celerity, and Armor of Salvation.

