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Enfeebling Blood/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists.


[edit] March 2, 2006

Spell. Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.

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[edit] December 15, 2005

Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.


[edit] July 13, 2005


[edit] Original

Spell. Sacrifice 17% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.

Progression
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5
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