Elementalist skill rewards

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Icon Name Description Exhaustion Energy Activation time Recharge time Attribute
Image:Air Attunement.jpg Air Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Air MagicZ
Image:Armor of Earth.jpg Armor of Earth Enchantment Spell. For 30 seconds, you gain 24...53...60 armor, but move 50...21...14% slower. 0 10 Energy 0.75 ¾ Activation time 15 Recharge time Quest reward Earth MagicZ
Image:Aura of Restoration.jpg Aura of Restoration Enchantment Spell. For 60 seconds, you are healed for 152...350...400% of the Energy cost each time you cast a Spell. 0 10 Energy 0.25 ¼ Activation time 5 Recharge time Quest reward Energy StorageZ
Image:Blinding Flash.jpg Blinding Flash Spell. Target foe is Blinded for 3...7...8 seconds. 0 15 Energy 0.75 ¾ Activation time 4 Recharge time Quest reward Air MagicZ
Image:Conjure Frost.jpg Conjure Frost Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5...17...20 cold damage. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Deep Freeze.jpg Deep Freeze Hex Spell. You cause a Deep Freeze at target foe's location. All foes in this location are struck for 10...70...85 cold damage, and for 10 seconds, they move 66% slower. 0 25 Energy 2 Activation time 15 Recharge time Quest reward Water MagicZ
Image:Earth Attunement.jpg Earth Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Earth MagicZ
Image:Earthquake.jpg Earthquake Spell. You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26...85...100 earth damage. This Spell causes Exhaustion. -10 Exhaustion 25 Energy 3 Activation time 15 Recharge time Quest reward Earth MagicZ
Image:Eruption.jpg Eruption Spell. Cause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 10...34...40 earth damage and are Blinded for 10 seconds. 0 25 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Fire Attunement.jpg Fire Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Fire MagicZ
Image:Fire Storm.jpg Fire Storm Spell. Create a Fire Storm at target foe's location. For 10 seconds, foes adjacent to that location are struck for 5...29...35 fire damage each second. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Fire MagicZ
Image:Fireball.jpg Fireball Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7...91...112 fire damage. 0 10 Energy 2 Activation time 7 Recharge time Quest reward Fire MagicZ
Image:Flame Burst.jpg Flame Burst Spell. All nearby foes are struck for 15...99...120 fire damage. 0 15 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Fire MagicZ
Image:Flare.jpg Flare Spell. Send out a flare that strikes target foe for 20...56...65 fire damage if it hits. 0 5 Energy 1 Activation time 0 Quest reward Fire MagicZ
Image:Frozen Burst.jpg Frozen Burst Hex Spell. All nearby foes are struck for 10...70...85 cold damage and move 66% slower for 3...7...8 seconds. 0 15 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Water MagicZ
Image:Gale.jpg Gale Spell. Knock down target foe for 2 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.) -10 Exhaustion 10 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ
Image:Glyph of Elemental Power.jpg Glyph of Elemental Power Glyph. For 25 seconds, your elemental attributes are boosted by 2 for your next 10 Spells. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Z
Image:Glyph of Lesser Energy.jpg Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10...16...18 less Energy to cast. 0 5 Energy 1 Activation time 30 Recharge time Quest reward Energy StorageZ
Image:Grasping Earth.jpg Grasping Earth Hex Spell. For 8...18...20 seconds, all nearby foes move 50% slower. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time Quest reward Earth MagicZ
Image:Ice Prison.jpg Ice Prison Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. This effect ends if target takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Water MagicZ
Image:Ice Spear.jpg Ice Spear Spell. Send out an Ice Spear, striking target foe for 10...58...70 cold damage if it hits. Ice Spear has half the normal Spell range. 0 5 Energy 1 Activation time 0 Quest reward Water MagicZ
Image:Ice Spikes.jpg Ice Spikes Hex Spell. Target and adjacent foes are struck for 20...68...80 cold damage and move 66% slower for 2...5...6 seconds. 0 15 Energy 2 Activation time 10 Recharge time Quest reward Water MagicZ
