Domination Magic
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(Redirected from Domination)
This article is about the Mesmer attribute. For the quest, see Domination Magic (quest).
Domination Magic is a Mesmer secondary attribute.
“No inherent effect. Many Mesmer skills, especially spells that disrupt spell-casting and deal direct damage, become more effective with higher Domination Magic.
— In-game description
[edit] Domination Magic skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Aneurysm | Spell. Target foe regains all Energy and takes 1...3...3 damage for each point of Energy gained. | 5 | 1 | 5 | Eye of the North | ||
| Arcane Larceny | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 | 1 | Factions | |||
| Arcane Thievery | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 | 1 | | Prophecies | ||
| Backfire | Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. | 15 | 3 | 20 | | Core | |
| Blackout | Touch Skill. (2...5...6 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 | 1 | 12 | | Prophecies | |
| Chaos Storm | Spell. Deals 5...12...14 damage each second (10 seconds). Hits foes adjacent to target's initial location. Causes 1...6...7 Energy loss to foes casting a spell. | 5 | 1 | 30 | | Prophecies | |
| Complicate | Spell. Interrupts an action. Interruption effect: all of target foe's signets are disabled (1...13...16 seconds) if a signet is interrupted. | 10 | ¼ | 20 | Factions | ||
| Cry of Frustration | Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and take 10...37...44 damage. | 10 | ¼ | 15 | Core | ||
| Diversion | Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge. | 10 | 3 | 12 | | Core | |
| Empathy | Hex Spell. (5...13...15 seconds.) Target foe takes 10...46...55 damage whenever it attacks. | 10 | 2 | 10 | | Core | |
| Enchanter's Conundrum | Elite Hex Spell. (10 seconds.) Causes 100% slower Enchantment casting. Initial effect: deals 30...102...120 damage if target foe is not Enchanted or hexed. | 10 | 2 | 20 | Nightfall | ||
| Energy Burn | Spell. Causes 1...8...10 Energy loss. Deals 9 damage for each point of Energy lost. | 10 | 2 | 20 | | Core | |
| Energy Surge | Elite Spell. Causes 1...8...10 Energy loss. Deals 9 damage to target and nearby foes of each point of Energy lost. | 10 | 2 | 20 | Core | ||
| Guilt | Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targets one of your allies. | 5 | 2 | 25 | | Prophecies | |
| Hex Breaker | Stance. (5...65...80 seconds.) The next hex against you fails and the caster takes 10...39...46 damage. | 5 | 15 | | Core | ||
| Hex Eater Vortex | Elite Spell. Removes one hex from target ally. Removal effect: deals 30...78...90 damage and removes one enchantment from foes near this ally. | 10 | 1 | 15 | Nightfall | ||
| Ignorance | Hex Spell. (8...18...20 seconds.) Target foe cannot use signets. | 15 | 1 | 10 | Core | ||
| Mind Wrack | Hex Spell. (30 seconds.) Target foe takes 15...75...90 damage the next time its Energy drops to 0. | 5 | 1 | 5 | | Core | |
| Mirror of Disenchantment | Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | 15 | 1 | 20 | Nightfall | ||
| Mistrust | Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 15...63...75 damage to target and nearby foes. | 10 | 2 | 20 | Nightfall | ||
| Overload | Spell. Deals 5...33...40 damage. Deals 5...41...50 more damage if target foe is casting a spell. | 5 | ¼ | 3 | Factions | ||
| Panic | Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Causes -2 Energy degeneration; these foes take 10...68...82 damage when they use a signet. | 25 | 1 | 10 | Prophecies | ||
| Power Block | Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled (3...13...15 seconds) and that skill is interrupted. | 15 | ¼ | 20 | Prophecies | ||
| Power Flux | Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). | 10 | ¼ | 10 | Nightfall | ||
| Power Leak | Spell. Interrupts a spell or chant. Interruption effect: causes 3...14...17 Energy loss. | 10 | ¼ | 20 | | Prophecies | |
| Power Lock | Spell. Interrupts a spell or chant. Interruption effect: interrupted spell or chant is disabled for +5...11...13 seconds. | 10 | ¼ | 12 | Eye of the North | ||
| Power Spike | Spell. Interrupts a spell or chant. Interruption effect: deals 30...102...120 damage. | 5 | ¼ | 12 | | Core | |
| Price of Pride | Hex Spell. (5...17...20 seconds.) Causes 1...6...7 Energy loss the next time target foe uses an elite skill. | 5 | 2 | 8 | Nightfall | ||
| Psychic Distraction | Elite Spell. Interrupts a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds). Your other skills are disabled (8 seconds). | 10 | ¼ | 2 | Factions | ||
| Shame | Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targeted one of its allies. | 10 | 2 | 30 | Prophecies | ||
| Shatter Delusions | Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage. | 5 | ¼ | 10 | | Prophecies | |
| Shatter Enchantment | Spell. Removes an enchantment from target foe. Removal effect: deals 14...83...100 damage. | 15 | 1 | 25 | | Core | |
| Shatter Hex | Spell. Removes a hex from target ally. Removal effect: deals 30...102...120 damage to foes near this ally. | 15 | 1 | 10 | | Core | |
| Signet of Disruption | Signet. Interrupts a spell. Can interrupt any skill if target foe is hexed. Interruption effect: deals 10...43...51 damage. | ¼ | 20 | Factions | |||
| Signet of Distraction | Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ | 20 | Eye of the North | |||
| Signet of Weariness | Signet. Causes 3...7...8 Energy loss. Also affects foes near your target. | 2 | 30 | Prophecies | |||
| Simple Thievery | Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). | 10 | ¼ | 10 | Nightfall | ||
| Spiritual Pain | Spell. Deals 15...63...75 damage. Deals 15...63...75 damage to foes near your target if this foe was near a spirit. Instant recharge if it hits a spirit. | 10 | 1 | 30 | Nightfall | ||
| Unnatural Signet | Signet. Deals 15...63...75 damage. Deals double damage and recharges instantly if target was a summoned creature. | 1 | 40 | Factions | |||
| Unnatural Signet | Signet. Deals 15...63...75 damage. Deals double damage and recharges instantly if target was a summoned creature. | 1 | 40 | Bonus Mission Pack | |||
| Visions of Regret | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 20 | Nightfall | ||
| Wastrel's Demise | Hex Spell. Deals 5...33...40 damage. Causes -1...3...3 Health degeneration (10 seconds) if target foe was not activating a skill. | 5 | ¼ | 8 | Nightfall | ||
| Wastrel's Worry | Hex Spell. (3 seconds). End effect: causes 20...84...100 damage. No effect and ends early if target foe uses a skill. | 5 | ¼ | 1 | | Prophecies |












































