Key

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This article is about keys to chests. For access keys that activate products on your Guild Wars account, see Access key.

A Key is an item that can be used to unlock a chest. A key will only open a chest with a matching name and may only be used once. A key may be purchased from merchants or obtained as loot. Some types of keys may be gained by collecting items, such as Equipment Requisitions, which are awarded when a quest is completed.

Keys have different values depending on the possible quality of the item which is available from the chest. The use of keys worth 600Gold or over to purchase contributes to the Treasure Hunter title.

Generally you cannot get your money back from purchasing keys by selling to the merchant the items you obtain from the chest.

Contents

[edit] Prophecies keys

  Name Cost Region used
Ascalonian 50Gold Ascalon
Steel 80Gold Northern Shiverpeaks
Krytan 200Gold Kryta
Maguuma 300Gold Maguuma Jungle
Elonian 450Gold Crystal Desert
Shiverpeak 600Gold Southern Shiverpeaks
Darkstone 600Gold Ring of Fire Islands
Miner's 750Gold Sorrow's Furnace

[edit] Factions keys

  Name Cost Region used
Shing Jea 80Gold Shing Jea Island
Canthan 450Gold Cantha
Kurzick 600Gold Echovald Forest
Stoneroot 1Platinum 250Gold Urgoz's Warren
Luxon 600Gold The Jade Sea
Deep Jade 1Platinum 250Gold The Deep
Forbidden 600Gold Raisu Palace

[edit] Nightfall keys

  Name Cost Region used
Istani 80Gold Istan
Kournan 450Gold Kourna
Vabbian 600Gold Vabbi
Ancient Elonian 600Gold The Desolation
Margonite 750Gold Realm of Torment
Nightfallen Garden
Demonic 1Platinum 250Gold Domain of Anguish

[edit] Core keys

  Name Cost Region used
Phantom 750Gold The Underworld
Ruins of the Tomb of the Primeval Kings
Obsidian 1Platinum 250Gold The Fissure of Woe
Lockpick 1Platinum 500Gold All regions
Zaishen Key 5,000 Balthazar faction or
5 Tournament Reward Points
The Battle Isles

[edit] Notes

  • Droknar's Key is not technically a key to open regular chests. It is a reward from Droknar for completing the Storyline of Eye of the North and can be used to obtain an endgame unique item.
  • In normal mode you can choose whether to use the corresponding key or a lockpick to open a chest. However, in Eye of the North, all chests require lockpicks, regardless of your choice of difficulty.
  • In hard mode you need a lockpick to open a chest, as all regular chests are replaced by Locked Chests.
  • Zaishen Keys do not count towards the Treasure Hunter title.

[edit] Trivia

Locked chests were not in the original release of Guild Wars, instead there were chests which could be opened for free and the chests often had a fixed spawn point. This led to chest farming so a new scheme with random chest spawns and keys was introduced.

[edit] Related articles

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