Crossing the Desolation

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Crossing the Desolation
Campaign Nightfall
Region Vabbi
Type Primary    
Given by Zerai the Learner or Lonai
in The Kodash Bazaar or Sunspear Sanctuary
Preceded by Jennur's Horde
or Nundu Bay
Followed by Gate of Desolation

Varesh is heading towards The Mouth of Torment to release the final barrier that holds Abaddon at bay. You must find a way to cross The Desolation before it's too late.

Contents

[edit] Quest information

[edit] Requirements

Zhed Shadowhoof must be in your party.

[edit] Objectives

[edit] Reward

[edit] Walkthrough

After accepting the quest from Lonai travel to the Sunspear Sanctuary and exit to the Command Post. Speak with Kormir and head out to Turai's Procession through the nearby portal. Follow the quest marker to Mirza Veldrunner, most of the enemies can be avoided or a group of hero/henchmen should be able to handle anything you come across. The quest marker that updates after talking with Mirza can be a little misleading, it is northwest from your location but the only way to reach it is to head northeast as indicated in the map. Meet up with Mirza in The Sulfurous Wastes, afterwards head back to the Command Post to speak with Kormir again. She will instruct you to meet her in Jahai Bluffs. When you get close you will witness Kormir being swallowed by darkness. After she is gone inspect the monument which will release Palawa Joko himself. He will talk for a bit and then make a quick get away, as Zhed points out there is no point in following him. Map travel to the Gate of Desolation and exit into Turai's Procession, you will find Palawa Joko trapped by Dirah Traptail and his band of centaurs. Speak with Dirah to start the cinematic, speak with Laph Longmane to complete the quest.

[edit] Dialogue

[edit] Initial dialogue

Lonai

"You have stayed the darkness for now. But the real threat, Varesh, journeys across the Desolation seeking the Mouth of Torment where the Five Gods struck down Abaddon. No doubt Varesh left her demonic forces behind in preparation for an attack. Should you get across the Desolation and break through her rear vanguard, you should catch her relatively undefended. However, no mortal soul can survive the sulfur clouds that have stripped the Desolation of all life. You must find a way across. the Desolation. Other than Palawa Joko, our libraries have no record of any living creature survive such a journey. The sands hold nothing but great wurms and bleached bones. Kormir recently sent word she needs to speak with you. Perhaps she has information. Will you go speak with her?"
Accept: "Anything for Kormir."
Reject: "This could be bad. I think I'll pass."

When asked about the quest: "I don't know where your secret Sunspear Sanctuary is located, but I do know that Kormir is waiting for you."

[edit] Intermediate dialogue

Kormir:

"You got my message. Good. We need to find a way northtwest, through the Desolation, but I fear my time on this world is nearing an end. My nightmares have grown stronger; stronger even than Melloni's. They tear at my soul. I know not how much longer I can hold together. You see, my eyes were... back in Gandara.. I... nevermind. I need you to take Zhed and speak with Mirza. See if there is any way to cross the deadly sulfur. I will see what other information Nerashi and the others can dig up."

[edit] Intermediate dialogue 2

Mirza:

"The Desolation? It is death to step within its sulfur haze, for man and runner alike. Nothing living can pass through. Our people know better. But there was an ancient, undead king; perhaps you have heard of him... Palawa Joko. He enslaved or people to serve the undead ranks in his dark Bone Palace. It is rumoured he even tamed the great wurms beneath the sulfurous wastes to do his bidding. Meet me in the Desolation and I'll show you."

[edit] Intermediate dialogue 3

Mirza:

"Do not step within its bounds. Look. Do you see? These are the very wurms Palawa Joko was said to have controlled. Perhaps they hold the answer you seek. Only Palawa Joko knows. But beware the deceit of the undead king. He would bargain with men's souls; promising three wishes and granting none, or granting them in ways that only served his wishes. Find Palawa Joko, if you must find a way across the Desolation. But beware deals made with such a two-legged devil."

[edit] Intermediate dialogue 4

Kormir:

"Palawa Joko, the scourge of Vabbi was defeated in the battle of Jahai by Turai Ossa. But that was not the end of his story. It seems he could not be killed. After the battle, it is said members of Turai Ossa's elite guard formed the Order of Whispers. These great hunters broke Joko's body and used powerful magic to bind him within a great tomb. They eventually built a monument commemorating the victory over the site. My dream have told me we must travel to this tomb and see what awaits us."

[edit] Intermediate dialogue 5

Kormir: "I fear my time on this world is nearing an end. The closer we get to the Realm of Torment, the more I feel my mind bound to its power"
Shahai the Cunning: "Should I help you back to the Sunspear Sanctuary?"
Kormir: "No, Shahai. You have done enough. My nightmares have led me to this place many times."
Kormir: "AHHHHHHHHHH! I can feel Abaddon in my soul; in my mind...."
Kormir: "I will not let this darkness consume me here!"
Shahai the Cunning: "NOOOO! Kormir! What dark magic is this? I must return to the Sanctuary at once and report this. Look around and see why she led us here."
Palawa Joko: "Ah! Free at last....Greetings mortal. I am Palawa Joko, the scourge of Vabbi."
Palawa Joko: "I was betrayed at the battle of Jahai and sealed away by the cowardly Order of Whispers."
Palawa Joko: "I once commanded thousands upon thousands of undead warriors. Primeval kings were bound to my will. The great wurms of the desert were at my disposal."
Palawa Joko: "Such was the kingdom of Palawa Joko"
Palawa Joko: "The weakening of reality freed me. Now I must see to rebuilding my empire. For this chance to rule once again, I thank you... and bid you farewell."
Zhed: "Let him run. With his stench he won't get far before my pride tracks him down."
Zhed: "Dirah Traptail will likely be in charge of the hunt. Let's go meet up with him."

[edit] Intermediate dialogue 6

Dirah Traptail:

"We have the undying two-legs trapped. He was trying to return home to regain his throne. But it seems being buried and bound for so long has cost him his power. What should we do with him?"
Response: "Let us speak with him"
"Alright. Watch out for Zhed, though. He can get a little arrogant at times, especially when dealing with two-legged folk. Let me know when you are ready to speak with the dead one.
Accept: "We are ready."
Decline: "We are not ready yet."

[edit] Reward dialogue

Laph Longmane:

"Thanks for helping fight Varesh, the demons, and the undead. But did you need to wake up that smelly, undying two-legs? Regardless, Mirza told me to give this in thanks."

[edit] Notes


Bug Bug.
Palawa Joko may not appear when the monument is activated. The quest will update but there will be no dialogue after Kormir is gone.
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