Cooperative Mission
From Guild Wars Wiki
Cooperative Missions are PvE missions where an individual, party, or parties of player characters work to meet the Mission Objective of a Storyline Mission. Cooperative Missions are always a part of the storyline of a particular chapter, so feature a number of cutscenes which not only explain the objectives and flesh out the story but provide context for the following quests.
Cooperative Missions are indicated on the map as a Shield Icon. A mission which has been completed will have a number of swords or spears through it indicating whether, or how many of, the bonus objectives were achieved for the mission.
The mission is entered from an outpost of the same name as the mission. For Prophecies and Factions, the mission is available as soon as you reach the outpost for the mission. Once a party is ready to enter, the "Enter mission" button at the bottom of the party window is clicked to enter the mission. In Nightfall, an NPC needs to be talked to to enter the mission. This NPC is shown by having a green mission icon above their head. The player can easily reach a mission outpost in Nightfall but not be able to complete the appropriate mission until the right point in the storyline has passed. In Eye of the North missions are also given by NPCs, as well as the Scrying Pool. Many Eye of the North "missions" are technically primary quests, and have resurrection unlike ordinary missions, but they begin and end with cutscenes, have a similar reward system, and take place in changed map zones. Accepting to enter the mission starts a 10 second countdown to entering the mission for a party with more than one human, 4 second for a single human and henchman party.
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[edit] Mission rewards
A Cooperative Mission has a primary objective which must be met to complete the mission and move on. Often, a mission will have an additional objective or requirement to meet to obtain a bonus reward. In Prophecies, there is a single objective which is met or not. Factions and Nightfall have two bonus levels, Expert and Master, which both reward the player. Once these rewards have been given, they cannot be given again. Eye of the North missions have no bonus objectives, and can be repeated for a reduced reward.
The following are the mission rewards for normal mode, see the hard mode page for mission rewards in that mode.
[edit] Prophecies
- Mission completion: 1,000 experience (XP) and 1 skill point.
- Bonus completion: 1,000 XP.
[edit] Factions
Most missions are timed.
- Mission completion: 1,000 XP, 100
and 1 skill point.
- Expert level: 1,500 XP, 150
and 1 skill point.
- Master level: 2,000 XP, 200
and 1 skill point.
[edit] Nightfall
A large variety of different bonus goals, including some timed missions. A number of Sunspear or Lightbringer points are rewarded depending on the region and difficulty of the mission for each level of completion.
- Mission completion: 1,000 XP, 100
and 1 skill point.
- Expert level: 1,500 XP, 150
and 1 skill point.
- Master level: 2,000 XP, 200
and 1 skill point.
[edit] Eye of the North
No bonus goals.
- First time completion: 2,500 XP, 1,000-3,000 reputation with the associated group.

