Damage per second

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DPS redirects here. For the skill, see Death Pact Signet.

DPS or Damage per second is a measure of damage dealt over one second.

Contents

[edit] Types of DPS

[edit] Burst DPS

Burst DPS refers to DPS dealt over a relatively short period of time. High burst damage is the preferable form of damage against targets with relatively low health. Often referred to as a spike in PvP.

[edit] Sustained DPS

Sustained DPS refers to DPS dealt over an extended period of time. High sustained damage is the preferable form of damage against targets with relatively high health. Often referred to as pressure in PvP.

[edit] Calculation of Average DPS

To calculate the average DPS on a weapon you need two things, and that is attack speed and mean damage per attack. Here's a simplified example:

Max Sword (any type), 15-22 Damage, 1.3 Speed (whereas 15="Minimum Max damage" and 22 being "Maximum Max damage")

Using the following Formula: image:DPSP.JPG

And how to calculate DPS for a max damage sword:

First, calculate the average damage per hit: 15 (minimum damage) + 22 (maximum damage) = 37. 37/2 = 18.5 average damage

This is how much damage the weapon averages per hit. To figure the average damage per second, divide it by attack speed.

18.5 (damage)/1.3 (seconds) = 13.875 damage/second

This would come out to, 13.875 average DPS.

In reality, there are other factors, such as critical hits and armor as well as Attack skills, which make the calculation of mean damage per attack complicated. Please note this is 'average' DPS, actual performance will vary based on the random damage of the weapon.

[edit] Notes

To calculate your average DPS, you can go to the Great Temple of Balthazar, out into the Isle of the Nameless, and talk to the Master of Damage. He will say to bow when you want him to stop calculating, and during the fight he will repeatedly give you averages on your DPS.

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