Divinity Coast

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This is a mission entry. For information on the outpost, see Divinity Coast (outpost).
Divinity Coast
Campaign Prophecies
Region Kryta
Type Cooperative
Party size 6
Duration Medium
Preceded by D'Alessio Seaboard
Followed by A Brother's Fury

As a member of the White Mantle, you've been asked to take the Eye of Janthir to Loamhurst.

Contents

[edit] Mission information

[edit] Objectives

[edit] Landmarks

[edit] Walkthrough

To get to Shaemoor, simply follow the winding path. Along the way, you will encounter various groups of Krytan wildlife, though they should pose no threat to you. When you reach the village, speak to Hablion. Following the cutscene, you will find a gate to your southeast opening. Head through there and cleanse yourself in the fountain atop the hill (do this by simply standing in it). Return to Hablion to acquire the eye. The eye will now follow your party, alternating between members. When it nears an NPC, if the NPC is knocked down, ignore them. If they remain standing, they are Chosen and will now follow you.

Head for the west gate of Shaemoor and talk to the gate guard, who will open the gate for your party. Along the way, you will have to fight through enemies such as Inferno Imps and Gypsie Ettins. The eye, if close enough to enemies, will occasionally emit a shockwave, knocking them down. Before your party has gone very far, they'll encounter a sign, indicating that Loamhurst is up the hill to the southeast.

After heading west across a high bridge, you'll find a caravan under attack. It is not mandatory to save the merchants as none of them are chosen, although saving them will give your party a 2% morale boost.

Later on, you will enter a swamp. Fight through the undead to reach Loamhurst. After that, speak to the Lionguard there, and your party will be paid a certain amount of money depending on how many Chosen are rescued (500g for all 5 Chosen in Normal Mode). Be sure to do this before taking the eye to the pedestal as instructed, else you will miss out on being paid (you must also speak to this Lionguard to turn in the bonus objective).

[edit] Bonus

To complete the bonus, there are five villagers that must be found after collecting the Eye of Janthir and delivered to Loamhurst unharmed. This bonus is a little out of the player's control because the last four villagers will potentially be under attack, depending on enemy spawns. A monk will need to keep them alive long enough for the team to fend off the attackers but if you are unlucky with a spawn that will prove impossible. Any skill or spell that will hinder the enemies at a distance (e.g. Clumsiness) or get your attackers there quickly (e.g. Ebon Vanguard Assassin Support) will improve your chances.

The five chosen are found as follows:

  1. In the village where you collect the Eye. This villager will have appeared on your Party Window but you must go and speak to him to get him to follow.
  2. After the stone bridge; he'll cry "Help me!" as you get close, and is under attack by Tengu. Once they're defeated, he'll tell you that his caravan was attacked, and they scattered to the hills. At this point, you'll have the bonus added to your objectives.
  3. Follow the path south-east from there, and you'll find the third villager, usually under attack by Tengu and unfortunately occasionally beyond saving. After saving him head back on to the road to Loamhurst.
  4. There's a fork in the road; take the left (south-west) turn and you will encounter Gypsie Ettins. The villager is usually being attacked by a second group of Ettins and will not last more than a few seconds. Sometimes the second Ettin group will spawn away from the fourth villager. If you are finding this part of the bonus frustrating try saving the fifth villager first. Use the path linking C5 and C4 and if you are lucky with the Ettin spawn the fourth villager is not under attack and you can kill the Ettins first.
  5. The other villager is on the main road. You'll find a group of merchants under attack, and beyond them the villager (who is usually not under attack as you arrive). The villager is the one you want to save so get through to him quickly. If you can save the merchants too, you get a morale boost.
    Locations of the Chosen
    Locations of the Chosen


When you are near one of the Chosen that needs to be rescued for the bonus, their health bar will be added to your Party Window under "Allies". Clicking on the bottom-most health bar of a Chosen as it newly appears will instantly identify where the Chosen Villager is located on your Minimap. Double-clicking on the health bar of that Chosen will run directly to him/her, so that you can save him/her before they are killed.

Three other things:

  1. The Chosen have unfortunately not yet learned about poisoned swamps and will stand in them dying quickly while you fight enemies along the path.
  2. At Loamhurst you must talk to Lionguard Minah before reaching the water fountain in order to get credit for bonus.
  3. All five Chosen must be with you in order to complete the bonus so it will be lost if, as occasionally happens, one gets stuck along the way.

[edit] Mission NPCs

[edit] Allies

Human

[edit] Foes

[edit] Bosses

Bosses Locations in Divinity Coast
Bosses Locations in Divinity Coast

Note: the skills listed are available for capture before the skill trainer or skill quest for the skill

[edit] Dialogues

[edit] Cinematic dialogue

Justiciar Hablion: "My friends! Welcome to Shaemoor."
Justiciar Hablion: "This is the Eye of Janthir. It has the power to see inside a person and discern his or her magical aptitude."
Justiciar Hablion: "Those it gazes upon will be judged, either rising to glory or falling in shame."
Justiciar Hablion: "You will be bringing it to Loamhurst, taking those whom it deems worthy with you."
Justiciar Hablion: "But before it will follow you, you must first cleanse yourself in the Fountain of Truth, up on the hill to the southeast."
Justiciar Hablion: "Once you have been cleansed, come back to retrieve the Eye, and you can commence administering the test."

After encountering Justiciar Hablion:

Justiciar Hablion: "My friends! I am happy you made it in time for the testing of the chosen."
Justiciar Hablion: "This is the Eye of Janthir. It has the power to see inside a person and discern his or her magical aptitude."
Justiciar Hablion: "You will be taking it on to Loamhurst. Those who show promise will get to study with the Grand Masters at the Temple of Unseen."
Justiciar Hablion: "But first you must bathe yourselves in the Fountain of Truth up on the hill to the southeast. Return here once you have been cleansed."

After being cleansed and returning to Justiciar Hablion:

Justiciar Hablion: "Well done. As you can see, the Eye will now follow you. All those whom you come in contact with will be judged by the Eye."
Justiciar Hablion: "Those who are deemed worthy will join you in your trek to Loamhurst. The unworthy will be humbled."
Justiciar Hablion: "Good luck. Travel safely my fellow Knights of the Mantle."

[edit] Notes


Prophecies missions
The Great Northern Wall » Fort Ranik » Ruins of Surmia » Nolani Academy » Borlis Pass » The Frost Gate » Gates of Kryta » D'Alessio Seaboard » Divinity Coast » The Wilds » Bloodstone Fen » Aurora Glade » Riverside Province » Sanctum Cay » Dunes of Despair and Elona Reach and Thirsty River » Augury Rock » The Dragon's Lair » Ice Caves of Sorrow » Iron Mines of Moladune » Thunderhead Keep » Ring of Fire » Abaddon's Mouth » Hell's Precipice

Missions in Kryta
D'Alessio SeaboardDivinity CoastGates of KrytaRiverside ProvinceSanctum Cay
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