Image:Incendiary Bonds.jpg Incendiary Bonds Hex Spell. After 3 seconds, target foe and all nearby foes are struck for 20...68...80 fire damage and are set on fire for 1...3...3 seconds. 0 15 Energy 2 Activation time 15 Recharge time Quest reward Fire MagicZ
Image:Inferno.jpg Inferno Spell. All adjacent foes are struck for 30...114...135 fire damage. 0 10 Energy 0.75 ¾ Activation time 10 Recharge time Quest reward Fire MagicZ
Image:Iron Mist.jpg Iron Mist Hex Spell. For 5...15...17 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Lava Font.jpg Lava Font Spell. For 5 seconds, foes adjacent to the location where this Spell was cast are struck for 5...41...50 fire damage. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Fire MagicZ
Image:Lightning Javelin.jpg Lightning Javelin Spell. Send out a Lightning Javelin that strikes for 15...43...50 lightning damage if it hits. If Lightning Javelin strikes an attacking foe, that foe is interrupted. This Spell has 25% armor penetration. 0 5 Energy 1 Activation time 2 Recharge time Quest reward Air MagicZ
Image:Lightning Orb.jpg Lightning Orb Spell. Send out a lightning Orb that strikes target foe for 10...82...100 lightning damage and causes Cracked Armor for 5...17...20 seconds if it hits. This spell has 25% armor penetration. 0 15 Energy 2 Activation time 5 Recharge time Quest reward Air MagicZ
Image:Lightning Strike.jpg Lightning Strike Spell. Strike target foe for 5...41...50 lightning damage. This Spell has 25% armor penetration. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ
Image:Magnetic Aura.jpg Magnetic Aura Enchantment Spell. For 5...17...20 seconds, Magnetic Aura has a 75% chance to block melee attacks. 0 5 Energy 0.25 ¼ Activation time 60 Recharge time Quest reward Earth MagicZ
Image:Meteor.jpg Meteor Spell. Target foe and all adjacent foes are struck for 7...91...112 fire damage and knocked down. This Spell causes Exhaustion. -10 Exhaustion 5 Energy 3 Activation time 30 Recharge time Quest reward Fire MagicZ
Image:Obsidian Flame.jpg Obsidian Flame Spell. Deal 22...94...112 damage to target foe. This Spell ignores armor but causes Exhaustion. -10 Exhaustion 5 Energy 2 Activation time 5 Recharge time Quest reward Earth MagicZ
Image:Shard Storm.jpg Shard Storm Hex Spell. Send out an ice shard that strikes target foe for 10...70...85 cold damage if it hits and causing target foe to move 66% slower for 2...5...6 seconds. 0 10 Energy 1 Activation time 10 Recharge time Quest reward Water MagicZ
Image:Stone Daggers.jpg Stone Daggers Spell. Send out two Stone Daggers. Each Stone Dagger strikes target foe for 8...28...33 earth damage if it hits. 0 5 Energy 1 Activation time 0 Quest reward Earth MagicZ
Image:Stoning.jpg Stoning Spell. Send out a large stone, striking target foe for 45...93...105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down. 0 15 Energy 1 Activation time 5 Recharge time Quest reward Earth MagicZ
Image:Swirling Aura.jpg Swirling Aura Enchantment Spell. For 8...18...20 seconds, Swirling Aura has a 50% chance to block projectile attacks. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Ward Against Elements.jpg Ward Against Elements Ward Spell. You create a Ward Against Elements at your current location. For 8...18...20 seconds, non-Spirit allies in this area gain +24 armor against elemental damage. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ
Image:Ward Against Foes.jpg Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8...18...20 seconds, non-Spirit foes in this area move 50% slower. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ
Image:Ward Against Melee.jpg Ward Against Melee Ward Spell. You create a Ward Against Melee at your current location. For 5...17...20 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks. 0 15 Energy 1 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Water Attunement.jpg Water Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Water Magic. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Whirlwind.jpg Whirlwind Spell. All adjacent foes take 15...51...60 cold damage. Attacking foes struck by Whirlwind are knocked down. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Air MagicZ
Image:Windborne Speed.jpg Windborne Speed Enchantment Spell. For 5...10...11 seconds, target ally moves 33% faster. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ

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