Echo (skill type)
From Guild Wars Wiki
Skill type. An echo is a skill unique to paragons which provides a benefit to a single non-spirit ally and has a duration. The effects of all echoes relate to chants and shouts in some way. Like most skills, all Echoes have an energy cost, activation time and recharge time.
There are four types of echoes
- Finales, which provide an instant effect which is triggered whenever a Chant or Shout ends on the target.
- Harmonies, which enhance subsequent Chants and Shouts that target the ally while they last.
- Refrains, which provide continuous effects, and are reapplied, resetting their durations, whenever a Chant or Shout ends on the target ally.
- Soldier's Fury, which provides a continuous benefit while the target is under the effect of a Chant or Shout. Unlike other echoes, Soldier's Fury can only target the user.
Currently, no effect other than death can prematurely remove an echo.
[edit] List of echoes
| Icon | Name | Description | | | | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|
| Aggressive Refrain | Echo. For 5...21...25 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This Echo is reapplied every time a Chant or Shout ends on you. | 25 | 2 | 20 | Leadership | Nightfall | ||
| Bladeturn Refrain | Echo. For 20 seconds, target non-Spirit ally has +10...34...40 armor against slashing damage. This Echo is reapplied every time a Chant or Shout ends on that ally. | 5 | 1 | 8 | Command | Nightfall | ||
| Blazing Finale | Echo. For 10...30...35 seconds, whenever a Chant or Shout ends on target non-Spirit ally, all foes adjacent to that ally are set on Fire for 1...3...3 seconds. | 5 | 1 | 8 | Leadership | Nightfall | ||
| Burning Refrain | Echo. For 20 seconds, if target non-Spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1...3...3 seconds. This Echo is reapplied every time a Chant or Shout ends on that ally. | 10 | 1 | 10 | Leadership | Nightfall | ||
| Enduring Harmony | Echo. For 10...30...35 seconds, Chants and Shouts last 50% longer on target non-Spirit ally. | 5 | 1 | 10 | Leadership | Nightfall | ||
| Energizing Finale | Echo. For 10...30...35 seconds, whenever a Shout or Chant ends on target non-Spirit ally, that ally gains 1 Energy. | 10 | 1 | 5 | Motivation | Nightfall | ||
| Finale of Restoration | Echo. For 10...30...35 seconds, whenever a Chant or Shout ends on target non-Spirit ally, that ally is healed for 15...63...75 Health. | 5 | 1 | 10 | Motivation | Nightfall | ||
| Hasty Refrain | Echo. For 3...9...11 seconds, target ally moves 25% faster. This Echo is reapplied every time a Chant or Shout ends on that ally. | 5 | 1 | 10 | Leadership | Eye of the North | ||
| Mending Refrain | Echo. For 15 seconds, target non-Spirit ally has +2...3...3 Health regeneration. This Echo is reapplied every time a Chant or Shout ends on that ally. | 10 | 1 | 8 | | Motivation | Nightfall | |
| Purifying Finale | Echo. For 10...30...35 seconds, target non-Spirit ally loses 1 Condition whenever a Chant or Shout ends on that ally. | 5 | 1 | 10 | Motivation | Nightfall | ||
| Soldier's Fury | Elite Echo. For 10...30...35 seconds, if you are under the effect of a Chant or a Shout, you attack 33% faster. | 5 | 1 | 5 | Leadership | Nightfall |












